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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:- I3 X; ?6 ~% E6 s5 J+ Q
if( IsPlayer() )8 n3 C5 x1 L/ [8 ?" E5 G; W
{
0 Z" g1 ?* ]3 y* {7 u: | int nOption = 0;
4 I7 N" |7 T& T/ D* C/ b) ]1 X DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );) x N" y9 k" o1 x6 D; O9 C1 [
if( IsActiveMover() )
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2 q7 W8 ^$ }/ M( a3 R1 d CItemElem *pItemElem = GetWeaponItem();, t4 S* T, I. X( z( v8 f
if( pItemElem )
& Z+ g( x. g! C2 t# @4 B7 }# ^ nOption = pItemElem->GetAbilityOption();8 O; Q% J% e v/ w# ~: w: r2 T+ ~6 {
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else
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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/ n2 x# |7 f1 Z1 v if( nOption == 10 )
z( @: g) C$ S' _, U dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
( L; a) A& C8 `# \' M else if( nOption == 9 ) L) j p0 I3 X8 u+ T) e3 a
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% Q: z- D5 T# r) \, i! |2 X
else if( nOption >= 7 )8 ^9 Z5 o6 f1 t+ L6 y0 B( g5 d& i) L% [" r& d
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; D; @5 Y& h5 i( ~6 {7 K2 Y
else if( nOption >= 5 )* l. `# c: g& w( V! A5 z- ?
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 }+ K% e* H$ y
else if( nOption >= 3)
I/ A) {2 ]% F# Y0 [3 p% }& F# s# k dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; d$ [7 b2 Q0 w4 Z+ S
else if( nOption >= 1 )# j1 f2 J( v* F/ J( \
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 N6 r! y; i7 h1 J
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
7 @+ o' N" p. a# S2 J pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
3 B# h' a* c) l8 Z: t* A& S}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
+ c# i; N$ T$ M' o! f/ Q3 SUsing the following macros work as well I believe:使用下列宏工作我相信: J+ \; \! w" a' G0 K) q, Z5 S
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D3DCOLOR_XYUV* A E( x( x" n7 {* ?2 n1 w: E
D3DCOLOR_AYUV2 M. C7 g% o1 \" ~
D3DCOLOR_ARGB, T P1 |: f' \" _! v
D3DCOLOR_RGBA
5 C1 F- f2 y0 z( mD3DCOLOR_XRGB& G) n! l2 Y' \& s! Z( E* A
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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& ^/ Z( q1 K% QThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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0 @ R. e, `* N/ \# b! S) Cinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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