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这仅仅是一个片断的教程,所以我不会解释非常多。
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9 A. X% u$ P p, ^3 DWndField.cpp在CWndRevival类:1 V7 n3 ^9 D: E0 s0 V0 `
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代码:& Y# ~2 u, A" S2 s1 N2 T1 |; e
void CWndRevival::OnInitialUpdate() # ~' w Z h. ~# |- G9 j- k; t
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CWndNeuz::OnInitialUpdate(); ; V- N1 m7 H/ j" `* c( o
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );/ {- Y* p- O. J7 \3 j" b" w9 v( r
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
( a/ a$ ^" [) w. _/ `. y m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
; G) W( [ H2 \* G L- t0 G! p, g( r#if __VER >= 9 // __S_9_ADD
) s$ [. h* Q0 } m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );5 ]9 e2 p8 C- `1 s) z* U% Z
#endif // __S_9_ADD, n9 v3 S; f6 h
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );& d! ?: I0 v; f7 Z# B$ `# h! C
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
" ?! E) I( F& A! n' i- J m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );3 ~9 J0 H8 \3 n' @
#if __VER >= 9 // __S_9_ADD; K- d4 h+ P. {5 H! i
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );0 Q; ^4 u/ k2 Y: Y; {+ G
#endif // __S_9_ADD
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' ?" o. \; I* P- M! u" W#ifdef __JEFF_11_4
, M: L8 d. R" l8 r% h- V" F6 b BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); # A: v# t% _& T
#endif // __JEFF_11_49 j" l* k: q# b, ~
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
9 W4 |$ V: h% I+ m/ R& U; _: S7 L0 w#ifdef __JEFF_11_4
. {& ]& }- j# X# A% k || bArena
! b8 S7 l+ O( R" y8 }4 `8 K: ?- j9 b#endif // __JEFF_11_41 E; }2 O9 z8 b7 Y9 U
)
- A5 s# \5 `) s" y m_pRevival->EnableWindow( FALSE );
8 f7 P' @/ n5 Q0 ^, S" H else
0 P$ ?$ d z- M0 k8 ] m_pRevival->EnableWindow( TRUE );
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1 G7 f$ J: Y6 ]& G CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
, d; F) m& z9 m: B1 }8 g( m pWndWebBox->Destroy();
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; m+ R/ i! l) S5 n [$ X#ifdef __NEW_WEB_BOX: m( n; u6 ^$ G. {+ Y) G$ k
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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1 d! a. x9 j9 I+ o if( pWndHelperWebBox )5 D. v ^& b8 D/ a6 I
pWndHelperWebBox->Destroy();
. f4 X& ~4 j' _* U6 Z#else // __NEW_WEB_BOX
, B# w$ u- d% m' c! A/ S CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
# [, Q1 `" G; ]2 \: {' C/ q _! n" z: h0 a5 F$ b: U3 \
if(pWndWebBox2)
+ }; c! u+ n" K pWndWebBox2->Destroy();- l! v; J i5 W) v) k6 p
#endif // __NEW_WEB_BOX) U6 D3 k* ]7 u: u4 ~; S9 j
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
4 W0 ?" M4 A7 @+ A) ?- r /*if( m_pLodeLight )2 h% H: `% I! v+ ?/ a7 D6 F
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
7 y/ A/ x. W$ ` CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);' f. ^0 h; \8 d; U B K
m_pRevival->SetWndRect( LodeLightRect, TRUE );
; k' C" R! r2 J m_pShop->SetWndRect( RevivalRect, TRUE );; ?- y" V8 W( J- S- G
# ?$ h( J5 ?& t; T) J3 I8 F3 P m_pLodeLight->EnableWindow( FALSE );
: Y T; ?2 O1 I [- o1 r/ I //m_pLodeLight->SetVisible( FALSE ); " a) e- V9 E9 v8 _& K8 ?
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// crect = m_pLodeStar->GetWindowRect(TRUE);2 |. z8 Y5 g5 r$ Z& L0 R( o
// crect.top += 2;, w: y- s# X0 r% ^& p: o5 @ X
// crect.bottom += 2;
! E& n. H8 ~ F# s, w// m_pLodeStar->SetWndRect( crect, TRUE );
+ b/ r% \( D+ g* l6 N7 q" R// crect = m_pRevival->GetWindowRect(TRUE);
5 A( [% G4 \9 `$ `// crect.top += 8;1 \ j+ v: l ^7 X4 o" T
// crect.bottom += 8;; }2 q) r- J- s% P/ }2 x# J
// m_pRevival->SetWndRect( crect, TRUE );4 P5 l8 N8 F3 s/ e: L/ e3 A
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// crect = GetWndRect();) M& a! z! b+ X E
// crect.bottom -= 31;6 E/ Q. K V: q
// SetWndRect( crect, TRUE );; D) r% K/ l1 E$ [
}*/
; s$ z4 J& ~# w% R7 I1 V#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
4 `& X2 c& ]1 H1 T CRect rectRoot = m_pWndRoot->GetLayoutRect(); C, B! F2 m9 P. D. y
CRect rectWindow = GetWindowRect();
1 }' F" ~: H* |9 ^+ e CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );9 o% Y/ h+ W% I
Move( point );( s/ }& h6 ?, }# u
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. v# D2 ]% O# s6 a6 V现在,您可以生成以下的NPC:
$ I' `$ S. ^% P+ V+ u: V- PDarkon
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" {$ X+ [: |6 W3 I3 r代码:
+ j+ |6 Y" D" PMaDa_LodeLightSaintmorning- n6 q$ q! F/ M' A
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MaSa_LodeLightFlaris- m) l# @$ A( `6 \5 g
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Code:, t# K8 |. N; t! t
MaFl_LodeLight
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* k9 y% l4 ~0 U! u4 R6 J<-- You just have to add # A, g+ n4 ~2 j c& m. N
Code:
7 R1 y8 ` Q% BAddMenu( MMI_MARKING );) b# q& V2 t7 K
to an NPC!
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