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这仅仅是一个片断的教程,所以我不会解释非常多。
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[1 E; t! X% H& H5 k! s B. c: [- oWndField.cpp在CWndRevival类:
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2 v+ o" ]% S' M; P4 m( S8 n9 t; N代码:0 @, P: p; d4 x, V/ g, g
void CWndRevival::OnInitialUpdate() ) H j1 b& `$ {/ w% f3 V6 Y
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );' Y$ W2 o$ |9 G- {
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );8 k9 `, K1 J2 p4 t# }
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );7 ~8 G6 Q. v1 f4 e5 Z8 [
#if __VER >= 9 // __S_9_ADD
# l+ l* h; M. j4 z3 [7 b m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
+ C. T& l h& J+ O$ T& C/ N) p#endif // __S_9_ADD
; G d! F2 L6 f) y w6 J! V m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );# ^. `5 O8 J3 W
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
5 o/ X+ I( U+ Y- R; l+ K) ] m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );' r5 m& @- t" W5 j0 |
#if __VER >= 9 // __S_9_ADD9 [0 _" |" J) Q% V9 Q4 r
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
9 p1 W2 I: |7 ^#endif // __S_9_ADD' k+ }) l% i4 }
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#ifdef __JEFF_11_42 W) U4 y/ `( Y; C8 G3 j
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); # `" @4 z6 Y( n/ o% R. E* E# e- J
#endif // __JEFF_11_4" G. P. z+ S. C, ]& S; i# M
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
% j7 K' t/ z( F3 K; z#ifdef __JEFF_11_4
; N/ C4 H" W3 J+ y( I0 T || bArena
. }9 L* g1 Z- l* s2 P9 W#endif // __JEFF_11_44 Z2 u! X( Y" [3 |* d
)
' s7 k: e+ y3 z1 H# E( R, Y m_pRevival->EnableWindow( FALSE );" b, l/ i$ h/ R' ?3 s- N
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m_pRevival->EnableWindow( TRUE );
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3 G, p& s% u o* D4 N3 q CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)2 b' H7 c. l' V0 o' S7 k" W
pWndWebBox->Destroy();
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# \6 l( K- T0 X/ ?4 j# c% B) n" Q#ifdef __NEW_WEB_BOX, D6 _3 Q4 m' q" e; ^
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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, w3 D8 r; I0 F/ A/ z/ @ if( pWndHelperWebBox )
, M( |: l- y3 X7 T pWndHelperWebBox->Destroy();
8 |0 G! K1 P |! H* ? ]#else // __NEW_WEB_BOX
0 ~! X- v n& J4 _ CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );& z& ^2 H1 Q* p6 q a, N9 ~
, v1 {' A- B7 a8 k, u% S- j& R if(pWndWebBox2)5 H1 ]; v- J; b# m
pWndWebBox2->Destroy();: p9 P1 P2 q( Z7 |( c
#endif // __NEW_WEB_BOX1 h k6 i& e+ D0 F- u- H
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m_wndTitleBar.SetVisible( FALSE );
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( x7 M. z4 V1 v, ~0 [3 _#if __VER >= 9 // __S_9_ADD4 A7 L8 V& A `' }0 J) N
/*if( m_pLodeLight ). ?/ s3 \4 g; i4 d. H0 X0 G; J9 L6 h
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
% m; P) C# }& \7 o6 | CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
. b7 ^7 z& ^& L. Q m_pRevival->SetWndRect( LodeLightRect, TRUE );" w' z! H* n; f3 G1 O
m_pShop->SetWndRect( RevivalRect, TRUE );+ I+ \4 d- F, d, F" b J
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m_pLodeLight->EnableWindow( FALSE );& w+ Z9 {+ d$ Y: l
//m_pLodeLight->SetVisible( FALSE ); 7 f7 m& M! z, O/ T
/ P9 Y. l% Z4 k" ^; y// crect = m_pLodeStar->GetWindowRect(TRUE);
+ F" b/ Y6 G0 [& f4 z: X// crect.top += 2;4 o- ` O" X2 B- N
// crect.bottom += 2;
6 q! d; X; I/ p+ {5 c/ Y1 h4 `8 Z$ S// m_pLodeStar->SetWndRect( crect, TRUE );
9 T3 P- d" s0 [: B d& s// crect = m_pRevival->GetWindowRect(TRUE);
; r) @: Q; ^- @0 t9 T// crect.top += 8;4 A9 y: A; n. u1 D) u* J" u' O9 K# X
// crect.bottom += 8;8 c9 \! H: |2 o: G$ G
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
( N5 F& [* e0 E: M; y- m// crect.bottom -= 31;4 F0 Q6 E h: U! b( r
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD+ b. N) E( |& j- x" p1 W! _
* Z3 N+ s& u6 A( G2 D( o // °?àìá? à§?êà?·? 3a?à°? ??±a
" i, b: f! B: m; t0 {# _ D4 Y CRect rectRoot = m_pWndRoot->GetLayoutRect();
2 X7 V+ c0 b# U% a; \# V CRect rectWindow = GetWindowRect();
/ J! j- m* b$ g( ] CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );) c9 K9 [' l/ Z) w, R; ?
Move( point );0 C% \9 V6 z" Y; b8 B: V, Y
}
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现在,您可以生成以下的NPC:
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代码:0 Q, Y1 C/ u3 n" D6 I
MaDa_LodeLightSaintmorning6 D- N/ y: q: P9 `
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Code:+ }0 c9 f$ o' L( P0 j4 O
MaSa_LodeLightFlaris% [: q" ]. M+ `3 e, c9 i
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MaFl_LodeLight
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! }, G6 Z2 f+ z9 y& `<-- You just have to add
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AddMenu( MMI_MARKING );
) W$ d+ F1 y) m& F+ ?to an NPC! ; {/ c2 M# b9 ?0 [: }
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