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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献0 h0 m5 z' G: f/ H3 _3 T. j' W* n
6 i/ ]6 b+ w, z ~/ x, K, DCode:代码:
, f, v' b3 Z [if( IsPlayer() )
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int nOption = 0;
- H7 U! o, E1 Q: _ DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
, C' Z% v. \! w8 I, E: c) v+ d if( IsActiveMover() )+ ~ W$ w( x% Y6 }- p! P
{
* s" h1 M( n. E! @2 @* } CItemElem *pItemElem = GetWeaponItem();5 R/ ^+ N. K6 W Y$ M3 X S
if( pItemElem )
- m& g" d& H H3 k: R3 {' S0 v nOption = pItemElem->GetAbilityOption();, M D! o* K$ j+ |% G3 ]: _8 O
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else
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* K- R8 f/ h6 y$ r2 d nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;0 b$ Z6 ~* `' S+ v7 S- l7 f
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if( nOption == 10 )
3 b# Y) D7 \# f& l0 b! g dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" Z4 o: b1 B" _1 w
else if( nOption == 9 )
& ]" `* x7 l2 | dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# U6 V5 R8 @+ y. Q
else if( nOption >= 7 ) k* u$ M" P+ d8 _5 M8 @0 `
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% s: [ m1 o! M! F4 i
else if( nOption >= 5 )6 z f6 H6 O/ z" y# T" J, i& ?
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );2 D# D, D3 y6 I
else if( nOption >= 3): n2 q' Z3 F) H$ e& ?
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 G3 [6 _7 Y% X a/ S
else if( nOption >= 1 )$ T) m& g3 t6 E! b/ d& Z# P
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 d2 Y, J. y! ~/ S
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- z) @* ?5 u' H; l" w6 Y
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );/ q- b7 Q! V. O
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );6 ?6 |) N7 ?; F8 f4 }* V
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);( [ @7 H( t0 k
Using the following macros work as well I believe:使用下列宏工作我相信:8 h' T4 m- L, e! h" R4 Z
) q1 Q: G2 X3 l! s9 K BCode:代码:
: b; d0 [: r9 ]# ^) `D3DCOLOR_XYUV8 j' s: Q! Q# Y; J
D3DCOLOR_AYUV* s" e! o8 Y* n( g2 B9 `! O0 q
D3DCOLOR_ARGB( I3 q# {6 u& x& C$ @/ M+ o
D3DCOLOR_RGBA" R' y( B! E3 T+ f }
D3DCOLOR_XRGB
2 X% W, ~' t3 Q, H' V" P1 h/ aD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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7 n+ ~" e+ o/ v5 ]inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器( [! y9 y5 l% u. d7 h9 x% ~
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