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这仅仅是一个片断的教程,所以我不会解释非常多。2 l; S! F; H p, }/ f" m, l: e
" w/ y/ s) p! C: X# V& ?. uWndField.cpp在CWndRevival类:
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代码:9 W X0 ?# T Z8 n* f
void CWndRevival::OnInitialUpdate()
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7 r# ^1 w, D) M( g |# m CWndNeuz::OnInitialUpdate();
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* }8 B% U& w* f, t! d6 v; W m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );+ O1 |# a" U! F0 X6 c6 `9 V0 g
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );- N; ?+ E1 Q9 {8 d: E
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
, y+ _9 }7 R- S, U7 P#if __VER >= 9 // __S_9_ADD% L5 M% K/ g. k5 _
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
3 O# ~6 v+ i, r#endif // __S_9_ADD
0 @# I+ M0 c( @! [0 [. s m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );4 `0 c$ ^5 n" p; I; f/ l7 ]* j
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );, U% ]% {2 B+ ]
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
) Y: }/ x; z/ b: x#if __VER >= 9 // __S_9_ADD# t, Q( B! }0 `" U$ g; U) \
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );# U. f6 ~# p# ?; M
#endif // __S_9_ADD
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! t3 C3 @0 O0 \) t9 f#ifdef __JEFF_11_48 ?. s3 F6 V* m- C) u
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ; ^3 A6 A0 o6 s8 L* q
#endif // __JEFF_11_43 ~ r8 D8 _. z' d
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
$ Y9 e1 R1 g4 c#ifdef __JEFF_11_4. _% U" P8 N+ p8 w# `$ m
|| bArena
. a0 O& g% C; s! r#endif // __JEFF_11_42 w. u. u# T! y4 J
)
( A3 W; W; S% e* _7 `/ f* X c m_pRevival->EnableWindow( FALSE );2 m: c2 D( _. @9 S2 {, h8 ^: M
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m_pRevival->EnableWindow( TRUE );& @$ B m, y5 o" r2 ?& Q* D8 Y
+ k; R j3 O. J' F- @$ O: } CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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, t* V7 e3 c' h" ?( @3 w" C8 y1 r if(pWndWebBox)
! X3 F3 L, P$ @6 X& q* k pWndWebBox->Destroy();; B3 n- Q4 x: h! }4 m
5 Q; E9 j1 H' ^#ifdef __NEW_WEB_BOX5 q: I; k D/ [3 X; N+ K$ f" X
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );0 \3 Q0 u% Z- j: c: X5 L
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if( pWndHelperWebBox )
9 v3 o/ C% O0 m: B; E4 E* ~" T6 o pWndHelperWebBox->Destroy();+ q1 ?7 s; e( K5 R
#else // __NEW_WEB_BOX
" e* Q4 ]7 X1 T( G9 g0 u CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)& D: @9 z5 M& B! A0 B
pWndWebBox2->Destroy();
1 t0 [- N- ?: a" V' k#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );) d0 ]# o- U( J9 t9 J: u) D
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#if __VER >= 9 // __S_9_ADD
$ r7 W5 Q8 |3 k, [ /*if( m_pLodeLight )% N5 Z7 l. e1 R4 v) h Y2 `
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
* W; d" r: N" L2 m8 s CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
" H- D- }0 d% F1 j# n* o2 h. K m_pRevival->SetWndRect( LodeLightRect, TRUE );& i/ T/ L" j* c( B. x, [; y
m_pShop->SetWndRect( RevivalRect, TRUE );3 j. M7 W1 ]7 a. A. x9 x
* K% T) n- u. q& }; {4 f$ M' D& o) s m_pLodeLight->EnableWindow( FALSE );
2 i! t$ r$ c& @+ V+ `0 Q //m_pLodeLight->SetVisible( FALSE ); . T, e }! }( }$ [+ x8 K4 @: n3 h
( j& {. L* D) t) s0 I) u// crect = m_pLodeStar->GetWindowRect(TRUE);. S8 @+ }5 [$ V! y6 t/ D+ C
// crect.top += 2;3 N' v% a4 p" N" h
// crect.bottom += 2;
1 h) M0 z2 n( z* S// m_pLodeStar->SetWndRect( crect, TRUE );2 f+ b5 A, E$ I6 U' u
// crect = m_pRevival->GetWindowRect(TRUE);
5 K; U5 [6 H% p3 p( R# {# e( b& O0 h// crect.top += 8;; f# c$ R0 h$ h5 u5 z8 g/ @; `# F/ A
// crect.bottom += 8;
5 J2 l+ Y& p; X2 K9 D, j// m_pRevival->SetWndRect( crect, TRUE );
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9 P8 W6 L( E' ], H( R4 a2 T) D, `// crect = GetWndRect();
/ o% C& K% c- P( w8 o. @// crect.bottom -= 31;2 {) B+ H6 Z% B: g
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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# c k( S/ i, b! {, _5 N" e v9 W // °?àìá? à§?êà?·? 3a?à°? ??±a
# ?' Y; O3 t7 q- M( _ CRect rectRoot = m_pWndRoot->GetLayoutRect();, M' r& h9 {, D/ j
CRect rectWindow = GetWindowRect();$ J6 z) h7 [, e1 w) `
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );" \, p9 n H$ ^. ^
Move( point );" l% r. t* k3 E, b) k# N
}
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, ?' z; |9 \3 a现在,您可以生成以下的NPC:2 n: u" z8 |6 _5 y2 G
Darkon
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代码:
" P$ Y" @' o- v7 s8 sMaDa_LodeLightSaintmorning
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Code:
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2 u8 }/ k3 V) J( H- e! @1 iCode:
2 X, w. `8 v0 r/ k$ p: C6 dMaFl_LodeLight4 R3 p. v; D5 ~0 X
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<-- You just have to add
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4 Y; p7 E% ~+ G% d" e" u$ lAddMenu( MMI_MARKING );, |* S# U3 w# V8 L/ W7 Y
to an NPC! # L3 u! T$ y) ^: E
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