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这仅仅是一个片断的教程,所以我不会解释非常多。
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+ v( ]! j' u* Y; \0 J6 \WndField.cpp在CWndRevival类:. i+ L/ C& V8 i8 X# c. F+ I. l1 Q
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代码:+ g( \6 b. ^' f: |
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
. q5 v5 x1 {5 k9 j8 n: p: y O m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
% T5 ~2 d; \: _* l/ [ w m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
# m) [9 k3 _) [ T% y, ?% N#if __VER >= 9 // __S_9_ADD
: A. W' r4 K1 M2 t8 T# T m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );$ J" ~9 Y4 Q% n. ~3 B% P" D
#endif // __S_9_ADD% D9 m% ^' z1 d( c/ V7 }$ b
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
% z" ?! r2 v# d' \7 c3 | m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );4 F) ~' p2 O. y) u+ y( h! K I
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
" X4 d- |: T# O3 l+ s$ U#if __VER >= 9 // __S_9_ADD0 [3 ]; |" P, _; ]9 a1 f
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );5 G! n5 p& l/ e& t N( B( G0 H
#endif // __S_9_ADD
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#ifdef __JEFF_11_43 x2 _* o: R" K) i& \ \" l# p
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); * X* d' z; S, ~* w
#endif // __JEFF_11_4
7 P g9 i# |, J9 u6 k1 O) c if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )1 |" o7 S' ?0 K8 ^1 ~1 F
#ifdef __JEFF_11_4" m) n5 w/ F5 ]" B. h, E0 i# G5 E
|| bArena
6 S- O; e o/ l3 {- {2 ]/ s#endif // __JEFF_11_4. g. v7 u8 y( M7 Y5 k
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m_pRevival->EnableWindow( FALSE );
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+ S$ v5 u& | }) C; e m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );) ]! n" W" t: q
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pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
6 m- y1 H6 l* K* E4 p6 F CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
) w, G0 G1 J: ^, Z pWndHelperWebBox->Destroy();6 l9 \4 _: j! U( C
#else // __NEW_WEB_BOX
3 V9 X9 |$ E: K5 ^7 \ CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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6 p6 _, O$ O/ f9 W5 K if(pWndWebBox2)
) B* d3 Y2 ~. t, a pWndWebBox2->Destroy();
" u3 M: \! i1 [( h#endif // __NEW_WEB_BOX2 R. s* \. S# R* D0 W
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m_wndTitleBar.SetVisible( FALSE );0 n, @* {! Q$ L9 D Y& ?7 U
! \# s+ E7 g9 V* P: P: P/ s#if __VER >= 9 // __S_9_ADD
1 Y! ]2 w+ I' @) Q6 Y. X /*if( m_pLodeLight )+ x8 h W0 B$ a4 q. o6 [
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
+ K) J) K/ D# `* } CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
% S3 T4 u+ t' K3 \ m_pRevival->SetWndRect( LodeLightRect, TRUE );
, s) ^/ Z& b5 f+ k m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );$ U3 p* u7 x1 V6 l- F; J/ ~/ n
//m_pLodeLight->SetVisible( FALSE ); 9 j! K5 D1 O+ K4 i- _
0 d# z# m2 z1 ^7 b8 x// crect = m_pLodeStar->GetWindowRect(TRUE);
; l% N3 i* b# `7 S4 G8 b// crect.top += 2;
3 J4 w& w" s% s9 `, ?// crect.bottom += 2;: D1 t& I) R7 e" s: Z0 t
// m_pLodeStar->SetWndRect( crect, TRUE );( ^. Y/ M3 D, K# k" B
// crect = m_pRevival->GetWindowRect(TRUE);
3 K, n- K9 e- H* ?5 u+ Q8 k) p// crect.top += 8;+ [1 U3 g; E( J8 h
// crect.bottom += 8;( F e \9 Y$ c8 i% p0 d, h
// m_pRevival->SetWndRect( crect, TRUE );. j" P/ T- i; g6 ? ?
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// crect = GetWndRect();% x- l# ~6 g g& d" } s# E7 X
// crect.bottom -= 31;
) K8 ~ N$ B$ l// SetWndRect( crect, TRUE );/ ]% n! {# X& j1 z! e
}*/
, |6 b# J J5 c4 \) B% K#endif // __S_9_ADD! P( }; [5 E9 h5 J
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// °?àìá? à§?êà?·? 3a?à°? ??±a
" M/ ]! g8 W. f# o& d" y CRect rectRoot = m_pWndRoot->GetLayoutRect();
3 j0 t. }5 J* o) | CRect rectWindow = GetWindowRect();4 x: _- k1 t- ?* ?8 Z
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );0 k( H+ w9 P$ ?0 \/ J9 j( f2 X
Move( point );& U- x8 J+ F. f, h1 A7 @+ A
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. |( H/ |+ I9 M, \) {, E @5 ?# L现在,您可以生成以下的NPC:' N1 E3 Z+ [$ n7 U! O* C/ U
Darkon& M; ~0 f- }: K5 t4 a+ m$ J
2 f: C7 P, `. U: d代码:
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Code:' M% F0 Y. D0 S y
MaSa_LodeLightFlaris1 B1 d7 B- l( d; o( [3 f
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Code:
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<-- You just have to add ; ?& e9 J8 S- U2 V
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AddMenu( MMI_MARKING );* L* G! C3 |& r0 u. m
to an NPC!
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