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这仅仅是一个片断的教程,所以我不会解释非常多。3 \$ ], i/ z& ?$ U9 s
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WndField.cpp在CWndRevival类:7 j" j5 i2 n" X. z
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代码:
1 M, o+ D" K9 b9 N9 y! k3 _void CWndRevival::OnInitialUpdate() 4 M& i2 S6 M( T6 ^$ s2 K
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CWndNeuz::OnInitialUpdate();
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( }- m' G9 p! e5 n" f9 Z m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );) q9 }' `9 q9 N, K2 K' V
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
, k0 B; U$ X( U1 F( ` m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );" m1 t& \1 q4 A- l. z8 \) l& R8 v) e
#if __VER >= 9 // __S_9_ADD( |. c+ u( V) q1 i: S' [% Z
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
7 p# o( t: f( n& v! r* l#endif // __S_9_ADD8 ?: q1 C. ]1 p- v+ I# D& _
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
6 @* p2 I7 [+ t m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );" o; A P( M: `. D$ H' k
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
' [2 `1 M3 L: r, a4 D4 ~#if __VER >= 9 // __S_9_ADD
( J6 B' H, C+ g$ C4 V" x2 ? m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );" y4 G6 m& x# ?" O& C
#endif // __S_9_ADD8 W6 d! E$ \ X- v) f q. N% ?' y
w$ c, O C5 [( E, F#ifdef __JEFF_11_4. f/ s6 f; q! V) Q4 R9 @
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); + B9 r p! m1 `2 K! r3 L9 `/ N
#endif // __JEFF_11_4
0 J" t' h$ P' ], T0 u+ a; P if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )& ]( N3 P0 J: I* Z1 T, X3 h# f! m6 o6 I* w
#ifdef __JEFF_11_4& D, ?8 q# [/ d* F3 o9 `1 r3 y/ t) Q
|| bArena
$ J8 [2 Y% O' p. }5 a$ Y#endif // __JEFF_11_4
8 V* i. {1 V: A' M6 L )
& K3 q1 a# s5 A3 P m_pRevival->EnableWindow( FALSE );& w1 g7 a+ _8 c- x8 u( A G/ p4 @
else
9 `: p/ b* i3 s m_pRevival->EnableWindow( TRUE );! j3 T( B p7 {& l5 P' j; _$ _
" I- a$ p% t% U0 h9 F; L/ p CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX ); ^8 M/ z* T5 V- J/ y
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if(pWndWebBox)" [# D! ^( \6 C- j' W1 t X8 G
pWndWebBox->Destroy();3 s$ M- |1 J' {/ ~0 J
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#ifdef __NEW_WEB_BOX
& J, s. u' e C8 ? CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );3 s7 q% j. s& _1 n
1 Z9 _+ a# [7 r: m7 S: _ if( pWndHelperWebBox ), v' u, L' k7 r1 T
pWndHelperWebBox->Destroy();9 [# R7 `( l" [0 A2 i$ e
#else // __NEW_WEB_BOX
4 s1 G; i6 O& M% _ CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );2 w) y" C& ~. L- N8 J
: Y" L, B; U/ { if(pWndWebBox2)
: ]! ^+ _4 _& F: V& C7 Q2 P% u+ g" ] pWndWebBox2->Destroy();
1 }5 ~' G8 n% y" d3 K" @; g8 E$ k* ]#endif // __NEW_WEB_BOX+ i* f# x& B: }8 K( e; H2 v- C5 l2 n
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m_wndTitleBar.SetVisible( FALSE );( f4 {1 V% {3 z1 J! m( _( Y
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#if __VER >= 9 // __S_9_ADD2 e3 R7 ]: T( N1 N6 g
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
5 w) o7 {* O, y! i5 P3 s) E) W) I CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
& ]7 H& o3 F0 Z* D3 i, p m_pRevival->SetWndRect( LodeLightRect, TRUE ); w/ F# L/ s5 } L5 d
m_pShop->SetWndRect( RevivalRect, TRUE );. C0 j$ y N0 j3 S2 \& B) K) o
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m_pLodeLight->EnableWindow( FALSE );
1 A5 l: I/ p2 I) T+ b+ I //m_pLodeLight->SetVisible( FALSE );
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7 O' D0 `0 O2 Z, E// crect = m_pLodeStar->GetWindowRect(TRUE);; {3 i0 j7 S( _0 J, D; L
// crect.top += 2;
' e7 c. e/ f8 c }7 V2 ^// crect.bottom += 2;0 {8 `+ Q5 b. N2 P+ I
// m_pLodeStar->SetWndRect( crect, TRUE );6 a7 N" |3 [ I, y9 e' t+ _* I
// crect = m_pRevival->GetWindowRect(TRUE);& d3 E( d0 ] m, Z
// crect.top += 8;6 M) D* c8 J. [1 a) b. H! @
// crect.bottom += 8;, H f/ w) D# I( F+ {
// m_pRevival->SetWndRect( crect, TRUE );, m6 {# j: v0 @+ N7 j2 x2 p
; Q: O6 O- m, \$ i7 U// crect = GetWndRect();/ T0 o3 B( i! Y. q7 s* U
// crect.bottom -= 31;% X- R! g& w+ }! U1 ?
// SetWndRect( crect, TRUE );
0 A. ?& g8 c1 s: N( f }*/
Q0 x, s7 q% S% r7 z#endif // __S_9_ADD! f$ o, ^5 q! [$ v/ r
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// °?àìá? à§?êà?·? 3a?à°? ??±a
* J/ q+ _& B ]( Q# H0 D( D CRect rectRoot = m_pWndRoot->GetLayoutRect();( C: Q5 u* i' g5 O4 x: {
CRect rectWindow = GetWindowRect();( i6 e; o( x. D: m" L2 @/ k
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
6 |8 M0 c1 O; @6 H Move( point );
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现在,您可以生成以下的NPC:, m9 A/ {) O( F. a& X4 B7 h- P
Darkon
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9 |' @. G/ P6 p0 `6 }) t; I) `2 ]5 F8 j代码:
( D% G6 G3 T& D9 o+ n$ z7 |MaDa_LodeLightSaintmorning. h% a$ G# p/ i, s! T
" Z, L" H$ T7 D, x- iCode:
$ E. ]# r `% |/ r0 DMaSa_LodeLightFlaris
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Code:. Y7 v4 n$ }$ ~, o. n7 c3 g
MaFl_LodeLight# A' ~# z: w% q& W. }
6 ~$ N+ p. B* s; w2 L h9 E' D6 v<-- You just have to add
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AddMenu( MMI_MARKING );- m4 y4 ~) q! m; }* l. R# @' j- e
to an NPC!
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