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这仅仅是一个片断的教程,所以我不会解释非常多。
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5 k" h+ z4 Q- Y9 i) kWndField.cpp在CWndRevival类:
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代码:
9 w1 O/ O) Q/ V9 Yvoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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( E' w' y; w; b! n- I* h" n. \ m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
2 n0 L: a" w6 b& `# W m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );4 r5 ]" }/ P/ C$ D
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );2 P; t* G2 ~3 n8 ^
#if __VER >= 9 // __S_9_ADD; H2 J& o: h6 U# |* ?
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
5 [( G* [- x+ r4 O#endif // __S_9_ADD& T. q( e" D. m' T
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
/ G& o1 w" |% Z5 R5 f m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );: Z. l7 C. P- F0 `3 O$ u) n
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
/ w+ }. q# o! P, Z" ~! g% S#if __VER >= 9 // __S_9_ADD
4 w+ g) m6 u9 U# K m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );3 B( F) C& l3 C1 s8 A. Q; Q
#endif // __S_9_ADD
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#ifdef __JEFF_11_4
* {8 k& z* L5 g9 A# o BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
( b3 s1 \5 d: v" h& E! `1 s( Q#endif // __JEFF_11_4
: X# j' z, U. n' s& i2 l if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
! U! h7 [9 ?- p) w5 {#ifdef __JEFF_11_4) b$ m, g0 O9 V I2 N: t. h6 P
|| bArena5 R6 k5 I! v( h. b C. b: o! }, p
#endif // __JEFF_11_4
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9 |, m1 a6 [& c$ {) Q( m m_pRevival->EnableWindow( FALSE );( w: g: @* Q: M
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m_pRevival->EnableWindow( TRUE );$ x, i! t6 T* |! o& N- r$ K
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );4 |( y; A) x. {5 {/ Z. C
: v$ S; m5 T4 E& ^ if(pWndWebBox)
4 R O) {$ r0 U1 A+ E pWndWebBox->Destroy();/ S* t3 P. p( r4 b- }/ V
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#ifdef __NEW_WEB_BOX* R! [0 G0 ^5 |, V4 m5 l
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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% a/ p6 s% A, a* |' M5 d6 w' U if( pWndHelperWebBox )
5 @4 v% ^8 m. \; \" p% h pWndHelperWebBox->Destroy();$ P: `. f: W K, P; B8 f9 B2 B
#else // __NEW_WEB_BOX$ a* k, n) a |1 ^9 K
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );, R# D# J5 n, f/ S. G4 [! m9 d
% ?8 q9 ]* u/ X) \1 E2 c+ i5 } if(pWndWebBox2)
0 e. ^# k! L! h pWndWebBox2->Destroy();
! ?/ P( Y+ c* v: G: h& @3 }#endif // __NEW_WEB_BOX% Q# o1 ?2 A4 n9 {
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m_wndTitleBar.SetVisible( FALSE );+ f# m0 @/ @) [! z
; T a2 }2 |; `/ a#if __VER >= 9 // __S_9_ADD
- U! Q6 C2 C! v' `7 O /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);6 ?' T6 u0 }+ \. L
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);2 K/ K" L; H! ~
m_pRevival->SetWndRect( LodeLightRect, TRUE );
! t2 r$ t, o+ j& r3 |5 Q1 U: H; G; k; g/ R m_pShop->SetWndRect( RevivalRect, TRUE );5 D: M2 M7 _& t U5 ?0 r( [4 L
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m_pLodeLight->EnableWindow( FALSE );# Y* F, B" y' E; o' \# Z
//m_pLodeLight->SetVisible( FALSE ); 0 O9 a. ?: C! E7 k' j9 _) o
2 U) h9 \. z5 ~// crect = m_pLodeStar->GetWindowRect(TRUE);" i1 r2 e2 V4 P! l+ J4 w" ]- }
// crect.top += 2;
" x' U$ g3 f% \// crect.bottom += 2;
1 P9 ~! _3 s2 _! ~. Q6 I+ \// m_pLodeStar->SetWndRect( crect, TRUE );' H) I4 O3 e( s- M# M6 }- R5 C& x
// crect = m_pRevival->GetWindowRect(TRUE);7 M; R- w+ @4 k Z! {/ M
// crect.top += 8;. p' u+ M& Q) L/ R2 s
// crect.bottom += 8;
: @' g* j/ l" d; U5 P7 b0 H- H// m_pRevival->SetWndRect( crect, TRUE ); i/ X4 r0 V! }* L7 h
9 C3 w K7 V7 I, ]/ ^# K// crect = GetWndRect();
) h) U o0 n( d2 r5 e0 N8 q J// crect.bottom -= 31;, a3 M3 r# B" o0 O1 w0 }
// SetWndRect( crect, TRUE );: u1 v) z7 Q! W B5 T* O1 X5 ^
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#endif // __S_9_ADD
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: j* J$ N# w4 H" x // °?àìá? à§?êà?·? 3a?à°? ??±a
- Q1 D2 U( k2 f% R& I CRect rectRoot = m_pWndRoot->GetLayoutRect(); @' T: Y& c# {
CRect rectWindow = GetWindowRect();
3 H3 t' t6 Z6 A( A' s( t% x CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );7 T# L4 Q0 g! i7 h3 n3 {0 e
Move( point );6 p5 X2 _" }& l4 V+ T8 A
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现在,您可以生成以下的NPC:
) h) ~2 ]8 X& f4 EDarkon
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0 I% J/ N6 Z! E代码:
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Code:: t7 c0 O2 J5 u; r
MaSa_LodeLightFlaris
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Code:9 D% p2 D7 |! x+ A+ B9 G
MaFl_LodeLight! c6 k- S$ j6 D4 `
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<-- You just have to add Q- v6 A& b9 a. \
Code:
+ }2 k* N d: I+ `+ ]AddMenu( MMI_MARKING );( n, |2 F3 h9 c) s& V
to an NPC!
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