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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level ' d4 G% a6 |$ U# w( ^9 X
change level without Rebirth+ y4 G2 x9 K6 \1 `9 V
/ h8 N: X: c/ |8 w- m( LNow, let us begin.
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Requirements:0 p& N0 _: n, h& s8 b5 w, u
Source$ ?6 g9 A2 [; g. B* U3 }6 p
Notepad / Editor9 T6 x& L( Q. X! p0 ?
2 O1 L! {* b5 N6 n3 H: T/ / Tips by Sedrika
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0 i2 @0 z9 F+ J4 n: Q. [* LIt is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h% m8 W$ t+ ?) l, y
Search there for:
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7 r1 H* a3 j& V, K, N" v) r#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå6 j3 V+ m8 `5 Z9 G1 z2 V1 S1 ^& `: l
#define MAX_LEGEND_LEVEL 129
O5 S. i9 P" b- K1 c7 n#define MAX_MONSTER_LEVEL 1602 D Y+ i, |$ k" v
#else // 15Â÷ è÷¾î·Î ·1o§è®àå
6 N9 L, x. e3 R2 f* q* i#define MAX_LEGEND_LEVEL 121% q9 v* w0 o' E8 t' Z( f
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level
8 ^& r# s) ~6 l( i1 }; DGreen: Monster Max. Level K5 |: p3 o9 J
; \& m3 D0 Z. B+ D% `6 Q( q9 ~1 T! |These changes as simple as you want.3 j `/ T$ y' b0 w: r
8 a% o* H7 @; t) v, R" ~Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE & V4 r# N2 x5 R& L7 {2 W
4 k7 B+ _' Q0 z$ n9 SIn this tutorial I will show you how to change the Head of Mark flyff.
b# B* w) P5 l8 AThe current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext+ ?- o9 f" z, v9 u/ b, T6 \
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# Define HEADER MARK '^' / / Normal messageheader
$ {# c& R( }8 a; G' ? L# Define SYSHEADERMARK '%' / / System message header
+ N( ^; k8 J1 L+ UWhat the Sysheadmark is looking for is not even the top 5E.
; ?6 T9 C( V; G. B' H E- IChange this and it makes the CE Not work on server.
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& m, J# o- _3 F/ g; XThen Tom's anti-hack is no longer useful.
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LG Sedrika Part 2 of blocking CE
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{; @7 `% y6 _% @In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. # Z L) h! q# k8 g5 j3 {! _
What does this have an advantage?
k1 H& ?) E$ C% Y h5 C J1 @The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself # ~' T/ w; j" g. l; i' G% |
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0 @- D( v/ J$ W) L& \First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.7 s: u3 P8 ~1 Z' T: }& {% _6 R
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Then search for the following content in HwOption.cpp 2 b" l1 h' A0 w, P$ Z$ A# M
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if (scan.Token == _T ("ip"))
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- r1 u: v0 y$ R. e2 escan.GetTokenEx ();
7 L" x9 C, J" Qstrcpy (m_IPAddress scan.Token);
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7 p" ]. k/ d; J1 B: c0 xand turn it into this:: K5 [0 ?) ]1 x0 {
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if (scan.Token == _T ("ip"))
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1 D/ w. D9 J p5 R* u5 c/ / Scan.GetTokenEx ();
4 c4 g1 n0 @& A/ ?/ / Strcpy (m_IPAddress, scan.Token);2 d; z8 f- v4 L. W' Y$ U# `0 T
}
, a9 r( t- n; J8 P8 O0 SAnd you created the solution.% \" F7 \5 s& s4 L T7 o
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0 T4 @# U# X5 @+ r% IThen read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's 5 [5 {; ^5 |5 _6 ?( ]% Y
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc # z J% B; h* G
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With the TUT can provide the remedy it# m; P% a5 j; R Z: c
/ D$ y: O0 `9 [+ Q. m, j9 h+ m# 1 opens the file SkillInfluence.h
_! _" A0 k1 Y, {# 2 Search
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# Define MAX_SKILLBUFF_COUNT 147 K/ S) {! @0 {$ h* I
9 X# C# W* I4 @: J# 3 Change the 14 to your number (eg 21) and save it from4 x9 a. @7 o2 s: x2 j
# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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dennisdra3 h! S% {! }& q B2 z" ]
.Crasy
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! 1 X# c) @% x1 g z; ~
3 i! p) h3 b/ A+ vP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less8 V; }- h" S( g, w
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Update 1: how to turn off "Profiler" in worldserver.exe
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in VersionCommon.h of Worldserver Solution
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#define __PROFILE_RUN0 q9 ~$ v4 y2 l9 c1 v# p; D
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comment it or simply) I3 V' H' H2 a+ m) U7 J4 q
; z" _$ Q3 f& Q//#define __PROFILE_RUN
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1 _3 ^/ D! J6 s1 G5 [7 u9 ]credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 ( x7 c3 Q+ \8 ^& K' y
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