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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:
. b6 y8 B+ B5 R% uif( IsPlayer() )
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# y" J2 k" J' m/ D int nOption = 0;
) `% u( R7 S: Q, q7 i1 ]) \ DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& V, h/ S' D5 b
if( IsActiveMover() )" H$ U& S6 Q% j# Q3 x8 M+ S
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CItemElem *pItemElem = GetWeaponItem();
/ Q$ K" ` N0 h. _) U if( pItemElem )
: j8 @. p- L$ @5 U' C2 x nOption = pItemElem->GetAbilityOption();8 u& n* ~; U- _2 Y# d1 b v
}
$ C Z+ y! Y3 T2 ]% c else
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
8 P7 z2 H0 t) U' m, C1 D4 u+ { nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;; m. ?7 A& @. J/ Z s; m
}
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if( nOption == 10 )6 f: v: ~. K- n/ B9 i$ t
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! u- {7 _, U0 l, X" T; E, N$ f
else if( nOption == 9 ): A8 |. H# A$ F/ T- ^0 d
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );2 ]1 r+ x: [6 ^0 |* J7 {3 }* e3 r
else if( nOption >= 7 )
- F- |; S2 O. `0 d/ k6 w5 n dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 q5 z8 B9 r7 q2 ?9 @1 m2 }) j! a! [
else if( nOption >= 5 )" c+ n# @8 Q) q& |
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% S! K {2 A Q0 p6 g0 `+ ^' V, H
else if( nOption >= 3), s% L4 ~0 R7 d
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
9 z; `1 l4 C6 A) y* A: M else if( nOption >= 1 )
# [: ?7 B* u. n& Y; q% v dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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! r% K- I+ @* {+ Y) Y; n pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );$ ]+ O I3 d" i& [$ P' D
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
, }. e- W' F5 o! K' Q3 N}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);7 w+ p; h" l7 ?# z
Using the following macros work as well I believe:使用下列宏工作我相信:
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/ B) b2 g7 ]% W/ oD3DCOLOR_XYUV
5 T$ W% A# u& M; G" z3 I9 fD3DCOLOR_AYUV2 }/ X" l1 V, J+ w7 T8 C6 r7 P
D3DCOLOR_ARGB. I; T# u- Q2 k5 x
D3DCOLOR_RGBA
. p% T2 q0 S) v K0 p3 ` HD3DCOLOR_XRGB
$ y$ m$ _- S% `D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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/ `( q, Q7 o" |" d/ l6 nThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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; J# F/ R" h0 @4 p" w. Rinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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