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发布模型有好多人不会添加装备吧,看见今天有空的时间就上来看看这类型的贴吧!!
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' g/ n$ k8 o' B1 p先找服务端上这4个文件!
( z/ C+ O4 x1 }+ K9 rdefineItem.h
. w7 v1 T( U; I! ?( f7 EmdlDyna.inc f% w& b+ |5 K5 d, g; K5 k
propItem.txt, G n9 [0 s# d) r
propItem.txt.txt
6 w1 T7 Q6 b( f8 Z我就以添加一个物品的代码,明不明白就要看个人吸收能力!; H- q# \) q; f6 f& ~. }! I
先打开propItem.txt.txt 拉到最后的位置,添加以下代码3 p" @+ q2 J+ F. G9 J
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IDS_PROPITEM_TXT_012272 罗曼英之书
8 I) ]+ L6 f# sIDS_PROPITEM_TXT_012273) d8 L! O$ `# [ @8 W% N) M5 |
7 C9 n- ^6 X- `9 S1 Y打开第二个propItem.txt同样拉到最后位置添加以下代码!3 A# A) W- D' k5 Q
8 r& V# i% b: u1 A; I9 u/ w15 II_WEA_BOOK_BOKROMAIN IDS_PROPITEM_TXT_012272 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_PSYCHIKEEPER_HERO TRUE = = 2890736 6570000 100 180 HD_ONE 4 PARTS_SHIELD = 0 = = 130 200 = 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = BARUNA_D = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = = = """Itm_WeaBokRomain.dds""" 0 """""" IDS_PROPITEM_TXT_012273
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第三步打开defineItem.h拉到最后的位置添加以下代码
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//V16新武器
5 j" M' r& ?& J, w2 J#define II_WEA_BOOK_BOKROMAIN 600004 V# J) H) ~# P6 e$ Q
! L: F: Z6 q! I4 V6 G5 K* i第四步,打开mdlDyna.inc这个文件比较重要,他里在的模型是分类的,不是乱来添加就可以,大家细心查找% z9 B/ C5 w8 Y# H# C3 ]$ v" L
你要添加的物品与其他同类的模型的地方上添加你的代码。。。。添加以下代码
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! m0 {' D* ]3 Q O//V16新武器
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"WeaBokRomain" II_WEA_BOOK_BOKROMAIN MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
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就以上为这样添加物品,大家细心看清楚吧。。。。。哈哈% u1 w. C! o+ u
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