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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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# `4 E+ z8 W3 _- Lif( IsPlayer() )
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int nOption = 0;
* R ]; V8 u t: S _( I: N4 J/ W DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
& a6 b& H& H8 e7 v& @ if( IsActiveMover() )' u& W. q" S' g" b' m" ?
{
' q# T5 `0 m% C+ W+ b. O CItemElem *pItemElem = GetWeaponItem();7 z# h! O& m7 ?9 K
if( pItemElem )
; Y3 r0 w, Q a3 G$ S! X5 [5 B nOption = pItemElem->GetAbilityOption();7 R" f* Z i3 y! x0 j
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else
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
$ Q0 O, a" s1 r V3 S4 b nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;* s- j( B0 K. U; _$ w0 C3 a
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if( nOption == 10 ). F5 p. r; z" H( A/ M$ t/ Q2 ~
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& J7 `8 E, v2 w$ Z' T
else if( nOption == 9 )6 A c0 N% `5 i5 f
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
- t0 {$ G3 H# L* J else if( nOption >= 7 )
/ ^5 b# C* v9 G' j( i5 w dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ j# o9 X! \8 C+ i
else if( nOption >= 5 )$ K- L, u2 Z+ s' W: G. l
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% J1 `3 h Z5 ?& r% V$ Q else if( nOption >= 3)
+ t: D+ o4 k) i9 H dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 ?4 w9 X5 e8 ?# a+ }% l else if( nOption >= 1 ). \0 W: [8 l$ A9 `
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 ]! U& F0 v N- B9 c
else
! G+ y8 g& d: L8 @; h dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );+ @ w$ T4 C& Z& c% c; }6 p- L
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );/ _( k' ~) D& N- `% Y2 r
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);2 P1 X5 ^( m4 e. { M# P8 H! B: H
Using the following macros work as well I believe:使用下列宏工作我相信:! K$ x W; {+ t9 E. J
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Code:代码:
6 P, m, G! _7 ND3DCOLOR_XYUV
2 O/ W* G) L# wD3DCOLOR_AYUV6 M- t2 o- |, j3 R: P
D3DCOLOR_ARGB
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D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。1 G+ `, m4 J2 j8 G: y0 C7 l& _$ O
1 Q$ I# a+ u1 u' j/ n5 z) J$ h- PThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。2 X3 G3 X9 s) J# v, ~
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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