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这仅仅是一个片断的教程,所以我不会解释非常多。
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# ^2 a' t ~9 P8 A+ jWndField.cpp在CWndRevival类:4 h# _9 x4 L! N" z0 o' e7 ]
" @% _; u$ z+ @5 e代码:
5 ~! A, D6 {% L8 X3 S. }void CWndRevival::OnInitialUpdate() ; \: c7 B/ `% R8 @! e
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CWndNeuz::OnInitialUpdate(); 5 ?: l+ ~# {$ ^& L
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
) q7 \( [6 K3 i3 f+ ^0 s m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );) J6 ^2 o+ B2 Y/ A% W4 ^$ }
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );: j, x( `2 @6 V7 z9 Q8 w
#if __VER >= 9 // __S_9_ADD
5 ?" G* A& ^$ [; ]% E m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
# L8 o9 y6 ?( u$ e" c#endif // __S_9_ADD* o- S/ B' R! _; d
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );9 C; U5 k) I, F7 I" r+ [# J- }
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );6 b/ ~) ]# `+ a
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
) V! l( {; B7 e, U: _' |2 [#if __VER >= 9 // __S_9_ADD( f/ [, N) O* D0 C* N+ J3 e: i
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );+ H* P' G6 v9 {8 J9 v
#endif // __S_9_ADD) v* f; T/ w4 [
& f# M! ?. |1 {7 i4 _' D#ifdef __JEFF_11_4! z7 f2 u' _# H/ G8 v# z
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
+ j3 M5 `: T* I w#endif // __JEFF_11_40 S5 a5 o- A! e; ?5 e3 I X
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
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|| bArena
. H6 `5 }3 N. ?' F) q3 w$ e Q#endif // __JEFF_11_4
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1 V; r, ^3 p, F- N: _ m_pRevival->EnableWindow( FALSE );
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& y+ N% }5 y; @4 T9 m: W2 ` m_pRevival->EnableWindow( TRUE );
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+ C0 y! E; l6 q$ q4 A. L CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX ); G- W8 G4 Y# A; {6 j
3 t2 P2 C/ k' K+ b! Q( \# b. F6 ^) X5 w if(pWndWebBox)
; H/ R* o- K% P# {" I& _9 c pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX- a# p2 s6 A5 o9 P* |' |% F' H
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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" G( a0 g# J4 A3 Y# j" S& O if( pWndHelperWebBox )' B% ?0 S" c. R, m1 X
pWndHelperWebBox->Destroy();
) `5 k3 q1 Q: o A( A#else // __NEW_WEB_BOX
& T: J! M8 t9 a/ D8 x( l CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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+ M! O: I' Q, T, ]5 f6 q if(pWndWebBox2)0 K% \7 u( T& Q( m7 i
pWndWebBox2->Destroy();
7 j1 O: z. Q @2 c) E% ~ a#endif // __NEW_WEB_BOX9 c; p( H$ j* }( T
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD2 Q6 \( K7 ]! G4 T6 }* {
/*if( m_pLodeLight )7 m) d& a( ~# u( E7 d$ n
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);2 Q% Y! ]( E& v4 A
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);( s2 r" q9 ^9 p$ u$ @. }9 s+ {6 I! N
m_pRevival->SetWndRect( LodeLightRect, TRUE );
8 d0 [1 Q& M" n, Y% t P6 i m_pShop->SetWndRect( RevivalRect, TRUE );/ H8 K5 n7 q0 ~$ W; B1 `) C7 Z
. M0 v: @* L F9 I7 k- @ m_pLodeLight->EnableWindow( FALSE );/ c7 O& O1 B) W" D
//m_pLodeLight->SetVisible( FALSE ); 3 `3 R4 Q# T! m8 _* V+ k
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// crect = m_pLodeStar->GetWindowRect(TRUE);
" x: L3 P5 ~8 s* @# }7 Y" L// crect.top += 2;
2 u* |0 w2 H& K- Z* x// crect.bottom += 2;
* t' Z) Q3 ^; y# a$ W" K// m_pLodeStar->SetWndRect( crect, TRUE );& x( j+ y1 v0 W E, n$ R
// crect = m_pRevival->GetWindowRect(TRUE);
! y6 C: Q( Z' R, [" a, Q// crect.top += 8;* d* a1 z5 t U
// crect.bottom += 8;
" ^! ]+ Y- n+ t& B; Z! G// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
6 X: @9 r# l8 n, e p// crect.bottom -= 31;
) s+ A/ n2 k) u9 Y7 z3 l' m& ~// SetWndRect( crect, TRUE );5 T/ R& m0 ?# j: ] k
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#endif // __S_9_ADD
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6 e2 X& M" X: u" T // °?àìá? à§?êà?·? 3a?à°? ??±a
3 @4 _5 I l% D0 s CRect rectRoot = m_pWndRoot->GetLayoutRect();2 x, \& @: ^, P' c/ T# z) g
CRect rectWindow = GetWindowRect();4 N2 _. q- f: O0 b* w& ^
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );" R% L) \: H2 y3 @9 O
Move( point );
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8 z3 G4 D, Y# \- Q/ E现在,您可以生成以下的NPC:8 _" _. G$ W- }4 g$ ~
Darkon
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5 f, U7 v5 y: `" g: H; X代码:6 ^& B/ w9 h+ F! S# g* g
MaDa_LodeLightSaintmorning
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Code:
" L( V% Y4 j1 u( d$ j% z& }+ _MaSa_LodeLightFlaris
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) L- ^% Y! z1 ^+ k7 Q9 u8 BCode:
& B" `+ \) r; x4 D; G J3 J) d9 SMaFl_LodeLight: ]# U/ P2 t$ K) L
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<-- You just have to add 0 s/ x9 d% g) k0 `9 a7 @5 x
Code:( H; |; S$ _/ p/ e6 H g( n
AddMenu( MMI_MARKING );
+ ?% l% g |6 ]) Vto an NPC!
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