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这仅仅是一个片断的教程,所以我不会解释非常多。
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& B( y9 L2 u$ ~WndField.cpp在CWndRevival类:
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代码:/ O& ~# m; S( `2 d8 s1 A" D6 `
void CWndRevival::OnInitialUpdate() - i; c$ k9 Y( n+ E
{ % _# L, N$ i! s' ?9 U/ B
CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );0 g, L5 E D) P: [! D
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
^7 v' I% _/ L: U( r. g9 Q$ i3 n m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
" I7 V: L7 o1 R+ t0 q6 I" f#if __VER >= 9 // __S_9_ADD5 x, \$ v) T) r1 Q2 E7 c; U
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
3 u' A, N0 o5 W& Q6 J3 b, X8 \#endif // __S_9_ADD
( Z: L7 v; Q4 ^& x% i m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
, g' O( U. W% {1 ^ m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );9 p, h$ a& d8 m' F7 F
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );, J) F3 r; W$ r0 g
#if __VER >= 9 // __S_9_ADD2 q5 ]0 M! K* s; W- E
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );- v7 G0 k {: p9 R/ s' Z# K2 R
#endif // __S_9_ADD0 J: R0 F8 s& m8 s* A' f0 k" r, r1 X
% p; B6 s& Q9 q6 ]! e( |+ ?#ifdef __JEFF_11_48 F! x- Z# c# I% [ Z8 y
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 0 h$ v% Y7 G: M: |& A# H
#endif // __JEFF_11_4
/ a* u6 s7 H+ b if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )5 U3 v. o8 {. s I
#ifdef __JEFF_11_4
2 C: V3 h; ] u* ^ y3 k- T, h || bArena
8 O& V* }+ H* c5 X#endif // __JEFF_11_46 ]9 O$ v- A" y2 [! T
)
- h# [3 N4 r3 C3 B& r m_pRevival->EnableWindow( FALSE );" I# B( `# A5 i7 {& {
else
" `0 B5 O& A" v+ ~* e6 c7 { m_pRevival->EnableWindow( TRUE );
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! v8 m" P9 n* R6 b: d: O$ D. n CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );2 \& O% |- w; l' n. e, ?* H% w
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if(pWndWebBox)
( N9 V# |5 |; T( O2 p5 T pWndWebBox->Destroy();; J/ C5 c% p3 H
, |( D$ [: Q2 [#ifdef __NEW_WEB_BOX# s! a0 T2 J- T* J4 s- x9 G" x
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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* @1 b9 R$ N4 B( e- \8 f) e2 l if( pWndHelperWebBox )$ r8 d- g( D3 l) x& ~9 q* o
pWndHelperWebBox->Destroy();3 c) P; J3 [+ r) d
#else // __NEW_WEB_BOX) E9 @4 J& k+ r8 l1 ], ^8 p
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
6 ~5 H2 k# \( x) G pWndWebBox2->Destroy();
' l$ u) W8 k$ J; R5 n#endif // __NEW_WEB_BOX# F6 O- A& W. |/ U B
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m_wndTitleBar.SetVisible( FALSE );* B4 d% y' e! O) v- E T& y
, X1 c, _4 S+ X! u5 C& v7 D#if __VER >= 9 // __S_9_ADD/ H( q z& b* K2 d8 q
/*if( m_pLodeLight ), X' n5 E. [6 A3 X6 R* Y, A1 z
{
$ \$ c0 w1 m2 R) h: r CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
+ |0 O* w# [. ~6 }; ` CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
l4 J. R# M) H6 w. x' D1 E m_pRevival->SetWndRect( LodeLightRect, TRUE );+ E: V2 a! ^3 A1 z
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );; K$ N7 C! ?8 t, d
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
% E+ y* O& l% J: W# U) D// crect.top += 2;+ A) `" p8 y5 P% q
// crect.bottom += 2;
: q/ q: |, l& U( i// m_pLodeStar->SetWndRect( crect, TRUE );; B: }! O! c u* G
// crect = m_pRevival->GetWindowRect(TRUE);8 C' e& H$ O, c, r) c
// crect.top += 8; @; d7 i3 Z# Y ^4 w$ }
// crect.bottom += 8;" t; g9 P! O$ M
// m_pRevival->SetWndRect( crect, TRUE );( |; y! Y' \7 t9 y: o
2 ?$ j& L) @9 H: Z+ ?9 a4 g// crect = GetWndRect();
1 d/ C @8 ~% V0 o/ K( b// crect.bottom -= 31;. q5 Q6 L7 z9 E, ]- @# T& i9 A
// SetWndRect( crect, TRUE );
$ E: q4 h9 z" r- A( a5 z" s }*/
/ x4 u7 {( N u! d( k4 H#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a+ B6 n* @+ j9 m0 C$ k
CRect rectRoot = m_pWndRoot->GetLayoutRect();
8 E& c9 t0 X# D% \+ z' J2 Z CRect rectWindow = GetWindowRect();
: h% s7 L+ O3 |0 X# ^ CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
! v" V8 w/ h t# U Move( point );2 i$ Y+ Q( H; x$ I) Z# p
}
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/ y& B8 I: g$ U9 @+ i. P8 b% Z现在,您可以生成以下的NPC:
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4 m# S! O" L. n6 C a/ H代码:( `' c( {3 ^! J/ A" N
MaDa_LodeLightSaintmorning& u# }& w3 K" W4 w
k5 P% l+ o; A' c. V" i& JCode:
/ e' V$ W p& Q$ A6 A. i* tMaSa_LodeLightFlaris
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$ a7 J. K! ]8 c' }; mCode:7 E. M ?4 t6 E- g4 G* R9 M* j. J
MaFl_LodeLight
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$ ` z' ~& P+ j, s; Q* b. Z# K# `<-- You just have to add
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& L8 R( c6 s. M. g# ?; DAddMenu( MMI_MARKING );; B: A% X0 J5 `% i' C- l6 y, u& @
to an NPC! 7 ]1 K' v; B7 [/ F5 l$ @4 Z; }$ r1 R+ X
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