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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:5 A3 K" p; d2 \
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代码:
' w8 r2 ?' w0 L/ f6 N Pvoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
5 }/ l/ ~1 C" x" S8 s( @/ z8 Z m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );- y( l: t0 V: `$ V$ H
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
. Q( t- Q& P- p1 \$ w. s#if __VER >= 9 // __S_9_ADD
1 g: [0 }$ d$ s+ j* B2 P m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );* a7 k' D' x& t8 ~3 J' _8 e2 L8 R7 P
#endif // __S_9_ADD
" ^3 S( u2 @: B m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );/ P* w7 @$ k* e8 x# B# [/ g! {- z: m
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );) ^4 V5 U& ~9 v) b" |8 u
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );1 t0 X# j. g) }9 J+ `" c% U
#if __VER >= 9 // __S_9_ADD
" }( o+ ?" q9 w0 v) r. Y: Z m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
6 x1 F2 _/ ~: m9 d; G3 p, Y#endif // __S_9_ADD
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#ifdef __JEFF_11_4
Z0 d; c7 o0 {: X, y, i# B BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 4 _1 l" k/ F$ M2 ?
#endif // __JEFF_11_4
; d. @, l/ u5 y! Y8 D( Z if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )/ F! l( G' c8 e! M- F) L9 e6 v
#ifdef __JEFF_11_4
5 m/ a' G- _: Q || bArena( |( R. Y2 x* M, R# W* ]
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );; J2 x* M* \! a- P1 T) B
. e: u4 M; B M: U# h" k* H- g$ M CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );2 w! m) H/ F# F$ {
" K/ c, H+ J7 `$ I if(pWndWebBox). u5 n. z) c7 ~, M, J+ L
pWndWebBox->Destroy();/ q3 A2 z8 u7 U, P J
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#ifdef __NEW_WEB_BOX
& D/ G$ X1 w" P; `- b E7 H. ` CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );, C4 t( I5 ]- e" ~! K+ G& `
; I' Z" {- }! `2 K if( pWndHelperWebBox )6 X' w; Y7 f4 _+ E
pWndHelperWebBox->Destroy();: ^) a- n, { D6 L* T+ l
#else // __NEW_WEB_BOX
# L+ [6 U/ @; T% m) H# \ CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );9 {8 B6 j& u D5 H1 x
( g& P$ R2 I5 n! |. r/ d. T- s if(pWndWebBox2)
j! N. D- t. A" M& n/ s0 H5 b" U pWndWebBox2->Destroy();
7 _2 ^& a) O6 b# p2 U% p#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );; T( O2 V9 `% ?; X( O' y9 @. R2 k
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#if __VER >= 9 // __S_9_ADD
) D2 _# }' _6 R* O9 \" G: R /*if( m_pLodeLight )
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; F/ G+ @3 u) J) V/ c! z CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);* P2 C1 r4 u; x. j
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);( k0 M+ ?7 {+ d" a" d% U
m_pRevival->SetWndRect( LodeLightRect, TRUE ); \8 _5 P# _( r+ |
m_pShop->SetWndRect( RevivalRect, TRUE );* C( l; w7 d- ^: n N# x6 Q1 p0 R. i. ] T
4 L# U2 _4 F& J! g) N m_pLodeLight->EnableWindow( FALSE );4 R! {$ m& X1 f. L( z
//m_pLodeLight->SetVisible( FALSE ); ( a6 H0 _( w2 A* q
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// crect = m_pLodeStar->GetWindowRect(TRUE);
& b: i" w6 e9 b+ ^& R- I; p4 o// crect.top += 2;; K7 F& g4 E+ Q; `/ B0 F
// crect.bottom += 2;( L1 V1 T* o- k m9 s& l) U
// m_pLodeStar->SetWndRect( crect, TRUE );
' X+ T& `/ U( D) x1 G/ Z// crect = m_pRevival->GetWindowRect(TRUE);
8 P" V5 M/ _# `3 Y, y// crect.top += 8;
: w" U3 I- L8 j0 f# l// crect.bottom += 8;
. B+ B* }1 A- d- S9 Z8 S// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();& T/ a+ B8 b: N$ x
// crect.bottom -= 31;
4 t6 [$ ~+ N* N! G2 l// SetWndRect( crect, TRUE );" \: _2 x4 L+ b
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#endif // __S_9_ADD2 D Q0 s$ u/ k1 X6 Q
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// °?àìá? à§?êà?·? 3a?à°? ??±a
. }: J& I7 ?1 b# i. a# ^3 r CRect rectRoot = m_pWndRoot->GetLayoutRect();
/ O+ d6 V2 q$ z# J CRect rectWindow = GetWindowRect();
/ X9 r$ @2 X2 [! P8 L& G) c/ Q% L CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );( u; A- s2 E6 h+ W" }+ ]
Move( point );
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现在,您可以生成以下的NPC:
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代码:
8 ^9 W& v( g7 R' j l! u' s! O& t0 NMaDa_LodeLightSaintmorning
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Code:) b0 |. A# Z1 m5 c8 W
MaSa_LodeLightFlaris* Z1 }$ J/ H! A. v; G1 U
; Q, I8 P' U3 I; i/ NCode:$ I7 `5 G5 H* S2 E" B( c/ ^7 G
MaFl_LodeLight
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+ `( i# ^; q8 g% D Q7 B( @8 e<-- You just have to add 5 g- k* u3 N% v
Code:
: l0 o0 r$ A: a& L/ @' c UAddMenu( MMI_MARKING );" \) o- r1 H1 v. z
to an NPC!
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