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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
, a* `4 {7 Y3 |6 r7 lchange level without Rebirth5 o5 Y4 R& W) O! L
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Now, let us begin.: n5 l# _- @/ N7 X* o0 v
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Requirements:
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Notepad / Editor
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3 d3 G* p6 H) y& p1 N/ / Tips by Sedrika, _+ X4 n4 d1 U" Q6 M: W$ x
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It is up to you how you do it ^ ^3 L2 z) ]# F; e9 p
/ E$ |* X2 h% \2 @! H7 d1 c: X$ PGo into your source folder and open the definejob.h* I2 G& @+ {3 m- ?& z- d
Search there for:
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+ ?( h4 ~& m; d6 v' \; ~# q8 q- s#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
. h% _$ I& R& Y$ @7 s#define MAX_LEGEND_LEVEL 129
- P# X4 H- b r7 b% e#define MAX_MONSTER_LEVEL 160 y3 n H) V" H0 D! K' K a
#else // 15Â÷ è÷¾î·Î ·1o§è®àå
/ j0 a! P' W% U, {* o#define MAX_LEGEND_LEVEL 121' A! v, D! h, y* X4 h3 Y
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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8 W" w: c5 I( [- vRed: Player Max. Level
1 C# y2 p4 L7 T" ZGreen: Monster Max. Level
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These changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE ( X/ X8 F# Y& N6 d! E2 V
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In this tutorial I will show you how to change the Head of Mark flyff. c# D# I" H% g9 K- F, |2 B
The current Head Mark is well known, 5E, which results as a string ('^').
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J- M: [( H1 RFor this we go to the World (Project) and looking at the Buffer.h after thistext
3 S4 l, U7 w4 ~5 t' tQuote:
. N3 w' ]5 v: y8 b: ~3 K# Define HEADER MARK '^' / / Normal messageheader7 t" x7 m J! }6 ]+ n
# Define SYSHEADERMARK '%' / / System message header' O9 C0 N+ k8 X$ L. v5 F
What the Sysheadmark is looking for is not even the top 5E.
- b4 O: p* P/ SChange this and it makes the CE Not work on server.( H4 @8 h' o1 S5 j
5 `4 B0 I6 |0 M, o5 ^Then Tom's anti-hack is no longer useful.
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LG Sedrika Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. ; H0 e" x6 v: z* S' w2 B* J
What does this have an advantage?/ E4 z& x: t5 C4 u
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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9 z" B6 [0 O! K* w$ ~( S8 r4 v& J" ]First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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. [1 c& |) Q# u" K1 {( YThen search for the following content in HwOption.cpp
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if (scan.Token == _T ("ip"))& l; D0 } G! s( K9 l* H
{
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6 W$ ]( e/ ]* ~2 Q7 X! C/ z! k; e0 Cstrcpy (m_IPAddress scan.Token);2 j( O; F& t. N0 Y* } h
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and turn it into this: K! Z( k& D3 @# @
Quote:! p+ n* z# |$ O1 L6 D7 u
if (scan.Token == _T ("ip"))
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/ / Scan.GetTokenEx ();
2 `& k. {& C- z/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.
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Then read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's
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* ~7 ~5 R* ^# [9 ^) y9 r. DAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc - l, U @$ O1 ^5 _# k
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With the TUT can provide the remedy it/ P4 [, O2 l( `" s. m1 l
; g$ c: F8 @: Z, Z- ^# 1 opens the file SkillInfluence.h
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Code:; z3 f. ^0 |( q* U6 R B
" G$ _% g8 q* D0 B) n# Define MAX_SKILLBUFF_COUNT 14$ h4 w. k- g. n$ u; H/ v" W
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# 3 Change the 14 to your number (eg 21) and save it from1 t" {" E4 [' ?" T0 @
# 4 compilation and ready
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8 D4 K* B8 V$ E9 EI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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2 u2 \9 @+ H* k" ^dennisdra
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Sedrika9 ^0 u7 G$ u. Z
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! / t5 k* N6 t- a# C) t6 ~
; X6 ~( Y( H; f; u# BP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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how to turn off "Profiler" in worldserver.exe
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' W8 r0 q9 f# q2 ~- Cin VersionCommon.h of Worldserver Solution
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#define __PROFILE_RUN0 p! s7 d9 u! [% e; c
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comment it or simply
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//#define __PROFILE_RUN + a3 g+ b( r$ {: F+ V& f/ O1 u
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 7 J" ?8 y1 x f+ O& h7 c+ T" ]# Y
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