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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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代码:
, W( L1 T+ @- Kvoid CWndRevival::OnInitialUpdate() 2 o8 R1 L- ^+ K* c; R
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CWndNeuz::OnInitialUpdate();
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$ l& U: L: e+ j4 y m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
! r; W) T' W- Q9 X5 G1 N! i; M1 d/ c m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
2 ~6 \4 I" M7 @2 H7 L m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
6 o7 _$ \* f+ v- p' G#if __VER >= 9 // __S_9_ADD
/ g; v$ m3 m- T* I m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
1 ^8 _* d" d, D6 B" y, ~7 ]! d( _#endif // __S_9_ADD5 P5 m+ I! ~% m( S( k! j! x+ [
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );& \. ~6 ]6 B: A/ f* z4 {4 C
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." ); B0 M a# J- R1 _
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
: x$ e( P- z& V6 _#if __VER >= 9 // __S_9_ADD' c/ U% q! ]5 K
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
9 F; n6 l2 J) w#endif // __S_9_ADD
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#ifdef __JEFF_11_4
1 L& B6 a T7 ` ^/ ] BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
+ q$ W) S) J- Z/ ]; {#endif // __JEFF_11_4
: l& T9 R# O8 T6 {9 e V' { if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
) e* |# M: Y* R#ifdef __JEFF_11_4, K$ Y5 u) N" ]2 }6 Q/ C
|| bArena
- `% y6 W& b+ T6 R1 ]- b#endif // __JEFF_11_4) f1 y5 i- `, z1 D! \+ x' O2 J
)
2 @% v" K/ W }# l. w' ^0 O0 {2 Y m_pRevival->EnableWindow( FALSE );) }5 B$ v% d/ ]' [! \) D2 f
else
. R6 z1 F" t0 p& o e m_pRevival->EnableWindow( TRUE );' E2 a* r6 F% i" w4 F& o s) c
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
. @( y& x+ t, T9 y4 F! a pWndWebBox->Destroy();! q5 b5 E, g; Z# b+ i
8 o8 { x1 D/ r7 G: t#ifdef __NEW_WEB_BOX
1 k% v! ~: q3 g: _9 `# z CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )# d2 ?, Q4 w) F) X9 q- q7 b
pWndHelperWebBox->Destroy();, h+ j S/ G7 I% {8 l$ {
#else // __NEW_WEB_BOX
5 Y7 V9 d/ `' v% U; a CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );8 w/ S, ]7 |. i" n1 {
$ F6 s2 ^* b- E( J+ c1 e: j; V4 H9 C if(pWndWebBox2)
$ t, B" Q5 p/ F! S pWndWebBox2->Destroy();
9 N6 a# Z, ^: D. n- `+ O) ^# L#endif // __NEW_WEB_BOX% _5 ~) x$ J$ P. H5 ~% k3 g' s
) I1 B" Q) n# a4 E0 F1 z0 A m_wndTitleBar.SetVisible( FALSE );
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( l, b e" h7 A0 D4 M! U% s6 m1 N6 c2 K#if __VER >= 9 // __S_9_ADD4 S3 {$ J0 D2 u) p* G$ F
/*if( m_pLodeLight )
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{) s7 F! Y! ~ CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);/ e3 q* k A& J
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);7 Q5 r5 X4 h# F8 C0 F
m_pRevival->SetWndRect( LodeLightRect, TRUE );
8 K2 Y0 Z6 O6 }/ g5 c/ T m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
; j1 c' `/ p7 P+ q; a4 d: [# C2 t/ o1 } //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
7 P7 Q1 E; C" [4 K* q& u/ U// crect.top += 2;9 I+ W0 T+ ^- \ {3 l
// crect.bottom += 2;* c6 M* f; I" R* J0 F
// m_pLodeStar->SetWndRect( crect, TRUE );. j! Q: ?/ }) p% r# R# b
// crect = m_pRevival->GetWindowRect(TRUE);
1 B$ a% T) M; ]/ `& _8 t// crect.top += 8;
0 c* j7 G! G( w/ F9 \// crect.bottom += 8;, ^0 `* {: M- m" g% O
// m_pRevival->SetWndRect( crect, TRUE );
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% K. |% b: J& K" `% J, F+ i9 x: V// crect = GetWndRect();
4 V) V; i: i: ?// crect.bottom -= 31;/ u* R. W7 |% b- s# ~
// SetWndRect( crect, TRUE );9 c7 O" A# P, h2 L9 ~0 ^
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#endif // __S_9_ADD
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" h4 P" A+ v i+ ? // °?àìá? à§?êà?·? 3a?à°? ??±a
! T3 V; T8 X' p; q CRect rectRoot = m_pWndRoot->GetLayoutRect();1 q) d0 l! j* ^8 Q8 G7 d: J ?
CRect rectWindow = GetWindowRect();5 F5 M* i. @$ u I
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );6 W2 M; k: [ E! k. V
Move( point );* W; ]2 L: t! Q1 o) X9 c" s
}
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* s' W* j4 _, {现在,您可以生成以下的NPC:6 `1 h# B& [9 c* E* D
Darkon
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代码:
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Code:
0 i }# k6 M ]4 z2 l" e- C# mMaSa_LodeLightFlaris S9 ?3 ~# x5 ?, s8 k4 b0 j
7 J0 ~; F$ c; p5 W, FCode:
. w5 j: Q' U- b$ {$ i8 BMaFl_LodeLight
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5 W V3 p$ T% T1 T3 D, u<-- You just have to add
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AddMenu( MMI_MARKING );; X: D" [9 ?9 Q8 I7 F6 a' l
to an NPC! * N1 T9 `* Q$ R0 t5 S( Z
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