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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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$ P+ @" N& l0 B1 G$ d5 aCode:代码:
5 M- k i$ @# [4 f* Zif( IsPlayer() )
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0 c6 `1 C/ H9 U int nOption = 0;
/ U% n0 }+ X9 g: Z DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 k5 v8 I# _& M m- V5 Y
if( IsActiveMover() )
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; ~; r/ T3 [5 P/ x" p CItemElem *pItemElem = GetWeaponItem();! u: V9 g" Z7 ?6 k3 \# X! v) u
if( pItemElem ). y, r, O1 z6 [( i$ C
nOption = pItemElem->GetAbilityOption();6 S5 d$ g+ _9 z9 E A4 f: ?
}
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{
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;9 q. D1 a% L8 H/ g$ t
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; d/ M8 o v# J% y+ |& ^ if( nOption == 10 )4 B5 W! _6 p" v1 l, t& z, O9 |7 s
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
3 Z/ c: J7 u1 R* Y% j else if( nOption == 9 )" o# T; v: v5 R! }
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
- B6 Q+ f% e2 x* z9 U# j0 l else if( nOption >= 7 )8 L" t3 ?0 N1 B; O5 [
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
9 x! u& M l/ L& u else if( nOption >= 5 ), V" J1 U+ ` ^. a( H' ?
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- ~- d+ ?/ v- v, W/ k3 W
else if( nOption >= 3)2 I& l o( _. R( y. ^- L
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. e# a2 l0 B" I5 G else if( nOption >= 1 )' C3 }( _# B9 W' p' l! ?4 h$ q
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );6 R. |2 }) E, s
else
+ L$ o. G6 e6 h: Y1 i dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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, e4 G) C, e, A. }! m& Z% | pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );! u q/ |, m4 l) N* P5 j
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );# z- Q# f/ I" j" a& {
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);$ m$ B( X( f6 ?( d
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:
9 y4 R) G6 Y2 u% a/ h: `D3DCOLOR_XYUV4 d" `/ d0 a; \6 x2 |3 c; c) ~
D3DCOLOR_AYUV
2 k M- Y: P- h' b! h; @D3DCOLOR_ARGB
+ R: z: M. ]) }3 I! f% ?& dD3DCOLOR_RGBA% g: v9 _$ {' L. x
D3DCOLOR_XRGB
* T9 `: {& w& nD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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, O* a9 U/ B0 B1 ^4 ^2 M2 pinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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