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这仅仅是一个片断的教程,所以我不会解释非常多。9 `+ @5 s/ d' h9 X0 f2 f
6 m5 m J2 g* {9 g* z. Y4 \7 VWndField.cpp在CWndRevival类:3 q9 z. r8 O. [5 a% K6 v
" v m5 ]: f* ?: Z代码:( v/ Z1 k, B8 p
void CWndRevival::OnInitialUpdate() # H: @+ d; i) h. r" {7 i1 f
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CWndNeuz::OnInitialUpdate();
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% b1 D) R5 K5 b( q m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
8 o0 C. O3 w$ E% O% n* l m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );9 |! S5 p! ]1 m/ P6 K6 q* P& o, K
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );0 G1 G4 z1 } c( G& Z5 v7 \. C* U
#if __VER >= 9 // __S_9_ADD
7 Y/ ~* j4 F' s# h( b8 D z; T m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );4 y7 y9 f5 c3 l3 }4 o
#endif // __S_9_ADD
7 v! K2 U3 w, }8 ]8 v" Q m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
3 x: I9 C% x; v6 e& o m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
5 J# c3 w+ x1 k2 ^: n: f0 o f m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
3 w/ ^' J+ S# J' ~& X& T" |#if __VER >= 9 // __S_9_ADD
1 N' e5 _) ~- E5 Y+ X5 k R. r7 h m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );* V& I' F- N( e$ w' A9 D8 ]
#endif // __S_9_ADD
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#ifdef __JEFF_11_4' m. Z2 I2 u6 S" C
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
$ ~8 ^8 p; ?4 x- f2 e#endif // __JEFF_11_4
- @ @* x6 f+ H+ S/ k/ f* [ if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )) g! U* i9 u% _9 h: W! Y; k
#ifdef __JEFF_11_44 Z" S5 [# \/ N' O
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#endif // __JEFF_11_4; @( Q' G! @' R2 q# X Q
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );7 S" c3 b: j$ X3 x
- N* e1 A2 s. l3 X. T CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)8 c8 p% `9 F5 o) \0 h# s3 m" x
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
1 a7 E! e, h& l& U3 P: P CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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4 M4 _" H5 P: x if( pWndHelperWebBox )
0 `4 i# |0 w* L pWndHelperWebBox->Destroy();
8 P) k; ~! n3 V$ D {; \6 |; ^1 c9 [#else // __NEW_WEB_BOX
9 M! j! x2 a! I: P4 w CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );0 }+ v0 X: T9 V1 Q6 w5 I4 [; ?
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if(pWndWebBox2)9 S" k9 r+ [3 G- a& |+ \
pWndWebBox2->Destroy();
7 ^% X& L3 |* `4 \1 n' K: D#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );; |9 {. m/ l+ D0 Z, F6 F
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#if __VER >= 9 // __S_9_ADD% O/ B. H* f' E' K
/*if( m_pLodeLight )& f4 z$ k: L) R
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
- H/ D9 S0 A8 S CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);4 x9 D0 v5 H* j" `, r
m_pRevival->SetWndRect( LodeLightRect, TRUE );. j& |) Z+ V' l [- \) q
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
, G' ~& R# d! Z# F //m_pLodeLight->SetVisible( FALSE ); ! t& i- n0 p- g2 g6 l
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// crect = m_pLodeStar->GetWindowRect(TRUE);+ s2 m' M" l* t- x1 W4 T$ X3 t
// crect.top += 2;/ {3 E9 \! f9 d/ q4 `, w2 I
// crect.bottom += 2;
7 J. r0 z( f. o; _1 s4 X6 h! r// m_pLodeStar->SetWndRect( crect, TRUE );
0 X% `- ?3 Y/ x: K// crect = m_pRevival->GetWindowRect(TRUE);
& B) V4 T, G4 v# b+ `) M8 Z4 d5 e// crect.top += 8;8 c" E, v: f: R1 f2 V8 O; u7 r& `' p
// crect.bottom += 8;
{3 `0 p/ I+ t4 K9 X// m_pRevival->SetWndRect( crect, TRUE );6 ^" U# {. R# D2 T6 L8 `7 q# d
) l" p. }' `2 P* V7 Z5 R// crect = GetWndRect();: j0 Q8 j. t# \2 v3 r$ [
// crect.bottom -= 31; w7 j5 B, E4 O- G: N* w5 w x) M
// SetWndRect( crect, TRUE );
7 X8 Q) Z* b& s: R% s8 |) M1 M }*/
Z+ S$ G0 A0 U- U2 O T#endif // __S_9_ADD" E7 @2 m9 t+ w. Z' S
, V- S2 r) f# F7 n4 w // °?àìá? à§?êà?·? 3a?à°? ??±a
3 L( e' d+ ^9 L4 R CRect rectRoot = m_pWndRoot->GetLayoutRect();
7 {3 B% W1 R7 a. _- i CRect rectWindow = GetWindowRect();
+ H+ O+ _2 E5 ?9 M CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
' N9 m/ k, C1 m {, g Move( point );
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' P4 d: h! ]2 K5 V* H& F; e" w现在,您可以生成以下的NPC:) S, R0 S9 K; a
Darkon
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+ [' o; v; M+ v代码:* Z0 p4 `; O7 _9 F& X; E
MaDa_LodeLightSaintmorning
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Code:! ?2 G" l r t; P2 b' g6 s+ s
MaSa_LodeLightFlaris
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Code:( S0 e D" u* z
MaFl_LodeLight! \$ r" x6 w2 M: ^) c# E
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<-- You just have to add : p7 ~# W! N- t! [
Code:
3 v3 f. ~3 @" q0 c0 R. r' U' aAddMenu( MMI_MARKING );5 Q& O! E+ k* \. W- c
to an NPC! ) u" \! t! q! Q; g* q m$ S
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