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这仅仅是一个片断的教程,所以我不会解释非常多。
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2 `. {7 u" s$ w4 V* U- BWndField.cpp在CWndRevival类:' X2 a, P) `) b& z' C+ m1 m3 ]
5 E/ |5 F. r3 x0 E6 u代码:
{0 F) D- \) d) ]. jvoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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# o2 t/ u* c, h/ ~4 z( K* k m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
( x3 L) m3 f2 V5 W8 Q m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );/ b. G( d0 Y* x6 o$ J+ Q4 l% L
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );1 n# {5 ?+ h) L. ]/ F
#if __VER >= 9 // __S_9_ADD. J, n- ^5 x. y. [
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );7 p5 s J8 _. S' E% O
#endif // __S_9_ADD
) K, I1 }( o' K, Q0 |1 K m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );# J' t" u: }- C0 O* \/ e: k) B
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );1 w3 \6 g. b4 Y C2 T4 \2 O/ ?% }
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
7 @# E1 W2 j3 e#if __VER >= 9 // __S_9_ADD3 X5 A* { e* x& n/ h8 N7 q7 q! Y, D3 k5 x
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
0 m" r! c' {2 p#endif // __S_9_ADD
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#ifdef __JEFF_11_4
/ F; p) [$ l+ o* Q$ E BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
: T6 c, f' T6 ~, w1 g$ d' E#endif // __JEFF_11_4
, ?" F7 l/ X& O) M5 N3 Z& L& M( d if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )+ ~! c' k5 j' m$ c: x% |7 E" c
#ifdef __JEFF_11_4
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#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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# [" I5 j$ V: L3 Q, h* L( y( L m_pRevival->EnableWindow( TRUE );
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: A0 _7 }5 j$ `% s9 S& l CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );0 C9 }: K1 l# V
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pWndWebBox->Destroy();
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0 M) f; e3 @+ x, K#ifdef __NEW_WEB_BOX/ D& L) R* o6 ]+ U: b5 F* `# Y
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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3 K, ]3 G' r+ N, v6 l( Q6 w. i% `5 X if( pWndHelperWebBox )/ g/ P: C$ Z7 a3 c' a( g
pWndHelperWebBox->Destroy();
8 c$ L2 ?9 b" G8 H2 [2 b#else // __NEW_WEB_BOX
4 s7 n. M3 u" j* W) Z3 m& c" O CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
6 ]) i/ o3 Y0 p+ h5 i4 D pWndWebBox2->Destroy();
f' \2 L. M7 S+ ^- @1 {$ l#endif // __NEW_WEB_BOX
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- x* C6 U# ?) V9 B4 l3 V" C: u$ @ m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
8 s9 i- Q9 E! H+ [1 W2 w6 Y( q8 Y /*if( m_pLodeLight )5 r$ u7 }) z, _$ L) [& ]) B1 l
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
7 t" x% w3 g4 k1 W+ i CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
; y4 g. A1 Y* Q, R- A* v m_pRevival->SetWndRect( LodeLightRect, TRUE );
2 `% Y7 R" y6 s3 h2 A m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
# H, G# o3 c Q3 F9 c //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);. `: f* D% a% x* u0 N
// crect.top += 2;% J ^8 Z5 P0 Y3 a! S# G F
// crect.bottom += 2;: p8 V. ~( \8 h& y8 k c; ?3 x8 R x
// m_pLodeStar->SetWndRect( crect, TRUE );$ t: W7 L4 Z) ?4 e3 a7 C
// crect = m_pRevival->GetWindowRect(TRUE);6 w! M! ^! t' M2 [0 C* l
// crect.top += 8;
- a3 |& m) G7 I Y// crect.bottom += 8;- C5 N' P, J# ]3 B6 n
// m_pRevival->SetWndRect( crect, TRUE );/ D. a9 P) f5 d- w7 B0 x, X
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// crect = GetWndRect();7 m6 r0 O3 Q/ C5 L B# x8 g% ]
// crect.bottom -= 31;
0 Y# { B5 Q8 [0 v9 D% @// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a; f2 T' K% k0 c
CRect rectRoot = m_pWndRoot->GetLayoutRect();
& x+ s9 _4 P( Q4 \ CRect rectWindow = GetWindowRect();& `3 H$ M. s6 k' w4 K* L4 d
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
3 ]) k. ]; B+ q& k Move( point );) b" Y" h: H4 ^. d
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现在,您可以生成以下的NPC:
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代码:
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9 q' _& e' q% A2 ^' fCode:
/ c8 |( L% x) u) C1 hMaSa_LodeLightFlaris
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MaFl_LodeLight$ |+ E) W' i0 w( ]0 Q; M. D! A
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<-- You just have to add " c& d+ A, ~3 ]- _* _# Z
Code:! m4 }& Q0 f6 I+ ^7 y
AddMenu( MMI_MARKING );1 _ k+ `5 c& k& }
to an NPC!
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