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这仅仅是一个片断的教程,所以我不会解释非常多。& a! ?- _$ R4 K/ g) ?5 e
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WndField.cpp在CWndRevival类:5 l. m: }& c% |
9 c p3 t* j; e, y; j' i$ k9 j代码:$ ~4 A; x, o% i2 S
void CWndRevival::OnInitialUpdate()
3 l# j" Z9 X4 ~2 ?{
}# U0 d1 k3 n" o7 s CWndNeuz::OnInitialUpdate();
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% a# ^7 j) G2 H6 t" p/ B" Z2 n m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );5 i4 v: \3 G: t5 i
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
5 u1 N9 _8 c6 M$ Q" m5 A& R) w4 U m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );, k% _3 q5 u( F5 f6 O3 o) D5 ]. ?9 \
#if __VER >= 9 // __S_9_ADD
) X& J1 f; b( U7 t m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
+ r4 j" i& }( q# ^#endif // __S_9_ADD
0 l- m3 f. @4 b m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );$ P! f4 @* @( ], m7 T* i& t
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
) y4 V1 m; H: H3 k5 L" C m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
3 L* c' u/ @* O" v) W#if __VER >= 9 // __S_9_ADD5 r* R0 J$ D) U6 Q( C* Q
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );8 \+ H: m4 A9 A
#endif // __S_9_ADD5 Z+ c( n% [6 {: E" N4 ^
( W- Y8 B |& c" O9 G#ifdef __JEFF_11_4* C: w1 x- g" I0 Y# i
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 5 t2 o& E6 y/ T/ f4 f8 y* d3 l
#endif // __JEFF_11_4: b) |9 u8 z5 o
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )) ~4 A) r1 n2 t; G
#ifdef __JEFF_11_4. e3 Q+ p& x O% r
|| bArena& d4 m( s7 E0 \' k$ H1 u4 `
#endif // __JEFF_11_48 [; z; e4 R1 m3 _4 h, G& L
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m_pRevival->EnableWindow( FALSE );
* `$ o% z1 X( u/ r; c else
* _' _, G# X8 e) O; j m_pRevival->EnableWindow( TRUE );% F' D6 ~( B# f& s
, Q( l D$ w; k$ }* M CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
, \/ w2 F3 X% Q pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX+ T, x0 G$ t' f/ {
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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, p0 D' z; x7 M& { if( pWndHelperWebBox )1 h. n" Q0 |2 f( d( c" n/ d' A# G
pWndHelperWebBox->Destroy();
( Z T2 ~; H0 K( h#else // __NEW_WEB_BOX( s( ?9 z: _ Y. n T {& \; Y4 A
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
- u, ]* l; {1 W4 C pWndWebBox2->Destroy();
' o: v# G; m, J) n) \#endif // __NEW_WEB_BOX! k1 r) R: }: F z1 H
4 E* Y- @* k1 }% `8 @ m_wndTitleBar.SetVisible( FALSE );6 m, \' ?. e& L) H* |
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#if __VER >= 9 // __S_9_ADD
2 d/ O2 K s) [" X0 {+ k /*if( m_pLodeLight ). n' D/ J7 H; }8 R
{
0 A B, t* t/ ?! [7 ] CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);* a" d" H/ I- o1 d) r' E0 l
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
2 U, o2 x2 v! h( `! W m_pRevival->SetWndRect( LodeLightRect, TRUE );& b0 j8 f7 }5 }4 Z+ X q
m_pShop->SetWndRect( RevivalRect, TRUE );) Z) x* Y. |* W: j# ] i
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m_pLodeLight->EnableWindow( FALSE );+ t( O5 l# u( ^& ^6 x* a
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);1 F& B# k0 x# A0 u2 ^
// crect.top += 2;
! d- O& W# q* L: ]/ S// crect.bottom += 2; M. |8 n+ D# `2 M" i* H3 r1 X
// m_pLodeStar->SetWndRect( crect, TRUE );
^1 ]4 t& j7 o9 r/ g% {. v& x// crect = m_pRevival->GetWindowRect(TRUE);
" G b) S: I1 x( \& ` a, \// crect.top += 8;
- N. r; M& l6 _, a9 C// crect.bottom += 8;
6 w; l0 ~9 B; U2 J) u* s// m_pRevival->SetWndRect( crect, TRUE );: r2 M! Q a: S( O* Q6 K1 a
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// crect = GetWndRect();) G( w4 \1 \/ R3 X9 m6 _5 S9 z
// crect.bottom -= 31;8 I. ]. u7 U5 B
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
- @. v& c2 \5 P4 l1 C CRect rectRoot = m_pWndRoot->GetLayoutRect();3 k6 @. t% _1 J" V$ b- t
CRect rectWindow = GetWindowRect();
( K( t8 w/ ]6 P& N/ u. m5 m9 | CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 ); U, ]' o9 f: s( C& O2 V, q
Move( point );$ x- h# J! @1 l
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6 F: l' o! T7 O) W9 O现在,您可以生成以下的NPC:. }2 ?& X7 b* r5 t8 q
Darkon& @$ s1 X' m$ z; }5 y( q
; T" i/ Q! L: ?0 E' ~代码:" m4 v5 d" T1 |. ]4 i( Y
MaDa_LodeLightSaintmorning7 h( l. O2 v6 n* [& l Z, C
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Code:
* W5 m( Q: P) E, W8 VMaSa_LodeLightFlaris# a5 r3 E& E* }4 e9 W' ~3 G+ P" h
+ e. w/ q5 F6 w2 X0 W% vCode:
0 |+ `) ^, Z( aMaFl_LodeLight
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! S0 ^1 B- D t6 c, a. `, L<-- You just have to add % G4 g( G1 @; Q' s& c3 ?
Code:
2 }% z& \! Z. d, Q% yAddMenu( MMI_MARKING );) L( m2 b. s0 A& ^0 m( S
to an NPC! ) r F" A/ R( X; |+ G
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