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这仅仅是一个片断的教程,所以我不会解释非常多。* e$ a) K2 l- U6 P/ j+ z+ ^
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WndField.cpp在CWndRevival类:6 u' E6 C2 h9 Q2 x$ H, x
- u7 a! ^( t0 Z4 B, w" h3 G代码:
: B, Y3 C6 }2 E- {3 n. }void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );. }$ Z8 j2 Y/ @
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );3 T" b: X' Y: [5 `6 f% v. `
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
( J3 a# n& r3 G* Z#if __VER >= 9 // __S_9_ADD
/ O+ T* @- l& X m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
/ U a- M- l: R# f7 p% u! g$ z7 D#endif // __S_9_ADD. ?. Z6 a# _, q1 y7 D; G
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );0 C# r3 t1 e+ R
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
& Y) ?7 d n) U m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
+ z7 t+ m9 r$ J8 x. L#if __VER >= 9 // __S_9_ADD+ a- L) n# M, u$ o; ^
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );7 u& \0 `1 x6 Z8 E3 C5 B6 X
#endif // __S_9_ADD g$ o( ?1 G# v8 _ O' ^2 [
. A! o! G$ l# y- U/ T5 s#ifdef __JEFF_11_4
$ T# Y1 f1 e' x \4 N; u# r BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
8 }3 d$ K0 z% p1 N/ z7 R8 I% k#endif // __JEFF_11_45 Q" [: ^8 T+ v3 k
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
+ t% H5 [3 I3 ?9 }* z3 C& A#ifdef __JEFF_11_44 L: [2 x0 G+ F- ~9 g6 H0 |* \/ [' x
|| bArena- ]' R4 o7 y6 d% Y: C& z# S
#endif // __JEFF_11_4, `8 ` v1 \& M( n/ X/ \
)
! }1 R0 ?$ n4 x. S; e m_pRevival->EnableWindow( FALSE );
# E- Q5 q7 v) I0 I" ^: [4 N else
# O; h; R2 t5 H- F- Y" ^: X m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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~$ G) `2 P, z2 }6 W+ X0 c if(pWndWebBox)$ O7 O* ~+ h$ N# Q' Y0 b/ b
pWndWebBox->Destroy();5 v0 q6 u b$ `1 {2 D6 x5 G
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#ifdef __NEW_WEB_BOX
8 \& i3 M w9 |/ g3 l CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );2 c/ K+ D5 Z( O) m N, K5 G% r
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if( pWndHelperWebBox )5 a/ Q! u; V; F
pWndHelperWebBox->Destroy();
% P+ m3 g+ B9 J+ ]% X' O#else // __NEW_WEB_BOX
+ R! B& [# T! l$ b5 F& S CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
" d" M/ R( ~. Z. B; W8 x pWndWebBox2->Destroy();0 E% w. `8 U! G) k; _ i
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );: d4 Z; h- i! B9 H4 f) z
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#if __VER >= 9 // __S_9_ADD, _! K$ ?5 b+ U8 b* x. V, R4 [ P$ `
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);9 f) L6 ]- J8 p4 ?
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);* x( { J$ B% i2 P' a
m_pRevival->SetWndRect( LodeLightRect, TRUE );; W0 `: ]5 w) `. A2 F6 d! N
m_pShop->SetWndRect( RevivalRect, TRUE );- X7 D; W3 J' }# ]9 p- p2 y7 d
, k, ?& e/ y I5 ?. b% ]0 v m_pLodeLight->EnableWindow( FALSE );
0 K1 B: X) z- C, T/ q6 }8 X //m_pLodeLight->SetVisible( FALSE ); ; \6 P _2 P t4 M; }
# D0 t! [. _, ^$ |7 `! w) q// crect = m_pLodeStar->GetWindowRect(TRUE);- j% z8 Y; \7 [; @; C
// crect.top += 2;
3 F0 q H, b& K, S$ x+ p" L// crect.bottom += 2;) N3 V! k1 l, u- G0 W6 b$ Z
// m_pLodeStar->SetWndRect( crect, TRUE );- S5 N; H. w* A. L/ e$ l4 D7 m( i
// crect = m_pRevival->GetWindowRect(TRUE);
; m5 v. |4 _( G% \5 | y+ _; ~// crect.top += 8;' x9 }1 z8 t& I% C2 `0 Y/ r
// crect.bottom += 8;) }4 @8 L0 a8 @. i$ j
// m_pRevival->SetWndRect( crect, TRUE );, M: T. o) [. u3 V' D3 o5 f0 R
6 S/ r8 l0 n( b" L$ {
// crect = GetWndRect();
/ M* M: F; A s3 l& e h// crect.bottom -= 31;) H0 C1 o! c/ y- K
// SetWndRect( crect, TRUE );& Y/ w# v5 `4 J' ?9 j9 }/ c
}*/, J7 e0 g8 e' U$ v N0 W
#endif // __S_9_ADD1 ~2 \. I2 r1 Q% H
* X' A3 l0 x% w" C. o1 D5 \$ m
// °?àìá? à§?êà?·? 3a?à°? ??±a
* U9 J/ y. Z6 Q! t6 W' u9 h0 b& r CRect rectRoot = m_pWndRoot->GetLayoutRect();
( M( N6 F2 E6 D; f CRect rectWindow = GetWindowRect();
+ B3 z( i- ] e8 v8 y" S8 u CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
1 v/ e# ? t6 o% z$ k7 B% E Move( point );# A: p1 A2 t$ G' r( [
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7 v7 z1 ?8 Q" U2 d7 a& N; X现在,您可以生成以下的NPC:
+ _2 M p) o6 K+ y/ B3 YDarkon
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代码:
/ e0 H4 a3 e* F: l: {MaDa_LodeLightSaintmorning
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Code:
$ F1 Y0 \8 G: Y! W4 V' ~: J8 Z& |MaSa_LodeLightFlaris6 \8 I0 i8 H1 a1 M
; j% x2 P3 C2 `- ?Code:
, x( `0 @. U& y* G' K6 y5 ]MaFl_LodeLight- j8 w! ^$ |/ a$ P% ]6 M+ a
4 |( {# u5 O* O p<-- You just have to add # n3 t. c% W: c$ A
Code:+ s0 {& d* N$ X% S2 m( f
AddMenu( MMI_MARKING );' O6 A) F- C9 c
to an NPC!
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