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这仅仅是一个片断的教程,所以我不会解释非常多。4 G& k# z: c3 n# @( X
. O! ], u# e! x$ v t1 lWndField.cpp在CWndRevival类:6 g' h- A' D# r* [* F: z+ b
2 T1 s" ]/ q% o" l/ @代码:$ G, O4 k/ ^" k1 c
void CWndRevival::OnInitialUpdate()
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) X) Q( W% b' A" C1 F9 I4 T, h2 J CWndNeuz::OnInitialUpdate(); % Y( |5 @8 f- v/ d$ A
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
% [$ T( l; M: b0 P8 B2 n m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );9 S* m. t% o# y
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );3 f3 p/ M. x/ |4 g, l. k8 V# f8 ?
#if __VER >= 9 // __S_9_ADD* O- q! i' ], a6 [/ y
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
: }, u" W4 y+ C. Y9 g#endif // __S_9_ADD" Z. u+ ?& J$ `) H
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
9 G5 H0 o8 D% E m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );1 U# t; _) f# {) o1 H+ L( c9 v
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
9 f z% Z3 G5 C, C# V#if __VER >= 9 // __S_9_ADD
% m) v* g6 l) V! t1 R" x m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );% l) t( M7 ], p, l1 \& t: _% l' F
#endif // __S_9_ADD+ }2 X& Y5 K2 e, {4 c, s
) t* Z5 s8 \9 w) h$ Q" H7 a#ifdef __JEFF_11_4 `5 \ b4 Y$ \9 Q1 e8 |- K
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 6 L9 C- M- ^. r
#endif // __JEFF_11_4! p, P; u/ |4 Q" O' Q) X
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )* b; f O1 y N; W5 ]) j: Q, O
#ifdef __JEFF_11_4
$ }( n! K- G! A- K || bArena
% q. z4 f4 G& s8 s1 k3 I* }#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );, l( ?* h2 K% ^9 o8 Z8 _4 ?. z
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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: j/ O: R2 x2 M5 W. Q if(pWndWebBox)+ ]" Z; p3 w% q1 e7 @+ t; ~
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
5 U6 Q4 y* `' |2 | p5 R9 j1 ~ CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
" W( ]: m7 g( @ pWndHelperWebBox->Destroy();
( Y, Y+ W: |+ u* w#else // __NEW_WEB_BOX
0 S) _' X( o) E V0 T CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
5 f$ r" h; v# |5 w& z0 z+ e pWndWebBox2->Destroy();
2 y g( u6 K/ {#endif // __NEW_WEB_BOX
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5 a+ [; y2 T- T% F0 G3 x9 y, r# J m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
- H2 E4 t8 j& ?: Y! j) e( N /*if( m_pLodeLight )
0 X- \, _0 Y6 e* \ {
! b6 ]& q$ O3 m. s* E* \. ` CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
/ k. {3 ^% n E. B CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);/ N6 c) S8 u& L F5 T. c
m_pRevival->SetWndRect( LodeLightRect, TRUE );
/ ?) e, ^, L1 i# z m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
, l. b4 C+ ^+ c" } //m_pLodeLight->SetVisible( FALSE );
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$ c- Q( V: L. X6 a, A9 I0 r// crect = m_pLodeStar->GetWindowRect(TRUE);
. ]' g% v8 O- V# o/ ~5 h, Y7 j// crect.top += 2;" O2 M" N, a8 B8 j0 y% |
// crect.bottom += 2;
' Y1 P: I. q1 I2 j; Q// m_pLodeStar->SetWndRect( crect, TRUE );
) k; J% c% V' d: P5 K// crect = m_pRevival->GetWindowRect(TRUE);
" v/ j: Y* s: ~; I5 ~// crect.top += 8;/ j* o( e( B) }) ^ [4 U$ a' y7 a. f
// crect.bottom += 8;( H4 p6 V& ~% @3 L
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();# ]! i h5 @+ B$ n& i; x
// crect.bottom -= 31;
& R; [, a9 Z+ E% L// SetWndRect( crect, TRUE );1 t: \/ H& h. n9 A0 B: a! P
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#endif // __S_9_ADD
& D9 R$ P! j2 `) p, Z9 D# ]3 D! S1 O" a3 c2 W6 q) {
// °?àìá? à§?êà?·? 3a?à°? ??±a
6 M. r4 E( B. t- ~6 h: ]; L CRect rectRoot = m_pWndRoot->GetLayoutRect();
9 j" a+ C& I% L, m* ` CRect rectWindow = GetWindowRect();4 A/ x6 {* G* R: c- y% F
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );3 Z' ~7 l6 s! }+ r7 t- m6 G
Move( point );
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( {4 i# B+ J% b$ H/ F6 l现在,您可以生成以下的NPC:8 I; ` ^1 S% m7 ]* ?" ]
Darkon5 N/ b( n; Q, M) r. a3 Q% t
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代码:
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Code:
/ P r& Q7 F J- T4 K4 QMaSa_LodeLightFlaris
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Code:4 y* H( G( y6 S9 ~$ c# l4 O
MaFl_LodeLight' I2 g+ o! q' B( \
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<-- You just have to add ' Y4 c2 B+ B, X A6 ^# x. f0 k& O
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AddMenu( MMI_MARKING );
" k7 p7 \6 `' B5 Wto an NPC! + o; Q6 a0 T; B' \4 X' w
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