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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献/ m, Q. U$ W& [( r
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if( IsPlayer() ): D o$ k" j7 `7 m- |! j5 U7 ]8 B
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int nOption = 0;
2 u: g' B# [* ~( m B DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
2 O {% [: D. r7 C/ O7 O if( IsActiveMover() )
5 a" d6 `8 K& q. ]0 g {
S: f- B- V9 i0 \( C3 ^ CItemElem *pItemElem = GetWeaponItem();
" E0 I ]& b. e/ D* ~/ k( e if( pItemElem )
! @ c n0 \( x6 t nOption = pItemElem->GetAbilityOption(); w+ Y+ C `, l
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else
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;# }/ g% _1 f' I( V( _
}
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5 B( }8 w( J' d' v- | if( nOption == 10 )7 o+ @& a7 ^# f* j# [8 ^
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 o" S% A% K: }7 K$ `
else if( nOption == 9 )0 n" Y1 i4 f+ z# e1 K
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- T, D/ z# f. b# {9 X( C, |
else if( nOption >= 7 )
r4 ]1 O' ~! I dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# z [( T& U7 g4 P2 b- J else if( nOption >= 5 )
& h7 C6 o: y. }& C. Y" X dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 X/ P$ N: R7 N t# k: e9 h Q
else if( nOption >= 3)
# w b* g; n! `" o dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# D" y. n) U- E% _2 q& O else if( nOption >= 1 )
8 `# ^ E7 l/ X5 u3 g dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! I( A5 Y2 b# N1 w' U2 S n
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );4 s7 V+ ^6 }3 H
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );$ x f* t' R L+ k. w# o/ F% I! R
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
( p) F0 I+ u% F' u2 r}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
2 k0 d/ u1 V' U' }# RUsing the following macros work as well I believe:使用下列宏工作我相信:9 F* Q# h, F( t9 O9 t5 \* E, z6 h1 e
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Code:代码:6 K% W% |0 i$ t# d( \
D3DCOLOR_XYUV+ N& a* y5 N- U! U3 z( ?6 l- ~( Q
D3DCOLOR_AYUV
% Y' H- w/ q! H$ T& L6 k gD3DCOLOR_ARGB8 ^! i# P d& K
D3DCOLOR_RGBA
1 K2 r/ X* O/ }6 w+ j+ hD3DCOLOR_XRGB! O/ E; f3 e5 c. A
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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- x. x6 S8 ]" l; }& n2 S, KThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。- `! d* N- \, i$ l' [8 {. b! F
) U3 |& E7 w; s! y* ?4 \& @inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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