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这仅仅是一个片断的教程,所以我不会解释非常多。) m' @( k3 H, v! | W9 e t, }
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WndField.cpp在CWndRevival类:( v3 n- }1 o3 u* d9 ]
, W: r) H; ]2 D9 ?6 |代码:
) _" Q8 ~2 l( j7 \8 }) V% V) Zvoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); $ i1 C m. S# [8 o4 ]/ {; k) C9 @
; a7 H' P( R+ f$ T. T m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
I: q2 B7 s; M" ^ m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );; ^) \6 d6 _. M5 z) J0 t
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
3 B, w/ H% R1 z6 q# L#if __VER >= 9 // __S_9_ADD
8 I7 x8 h3 [+ U. Y- h& O$ e m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
) Q6 P9 I5 F2 s! Z8 f( j" m" {9 R#endif // __S_9_ADD
, q" v4 c& {! `5 `. ~0 i/ j9 X% q1 I m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );9 W" j8 S( \5 Y- E) K
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
! v* ~% |/ S; e* \ m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
" C9 J# l- L, u8 v3 B @) _7 r1 C% I#if __VER >= 9 // __S_9_ADD
! T. ?# T9 y0 D( J0 J: c m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );+ r3 `2 J/ w4 M s. S7 L
#endif // __S_9_ADD
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#ifdef __JEFF_11_4( N( Z) Z1 k9 E' [. ^+ v( l
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); & m) t2 R# ]0 f. R/ m# l
#endif // __JEFF_11_4
& h2 L2 M7 o2 x: {7 D9 k' r) w1 j if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
; h1 h' j+ D; w#ifdef __JEFF_11_46 @2 m) V a, z) Y2 d7 O
|| bArena
$ B# u0 }6 P) I/ F) o' @#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
" w# o7 A. n6 ]* k' D else
# E& | `+ M( I, O2 Q& } m_pRevival->EnableWindow( TRUE );
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3 r8 W/ I, `3 b$ }: } CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );2 Q0 p4 n/ W( j5 S, `- p
! U. U" r( C1 ?2 r# C7 q& \ if(pWndWebBox)+ P! z" k# w! L( f5 e4 Z/ L# U- h; X
pWndWebBox->Destroy();
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" f6 K4 ?, v% A3 x#ifdef __NEW_WEB_BOX! q& T# Q; {& }! V1 c
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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$ r% p0 o( g0 b, \$ A6 I. Z6 l if( pWndHelperWebBox )
+ o" U+ t6 }( P) L3 t pWndHelperWebBox->Destroy();
7 j. T6 S4 y8 c$ D- H3 Z. X4 h#else // __NEW_WEB_BOX
( z$ k) g8 g' B7 B CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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' v% p& H9 z2 |/ I9 l if(pWndWebBox2)
( M, U9 p2 i, j, n0 Z, p pWndWebBox2->Destroy();
7 @6 c) [# I) u$ N6 ~' Y% b9 v- Z4 E#endif // __NEW_WEB_BOX$ q. Q s2 P% f$ B m& |5 |
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m_wndTitleBar.SetVisible( FALSE );# P- O1 W( r' E7 N4 U, F
1 H/ ^. h4 e" u#if __VER >= 9 // __S_9_ADD
2 C, J# S9 s) }- m1 k2 C /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);( F! @+ h& a7 P3 H X6 @
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
( s4 o$ i: S9 j$ n, ` Y m_pRevival->SetWndRect( LodeLightRect, TRUE );
) P8 I! J9 Z1 Q6 u" y8 T m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
' c, H5 R/ G& J //m_pLodeLight->SetVisible( FALSE ); 7 x# n# H# r \" ?; M
5 _1 n# C* p2 c( U' K9 F* L// crect = m_pLodeStar->GetWindowRect(TRUE);+ N* x& P2 N0 d, H. x
// crect.top += 2;- V0 R5 u2 K1 f* `
// crect.bottom += 2;$ D3 Y Q) i. ]4 g s8 E" l
// m_pLodeStar->SetWndRect( crect, TRUE );
) P( X- `: c; [. |8 B0 N// crect = m_pRevival->GetWindowRect(TRUE);& n" \; G$ P7 D/ q
// crect.top += 8;
( w" ]& m O. J d! k% R* E// crect.bottom += 8;! p; E6 y/ l. ^3 V+ [ |- f2 S
// m_pRevival->SetWndRect( crect, TRUE );
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5 {# D$ V3 g4 f& w// crect = GetWndRect();
- o1 f: t7 i& S9 \) V4 k1 R6 K4 M// crect.bottom -= 31;
/ @" ~' { M9 T X2 ~* W4 l+ v// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
% f0 r1 J O9 f* y: f CRect rectRoot = m_pWndRoot->GetLayoutRect();
7 U4 c4 ^: O b9 _3 h C7 d( l% ] CRect rectWindow = GetWindowRect();
" w' @4 y1 ~: |6 [ CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );& e6 u3 y; @) M! @" E
Move( point );
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现在,您可以生成以下的NPC:/ Q6 P* ^4 h- n D4 {
Darkon
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: k2 X" z. _7 ^! D% c/ N& t( w代码:
! V5 @6 }1 Q2 x$ N m& l2 h6 KMaDa_LodeLightSaintmorning
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- h8 u4 }! @% J* R2 ~9 E" @Code:; {' {7 ^- A3 j/ \$ o& p. L; F$ r( ?) L
MaSa_LodeLightFlaris: q2 m, B; t- A* ?
. I* `2 i; N" Y' F1 c3 r. uCode:
; n1 n) c2 N+ y' {5 N7 \5 HMaFl_LodeLight" }" ^! t6 C' ]9 g9 l0 G& i _
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<-- You just have to add 1 U7 ~8 s; v: [2 @; A1 [" W
Code:
1 s7 C* m$ |; ^. g" D* |' VAddMenu( MMI_MARKING );5 e; `; z2 ?6 H, P5 s
to an NPC! & e Z- k% W- k% w% i5 j
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