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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:6 K3 ^' g e( Y8 e
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代码:; X! F* ~5 p+ _' }+ L: n2 B2 }8 L
void CWndRevival::OnInitialUpdate() ; E% L7 H. B6 i- N. O; y! I2 Y
{
- t% G5 K' |$ e Z3 O CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );: x' J* }. R8 a6 K0 ^
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
$ h! b' A( T8 [! K m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );- K n/ C9 d7 m) B) c( G% A' V
#if __VER >= 9 // __S_9_ADD8 b5 O2 a. H \" \5 W
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
" `0 h7 q; ?/ ~3 t6 V! x#endif // __S_9_ADD3 Y/ S. S* ]) W! c# e! Q
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
e( [& j4 G" M) Q m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );, x; B% T' v- G& } T, O" z4 s
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );. F: [ g% n: p8 H v5 ~
#if __VER >= 9 // __S_9_ADD, X% k2 o# ~* q4 ?, a
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
, X$ o c. N, g" m! Y: M6 y# x#endif // __S_9_ADD
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, G) t4 g* X. e: Y. o* |5 M1 \#ifdef __JEFF_11_4
- g, e% ?; y" _ B, A3 k/ ? BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); " B# G4 A4 |- ? L/ l- x
#endif // __JEFF_11_4
3 @ f1 `5 B" t3 J" t6 I if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )' J$ d4 _1 p+ _: M
#ifdef __JEFF_11_4
1 M- w0 M0 e2 i: ]! N) z || bArena+ B! L7 Q: l* A Z+ j
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
I; ^4 n& ^# n) L( b% A else
$ k( N. r# x( g m_pRevival->EnableWindow( TRUE );. i* K# a- k/ T' I) ]' Q2 W$ ^
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );/ h. h2 ^! a- B! j- o( G1 I, W
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if(pWndWebBox)
- [! E7 Q7 q, \0 f3 p) e pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX8 ^" T# }$ r8 E/ V! f
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );' i ?' F) @( i1 J( R. w
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if( pWndHelperWebBox )
8 C" A' B; b2 a pWndHelperWebBox->Destroy();
$ |, j( K! U5 P: K#else // __NEW_WEB_BOX
~4 i' J( c$ W CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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2 r8 Q' h6 A( p& V" L+ ? if(pWndWebBox2)5 h' K! P! h. x* N/ m" m, ~
pWndWebBox2->Destroy();
& ]# M) J3 I% ?+ V+ H# \9 L% h#endif // __NEW_WEB_BOX" S6 k. U$ ^' s0 w: n5 f
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD0 ~9 T) k* P7 X/ S, _
/*if( m_pLodeLight )/ Z# r! z4 s8 v# d
{
) { ~3 t# Z/ K" Q3 a( t/ q* A CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
) r1 T% `. d4 ~! c& s6 K CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);! D7 w) [6 B; d( M- D' E$ x
m_pRevival->SetWndRect( LodeLightRect, TRUE );4 H( Z8 H$ U/ ?* U) s
m_pShop->SetWndRect( RevivalRect, TRUE );. f) T6 Z( @7 c, e. c
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m_pLodeLight->EnableWindow( FALSE );
3 G% U. P( B% [ //m_pLodeLight->SetVisible( FALSE ); ; J. t/ C7 Y, m9 c, A
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// crect = m_pLodeStar->GetWindowRect(TRUE);
5 F9 A* I1 V& E& I// crect.top += 2;. Z9 D1 d! e( `6 e" J
// crect.bottom += 2;
5 ~5 O; l% j, N0 t// m_pLodeStar->SetWndRect( crect, TRUE );
: t) [4 B; \5 R7 ]' U// crect = m_pRevival->GetWindowRect(TRUE);
. |- C' J. H/ M5 I* z// crect.top += 8;
/ A5 m) Q3 h+ i9 b1 i/ r// crect.bottom += 8;
0 \; R3 T, j$ U. G! w$ ^% g- g// m_pRevival->SetWndRect( crect, TRUE ); q! x6 D3 N8 R
/ Q" y, p( [0 p# Q) q4 Z// crect = GetWndRect();9 O/ z$ J/ R. g c- d
// crect.bottom -= 31;
" T# B! e! J1 i/ S8 e' Q% d( a// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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5 D) r$ h& {2 Q) a" p8 c/ ?& L- J // °?àìá? à§?êà?·? 3a?à°? ??±a) V: X% [0 V+ t6 u
CRect rectRoot = m_pWndRoot->GetLayoutRect();
* x- |" E' _2 o" O( Y CRect rectWindow = GetWindowRect();( x* Z* P" i, T
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );# Q/ H6 c' ~* O1 y3 g2 i8 Q
Move( point );
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现在,您可以生成以下的NPC:
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! b; [8 ?. S: _( `代码:
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Code:$ p" ?( f7 O" ~8 U! b. j& Y
MaSa_LodeLightFlaris
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$ R9 O. ], c. a/ R$ Q. |Code:, t5 c) F8 ^0 E/ g5 N; U7 d
MaFl_LodeLight% ~2 u- ?5 C7 k
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<-- You just have to add
8 i, A1 b) k& [5 g6 xCode:
8 F2 L9 E3 d7 m& @: eAddMenu( MMI_MARKING );
$ N% r# P- o0 i$ |& Y# k! ~7 Jto an NPC!
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