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这仅仅是一个片断的教程,所以我不会解释非常多。6 j4 r% L) y. L- x
n. B7 H. w7 ?- D1 zWndField.cpp在CWndRevival类:
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代码:
; c8 Q0 ?3 `1 U0 v! }* vvoid CWndRevival::OnInitialUpdate() 7 l' U5 z" A3 B$ A
{
$ U& i/ G T' } CWndNeuz::OnInitialUpdate();
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. p' v% T# e& A6 N m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
/ \6 I9 O' g4 U2 T m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
# T& a4 B# \5 t B: U, ]5 l m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );5 T- @' W1 ^* A1 L3 ~3 d
#if __VER >= 9 // __S_9_ADD. C, ?* G* ~* k) x
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
7 ?) Z/ p. r, q8 ? Y; w6 |#endif // __S_9_ADD
?& K3 ^7 G3 r, u9 K( R m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
* O5 A( x5 r* Q0 }! K* h# T m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );& {# T$ w+ `) V6 e
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
z* p p) E- p* O2 C#if __VER >= 9 // __S_9_ADD
( R0 I. p- ?! S5 z5 J! y7 j m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
+ s9 l. y( }% V5 r#endif // __S_9_ADD( {3 h( V: x! G$ ]
0 F7 w. P* w0 \% {#ifdef __JEFF_11_4
5 N$ s! Y* O4 X BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 9 Y3 V# p! c3 Q9 M& f0 p
#endif // __JEFF_11_4( M3 |, l9 h5 |5 ~8 A) Y
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
+ c! T$ ]0 G$ n( V h. P A4 c#ifdef __JEFF_11_4: ^) m: i! i* j4 {# v
|| bArena, ]" B2 V8 r* l6 n: c, c/ s
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
X- C8 Z4 ^& |9 Y- e6 K else
. W; U v( [! ^; C$ p m_pRevival->EnableWindow( TRUE );
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& u. d, P/ n% ]4 ~$ o CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );' L6 g: q3 R' |
; ?8 N `' J& e2 ~) k3 w if(pWndWebBox)+ ^/ ]2 D, n' L( i
pWndWebBox->Destroy();
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0 `9 o- l _. W9 V#ifdef __NEW_WEB_BOX
+ w$ T' g% o k7 E2 C7 T CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );( p. l' m( u: S9 W, l
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if( pWndHelperWebBox )
, k' a3 @; E- f9 q# h) t7 h) h pWndHelperWebBox->Destroy();
6 q; \, v* r* D: p1 ?# ^/ M6 ]#else // __NEW_WEB_BOX
% \- n/ D0 }# i" o, X0 e3 X( e2 ^ CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
# z" H( i( M$ p! a/ S; o" @
! x' L3 ^- E- ^/ A if(pWndWebBox2)
: l6 P b2 D, L. d8 J pWndWebBox2->Destroy();# f, B- Q) r, L& c2 y2 W4 v$ ?
#endif // __NEW_WEB_BOX) N' r* i W. F$ K* M: }, m( G& k
5 r% u" R" d; ^' c m_wndTitleBar.SetVisible( FALSE );2 J' J( v {0 z
. i0 G7 ^# c* ?& W& C9 M#if __VER >= 9 // __S_9_ADD
, C- y: M, N" x# o4 H( j /*if( m_pLodeLight )
: v- h+ d- U8 ] u {
, M8 r: C& h' u% x6 A8 N3 H! W CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);2 s8 o& g! G9 y
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);5 p, d; g; `2 e! E
m_pRevival->SetWndRect( LodeLightRect, TRUE );: t9 Y* ]# U- q8 k2 h3 j; \
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
4 S" f. \' T2 l2 p% v4 W6 n //m_pLodeLight->SetVisible( FALSE ); ! D- @- k, t" f! i9 I0 l
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// crect = m_pLodeStar->GetWindowRect(TRUE);
8 Y" g! }( H" m- @ ]9 v! g// crect.top += 2;
+ [& C- Q4 \1 v3 _3 ~// crect.bottom += 2;: ?1 G! `0 `5 O* _
// m_pLodeStar->SetWndRect( crect, TRUE ); G$ n+ s5 T6 u E% q
// crect = m_pRevival->GetWindowRect(TRUE);0 |! W% f6 t) Q5 o8 h% o) W6 I/ ^( }
// crect.top += 8;
) P1 |% @9 p) N! D* X' v// crect.bottom += 8;! l) d* [ D) i0 T J- E
// m_pRevival->SetWndRect( crect, TRUE );" U1 b+ Q% a, ~) A. }
- i0 i4 C5 ], d' ~. O+ {// crect = GetWndRect();
' T9 B& D" s/ a// crect.bottom -= 31;# P3 ~, \6 J3 W2 k; E) w" ~8 j+ ]- U
// SetWndRect( crect, TRUE );
5 \, o: J1 I! J% o0 l }*/
- s7 F2 Z" g0 l, U#endif // __S_9_ADD
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6 K! }0 h8 J$ O/ W7 S' o // °?àìá? à§?êà?·? 3a?à°? ??±a
0 n; D( B+ o5 }* f CRect rectRoot = m_pWndRoot->GetLayoutRect();
; G7 _2 f; `- f: l CRect rectWindow = GetWindowRect();, X; X5 |$ V1 c
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
( N# f) G$ F" W0 O; V# k# A, T Move( point );- I( Z1 X$ S2 i" D. I
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现在,您可以生成以下的NPC:; ^4 F$ B" p3 _# ?
Darkon
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7 R" X: h+ _) l5 D4 j* k代码:
6 }) y# @$ `$ S8 H$ _' pMaDa_LodeLightSaintmorning
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, d0 H4 Y& Q$ J2 d7 ICode:
2 b/ [ ^* M' e3 qMaSa_LodeLightFlaris3 B7 J8 q! ]; N0 M5 t# P/ i; t# A
, v" `* ?5 L# m7 O4 UCode:
# v' X( H% I$ t+ f0 s" Z% A: tMaFl_LodeLight# A7 r8 D0 j# |4 P: \4 i9 ?4 [$ C; M7 u+ W
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<-- You just have to add 7 i) f5 m# N! X9 d! {! H! d1 T' `
Code:
4 O U! c2 k( u9 `4 XAddMenu( MMI_MARKING );% C, a% }/ x, r+ {1 b3 \
to an NPC! 3 F$ T/ Z# O1 k2 J
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