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这仅仅是一个片断的教程,所以我不会解释非常多。4 ~) Y1 {! U- d( F! p
6 p) W. v! |& \# J! e" t+ o4 o9 KWndField.cpp在CWndRevival类:
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代码:
: h1 z9 s7 N, M* u7 R _void CWndRevival::OnInitialUpdate() ! l" f [9 t# e" W7 n
{ ! t o; G, l8 X. ]
CWndNeuz::OnInitialUpdate(); ! n5 A$ E3 H1 Z7 \9 m8 @4 m
( R0 [5 l) `' n4 ?6 D2 b' t6 C m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
# C4 p. b$ D2 ]9 i+ _. |; O! U m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );/ }! h$ s! E! v2 k. E
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );. k" Z8 _3 S4 e; `# h; b; S
#if __VER >= 9 // __S_9_ADD
; m) j& ~7 |5 p" O m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
9 ]. G! c, M, T8 h4 q, y5 `- }#endif // __S_9_ADD
$ n; s, W- u8 ]3 h+ {/ b m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
/ c9 H& V* }3 i+ l8 K m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
4 J5 [$ I/ }% U. N9 W m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );' o X7 T" a5 f8 L1 ^" F2 p
#if __VER >= 9 // __S_9_ADD# h( o e8 n+ U5 v
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
0 m, k0 s7 M6 ~; b& z7 c#endif // __S_9_ADD! V/ y6 t" d' a" f l1 J. j- i+ F
$ ?1 @8 E. l- \, o, J" _3 ?8 K#ifdef __JEFF_11_4
2 Q1 q0 o, A( g2 N7 O) l& R BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ; y+ I. I+ i, [
#endif // __JEFF_11_4
. K, E' h6 u" V5 D" g3 @ if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
( u/ c! \: y9 q3 S- d$ K#ifdef __JEFF_11_4
$ @# d8 Q; F3 G || bArena
+ J, w9 n+ t( u5 b: Y#endif // __JEFF_11_40 ^" a( P3 Y0 d9 ~: \$ J
)
4 q6 M0 H; H$ l1 }7 Z6 u. K+ { m_pRevival->EnableWindow( FALSE ); d* z2 Q7 R+ _+ J
else
: g4 d8 u% m# X" R2 B m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );/ T' U/ i6 j. n' J
; [" E$ G4 E, S9 Q+ I- ^. ?, t: U if(pWndWebBox)
1 {+ v) Y* d( l pWndWebBox->Destroy();1 l; l; q) S, B' G/ W$ r8 o
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#ifdef __NEW_WEB_BOX
% X7 a9 x1 Y* U9 O3 A+ i2 {4 A! B CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );2 [1 Q. U2 ]0 _- Y4 B2 Q
, [: G5 B& U& w$ j9 c if( pWndHelperWebBox )
5 h2 R% U1 V E* U! C- h5 f pWndHelperWebBox->Destroy();0 l. L' a P$ S% f1 m* f, [" X2 A3 ~
#else // __NEW_WEB_BOX
! S5 _3 T3 ^ s$ J CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );3 r/ H0 a2 a% ~. s, q
- J& h8 |) T5 A( m: P7 D' f if(pWndWebBox2)
/ m- w2 S6 `# j% c pWndWebBox2->Destroy();
) I$ ]+ V6 R* y; ?* z& _ x#endif // __NEW_WEB_BOX3 o- f5 P, z# t3 C# a
9 D7 r) p# E9 @4 }9 G m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD/ W0 |8 I& V; [" P
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
9 Q, X! l& P( a1 _5 n3 m CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
- D/ b( _) K+ T9 U7 y4 d3 g m_pRevival->SetWndRect( LodeLightRect, TRUE );
5 u' b! k( L; c m_pShop->SetWndRect( RevivalRect, TRUE );$ W! [- x5 x) p5 K% r
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m_pLodeLight->EnableWindow( FALSE );
) h1 ^2 `" O, Z3 A! Q; Y //m_pLodeLight->SetVisible( FALSE );
' {$ w# K! D" i3 P0 Q
3 `, B5 E F+ E// crect = m_pLodeStar->GetWindowRect(TRUE);
! _- S/ h3 A. l9 M/ z// crect.top += 2;
R! V% _6 { n: {" Y// crect.bottom += 2;
( ?) K7 i! X l% G# K// m_pLodeStar->SetWndRect( crect, TRUE );
6 [& a1 S/ R" T' q& F( @ Z// crect = m_pRevival->GetWindowRect(TRUE);) [/ D3 w& f+ }
// crect.top += 8;
& j u/ a- ^: n& N$ {, l// crect.bottom += 8;
" \; _/ v- R$ L: V// m_pRevival->SetWndRect( crect, TRUE );' h4 a8 h( e9 @: f J: y/ V
% \! h% n7 }9 w* K) J6 A// crect = GetWndRect();/ P# s) H, R* C' ?# ^' K* `7 |
// crect.bottom -= 31;) T8 L3 T; {& b' M: D
// SetWndRect( crect, TRUE );
' h2 p* d% S0 q/ U' q r }*/
. a' q0 g6 V' p#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a% T( _$ P9 T* ] g6 [
CRect rectRoot = m_pWndRoot->GetLayoutRect();
7 r" a& Y" r4 e1 D& O* Y7 k w CRect rectWindow = GetWindowRect();
- ]! P5 S* `$ {1 l CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );! o+ P, ], @; Q. k8 \
Move( point );
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$ J9 `0 @+ J4 Z% ^' ]现在,您可以生成以下的NPC:# j q* ^8 H' ]7 i$ U
Darkon" e8 I' d2 D. N1 w
% x' O/ B' z" I& {$ ]" o; K代码:! a% x3 E0 Y! h/ Q0 D
MaDa_LodeLightSaintmorning. g9 W \0 N/ \- b
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Code:
) I2 r$ d" m4 o+ HMaSa_LodeLightFlaris5 ^$ t5 b5 _" |1 O6 u* @% M; }; R
$ m- @7 c7 \, tCode:
$ g+ R1 w( W; z& C* b- ^MaFl_LodeLight# q) e: a- r e; W
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<-- You just have to add
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AddMenu( MMI_MARKING ); I5 {7 ~6 ^: ^ b
to an NPC!
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