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这仅仅是一个片断的教程,所以我不会解释非常多。7 W( ~& w3 Z( X( \) f% [) F) x e
/ {- j# A. S( Y, d! lWndField.cpp在CWndRevival类:
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3 ~& u* m- X# y: J代码:
$ g. X) ^& |. cvoid CWndRevival::OnInitialUpdate() % h0 R# _* {$ Q* D
{
" y5 l3 q$ e, N0 U) }! B. m7 r CWndNeuz::OnInitialUpdate(); " K5 Y- O% r& a
8 B9 r& j. d1 |! `0 Z m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );1 k2 \$ l6 t( Z y1 ?* t- }
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );! g- z$ t- g8 _
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
2 R4 Z6 `. ?% u: d/ ?$ _#if __VER >= 9 // __S_9_ADD
( ?: U/ {& Q# }% k j8 a m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );7 _- I# x. n( a, `
#endif // __S_9_ADD( n% E7 L; i. |
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
# w) O6 ?7 h# Z m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );2 h' Q( R& f& g4 Z; t0 i
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
* t( m, d m/ U# P" p6 N#if __VER >= 9 // __S_9_ADD
* _+ [3 y6 ^6 V$ f3 o3 `& z7 Y m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
3 B, @" s( ` J5 x& h4 ?8 t: C; I#endif // __S_9_ADD+ h. R; |& o/ Z4 x" E. E
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#ifdef __JEFF_11_48 O. R% i/ K$ }& m* D: u# [2 e; ]
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
8 w' C% m2 ^: O; h. \# R W. h#endif // __JEFF_11_4+ v, V i' `2 o8 C
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
& _6 h+ e/ X% F#ifdef __JEFF_11_4' m0 [ ]. }- B/ m) k0 G( b
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#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );2 k$ B1 x* p. h# ?1 l) G
else% H! |3 S& B0 F, l. ?; g) p$ O# E c
m_pRevival->EnableWindow( TRUE );0 n- G+ V* Z) ]5 d% q
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );! H7 `$ U8 B6 N) q8 V& K6 }
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if(pWndWebBox) [7 x- j* o# s
pWndWebBox->Destroy();
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9 A+ n- ~6 b! G" g+ Z#ifdef __NEW_WEB_BOX
( [' v; I4 O1 o( o D1 Y CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );. o+ N* O- T! U! O( \2 e
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if( pWndHelperWebBox )
g7 c2 ?8 Z5 C) g8 X0 u( V% P pWndHelperWebBox->Destroy();' V4 P* e( K% _" c2 D ^
#else // __NEW_WEB_BOX
9 W/ F- N0 L) f. t CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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1 ?; h& v. W- Z" A$ `5 m if(pWndWebBox2)
, J4 E7 ~3 s% r: T0 L' l6 ~% a% v pWndWebBox2->Destroy();" t1 x+ K& P/ E. |
#endif // __NEW_WEB_BOX; I( Q. N& K3 Y7 @+ F
[) l! L2 C. a- h6 Q; D3 ` m_wndTitleBar.SetVisible( FALSE );( D( u' U6 {+ b) O2 J; F
: E } q J) l( J3 f#if __VER >= 9 // __S_9_ADD1 K2 H) s$ C3 a+ ]+ f* l
/*if( m_pLodeLight )* o. l9 \& a. ^
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
. W2 k S: s: k( ~ CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
0 [& F$ K6 e& I* a, A" e( N& {% B m_pRevival->SetWndRect( LodeLightRect, TRUE );' s5 j7 p& r% H8 b1 s6 C
m_pShop->SetWndRect( RevivalRect, TRUE );, v }) B& `! v; C# G
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m_pLodeLight->EnableWindow( FALSE );
0 P! m8 s/ Y4 X( n& X: u //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
' z8 U( i( L" ^# E// crect.top += 2;6 ]/ x. p, ~( u) [% Y& M$ x
// crect.bottom += 2;
+ Q6 x2 Z D! u0 _ e// m_pLodeStar->SetWndRect( crect, TRUE );
+ R5 c! q6 f! m$ l! h& Y// crect = m_pRevival->GetWindowRect(TRUE);
( k9 Z5 }( y1 V( e8 F+ \: C& N8 _// crect.top += 8;+ C# {/ v5 I' b; J T l' P6 ?; ^2 R8 G+ k
// crect.bottom += 8;+ `$ s6 D# n5 N( S) v
// m_pRevival->SetWndRect( crect, TRUE );3 K' M8 W; m5 ^* @
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// crect = GetWndRect();$ Y$ `# w; X* E6 j
// crect.bottom -= 31;
1 q6 V3 l a3 n7 }// SetWndRect( crect, TRUE );
7 I4 A. `6 T0 N: V" O }*/8 g, [2 h& u! ~% a5 n% ^
#endif // __S_9_ADD9 i$ \- w8 R j! t c$ E+ I1 V
) n4 H& T4 u3 h // °?àìá? à§?êà?·? 3a?à°? ??±a( g- h/ T) G3 g6 [" A
CRect rectRoot = m_pWndRoot->GetLayoutRect();
1 i3 V/ K- e* U+ v! L5 p CRect rectWindow = GetWindowRect();
/ {0 P! |* B0 E: D7 V* t: K CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
$ N$ u/ x4 ~0 Y" P/ V6 c) N) P4 d Move( point );
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现在,您可以生成以下的NPC:
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代码:7 h$ x' S3 P& |2 ~
MaDa_LodeLightSaintmorning
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MaSa_LodeLightFlaris
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Code:
! r3 y/ J, Z4 g% A& ?: w- ^" YMaFl_LodeLight
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<-- You just have to add ! B9 k- `3 o _ u+ k
Code:
, Q9 {% \) K' W2 `/ h6 HAddMenu( MMI_MARKING );7 H4 m Y. F; T' @
to an NPC!
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