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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献4 r, J5 _9 U) b( L7 T8 \5 Q
! L2 m# u+ S8 \/ M& M2 hCode:代码:
# f' ~8 M/ k& q. D( V" j% }1 {if( IsPlayer() )3 B+ ?7 u% {0 M3 _6 m$ k
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int nOption = 0;5 ]; T" S/ a D2 j3 D
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% ]% d; w$ A/ e8 G$ U8 x8 K( Y
if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();* m! U! F9 m* W/ G8 @
if( pItemElem )
- P9 S6 b3 k$ t: L8 K" n nOption = pItemElem->GetAbilityOption();
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{
' Z3 q- p3 R2 f6 }& l( ? // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
( m, a8 p% o0 i) @ h N nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )# P+ q. W* e) h$ R
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 K2 b2 {2 W/ \% M
else if( nOption == 9 )
0 m& l* y7 u( B6 J6 v8 N$ b dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
2 t) p+ F/ p2 Z3 V& S7 D% M else if( nOption >= 7 )
) h$ |5 C0 ~' S% S7 F4 [( } dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 @' [" C/ b$ U/ U
else if( nOption >= 5 )0 {! o# B3 k+ f" p
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# g; Q8 x1 j8 v4 L else if( nOption >= 3)
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else if( nOption >= 1 )2 q* u i9 w. L2 n" V& T2 d& e& d; {- J' u
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ L1 F+ T6 N/ \) g# m
else) G7 } @5 W' E: r- x
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
; V7 R+ |1 W! G- @8 g( ?4 \" A pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );6 x; H& X9 w, y6 \ `
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
' g0 S I% x9 } ~8 O% WUsing the following macros work as well I believe:使用下列宏工作我相信:$ {9 [! P0 l3 B# i
# Y0 G* {9 ]! wCode:代码:$ _+ A! Y: D% l# V+ L% B
D3DCOLOR_XYUV
! `% q4 ?" @) S" g: H0 RD3DCOLOR_AYUV' |$ N. P6 {9 E; n ^
D3DCOLOR_ARGB
/ \0 e* |: _' |$ |D3DCOLOR_RGBA3 w3 U: n% e' ~0 N/ Y
D3DCOLOR_XRGB- V! ^+ @1 L- f# d
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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6 }7 E" G3 t! e& k$ d9 DThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。# @$ r" `0 F9 A( c. _# i( D O" }
: q- t) a! T' Finb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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