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改变最大等级

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发表于 2016-1-10 03:22:01 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these
how to change max level
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change level without Rebirth
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Now, let us begin.8 f# h( _: a# i% ?
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Requirements:& Q( N# p$ p7 V: ?: l
Source
9 S3 H3 A& X, h2 l/ HNotepad / Editor
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$ \$ M  A$ Z9 L, }3 d% Z3 z! O/ / Tips by Sedrika
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7 K& C  M2 j" }. j, dIt is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h1 Y1 y8 a# e, t! x' l; A  r1 u
Search there for:
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
" d) L9 ]2 d9 m3 {$ J#define MAX_LEGEND_LEVEL 129( p' [. z9 {+ x
#define MAX_MONSTER_LEVEL 160* T1 s. P' K3 u1 V% I9 y; u
#else // 15Â÷ è÷¾î·Î ·1o§è®àå
5 p6 J% O2 ?; P#define MAX_LEGEND_LEVEL 1212 ^8 O8 [1 @' s; y3 u4 Z2 {
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level
6 D6 f. L9 L- KGreen: Monster Max. Level
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9 m; Q+ B3 |$ A5 DThese changes as simple as you want.
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; O. y. }4 Z1 jThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.; f7 M5 c1 W1 H: r9 ~4 B, X

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Part 1 of blocking CE

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* s. C9 G( c% c$ C) A  r$ fIn this tutorial I will show you how to change the Head of Mark flyff.& a# K5 H, {; w) j0 @5 P+ V+ G  [0 L
The current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext
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# Define HEADER MARK '^' / / Normal messageheader
% X' b" Y9 v$ J# N% @3 }' s# Define SYSHEADERMARK '%' / / System message header. Y+ x( E3 o5 `7 U
What the Sysheadmark is looking for is not even the top 5E.: H& \, Q8 @% [, ]5 j" X: ?
Change this and it makes the CE Not work on server.
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Then Tom's anti-hack is no longer useful.0 D" h! N& r& V$ j) Q; ~4 A
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LG Sedrika
Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. $ j1 Y% J- S, v, z
What does this have an advantage?
7 ]! R7 [9 ^: n0 ^The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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2 B6 C' H' K, u; oFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.' \# L( y: z# @: B; ]. Q4 B
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Then search for the following content in HwOption.cpp 2 A7 i6 r# ~! X: o8 o) z' b% p

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  O0 @$ }0 F% O( |& `! Tif (scan.Token == _T ("ip"))( E1 T/ D2 w. N( {' `9 x6 m) C+ r
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scan.GetTokenEx ();
- U4 E5 e) X( nstrcpy (m_IPAddress scan.Token);% e1 T9 f3 U6 ]. A# k& g. R
}
, O8 D9 M' o, P6 ~+ n& @% [/ `and turn it into this:, p6 h2 \( ~& D8 P7 X
Quote:
: o) Z" Z3 q! O! J% l5 Jif (scan.Token == _T ("ip"))7 I3 z! j( `( B$ u- x0 S
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/ / Scan.GetTokenEx ();' T6 f) {2 B0 ^9 S
/ / Strcpy (m_IPAddress, scan.Token);0 Q4 v( N5 O' A6 S
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And you created the solution.' i  N! A- B. f6 A( A

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* z6 h6 ~6 c+ ^: M" p4 EThen read the Neuz not the IP from the INI anymore. even if put in it' T4 p! ]  ^! U/ N, f4 }3 L
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Max skill's

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% u6 k) z. x' a5 Z/ q- F8 S6 |All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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With the TUT can provide the remedy it( E$ A* A; R3 a7 B7 ]7 Y0 [& w
# |8 ~7 u9 }0 c
# 1 opens the file SkillInfluence.h  [. @) \+ Y1 k( v- X8 P& d7 s; n
# 2 Search) V6 v& n+ ]( j- I
Code:
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# Define MAX_SKILLBUFF_COUNT 142 ~! W& V4 [: \  s* T9 \7 o
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# 3 Change the 14 to your number (eg 21) and save it from
3 |% M/ s6 N+ L5 j" \* X# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:! K6 I1 |6 L4 k7 m4 ^* n% [
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dennisdra  O% {& \1 `' t. m1 u6 ~& B
.Crasy
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Sedrika* q( o/ ~$ O1 S: a' M% _

, n. ], {( Q* l" m! ]* D7 severything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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$ Z- Y- s& X2 W  GP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less9 p+ h' i9 u4 B( W
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Update 1:
how to turn off "Profiler" in worldserver.exe
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in VersionCommon.h of Worldserver Solution
! U2 z; s" V. a& |! aLook for
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#define __PROFILE_RUN+ K* ]7 @; n6 t, T

& q% O& k8 b% s& acomment it or simply
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//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些
如何更改水平
更改水平没有重生
现在,让我们开始。
要求:
记事本/编辑
//提示sedrika
这是你怎么做^^
进入你的源文件夹,打开definejob.h
搜索的:
#如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15
#定义max_legend_level129
#定义max_monster_level160
#其他/ /15Â÷è÷¾î·Î·1o§è®àå
#定义max_legend_level121
#有// 15Â÷è÷¾î·Î·1o§è®àå
红色:球员最高水平
绿色:怪物最高水平
这些变化,只要你想。
然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。
1部分阻断行政长官
在本教程中我将告诉你如何改变头标飞飞。
目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。
为此我们去世界(项目)和看buffer.h后,这个文本
报价:
#定义标题标记的^' //正常消息头
sysheadermark#定义“%”//系统消息头
什么sysheadmark寻找甚至不是顶级类。
改变这一状况,使行政长官不上服务器。
然后他反黑客不再有用。
sedrikaLG
2部分阻断行政长官
在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。
这是什么有好处?
编辑需要的数据包从我加入,如果不是,那么什么?现在想你
首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。
然后搜索以下内容hwoption.cpp
如果(scan.token==_t(“知识产权”))
{
scan.gettokenex();
strcpy(m_ipaddress扫描标记。);
}
并把它变成这样:
报价:
如果(scan.token==_t(“知识产权”))
{
//scan.gettokenex();
//strcpy(m_ipaddress,扫描标记。);
}
和你创造的解决方案。
阅读neuz没有知识产权的问题了。即使放在这
最大的
大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等
与学院可以提供补救
#1打开文件skillinfluence.h
#2搜索
代码:
#定义max_skillbuff_count14
#3换14的号码(如21)和保存从
#4汇编和准备
我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由:
dennisdra
疯狂的行为。
©罗斯
sedrika
那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受!
注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少
更新1:
如何关闭“探查”worldserver.exe
在versioncommon.h的worldserver溶液
寻找
#定义__profile_run
评论或者
//#定义__profile_run
学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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