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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献6 z2 g1 W% B* f0 _; C
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Code:代码:& `1 ?+ |* F( o( Q# k: P. P9 Y
if( IsPlayer() )
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int nOption = 0;4 N- r) P& F9 s- J; Y% [( ~( b
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ E$ V$ v5 G0 W7 S* s9 c if( IsActiveMover() )
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2 d. {" F+ Z! P8 } CItemElem *pItemElem = GetWeaponItem();
4 P" s* j7 b' p" V: w6 O if( pItemElem ), F0 X% z; @5 N3 t/ m- g
nOption = pItemElem->GetAbilityOption();
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
" l7 h( s+ q* V% }$ y6 g nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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( a# ]0 x% w# }( b" H if( nOption == 10 )
9 W0 M5 {! W0 _# j5 B2 a dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
6 g( T: {( |0 g: {% t5 ] else if( nOption == 9 )
7 m2 {3 E. F9 j7 G6 d; Q. R8 @ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );: p5 }: } W% D2 b6 ^
else if( nOption >= 7 )
/ R' t9 r( J" W% Q5 k* e dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 P" t ]$ k5 Q8 t/ b2 \
else if( nOption >= 5 )7 V- @' R' v/ \! \1 H
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 ^7 D+ s3 R s4 {/ p* b' A
else if( nOption >= 3)
, i& S' x8 d* v7 a dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 W% h* J. H# |. j
else if( nOption >= 1 )
5 k- O$ E3 Y& X0 v) ?4 n& V3 F dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 F" a8 A8 k: m, \4 e9 W
else
, Q" F4 q" h7 e* ^ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );. ^. J& b( h: P9 L" _
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
) C; M& O) \" ?6 M H* U pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );0 a# ^/ [- {$ F
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);! T" S. ]$ w: O2 s# M# C& f2 S p e( N
Using the following macros work as well I believe:使用下列宏工作我相信:! J$ w: N8 R5 g# ~% W" p9 E$ v9 \
# K, z3 b4 O! T9 F& r0 ]: U. kCode:代码:
4 [& |5 B( ~3 H# ~1 iD3DCOLOR_XYUV
1 f, q- b1 V* \' W& {' aD3DCOLOR_AYUV
2 x' i8 K4 E/ v/ XD3DCOLOR_ARGB
: I) D" O5 ]8 d% L$ F) n/ LD3DCOLOR_RGBA
( b: P& ^* N3 `6 BD3DCOLOR_XRGB7 Y$ k: n8 A/ J. J
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。" z* X, M" d' `! r5 z& ]
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。/ M) g5 k7 c: R6 {
" f& d6 e g& p! P, t0 }inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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