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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:" e/ G; y6 |8 o: @/ i8 K9 I
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代码:
/ ^/ j2 O( H) R7 _ s" M' qvoid CWndRevival::OnInitialUpdate()
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' H* t, ]4 v- u1 K" M CWndNeuz::OnInitialUpdate(); 2 E; L) i" A1 e
$ _' |% C$ U" }6 A m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );9 I5 |) f' l6 ?* v* k
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
) w8 ?, C! N8 _: Y# z S6 U5 G m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );" o# v- P% p: O# D' j$ m+ S8 a
#if __VER >= 9 // __S_9_ADD1 q4 [) s7 f6 X; t r4 R' b* e
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
# V3 n! [0 {3 V, G, b' J#endif // __S_9_ADD
% ]* m9 L- e+ q6 [) ] m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
! S) G' c4 X! B' G m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );$ y, F: Q6 A6 J
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
3 x& r' T+ D/ ~ F8 r* j#if __VER >= 9 // __S_9_ADD1 ?6 f2 D* \2 D7 D) @; b
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
- Z9 D: D2 b( `3 C7 ^#endif // __S_9_ADD7 ~9 ~5 p) p% z1 I6 t, W
5 [' J5 P2 {- ?$ G5 J#ifdef __JEFF_11_4
6 x) ?( K' [: _6 u- V1 g BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
2 m# j) K1 [5 w: H3 R5 {#endif // __JEFF_11_4
& [5 O: T, t0 a/ s if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
& c) J; `# p4 x( y#ifdef __JEFF_11_43 ? ~" N9 ~8 U8 U8 m4 h. o' P
|| bArena
& x4 h; N/ z2 e2 ]" ^& A#endif // __JEFF_11_41 p6 u+ ^9 _! e! q3 z9 ^& W: A, S
)
1 D# N9 n* ^5 Y1 r- K( M m_pRevival->EnableWindow( FALSE );
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3 g; y' e; t# l' ` R9 t, u m_pRevival->EnableWindow( TRUE );/ f0 N$ F i+ D# `
$ r: I1 P9 B5 _" w* c CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox), \, o% F7 q& j. e
pWndWebBox->Destroy();+ j/ U6 l( F: T$ s" S T' V6 c
, r; \! d7 ]. R1 {! v8 I, K#ifdef __NEW_WEB_BOX/ ?0 v+ K ^' x: @- Z
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );! X* k4 X& D$ Y3 q% O
3 ]; K0 u' W, b/ F if( pWndHelperWebBox )3 I% P0 z( ^% e' E8 h
pWndHelperWebBox->Destroy();2 w# N9 k' {# w+ M7 H9 C6 M& b* h
#else // __NEW_WEB_BOX- X! L: h. P! m. }
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );9 o6 c; p! g4 L/ c7 @9 w7 f
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if(pWndWebBox2) o H7 ?) ^0 ]# {. p9 x9 s
pWndWebBox2->Destroy();
2 W* Y: q8 }) i: {#endif // __NEW_WEB_BOX
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% m' O% |7 `' b6 {" s! C8 l m_wndTitleBar.SetVisible( FALSE );' A% z* X8 [ T0 B1 K2 C2 @
8 c: e* f, W, ^/ T& M#if __VER >= 9 // __S_9_ADD
7 l+ S5 j0 V9 C$ i' o% V5 A /*if( m_pLodeLight )/ ], e; T0 z6 g- L: G
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
, e" ?: ^$ ?- L! {& ~2 w6 N8 M7 |$ \ CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
Q# C% i* P2 D- i6 V$ A m_pRevival->SetWndRect( LodeLightRect, TRUE );* g9 s+ O8 f( N |, k
m_pShop->SetWndRect( RevivalRect, TRUE );7 m. W- ^5 T" q# B) ?* @1 B8 T2 S
, q9 w. B! L' j) E* G$ P m_pLodeLight->EnableWindow( FALSE );
7 f+ u! T! b% e3 d/ J //m_pLodeLight->SetVisible( FALSE );
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% Y3 N) u. Z1 k) Z* z' X& f// crect = m_pLodeStar->GetWindowRect(TRUE);
7 ]6 {' o$ d# p1 ~) R. Y// crect.top += 2;
. Y' b1 a, c7 a/ k0 O+ l// crect.bottom += 2;& b, F, H& U8 r4 Y! [" A4 o" \
// m_pLodeStar->SetWndRect( crect, TRUE );5 L" V5 n" b. h, B- I b; L
// crect = m_pRevival->GetWindowRect(TRUE);" v4 ^0 q) o1 l% |2 }0 A. N
// crect.top += 8;2 l! U+ k* @* q$ P
// crect.bottom += 8;
: G/ o5 v# l0 @ x( H6 A// m_pRevival->SetWndRect( crect, TRUE );4 A/ K- P' w, _
* ~) C5 h; H3 I& C// crect = GetWndRect();# l' \' }5 L* D; A; m' C
// crect.bottom -= 31;
. f8 H c1 ` H, M# T, P// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a4 H$ _/ l# W- t; M6 C8 U
CRect rectRoot = m_pWndRoot->GetLayoutRect();* j# H" I! ^; V/ ]' O2 a* m
CRect rectWindow = GetWindowRect();
S( U$ L1 Z8 I+ D: q CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );8 M( y$ r6 j5 m: A
Move( point );
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现在,您可以生成以下的NPC:
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代码:* F0 Z; o: ^7 l
MaDa_LodeLightSaintmorning. X) t4 q( K1 m' A( A5 i i
- x$ d& W6 |/ U+ X& A: mCode:9 u3 i4 E3 P: m4 v' A3 i8 u' e/ v
MaSa_LodeLightFlaris
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/ G) r1 X) Q- n: J9 m, CCode:
: b0 x }/ w0 p1 M: K, ?# u* B$ TMaFl_LodeLight; {$ [! v( F: ~+ z& q" v; L$ J
0 v H$ Y3 o+ {- E9 o3 @- b8 `2 L<-- You just have to add * p1 [9 t* v8 S; U/ n Y! u
Code:
& T* k3 L2 E1 eAddMenu( MMI_MARKING );/ x/ t1 F3 \: u9 ^' _
to an NPC!
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