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这仅仅是一个片断的教程,所以我不会解释非常多。
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& P* ?- f' D x: |. o d3 JWndField.cpp在CWndRevival类:% [, K3 ]4 _1 v, S/ W
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代码:+ [, n# B3 _' k5 I0 {( U2 t g! g
void CWndRevival::OnInitialUpdate() + u9 K4 q# o, d: \! y0 m! N
{
8 r. A7 U8 b% M6 D k0 | }. R. W6 m5 I CWndNeuz::OnInitialUpdate(); 1 U* Y6 e/ j8 h' F: U% f2 Y$ v
8 X2 Z- z9 T, b m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
4 P/ |& G( G! _3 j4 N m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );) {! z1 n9 J+ }8 E; V
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
) P8 B" r( R3 j+ _/ Y1 Y" }#if __VER >= 9 // __S_9_ADD
0 |8 w: U' p, J m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
) _4 o/ Z9 ~) I, G: @* [7 A#endif // __S_9_ADD
b9 p2 P0 r- @4 ^4 G1 B m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
7 `" }5 E9 ^9 a* w% M; d. f m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
7 `2 T; }; q6 {; D) w m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );0 P( M& X0 `2 H
#if __VER >= 9 // __S_9_ADD. w/ o( |0 _( V: L
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );$ B+ z2 H, S7 E! w
#endif // __S_9_ADD' d5 M7 ]. E% @) m ~5 ?, j
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#ifdef __JEFF_11_4* ?, @1 q( \) ~7 h
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 7 I" Q$ k9 f' U1 [( w; j
#endif // __JEFF_11_4: u8 I- l6 R& n0 I
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
$ R! Y; X" o. G* i* U#ifdef __JEFF_11_4
* s8 q: j% h6 Y2 m& ^) z || bArena
8 p) j4 z3 i$ ^1 `2 s#endif // __JEFF_11_4. T* [4 z$ s, X1 Z
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m_pRevival->EnableWindow( FALSE );
, c8 H) A- K6 e4 N& b else
: n6 `( `* b- _8 [ m_pRevival->EnableWindow( TRUE );
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1 u; y) T1 M( q M! h CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );& s" g4 h9 b; l% S8 K+ g
: W- V/ E4 z, V2 a& s4 L if(pWndWebBox)
7 C; M. s# `- q8 n pWndWebBox->Destroy(); e" ~- K' Q/ g: Z$ o, z
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#ifdef __NEW_WEB_BOX
7 [' g# J# A- l8 s" l- r4 } CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 ); I# ]8 k( G7 B: u7 ]
7 R$ C8 x8 @8 D5 Q& S$ z: I if( pWndHelperWebBox )
+ X( @; d! _% R' t" j5 R2 [0 i1 c pWndHelperWebBox->Destroy();
9 b; E; k6 J9 n5 j5 f' P b/ g& j#else // __NEW_WEB_BOX
" E0 A; ~; D! z1 c6 [, Y CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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2 V4 J( A \( F& \' h# { if(pWndWebBox2)* ]7 p& {2 L+ s1 a8 [: ~; W; O
pWndWebBox2->Destroy();
( k; _" ~2 @( \* g#endif // __NEW_WEB_BOX5 G' ?( F9 g+ a7 m/ d( N. }
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m_wndTitleBar.SetVisible( FALSE );4 O" S! C) W! T% H$ x; p7 Y" s
/ `9 D3 M) |2 U, [- ^9 H5 i4 I% N#if __VER >= 9 // __S_9_ADD: M8 B7 h8 i# j7 t5 U# m
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
% k! m3 C$ d' H8 q1 ~ CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
- z$ o1 a7 o4 W! F m_pRevival->SetWndRect( LodeLightRect, TRUE );
7 `$ z% B( d' h7 g; g m_pShop->SetWndRect( RevivalRect, TRUE );
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) \* j5 V+ g& h m_pLodeLight->EnableWindow( FALSE );
% V# F# g2 G& W/ |$ g //m_pLodeLight->SetVisible( FALSE ); % Z6 H, @" k4 T' g% I% g/ F: w
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// crect = m_pLodeStar->GetWindowRect(TRUE);6 A: z D5 e, B; ^* o6 T! M
// crect.top += 2;
# b( |1 B" H# d/ H7 p// crect.bottom += 2;
* j0 ^; [! `$ I8 K0 _: E// m_pLodeStar->SetWndRect( crect, TRUE );4 \; E/ m. P! g
// crect = m_pRevival->GetWindowRect(TRUE);
. I* n, P2 d" T- y// crect.top += 8;0 d4 g4 [8 E2 r. v( k$ w
// crect.bottom += 8;
' W! s& ^# i9 {9 f/ F// m_pRevival->SetWndRect( crect, TRUE );
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2 ^+ d6 W9 L" }% q% F// crect = GetWndRect();) x9 ^1 \& G, o& c# y* H
// crect.bottom -= 31;( a, I8 ~5 q. w
// SetWndRect( crect, TRUE );8 I* l9 d1 Y- [7 X: k
}*/
8 I" k: R( Z6 M4 o( ]" j7 N! \+ @5 i6 {#endif // __S_9_ADD
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$ v7 b6 c9 h8 o! @1 `2 |4 g% W // °?àìá? à§?êà?·? 3a?à°? ??±a! E! q* P+ {4 I2 v5 @
CRect rectRoot = m_pWndRoot->GetLayoutRect();
$ E F! j" I: g8 _1 G: t" Z# { CRect rectWindow = GetWindowRect();) [. _. J4 I1 p' M$ Z: J- L: h, ~
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
O4 T5 k) ~9 ]1 T" u& E3 X Move( point );5 b: t- o- L% Q, S+ k
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4 W0 x$ }/ k+ I0 I8 l, H5 B. t现在,您可以生成以下的NPC:& H) M( ^' Z4 n3 X |. U
Darkon
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1 l4 `5 \6 ?: }% _代码:8 d) l5 ~9 s* r G
MaDa_LodeLightSaintmorning
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Code:! d7 e% L1 D# T9 U: g( A3 v! [
MaSa_LodeLightFlaris
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2 t, P. M% Z" ^5 s! O" M# _) gMaFl_LodeLight4 {3 L+ S2 W- V+ b
. g: r7 k: K+ M: P! D<-- You just have to add
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AddMenu( MMI_MARKING );
% ~7 k, K: E3 [/ G- `3 Gto an NPC!
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