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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献6 V& Z" b: m; e f8 b4 N0 Y0 v1 @
. B$ o$ X9 }* u, F# i, qCode:代码:
+ M4 F c; l+ M4 s5 Iif( IsPlayer() )! a" l0 |& T( M
{
0 ~6 C3 m1 z- ^) o8 y int nOption = 0;
, K; f6 ?9 C* ~5 m8 E) ^ DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# {1 [/ \/ m: W# g if( IsActiveMover() )
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( H7 s$ w( f$ K% D& t: v CItemElem *pItemElem = GetWeaponItem();: v2 w+ k% S; L8 M
if( pItemElem ), m; Y2 b4 I0 C! g/ D# W
nOption = pItemElem->GetAbilityOption();' [1 ?$ |* b) I; {
}
0 `( h- W8 S, l* p else
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.# S( E( y5 E$ z! G4 X3 y0 |0 {5 J
nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )
8 q$ F% X) ^: x0 p& \4 E5 z0 x dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
e j5 ]: d1 F- R/ q& a else if( nOption == 9 )) e8 f3 a: z* x% W& g/ v
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
* k9 L: z! V: o i else if( nOption >= 7 )8 o( g) E U2 N, _
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; g% j, y& g4 ^: v1 Q. d
else if( nOption >= 5 )
5 R2 d: {! h! S; Q N dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
6 J o* ]9 s* u6 C3 V7 k: d% ] else if( nOption >= 3). R: K$ I9 y$ \9 f7 P( ]
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# ~3 W" l$ ^; | i- l else if( nOption >= 1 )4 t9 ~* j1 D8 @% e, ]8 A7 | m
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! E0 F& E- }/ K2 k p( b
else
* K+ j6 H1 P$ V& S dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );$ `4 X; z! v5 C) Q
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
6 E8 c* c' z: t( |0 `/ Y}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
$ z: o) y) f; t+ R( `1 Z5 F7 GUsing the following macros work as well I believe:使用下列宏工作我相信:. x' Z' e& Z$ n$ O' ~. K
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Code:代码:
5 o5 |' S9 C: @D3DCOLOR_XYUV* y) w8 ~! e% f9 B$ u
D3DCOLOR_AYUV5 x3 x/ u( O" J: h
D3DCOLOR_ARGB
$ F; d* p! k$ b2 m4 d5 rD3DCOLOR_RGBA
. U' N5 D! N( K) w5 R/ iD3DCOLOR_XRGB5 m4 I O. u6 ~) V, ]$ p0 e: I
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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( i; H4 h: A* s! \ Q1 EThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。- M7 L3 E. n* U. ^7 u
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器: }) m- _* h! R! y1 W" x# x
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