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这仅仅是一个片断的教程,所以我不会解释非常多。
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' f0 K' h. ?8 J: \0 Z% DWndField.cpp在CWndRevival类:
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代码:0 g. ^, t! o/ d! W
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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: O- K: Z/ G0 K+ C. f3 } m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
8 O) S0 Z9 z0 P# L" N- M m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
( N3 `% X9 ^! Z- E m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
2 s! ?, G$ R/ U" k#if __VER >= 9 // __S_9_ADD
- O+ g- P& q' |6 j m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
8 \6 F" k, Z1 c+ o, I Q! u#endif // __S_9_ADD
6 K; V. w5 W% v: Q# A- u# S% J" e m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
D3 e8 G9 ~( [4 k9 n m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
8 E$ d8 I* {2 M: r' y' L: y m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );# i& |7 W! q0 K/ D9 x t7 R- ]# ?0 Y
#if __VER >= 9 // __S_9_ADD8 d! Q% U* _4 x* U+ H9 i, i
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );- ]$ k2 ~4 L/ p( ]* R& Y
#endif // __S_9_ADD) }! C( f% m8 Y" L6 f" _7 [
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#ifdef __JEFF_11_4
+ t" T# _* D6 K& | BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
) O: Q' ], r+ Z0 k, _% j" z#endif // __JEFF_11_4$ q n8 H7 W- P: N( |
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
8 W: u$ t8 S4 B) P- l3 K#ifdef __JEFF_11_4$ l* ^$ s! P+ E
|| bArena/ q' `" L2 h: I: C( }
#endif // __JEFF_11_4: T# H( _) F% {) ]% V
)
4 X& P8 U- x' f5 k( w7 ? m_pRevival->EnableWindow( FALSE );1 a& l* k; |& Y3 H$ o# c
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)" w" n" R: n9 Q( C+ x3 P4 e
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX' {5 S7 J2 S5 u. j ^
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );2 f% ~& y D! J7 |. R6 t
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if( pWndHelperWebBox )
* \( ^' m* B1 t% C1 ]/ I pWndHelperWebBox->Destroy();8 i6 E' H$ |4 C. G6 J+ ~
#else // __NEW_WEB_BOX( E, Q& Z7 }; ^! X( X/ _* q# h* B
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );6 h- D- G$ ]. C, v
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if(pWndWebBox2)- g" k0 ]* t2 i5 ~! h
pWndWebBox2->Destroy();& x) ]% h! q( @
#endif // __NEW_WEB_BOX) _5 m0 @3 f- s) Q& n
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m_wndTitleBar.SetVisible( FALSE );
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, c6 f6 H U' K. S' j0 u#if __VER >= 9 // __S_9_ADD) J1 A& ^8 L1 B4 F8 }8 r3 c! R
/*if( m_pLodeLight )
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A6 W+ b8 J4 o% g% F& W0 ~, W8 `2 ] CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);$ |6 e% G3 i; a
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);# e% K s4 |- t* s
m_pRevival->SetWndRect( LodeLightRect, TRUE );
# D3 D- q6 W- ? m_pShop->SetWndRect( RevivalRect, TRUE );+ H$ H; N& u/ @! y; ~3 a
" _9 z2 ]6 T* q9 P m_pLodeLight->EnableWindow( FALSE );7 q6 R i$ y* B+ g; H5 y @) j
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);4 `! [7 I1 M! \
// crect.top += 2;
( [" Z& v5 l. m, ^, `// crect.bottom += 2;$ m$ j$ a- ^! n/ D) I8 A( X! o/ B
// m_pLodeStar->SetWndRect( crect, TRUE );4 [0 q7 f, E$ @: K
// crect = m_pRevival->GetWindowRect(TRUE);
+ }$ t& M1 L2 c" j, r8 ~5 ~// crect.top += 8;; @9 s4 U0 ?& L7 B- u* K' `
// crect.bottom += 8;) f4 E( _. u/ u3 M* l2 p
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();; M$ d! b, b7 b, w
// crect.bottom -= 31;0 p+ P3 {) p& A$ A2 O3 m) |
// SetWndRect( crect, TRUE ); Q3 \/ y) l# E. K. S+ @
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#endif // __S_9_ADD% ]1 V. d1 X& Z
; G, C9 \7 L6 d( M2 w // °?àìá? à§?êà?·? 3a?à°? ??±a
8 b+ ]- g3 N1 [; P, \ CRect rectRoot = m_pWndRoot->GetLayoutRect();
8 Y& _( u# _/ G- l$ D* Q2 l CRect rectWindow = GetWindowRect(); ?/ u H2 G+ F; U: t
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
/ S2 s- ^6 }* u* e) r5 q Move( point );
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$ P% m, F! Z \3 g" P t现在,您可以生成以下的NPC:' C$ B4 i! B7 d- c* S: L& J
Darkon ]! @, n0 Q9 x. |+ |# J `
' e- M% S$ u; [& u }代码:
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MaSa_LodeLightFlaris; u1 z4 f1 P% F- R) D% S, k
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Code:
1 n. \3 V. l" ]. DMaFl_LodeLight
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<-- You just have to add ; \- c% w2 i- ]2 z' w
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AddMenu( MMI_MARKING );" u0 n! Y i* Q/ t% t/ G( t1 j5 V# h
to an NPC!
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