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这仅仅是一个片断的教程,所以我不会解释非常多。) |/ ^: n& p9 o+ Q. y u6 c& ~ `
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WndField.cpp在CWndRevival类:
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代码:
+ K5 t" H/ F& g; W h) ]void CWndRevival::OnInitialUpdate() 5 K( ^4 P, a; t4 l6 d4 B5 G
{ C0 {, n3 B8 r. n
CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );" M/ q- _ Z) k) F% Z5 H
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
7 d5 d( ?4 R/ e# z6 r m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );- Y7 f2 j3 L5 r1 }2 R6 ]& r
#if __VER >= 9 // __S_9_ADD. C9 L7 L8 `2 d# v3 X. v( P
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
* f! y4 G9 Y! y! O2 N#endif // __S_9_ADD
( C, m, ^% }* L2 U$ N5 h m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );1 d; u' _3 D( F1 q
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );5 W1 O) }, g2 {1 q9 W
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );+ ~+ v3 U% C2 t1 a" s
#if __VER >= 9 // __S_9_ADD9 }( W4 u8 I" O/ [/ l) s" x
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
! `4 k+ ^( ^; H: F#endif // __S_9_ADD
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! l- r7 n2 B2 N% O2 s#ifdef __JEFF_11_43 H0 g. o6 L9 s+ ?
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
# J q s6 O2 l4 W4 p6 s; F7 K#endif // __JEFF_11_4
; e, X6 N; ^5 l( c) a8 D if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
- ^; g: H/ P0 P2 i9 _#ifdef __JEFF_11_42 |' u# o3 Q0 ]! d% k; ^7 \- T
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#endif // __JEFF_11_4
( a t/ Q3 P* j" H. Y5 a )
+ w8 u, E. T% ~ m_pRevival->EnableWindow( FALSE );2 b+ w9 [/ r2 R
else
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
: L" I& @/ m, i pWndWebBox->Destroy();/ S- R$ r& f4 I6 C( m! F
) N) M: ?9 p+ k7 N#ifdef __NEW_WEB_BOX& V9 y, s6 b2 P7 A* O) Q
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
5 X" s# ~, i% t+ o pWndHelperWebBox->Destroy();3 c- \5 }, Y' w" K5 ?0 F
#else // __NEW_WEB_BOX( m+ H! P$ \* H* ?* ~3 Y
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );( @$ N5 h4 m) t4 A( [ j3 G) w
" j' g1 W& {3 ~, i* T8 K) g; B7 D9 j3 w if(pWndWebBox2)* D$ {9 p; Q2 a+ B8 v/ E7 }
pWndWebBox2->Destroy();- u) Z$ X* \& Y9 _9 I
#endif // __NEW_WEB_BOX
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3 F4 ?% o4 `4 W$ L8 z m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD' S" ]4 F+ ?# Y# C2 V3 L$ E9 Y' y
/*if( m_pLodeLight ). ~! Y: b8 ^3 A( V6 i
{
9 o" c/ x7 s7 z, N6 P CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);( |. Y# ?* L: l$ \" d" |( j* P
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
* `" O! F9 O% g" u) ]; ]! R8 v }7 n& ] m_pRevival->SetWndRect( LodeLightRect, TRUE );
8 e. H7 |9 u% d: k+ b; x* m; b9 W: Q m_pShop->SetWndRect( RevivalRect, TRUE );2 M; \# J, O- B. C6 s- l! W+ |' W
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m_pLodeLight->EnableWindow( FALSE );
0 K3 U3 l5 |1 n0 w //m_pLodeLight->SetVisible( FALSE );
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( A/ t) D* j% B3 e% O- A u/ C// crect = m_pLodeStar->GetWindowRect(TRUE);
7 K7 l8 ?; T9 j0 b8 _5 R4 }// crect.top += 2;$ ~3 {6 ^% ~; d0 o. [4 h
// crect.bottom += 2;1 ^2 \ v9 N2 X2 T5 [/ i
// m_pLodeStar->SetWndRect( crect, TRUE ); i" H& t/ u0 u1 E
// crect = m_pRevival->GetWindowRect(TRUE);% c! }4 ~2 x' w. t5 b) |
// crect.top += 8;
; I5 R6 s6 `2 f+ D' f* R, Q! `# f// crect.bottom += 8;
* c5 f9 v" M; C* G0 i1 X// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();$ N2 }, ^# Y( d0 {% }
// crect.bottom -= 31;
/ }9 O& k6 F& |3 O* H7 N2 b// SetWndRect( crect, TRUE );
" Z. d! f H9 Z7 d7 n* ~/ v D$ X9 P }*/
/ c! a, V( F6 w#endif // __S_9_ADD f4 i, x5 k9 c: A+ H" _! a: a
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// °?àìá? à§?êà?·? 3a?à°? ??±a5 Q0 R' s/ u$ N7 W- @# F
CRect rectRoot = m_pWndRoot->GetLayoutRect();
. ?8 l( c" d9 S4 {" K& V8 Z CRect rectWindow = GetWindowRect();
* Q+ r! t6 `; k) M( j CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
6 s j l+ p- Q3 B3 m Move( point );4 }( M" s5 [3 }: j: o# P R* V9 F
}
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$ P# s3 {* w, `9 Y# u现在,您可以生成以下的NPC:! t$ ^8 |2 P, A. R( H0 `
Darkon5 |* C* `, p! q4 W
* A m1 A, H6 @& V h代码:
2 r% b l7 m0 a! G0 hMaDa_LodeLightSaintmorning* `5 ?/ i( i: F3 T6 H
9 w' y7 p: b3 t9 XCode:
6 L( U& n* a+ Z% u3 j: RMaSa_LodeLightFlaris
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( X% c2 w( f5 CCode:
w! O% e3 H- E" ~* Y) hMaFl_LodeLight
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' G% G2 l. Y1 @6 l<-- You just have to add , t1 Z/ ]8 N s
Code:: s1 i. ^$ K* h7 U6 j; p; G
AddMenu( MMI_MARKING );
+ c5 G- I# Z0 jto an NPC!
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