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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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" B; |. |2 T, e0 N o( y/ ~2 p代码:
. I/ Z: n/ i- Q- Jvoid CWndRevival::OnInitialUpdate() ( K A# K3 l; g
{
$ w7 b8 ^+ ~$ h CWndNeuz::OnInitialUpdate(); " X9 l" g' x0 l- r! e& J- P
E3 ~. M9 s' v! v' R% ^- p m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
( e5 U% q& t) z0 j0 z3 W m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );" [; b' D6 b* v9 u
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
: B7 d3 ? {# r/ o5 U. b2 ^1 F! g/ m#if __VER >= 9 // __S_9_ADD# P' |5 v- p8 Z
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );( d. G6 J C7 I
#endif // __S_9_ADD/ o, b( C5 C N- l% s
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );$ [: U- a2 A' j& F5 R! C" n9 \
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
8 D1 j& D5 k' i5 @" H6 o m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );3 g( l3 y0 D9 n# j, J
#if __VER >= 9 // __S_9_ADD
+ Y) @. q' L4 ~3 H! U+ j) } m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
7 V+ y+ {* ?2 H! V7 `1 I$ {. w#endif // __S_9_ADD/ U8 n$ D0 v3 q5 D+ y
3 C( l1 j( S' p( V* u#ifdef __JEFF_11_4
( x, T& t6 ^7 a! ]! h) h0 F$ c BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 4 X$ v( G, G! t; r
#endif // __JEFF_11_4( r7 @) t( \/ M# A z
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
; ^. y }/ [5 m. W#ifdef __JEFF_11_4
/ {" a& E W% @! G || bArena
2 ^0 v" [- u. y" |2 U#endif // __JEFF_11_4" f. z# c/ r8 _; J, o) H; F
)
; [2 _% A/ J5 x4 N6 u m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );$ h- J) q" m7 Q5 U( T/ _2 s
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );! [+ r; T" ~2 }- U2 i/ Q \" y
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if(pWndWebBox)
% T; k4 d0 Z5 \6 k- }- x pWndWebBox->Destroy();8 Z) i: `+ s+ N! B* y
- O9 D1 D0 {9 E& R1 S2 Y! c#ifdef __NEW_WEB_BOX
8 l; R7 O# t8 n! C CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
v5 s$ O. t3 ?2 j& Y* c l, z pWndHelperWebBox->Destroy();' i! S0 M( V# b/ H" h7 U) p
#else // __NEW_WEB_BOX
: G4 Z. G% [- p! ~# h: Y( l7 `" { CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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- {% ?9 u/ ~* p: F2 y if(pWndWebBox2)5 P0 P$ S1 i( L; O6 H0 F. q
pWndWebBox2->Destroy();8 s# A U" @/ W
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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8 w( u- V3 H3 E. \#if __VER >= 9 // __S_9_ADD
5 r# [$ Q% V4 D) z% ]5 m8 D- ? /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
4 c: S" s. _, {2 \% ~ CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
4 [2 i& f/ Z1 x8 g. q; b# r m_pRevival->SetWndRect( LodeLightRect, TRUE );" M ^ [" P7 C4 {4 ?
m_pShop->SetWndRect( RevivalRect, TRUE );, }: D" r" p+ I) k$ o
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m_pLodeLight->EnableWindow( FALSE );
: M/ r3 ^' p3 e7 b& s2 } //m_pLodeLight->SetVisible( FALSE );
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, B- U! l1 v6 V// crect = m_pLodeStar->GetWindowRect(TRUE);
) ]. S' J/ \3 d F8 V* G// crect.top += 2;: m$ w/ G: L% g! M2 J# d2 b
// crect.bottom += 2;
4 x' @% Z8 K7 m# u8 }// m_pLodeStar->SetWndRect( crect, TRUE );
) `$ t" J% m2 {: ?( I. I5 ~( T// crect = m_pRevival->GetWindowRect(TRUE);
0 k1 j2 I9 @' @" d' }) O// crect.top += 8;) g3 q" U6 X# q
// crect.bottom += 8;5 s! Q# h+ @0 O) B# J
// m_pRevival->SetWndRect( crect, TRUE );+ i/ N9 i7 A2 g: A, V: p F5 G
: X2 {) }+ N7 R- w& p6 R// crect = GetWndRect();9 e4 F: `% o2 `# Z z/ Q9 H! @
// crect.bottom -= 31;
! m: S4 T- ~$ ]// SetWndRect( crect, TRUE );
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, ^! c F5 ~/ |2 ^6 i1 O6 k$ K#endif // __S_9_ADD3 \8 g d3 ?& B& H7 d& C
& ?- G# Y8 ]% Y: S' h2 Z // °?àìá? à§?êà?·? 3a?à°? ??±a
& x/ ~0 W! O" k) ^7 X CRect rectRoot = m_pWndRoot->GetLayoutRect();3 o6 ^$ ?3 j) Y7 n. A f
CRect rectWindow = GetWindowRect();+ M8 ?3 `1 N1 g& H
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
! U8 g6 B! p- t1 E) i2 \3 l& p( m Move( point );
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现在,您可以生成以下的NPC:
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代码:
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Code:
, C$ I! Y% v9 c- T* J3 v* h, o- ~MaSa_LodeLightFlaris
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j8 G% X' M% ECode:
8 t( t) m U6 m* E$ w- r hMaFl_LodeLight: H5 j6 k0 Y) ]2 W' @9 |8 l
% L$ `$ Z2 Z6 m) O: ^" S<-- You just have to add 7 x) X# y; \3 g7 M3 Q
Code:
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to an NPC! . J0 W* z5 B( R" j# g/ r$ e
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