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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level - b! i: `" Z* `# Y
change level without Rebirth( P1 u. d( _8 }4 n( O
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Now, let us begin.
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Requirements:
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& h1 a3 A0 S* B( D# k2 T2 {/ }( }" pNotepad / Editor. t) c5 H% ^& n4 {, K
8 A6 Z) x. e# w7 a7 ?) m/ / Tips by Sedrika
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It is up to you how you do it ^ ^6 A4 o! C6 C8 w& h- }$ @
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Go into your source folder and open the definejob.h
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå e$ q8 F, x# ~0 O5 Q
#define MAX_LEGEND_LEVEL 129' m/ ^% t8 w; m0 o! T' W
#define MAX_MONSTER_LEVEL 160% b- V$ ?5 q- |3 G0 i
#else // 15Â÷ è÷¾î·Î ·1o§è®àå
* f5 V# Y/ W, r" ^, M#define MAX_LEGEND_LEVEL 1216 M. q2 q& t% E& m% l8 g. y7 u# j
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå ( i/ A. a- [( r7 K* y! K
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Red: Player Max. Level" S5 D( V) c4 {
Green: Monster Max. Level" T) V5 w" c0 y, f4 k
) T, T- ], `3 k+ DThese changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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5 \+ |1 s3 C: b& k( ? Part 1 of blocking CE
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, V. K ?( ^, B1 ^1 b. dIn this tutorial I will show you how to change the Head of Mark flyff." T; S S+ v/ _* Q1 n1 J& P2 M
The current Head Mark is well known, 5E, which results as a string ('^')." ~5 r- P2 |! `$ E: P% G
# N! K( \1 \: f0 N+ ?For this we go to the World (Project) and looking at the Buffer.h after thistext" m' Y% ~! h9 W: }+ d' V
Quote:
c, L, Y6 M# Y8 A, i; F/ h3 |+ V# Define HEADER MARK '^' / / Normal messageheader, ^9 t/ _& ]( |1 N3 W
# Define SYSHEADERMARK '%' / / System message header
4 Q& ?; K' y0 uWhat the Sysheadmark is looking for is not even the top 5E.
6 y: s( Q2 K: MChange this and it makes the CE Not work on server.8 t# n9 T: y. C/ i2 h
3 ~6 G, K( J% I# aThen Tom's anti-hack is no longer useful.% B% y. N$ J) S/ v, o+ @! d. O7 S
1 v- `6 m; l3 u/ d6 g9 j& d2 E! }LG Sedrika
Part 2 of blocking CE
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7 m$ D/ ^4 S$ s6 N/ M% zIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
$ R, W! |, b+ v4 }2 j' v# \" XWhat does this have an advantage?
1 M7 [; l, D* J( Z7 BThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself 7 M/ @2 ~- N+ ^! N8 Q' g' p
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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Then search for the following content in HwOption.cpp 0 y* @. e4 M0 h" a0 t
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& Y1 E( p: k1 B1 ] D# F6 Aif (scan.Token == _T ("ip"))% \ q& d' r0 {7 ~0 x6 h
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scan.GetTokenEx ();
* j5 [8 s/ f7 N) N2 y- }strcpy (m_IPAddress scan.Token);
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4 X2 C8 B6 ` H! |1 b% ^! fand turn it into this:
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5 M9 ~3 c7 M: Oif (scan.Token == _T ("ip"))$ n) A2 s2 A! }/ l/ L8 x
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/ / Scan.GetTokenEx ();% z T. k" m% ~' `& x" R
/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.
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Then read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's
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& o, l3 u9 C. B: UAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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With the TUT can provide the remedy it
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# 1 opens the file SkillInfluence.h
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Code:
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# Define MAX_SKILLBUFF_COUNT 14
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- \% l' b7 ]4 @+ o2 _# 3 Change the 14 to your number (eg 21) and save it from
; X) p$ V+ T: p6 }8 l4 {( b# 4 compilation and ready
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; E' ]8 r; ~2 e Q$ j* UI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by: q# g4 k# u+ ~1 `* t7 E
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dennisdra
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©ross$ S3 |$ Y; @7 o t* W- o* R, u
Sedrika0 Q- D9 m L) C Z
) O. S' z! C7 V/ Teverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! ! f, D) }- |( k5 k* x
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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Update 1:
how to turn off "Profiler" in worldserver.exe ( g/ q, \0 n$ K/ t7 M |
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in VersionCommon.h of Worldserver Solution6 h# D4 h# e2 X, E$ f9 V: e
Look for* V$ i& D b. e& M4 N7 A
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#define __PROFILE_RUN' ~3 U9 m, z/ E0 o, M1 J
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comment it or simply3 ~& P9 j$ N4 _! {. y" e' P& U
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//#define __PROFILE_RUN
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1 b: C# l' X( U4 D7 Jcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 ( t4 f6 k$ x/ |- A
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