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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献* a$ p6 i. L" W8 ~3 R
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Code:代码:
4 h8 M/ U8 t# v$ J* F. w# n- sif( IsPlayer() )
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int nOption = 0;
- W b9 |# U, |# G DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
, b3 N! F% s+ Y# B if( IsActiveMover() )& v# T4 g- Z) n# S+ s6 m6 ?( e
{
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% q& z6 _$ m1 u# y/ _* x4 i nOption = pItemElem->GetAbilityOption();+ I9 |2 E% A, m) I7 [1 u
}
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
8 I5 I, H* G' ?4 @4 i8 |- z# m nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;$ W+ C! e" V3 Y8 M
}
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/ N! J$ S( c" k9 r4 W7 F if( nOption == 10 )5 z$ ~$ p8 B5 f4 Y5 J5 Z# X
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );, Y, A4 M* c+ K3 i3 D
else if( nOption == 9 )" }" D1 W! E- k! Z
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
, a) k1 s" c# U8 k: z1 t else if( nOption >= 7 )' j, c9 W2 `% ]) X5 K; x' k
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
* ~2 l1 j3 d r else if( nOption >= 5 )
' a4 H ]# ]- N9 _2 v dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 v( q/ J- k/ x- x
else if( nOption >= 3); H' X+ s7 X: P- x
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
* E+ H! g' Z! b6 ^$ E1 n$ y else if( nOption >= 1 )
g4 |* m" m% m9 x3 [. \* P8 n dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# `8 y+ y; ?: t
else
' r, V$ C& |) _! g% H5 D dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );# f) b. Y5 ^% G4 g
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
6 g3 ^/ _3 C! h& z- u' z}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);/ u" Q- c- r: P1 Z! c) ~
Using the following macros work as well I believe:使用下列宏工作我相信:
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+ \! b }1 {" b' N* i: B3 R: YCode:代码:/ I5 }& R& u8 `3 v- a
D3DCOLOR_XYUV
: C5 _, Z' ?8 i- [D3DCOLOR_AYUV
& l! j+ g# `* H6 nD3DCOLOR_ARGB
& H e: \' u9 Z* YD3DCOLOR_RGBA \( M* r4 Q# b: P0 o
D3DCOLOR_XRGB7 r6 u. l8 ~& T5 W& _- S" v- i
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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2 H- v8 F4 S5 \0 }% l% C" GThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。8 \) d# n9 d( o( m) ]1 B9 A
9 m9 W$ q0 s( f5 F zinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器, z' {; f6 @0 ^* p2 C# {
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