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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
( E0 I( \2 S+ {( L# @& N, echange level without Rebirth
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2 t- n" h* h* l' NNow, let us begin.
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Requirements:, \6 k5 r; P6 p0 _4 v
Source* X/ d: R+ V4 e+ Z7 K; t
Notepad / Editor2 \; y; O5 v) @3 y* p5 s+ Q+ I
' I3 t S% r# W3 A/ / Tips by Sedrika
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It is up to you how you do it ^ ^3 m) A# t; `$ P l$ \
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Go into your source folder and open the definejob.h
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå5 x5 I4 T' v9 C: k$ U
#define MAX_LEGEND_LEVEL 1291 |+ O9 q& U4 D. d
#define MAX_MONSTER_LEVEL 1608 P K1 Z; E8 O8 C$ u& K+ z, S
#else // 15Â÷ è÷¾î·Î ·1o§è®àå3 {: N7 |' c9 B: t- G
#define MAX_LEGEND_LEVEL 121) X1 e s# z2 K( x( G
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level) P& H, x; P7 _1 ~2 V4 w, t# `
Green: Monster Max. Level
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These changes as simple as you want.3 {) T4 T. k3 N7 q$ N% A
+ M% P/ N: o8 T, U+ z: |; J+ XThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE * {4 _& [* Y+ [* i
L Y& C3 c3 m; a JIn this tutorial I will show you how to change the Head of Mark flyff.. G, u+ O% j- u' [. g2 g
The current Head Mark is well known, 5E, which results as a string ('^').9 a$ a8 B9 c1 X; _% c( Y- m
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For this we go to the World (Project) and looking at the Buffer.h after thistext) w( b! ?% t4 P, }2 b( G( v
Quote:
" j8 M* b) M/ b) Q: w u& W# Define HEADER MARK '^' / / Normal messageheader
& C/ d* l7 U, R6 k6 U! J4 T$ {1 n7 ~* D# Define SYSHEADERMARK '%' / / System message header* w5 ]* z" {" d; c& {
What the Sysheadmark is looking for is not even the top 5E.
4 M5 x! V" i1 } hChange this and it makes the CE Not work on server." y% W( S* W+ V; A8 Z, q+ v
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Then Tom's anti-hack is no longer useful.! i* j& K, f: M! f
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LG Sedrika Part 2 of blocking CE - ?0 v0 u! i3 E5 c
3 h& \; p+ B. m1 ^ kIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. ; B' A1 ~* T$ k. |6 c
What does this have an advantage?
6 U( g/ W' p5 P( W" V; f EThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself 2 S6 m( y8 |. A& y2 c) e9 K$ ]
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* C' j0 O' D+ \4 U& ?# m: E) oFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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Then search for the following content in HwOption.cpp T. g8 s! ?- ?: @2 w
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if (scan.Token == _T ("ip"))
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; f. T$ _3 a6 _) r% {) ?& o$ xscan.GetTokenEx ();- W: B' _& q9 ]8 b9 N
strcpy (m_IPAddress scan.Token);
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and turn it into this:
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0 o5 _8 `/ m/ l6 R) lif (scan.Token == _T ("ip"))
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7 O. e& p: }. K7 g5 o' m0 M/ / Scan.GetTokenEx ();/ A9 F. L7 E# j5 @0 m; x
/ / Strcpy (m_IPAddress, scan.Token);
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" }, v8 R) W8 FAnd you created the solution.0 ?3 Q/ M+ P- C$ ^" s( b
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6 e# k: e, \' {0 d( e% xThen read the Neuz not the IP from the INI anymore. even if put in it; w- L0 O' T! S" c1 V% j: q7 E! b
8 {3 l6 [ E# E) V Max skill's " F8 V* i) j& U& I
; c5 C" w# b6 W9 MAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc ! v' @( C4 x5 g& a. X8 n' I
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With the TUT can provide the remedy it4 R* F2 S# I) q7 M! O
4 |5 o* c9 Z, i: C, |& V8 ~# 1 opens the file SkillInfluence.h
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# Define MAX_SKILLBUFF_COUNT 14
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# 3 Change the 14 to your number (eg 21) and save it from
, R! S3 I! r8 K6 Y# 4 compilation and ready
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7 d: Z) u; I* c5 {. o: tI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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dennisdra
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Sedrika5 J! E- a" w0 K7 c
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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" C7 ?. d) @: w9 H5 z4 rP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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# o. H0 S6 p3 \) v p7 UUpdate 1: how to turn off "Profiler" in worldserver.exe 9 m; ~) g) u8 i! o
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in VersionCommon.h of Worldserver Solution
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#define __PROFILE_RUN$ M' h. ^( }% W3 {- m3 `
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comment it or simply- K4 N$ g, P* x8 E; \1 B7 x3 \. X2 g
( S6 p# D& W m5 G5 R0 i//#define __PROFILE_RUN
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9 M8 \! o M: J. [5 H/ d5 ccredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 8 Q& H0 u$ F, p
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