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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:
" D3 V- n+ W0 F2 c {, x/ Hif( IsPlayer() )# u o, i! ^6 J3 L @& V3 h
{
& M5 X) A1 t- c! m- t int nOption = 0;
; ]6 b5 \/ I, j* m5 R% c* B, B. {6 [ DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! X& ^7 `0 c4 s1 ~& p* |
if( IsActiveMover() )
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1 y0 m+ D4 I/ n9 F4 O CItemElem *pItemElem = GetWeaponItem(); E( k. l& l! H! F
if( pItemElem )+ R( K' H( J0 v1 G4 }, n2 C4 C
nOption = pItemElem->GetAbilityOption();
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;7 w6 D* K: `- ^7 T9 l5 o1 \/ v
}
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3 P$ D4 `9 [- {+ A4 R if( nOption == 10 )
/ O& G# D$ L: q: W+ F1 e/ G dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
; C$ C. F9 ^( ]' I5 | else if( nOption == 9 )
$ P; w6 }7 V8 u3 R dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. S9 G# T+ ^+ G( ?( W4 V else if( nOption >= 7 )
* h d" l. Y4 K: }: g dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" s1 s) M5 {7 o
else if( nOption >= 5 )
$ a+ I* B7 H3 T, y, ?# A2 @+ f# }; F dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- c' I$ b1 { x1 O, d, y( {; {
else if( nOption >= 3)
5 t0 g1 I6 _$ Q& r3 g$ Y9 @ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# Y) l) w" F& z, A( u, o% t7 k3 c3 O6 h else if( nOption >= 1 )2 S; P0 \3 J3 Y) `( c
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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1 d: A; o3 \# g! |6 C dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 e7 s* }2 y# i" m6 n
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
# L) a" ~! \" b3 ? pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );6 a* k+ l1 N, T
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);/ G6 I" m+ y: J6 P
Using the following macros work as well I believe:使用下列宏工作我相信:
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1 m, ~) w% I( qCode:代码:1 v M& q' O5 L- `: D
D3DCOLOR_XYUV! e) A) m( {$ g" M$ x8 l: v1 w z7 Z# C
D3DCOLOR_AYUV
7 l4 y. _/ h2 C. hD3DCOLOR_ARGB
3 c( z) w1 t3 ]# `" Y1 Y" cD3DCOLOR_RGBA
& g2 l2 r& Y% R/ LD3DCOLOR_XRGB
8 }' i, j, s5 Q$ l8 N+ G* ]D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。& q2 [. c0 t) x5 ]" U
5 W7 i. {' q3 F9 u' dinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器9 o+ P5 c' x8 v/ ?: U, j
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