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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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代码: T$ \( C! a- Q$ u) l) s7 R* x$ q
void CWndRevival::OnInitialUpdate() 7 _( f' r! g. ?' U1 Y$ K# N
{
, `4 e/ d% h4 m! W CWndNeuz::OnInitialUpdate(); 2 Q7 ^' m8 S' F) t7 Z
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
3 t b3 O* a0 `; J ?7 V+ v# X m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR ); H1 e0 W/ t( a8 ^/ [. P6 i
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );( q; I3 e" U7 \/ K, M
#if __VER >= 9 // __S_9_ADD. c; x8 d) {' e6 X5 c% `
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );, I& A1 w! R. y7 j
#endif // __S_9_ADD" G& q5 }) ]3 \9 x) ~
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );1 h% x# y) S" K
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );4 h9 ?6 {; B, I6 V$ j' a9 I1 Q, w
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );+ s6 w" V) @: I$ B
#if __VER >= 9 // __S_9_ADD, d- l! e2 U9 m
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
; n' ~# @# n) E4 R#endif // __S_9_ADD
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$ N) z! N; X% T* G#ifdef __JEFF_11_4
& Z8 K8 K* j+ Q1 e$ K$ r6 @ BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); : i% Z& F& A( W5 ^' M
#endif // __JEFF_11_4
4 V) _; F1 J0 ?& e+ d8 X if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )' v3 S% q4 ^5 B$ j p% D
#ifdef __JEFF_11_42 [1 L( T2 |' U; a6 M5 p
|| bArena$ O0 s" |3 N0 x" i0 S1 C
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
- f f) c/ T- u% r else
% \* O: N, U2 s7 R m_pRevival->EnableWindow( TRUE );+ O$ \" a6 W& ?* n- \
5 c2 Y3 J2 n# U9 L% M- U- M- Z5 L$ T CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
4 s* K$ n0 c, b! O3 o pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
* Y& w D5 J- N5 m CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );, @$ n* w$ P' p0 X) e
9 i. N% s& Y# e$ p& _% d if( pWndHelperWebBox )
7 i7 A' a4 ^* P& {. O! V8 z pWndHelperWebBox->Destroy();
6 O, h7 ^6 x6 G! O+ A' _+ j+ ?1 W#else // __NEW_WEB_BOX
! E7 U" L' c. Y& |' f CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)1 _" R: `- T$ [/ t$ b+ u. H$ z
pWndWebBox2->Destroy();3 E& E5 y) f2 V. ?( t2 O
#endif // __NEW_WEB_BOX
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: ]1 c/ E7 U2 P) C8 G m_wndTitleBar.SetVisible( FALSE );1 x3 X9 p$ U/ B, x; @1 S% @
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#if __VER >= 9 // __S_9_ADD
6 N% D2 \! U: A7 z /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
v; f! V' p" G* K. p l6 ? CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
- M5 X( c" n" Z( S$ k. o& {% F m_pRevival->SetWndRect( LodeLightRect, TRUE );# J, h) }. N' }8 j
m_pShop->SetWndRect( RevivalRect, TRUE );0 I% l7 v5 W! J, d- R. I' v
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m_pLodeLight->EnableWindow( FALSE );: {$ Q6 Z: u4 q$ ~( g# o2 ~4 Q2 P
//m_pLodeLight->SetVisible( FALSE ); / W4 i s9 ?8 z
5 t7 t0 y; f3 K// crect = m_pLodeStar->GetWindowRect(TRUE);2 i- T2 h" {6 j1 Q- W
// crect.top += 2;% H, |. G; A9 u$ G) m
// crect.bottom += 2;
$ b( ~6 K. r% i& ~- I# O// m_pLodeStar->SetWndRect( crect, TRUE );" p( [( w3 v2 w* R3 k4 A: h1 U
// crect = m_pRevival->GetWindowRect(TRUE);
# Y- o9 A$ D l! M) y+ I// crect.top += 8;
9 N1 D( ~+ q. k9 o5 a4 {, T& B// crect.bottom += 8;
/ R3 u1 ^: j# C1 E// m_pRevival->SetWndRect( crect, TRUE );
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1 Q& I O5 B6 K# y' u2 M% l9 C// crect = GetWndRect();
8 ]" M7 G9 r: i' Q4 z* @// crect.bottom -= 31;
6 {2 v# ^# V% O) u0 x// SetWndRect( crect, TRUE );5 t8 ?4 Y) |, z0 u
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#endif // __S_9_ADD, b( {9 n) |! `3 u; n2 L
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// °?àìá? à§?êà?·? 3a?à°? ??±a
- X7 z) Q s% | CRect rectRoot = m_pWndRoot->GetLayoutRect();
! Z H a& m6 F+ [) J4 }( t( o CRect rectWindow = GetWindowRect();
5 m4 ^8 Y( E/ @ CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );) A: F/ {6 t1 b5 x" K
Move( point );8 I% _( J9 k! O3 }
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现在,您可以生成以下的NPC: I3 [ R' E/ g# ?
Darkon3 J' j* n* Q, e1 A* N4 E. ~+ b
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代码:
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MaSa_LodeLightFlaris# m' N- t; K- \/ L M6 o4 V
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Code:
2 y( P m6 ]7 q. @$ |MaFl_LodeLight
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2 {: |1 m) d. [3 x) Y" Y<-- You just have to add 0 y/ ~8 K3 ~( O0 |- q
Code:
6 H" R" d) o2 fAddMenu( MMI_MARKING );
* y9 u' B$ E+ l# A3 V: q* h% Jto an NPC! + b. M: z/ v! u f% V7 U
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