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这仅仅是一个片断的教程,所以我不会解释非常多。0 u- F) v: C. v5 M, n' X' P, Y: v" d9 C
: P2 |4 G) M `$ J( |5 j) |WndField.cpp在CWndRevival类:2 S% U, ]$ \: q' Q- `7 C/ K
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代码:( x) I1 X3 `3 B' d
void CWndRevival::OnInitialUpdate()
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1 N, g C2 l! I" D CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
$ s4 }+ [- E1 A* u4 Q m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );. I- z+ b, [, F* z6 n8 q0 A: R* d
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
1 g( I- Q7 U# }4 j#if __VER >= 9 // __S_9_ADD
) I# e8 \8 [& P0 L4 u m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
( K* @; T! q- \+ f( L7 _8 D#endif // __S_9_ADD
8 Z0 U2 V& Q) |/ x6 N& T9 { m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
2 b+ u1 `, Z1 ?6 q m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );; A4 p. j% _. M
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
/ _ R" S: k+ g, b#if __VER >= 9 // __S_9_ADD
- k: ]' }/ c+ \# w m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );' w' A. x+ C& X7 l8 [/ A" Q
#endif // __S_9_ADD/ i/ Q, M5 v) c& D: ~
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#ifdef __JEFF_11_4( A3 p% \3 |7 ] y% P
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); / }, U4 M2 |0 h
#endif // __JEFF_11_4
4 ]9 N8 q* `( l% P if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
0 D% ?) Z i/ e" z#ifdef __JEFF_11_4, p8 q) P$ L: c% g$ v0 ]9 w
|| bArena
: R, T8 W! M- _& g) c5 D% B( g#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );9 d" u0 X: t+ d P2 t! Y
0 o3 S6 J8 h! ?5 k CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)) f9 S) T6 P. [$ O9 M
pWndWebBox->Destroy();1 _7 i& G7 ?' K; D
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#ifdef __NEW_WEB_BOX" t+ [5 E4 L* C( ?9 v& h
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );, ~/ h4 r" _' Y
) k* j X+ |5 {, e6 N0 j. I if( pWndHelperWebBox )) c$ x5 u1 L5 U! B# K" O
pWndHelperWebBox->Destroy();
) v) U4 s" g( l- _6 F/ |6 e#else // __NEW_WEB_BOX* y2 J, k, S$ J) K7 s8 b
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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; A# G" h1 Z9 b4 D3 B7 g if(pWndWebBox2)
& u$ v8 ?0 b( Q P pWndWebBox2->Destroy();. o( ~1 Q! ] ~" {9 ?& h& ?
#endif // __NEW_WEB_BOX4 P: Y( e5 N0 I8 C2 I
. X% m5 I# k$ w5 \& o2 `4 y m_wndTitleBar.SetVisible( FALSE );
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' ~: l$ Q* V) g0 O) M#if __VER >= 9 // __S_9_ADD6 O3 b' T2 A! ~/ W {
/*if( m_pLodeLight )- J# v' o# d1 Q4 G0 u# L) }( z: R- s
{
. J9 v) m* P% u9 N CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);% W8 c9 d& M. Y, E+ W0 W
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);% U" [; k. F5 o/ ~$ I( c1 Q
m_pRevival->SetWndRect( LodeLightRect, TRUE );3 b' X% v) S* z
m_pShop->SetWndRect( RevivalRect, TRUE );! ^9 ?9 ]' r0 q! r! X& V; X( B
{; k% K; {9 N& t( { m_pLodeLight->EnableWindow( FALSE );
7 o h& N T: ^. |% R //m_pLodeLight->SetVisible( FALSE ); " @5 H4 b8 E5 ?$ }4 B# P
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// crect = m_pLodeStar->GetWindowRect(TRUE);" ?+ s7 Y; Z% `, v W+ p3 E
// crect.top += 2;
& s/ D. e. e7 o' F" s$ u' p// crect.bottom += 2;
' ?2 D( C8 K0 n$ h: r// m_pLodeStar->SetWndRect( crect, TRUE );. `8 g3 p4 A- C- H
// crect = m_pRevival->GetWindowRect(TRUE);
9 t; U1 p9 ]/ J) ~0 s! k// crect.top += 8;
+ o: p e" D. b1 ^# ^# l// crect.bottom += 8;
" K. w5 T% |, F6 |& Z// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();! k' n% f' q% a4 _# X& X# }6 ?
// crect.bottom -= 31;
& ]- _6 D+ l; |2 J w* R' ^// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD# \3 t: ]' u3 z4 Z- H
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// °?àìá? à§?êà?·? 3a?à°? ??±a
* x8 {0 {3 I( h! x CRect rectRoot = m_pWndRoot->GetLayoutRect();
+ a- W6 E+ T& w CRect rectWindow = GetWindowRect();
( V" D" O+ }3 ~ `0 I H3 ^% P CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );9 A6 S f( ?# ]# b8 G1 {
Move( point );
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现在,您可以生成以下的NPC:
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代码:/ S) d9 h* D k5 O
MaDa_LodeLightSaintmorning: R" {) J# T8 H/ p' j2 c
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Code:7 `" g5 T+ {; h/ S5 ^: E& D
MaSa_LodeLightFlaris, D. I7 d* R7 ~$ M
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Code:! ^' i+ }9 D* C6 j7 v% o
MaFl_LodeLight
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<-- You just have to add # U6 _7 ]. \3 {, K8 E
Code:
/ a) z, a. F! T- H+ ?" F! {$ pAddMenu( MMI_MARKING );
$ I* Z+ @4 e) y. U. cto an NPC! ; A9 F% ~$ j8 W% u
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