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这仅仅是一个片断的教程,所以我不会解释非常多。# P; P1 }3 h n
5 y* d5 B# [+ M4 N! X% GWndField.cpp在CWndRevival类:* c G3 T$ `9 H- e
* }# ^3 f5 R: o代码:
+ z% H9 ~8 X' ^+ w! p/ Rvoid CWndRevival::OnInitialUpdate()
$ g4 c+ A6 J- x6 v, O! s! e{
( c* u! D" b" m$ P7 g0 \ CWndNeuz::OnInitialUpdate(); : G1 o; V$ K; s T+ \4 J8 i) a. m B
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
r7 C) Y" q" |7 d m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );8 b2 R+ l; c; N/ J
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
. t. c. ^1 Q7 @1 D7 y#if __VER >= 9 // __S_9_ADD
2 j' B6 f5 O% X: m m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );( O5 P ~. R" Y5 ?0 M3 h# B/ }# M
#endif // __S_9_ADD
7 M) }8 q) d4 T m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );) C0 @1 v" X9 \* n* ]
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
: \7 V( s& c" m5 m$ C9 Q1 T; v m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );3 i, g# S* P- T8 J( ]" ~! Z
#if __VER >= 9 // __S_9_ADD& W7 d* Q. T( y& N$ N( m* W ~5 k
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );# Y' B! D( |3 @/ y8 S& t
#endif // __S_9_ADD& n' j' i& k' c2 N: y6 n! |
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#ifdef __JEFF_11_4
$ G5 w) B; `) h: p4 C0 X8 R BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); , v b# r% N* [% |1 ^
#endif // __JEFF_11_4
: Q" `7 R9 v( n- q if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ); p, z& [9 k" A; e8 Q5 E* v
#ifdef __JEFF_11_4
0 G9 I0 X' f; `7 ]- w w, V: } || bArena& v5 I# e! M7 z( m
#endif // __JEFF_11_4+ _1 ~. V8 _; y/ b9 E: I
)
4 v; b. p6 G: [0 ^8 G2 u6 b9 P m_pRevival->EnableWindow( FALSE );6 ^9 y/ D1 n8 z0 b& q
else
, ?9 y" e0 G9 t+ V. ]/ ] m_pRevival->EnableWindow( TRUE );9 U/ W4 N- i |8 Q
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );. X" m& Y! w/ l, b. N
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if(pWndWebBox)+ ^3 F j2 t! J% O+ L% W% u" ~
pWndWebBox->Destroy();2 N" L) n2 t% t, }1 m' W
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#ifdef __NEW_WEB_BOX
9 m& M% x3 S) ?" d CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox ): Z! I7 L2 `( J! [9 I8 E
pWndHelperWebBox->Destroy();
) f1 I" D& w6 {2 O4 U) T#else // __NEW_WEB_BOX
0 p; J" W" [- C8 { CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );- Y# C- B- v6 h. M8 H, E
2 O/ N! S) @ Q if(pWndWebBox2)& f. w, C" e3 @
pWndWebBox2->Destroy();7 M, ^+ a! G' m
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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- g% m3 w3 m) R4 z8 {, `#if __VER >= 9 // __S_9_ADD& i9 ?3 r, I# |2 x6 g
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);' w* j- ^3 C6 v8 Z+ a
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
+ V( v' P/ j, R# ?. Y m_pRevival->SetWndRect( LodeLightRect, TRUE );1 r7 J& i2 |4 k3 d; n# k
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );6 o# b" R+ L+ D; y& R# X, Z
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);+ [& d- L4 H- t! K. C
// crect.top += 2;
, _! `' W$ q/ h3 f// crect.bottom += 2;
: D- H% v8 P& i+ D5 H6 D// m_pLodeStar->SetWndRect( crect, TRUE );
- B! V! J7 ]. ?" t, ]; {. ?// crect = m_pRevival->GetWindowRect(TRUE);
) o/ ~/ d, S& s" b/ n// crect.top += 8;5 _6 A0 b- U$ o: x4 N! n
// crect.bottom += 8; r0 f4 ]1 H6 P1 O" W$ K
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
7 ]" a' m+ K+ x" n+ a& V// crect.bottom -= 31;
7 b7 f s: u. j! n0 x// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD0 d, @8 c1 x: J
o# e7 @) c p1 j // °?àìá? à§?êà?·? 3a?à°? ??±a& e: _/ o4 S0 k9 ~+ E' a/ u
CRect rectRoot = m_pWndRoot->GetLayoutRect();
1 _8 p2 A& B! V% u CRect rectWindow = GetWindowRect();/ Y& \( Z/ @& q: x5 S
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
5 D+ {" k: Y" q( }+ \8 p8 b' T: R Move( point );8 ~7 P# p7 P6 A' J
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, j/ r% v1 R2 K$ c. X现在,您可以生成以下的NPC:1 v6 q3 S0 T: V( h/ t
Darkon1 z* P7 K* K; @% D
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代码:9 s- Z0 \4 L% A% Y( E
MaDa_LodeLightSaintmorning2 Y. ]- k& i# z0 V0 a: A. [
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Code:$ v# U9 g/ |8 {* C5 g$ p; C/ k
MaSa_LodeLightFlaris
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Code:
- O3 o: s4 R. M6 t i5 l5 R, NMaFl_LodeLight& b+ Y1 n) X8 e. S( |# w
# B" a, }$ c% B% O/ J<-- You just have to add 4 n Q& M) s, Z+ u# ]# D
Code:" K- d4 `6 r4 u3 U* h3 D/ m2 m) z
AddMenu( MMI_MARKING );( v F/ S: g; Q* `# ?
to an NPC! ; ]1 H1 U* {) U1 N
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