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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level 3 y$ E$ _# e6 m, A5 M
change level without Rebirth
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& @: I) }6 B3 m; x( zNow, let us begin.1 i: ^8 e; O' Z, D& Z4 H5 b
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Requirements:
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Notepad / Editor
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/ / Tips by Sedrika
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It is up to you how you do it ^ ^) h7 b6 c0 s+ J4 o+ w/ M/ x# U
5 b+ a, C* E( V, h: ]% N% KGo into your source folder and open the definejob.h* g5 r* ?: w. s4 \4 h+ W
Search there for:
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" ]) @& \( M; R) f0 B) ?- j#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
. w7 u( ], K8 J% Z% s' v( w#define MAX_LEGEND_LEVEL 129% ]: H" e6 y4 Q0 A: x
#define MAX_MONSTER_LEVEL 160
) W7 a1 T) A: g- G#else // 15Â÷ è÷¾î·Î ·1o§è®àå
) w1 L6 i0 j+ S6 n6 ?' m#define MAX_LEGEND_LEVEL 121
$ }3 M; U9 Y8 `' K#endif // 15Â÷ è÷¾î·Î ·1o§è®àå ; O; A: e6 v5 G1 B1 \
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! W1 q( M8 U/ c3 Q0 i6 c% vRed: Player Max. Level
3 h5 c7 s' i$ |" I" P9 l' c% C6 MGreen: Monster Max. Level3 Y! b" k1 i; T2 X
( L$ d3 `7 q2 L% X! XThese changes as simple as you want.
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/ u5 h% g! n L8 b( J/ JThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE
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In this tutorial I will show you how to change the Head of Mark flyff.
# M& e4 h+ \/ D6 f- MThe current Head Mark is well known, 5E, which results as a string ('^').
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- Z4 e; S& P9 f, IFor this we go to the World (Project) and looking at the Buffer.h after thistext, o. _, R; U3 t. r5 T3 D7 T
Quote:
6 `, |- j4 g3 R6 m( P6 P: x9 ]# Define HEADER MARK '^' / / Normal messageheader
7 D3 `; m3 E2 K# Define SYSHEADERMARK '%' / / System message header
# `. W" ^+ Z6 H, q! w8 d5 b* qWhat the Sysheadmark is looking for is not even the top 5E.1 r* g- O* g% {% i' F4 ?
Change this and it makes the CE Not work on server.
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4 e# e4 G7 a2 R4 xThen Tom's anti-hack is no longer useful.
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LG Sedrika
Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. 0 w4 u/ x! u1 t3 C5 G: n
What does this have an advantage?& y8 c8 @( u3 e7 T4 @
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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5 [9 b# F* j" z) OFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.( F6 u" {" n, H( B+ D
# {( h* {1 M( ~' W: x0 l, UThen search for the following content in HwOption.cpp # ]" H& u/ _# _2 b
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! [# @! d9 s& n7 ~- ?% Zif (scan.Token == _T ("ip"))
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. w$ w4 e, \! Y8 a4 k7 K( x0 h. }scan.GetTokenEx ();) j# Q( a, S+ I% c6 f. J
strcpy (m_IPAddress scan.Token);
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1 U$ r# _) M' Pand turn it into this:
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if (scan.Token == _T ("ip"))6 I7 v0 y. R4 E# H
{% v2 K2 M5 d" K- d
/ / Scan.GetTokenEx ();- ?7 j6 W' q) P5 Q( |' C. q! H
/ / Strcpy (m_IPAddress, scan.Token);: k- D$ {" A9 v# p
}
5 u& w' D) C/ o, jAnd you created the solution.% c3 C+ Z& Y6 {9 I: `9 d
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/ L9 x+ {) E2 e, L1 N) t0 fThen read the Neuz not the IP from the INI anymore. even if put in it- G' K2 _3 k F# t$ x
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Max skill's
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/ o1 t' f4 H4 Y/ ]All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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, k/ t7 w( B; A9 k# EWith the TUT can provide the remedy it
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# 1 opens the file SkillInfluence.h
- O2 i* I0 \3 q9 o: _( C- S# 2 Search
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# Define MAX_SKILLBUFF_COUNT 14
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# 3 Change the 14 to your number (eg 21) and save it from
+ S1 q4 g" @9 @; i# 4 compilation and ready% e( v# C9 e' F
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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©ross/ C" B" U2 x! ~5 E/ q
Sedrika* d( F' R% r0 K6 j8 E" D; g
; `" x4 n, A) k8 k; Eeverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! " K/ {4 J3 y, M& |0 t. G3 q
+ j" O2 A y1 z- K: Q. }6 CP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less2 ]! {* a( D9 Q
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4 a9 o4 W7 ~ Z% ^1 }/ kUpdate 1:
how to turn off "Profiler" in worldserver.exe
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in VersionCommon.h of Worldserver Solution) w3 E$ F- q1 b$ J+ ^+ m; j/ R
Look for% i. d2 r0 e4 x4 l0 R
/ y' }$ ^+ s7 p% L#define __PROFILE_RUN
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comment it or simply
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# }. d; u4 h- v6 m//#define __PROFILE_RUN 0 O: W. l- k( M7 M' E) g
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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