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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献- e, O' y+ F+ M( y
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Code:代码:
" _% z9 x) X9 Z/ V6 H& b1 Sif( IsPlayer() )
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int nOption = 0;
& x q7 U' S; L/ I DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 b. u9 [/ \) ]5 I( E( d) \
if( IsActiveMover() )( N* F- [7 ]2 y0 k) | x' }
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CItemElem *pItemElem = GetWeaponItem();
9 L6 ? Q- h9 |# z- h if( pItemElem )
% a% Z0 X9 l9 ]$ \) c- F nOption = pItemElem->GetAbilityOption();
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{
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% [9 I8 R1 M4 u( e! K3 J nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )% }7 E. i6 v$ P* U0 N8 {& X. m) {
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& ]! R3 G6 }1 `# Z9 ~6 w
else if( nOption == 9 ): P% F8 B* a2 F
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
& {6 j4 s/ ]1 P+ M else if( nOption >= 7 )2 t; H7 k1 ]6 u3 D9 R$ S# A
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' ?+ ]8 ^6 G6 I1 e. L/ l$ R
else if( nOption >= 5 )
' }" k) h, G/ u' z, h. B; n dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ Y/ F4 |" h' D6 H! d) z8 g
else if( nOption >= 3)/ L5 p' o2 [. G5 F2 h Z
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
; I: L3 t$ g0 I- t0 q/ k* c else if( nOption >= 1 )
) l% l# e d+ f dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );* C- u: q: ~7 H+ L f; P( u! ?
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
) ~0 p/ x& L) w( M% @8 `8 { pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );! t) j$ V$ Y$ ^
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);9 `/ j! {8 V4 f% n u. P
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:( O! N* j4 r. @5 D# }
D3DCOLOR_XYUV
- |1 T( h! Z( \6 H& z: s% SD3DCOLOR_AYUV4 j3 \; ?. l! u! ]" C5 O- b( l
D3DCOLOR_ARGB
9 k5 \! c5 k7 X3 [D3DCOLOR_RGBA# f5 k4 L1 v* @$ e' d: J$ M9 I
D3DCOLOR_XRGB8 D9 ~0 E' _/ S
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。4 _ p) D& |, \7 L/ L
- ~9 M7 @0 ]2 v2 `1 W9 i. hThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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