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这仅仅是一个片断的教程,所以我不会解释非常多。6 q. p8 h/ @, D- u* m/ ?
" x8 }+ k9 U9 S+ OWndField.cpp在CWndRevival类:% @& y7 c( ]6 o1 a) x
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代码:
+ ]8 u; G$ R% f( U) tvoid CWndRevival::OnInitialUpdate() 6 A5 }+ g, v/ D+ ]9 l2 f
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CWndNeuz::OnInitialUpdate();
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' ]) p0 f9 k( I% e( I m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );5 _- V* c! ?9 r
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
# ] z6 l8 m' J m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
7 W' \0 s1 M) y; V# y; v7 J#if __VER >= 9 // __S_9_ADD8 U( p; K$ l& a1 c3 _1 l$ y* U
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );. x, A2 g; F0 Y. z) ]+ h
#endif // __S_9_ADD* f0 H' t* f# Q% u2 p0 U
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
' J4 y' m% e% d m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );" Y, j; W7 s3 ?& p$ y4 X
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );% `( t, f" ^' \$ O
#if __VER >= 9 // __S_9_ADD
: ^% b1 H) M! R7 S8 @! {- o m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
* ?% n( R h% l+ n$ a#endif // __S_9_ADD
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0 s6 W( ]: W5 G3 Z# t: \/ A#ifdef __JEFF_11_44 P' [& y% s3 f' w4 F5 l; e; m% j- w
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 5 K, ]# \8 ^# A9 I
#endif // __JEFF_11_43 d! e9 s: |$ c0 I0 t$ P# H1 d
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ) m# h, C: o$ B: a3 S. }, \! v
#ifdef __JEFF_11_44 u H, _, S( S( @
|| bArena; f6 i3 @3 v) s' ~
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
4 h$ F* B3 \ b: }8 G. \ else
5 L8 Z! _2 s6 O$ w, C8 d7 B m_pRevival->EnableWindow( TRUE );
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: B( ?! o* k! ]7 F7 X7 @8 h CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );9 t) l2 b: _0 _
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if(pWndWebBox)
Q7 [( P4 a( a0 P: U: k; W# o$ \ pWndWebBox->Destroy();0 Q/ _! W/ U7 i
, Y4 k6 a" v' @0 y+ I#ifdef __NEW_WEB_BOX2 e) d6 S, U! k& P. [& h" A* c. r
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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' a4 o9 [- y+ |; ? if( pWndHelperWebBox )+ K W# G3 {0 ~/ c+ @
pWndHelperWebBox->Destroy();
+ V1 k+ o! s7 S+ F$ p#else // __NEW_WEB_BOX- f4 p: ]& I& [0 P
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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6 X W( a( |+ I% H5 S- j if(pWndWebBox2)
6 ^; z" ]& n7 \ pWndWebBox2->Destroy();, S# T6 }7 _4 P U ]) J+ d1 `; d
#endif // __NEW_WEB_BOX$ u' l5 g: X' L' C F
6 h5 u4 C: G3 G; r2 M. h% s, z m_wndTitleBar.SetVisible( FALSE );) f/ h- Z! ~0 _ k' I O
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#if __VER >= 9 // __S_9_ADD* Q5 r9 i& @+ i, d) Y
/*if( m_pLodeLight )4 |7 g. d) ^4 Z$ F }6 S* s* I
{
$ p% x$ Y! C% c" C# u+ P CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
9 l) ~; M' C( _8 m CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
2 d2 e. C f" ` G m_pRevival->SetWndRect( LodeLightRect, TRUE );2 c$ f3 L$ B# d- P: \+ t
m_pShop->SetWndRect( RevivalRect, TRUE );' L' U# @; l' c- C, c8 A' I0 x
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m_pLodeLight->EnableWindow( FALSE );
% ~8 ^5 ^& v, t //m_pLodeLight->SetVisible( FALSE ); 3 b" u, y1 [5 B. b& {
" x+ b) `. o1 I4 ~* L. c// crect = m_pLodeStar->GetWindowRect(TRUE);
& W/ k. a9 h3 H9 m! f3 k// crect.top += 2;' x) i: ] o8 w& x( e/ ~
// crect.bottom += 2;! ]. s5 F4 T$ E
// m_pLodeStar->SetWndRect( crect, TRUE );
4 v2 `0 n& V; T// crect = m_pRevival->GetWindowRect(TRUE);! r7 x! c5 p! P7 i1 S% V
// crect.top += 8;
' g8 q0 q5 k$ c8 h/ X8 e// crect.bottom += 8;0 z3 c4 @2 Z$ M
// m_pRevival->SetWndRect( crect, TRUE );+ r b; ~" o/ b9 l. f
# y/ @( _- {$ H5 o// crect = GetWndRect();# g# ?) y6 Q2 o1 p
// crect.bottom -= 31;
% ~$ ?/ R! X$ U8 X7 D// SetWndRect( crect, TRUE );
# F8 H4 h, R; _$ d b }*/
$ ^6 u2 M* U/ t ~; j$ u#endif // __S_9_ADD \0 }8 h* U, {6 b0 S' M
3 m0 }5 I: t& `( { // °?àìá? à§?êà?·? 3a?à°? ??±a# G6 o9 y) [& ]9 k! M& _& [( J
CRect rectRoot = m_pWndRoot->GetLayoutRect();
3 ]1 X+ c3 K$ V3 M CRect rectWindow = GetWindowRect();
+ n& K. N/ A" a, B CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 ); Q2 o# V) Y+ H' g3 e3 P8 v9 j% p
Move( point );8 f$ n: d2 e- S2 l! u" A
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现在,您可以生成以下的NPC:- d, z2 F$ b3 R+ p( ^% I- [
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代码:+ A; { C& t ^+ g
MaDa_LodeLightSaintmorning
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Code:' T9 y1 c7 d( d& a! }, q# y
MaSa_LodeLightFlaris
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Code:. t% f$ w) |( z4 `# n, X/ l" ^- r. V/ Q
MaFl_LodeLight
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; c8 w. y$ A" Z* O I" g<-- You just have to add
: H3 H8 x) S+ i | C/ w" B- @Code:
9 L4 A6 Q: `# \8 x4 `- uAddMenu( MMI_MARKING );
$ Y( s/ ?- ?4 ^' |4 Bto an NPC! + k& s( O( y9 J9 ?. i
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