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这仅仅是一个片断的教程,所以我不会解释非常多。
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! b5 G, f6 O& j6 @7 V, d- C& Z/ ZWndField.cpp在CWndRevival类:. J9 a, F/ ~8 j/ f5 c: J
, P& W, r! I9 ]代码:
, `: c1 a' c3 r0 k) H" uvoid CWndRevival::OnInitialUpdate()
& B8 ^" c; J5 b: e3 e{
* ? H1 p- y P. Y: \0 W& Q CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
* F; t( J S/ C m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
6 m# g5 ^" u+ t( Q' N m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );, z1 Z; L9 u+ W. J' B7 f: _$ e
#if __VER >= 9 // __S_9_ADD7 j' k5 q- |& q4 T' O. O6 h( `7 n
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );) q5 s. W/ h) `$ O7 L3 H+ C5 e' r
#endif // __S_9_ADD+ [6 I* E' \% I/ z- B' Z% R
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );: d! G4 n1 \! z1 f
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
* O6 O) R7 r4 n m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );/ R/ K: i0 V4 W3 m+ Y" \
#if __VER >= 9 // __S_9_ADD
. c. v7 p7 |0 }, ~' `+ o) `( b m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
+ P; w2 R. k2 N. t7 b% f4 {#endif // __S_9_ADD
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#ifdef __JEFF_11_4
! t. q6 T) R" ~/ P; ?& w! u. O; n BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
7 u) R& \) Z; T, d4 p#endif // __JEFF_11_4
9 P1 a- U2 {9 E7 j% T. q if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )# D1 g+ a/ N' a% F
#ifdef __JEFF_11_4
' z5 _& E$ |" C7 [# m6 E( Y || bArena
$ \- {9 V# N2 p1 S m5 \+ G#endif // __JEFF_11_4
3 I) C9 K: ~& k% \0 w% E )
$ e) ~# ~. ]$ ]$ W M& X m_pRevival->EnableWindow( FALSE );
# s# l+ I0 l% Q% ]9 S. F else
4 ?7 `2 U& s: o( T: a' ?9 u m_pRevival->EnableWindow( TRUE );
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+ { }) ], v) N$ S! |0 | CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );2 k0 L7 i" S" A8 d5 R
) x, Z; V) q. c5 k- D! U j if(pWndWebBox)
0 \. x' @" C5 N; ~- k2 G& n1 l pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX* w2 H3 c( t: `5 Q8 G
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );7 Y8 C% [0 K6 ?
( _' R, n$ z) y0 ^" h& p7 k% R3 x if( pWndHelperWebBox )
: H4 N' `6 u2 |$ P pWndHelperWebBox->Destroy();
% M1 F$ O, w c" w) a#else // __NEW_WEB_BOX- W9 K% ^9 {+ w" Z/ X9 C
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );( D0 B7 t f3 T
4 V* G: J+ l& f6 {, {% U4 J if(pWndWebBox2)# d! g3 j; K2 a1 V" L
pWndWebBox2->Destroy();/ }# w9 m6 h f1 ^
#endif // __NEW_WEB_BOX J: Q# O9 ~+ X, j
{* Y3 x) r- \9 o m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD3 ?6 u! {4 y7 M2 ^6 `7 |
/*if( m_pLodeLight )* ~) s: K- R; j- E7 a- @
{
4 e- p, x. n8 s/ [: Z/ K$ b) C CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
# Q& P. r% R( h- G( k$ N* K$ O CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);' k% a3 _) b/ ?' [- x" M5 R
m_pRevival->SetWndRect( LodeLightRect, TRUE );) f9 Z, \$ S- s% m+ U
m_pShop->SetWndRect( RevivalRect, TRUE );) [0 e- c3 p( v, J: I2 e6 S* f
0 [* c6 S0 N$ i! P m_pLodeLight->EnableWindow( FALSE );
m$ R! o. j% H9 J6 R //m_pLodeLight->SetVisible( FALSE );
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- i9 E( U* g1 U' Y// crect = m_pLodeStar->GetWindowRect(TRUE);
3 o r* N' |. i2 C5 o% \" i: p// crect.top += 2;
4 f& q" F/ ]" C4 I5 S! b// crect.bottom += 2;: R" \/ M1 K6 _& a% A
// m_pLodeStar->SetWndRect( crect, TRUE );+ o1 P6 @* G/ I5 J6 M
// crect = m_pRevival->GetWindowRect(TRUE);9 ?" x/ ^! f6 `) _1 m
// crect.top += 8;8 N5 h) S+ t5 p6 q4 C; n
// crect.bottom += 8;
* W; f" d D& o" b: a6 O# [// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
( ~- D' Q" ~: J' R Z* C$ ^5 ^5 n// crect.bottom -= 31;8 C' o9 ^$ ?2 m" _, E$ H7 @
// SetWndRect( crect, TRUE );9 ?. w8 z3 y' @4 _9 p9 @
}*/
% _* ?0 w4 l0 k" }% j#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
* g% L9 S& @* r; F! U CRect rectRoot = m_pWndRoot->GetLayoutRect();4 e7 A- C. J( S
CRect rectWindow = GetWindowRect();( f5 w8 }$ S3 R; N, w1 c4 q) d; W
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
4 B* Q$ X3 ~$ ^! N' q Move( point );
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现在,您可以生成以下的NPC:8 C& w4 r) ]. w b) j
Darkon$ @! Q& q$ [3 z0 ~3 s, r
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代码:
# S! d; w% M$ E, {$ pMaDa_LodeLightSaintmorning7 P) s! d- ~2 y1 B6 V+ U
# |. E9 ~+ \7 g& d$ {2 r v
Code:
' [9 W" P( K7 F) X) [: W* CMaSa_LodeLightFlaris/ \- L+ O3 Z9 _
5 L/ s# q+ S" N% O7 nCode:- n" ^1 q% S. V+ q( j% W$ ?
MaFl_LodeLight% d- N: w2 H2 H- ]2 R4 i! p
0 C9 [, m: l- Z' v<-- You just have to add
" l7 k& J# z4 v3 X7 l5 |& B3 zCode:
) j9 l) b# D; G, M8 D' H- XAddMenu( MMI_MARKING );
' [6 L, [. m+ h' p* A6 Q: Pto an NPC! 6 s" K: |7 ]. G
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