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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:
' N; O3 `1 B' n- w; Kif( IsPlayer() )* t6 [9 C, q# V' q
{
& F$ Q7 v0 x. d; w2 a4 D0 f int nOption = 0;
2 R* S& [# T/ w- q" b9 d DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ N3 n5 G3 Z" [: ] if( IsActiveMover() )
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, U! X# |+ {" b$ @, g! U+ h0 F CItemElem *pItemElem = GetWeaponItem();8 C. Q" ?; t; J7 x/ L0 u' q0 p3 F
if( pItemElem )
6 |2 r. s. l1 r4 u( {& z nOption = pItemElem->GetAbilityOption();
6 m+ \1 _/ Q! B) J9 X) L7 T3 r }
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{
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5 q3 B Y1 a! t3 h# A, A0 F nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;3 F" s3 S% I1 X# I
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if( nOption == 10 )
/ [; l, t0 u; {/ b dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );: k& Z. [0 \+ Y1 f" l6 g
else if( nOption == 9 )6 m: S/ F% u% n0 g% u- Q' O- Z
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
1 |( S' U* e) x. J- q$ z& G \' n else if( nOption >= 7 )
# j/ O2 E h$ B9 a4 C8 j+ P dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 I" I% m$ K$ f4 _6 c' n. z
else if( nOption >= 5 )
; j$ s! s) f" f5 p; d& r dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
6 u1 \* |5 W O2 t- E( A! [4 A# ^ else if( nOption >= 3)% {$ U/ j" {/ P0 h" p8 o
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. l1 h( m' u( H, z6 R else if( nOption >= 1 )( S$ ]3 q& M4 e7 H
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 E+ ]$ o' ^) V6 B- M
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! M9 S+ K3 I1 G, v
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );7 v# O! {, a t/ _
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );9 X4 X, A7 ? {, W q' p
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
0 u0 r' D+ |" T# R% tUsing the following macros work as well I believe:使用下列宏工作我相信:+ {; A1 t7 x; }) o! s
. v* r6 S, A% @' [7 BCode:代码:
$ j' V# M9 s( VD3DCOLOR_XYUV) l- N6 G8 B3 D- E
D3DCOLOR_AYUV
0 \# N* I' M3 q& j$ ?$ R' `D3DCOLOR_ARGB3 V! d& U2 ?5 ?" v$ }
D3DCOLOR_RGBA
8 V6 ?* w. _4 V+ R3 GD3DCOLOR_XRGB9 g: J) H9 h+ l5 }
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。0 y' h& y9 E/ {* N$ f O# U
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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