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这仅仅是一个片断的教程,所以我不会解释非常多。
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7 C% h- ~' H% P) r! `" O, VWndField.cpp在CWndRevival类:) d9 Y, U a; l1 }
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代码:
( z3 F3 Q4 c8 l! f( ^( b1 [void CWndRevival::OnInitialUpdate() # ?' Q& D' C# ^4 Q0 L9 v! m/ D l
{
% n. v1 _3 _: q- h6 R CWndNeuz::OnInitialUpdate();
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2 u" I" ?8 j% d m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );" z o8 ]; d' t+ i: C |* d; Z
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );* U; L' r8 f+ q" `" U1 B3 I
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
; v1 y. D- S: R) y$ Q7 D( J#if __VER >= 9 // __S_9_ADD% h* G5 p. f" E5 W/ C! b2 J
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );- A7 {7 _' N( i4 o
#endif // __S_9_ADD
- R# X Y4 V& d1 { m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
- V* c6 O* H+ L4 \ j m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );' u. P4 j8 u* g0 K# Y7 y
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );: j+ \. L( M) j5 a+ s5 N
#if __VER >= 9 // __S_9_ADD
4 w: ]0 G" A9 I0 {6 z m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );- P8 ?# w3 X3 R
#endif // __S_9_ADD, g. s3 l0 m6 \6 f4 B
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#ifdef __JEFF_11_4" n: |9 e+ B$ r, J1 d: R" l
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
- `$ z" \! h) f" K4 J9 x#endif // __JEFF_11_4
9 J9 X. o& b! f1 m" @ if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ). f# h+ S0 x$ ^) w& {/ l$ N
#ifdef __JEFF_11_4: M: D! `: H" B0 ^
|| bArena# r9 E2 V# ]4 e* \# B4 e
#endif // __JEFF_11_43 z4 q1 h5 W; ]0 K7 E. x
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m_pRevival->EnableWindow( FALSE );
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0 ?7 a% }. d1 J7 P m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );# h/ x2 [! c1 Y& \$ D b% X. \9 p: J
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if(pWndWebBox), B7 {3 S: N% u
pWndWebBox->Destroy();5 y# U9 ]( h& b6 z* R
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#ifdef __NEW_WEB_BOX5 j5 T) J+ }- P/ `4 M, k6 x7 v
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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, [1 [3 _+ u- i% q$ j if( pWndHelperWebBox )
$ o. B' Z* j" D; \6 u pWndHelperWebBox->Destroy();
; h( F) K4 d# q/ u/ Z/ i+ e#else // __NEW_WEB_BOX
& r8 m R( }1 z CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );% @& ?% w1 w- r4 R% ~- c# G
! {7 x, w5 e% {& f if(pWndWebBox2)
. G. ~4 C! ?0 ?) R7 N5 W$ p pWndWebBox2->Destroy();
# K+ R# `% P; F$ |& p; S" ?0 d#endif // __NEW_WEB_BOX9 C- j: i( u6 B
* [- T" c t9 H6 { m_wndTitleBar.SetVisible( FALSE );+ t0 c+ |$ X! X* A
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#if __VER >= 9 // __S_9_ADD/ n/ R: E* O2 e9 s. h
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);# o' j% E3 D: m9 M. E
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
' _7 x' d) C3 t+ T/ J" x$ v9 _/ Q m_pRevival->SetWndRect( LodeLightRect, TRUE );
# H Y( G# T7 c/ T" Q* F m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );* F3 \: ?8 [0 ?: W* L1 {; C
//m_pLodeLight->SetVisible( FALSE ); % W& f4 D }! L) M' n5 L- O. ?7 z: y
3 [: b9 E8 X) @. @// crect = m_pLodeStar->GetWindowRect(TRUE);& ]6 s' E. ~5 ?/ l5 t
// crect.top += 2;4 e, v p* J' P7 _& y
// crect.bottom += 2;
' Q* j* g" z5 ~8 p& `5 J9 F& ~// m_pLodeStar->SetWndRect( crect, TRUE );' O, u& |" I# M4 j
// crect = m_pRevival->GetWindowRect(TRUE);+ e4 m$ J& n6 x3 M$ V0 {/ f
// crect.top += 8;0 }9 i/ b& U$ K! Q* _7 a' D) z% C
// crect.bottom += 8;+ U- K. ~6 c" A/ w0 G/ v
// m_pRevival->SetWndRect( crect, TRUE );4 r0 ?: Q0 ]0 b+ `/ f- \
3 N* Q! {5 X8 ?// crect = GetWndRect();2 Q! k( x; M u6 A( _: X
// crect.bottom -= 31;
1 Z/ o6 h3 K( A// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD: f8 D1 q/ {9 B5 Y- k
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// °?àìá? à§?êà?·? 3a?à°? ??±a2 z$ m4 Y- M/ O, ~
CRect rectRoot = m_pWndRoot->GetLayoutRect();. H; x a3 L; T0 U
CRect rectWindow = GetWindowRect();7 r. @1 D7 A6 @
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
: P# `+ ^9 z i0 \2 m6 O Move( point );
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. `' }, O7 Y! X现在,您可以生成以下的NPC:5 K* Z( g4 v$ q1 B
Darkon! L1 D; l1 X* L% b) O8 r7 b* w
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代码:
: V- [# y* t% zMaDa_LodeLightSaintmorning
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f) [9 h* T+ a8 L+ \" A$ {MaSa_LodeLightFlaris& J' P2 o' c" B' h6 e) ^- a4 r0 |
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Code:
1 W0 Z/ _7 s. H3 ]6 |9 n7 ZMaFl_LodeLight
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<-- You just have to add
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2 D7 Y9 x& S5 J5 V D; o. r0 `AddMenu( MMI_MARKING );
& q F7 V* k, H# O- p5 a3 j" P6 xto an NPC!
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