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这仅仅是一个片断的教程,所以我不会解释非常多。0 R X4 @3 x5 s/ h) s8 X
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WndField.cpp在CWndRevival类:2 w! x ^( v2 E) Y- E
' r4 o! r% M L代码:
9 F' H& g! ^9 R7 ^void CWndRevival::OnInitialUpdate() / F4 b. S# l$ q. Z7 o; Q# o8 i
{ * R9 a r7 x% w0 w3 ?# o: e
CWndNeuz::OnInitialUpdate();
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& U( ^3 s1 ]% D" ~7 U2 h5 e+ [3 y7 o m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
( D0 b |$ P' q5 H: t8 Y m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
" h7 m& y5 z. l m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );( r3 N" S7 M% d$ l$ T
#if __VER >= 9 // __S_9_ADD0 @2 |% T" J2 x% _' E
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );; V$ k! n }1 U" l7 |* m
#endif // __S_9_ADD6 i- R0 m) x3 D( k& W
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
$ U% F7 N2 Q9 H/ M+ ^- n. l0 y m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );/ ?# y% ]! b2 k" k
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
$ F0 O/ Q; X) ?3 p3 a#if __VER >= 9 // __S_9_ADD$ w5 a9 s1 ?& T, @/ c/ X2 m- Q# w
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );; q- M0 U" A) W4 L
#endif // __S_9_ADD4 }7 |2 S1 x3 W4 r& e
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#ifdef __JEFF_11_4! I! k4 i& g( J O9 P" [0 p0 m; Y3 h
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 7 m* i1 O& L2 ~8 c
#endif // __JEFF_11_4
3 c" i' X4 o- z3 }9 }) L# S6 Q) I; P if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )+ \: J& t4 i. R7 |9 r1 I
#ifdef __JEFF_11_43 O# H8 K" D4 W7 C/ q1 L1 W
|| bArena
( D6 j9 N1 `3 ?* S; K+ p$ F#endif // __JEFF_11_4, [- x; q9 B+ l
)
) f! i+ O6 y6 G# E4 W3 i m_pRevival->EnableWindow( FALSE );
2 C0 I. U/ |" w7 {& B% ` else
5 _+ t3 i9 \3 n0 M1 H* E m_pRevival->EnableWindow( TRUE );
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% X! {# o( M7 t9 V( N CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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4 h+ c1 P; I, |& ?* k! y( U2 [+ S if(pWndWebBox)4 H) Q; X1 p, [. K8 a* p: S1 L* F
pWndWebBox->Destroy();
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, H6 H4 W- `- J V y* g: v7 r1 H#ifdef __NEW_WEB_BOX! E0 n3 |0 c$ | _( d; V9 e
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );4 a2 h+ s& }1 l4 K8 y& ^6 A* P
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if( pWndHelperWebBox )
" c |6 x* k+ _0 k7 R/ d pWndHelperWebBox->Destroy();
, g. q. l/ j4 Y#else // __NEW_WEB_BOX
6 a8 r+ A+ u/ I( s! ]7 P1 P CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );* m- y4 i; b/ o- S4 G
- M/ t) Y0 \7 m7 n x; A' K if(pWndWebBox2)
! @5 Y0 j8 J' t; E pWndWebBox2->Destroy();! i: |8 r1 B- V$ }4 b) m$ S0 j* q) \
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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x1 d b, }+ |3 D& B, P#if __VER >= 9 // __S_9_ADD6 F8 y$ ]7 ~3 e. E2 G w
/*if( m_pLodeLight ), s" x! \ m. N! k' E1 X
{
# f# Q. G+ G8 F; m& G# S! N CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);; l. L! B' s( t1 _% |/ @
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);, @% L# a; ^& @5 z- M4 F1 S* e
m_pRevival->SetWndRect( LodeLightRect, TRUE );4 `; X+ k$ m b1 a9 Z/ a
m_pShop->SetWndRect( RevivalRect, TRUE );. h8 L+ O$ e" z* y, h$ L- L1 v3 K
! d, o; F* v; l m_pLodeLight->EnableWindow( FALSE );
3 i; j- r% c) T0 g7 E, w //m_pLodeLight->SetVisible( FALSE );
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% O, X/ \/ K. S& a% N* Y// crect = m_pLodeStar->GetWindowRect(TRUE);" O2 x- y* a2 E
// crect.top += 2;
/ \! F& w/ `1 | u% F1 A// crect.bottom += 2;- a; {$ k9 d1 q; D; }* `) E
// m_pLodeStar->SetWndRect( crect, TRUE );
8 u6 Q- m$ g& G// crect = m_pRevival->GetWindowRect(TRUE);
' ^% K8 l9 M2 ]* x8 Y0 p// crect.top += 8;
t3 F x( }( f" e- a// crect.bottom += 8;
% y* k2 R4 d& m5 Z% B2 o// m_pRevival->SetWndRect( crect, TRUE );3 o0 \4 q/ N8 a! ]# o5 G# m& L
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// crect = GetWndRect();
% `* s7 s* b% A// crect.bottom -= 31;
$ _& T0 ?9 w2 c8 ~. l3 f7 H// SetWndRect( crect, TRUE );9 J- l$ q1 q8 [, z
}*/, W9 K7 m# z$ a; g6 d4 v+ y
#endif // __S_9_ADD3 n9 Y! _4 @/ N! g' I% o
: u7 u7 S- a" ?+ b // °?àìá? à§?êà?·? 3a?à°? ??±a3 z. }5 B( [% \% g5 J
CRect rectRoot = m_pWndRoot->GetLayoutRect();
8 c/ c# J& K' b* C; Z CRect rectWindow = GetWindowRect();" [' Q- O! c/ L1 w6 Y% x3 E
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );. i% z1 R4 L2 y& z4 o' V
Move( point );
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现在,您可以生成以下的NPC:
% |6 j- s7 N* f2 DDarkon( J* D2 Y" u& Y8 u6 a( Q
% E5 ~/ c K( F" H/ W$ V- A8 V代码:
# Q, J! Q. y% l6 w; i6 U$ dMaDa_LodeLightSaintmorning# ^+ t8 h7 [ l- `! h
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MaSa_LodeLightFlaris; ^7 a; i0 O8 J, V% y
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Code:* z* ^" L* W) ^
MaFl_LodeLight
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* S2 g, ~0 n" f5 T1 _+ v<-- You just have to add # a" q0 {' o) b( M% M
Code:) Z! U$ N8 P" ^$ q& h, a
AddMenu( MMI_MARKING );
% R7 o$ K0 N J" rto an NPC! 7 O, f9 r& c# N, j
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