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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level ( C# B9 T h) a7 Y. w2 O- T' O% K1 Y
change level without Rebirth* d& y& O* K6 k4 z6 \4 e0 B) k
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Now, let us begin.
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Requirements:: `$ B1 G! a4 \+ `/ y$ U
Source3 J- R2 i% \8 c# k' ]# ~' s0 C i' {
Notepad / Editor
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/ / Tips by Sedrika
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It is up to you how you do it ^ ^
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. |, w$ `1 t R, oGo into your source folder and open the definejob.h
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7 K2 D' T! O8 c& o) g5 L }: @#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
4 E" c* p$ F% J" K#define MAX_LEGEND_LEVEL 129, H: i# }* T3 t S- |5 ?
#define MAX_MONSTER_LEVEL 160
! ^/ U1 T$ F, ?0 T6 n#else // 15Â÷ è÷¾î·Î ·1o§è®àå
7 i" O. B5 W$ d#define MAX_LEGEND_LEVEL 1211 M! q5 N1 d9 \: V* R5 S0 @" i$ B
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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- T* o, I3 u4 JRed: Player Max. Level8 H7 x% ^$ }$ {0 P p: F( M
Green: Monster Max. Level
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2 d6 Z0 l4 O) e9 WThese changes as simple as you want., t$ m7 l( |0 x5 G T( ~1 w) M
: D0 Z5 f/ C: g, jThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.: ]+ D4 f8 q* f: h0 n. d& r
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Part 1 of blocking CE & Y4 h/ E8 S: B: L; }! F6 ?$ D
/ o. @! i2 u6 T* B vIn this tutorial I will show you how to change the Head of Mark flyff./ m+ x6 g8 O) Z6 t$ V# J
The current Head Mark is well known, 5E, which results as a string ('^').! A+ H- x1 o4 R9 L v
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For this we go to the World (Project) and looking at the Buffer.h after thistext
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# Define HEADER MARK '^' / / Normal messageheader
8 s7 g# z' D; j+ U4 K# Define SYSHEADERMARK '%' / / System message header; o& K6 B9 L. Z( k3 C$ U1 r
What the Sysheadmark is looking for is not even the top 5E.' Z$ A5 E/ ?5 Z4 o* h$ Y6 k( @
Change this and it makes the CE Not work on server.
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0 F" y, n H, ~Then Tom's anti-hack is no longer useful.
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LG Sedrika Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
8 y/ i: Q8 b$ u5 J# O8 ~% L, v, FWhat does this have an advantage?- q* _* G& ^( @: @
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself . ~1 Q" S8 y; W7 d! Q
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2 s( r+ u5 H/ b& y/ iFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.9 ?) }1 M0 w6 N: ^2 V
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Then search for the following content in HwOption.cpp ; R. w7 M3 e4 P) N8 \ v% r2 P
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. _ H# T* f8 t" K8 |; E( Yif (scan.Token == _T ("ip"))1 J# W4 e6 T% F- A: h& G
{
( {" V$ }: j& s5 _0 O5 B) @scan.GetTokenEx ();
. }! E, w- O9 a8 r' v3 Estrcpy (m_IPAddress scan.Token);7 S% Y7 e; k! E) Q
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and turn it into this:
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% j J r0 c# J. E* Z6 Dif (scan.Token == _T ("ip"))
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' v9 `* D* v7 s `5 Z- |9 l/ / Scan.GetTokenEx ();6 C0 D- d- l" Y# R5 \& X) w
/ / Strcpy (m_IPAddress, scan.Token);( |0 W s* i2 M/ k* N* A
}
# ~* o2 t3 L, v0 ]2 B2 I* g3 mAnd you created the solution.
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4 b4 Q, Y: ]4 v- Z+ g+ C" x! eThen read the Neuz not the IP from the INI anymore. even if put in it9 o1 ?3 a4 P7 C% ]
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Max skill's
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc # t$ [ P+ {+ h# Z
/ ]2 q. x- ~3 @" _0 y1 c vWith the TUT can provide the remedy it
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# 1 opens the file SkillInfluence.h
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Code:
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# Define MAX_SKILLBUFF_COUNT 14
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3 q4 b; ]7 L& U# 3 Change the 14 to your number (eg 21) and save it from. r+ f6 R7 j5 a6 E" [
# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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©ross
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! $ i6 g" R1 a; y% A' o( L
) Z9 e7 f% Y% G! g( N& L, l: AP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less8 O# m0 }6 G4 `: ~$ a
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how to turn off "Profiler" in worldserver.exe 8 O0 F. a) @ l4 Z) Y( J, f
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in VersionCommon.h of Worldserver Solution
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9 g& l0 N) H7 G" P3 D! t! D#define __PROFILE_RUN
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comment it or simply
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//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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