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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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/ g- V; `% H; c1 h代码:% j2 m0 F" n f6 E8 [: n
void CWndRevival::OnInitialUpdate() ' \3 s V5 N9 r+ ]( E, h
{
$ _( J* G9 d2 F% l* H9 g CWndNeuz::OnInitialUpdate(); & j l( \/ j4 G- y
" z8 w# g; d' P6 O# {. m( z& W m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );7 v4 \$ E1 u' l9 F6 B0 ?
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
/ X0 u9 k+ @. r7 ~% [ m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
" O2 K! ]% U0 P; f#if __VER >= 9 // __S_9_ADD) {1 \) O5 i/ [
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );; n( }- I. s4 F% d. Z- e
#endif // __S_9_ADD
; @$ A6 f) ~/ U8 {8 V m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
/ s0 |9 k. E; {3 w7 d' q2 e m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." ); p/ O9 @# w9 M. B' X( U; f2 ]3 r
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
6 G9 K, `8 a/ A9 W#if __VER >= 9 // __S_9_ADD$ [) M3 n, V7 R8 y, Z' t0 s+ _5 Z3 E
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
$ t9 c4 I; G, t# C; C1 K#endif // __S_9_ADD1 K4 B' l |4 e: Z3 T
% v: K3 W4 s1 U4 J: j7 ~+ A#ifdef __JEFF_11_4
. A) U* F& }6 T$ K0 f BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 9 m g4 Y$ O& ?$ b: u" l- ~5 M
#endif // __JEFF_11_4# q6 k& b3 G6 w4 J6 p7 N5 p" T/ }6 E$ @
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )9 K8 Y% X. }. J' m% g, b& q
#ifdef __JEFF_11_4
# ]9 ~. S" Z- }/ M4 V || bArena
0 ]0 y/ g; u3 c; h( T) m#endif // __JEFF_11_4
; ~1 q# q4 w3 x )
2 ^& p- Q: x9 H" f m_pRevival->EnableWindow( FALSE );0 F5 }9 k" f6 D! ]( r: f7 ?
else
" E5 K; l. [1 l w0 t m_pRevival->EnableWindow( TRUE );. ~. e6 T/ M; A; R1 S6 ?, J8 F
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)9 F1 @9 P* a, U; Y. _8 W: M
pWndWebBox->Destroy();4 d& T( K3 r8 b E: e
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#ifdef __NEW_WEB_BOX
8 A8 @9 ~; W# y' @ CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )) _8 K" w- q3 e; E) U; |; H
pWndHelperWebBox->Destroy();
' j$ c+ I5 N! m#else // __NEW_WEB_BOX
; U# o2 V) A; `' r, M CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );$ h+ P! c6 G( H$ V9 U2 q
9 G) w, Z2 N4 w$ h% A3 I if(pWndWebBox2)9 G8 D2 q' c! e0 S0 Y; p) ^
pWndWebBox2->Destroy();, D) X! }! g- \0 d6 K
#endif // __NEW_WEB_BOX8 a4 j3 \% k# }, N/ w
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m_wndTitleBar.SetVisible( FALSE );' x# F3 G- U2 H0 m6 {2 d& p) ?
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#if __VER >= 9 // __S_9_ADD
: j" N; r) C/ o/ ?- Z g7 H /*if( m_pLodeLight )+ E( U' l# T" }5 k
{
3 e8 f- O9 d% x* B" @* A CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
5 y! r {# E# s% V; M* u# G CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
& e2 L# U6 I/ b/ Z: w6 j) K m_pRevival->SetWndRect( LodeLightRect, TRUE );# Z5 e1 @3 N# g3 d5 K
m_pShop->SetWndRect( RevivalRect, TRUE );* _2 Y; G; S/ W8 s) T; P
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m_pLodeLight->EnableWindow( FALSE );
# k5 v2 f7 v0 x) S( a //m_pLodeLight->SetVisible( FALSE ); % D. @; r+ f% F
$ M! v6 i! ^- D, s// crect = m_pLodeStar->GetWindowRect(TRUE);
. i" h1 L }" ]4 n// crect.top += 2;/ H W4 H4 S+ d
// crect.bottom += 2;+ ?# V/ s% G5 x h. f* ^
// m_pLodeStar->SetWndRect( crect, TRUE );8 o) f/ Q$ f& i5 \/ e9 {/ W! l
// crect = m_pRevival->GetWindowRect(TRUE);
) |: m. |* {. a% v2 ?3 t2 e// crect.top += 8; }3 K0 u( r* z, A0 d
// crect.bottom += 8;& o. E' O1 E7 G* u) H D5 p
// m_pRevival->SetWndRect( crect, TRUE );4 h2 _% b) \! T6 q5 X( y/ O
- [- S$ y# b2 e7 M// crect = GetWndRect();
4 R7 h* S0 n* w8 x7 C* ]' I// crect.bottom -= 31;
. }: J v- F# Q/ z; Z# t$ _1 {// SetWndRect( crect, TRUE );* h w) D- C; k7 D
}*/
C O2 e' q2 T9 i#endif // __S_9_ADD' A1 S7 m" g- d8 Y7 Y, r2 k
: M+ B, N0 h Z7 Y // °?àìá? à§?êà?·? 3a?à°? ??±a
( @! G, q! g& b1 R CRect rectRoot = m_pWndRoot->GetLayoutRect();
4 C. @3 ]8 _* `8 [ T CRect rectWindow = GetWindowRect(); p/ X+ @2 K' I4 W
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );! D2 ^! ?* w# N' y
Move( point );0 {5 y ` o+ P
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现在,您可以生成以下的NPC:# l: M. P$ `. v! f$ @
Darkon
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' Q+ E3 x* P8 ~6 S代码:
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MaSa_LodeLightFlaris- z$ e) b7 ^- V$ d' w( ~8 w
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Code:
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7 Z2 G) `* E; u7 Z( y<-- You just have to add . c* p3 a: x: S7 c: F
Code:" O W5 t0 q# S% c$ \- t+ p
AddMenu( MMI_MARKING );2 D& r9 F6 Q* x6 |8 Z, o, t$ w3 Q
to an NPC! * t8 _% c3 `7 Z
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