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这仅仅是一个片断的教程,所以我不会解释非常多。
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M- [8 N8 [$ Q9 W0 a7 j. nWndField.cpp在CWndRevival类:
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8 K# p- b7 Y; y/ J; w# w代码:
* d6 v* B0 S! w. Fvoid CWndRevival::OnInitialUpdate() $ i& g: u2 p9 ~" r/ w/ e. [% L1 Q
{
5 d3 R% F4 i" e: Q CWndNeuz::OnInitialUpdate(); 4 i! X# Q9 a: b7 U# L- G" ^+ f6 c
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
! b: b/ ^, x$ Y# A& N0 f m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );8 C( d* z v1 O* m' b3 I
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );: A3 C7 v1 c' l8 H; a# K( x8 z
#if __VER >= 9 // __S_9_ADD
9 X4 C- X1 {& p/ d$ j. Y m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );3 K& o; D( Q- z {
#endif // __S_9_ADD% \9 W, j9 m) M4 Y% w) D% e
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );* Y. i% ~. j: _& [- ~* g5 K+ s
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
1 {- l, j I' g6 @+ X$ o* | m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );; b) j# E. P* h. b/ u) ]4 E
#if __VER >= 9 // __S_9_ADD' |9 s7 c% i0 x7 \6 w2 f% H) Z
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );6 z) s8 G( \6 t \
#endif // __S_9_ADD. D& c& e' c/ ]. s! W* }
8 x( y% F. [8 F: B#ifdef __JEFF_11_43 C, t5 u, }! p+ `) N
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
- K' l' q' L# D' G1 Y#endif // __JEFF_11_4
. k9 \/ ^) _7 F) f! r if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
* S: W3 Z7 G( O u# W4 }#ifdef __JEFF_11_4
/ a$ O1 I$ q2 W, o1 h9 | || bArena
5 `' n0 z: `! ~- x, ^2 B, j- g& X#endif // __JEFF_11_4/ ]2 h+ i. D7 P8 b' E" x
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m_pRevival->EnableWindow( FALSE );4 i+ j1 ^/ i& C; _7 x( h% v
else
6 e# v9 g1 v6 Z, e, T% z m_pRevival->EnableWindow( TRUE );
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" r# ? G7 o; n* j( t5 C" O CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );5 V4 p; _7 X p' R: O1 B; m9 f: e" _
: p8 ~4 i' l9 F/ B4 _9 l9 X if(pWndWebBox). [; {/ C; Q. O: N7 U0 u! o
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX6 u$ v- S4 `- y. P" j" _6 r- x m r
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );9 z/ y' _3 D; T( n$ w* C! m
" k* f2 d' U$ J1 {; X) D0 ^ if( pWndHelperWebBox )
# ^! c+ [1 |) s6 c! @. B1 ` pWndHelperWebBox->Destroy();& t6 M" i7 m. L2 m: \) e( S5 i
#else // __NEW_WEB_BOX) ~* z: u8 w. q
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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* j' T# ?" V; p if(pWndWebBox2)
* I K$ {8 i" l/ t5 f1 @4 H pWndWebBox2->Destroy();- }6 i h5 O* k' F( E8 N
#endif // __NEW_WEB_BOX
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6 `( ~* g# L8 T/ a) r& ? m_wndTitleBar.SetVisible( FALSE );
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3 g, D3 Z, {' {) z R#if __VER >= 9 // __S_9_ADD
8 U) B; N1 R4 x1 d4 P /*if( m_pLodeLight )# K* S7 s) Y8 i" Y$ o& i8 @0 U6 s
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);* W. j1 C- [. ]! B3 e1 N- ?; u. Y
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
% F% m' a+ ^) @" _ s, P7 M! G: B' N8 ` m_pRevival->SetWndRect( LodeLightRect, TRUE ); Q, X) B0 |, r) J1 i
m_pShop->SetWndRect( RevivalRect, TRUE );8 E4 p+ n2 a# S8 w! a- a
3 N0 N$ k2 {9 ~% Q9 w" K m_pLodeLight->EnableWindow( FALSE );( {8 W* ]' V2 I# @% w- t
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
- r T" L* }7 F0 y// crect.top += 2;' u9 Y' I; H+ d# m- Z" D& U7 z$ Z
// crect.bottom += 2;
3 B; d* i$ h2 o; S8 M/ y ]// m_pLodeStar->SetWndRect( crect, TRUE );
2 T) V& Z# } |// crect = m_pRevival->GetWindowRect(TRUE);
8 r4 h3 h& }6 [2 [// crect.top += 8;
9 [" L' V4 _! X2 |( }; }// crect.bottom += 8;
" f2 B) w3 T* ]) ^" ~& C2 R// m_pRevival->SetWndRect( crect, TRUE );; I p0 X z. }- Y# x
+ [" N# v; e2 ]// crect = GetWndRect();
# |, ^' a2 Q% J5 T// crect.bottom -= 31;
: R- @# B9 m% r8 z// SetWndRect( crect, TRUE );) X/ ~2 d9 t+ N- [, v
}*/
: \( O, \, J9 ^5 W4 n$ U#endif // __S_9_ADD0 N4 W, o, j' @3 H+ d! M0 O. H o
E& H8 M& O* O8 ]% E' q // °?àìá? à§?êà?·? 3a?à°? ??±a* `% q, i' ]0 ]8 \' g3 M
CRect rectRoot = m_pWndRoot->GetLayoutRect();+ H' J& j! M7 l9 M- \9 M
CRect rectWindow = GetWindowRect();- v. A: l5 Z; Y7 @; F4 T
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
# a; A; u- [' ` Move( point );# K7 Q/ e$ `2 o* \" K
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, O8 f" k' C8 t# q现在,您可以生成以下的NPC:5 f% P; E2 n) s) I
Darkon0 v: H5 l! d# O
: y w2 U" w9 K代码:6 e- ^$ E" c% F/ @
MaDa_LodeLightSaintmorning
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) \, k, b1 J4 p; ~& U1 ICode:
, _4 ?1 c. L% Q6 KMaSa_LodeLightFlaris
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Code:' K4 |8 }. j- a+ z& N
MaFl_LodeLight
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* D8 w: G0 R& b" D' l& J2 b<-- You just have to add
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! F, n! J# W0 t7 A# Y2 mAddMenu( MMI_MARKING );
* f( v6 _3 R* S S/ p& D* dto an NPC!
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