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这仅仅是一个片断的教程,所以我不会解释非常多。: L9 J( o# f! z/ P s
8 h3 t9 V! ] \+ A5 i) tWndField.cpp在CWndRevival类:$ K @* F$ u4 O: M6 G7 l
K. `. ]$ t9 ]9 i& l5 H代码:
" r5 j) O* a0 S c4 S& mvoid CWndRevival::OnInitialUpdate() $ ^4 Q/ s: y! j7 |* b
{
' G7 a/ N' c- u( e; w CWndNeuz::OnInitialUpdate(); 9 y* G( c* j! U& ], T
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );4 P: P! x8 y; `
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
) v( D1 }" s5 o) I( I" _" G m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
5 t: g8 i6 T- r; D* @+ g#if __VER >= 9 // __S_9_ADD* N o+ [- ?1 m% `6 Z# y9 ^1 |
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
* {. e2 g% \3 y, H5 H" V/ _ T( y! H3 M#endif // __S_9_ADD# s, v- Q& B: \
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
) y4 D% G: A) s8 t4 C& ]8 \ m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );; B0 a. ~ o- D2 }: F
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
6 U9 ?7 W: `8 t9 s. ]( B5 y) {* [: A#if __VER >= 9 // __S_9_ADD
- |6 o$ J3 I& |6 _3 ~ d, t) a m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );; {% {# r0 L8 Z2 H' |
#endif // __S_9_ADD
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U$ y# { Y3 u. q1 r3 z" t#ifdef __JEFF_11_4) J, s8 } N. `3 J; V
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); * ]/ H8 g7 H; q: Z
#endif // __JEFF_11_4) @$ Z) {/ h) v; Q0 f9 o, v
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
5 W H% W0 |9 j _2 w#ifdef __JEFF_11_4
5 a5 h# k" {8 g0 H9 c! F || bArena" X) @8 t o% ~* ?7 I/ q( q
#endif // __JEFF_11_4
) y1 f) h& ]1 [$ ` )
, p" \. b# y( C$ X" |( H m_pRevival->EnableWindow( FALSE );
- m! [+ P( b8 i9 J else
9 c6 Q" W4 v2 o, S. y m_pRevival->EnableWindow( TRUE );+ K; s: I3 x+ u( f7 S9 X$ R
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );. M5 A! }" N" K" g
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if(pWndWebBox)5 R$ ~, |+ E8 G, a, d% K; x
pWndWebBox->Destroy();1 k {5 ~0 j0 s3 ?5 t
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#ifdef __NEW_WEB_BOX
, D5 p8 T& a1 z CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );3 p# [, x% ^* d1 z" b
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if( pWndHelperWebBox )& e4 ]/ ~/ }- `$ n. g8 W& {5 y3 D
pWndHelperWebBox->Destroy();
5 w6 W- N3 n6 {; H* u& d7 t#else // __NEW_WEB_BOX7 U9 U2 y) N- H. H
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)" h; F3 G( y1 _6 n0 O+ p
pWndWebBox2->Destroy();4 h5 E+ S' d" N9 l: h
#endif // __NEW_WEB_BOX
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4 C! @2 N; F( C1 f! d, G- L3 s m_wndTitleBar.SetVisible( FALSE );
7 q) {- t0 g" n3 q) ]
# h- J% g3 T# s: K#if __VER >= 9 // __S_9_ADD
+ K+ z; V( @9 T /*if( m_pLodeLight )
4 y; H: l) T) u- }3 c {
6 v2 {- |9 W. Q1 J CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
' v0 O7 {+ x+ `& r2 ^ CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);# C3 w9 _ f, i
m_pRevival->SetWndRect( LodeLightRect, TRUE );) l& H' _' G9 t" s: n, V, ]
m_pShop->SetWndRect( RevivalRect, TRUE );% p% p% x! v* j2 w" m; ~5 V, y
* t# ]7 K" Q/ y
m_pLodeLight->EnableWindow( FALSE );
% w: b! i9 M* q //m_pLodeLight->SetVisible( FALSE );
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. [( n/ w0 n3 [% m7 \+ Q4 s/ W// crect = m_pLodeStar->GetWindowRect(TRUE);$ j/ P; z, A( `' |( T0 u i* i
// crect.top += 2;% M; C% b' Q& B2 p
// crect.bottom += 2;
5 q! F _4 u, t, f// m_pLodeStar->SetWndRect( crect, TRUE );( g6 l% e+ m! X4 y" t1 y% W' |
// crect = m_pRevival->GetWindowRect(TRUE);% N4 d' Q# ^8 }# g4 o& z: W0 q* X0 A
// crect.top += 8;9 I# |; N8 P# [* M* l& `2 A; A/ }
// crect.bottom += 8;2 r- v G: U8 b7 R, ^
// m_pRevival->SetWndRect( crect, TRUE );
`3 N+ s7 |& X$ W. n% ^7 t. Z6 o/ t. @4 P2 V5 [; x! o
// crect = GetWndRect();) x' n6 v- |% o/ R5 _
// crect.bottom -= 31;
& t7 v3 } E/ M( L// SetWndRect( crect, TRUE );
% K2 N; e' T3 P8 D }*/
& ?8 e, T4 Q6 b" n. Y#endif // __S_9_ADD, u) V7 `+ g7 c# ^$ u+ z7 H {; m
( I. a+ z7 r2 d$ F7 S; g& k1 B% a
// °?àìá? à§?êà?·? 3a?à°? ??±a
' Q( {3 l2 A# i. ^* O CRect rectRoot = m_pWndRoot->GetLayoutRect();7 u) {! d, X! J7 O# r* s/ z4 m s, ?
CRect rectWindow = GetWindowRect();3 z0 o4 v! K4 j, b! v: c& F
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
4 x6 V! y3 C" x5 B7 B* C Move( point );* ^& J# [% Z, f1 w. g" o
}
+ {1 D' Z; V& T- A- g' e* o
3 f. Y8 q% M/ h! u$ U现在,您可以生成以下的NPC:) h; q6 k; K9 {# c5 ?# r) c
Darkon
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& L+ x7 ~% b; k8 o; B, V3 c- N代码:
3 l9 F9 d% G- X, S* k) C h; nMaDa_LodeLightSaintmorning
# m$ ~+ n3 }% H8 @ U- a
5 ?9 T1 P! g1 I) G$ a0 v( iCode:
' ^# r9 G5 n1 }& {MaSa_LodeLightFlaris
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3 A+ ~& {3 L, B8 y3 f. N$ sCode:* {7 t. D; w P! R+ ?- G$ m- n
MaFl_LodeLight
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<-- You just have to add
2 K6 u! W% I; O2 z uCode:
" ^7 K& ~: v. s/ r* d6 D4 kAddMenu( MMI_MARKING );& @2 q6 A0 x) K- q( k1 s2 H
to an NPC!
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