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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献9 T) B0 U1 k& [! b7 f: T7 Y# \
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Code:代码:
9 ^4 s0 p% v0 f9 m ` r# @if( IsPlayer() )
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* z* a7 M: M- x! m- u int nOption = 0;5 E/ k l+ k# @
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );6 `1 l1 |1 ?8 j5 D0 T
if( IsActiveMover() ); [1 ~! L; j) K, d) c, {0 F
{
+ r$ s! j$ W9 f2 D0 U) V* @ CItemElem *pItemElem = GetWeaponItem();/ F3 U& |( ?" _
if( pItemElem )
1 d u' Y6 y7 k nOption = pItemElem->GetAbilityOption();
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a& c7 g; [5 l- ^; C4 d$ u! e else
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )
) ~2 X3 Z$ G2 v6 e' _- B dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) e) ^( d) H3 w# Q' ^ else if( nOption == 9 )! ^; _# U3 z& M+ n
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& h: p; E- X# j8 [! k" p
else if( nOption >= 7 )3 p& Q4 j/ k3 C" K6 _( J
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
0 m% w1 u1 M' s$ ]" _8 U else if( nOption >= 5 )
# R8 g4 f9 g c% ?4 N dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 ?0 [1 m" r9 O; X* l" L3 d( z' P* q
else if( nOption >= 3), `* u# x4 K& z& L5 Z
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 @8 g, F1 r6 L7 W: ?9 t else if( nOption >= 1 ), Y7 G" C( [: J) i4 j
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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* T% `7 P/ O- }7 P3 G# d, H2 E pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );6 ?# F' G5 r) a6 W* j) _
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );) k3 r4 p( J9 M. r/ d' A y v
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);$ L% ]0 U1 v0 w
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:; C/ {- Q. l) z$ p1 x5 D+ l9 Y
D3DCOLOR_XYUV" D2 T k/ q% E* I- M
D3DCOLOR_AYUV. }- v. d; S% @# |- ^
D3DCOLOR_ARGB$ r* O. ^8 d: v& }& J
D3DCOLOR_RGBA
) G4 R* a* _9 s9 r: u+ @D3DCOLOR_XRGB- L- u" A, s% o9 L' U/ R# C+ w. Z( O
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。: u( m5 M& M- I: K, T3 W1 M( R a
g1 L. h3 @% T' ~* XThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。0 u( ^. q/ {: ~, v& S
- o+ |# A. q/ J. r! I: g: hinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器& X: m0 }! g/ L( y6 T
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