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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献! ]# i% ]' @0 N, r
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if( IsPlayer() )1 j, X. ^. j; A {9 s1 Q: F/ F
{
. y3 N) w. A+ T+ j: k( A# t int nOption = 0;
. M9 W& |% h! l" M* m( ?; h DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
; Z/ h' ^6 o2 s, m9 e' f! D if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();. @) p: ^2 p9 v/ B/ o! D
if( pItemElem )
/ V. {1 a3 N" y: u nOption = pItemElem->GetAbilityOption();
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else f+ q+ C, B; f: R% v
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
6 t9 z* J% r# |* B, q( K0 F. a; i nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )
" \+ c/ @9 Z- Z( |* \0 } dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% E; f! V! I1 h9 d2 p& o0 H else if( nOption == 9 )
- C6 R3 @* s- q! p0 i6 \ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX ); I1 o3 P% u1 q) J: F
else if( nOption >= 7 ) t) x2 i% J( a# J6 W; \
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
9 {0 ~* `5 O* R2 z0 C y3 R1 \ else if( nOption >= 5 )
1 j( K% r* z+ R5 v8 v3 F; u1 J* g dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ q( P, s y" A2 e else if( nOption >= 3)
) q }& k" u5 p2 z/ d dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );* i2 E1 _3 ]1 c a" W7 m- [( P
else if( nOption >= 1 )
2 u/ M/ R% |6 e" X dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
1 `0 `& M- A8 h5 O# `( \4 G else
* k1 f* ?9 x( G$ r8 p2 @ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );: P2 y; Z8 b4 b/ t( ]3 U
t- p0 O; |6 _ E% M$ A) F pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );7 b% s* n1 v t* |9 e; A4 [1 L
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );! E. \1 `1 K' Z7 p0 o
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
: c% Y" E! [. i! P5 fUsing the following macros work as well I believe:使用下列宏工作我相信:% W, Z5 m. u8 r6 f( p p/ x
" s. l3 u& A, c1 |Code:代码:$ c% n0 ]+ V3 p
D3DCOLOR_XYUV* y: `2 p1 d! b5 B) e+ S
D3DCOLOR_AYUV5 `7 _* [4 U1 _( M$ N7 c
D3DCOLOR_ARGB# T) `, ^; d; c* h
D3DCOLOR_RGBA
. z& e ~8 P9 xD3DCOLOR_XRGB
" |5 {* x$ _1 m" ED3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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+ N6 z1 z& ~( B8 }; k6 CThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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, H4 I* x. |' b7 o W8 @inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器( z8 S( N" H% t
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