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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献* i+ r. R7 q7 w' S4 f r
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Code:代码:# l7 {& @5 S7 n) w) u, D' ^
if( IsPlayer() )
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. E' U# P$ G6 ]" T2 \; l. J2 H int nOption = 0;& ]5 d0 d6 g3 Q9 H2 J2 n
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
r: w" [/ Z' E k if( IsActiveMover() )! N1 v9 o$ Y$ h" z/ R
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CItemElem *pItemElem = GetWeaponItem();. f6 k+ ?/ m/ N; h
if( pItemElem )& Z0 a3 v* y( C2 ^% j
nOption = pItemElem->GetAbilityOption();
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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! ^& q. b- I) o if( nOption == 10 )
" r" Z1 a! A+ @- H9 |/ H dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
: J. Y, q6 h% [9 U else if( nOption == 9 )
! }2 `) N W6 C" K+ @ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
9 j i+ }; p, e1 w/ I else if( nOption >= 7 )
- u+ ?1 c. U% B1 }+ B) }/ l% } dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" I" L7 A' b0 f/ Z1 T else if( nOption >= 5 )
. v7 s; _& O" [# P dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! {- y+ a8 w# _ i( d else if( nOption >= 3)( ~+ t. K7 Y$ n5 @: X
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 w& H' n; l/ |, O7 N
else if( nOption >= 1 ): v) }" ~' L2 G/ p4 v. E
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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. M1 v: A7 |, m& l; W# s6 p$ w1 N8 G dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );( {8 _& j3 q6 c" e1 U+ c/ H
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
4 U: R2 o: C# _# I( H: p% [' l5 p}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);+ V8 P3 h$ @4 P: m" J
Using the following macros work as well I believe:使用下列宏工作我相信:6 v; h" F, V4 \4 E' U# _! t
8 @, n5 T+ \, G4 Y, M0 T& Q' ~, bCode:代码:
0 Z, e6 g/ K+ k9 ?1 l- G+ w! ^D3DCOLOR_XYUV3 u; y& I3 U8 x- P
D3DCOLOR_AYUV
# p3 S [! _9 j; E" P, o4 ED3DCOLOR_ARGB6 u4 T* ]7 l) V& I3 i
D3DCOLOR_RGBA) B' Q& T, u. d; |9 j: J7 M
D3DCOLOR_XRGB
' w+ m) L- z2 K4 g. _- _' f# AD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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; d ~. k% C, m9 ^The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。, u* k" `6 C; Q7 E3 M2 r
# w! U. }2 ?$ a* l% tinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器3 h% R& S5 J' W/ v7 g8 N; }
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