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这仅仅是一个片断的教程,所以我不会解释非常多。& Q& K7 e9 T: @' j; x
7 m5 Z0 V* ~% q J* lWndField.cpp在CWndRevival类:: v1 R6 S, I( D' D
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代码:4 ?& P2 O9 Y( Q; ?1 y2 S# m
void CWndRevival::OnInitialUpdate()
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1 W8 U& D- {$ E A0 \8 M u CWndNeuz::OnInitialUpdate(); 4 {; B' N7 X) n3 M8 G
2 Y" [ s# p5 @; ~ m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
6 n% v/ ^. }' i( y m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
3 q! n% J& j5 ?2 L, Z5 w- ` m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
! b6 W, G; e4 B9 o% x#if __VER >= 9 // __S_9_ADD
: Y1 C( Z: b8 F) `/ {, b m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );" Q$ k+ P m6 u( Z
#endif // __S_9_ADD% r! Z% v" x& f
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );* p, R8 A6 d& p( r4 q$ b
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );2 P- p$ e* U8 p/ c1 d
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
/ H; s6 j3 a0 C8 v- }#if __VER >= 9 // __S_9_ADD t5 w7 b" C4 k% m3 e
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
- @! {( Q& H# n; t9 c& V8 f+ c#endif // __S_9_ADD& G- L' Q: y5 t' M" U7 |5 e- q
^5 P7 z7 p8 M* B: {; v) V% m- x#ifdef __JEFF_11_4
% q' {) e, |: ]% m BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
2 `- S" m3 g% s, I" j#endif // __JEFF_11_4
+ u3 C; p( N) t2 G/ B1 d0 | if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )) u8 m, x8 M2 O& a5 R
#ifdef __JEFF_11_46 P5 X) \+ h/ U3 Y$ X
|| bArena6 Q# T( `- o6 B2 L& {! o
#endif // __JEFF_11_4
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) k K9 @% X/ {; n. } m_pRevival->EnableWindow( FALSE );9 S! A1 P& y$ ]. R
else
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' S" O6 ]- `: p1 Z7 c# x4 I CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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: B. O1 e7 o, K- L( s if(pWndWebBox)' y' q3 ]. E- r9 Z( |
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
$ p2 h, e$ a, |" V CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );% ?. i6 W( P; `( Z3 w1 M) d* t
0 l2 j, D9 a3 W' I if( pWndHelperWebBox )/ _! l1 x1 H% R# d0 Y( J+ V. p, n
pWndHelperWebBox->Destroy();$ @) H" o8 k4 g; t$ P& l4 E9 ~. c
#else // __NEW_WEB_BOX, @) G" }( S# B# z
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );, b6 W$ n5 M1 d# M
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if(pWndWebBox2)4 w8 M* U; C3 |) N( i
pWndWebBox2->Destroy();
; X; g: L k0 P) V9 j& p; r#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD9 Y8 m1 g4 ?, T% b3 a( q" |# @+ {
/*if( m_pLodeLight )
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& n3 l* f. H" t3 q% f" Q- _( q" U CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
# |9 q1 [) ~6 B6 z7 K CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);* p5 e; I' g# B' D
m_pRevival->SetWndRect( LodeLightRect, TRUE );
9 S+ {* D ?+ c+ b, d& }( o m_pShop->SetWndRect( RevivalRect, TRUE );. k) ?' S4 F/ {/ B6 a
: Q$ c# W% L( }6 ^* K9 |% W m_pLodeLight->EnableWindow( FALSE );* P$ ?+ T; k& L! y5 n8 y
//m_pLodeLight->SetVisible( FALSE ); 8 D$ F! T' Y5 a1 H2 F: k2 L
; {" ^1 S! J% z// crect = m_pLodeStar->GetWindowRect(TRUE);* r r! i \* Z* a3 d
// crect.top += 2;
$ M0 |/ l& O/ a, @// crect.bottom += 2;% p) }, q3 A: d5 x& v% L i
// m_pLodeStar->SetWndRect( crect, TRUE );( q, R& A$ j$ N4 `7 J* |
// crect = m_pRevival->GetWindowRect(TRUE);- K3 O* N, H6 V- i- A" g
// crect.top += 8;: w8 H1 p. j4 i/ D- y. v
// crect.bottom += 8;$ E- W6 I, L- n8 _5 @
// m_pRevival->SetWndRect( crect, TRUE );9 @! _! k2 G* e
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// crect = GetWndRect();( L5 D" h$ c8 h$ |
// crect.bottom -= 31;& }# x( _# j3 U+ S. D- q
// SetWndRect( crect, TRUE );7 A( v( l F1 M5 k
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#endif // __S_9_ADD% w5 d! Z: q; P) i ?) X' T
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// °?àìá? à§?êà?·? 3a?à°? ??±a
0 ]; ~& X3 G1 V* z( \. h, P) e CRect rectRoot = m_pWndRoot->GetLayoutRect();
. Q0 A5 ]- P! }8 |! @ CRect rectWindow = GetWindowRect();5 h5 ~8 M, B: o- H, o
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
I4 Q% @$ e* g$ {6 z Move( point );
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现在,您可以生成以下的NPC:
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代码:
7 a) h; o( a0 f2 RMaDa_LodeLightSaintmorning+ \: A+ ]$ T# D6 ^: a) i
3 @# t: A5 S' m: r) ]Code:
9 |- |) ~2 m M- q5 x; x, YMaSa_LodeLightFlaris# e4 S/ R/ k1 K& ^7 i9 P
8 t# K9 z2 D2 {; _- ^4 M: B, X+ ]Code:3 A* p& [' H% }* H/ T9 C, V5 S
MaFl_LodeLight
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! T, J' ]- z( \: @<-- You just have to add " {; H' v8 `7 c3 r; X- m; x/ {. g( U Y
Code:- p! W/ i4 B3 i$ O6 O
AddMenu( MMI_MARKING ); w+ y9 `* M& W0 [
to an NPC! % l' f) ]- H' l4 a
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