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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
: q- s4 T: [% \change level without Rebirth
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0 Y" r- G7 _# H' R5 xNow, let us begin.$ p5 J, n G' u: c+ U
8 V- q/ [+ H4 |" _. tRequirements:
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Notepad / Editor7 b8 K% D* C; K; ^6 B2 p$ l% n
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/ / Tips by Sedrika
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$ u8 E1 h1 C" s' C% fIt is up to you how you do it ^ ^1 _7 M7 ^! m* u
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Go into your source folder and open the definejob.h
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå+ Y" K2 \" I; y" \
#define MAX_LEGEND_LEVEL 129
* V1 d7 K2 @9 F2 m1 j0 p6 ]# k#define MAX_MONSTER_LEVEL 1602 I' A' P7 S6 ~( q6 V: A
#else // 15Â÷ è÷¾î·Î ·1o§è®àå1 h+ V" ^. k& D; F( a
#define MAX_LEGEND_LEVEL 121
: h7 I6 I/ c$ Z1 R' N- d+ [2 F#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level
& I- Z9 Z, N) H5 r- IGreen: Monster Max. Level
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, }8 q; Q0 U4 @7 tThese changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.3 d* Y. _! ^" _ I# s, O
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Part 1 of blocking CE
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2 ~: s% w0 V1 q( d5 w/ V1 X* MIn this tutorial I will show you how to change the Head of Mark flyff.
9 ]) i9 y1 T5 Q2 b/ w. ~The current Head Mark is well known, 5E, which results as a string ('^').
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C- z# M% C& |8 d' R- A+ f. _) [) |& iFor this we go to the World (Project) and looking at the Buffer.h after thistext. [ y6 i U/ v5 t" Z2 {
Quote:
; W" x. g% W6 ~: _# Define HEADER MARK '^' / / Normal messageheader
+ s) g- t7 G9 Y% J# Define SYSHEADERMARK '%' / / System message header* }( o9 D! Y) |/ Z
What the Sysheadmark is looking for is not even the top 5E.
( }( H. q9 [' I' m6 w8 g3 [* EChange this and it makes the CE Not work on server.6 P4 o1 A* `* y, s
9 P) v8 f, j* S# i4 qThen Tom's anti-hack is no longer useful.
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4 p* ]( T( G5 e- d3 tLG Sedrika
Part 2 of blocking CE 2 Q- ]+ X- {' P8 G: P
6 N: T- y7 B- c% G' [' m7 oIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. ! F0 d+ W5 x1 E% V1 c
What does this have an advantage?
) S1 ]( o+ F @1 _6 cThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.0 v- ?! P' ^$ ^, U' C
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Then search for the following content in HwOption.cpp j3 {- Z4 x1 d$ t% P0 l7 R Z' Z
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if (scan.Token == _T ("ip"))
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& ]# F' M( k1 D( U6 }& }# s6 @% Q6 C% wscan.GetTokenEx ();2 k( @6 D9 B$ [- u2 b
strcpy (m_IPAddress scan.Token);
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and turn it into this:
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4 O, H& m6 b1 G& Y* jif (scan.Token == _T ("ip"))
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7 g* n/ g. s7 l$ ] K4 F9 m/ / Scan.GetTokenEx ();
# m! N1 `8 e8 j) B7 i A9 ^0 |/ / Strcpy (m_IPAddress, scan.Token);% v4 V4 e" e2 |9 x5 M7 y7 {: b* u
}
3 ]5 [4 U* Q. WAnd you created the solution.8 e7 ]; Z3 f% n0 b3 [/ ]
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: a3 z# m3 F$ E H. z. I9 ?' jThen read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's ( t6 _% K: m8 Y$ z
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc 8 ^5 _7 s) z0 X$ w* H6 r
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With the TUT can provide the remedy it6 @' D% p, n# O: ]0 h
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# 1 opens the file SkillInfluence.h
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# e; i+ ` m2 m0 i' W& KCode:
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# Define MAX_SKILLBUFF_COUNT 14$ A M" L) L5 J+ z( r$ @
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# 3 Change the 14 to your number (eg 21) and save it from
; F. c" F7 s2 L6 n# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:1 ]! M) Q1 Q, D& Z
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.Crasy
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Sedrika4 H" B4 @' p6 k7 `& ~; ?' g" B0 y
7 @# @, e/ H+ A% ?! xeverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! 5 N- ?1 {' R! o+ @9 F. B5 W( \4 G
( y: u: L- d$ r8 W, f5 H; g5 BP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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Update 1: how to turn off "Profiler" in worldserver.exe
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" r: g* l2 `* G5 Z+ |4 F* Iin VersionCommon.h of Worldserver Solution# |+ R0 H7 W. P4 A5 y% H' P
Look for
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9 ?' u4 |: b) b8 s) m0 z#define __PROFILE_RUN! t; b, L0 _* a' O3 M8 ?
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comment it or simply6 t/ q% Q j1 Y: g
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//#define __PROFILE_RUN
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6 J, U% D/ q5 H. E8 Vcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 & v5 E9 _* I8 ^5 G1 L* o; a. {' Z
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