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这仅仅是一个片断的教程,所以我不会解释非常多。7 c4 C" L, _% z' J3 j4 S
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WndField.cpp在CWndRevival类:
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代码:
3 q% U2 t* ~' Y1 B6 \! \void CWndRevival::OnInitialUpdate()
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) M3 ]2 N4 B5 C# f) J CWndNeuz::OnInitialUpdate();
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9 [, d9 t" O% i) b7 b m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
j$ |1 k, w$ P m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );/ i# r/ v L1 v! z% P- H
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );: q8 t+ E0 C# n0 L) G( e& g( u+ A6 O
#if __VER >= 9 // __S_9_ADD
/ G5 {) R& v3 ]4 O m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );% P8 d. i0 k! ^( |* |7 F; u
#endif // __S_9_ADD4 ~ u0 L6 C) _
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );! D! _/ ?9 S( ?1 c( x
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
, f# B& d& P ]8 N0 k m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
, N7 ~6 }) s. ?#if __VER >= 9 // __S_9_ADD, Q/ f- q1 h7 x( G- k+ ^) I+ e) `
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
, R4 P" ]: @2 C#endif // __S_9_ADD) q ^& c+ ]' k8 F
& y+ |9 \) S* ?4 @#ifdef __JEFF_11_4
1 I9 W% h8 y; F" h BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 1 c: b* n* |, x1 }4 S8 H: a. H2 r- C
#endif // __JEFF_11_4* D8 H# b3 d' Q* e, w4 ]" ^7 j
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ). D1 `7 [% p2 q; z( g! _
#ifdef __JEFF_11_4( Q' v; X$ ]5 Z" n
|| bArena
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m_pRevival->EnableWindow( FALSE );$ T( D5 w3 x* R/ L
else; Q# u9 U6 |9 [7 d# Q3 d' k
m_pRevival->EnableWindow( TRUE );2 `: t5 f4 C, e3 S/ O
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)6 I# \0 i% o* a6 w8 a3 u# A
pWndWebBox->Destroy(); Z1 @: m: b4 j7 c) I' w
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#ifdef __NEW_WEB_BOX
( w. L: g/ C" r l& P CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );+ a, s, Z' I7 ~. ?
( h* I) `! C+ g: H; c3 [7 B if( pWndHelperWebBox )
4 }( |, G+ m0 ^5 E: Y* I pWndHelperWebBox->Destroy();8 w! @4 e4 p1 s3 d/ k
#else // __NEW_WEB_BOX
8 I2 @* {8 }' t, ?% L# t CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );3 P2 w; Y: K8 G: @/ M: m0 d
/ M- p# k+ X& w; ~) | if(pWndWebBox2); R' j$ y9 J4 k
pWndWebBox2->Destroy();& a2 K( N& Q+ r1 S* x
#endif // __NEW_WEB_BOX# N& v5 A9 [+ Y" B
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD9 d5 K/ E/ v' t, B! f' e
/*if( m_pLodeLight )$ W$ a# c1 ]9 Q, n
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
" J* t0 o. C4 ~1 M CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);2 [0 ?# |' y% \
m_pRevival->SetWndRect( LodeLightRect, TRUE );
* s9 b+ E5 y, |1 t1 f m_pShop->SetWndRect( RevivalRect, TRUE );/ R, g9 w+ m) ^& g3 ~& t
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m_pLodeLight->EnableWindow( FALSE );0 {, L. A" d7 T# _# X
//m_pLodeLight->SetVisible( FALSE ); % Y4 m) B7 v+ B" p* H
) c5 z3 M2 L: |8 P6 R3 I: y+ V% F/ P// crect = m_pLodeStar->GetWindowRect(TRUE);
/ _6 B+ h8 z5 ]2 i Z// crect.top += 2;4 {+ p: s. R9 K2 p
// crect.bottom += 2;
9 ^& E9 {& \: Y! |) {4 Y& N1 D R: k7 s// m_pLodeStar->SetWndRect( crect, TRUE );7 n8 N9 E% ~. D+ E1 z2 W
// crect = m_pRevival->GetWindowRect(TRUE);
9 R# p. d/ U5 b" Q1 F" S// crect.top += 8; Z% i& g; O; c+ i2 F
// crect.bottom += 8;; f3 @% C8 l. q2 k: L
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
1 _; j( Z, Z0 Z$ H0 X. A// crect.bottom -= 31;
" i- W# m- H( W8 ?// SetWndRect( crect, TRUE );
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2 E( j1 f* D9 {" u. j4 h' L" I#endif // __S_9_ADD* a- R* a" `$ `& j' i" U
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// °?àìá? à§?êà?·? 3a?à°? ??±a6 d2 k" I6 o/ L/ D+ F
CRect rectRoot = m_pWndRoot->GetLayoutRect();
+ ^6 [. F- e( M- M& g CRect rectWindow = GetWindowRect();$ ]: y4 e2 `! `9 V6 v8 D
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
. j1 r: m0 F+ p$ J7 U" z Move( point );! i5 D# C- e$ T! q8 A9 N
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5 E$ T5 v% n2 `0 N9 G现在,您可以生成以下的NPC:
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2 |# \- u Q7 B+ Q# \( O代码:
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' L# P/ y! `/ J& T' ]6 g0 @5 z- oCode:
, c( m7 N* N+ t" h/ U4 z7 \MaSa_LodeLightFlaris
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! ^2 e) K; k9 a, g3 [7 r+ pCode:9 @& T; {9 e% I4 G
MaFl_LodeLight
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<-- You just have to add % O8 i- R6 i( R% z" S
Code:
! B0 {( n" N( g# r/ J# R5 p7 _* `AddMenu( MMI_MARKING );# o6 ]7 g5 m9 g4 E( N% d
to an NPC!
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