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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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9 w3 D# d. c0 i9 t- e, W代码:
+ h2 D4 F( @- M. zvoid CWndRevival::OnInitialUpdate()
. n9 M/ v0 O5 n" k* ~0 J{
( B: Z6 @5 @ T2 J7 Z$ ^ CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
0 r1 L) U7 q6 }; x) s, h m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
. P K# h5 x( `1 \/ Q0 n% I+ h0 @ m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
# w# ?9 B5 p# O% b$ Q9 N#if __VER >= 9 // __S_9_ADD
7 m! |; O% @' Q m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );; p: @3 m3 X- X7 S4 k6 V
#endif // __S_9_ADD/ J7 g* b* g7 R) K5 [. S
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );2 b% J1 D# J% v# Q
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
2 n1 n n; ? `: r9 |+ b0 V m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );8 r; C9 n+ w. `- _, E/ h* q
#if __VER >= 9 // __S_9_ADD
4 O3 ~, M6 i% D m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );$ o' I T: Y& L+ c/ m* Y3 f( U# g: u
#endif // __S_9_ADD+ F; c0 J) I3 r5 Y" u6 l
1 D& D8 R+ M/ B& ], c) y% J) V#ifdef __JEFF_11_4# g$ K0 N( U; f/ r
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 7 T8 o1 R& r, @$ p- K& y
#endif // __JEFF_11_4
9 u+ g# v- Q0 F6 i. i: u& W3 E if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )+ \4 W: k' l; Z B
#ifdef __JEFF_11_4/ z, U O0 d2 s8 g# `2 r
|| bArena
$ T/ Z1 `' Q$ B( |. l% `3 i* G# j#endif // __JEFF_11_47 D; ?6 I. U. i' Q% M% j
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m_pRevival->EnableWindow( FALSE );8 B" F0 \ t+ k7 O9 A2 `8 p8 M6 V7 S
else; o, d3 J0 B& W3 Q- T4 d s
m_pRevival->EnableWindow( TRUE );, M4 c. K0 A) P7 o6 \4 Z
) u6 o4 r1 {: q+ r8 V4 C% u! E CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)! y7 f) F8 |0 z
pWndWebBox->Destroy();! ?* Z k# w3 F) i: x
* q- E8 y, Q$ o8 k; M+ }
#ifdef __NEW_WEB_BOX+ v5 g! H, p5 i3 b0 S) i. O) s( E
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
6 z5 L+ ?, S. s* w6 h. A pWndHelperWebBox->Destroy();
+ I* \8 u5 c2 v. A#else // __NEW_WEB_BOX
: t4 u# l! e8 `- M# a CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
8 s3 V( M; t4 ?+ M6 m pWndWebBox2->Destroy();6 Z+ w1 h! }( m# r
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );0 g6 K$ i2 v8 ~0 H
. f+ I2 }7 q _$ b- ]
#if __VER >= 9 // __S_9_ADD
1 C6 {, A) r# x /*if( m_pLodeLight )5 j5 J: _8 G9 B1 F( _7 w9 s. Z7 a! `! v
{1 s+ A2 m7 a9 s; n
CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
" _) N( s7 Z, ~1 ^ CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);; x- n1 ^& j/ w" x' }
m_pRevival->SetWndRect( LodeLightRect, TRUE );
: F7 o7 Z! M/ F' c2 ]/ K& h m_pShop->SetWndRect( RevivalRect, TRUE );
: r' Q0 K2 C. V2 c" ] E; y/ T
: z; h6 z" F. N0 l% d m_pLodeLight->EnableWindow( FALSE );5 V$ w. G- D5 s
//m_pLodeLight->SetVisible( FALSE );
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+ P/ u! U8 Z( C, E// crect = m_pLodeStar->GetWindowRect(TRUE);9 f$ f& \9 V3 V# p G+ D$ }+ B
// crect.top += 2;
& ~* r" d) H: k5 V$ S$ j// crect.bottom += 2;
) i6 X( X( k3 N3 v$ w* |// m_pLodeStar->SetWndRect( crect, TRUE );) E& G: e" j# z S! ]; P
// crect = m_pRevival->GetWindowRect(TRUE);
, g8 J6 k) X6 ^, E$ Z) `2 I// crect.top += 8;
' D! T: U1 _( {; V1 P8 Z+ ~0 D7 s' J// crect.bottom += 8;
2 _* c6 k3 j/ V// m_pRevival->SetWndRect( crect, TRUE );
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1 f; t' F/ U6 V7 }0 }// crect = GetWndRect();" u, }: W9 r% r! E, z
// crect.bottom -= 31;' I/ f6 s, y7 r' ~% C
// SetWndRect( crect, TRUE );8 m5 @, A+ x) u8 W% K# Q8 o
}*/
) j9 y8 G* R! ~% @9 L- L1 n8 s#endif // __S_9_ADD
0 Y0 k( K# `( F6 s% A
1 q9 [$ o: j/ e { \3 U# E // °?àìá? à§?êà?·? 3a?à°? ??±a
! U: o& F2 V$ Q CRect rectRoot = m_pWndRoot->GetLayoutRect();
6 l" S4 H, Q7 C- z7 ` CRect rectWindow = GetWindowRect();
4 K. Q& K' o8 i8 w7 s( a CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
4 m! c) W1 d2 v8 ] Move( point );4 b( n& ]( E Z, q0 g% Z+ X% {
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+ I }4 k) e3 F, Y
现在,您可以生成以下的NPC:
J2 ^& p, u1 o, h$ a& FDarkon9 r# q- r k3 g! m
/ u! z6 H( u0 O& T代码:
" s& j& e0 C5 W& `/ P; O# g! uMaDa_LodeLightSaintmorning
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Code:- o7 @; B* k$ b8 ~3 F1 ], G
MaSa_LodeLightFlaris
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2 o0 O$ n! H! o3 `* g# V; _" `Code:
9 n: p# U3 c* S# j4 WMaFl_LodeLight8 z/ Q# P6 i, N; J6 D6 L: U
, }, ~ h! c+ N7 I<-- You just have to add
6 n2 C' X+ K O+ g/ ^% N! \Code:
8 \. Y4 E- S/ D% AAddMenu( MMI_MARKING );9 c# o# Y8 o3 m# v( A. E
to an NPC!
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