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这仅仅是一个片断的教程,所以我不会解释非常多。
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# M7 m$ m& m' J* ^ I4 \WndField.cpp在CWndRevival类:( H' ^+ B5 S6 v/ F2 V) A
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代码:6 }( D, p( u! H' P7 `* y
void CWndRevival::OnInitialUpdate()
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+ l% Q$ d& h( c) F CWndNeuz::OnInitialUpdate(); , H' K, Y2 W4 p) `
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );3 I# {; k( V( I; `. F6 [+ O2 B
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
$ W z7 Y" R$ f# c0 y4 _. e m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
0 _0 P! f* U6 h; |0 c#if __VER >= 9 // __S_9_ADD
' \8 ^3 C( B, E. k2 Q9 G m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );! V8 f0 L5 z0 u+ J5 w# T
#endif // __S_9_ADD
\- ^1 x0 L8 b1 s! Z; _! ` m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
5 a3 u b: G# P$ F% v' ~7 p m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
4 v, L4 g: h# h m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );% y! m. v+ K3 X ]
#if __VER >= 9 // __S_9_ADD8 F* w0 h* ]% C* _7 k8 V, j4 ?% @
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );1 C& a' {; o& N" V7 P4 Y
#endif // __S_9_ADD" H* T, X" e, U3 ]+ } }
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#ifdef __JEFF_11_4
4 E+ L8 V, a9 m* R BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); + k% t# g/ Y8 V$ T- t/ Y' G% U
#endif // __JEFF_11_41 A- d" \; n$ g+ ~6 W N2 e
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
! j) ?/ A- H, V- I+ G#ifdef __JEFF_11_41 Z& ]& z: N8 e" b* m
|| bArena+ K$ l7 @! N* ^$ o6 X
#endif // __JEFF_11_49 M% g7 m6 Z# u, C
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m_pRevival->EnableWindow( FALSE );, T- U# t! H8 D6 I9 N' W
else( [2 o# |, Z$ A+ z- ]1 p! Z
m_pRevival->EnableWindow( TRUE );) o9 B" B8 s3 P8 \6 l9 i+ I9 F4 J
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox), ?% ^% Q" H# s$ O# o
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
9 B. V5 J3 G; `( n, L2 ~% j' I3 ~ CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox ). g3 p% y+ t' s& Z4 f3 C8 z
pWndHelperWebBox->Destroy();
0 P5 ~; L& w( L, z M2 ?3 \; i1 B#else // __NEW_WEB_BOX& {9 B# K- f3 n
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );' W; p. k5 ~8 L% y) R" {
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if(pWndWebBox2)0 V" z! h3 Z5 c5 R' J
pWndWebBox2->Destroy();/ \) E* ?& B8 ~7 d$ G* F+ g
#endif // __NEW_WEB_BOX1 N- l2 N- ]% G1 c7 t9 |
* u0 z" ~. q' ?6 m+ M$ B m_wndTitleBar.SetVisible( FALSE );, P. Z! D0 s0 l7 ?( D A- ^
% W( C: s' v( X: `7 y#if __VER >= 9 // __S_9_ADD
/ Z+ @, G5 b% g9 Z7 P# H5 v5 e N /*if( m_pLodeLight )
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. u8 O1 Q* ]/ @ CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);! ?0 F: P+ c# o H8 O' a ^, x( {! [
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);3 d8 B: X! Y3 @7 }: {3 x# X* C( j
m_pRevival->SetWndRect( LodeLightRect, TRUE );! Z) _5 x& @+ ^- c
m_pShop->SetWndRect( RevivalRect, TRUE );/ B# Q* r' P3 y7 x; B
" n9 D6 o! U# a m m_pLodeLight->EnableWindow( FALSE );. D1 _7 u, m5 [( ]; {8 T# I; |
//m_pLodeLight->SetVisible( FALSE ); 5 L) P+ T/ f2 M( O7 D- N
% G" G: S, y( B, l& }% T3 `// crect = m_pLodeStar->GetWindowRect(TRUE);5 f2 N: A9 w2 M% V; T
// crect.top += 2;
3 L( j1 H% q w+ \" c: J6 {2 _// crect.bottom += 2;( O& L- Z, c: d8 f: p
// m_pLodeStar->SetWndRect( crect, TRUE );+ |, Z5 L; Q$ B8 S+ I/ W" I, S
// crect = m_pRevival->GetWindowRect(TRUE);# L. |( [. `* C& }. R
// crect.top += 8;7 t2 {% V) X, k7 p8 _/ O
// crect.bottom += 8;
6 v: k1 \: H5 B) M& r// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
8 ?% E/ M7 B0 o! ?5 a! M% ~/ m// crect.bottom -= 31;1 M" ~% W: p3 v) h( n' Q4 y
// SetWndRect( crect, TRUE );
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# v; m$ G3 p0 L0 k$ V' D#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a6 {0 U _/ w3 Q0 b2 v
CRect rectRoot = m_pWndRoot->GetLayoutRect();
+ L6 e, s' Q& D5 I! | CRect rectWindow = GetWindowRect(); O2 z5 `( N7 w! J8 G
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );5 D# h% e2 e( w1 f0 L4 Q% m0 T, ]
Move( point );
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现在,您可以生成以下的NPC:
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7 ?! G+ n# ?" ?5 G9 ?; e7 v0 e代码:
! \) I/ A8 S% c fMaDa_LodeLightSaintmorning
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4 v# e" l/ k9 Q, SCode:6 s& a, |0 ]) ~% T
MaSa_LodeLightFlaris
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- x/ C& g- e3 E' @Code:0 l1 v* m# p! d* ?) H
MaFl_LodeLight8 R) r; I! p$ _
$ d) F! c" B' s3 o0 ` @<-- You just have to add 0 S' T; \. |- `# P. Y) W. g
Code:
1 S- `9 z' C2 H- E e9 XAddMenu( MMI_MARKING );
7 T. {/ E) r/ Z1 d: Sto an NPC!
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