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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献2 {& @1 M( ~% u2 i
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if( IsPlayer() )
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int nOption = 0;
3 \* A$ P8 A$ O- i# Q1 _; A DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 g9 j/ n% _* \3 ?8 x$ _7 P# p' \' K
if( IsActiveMover() )4 B% T2 U3 \" \$ f
{
2 A: E/ f' h, t4 o1 }1 ~ CItemElem *pItemElem = GetWeaponItem();
) E. V: M5 b/ h2 y if( pItemElem )
- R x6 i+ g8 Z nOption = pItemElem->GetAbilityOption();
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2 E7 R8 n* p" [, r$ ^' ~. ` else
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) K; X" Y) w: E' x( c. X; a nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;" }8 u" X7 x: x1 `* s
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if( nOption == 10 ). N5 b& m8 I9 ?2 u/ ?8 U, J
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
/ s% F# R# n, n2 c( }; \! h/ M4 t8 J& ?: U else if( nOption == 9 )
2 W8 R! d& B6 S$ D& ]% L dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" ~9 e& }: ?% {5 D2 m else if( nOption >= 7 )
c9 Y; q5 a6 K dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );3 H* e' }- s# \" n1 ~8 y9 H
else if( nOption >= 5 )
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else if( nOption >= 3)) j, U: _2 u3 z7 k
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# y% z. _2 ^7 W" d
else if( nOption >= 1 )7 U! b: M1 p$ N1 w+ Z$ o9 U6 p! X
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );4 ~( I5 \1 y8 f
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
' c8 @% c7 p; V9 C+ i, r pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );6 T2 Z* B5 c* Z9 @+ \! O( I
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);4 v+ | N5 ~# f' a/ J- y% e* k( z
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:
+ c2 [' Z0 y& U* d' A4 Q6 u9 o0 xD3DCOLOR_XYUV% q+ ^% f7 ~6 T# e
D3DCOLOR_AYUV
$ q% p) B+ c$ X, q- v% l- lD3DCOLOR_ARGB
4 |0 E; f0 E& I1 L% `D3DCOLOR_RGBA2 ^2 e, t- X, w3 [; c
D3DCOLOR_XRGB
" y6 U: a% E; m8 n8 _+ I: xD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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