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这仅仅是一个片断的教程,所以我不会解释非常多。1 r" P& k4 g2 h8 c- A$ \
1 `6 _4 _7 l9 t- U6 v8 }( S6 EWndField.cpp在CWndRevival类:
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代码:5 a7 g" X1 y* j) c& ]. |; C
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); |$ e! t6 u$ F. d2 L
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
- G; q' w" ] q% f' R m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );" T* m6 }% ]1 N" s) H4 T
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );# e3 Y5 }$ R; ]- }7 a
#if __VER >= 9 // __S_9_ADD
* d, o# y- {0 T! d8 ^# X m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );7 j7 M: m5 C" n- B c" [% Y' b8 O, H
#endif // __S_9_ADD' G, S! G+ w, g2 R- M
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
3 H4 o: \/ B$ ~: ]3 Z r8 M m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
$ n, i& X$ G7 L/ r4 t; B7 t, w m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );5 |+ g6 g7 J) h+ F1 t$ p4 M: l# |
#if __VER >= 9 // __S_9_ADD D2 m4 k! k2 `/ ?# w1 U, K: r& ^
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );$ i3 L6 u P( ]+ t/ i ^
#endif // __S_9_ADD$ f3 \& g% {$ ^! d8 m* x* `
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#ifdef __JEFF_11_4- x5 T: [% Y1 k( H5 T
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
( @- W; V7 d7 I! c/ b3 K#endif // __JEFF_11_4! R) B$ f; o9 D
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
% I! ?) C3 b9 `& n, q#ifdef __JEFF_11_4
% Q! ]9 n6 p/ m$ N+ {: b( G || bArena
/ ^( k/ q% T! _* `1 t) [#endif // __JEFF_11_4' t4 @" I4 b- t2 E( ?9 S6 H
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m_pRevival->EnableWindow( FALSE );$ Q9 s- h. b+ N, U
else
* v" p% b8 F: P( V: i m_pRevival->EnableWindow( TRUE );1 k: B3 u/ x E8 |
% [8 e. s9 Y$ S) A0 b CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)" ?7 ?# C) Y! h. H
pWndWebBox->Destroy();! ~+ |7 Q# l( @6 o
$ g! E; e, X; |0 E, C$ _: @#ifdef __NEW_WEB_BOX7 D" y4 ?+ B# y2 h
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
; |. a. O) \) s! l2 U pWndHelperWebBox->Destroy();- U K& g* ]& m$ r5 H
#else // __NEW_WEB_BOX- r: F# r, q. i- `! L0 y$ _
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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1 K% n0 @7 `5 e, }( h) N if(pWndWebBox2)& Z* Z/ {6 d1 H' C7 J
pWndWebBox2->Destroy();
) W# E4 {; l. t/ W1 a7 R$ }#endif // __NEW_WEB_BOX3 Z `. C% n- e* C. |( z
& I) P8 }. n4 p9 J2 X m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
) P. p s S/ F( [ K6 R /*if( m_pLodeLight )
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0 [/ A: O& h8 N9 p0 q9 A: [ CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);$ T. N2 B1 M5 r0 p# ~1 i
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);6 [3 t' T G4 F+ y t
m_pRevival->SetWndRect( LodeLightRect, TRUE );
' Z! `+ |) y4 v! ^$ b7 Q m_pShop->SetWndRect( RevivalRect, TRUE );5 @1 |# X: t, Z7 ~, K8 ~# P
& W+ y4 C8 s1 e! L( z m_pLodeLight->EnableWindow( FALSE );4 `3 G& i2 Z. ~$ E; [% I
//m_pLodeLight->SetVisible( FALSE );
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% m; D- c( M# m; ~$ D) C/ S// crect = m_pLodeStar->GetWindowRect(TRUE);
* I* m: s% S! V; P- U: t p4 W// crect.top += 2;$ T: J+ ]7 [+ D" Q8 e
// crect.bottom += 2;
% {7 Q3 z0 C) r. m) m// m_pLodeStar->SetWndRect( crect, TRUE );
/ b3 n Y/ T7 z7 q// crect = m_pRevival->GetWindowRect(TRUE);$ d/ F/ i6 |# F9 \ R& f; \
// crect.top += 8;
! i' ^1 X) ], \$ L9 `) I$ ^. M// crect.bottom += 8;# b: T" l# l0 V7 |! |
// m_pRevival->SetWndRect( crect, TRUE );3 C9 F9 x0 ]- _' B1 s
4 }7 U' @* J0 x5 T9 `7 E, m// crect = GetWndRect();& o. X1 W$ @4 t, |8 Z$ ?* g
// crect.bottom -= 31;
' S4 I% {4 H! a/ L// SetWndRect( crect, TRUE );
- t$ T& j/ ^) T0 s7 k. j }*/
/ j8 Y @6 w, k" r#endif // __S_9_ADD5 ^2 B& m; G. o
6 L! u; y: P4 e: @4 E // °?àìá? à§?êà?·? 3a?à°? ??±a; v& k) x: C$ d- f3 Y
CRect rectRoot = m_pWndRoot->GetLayoutRect();; e i% ~; r; |; r5 I
CRect rectWindow = GetWindowRect();! ~% g/ T4 j- h0 V/ f8 |
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
, P! y. S9 y2 k0 p+ C+ u Move( point );0 o/ M2 A; \ d
}
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. w6 r/ W8 G& |; R' e# o/ i现在,您可以生成以下的NPC:/ q; x9 x C7 k9 m0 l7 a ~; b* J
Darkon
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代码:- v. v9 z: [7 x6 A$ R% k) y* P, @
MaDa_LodeLightSaintmorning \1 I1 Y" ?* N& r9 @* ?
4 s! u4 T1 v% e& FCode:! E* L i/ P9 U9 B
MaSa_LodeLightFlaris7 G) T' u3 F/ S3 f+ K# j; ^
7 c! R A) u c4 ?5 RCode:
3 D4 o/ h+ j0 l4 P6 g0 BMaFl_LodeLight
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3 [+ g& ?/ D3 N1 b<-- You just have to add
# I1 V7 E& r- M Z( U5 d0 `Code:
) H- W4 o9 r: |3 f5 X# a. OAddMenu( MMI_MARKING );3 ^, u( ^3 x/ [6 r
to an NPC! P4 T/ c' N# d/ O; s
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