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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:6 Z- H4 h2 i( v; Y! h. Y% ~) H
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代码:
3 O+ N3 L5 S3 `" n% G) Evoid CWndRevival::OnInitialUpdate()
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. p. w# T, _! ^" E7 [( I CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );* p: _" s' G& P) I+ U
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );3 |: h9 K9 w6 f! r6 H6 L
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );1 P" A7 Y' j4 H
#if __VER >= 9 // __S_9_ADD
" g/ Q3 I" ^2 F* _$ `5 ~, z9 | m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );# Z# U2 L& Z! f3 M
#endif // __S_9_ADD
9 n5 a, e% ^; X: w m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
! J5 Y1 s) O7 _% ] m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );0 O! W+ S* }0 W! [' B4 _, v
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );0 D: _, r0 ~1 e/ H( o
#if __VER >= 9 // __S_9_ADD
/ ^1 `* e4 Q# {: W; d# k4 ]$ y m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );0 t* Z$ P, L; }, W3 l: ?# u' a
#endif // __S_9_ADD
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#ifdef __JEFF_11_4
8 j" T- _7 r- N( F BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
* c# n2 O% G& p( J#endif // __JEFF_11_4 i; u) p7 X6 T4 J2 i' P; C0 Q
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
" X5 c& ]8 I. I, e" {#ifdef __JEFF_11_40 }1 c6 D. |) M
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#endif // __JEFF_11_4
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9 g" f; `& b R5 J m_pRevival->EnableWindow( FALSE );1 E+ N4 ?9 O' {4 u. G" e" `
else
9 n: y: \" [, F2 `5 @7 J( g! n m_pRevival->EnableWindow( TRUE );! b" [9 v2 m7 d6 A2 J, N7 j% m
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );$ V& s+ E, x- u
' e6 P0 A! P: _7 U, R% O8 d( J- k if(pWndWebBox)
# S* y! e2 L; \' | pWndWebBox->Destroy();
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2 a2 V! J' \$ O5 V! i* |: w#ifdef __NEW_WEB_BOX3 ^7 A1 C4 |' T, A
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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, z' P3 m" N2 j& T4 q# ~, y if( pWndHelperWebBox )
1 X) ]: S* I2 ~( _ pWndHelperWebBox->Destroy();6 ^6 m, ~5 l3 D- h# P4 f' S' Q
#else // __NEW_WEB_BOX* \. |; h; {( u' y4 H! a; S9 A7 {
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );, {9 @+ j9 D! l* J' Z8 q
" ]- t2 H$ v% `+ ~# R if(pWndWebBox2)/ `9 S3 Y7 q3 T/ Z
pWndWebBox2->Destroy();# q( l9 X- u$ A+ c4 s5 o
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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! q& |" ?# | L' c0 F; Z#if __VER >= 9 // __S_9_ADD
# E5 |* p' S4 v1 e( l& _# H /*if( m_pLodeLight )
2 n) I1 A7 q' r4 u! g. [ {
! d/ n4 k0 p P A, ? CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);; Z; T$ Y0 P/ O) U! @
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
2 B @+ n& S2 C/ v7 l* V4 s* v m_pRevival->SetWndRect( LodeLightRect, TRUE );1 [; Z9 z- g. J8 U" i' B
m_pShop->SetWndRect( RevivalRect, TRUE );6 `& ~0 O7 `. Q: g2 Z4 e
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m_pLodeLight->EnableWindow( FALSE );
9 Q+ M) u, V* V //m_pLodeLight->SetVisible( FALSE );
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( H2 m& F1 ]( Y. E// crect = m_pLodeStar->GetWindowRect(TRUE);, w- H$ Y# j7 E1 k4 }
// crect.top += 2;# H3 e0 V" t" K" \. e# z
// crect.bottom += 2;* j1 G1 g) d' D8 g8 U9 t) [
// m_pLodeStar->SetWndRect( crect, TRUE );0 q% y& @, Y3 ^9 y! P% f
// crect = m_pRevival->GetWindowRect(TRUE);" Y6 e. P$ f; x% u+ A* R
// crect.top += 8;) S8 O% Q& u, i' L/ V% Y
// crect.bottom += 8;% Y; ]% f3 ~# Z% L% z9 Z
// m_pRevival->SetWndRect( crect, TRUE );
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2 o# ^4 l3 U# R$ \5 o5 w: Q; z// crect = GetWndRect();) S3 C8 w% K- u8 w) o$ E' m6 P) Q
// crect.bottom -= 31;( t1 \6 {4 x8 w5 ]; U' q7 L
// SetWndRect( crect, TRUE );5 x: @& o) M3 S4 c4 B2 r- L
}*/
2 {1 e6 x" [$ m( r/ b' D5 n#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
3 R( j3 p% z, s" X8 l: L& A CRect rectRoot = m_pWndRoot->GetLayoutRect();
9 _0 z, @0 _, q. y" @ CRect rectWindow = GetWindowRect();4 w, X6 J- x8 `8 X
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );& Q) A& I0 ]: ~0 ~2 t- q6 m0 J/ k
Move( point );9 g% X8 O0 |# U* c4 w- r% w5 B
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- D, f3 s: G! K5 ?5 b6 R) a现在,您可以生成以下的NPC:' D8 L8 o" A& Y7 a1 \! m: P
Darkon, h* o9 U2 m6 h& j) }! j
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代码:! f8 \% @# q/ m H) L
MaDa_LodeLightSaintmorning4 h# O' x& [: G- t
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Code:0 \3 S5 ]; i& a: W- `+ O3 N5 z
MaSa_LodeLightFlaris0 p) k1 n5 Z3 S$ J% M2 i* O7 T5 w
$ ~% X8 L! y/ w% ]/ `' g: ]Code:
8 A3 Q0 I7 j9 G1 p9 C r/ qMaFl_LodeLight
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$ {* T% e( i; W- \+ h# t6 S- j; z<-- You just have to add " V% a w( U: m T4 X/ Y
Code:
4 l3 `: H, i3 m5 v1 PAddMenu( MMI_MARKING );
* |& ?9 b8 [# o% q6 n. F4 l2 Vto an NPC! 2 {: C/ Q$ u# s* M x0 C8 m
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