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CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid );
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; B& x5 n: P: b- } if( IsValidObj( pLeader ) )" \/ }0 N; E: D4 I+ \
{
4 ]) E4 q; T1 R7 r( N. I if( uMember > 0 )% m* v- j# Q: t6 W k( ]
{
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替换为7 Z, \5 p$ |8 U& `! B9 y$ S4 k5 T
if (uMember == 0)$ h) b: J. |" S. p% ^% R
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//没找到名字,将szMemberName当id使用
/ O1 z5 W# E/ U' J, n: S) E7 ^ u_long uId = (u_long)atoi(szMemberName);# e( ~( n+ y8 E
if (uId > 0)
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W1 b9 [4 l1 r# V PlayerData* pData = CPlayerDataCenter::GetInstance()->GetPlayerData(uId);
1 v* n* ^4 o5 e5 F if (pData)
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uMember = uId;/ L4 O6 \# q; @$ U4 _
strcpy(szMemberName,pData->szPlayer);7 Z5 W( K8 }& M& J
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}
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//////////////////////////////////////////////////////////////////////////
6 A0 Y$ c, ]( K) ?7 M5 Z CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid );
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4 M9 m0 m" q7 T if( IsValidObj( pLeader ) )" e* _* f/ ]) P3 M
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if( uMember > 0 )
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if (pLeader->m_idPlayer == uMember)6 j! P5 n7 N5 A) ]1 A" R3 q$ O( X
{
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}
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