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改变最大等级

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发表于 2016-1-10 03:22:01 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these
how to change max level
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change level without Rebirth
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6 A5 H# F7 Q& C* ]+ |3 sNow, let us begin.
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Requirements:, {/ `/ i4 f$ M5 x8 U
Source
! d! [# m2 X( l" i. ^) ~) ENotepad / Editor
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) s0 s1 l6 ?, R/ / Tips by Sedrika
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9 ^7 n$ D# y' \: B. QIt is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h# X1 R1 p5 o) }+ X* ~  l
Search there for:
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
3 \, v) U4 [8 |#define MAX_LEGEND_LEVEL 129
& u8 S' ]; k, L& M% W9 R. `+ m1 z#define MAX_MONSTER_LEVEL 1602 \. G$ {2 _" t' U
#else // 15Â÷ è÷¾î·Î ·1o§è®àå. q7 v) z+ a6 O/ x, g" w. t" P
#define MAX_LEGEND_LEVEL 121: x2 l: @0 F0 R! g
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level
" N5 e8 R; T7 z* M5 N3 IGreen: Monster Max. Level2 m: B7 t5 k7 Q# D, Q
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These changes as simple as you want.2 h9 @6 i, K+ ~) V: n
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.# a; ?: f6 n- m/ l; G5 I; K$ S

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Part 1 of blocking CE
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In this tutorial I will show you how to change the Head of Mark flyff.
* [7 z& h  l7 V8 h' qThe current Head Mark is well known, 5E, which results as a string ('^')." l% ^0 _5 c+ l* {1 @/ \$ r& b. |

9 e/ A4 B" G' y& p( L- {For this we go to the World (Project) and looking at the Buffer.h after thistext9 u& l% b. H- ]/ M" I$ j3 A
Quote:
! b+ G; x4 h# ]# Define HEADER MARK '^' / / Normal messageheader: d! \, g  P) C/ L# m+ X  F
# Define SYSHEADERMARK '%' / / System message header* @3 S" c/ \! O5 b/ f
What the Sysheadmark is looking for is not even the top 5E.4 M; {$ a5 r; l: k0 l: b% D
Change this and it makes the CE Not work on server.
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Then Tom's anti-hack is no longer useful.
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6 ~# Z# p7 s1 SLG Sedrika
Part 2 of blocking CE

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( A) `4 n! i; Z) QIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
" S3 y/ s# L# N1 X0 j2 bWhat does this have an advantage?) Y4 I$ {. s: Y
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.0 P! M% R9 K: P0 g* f( \) y
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Then search for the following content in HwOption.cpp
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if (scan.Token == _T ("ip"))
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% N& ?2 e* ]5 _( b8 h3 f. nscan.GetTokenEx ();
, [5 n! U$ c/ istrcpy (m_IPAddress scan.Token);! g4 M7 Y7 I3 m9 Z7 C5 T
}
; E6 `2 {% @8 Z. T3 J$ ^2 ~and turn it into this:
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  O: v( _2 S, P. |; ]' K/ Mif (scan.Token == _T ("ip"))% H" M* P; g* l  m7 M) G4 ?
{
; {' O, m* R" w1 h0 k/ / Scan.GetTokenEx ();
& `( w4 M# S$ C/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.
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; e0 M, ^; [# k! ~& EThen read the Neuz not the IP from the INI anymore. even if put in it+ T: i! a+ }: t! C& J4 P

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Max skill's
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc * A3 B1 c' z$ t! C$ ?
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With the TUT can provide the remedy it
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# 1 opens the file SkillInfluence.h
4 B6 l) f* K, D: X* `8 p# 2 Search
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# Define MAX_SKILLBUFF_COUNT 14
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' T  J6 J$ J( C, v# 3 Change the 14 to your number (eg 21) and save it from
+ T' u8 R) p  H6 C7 o# 4 compilation and ready
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8 t. l- y; A$ _; dI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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6 U! C1 i" c  |4 m* ~0 j. l9 u- O- j! Kdennisdra
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% K2 B; a! l6 {4 S©ross
6 Y  E0 Y/ g5 G; @# }9 q/ @Sedrika+ k. m7 {* k! ^& `, m

7 x/ `) N) @! r* m/ r4 Peverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! 7 {8 R2 F9 s* A
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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Update 1:
how to turn off "Profiler" in worldserver.exe
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; D' Z. z! x$ v3 A6 C# Sin VersionCommon.h of Worldserver Solution
' \3 _/ q: v1 n& J# SLook for
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8 M- S5 \5 W" @( {) }#define __PROFILE_RUN) a; F# B, R( W; L  _
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comment it or simply& H% C/ v6 ?2 h; ~" g

, z4 d/ o1 q3 {& A//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些
如何更改水平
更改水平没有重生
现在,让我们开始。
要求:
记事本/编辑
//提示sedrika
这是你怎么做^^
进入你的源文件夹,打开definejob.h
搜索的:
#如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15
#定义max_legend_level129
#定义max_monster_level160
#其他/ /15Â÷è÷¾î·Î·1o§è®àå
#定义max_legend_level121
#有// 15Â÷è÷¾î·Î·1o§è®àå
红色:球员最高水平
绿色:怪物最高水平
这些变化,只要你想。
然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。
1部分阻断行政长官
在本教程中我将告诉你如何改变头标飞飞。
目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。
为此我们去世界(项目)和看buffer.h后,这个文本
报价:
#定义标题标记的^' //正常消息头
sysheadermark#定义“%”//系统消息头
什么sysheadmark寻找甚至不是顶级类。
改变这一状况,使行政长官不上服务器。
然后他反黑客不再有用。
sedrikaLG
2部分阻断行政长官
在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。
这是什么有好处?
编辑需要的数据包从我加入,如果不是,那么什么?现在想你
首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。
然后搜索以下内容hwoption.cpp
如果(scan.token==_t(“知识产权”))
{
scan.gettokenex();
strcpy(m_ipaddress扫描标记。);
}
并把它变成这样:
报价:
如果(scan.token==_t(“知识产权”))
{
//scan.gettokenex();
//strcpy(m_ipaddress,扫描标记。);
}
和你创造的解决方案。
阅读neuz没有知识产权的问题了。即使放在这
最大的
大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等
与学院可以提供补救
#1打开文件skillinfluence.h
#2搜索
代码:
#定义max_skillbuff_count14
#3换14的号码(如21)和保存从
#4汇编和准备
我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由:
dennisdra
疯狂的行为。
©罗斯
sedrika
那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受!
注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少
更新1:
如何关闭“探查”worldserver.exe
在versioncommon.h的worldserver溶液
寻找
#定义__profile_run
评论或者
//#定义__profile_run
学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太

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