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这仅仅是一个片断的教程,所以我不会解释非常多。7 c4 [* j3 h; v( S
& ]7 v q( f2 L. @* @WndField.cpp在CWndRevival类:8 J, h2 \' y6 F4 r
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代码:
) y \+ F9 A$ a: Cvoid CWndRevival::OnInitialUpdate() & k2 }% R l S y4 a6 J+ v5 ?
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CWndNeuz::OnInitialUpdate(); : y" b7 c! N0 b: R& @* B
0 E+ \" d0 k7 B2 @& } m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );5 b, m5 q! t4 @& m) I6 ^5 E
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );. ^: [2 u% r+ h3 c% U( I
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );* W* |! T- p5 u5 B' c/ w& f' C
#if __VER >= 9 // __S_9_ADD4 H% z: }4 W, `8 o' }4 b
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );' c% s2 N# Z- |' k5 `( s- g D& j
#endif // __S_9_ADD4 m6 o8 S2 p! ?$ [0 d% z
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." ); I9 U( P& ]: D) Y& [7 I
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
/ N/ q& Z' F9 _& k0 ` m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );, ~" Q2 m8 Q7 Y4 @0 o: K
#if __VER >= 9 // __S_9_ADD; W9 Y- M5 ^ ^2 i: w( |2 m! M* R% `
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );3 j1 p! w: l; X& ?
#endif // __S_9_ADD
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4 J& I+ b6 _: b$ k& I#ifdef __JEFF_11_4
( A& r8 ]; Q5 A( B# f; z- [ BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
8 e5 M6 V( O$ H& J3 ^#endif // __JEFF_11_4
, z" k6 Q( ?- B: c# q6 l/ @! n if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )' W) N* e G |$ N2 y- H
#ifdef __JEFF_11_4& b2 l! C( G9 b: Y" N$ x% E6 b i
|| bArena
& A- x5 t% o. G) K( X#endif // __JEFF_11_4
) T( x; u5 M, h8 a7 A )
& u2 Z: ^; e7 }6 _ m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE ); A0 r) @* {& Q% e% i' @( |
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );9 {- F- v5 `4 C' B& I
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if(pWndWebBox)
! \, W0 ]2 ~& D" Y( Q pWndWebBox->Destroy();5 a: q8 n% ]+ g# |. y( G) T: c3 g1 w
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#ifdef __NEW_WEB_BOX! r0 w- G: W+ _- a) R. e5 M
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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0 s" S y7 J& k; i9 E' k' E# Z if( pWndHelperWebBox )7 Y) I: N% b. b' c
pWndHelperWebBox->Destroy();
6 Y7 w/ B" E8 ~$ s; y' ^" c- U6 j6 R#else // __NEW_WEB_BOX, D; U) C# g( K7 {! m* [
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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. [: h$ F7 Y; e/ V* S if(pWndWebBox2)3 ]1 |) ^8 w5 r1 F( B
pWndWebBox2->Destroy();: s4 v- Y, d6 O! ~/ c7 Y
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD8 I5 z) i% l$ v
/*if( m_pLodeLight )8 X. h; l; Y- x, }
{
% q' @; o1 a) ?! l7 m. N CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);0 `2 B0 S0 |" J- b% _+ ]
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);1 `8 P. l2 u) ^
m_pRevival->SetWndRect( LodeLightRect, TRUE );# H B3 t8 u% D. C5 e8 G' |
m_pShop->SetWndRect( RevivalRect, TRUE );2 W- g' d1 {; v2 n/ x" n9 @
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m_pLodeLight->EnableWindow( FALSE );
9 i* `# G% D5 v+ l: N( c; Q5 d //m_pLodeLight->SetVisible( FALSE );
8 T. m2 y- S; Z4 m' I! Q% m+ F1 n4 R! e2 _1 e2 u" k# T) {. d
// crect = m_pLodeStar->GetWindowRect(TRUE);, i; m5 i. `1 r0 b# p
// crect.top += 2;
0 R: E$ m7 k9 Q3 r// crect.bottom += 2;" Q3 C. Z7 [# i# D% ]* [
// m_pLodeStar->SetWndRect( crect, TRUE );* j0 M i# A% b# }5 x
// crect = m_pRevival->GetWindowRect(TRUE);) K. w6 w' s2 H* ]
// crect.top += 8;
) r. A. b# a( ^$ G1 @7 ~+ |// crect.bottom += 8;
$ I/ E; k( K. b// m_pRevival->SetWndRect( crect, TRUE );
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) s# o* X2 {: i4 g7 |/ ]// crect = GetWndRect();
* P, P' R8 J! j& D// crect.bottom -= 31;
4 }( M c0 J& D# x// SetWndRect( crect, TRUE );4 r3 W5 S( d0 r" e- }& d$ a
}*/
0 {* i" i% Y& m, e+ R) G0 ?! V- q#endif // __S_9_ADD0 v& l0 b) L% `0 m
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// °?àìá? à§?êà?·? 3a?à°? ??±a
$ t) |% v& }% C8 d CRect rectRoot = m_pWndRoot->GetLayoutRect();
7 i# p3 w& j7 |1 m0 W, J CRect rectWindow = GetWindowRect();+ u0 d2 i7 v, I$ b
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );) ?# r, ^9 d% d4 D! r8 X) y8 t2 M
Move( point );6 s% C6 d Z8 l/ o
}
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0 f, Y5 h. R+ t5 A3 ~: f0 G- ]现在,您可以生成以下的NPC:
, [( M3 x* P$ H& `: CDarkon9 f# i- I. z! G1 m/ u
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代码:
- O7 [4 x4 s/ q0 fMaDa_LodeLightSaintmorning
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/ W# q1 M5 F( `' @' u) eCode:
+ n9 ?6 l2 |/ P/ M+ S( _MaSa_LodeLightFlaris( y5 I: X5 p4 v: a% w+ \! `
9 Y1 l2 R3 |- mCode:
* f: @2 w# C: m8 g" WMaFl_LodeLight5 W) `/ A; f6 O
1 a0 d9 e# w4 @: D* a9 u<-- You just have to add
% y+ X! s o8 `" L2 y- o( ACode:
# T, c2 L! ~; b3 p! O& eAddMenu( MMI_MARKING );
6 L9 r0 p* ? N7 Eto an NPC! $ A# B- X9 R( W
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