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这仅仅是一个片断的教程,所以我不会解释非常多。
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" t; l, p: T1 q0 n, Z9 i PWndField.cpp在CWndRevival类:+ G+ p" v( u8 r/ {( @
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代码:
$ Q3 O/ G7 D/ [& E, `void CWndRevival::OnInitialUpdate() ( I2 X# c6 U& O# X$ z# @
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CWndNeuz::OnInitialUpdate();
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* a3 @! r' \# I' S: w' ?* { m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );' T9 F3 V" j. Z+ `
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );% w' s# M4 K( x* a) K7 q
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );0 J' F" s1 {. ]( E3 p; P
#if __VER >= 9 // __S_9_ADD
p9 |7 X3 l7 Y3 _4 g m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );7 P: `" n5 K, {% Q9 ]
#endif // __S_9_ADD
, i) J4 s. [: u _% l6 Z: N- M m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
" v7 } g$ l1 A" R3 x m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
0 [4 z0 \( I2 X5 i2 G m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );+ F5 ], M7 R6 \ N# u: c" z& ?( {
#if __VER >= 9 // __S_9_ADD
1 ^. X0 o# D& t$ I m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );- N: z( B' s6 b; B$ Q4 g
#endif // __S_9_ADD
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}' d" B$ j( Q: l' T) }#ifdef __JEFF_11_4" I2 w1 c- k4 Y; y
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
( Q! R" o; J7 Z: o7 b#endif // __JEFF_11_4& K) X3 j0 m1 o( m, @: Z' G( p. g
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
W2 T! p0 J4 k3 O#ifdef __JEFF_11_4
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#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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- W! s/ ^# }* _# j+ p m_pRevival->EnableWindow( TRUE );
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, E% T" l0 N1 ]) I1 R" k3 a4 Q1 l CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );! x/ k; q% S/ y' X) w4 ^8 _) {
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if(pWndWebBox)+ W/ O7 a' k8 B/ V! D4 z; _: r4 O
pWndWebBox->Destroy();: V! f9 f1 F3 ]+ G3 N% J& ?
) R, j R% g3 J& \! L' H) a#ifdef __NEW_WEB_BOX2 ^8 d7 l/ A0 s% g; v6 b- Q1 J
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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2 {2 r% v. v$ K0 d5 ~: ]# x! J if( pWndHelperWebBox )$ F8 @" c) z5 j' w
pWndHelperWebBox->Destroy();
D3 N8 ]5 p. t h6 E/ H* j1 \' m#else // __NEW_WEB_BOX
+ P* {- u' \4 i3 l/ r CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );8 \* I& Y/ S' k5 l4 L/ e) ~& H8 _
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if(pWndWebBox2)
8 L$ L c# j6 c* n5 S pWndWebBox2->Destroy();
9 f5 P5 v; H2 D#endif // __NEW_WEB_BOX( Q; _. c# \9 f+ X
" V! E' ?3 p; a" k. N! m m_wndTitleBar.SetVisible( FALSE );
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+ P5 n. g) u6 Q8 B; i( m#if __VER >= 9 // __S_9_ADD
8 p1 t4 M/ s! w0 _ /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);) o3 p, q1 S1 v+ _
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);% E4 k. ]& j2 |+ s6 s
m_pRevival->SetWndRect( LodeLightRect, TRUE );
9 R4 n* a! p' Y. o+ | m_pShop->SetWndRect( RevivalRect, TRUE );
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) f- a9 p. G. M3 J8 p6 F m_pLodeLight->EnableWindow( FALSE );
5 E: k7 a1 _2 D //m_pLodeLight->SetVisible( FALSE ); % A' V" O) {6 P2 u2 j4 E
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// crect = m_pLodeStar->GetWindowRect(TRUE);- ^! ~, B5 N2 s0 f1 v
// crect.top += 2;
) ^- b' U/ ?; h: C// crect.bottom += 2;
) P2 E: Z5 n* ]9 x. h' |+ u// m_pLodeStar->SetWndRect( crect, TRUE );3 S5 O4 z0 `7 V& `5 g) V6 k
// crect = m_pRevival->GetWindowRect(TRUE);* T/ s' o4 v. h d/ `0 ^/ E! C
// crect.top += 8;
7 |( o6 b" Z6 s1 c) N// crect.bottom += 8;4 w! C; B7 } E
// m_pRevival->SetWndRect( crect, TRUE );
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$ t+ f: q8 @6 ?* S! A// crect = GetWndRect();. p5 a* b9 l$ C: Y2 x
// crect.bottom -= 31;: r" R) i0 b1 y- h/ s* q# N$ w0 a9 c
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a; z: K3 g U% { p3 P7 j& \
CRect rectRoot = m_pWndRoot->GetLayoutRect();
x$ f" e# ]6 T# ?: R CRect rectWindow = GetWindowRect();
+ ?/ {3 ^0 c" M CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
7 l: ^- Y r: c* l5 D Move( point );( o4 |3 v; @8 I8 k
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现在,您可以生成以下的NPC:9 b; L6 k9 {! m9 C0 n
Darkon
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代码:- l7 Q1 `9 R6 _
MaDa_LodeLightSaintmorning- l2 Y: B' ]# j" o- \
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9 m/ j( n3 b% x. OMaSa_LodeLightFlaris$ \; } q% b7 G* K/ }- Q0 Y
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MaFl_LodeLight
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<-- You just have to add ' `" a3 i7 `/ U2 G
Code:
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to an NPC!
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