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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
/ u, h m+ S T l) ^change level without Rebirth
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5 \: e& I m1 B0 g6 L. l7 ~" K. TNow, let us begin.
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1 [, i6 i. I3 u. l9 \Requirements:
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Notepad / Editor- l5 J Z5 P, `5 f0 I! c
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/ / Tips by Sedrika& a( M; @+ ~' h" P
% O- k7 m( l2 ` h/ [+ J3 }It is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h
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/ m' X4 Z% v7 e1 N1 R#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå' l5 [7 g7 P2 D* H
#define MAX_LEGEND_LEVEL 129
% C; @7 D; ^ Q#define MAX_MONSTER_LEVEL 1606 h( p3 r6 Y7 t
#else // 15Â÷ è÷¾î·Î ·1o§è®àå
0 W# E6 t- ~8 f2 P- }/ a3 m#define MAX_LEGEND_LEVEL 1214 \! ]- w# D4 ^& m, j4 y
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå " q7 @4 R9 ]: ?# D+ _% g
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0 |& E2 H; `, m, U% bRed: Player Max. Level. O$ s2 ?) W$ y$ V3 m. @4 Z8 f
Green: Monster Max. Level) w! `$ t6 k; w" Q4 Z) a# z; _
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These changes as simple as you want.
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5 s$ g6 v( z2 v* O$ }/ ^Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE + X" J% Q; w3 H
, H( {% @1 q( J0 IIn this tutorial I will show you how to change the Head of Mark flyff.
4 ?/ d: L9 q) ]3 BThe current Head Mark is well known, 5E, which results as a string ('^').7 i# Z/ O5 i, B9 D
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For this we go to the World (Project) and looking at the Buffer.h after thistext& H4 {) `8 K9 v/ w9 m
Quote:9 _4 @2 }# P0 Z3 Q/ K( T, M/ b
# Define HEADER MARK '^' / / Normal messageheader
' k6 H1 M+ o# x0 c, r5 L( B. R# Define SYSHEADERMARK '%' / / System message header& i/ `8 C) `& a& ?7 J. ~; U
What the Sysheadmark is looking for is not even the top 5E.& ~/ W' N8 A) i* O% H- J
Change this and it makes the CE Not work on server.
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& ]. R7 m8 h9 `0 @: QThen Tom's anti-hack is no longer useful.
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LG Sedrika Part 2 of blocking CE 1 b5 J# u, y0 F2 |
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
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The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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1 U2 _' m) r1 ~1 |$ H, Z1 G# cFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.. k3 j. \/ O, [/ m% I2 O
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Then search for the following content in HwOption.cpp ' d) U# P! m& p, R) Q
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/ H R3 l7 U, {3 Qif (scan.Token == _T ("ip"))
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; z; p/ R, Z9 Q' [scan.GetTokenEx ();
, L( L' ^! O; G$ astrcpy (m_IPAddress scan.Token);
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and turn it into this:
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if (scan.Token == _T ("ip"))
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* k" N' _2 s% X5 r* I4 @/ / Scan.GetTokenEx ();
3 V2 M6 q6 O9 j/ / Strcpy (m_IPAddress, scan.Token);! c: n" T) Z7 ]( _4 u* Z. K: b
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And you created the solution.
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+ \! \" C, g3 T2 DThen read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc 5 k, X, Z* t7 x6 Q3 f0 ?- {
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With the TUT can provide the remedy it
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# 1 opens the file SkillInfluence.h
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Code:
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1 i/ N' D! U- D$ [9 O! F# Define MAX_SKILLBUFF_COUNT 14
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# 3 Change the 14 to your number (eg 21) and save it from, u/ L3 g8 a5 L( G7 p; p' L" Q
# 4 compilation and ready+ {1 O S" X5 h1 ]; X1 s# P, k0 u7 u
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:. F( k' U9 i9 h3 @4 B. T5 f, L
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dennisdra
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Sedrika4 u- c6 u6 P" ^0 }2 `
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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how to turn off "Profiler" in worldserver.exe 6 [& g+ M% s6 Q' e+ Z& [9 z
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in VersionCommon.h of Worldserver Solution, L& ]4 U0 U0 c# `7 T; ?
Look for
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#define __PROFILE_RUN
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comment it or simply) w* @' ?& L* d4 g( I& b# e
% G; M% c1 s3 {; h3 j, p//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 E9 i4 I Y) ^
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