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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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if( IsPlayer() )
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* ~( e: s6 ^/ H8 U. | int nOption = 0;/ }3 Q p% E& d/ N: e9 o4 m
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' @' ?& Q2 y2 ?+ T$ i, Z
if( IsActiveMover() )
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, a# B8 P3 w, R( ?( J4 T. R. R CItemElem *pItemElem = GetWeaponItem();6 E/ _% @! K2 [6 ?8 t8 H5 s
if( pItemElem )$ }" O6 a x4 e! L2 u }& @
nOption = pItemElem->GetAbilityOption();2 f. {. W9 z b0 `, g
}
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{
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5 w5 w1 Q# r- |7 T3 V nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;/ Q8 t8 P4 o9 t4 j2 t' p$ s
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if( nOption == 10 ), ]( _! A1 y- {% D# A; c- r
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# B6 S+ q; q6 P) o2 ~: D else if( nOption == 9 )4 ?* i, ]. {6 o p1 `% a& C
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
3 V% U$ h/ t) Y+ ]) F6 n2 p1 n else if( nOption >= 7 )- Y/ V5 u) }6 N! i. V/ P, C) l0 \! w# c% C
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( s6 B( O l; O0 _8 C6 y& U
else if( nOption >= 5 )8 t4 X& W5 ]; m( V3 P% g2 y
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) D4 v) K7 ?& s0 O- F$ e) @ else if( nOption >= 3)- U5 `1 n T- i4 A( G8 q
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. F1 C* _. W K8 U! u; v else if( nOption >= 1 )
: |) v# X- Q6 N8 ]( H dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
8 `" i) E4 z. f" @ pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );5 d; P: v' Y6 L, l7 h& a
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
; K$ Z- U3 h: o; ZUsing the following macros work as well I believe:使用下列宏工作我相信:8 e) Y9 w) d) x6 ]) }
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D3DCOLOR_XYUV
1 Q) \ f) O% @; K8 S" Y: Q! I# o. ~" CD3DCOLOR_AYUV
/ }' z0 W$ |' j: g9 q4 B& U% P$ P" lD3DCOLOR_ARGB
0 G3 s3 D/ o yD3DCOLOR_RGBA
+ B; P) ~, u# M$ d7 }D3DCOLOR_XRGB
' S, w' e: z$ Q2 m& S1 YD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。1 }) d [) b1 q
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器8 i" k0 a! r0 S) d0 i; {9 `
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