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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
# _9 a+ w7 B6 n+ \+ X. l! fchange level without Rebirth N' |& O- u+ I6 j7 D
3 G6 C9 i; [# e+ ?1 Z4 J ~Now, let us begin.$ B1 O. M. l1 P0 j7 r$ B. _
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Requirements:0 \3 I7 F6 @" H
Source/ h/ I* W% T- j2 G. k
Notepad / Editor# |( o* u1 e/ @/ \- s5 H6 \
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It is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h* H; ]( R+ t& H) n) H
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+ q7 D# Q1 |) x/ P9 P7 H#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå) {/ U& o! h, v$ k* s
#define MAX_LEGEND_LEVEL 129
" n8 r2 G; S" V4 z0 V$ ^#define MAX_MONSTER_LEVEL 160" j3 L( m2 [6 t+ ]8 {, |+ X8 d; g( m
#else // 15Â÷ è÷¾î·Î ·1o§è®àå* o5 m6 G! z% Z9 J/ O
#define MAX_LEGEND_LEVEL 121
V$ h j4 }* i: d, r6 v, A' P#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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5 ]! V! \" `: O- H9 lRed: Player Max. Level
+ i$ _6 r; v5 Q0 `+ A* A/ T$ kGreen: Monster Max. Level
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These changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE ) o6 t. Y% u0 M
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In this tutorial I will show you how to change the Head of Mark flyff.
' @ p G" T/ W* c& c; nThe current Head Mark is well known, 5E, which results as a string ('^').; n9 }! r; s+ f. L
2 f8 J9 x# A& H, s0 y8 DFor this we go to the World (Project) and looking at the Buffer.h after thistext/ j$ I, v. F5 o) j" c2 k
Quote:
3 O3 T/ @3 C- y( H* w# R# Define HEADER MARK '^' / / Normal messageheader
- X( f N, T$ l O3 ]# Define SYSHEADERMARK '%' / / System message header
2 P1 L/ Q5 q2 V& OWhat the Sysheadmark is looking for is not even the top 5E.* O5 B @! U m8 f2 s+ z. h5 Z
Change this and it makes the CE Not work on server.+ }) A; a1 U! ?8 ]
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Then Tom's anti-hack is no longer useful.
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6 i4 j6 }: i. d1 gLG Sedrika Part 2 of blocking CE
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- O! _/ M; z# p: f% P. lIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
+ Q z, ~6 e9 N2 _8 h- kWhat does this have an advantage?
+ n) O5 F6 h/ {% ~/ b0 s ]The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself - n( d( L' b( O
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.9 I- j5 \2 W% K4 x; K/ K g
5 r; J% c% ^1 b, P: z8 y6 p5 nThen search for the following content in HwOption.cpp
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if (scan.Token == _T ("ip"))
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1 j7 l: M. F& Gscan.GetTokenEx ();$ T7 ?4 Z% o5 F( F
strcpy (m_IPAddress scan.Token);& q7 [/ ~! e0 s- v4 Z
}
X) i! Z' R( _( O% E$ H- oand turn it into this:9 [# d# B5 `8 `6 u, W# b% g
Quote:
- U8 m! x5 |8 H; l9 wif (scan.Token == _T ("ip"))
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/ / Scan.GetTokenEx (); o& z( U. E2 Y' I
/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution./ `8 J0 h# h( G: d
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Then read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's ! J: w2 Y& O/ y+ Y% _( ?& z& R
5 H s4 j/ p+ S3 |All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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! ^$ } J! b: L/ N, b9 P! vWith the TUT can provide the remedy it
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# 1 opens the file SkillInfluence.h
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Code:4 {+ S1 f" f; Z/ X- q, p4 Z
# f/ b# z- {! h1 X# Define MAX_SKILLBUFF_COUNT 14
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# 3 Change the 14 to your number (eg 21) and save it from6 W: Z2 l, v5 j/ d) A$ |; u
# 4 compilation and ready4 [% f# C- H' L3 ~: U
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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dennisdra
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©ross$ V* H* X1 m- I& y
Sedrika5 W4 E8 _, B) w/ K p* J, i
4 A# c2 @# P/ q! z: J. ceverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! 4 y' N' b) u# T
# s `; a( L# mP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less+ c% j7 i ^5 R. M0 a
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Update 1: how to turn off "Profiler" in worldserver.exe ) C9 {8 @5 m4 Q! D: V/ h
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in VersionCommon.h of Worldserver Solution! A9 n1 J8 ]' Z$ F) L
Look for% f6 `+ I3 c3 e; i
6 \5 F2 q/ u0 |4 g8 F#define __PROFILE_RUN7 e( t& S; G6 V
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comment it or simply# X$ A0 j4 j1 f% D: @& W! e) L
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//#define __PROFILE_RUN
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5 S, s6 O& z6 k+ }9 \$ x$ w) J: ^credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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