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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献* x( D* _* ]/ b+ S: m0 k& v
5 V# f k0 ^) O$ Z. z7 O$ WCode:代码:
1 z) ^# ~6 _) H( C; Y% A Xif( IsPlayer() )
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9 ?- I- A5 M' a: G; t1 H int nOption = 0;4 R0 g/ L4 d& Q- m# h/ p3 y) T% _
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
3 |; a+ O+ a; [0 }3 I2 Z x if( IsActiveMover() )
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' P& w ^0 V# l2 j; G! w CItemElem *pItemElem = GetWeaponItem();% b* A4 s+ b4 i! j0 l, y
if( pItemElem )
, z+ G1 o D# p3 q- J9 q nOption = pItemElem->GetAbilityOption();, b2 k5 q5 [2 z ^: D2 s* L3 c& X
}
+ x: x6 |( y5 m$ H: o else
( n1 F; L/ z5 W {
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF; v" I5 {3 d) o; {- Q
}
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, Q6 z |! j. N; B. ~ l& T if( nOption == 10 )
, {- F1 Y' f' ~6 b8 b8 P dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" B* [. Y1 N: z6 P$ g8 c& l8 s else if( nOption == 9 )7 a. S* h: C0 Z# P" `* B' e' {* j
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 ~$ z+ W* e! d8 C, o; w
else if( nOption >= 7 )
. x+ I0 r* }$ u, A3 Z5 a dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
/ c/ k1 g+ G$ s else if( nOption >= 5 ), W" c6 M) g1 M j1 a
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
1 F2 @9 S/ ^- ]' B2 P, j5 W else if( nOption >= 3)
0 {+ M- p# Y2 ]/ _& L1 ?* A6 B dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
( p! n% ^" p6 T6 O3 E& m! J& @ else if( nOption >= 1 )6 O" j' Z% B& P$ r/ |2 y/ _ |
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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; {2 S) y- z1 E1 H$ W7 a- g# F5 t( ~8 _ pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
/ ~0 P7 o4 f, |9 d pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );1 l6 }; a( H& @
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);( e' Q) A! O |7 A- u
Using the following macros work as well I believe:使用下列宏工作我相信:$ ^5 X$ Q ?/ v* L& K
% s2 y$ T2 B4 @2 j0 Y; ECode:代码:* `& j) z8 n& w9 M" A/ K, ~+ K
D3DCOLOR_XYUV3 }1 B/ Z" i1 F1 G2 v- |" x+ ] V- |
D3DCOLOR_AYUV- q2 b7 k: N ^6 x- c& Z9 @
D3DCOLOR_ARGB
- o2 U V, E) n% tD3DCOLOR_RGBA
5 d) a. {8 F) L0 X2 X2 ?D3DCOLOR_XRGB
6 u; v* x; }" R; gD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。+ U0 S/ q& n" c. f0 L: k: {
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。. |4 ^0 Q' G6 f, z. ^' f
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器, a% S% J7 p" `1 M
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