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这仅仅是一个片断的教程,所以我不会解释非常多。
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0 v- }# }7 }8 i, P& ]WndField.cpp在CWndRevival类:; E }$ r1 A; `/ f% r$ t, R: v% c! _
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代码:
7 B6 V) `$ m. c, `, z! y2 \void CWndRevival::OnInitialUpdate()
1 P5 A8 `# s( F" t3 N6 t% k{
5 C- p6 j- u. F1 K; j CWndNeuz::OnInitialUpdate();
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2 F- q1 x8 w- ]. y m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
( }9 l6 A7 r, g# ?3 i' z( l m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );2 ~: Y% d" L2 E; u
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
# l! x" ~+ t* A#if __VER >= 9 // __S_9_ADD" x! ~& \7 R5 c ~( Z6 b
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );1 u9 {- h# a& j* I L' ~+ V& D
#endif // __S_9_ADD0 a9 z* I* Q4 W0 }5 l8 a% V
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
* a# a3 h8 Q' _7 B m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
& C& x$ O( C4 B% K& G m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );! M/ u8 _, M: S% i
#if __VER >= 9 // __S_9_ADD; q+ u8 L6 m* D
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
! A# ~( [5 Y& X#endif // __S_9_ADD. v/ O+ E1 c- m4 V4 O j5 F
5 m/ }2 y& d2 e9 z#ifdef __JEFF_11_4
n0 o; \) c- A, x. q- f BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
% ~& `+ c. o$ s7 u#endif // __JEFF_11_4# \- R( {0 ^& F# v
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
, v" C; ^9 B+ z* r% E- [5 x#ifdef __JEFF_11_4
& e k; o0 E$ C5 J3 W7 j' K9 a || bArena! R- W; M. }" H
#endif // __JEFF_11_4
+ g4 s* t! ^; K! ~. q2 R )
& V+ ~7 D0 V0 [+ x& j m_pRevival->EnableWindow( FALSE );9 }. \6 p* `) \* r5 P5 R1 ^' n5 [
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m_pRevival->EnableWindow( TRUE );6 X7 L3 q5 c( [# Q. _# H
2 l% U" R0 {9 i CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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7 K6 M# p! P' n) |+ W6 c if(pWndWebBox)% G! J- n% c' U" h7 ?/ b
pWndWebBox->Destroy();9 F: f2 d7 S$ ^, Z8 e
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#ifdef __NEW_WEB_BOX0 Z7 R* H7 t d: w- t0 n, v
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox ): k6 \, U3 E w) {. _
pWndHelperWebBox->Destroy();% W e9 A" h! L m, s
#else // __NEW_WEB_BOX
$ J- O6 L. Z. v/ D CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)# V W0 o5 {; ^6 Z
pWndWebBox2->Destroy();
; _0 P0 J- T5 B3 E2 G3 q, k+ E#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );0 r O2 B( o# f+ |# m9 }5 O
; \- K$ a; o3 J#if __VER >= 9 // __S_9_ADD
( E3 W \% j3 u7 z% F /*if( m_pLodeLight )
' u1 P- j& v: ?4 v' D {
: d; g( L3 E/ I9 G CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
& Z- @1 [4 A$ A CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
3 n, Z. Q4 o( T3 y m_pRevival->SetWndRect( LodeLightRect, TRUE );, l9 i. c' e- v2 c. z
m_pShop->SetWndRect( RevivalRect, TRUE );' C1 g5 B; S* \* {" g i) p
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m_pLodeLight->EnableWindow( FALSE );2 q( v: D1 f9 _; P0 Z c
//m_pLodeLight->SetVisible( FALSE ); ! s; {! z0 h6 `# |6 E
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// crect = m_pLodeStar->GetWindowRect(TRUE);; G- m# ` K( D8 u4 P
// crect.top += 2;4 e3 p5 ]- @5 C% t# e3 G% v8 S& f
// crect.bottom += 2;
$ X! @! o7 w; ~3 c& J1 B- t// m_pLodeStar->SetWndRect( crect, TRUE );
( o+ q- F# E" Y) y) y// crect = m_pRevival->GetWindowRect(TRUE);3 x! e y4 v1 p9 ]1 w! b6 C
// crect.top += 8;
0 J: w* Q. z q, b8 c, Q! A// crect.bottom += 8;5 F* ]+ x! w, C% E4 |: u% q
// m_pRevival->SetWndRect( crect, TRUE );0 _( M% D5 R: ^" g! r
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// crect = GetWndRect();
* g+ \2 P w' _; U$ ]! Y4 B5 z// crect.bottom -= 31;# X, c2 O, i, R& V5 [. h( x
// SetWndRect( crect, TRUE );
" i; n9 w! A9 j1 X0 m' X }*/
1 k4 m' X. w2 i6 A3 z3 ?' L#endif // __S_9_ADD
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( I( T/ |9 I4 t4 F+ \ // °?àìá? à§?êà?·? 3a?à°? ??±a
' e2 m. z( F+ `' q8 s% \5 s0 N CRect rectRoot = m_pWndRoot->GetLayoutRect();
2 u$ Q1 U6 i4 ?; q/ ~' D- h9 Q CRect rectWindow = GetWindowRect();, J7 j! d( @# L( R5 A9 [. _2 e
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
+ A3 [* f7 R/ ?6 C/ g5 b Move( point );6 V! `3 e# b: w/ a& @1 |
}
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现在,您可以生成以下的NPC:
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6 R( w; I @ Y S& Y代码:3 S( {3 \8 _7 s& g5 ^* g
MaDa_LodeLightSaintmorning% ]6 ~; M6 m& f$ _' C p1 u
7 i) y" p4 @% ?, l/ h$ k2 j Z( t$ HCode:: F& w, N& s% m5 h8 M# N. j2 n
MaSa_LodeLightFlaris
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Code:- _1 B' Y5 o) _* t3 i; K
MaFl_LodeLight, ]; j2 o4 r1 h3 m3 I) K
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<-- You just have to add
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0 d9 o7 Y" a1 zAddMenu( MMI_MARKING );& Q) n& ` x# ^# ]$ p( V
to an NPC! / d9 K2 H3 Q& D6 h! w+ e
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