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这仅仅是一个片断的教程,所以我不会解释非常多。
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; t' U" W0 l- l* [ k" SWndField.cpp在CWndRevival类:* g; H1 @; H5 f' C- ~ C/ R, s
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代码:
9 m" G" {0 v6 ~+ E p) D+ }void CWndRevival::OnInitialUpdate() & n, B) r9 K4 L+ H: [: Q
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CWndNeuz::OnInitialUpdate();
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4 p Y. B+ z8 e; u- B0 D# | m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
/ y8 p8 m3 t1 U5 V! h( z% p m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
k- ?5 _5 f0 n: y m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );& ^) X/ ?2 E1 o/ @
#if __VER >= 9 // __S_9_ADD v$ H1 J* E4 S5 W8 d' t, B
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );8 ?; }3 V+ z$ s& S, X
#endif // __S_9_ADD; ^8 F# z C* m& l$ [1 C0 x( e
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
- K: N, g3 h) q5 ~, z3 |1 d+ @ m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
3 h* {2 L" e( X" j m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );, m3 d: \1 `; a' T
#if __VER >= 9 // __S_9_ADD; }1 A7 A2 H2 H; f' B% E/ p
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
! D& D- m! e& q5 h5 i#endif // __S_9_ADD
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#ifdef __JEFF_11_4& x. }& R% t, V7 p
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
* y7 ?( K: q8 a+ L#endif // __JEFF_11_4
: [! ^" U5 }( j; z if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
; S/ E1 }7 h$ }% }+ h+ g#ifdef __JEFF_11_4
) i4 i `) K1 Y+ A: I+ F3 v* } || bArena
: c* p- Z; n. I; J' s% ~+ j% C3 M1 ]#endif // __JEFF_11_4
2 O9 f) Z; z- _2 U- e )
: U/ Y( E/ a5 r( g# H m_pRevival->EnableWindow( FALSE );
/ o4 i5 b, U5 T6 u6 ^ else
7 U- w0 }2 N2 X( P- r$ P. x m_pRevival->EnableWindow( TRUE );8 L# Z( d7 w9 \. U) v
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox) f7 `) L3 v2 s
pWndWebBox->Destroy();. U( L: U1 ?/ E+ a c2 b
! R R. z; z5 G( b3 Y0 S#ifdef __NEW_WEB_BOX
1 h' f2 X2 h1 Q+ }7 H CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );3 J' f0 s- { t' m( i5 c0 B
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if( pWndHelperWebBox ): p1 \* U4 M8 ^9 |
pWndHelperWebBox->Destroy();+ W0 i/ {' P# S! \, d+ t2 o
#else // __NEW_WEB_BOX
. K& D0 g v) Z j- W9 s: d CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );% e( I& A4 s* {* D6 X- @. A0 j
/ B. t P* O0 ?, {4 L' d1 d if(pWndWebBox2)
] c f( S8 l pWndWebBox2->Destroy();
& ~# u- p- V0 M: W#endif // __NEW_WEB_BOX% U( ]" F( Z8 ?2 Z. o) O& v+ X* r
0 E9 f: r# o0 Q! \ m_wndTitleBar.SetVisible( FALSE );, E: R, j" e: Y5 w" I
: ?. t, {2 K8 F c: z% ?2 }. b#if __VER >= 9 // __S_9_ADD! ^: I/ c( p2 S y9 Q" A
/*if( m_pLodeLight )
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2 `" s0 Y7 s2 e! p CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
7 ~3 u5 M* O& e CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
8 {: g$ X3 B% f1 M! v* ]( O m_pRevival->SetWndRect( LodeLightRect, TRUE );
! J. @& D9 y* M. h% w7 l m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );* Y" {& Y' l% Q* }$ F
//m_pLodeLight->SetVisible( FALSE ); - g/ Q( {# o& j) \: g+ M- n
3 ~) h% T. Q0 |! v% D: c! _// crect = m_pLodeStar->GetWindowRect(TRUE);
8 b1 r T% `5 W+ g4 c3 M5 h$ D" j" F# j// crect.top += 2;0 I g% Z+ w& o3 m( H
// crect.bottom += 2;
, a1 |( ~$ _: D" O' H1 Y% @1 R// m_pLodeStar->SetWndRect( crect, TRUE );
$ o- B( i+ r! R: d// crect = m_pRevival->GetWindowRect(TRUE);5 A: M% y4 s; X. g7 K) p3 q
// crect.top += 8;5 g: r( `& N9 j2 s4 B' x
// crect.bottom += 8;1 E2 _* @7 F! U, ?, t7 B
// m_pRevival->SetWndRect( crect, TRUE );2 H$ u+ n: n% `4 U
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// crect = GetWndRect();* ]6 k6 W; H( r$ z* ~9 d; O
// crect.bottom -= 31;
: _6 r* X7 x$ P3 U* _// SetWndRect( crect, TRUE );2 ^) V; i; T- {! a
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#endif // __S_9_ADD# k+ I: y/ z+ B" S5 _% e
3 a" I' ]1 c4 W4 L7 [8 F // °?àìá? à§?êà?·? 3a?à°? ??±a/ ]: J3 s' r. h! K: W5 i6 y1 A& b
CRect rectRoot = m_pWndRoot->GetLayoutRect();
$ R% o4 j9 l3 \. T2 @. L6 R CRect rectWindow = GetWindowRect();
3 v3 o3 e6 D+ v3 D CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );- y: T0 S: D4 N, e1 u% u; J
Move( point );
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: b" g8 r( t6 @& Q* ~现在,您可以生成以下的NPC:
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代码:/ j& Q% t7 y0 K* u: B/ G- t1 [
MaDa_LodeLightSaintmorning
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Code:7 G4 Y; x' ^1 E7 {
MaFl_LodeLight
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" K4 g0 B9 Z0 ?9 o" T<-- You just have to add
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AddMenu( MMI_MARKING );
) Q, w5 C% Y/ g- N+ a2 mto an NPC!
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