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这仅仅是一个片断的教程,所以我不会解释非常多。5 U: G7 V, H( @% n0 P7 |
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WndField.cpp在CWndRevival类:
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9 i& s- R1 j# b% ~" _代码:
& C: }, x9 B4 I! {9 W4 [void CWndRevival::OnInitialUpdate() 6 D4 Y, ]/ E! g
{
6 m1 r( G2 l4 M4 a: R/ ~ CWndNeuz::OnInitialUpdate(); 7 y! k, R: g0 D! x' Z9 c( r6 Z3 @' l% K
# Q$ I( _ V* J' m m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
/ x3 R; b: N9 @8 c0 K8 U m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
3 S3 j7 J" u# U7 J" `/ N m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
% ^6 ?9 _5 Z) [$ u! a0 h" A#if __VER >= 9 // __S_9_ADD$ e) }" P2 h: y
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );. i! N* V# ~+ \+ F9 N9 H9 o
#endif // __S_9_ADD
( b+ [9 m' `/ {6 R$ J m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );& _- o5 i8 l- f8 T2 Y9 E+ j# v
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
4 \2 e V. [6 ?! } m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );/ k1 K! R4 ^# K9 c6 a' F7 b- r
#if __VER >= 9 // __S_9_ADD
: Y! R7 ?* J$ _& A8 X* w m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );( F1 Z) {$ a# I" ]' |2 ]8 s0 Y9 S
#endif // __S_9_ADD
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#ifdef __JEFF_11_4
) m! R# l( D( N& l V( K% y! O! h BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); , }% B. c. Y& W1 c% P4 N) T: E
#endif // __JEFF_11_4
2 A% K0 @$ k1 ~& b# a8 g/ K7 h* n if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )# I B1 m* g; O
#ifdef __JEFF_11_4
* z2 g* C- @& v5 A/ u || bArena
7 `0 `# u$ a: y/ O6 }#endif // __JEFF_11_43 d/ O' g: K/ x2 J6 ?& w% X
)
6 ?6 N9 }5 c7 V/ H9 _4 b+ e m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
( K. R% D9 Q# Y+ N pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX8 W8 U2 q5 }1 ^, @- d2 O) y
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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9 `: v, f( ?- P3 H if( pWndHelperWebBox )% r( I- ~" p" [, H8 K% v0 I
pWndHelperWebBox->Destroy();. J2 J* l2 v9 h; K$ }0 l6 H( z% ?
#else // __NEW_WEB_BOX8 {/ X# d4 z# h
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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+ G' Y4 K7 U2 F( {/ P if(pWndWebBox2)
; _# K V! P- }% d pWndWebBox2->Destroy();. `4 o1 K& U" v" j% W+ p* T: ^3 S6 o
#endif // __NEW_WEB_BOX
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3 L# O5 L" M' X* i8 I1 J) F* B m_wndTitleBar.SetVisible( FALSE );
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9 L* ]- w" d' r- c1 U, f#if __VER >= 9 // __S_9_ADD% R( Y: O: t0 k7 D; R% o3 T5 g; e: j
/*if( m_pLodeLight )
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4 J2 n3 B7 J; f1 ]3 ` CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
3 ^5 f, t' U) U* {8 S' v7 i0 b CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
8 c: z, |2 o. |5 A# q! x( { m_pRevival->SetWndRect( LodeLightRect, TRUE );. C }/ o( O) `4 D8 J
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );* M8 Y5 r& Q/ {
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);' ^/ _" Q( s- ^/ h8 E
// crect.top += 2;' O3 V7 Y/ T- c
// crect.bottom += 2;8 Z( s( d: t4 a& @
// m_pLodeStar->SetWndRect( crect, TRUE );7 X4 P1 _1 q) u- _* A6 c& g
// crect = m_pRevival->GetWindowRect(TRUE);4 T$ ^! d9 u* q/ y+ h. w* M7 J- ~5 u
// crect.top += 8;0 c% G! x# W% w+ B
// crect.bottom += 8;
( s" k G- Y/ W/ K. Q, ?7 i: t4 o// m_pRevival->SetWndRect( crect, TRUE );4 |, v* S) ]/ j2 b) n
* m5 q" W8 A; T4 H) |// crect = GetWndRect();
& f; f/ L' `4 \) n// crect.bottom -= 31;* h% M8 y3 A, [1 y# ?, d" }
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD/ ]$ s4 Q, W; _8 @1 M
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// °?àìá? à§?êà?·? 3a?à°? ??±a
, V. n* E3 M0 |' G& L CRect rectRoot = m_pWndRoot->GetLayoutRect();
1 j9 N+ A1 J- j# K# Z9 I1 N CRect rectWindow = GetWindowRect();
+ A$ m( m; { l3 q7 ]" E1 H2 U CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );4 H$ j6 ?/ X3 j8 t9 {
Move( point );) X+ v( G2 t, \4 d8 _4 k/ V
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现在,您可以生成以下的NPC:
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代码:
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Code:
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MaFl_LodeLight4 \% w5 n' k0 S* l
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<-- You just have to add
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AddMenu( MMI_MARKING );* d. d9 _' _& k8 L* z
to an NPC! ( V. K0 T2 Y& C. ]$ N. L f1 L
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