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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献4 C: D; ~* I# o' k
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, t, T6 j; `' D* n* l; wif( IsPlayer() )
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/ c/ }& T4 C: H1 w4 q2 a$ r z) K+ ` int nOption = 0;" E' ^3 J1 Z- U; O+ u
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 Y1 X: _# O; i' r. _) r1 ]
if( IsActiveMover() )
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& \8 S# _1 n3 o& T2 `8 J& L CItemElem *pItemElem = GetWeaponItem();
0 O, P3 s6 Y; S if( pItemElem )
2 \5 U2 j3 W4 |/ }* { w nOption = pItemElem->GetAbilityOption();+ Y' M5 r" I8 {! |
}
6 x( _% Q9 L! \% ? O9 e else: a/ D7 H7 L$ T2 H) Z# s
{
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, n- q) `. \9 E; h nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;& O0 N+ t7 H5 O9 c5 M/ S% c
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if( nOption == 10 )
0 R8 P$ ^$ G% n dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
& w7 Y5 S$ N. `$ j" r/ d8 u% C else if( nOption == 9 )- h+ F" l9 s1 t5 a& I
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
; r9 A' ^* s: K0 v# A0 K( f else if( nOption >= 7 )
6 b% z- M! d# Q: [# [0 D dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% v# ~: E5 m2 b4 x) I) w1 z6 T
else if( nOption >= 5 )
7 l" k6 z- j# \ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; R. M3 O+ S! i* Y! Q3 n+ a$ ]
else if( nOption >= 3); z( d& D, w& v Q, w- _
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );6 U; q- O+ A* P8 H* Q
else if( nOption >= 1 ); [* R; G) T2 o) N ^9 E
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 ?3 M+ @) Y S! L
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" U# A% r5 y6 s" L0 @
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
# B0 C2 b& b5 f2 M" a1 Z# W pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
! N, ]5 ^0 Y: S6 a' h}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);! q1 `" B, G' {$ X0 C. l- O/ Z$ h
Using the following macros work as well I believe:使用下列宏工作我相信:7 B4 E- J" ?1 [# A8 [1 \. G& \6 E
" s1 U9 P% T, k% O/ _+ N! eCode:代码:
6 _! B+ w0 g7 r" Z6 {5 rD3DCOLOR_XYUV5 W7 m; a C) I2 }
D3DCOLOR_AYUV
% c% w+ \2 p& Z8 j9 z+ AD3DCOLOR_ARGB
# P1 M0 G- F. ~: w6 gD3DCOLOR_RGBA% p4 ?4 E- d# G. c: x
D3DCOLOR_XRGB
* a' y3 H, ?# J2 G4 RD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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) B+ S% l: v* F$ K0 pThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。8 f$ Q+ E/ s: J$ O# ]; V) u
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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