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CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid ); 6 s" o$ W' f6 M) l$ x( I
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if( IsValidObj( pLeader ) )- d( g. K7 T$ X! ]$ X4 S3 C8 f( z
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if( uMember > 0 )
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替换为
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//没找到名字,将szMemberName当id使用: D8 Y9 d, h }4 f9 j6 g% R T4 c
u_long uId = (u_long)atoi(szMemberName);4 g W% f4 r/ |2 V/ F
if (uId > 0)
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& W; p% L' i" h PlayerData* pData = CPlayerDataCenter::GetInstance()->GetPlayerData(uId);* X- M8 p" v2 a6 ^" [/ r% N
if (pData)
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uMember = uId;4 @ Y s: @9 D) |6 P
strcpy(szMemberName,pData->szPlayer);( }; T/ L% N" J' G4 U: z
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}
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//////////////////////////////////////////////////////////////////////////
4 s5 n) G# w# d) t0 K# I CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid );
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3 l! ?; Y# @9 ]) i$ u if( IsValidObj( pLeader ) )
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if( uMember > 0 )1 m3 X+ `7 ~- y" \$ n5 Q z
{
% m- v$ Y9 X3 r0 }4 J if (pLeader->m_idPlayer == uMember)
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