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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
! v: r T) \# x% b0 @7 Lchange level without Rebirth( p; X% Y: b4 r, O9 ]- c& R: G
& K3 _ E* J3 O/ j/ ]" YNow, let us begin.! l0 J. x% A+ ^" n$ o; E
- @/ E* ^# [5 X3 D B7 LRequirements:
4 M+ s; b$ {' \# q; p# aSource# U- M! J1 { n: G' L: _
Notepad / Editor# r1 E% A0 L, u B
" C( L) [0 M/ f. A/ / Tips by Sedrika
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S! h' `" k* `( X8 h3 qIt is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
& \: [7 ?+ H4 t) a% e#define MAX_LEGEND_LEVEL 129
3 F" Z' C! f/ }" ]! J#define MAX_MONSTER_LEVEL 160
* F( G9 h% ^3 R* X9 W#else // 15Â÷ è÷¾î·Î ·1o§è®àå
1 v) |% L: c# R# M#define MAX_LEGEND_LEVEL 121. l! P; F2 h' }: O1 A5 w
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå " z4 i3 |( _! T' e8 E1 ?- Z
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+ c5 F3 O! g3 ^$ t' d5 rRed: Player Max. Level7 s0 E/ ]4 T# @6 I( h7 n
Green: Monster Max. Level
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1 s9 c9 g! l u! P+ U9 M0 @; h/ YThese changes as simple as you want.4 d0 A" q0 Q% _! O6 g0 @
" T* T2 g- O( WThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE
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In this tutorial I will show you how to change the Head of Mark flyff.
! _; A% F$ r4 u5 pThe current Head Mark is well known, 5E, which results as a string ('^').
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4 t, b* ?2 d# ?# P! u/ SFor this we go to the World (Project) and looking at the Buffer.h after thistext
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- j% e6 }$ O4 g+ P4 V5 I# Define HEADER MARK '^' / / Normal messageheader, I) l0 `/ E4 D; A: ]: Q
# Define SYSHEADERMARK '%' / / System message header
& m) g) z$ D* M# H9 z% m. e6 u bWhat the Sysheadmark is looking for is not even the top 5E.
$ [; X) Q5 G! q* LChange this and it makes the CE Not work on server.+ G8 \# H' d" \& Z
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Then Tom's anti-hack is no longer useful.) c' w; ^1 j+ ^( D
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LG Sedrika
Part 2 of blocking CE
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8 }* S4 y" J$ a+ U- d% @5 {8 MIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. & J5 I h+ L9 p V
What does this have an advantage?3 [$ W7 W# C0 i3 r) D0 v+ b
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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2 ~% y: z q% h. Z6 r3 PThen search for the following content in HwOption.cpp - v* c: f$ K* K+ V
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if (scan.Token == _T ("ip"))
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. n7 G* n) R$ z' P2 y, qscan.GetTokenEx ();! E- B p: U7 f7 u5 v2 @/ I3 b
strcpy (m_IPAddress scan.Token);
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and turn it into this:
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if (scan.Token == _T ("ip"))
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& |' u. d. Q* Y/ / Scan.GetTokenEx ();1 w6 X& z' l: b6 |8 i; ]
/ / Strcpy (m_IPAddress, scan.Token);. q5 ^# Y; d8 [1 Z. A
}
& f" y3 o4 w5 p. V! R& _+ }/ n3 zAnd you created the solution.
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$ U) k: g i- h3 w; G3 JThen read the Neuz not the IP from the INI anymore. even if put in it ]3 Y' c/ y" k
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Max skill's 8 k/ ]& w" G6 ~7 a7 }/ y% N. U; c4 z
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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: m) N: d/ p# e* S3 AWith the TUT can provide the remedy it/ L4 C- n3 I t( b$ z; ^
6 l t" ?' j9 z! T& z# 1 opens the file SkillInfluence.h! ~( d# t5 K) C
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Code:
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7 y! x! }- M3 {+ ^' h: |2 U; E# Define MAX_SKILLBUFF_COUNT 14% T% O# p/ Q$ l4 B" p
. N# C. X" Z* A h+ p# 3 Change the 14 to your number (eg 21) and save it from$ ?2 @9 p, d! W% Z4 Y [( i
# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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! {. v* u/ A; q2 n& S5 Y3 }/ Ddennisdra' \! r- z/ w3 ?! E( x8 \8 a
.Crasy
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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7 W: r: c; }; E3 F6 KUpdate 1: how to turn off "Profiler" in worldserver.exe : J6 e( m- f7 d' `1 J
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in VersionCommon.h of Worldserver Solution
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! F0 e0 t! \2 a; _#define __PROFILE_RUN4 ] I+ i6 D _
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comment it or simply1 R+ |+ q7 W% y9 O8 H
4 o [7 E% ^2 ^/ Y2 [0 k( O; W//#define __PROFILE_RUN 0 i: ^( K) h4 f# T2 N0 o1 B9 s
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8 o8 j( ?2 y6 `, n% V! Qcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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