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这仅仅是一个片断的教程,所以我不会解释非常多。
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8 P/ z+ J9 C3 H! {WndField.cpp在CWndRevival类:% ]/ W# g, } r9 y
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代码:
# T& W4 \9 Z# S6 z6 l, Jvoid CWndRevival::OnInitialUpdate() ( Q ^0 W ]; r6 A% f: r6 q9 z8 ~
{
4 G+ a8 u8 V$ g CWndNeuz::OnInitialUpdate();
4 W" l( U( a$ s: n) S) ]$ A6 n5 R( y% P0 w; v" K8 r2 y
m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT ); o' A8 x/ M' i$ {& n7 d3 }% v. `+ B3 Q
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
7 r& v( L, H9 F v) A, h/ x, u m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );7 w, T9 N. ~. a
#if __VER >= 9 // __S_9_ADD( t! _* o G4 k6 b5 m) t) w( T
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
: d7 l5 l! o1 Q# ] R4 O: |3 G" c#endif // __S_9_ADD" C3 v6 y7 E, f4 k5 U3 X) K
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
+ g0 m! q( d0 y m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
) e: t# L& F8 h1 U; ` m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
% _2 ]" L4 ^# f1 E4 W#if __VER >= 9 // __S_9_ADD
, D6 X3 `: X2 @% ~- ~4 M4 c5 [ m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
- l2 r& _6 k7 k/ F+ C w. p#endif // __S_9_ADD
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( s+ V7 `. V8 c4 W2 b( h1 C4 O#ifdef __JEFF_11_4
- M6 x2 U7 e7 }8 x: J+ ]0 U! X: T( ~( u n BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
" U1 m0 D/ i3 l3 ?4 B: _+ R- s#endif // __JEFF_11_4
5 |! x; g' o0 ^. F% ^% E, S2 @ if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
. S1 Z$ f! b3 ^( d' l5 s#ifdef __JEFF_11_4
- R' T/ B" _- C3 r+ q || bArena0 u1 s, l0 @- U% T, l
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
8 ^. _ t" ^3 K. K' O- d else
" l: B5 u; q1 M' }+ n m_pRevival->EnableWindow( TRUE );
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6 e! x5 r0 h! X$ N( G: X CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );6 {& r9 T% M4 k+ y8 `# Z
5 N4 X8 k. U6 Z; ?/ Y8 X if(pWndWebBox)" Z2 H: X4 p/ H9 O$ b# N1 W
pWndWebBox->Destroy();& B! c7 \6 _- h( U; G) e
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#ifdef __NEW_WEB_BOX
( x. O4 u& m l/ A' X" H/ m, I. B CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
( H$ T0 F) K6 B: R9 m' ~+ Z pWndHelperWebBox->Destroy();
# @ q o _! D$ g* @#else // __NEW_WEB_BOX
. o1 e3 o/ r% U! {8 Y CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );$ R& E# U u8 E9 E
% W. K2 `2 D4 _9 a% g/ F if(pWndWebBox2)8 }+ u* V R8 T- p& E
pWndWebBox2->Destroy();# @4 {: q n# w# P0 v" k" ^3 H- _7 G
#endif // __NEW_WEB_BOX4 C. }5 K/ \& f
$ U$ X3 C7 d2 O4 {1 Z2 a m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD2 C7 j7 D! F \1 k2 [ e! [
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);8 B/ i/ f2 C' D! }% n7 t
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);+ o, m9 ~4 v8 a* C! c5 ~- i6 F+ W
m_pRevival->SetWndRect( LodeLightRect, TRUE );7 g I* m" |' \$ w" v5 i9 \+ d
m_pShop->SetWndRect( RevivalRect, TRUE );4 J7 n, H1 ~" Y: f* {3 x
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m_pLodeLight->EnableWindow( FALSE );4 K* p: x3 G+ H5 g# y2 s+ O
//m_pLodeLight->SetVisible( FALSE ); 5 v7 q) Z7 M) b% U, j+ q7 F6 k
3 n y* ?" e$ b! J% d4 s// crect = m_pLodeStar->GetWindowRect(TRUE);& M1 F5 ] k" V; j$ `( M+ t
// crect.top += 2;( D( |* K6 M) g* Z
// crect.bottom += 2;
* R! P# s/ U& P/ z& s& r; }1 `) R// m_pLodeStar->SetWndRect( crect, TRUE );
* b0 C" J1 A1 _0 t1 A// crect = m_pRevival->GetWindowRect(TRUE);
! v! A# F3 j* I, W' R// crect.top += 8;
7 j$ S% V9 o% ^3 K9 x T* f// crect.bottom += 8;
+ W0 n2 T8 \: Y// m_pRevival->SetWndRect( crect, TRUE );
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% `5 ^1 k3 }- l' H7 X& s// crect = GetWndRect();$ \, R" ?( C6 v, d. i1 v
// crect.bottom -= 31;
: I$ V: S$ t9 R r0 b( A// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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/ r! r# T" H: B2 k9 s5 l' W // °?àìá? à§?êà?·? 3a?à°? ??±a8 n; K, f: K0 t" F% r
CRect rectRoot = m_pWndRoot->GetLayoutRect();
* K$ k& I( L% l% n3 ? CRect rectWindow = GetWindowRect();
1 }' l- r* A( [5 c* ?7 d+ E CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );1 R$ }& o t. j
Move( point );7 b. P6 D4 {5 p% [4 O5 G- `1 _
}
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6 O: p3 A. F2 D( w现在,您可以生成以下的NPC:
& P: ]; H( R6 j* E; [0 RDarkon
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代码:+ d7 h, S9 y$ c
MaDa_LodeLightSaintmorning
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# C/ Z! ^* ]4 J6 z9 |Code:! q8 L8 g* b( u0 u g
MaSa_LodeLightFlaris* y0 ~6 T6 R& S4 c+ L
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Code:
7 J; E u5 f& k( M3 P* R0 r: T5 xMaFl_LodeLight, Z5 T0 t. y |* h# j! C' @
' L2 O3 r, Z; y# @3 |5 X<-- You just have to add
- v! S& M3 m% V" vCode:
G* H! k* _0 f% r1 mAddMenu( MMI_MARKING );
( f" a4 e- l3 M, t: ^to an NPC!
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