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这仅仅是一个片断的教程,所以我不会解释非常多。
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, s: G2 Y; d$ ~1 K7 nWndField.cpp在CWndRevival类:
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7 F2 S: Z+ B: {+ Y代码:
$ M4 Y7 e; a5 \4 T$ s( Bvoid CWndRevival::OnInitialUpdate() 4 R; ]5 S/ n0 O
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CWndNeuz::OnInitialUpdate(); 5 x' _ `2 c& V. r3 E& Z
9 D0 ?" U4 R9 }4 d( U1 B: a. p$ C m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
" l, W+ T+ }, W m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
* \1 i7 Z9 L* k5 k: | m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
1 q9 I5 s$ [3 e#if __VER >= 9 // __S_9_ADD
4 q; L' i& f9 }' }9 |. V m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
3 L& G; d7 ~ l; f# i7 e#endif // __S_9_ADD: `" ]) ?7 w4 I4 b K9 |, v
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
) g. K$ n0 H4 X8 [ m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );4 l4 _) W5 W4 B/ {+ \* o
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );3 m9 ^, u) k' F- @
#if __VER >= 9 // __S_9_ADD
d7 D# }+ m6 X" W9 f m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
4 ?8 ?5 B8 {7 `4 u+ Z) p2 w#endif // __S_9_ADD
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, h5 n/ o1 q% A2 W% R7 @! ?3 D#ifdef __JEFF_11_4
. A3 c J E( l4 U. I9 X BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 5 I4 d1 _. b/ J
#endif // __JEFF_11_4: X7 G$ J! ]4 S
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )9 v6 U# l* c7 w; b# ~; d
#ifdef __JEFF_11_4
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#endif // __JEFF_11_4
. G. I, G% {& a5 q6 z7 O )
. L6 A( Y2 C2 g0 H4 V m_pRevival->EnableWindow( FALSE );% P0 W& O9 Y, u3 L
else( g; s9 _ A M- D
m_pRevival->EnableWindow( TRUE );; W$ p7 e) n: M+ n" H p1 T
! Y" _4 B. W) I' Y- Y0 Z CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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R! M6 `- K3 J$ P3 c; L4 D9 } if(pWndWebBox)" p2 d- F6 J! j: \$ P5 h, O! J8 F+ W
pWndWebBox->Destroy();: c- R3 g# \- k/ E7 \
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#ifdef __NEW_WEB_BOX
4 v/ ?. F" @2 d! ], ? CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );+ m9 f1 s* @+ W2 }. k3 U, E! H
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if( pWndHelperWebBox )
7 ~) W+ n" _+ t. L* E pWndHelperWebBox->Destroy();4 v7 D+ b7 {, C* M
#else // __NEW_WEB_BOX
5 D$ a1 z+ O- o' j. O CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
. j9 y1 q X( w3 z/ C. D pWndWebBox2->Destroy();4 P8 V& v$ C W) h8 ^
#endif // __NEW_WEB_BOX8 a, r) }0 l* g: l- B0 S
. `5 M, ]; B( A5 @. i2 w" @ m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD( X, G% @, {8 k
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);; C: I& m0 o, T# Z: L
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);- o; C, j" w9 f3 G
m_pRevival->SetWndRect( LodeLightRect, TRUE );
0 g7 Z9 i6 n1 H& Q A5 S) ] m_pShop->SetWndRect( RevivalRect, TRUE );) C$ A, s6 A, ~
' h5 I7 R1 g& l% u/ v m_pLodeLight->EnableWindow( FALSE );
8 h. f, R+ V0 }5 J0 W* d //m_pLodeLight->SetVisible( FALSE ); " }6 i7 h4 B, C2 H6 u1 N8 N7 P( S, k
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// crect = m_pLodeStar->GetWindowRect(TRUE);
& v; ?) _5 }" M& ~2 Q2 [# i' E1 [// crect.top += 2;
$ F8 `' w, S/ y4 ~- d// crect.bottom += 2;
7 C0 C! ~7 I9 e// m_pLodeStar->SetWndRect( crect, TRUE );
r( [6 g4 t0 R2 Q r$ @' x! j4 e// crect = m_pRevival->GetWindowRect(TRUE);( G2 Z( C- S+ U5 u' R+ a( }
// crect.top += 8;
7 E) p3 F/ r1 q G3 R. `// crect.bottom += 8;
* F; B3 h1 X* D- y/ x8 W- v, N# G// m_pRevival->SetWndRect( crect, TRUE );
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. \; ?9 ]6 h7 K: Z4 C# u// crect = GetWndRect();1 r7 ]; Q0 R4 F' w# [/ T1 T' O
// crect.bottom -= 31;! Q$ ^6 w/ f+ L! [1 o3 V0 E
// SetWndRect( crect, TRUE );! ~& z+ r# y N$ u2 m
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#endif // __S_9_ADD( i, n# K* c& C8 b4 E3 [6 a; R/ D
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// °?àìá? à§?êà?·? 3a?à°? ??±a
) d+ }( e g/ t, d CRect rectRoot = m_pWndRoot->GetLayoutRect();
5 W- @4 E- K9 E0 i& F5 k3 d+ Y CRect rectWindow = GetWindowRect();$ z3 t9 ~/ T5 T4 Y& r
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );9 H: G( l1 H1 ?0 S7 O' s T0 n
Move( point );; p$ T% O. u( N6 G3 B
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现在,您可以生成以下的NPC:
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MaDa_LodeLightSaintmorning7 w& a( Q r. }, f
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Code:
! F) X0 [6 Q l8 P7 hMaSa_LodeLightFlaris& S6 G+ \, U( d3 k
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Code:* V, K7 v' `( H) }# R' I4 [5 B9 e) r
MaFl_LodeLight& I4 e. Z9 Z/ G6 T3 y, \
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<-- You just have to add ; E; h; B: ^* b0 S
Code:
- x$ q# |" V8 B4 `. o5 K. KAddMenu( MMI_MARKING );& }9 ~9 Z# R1 ?% C8 {
to an NPC! + B, b' y! `. G" g/ p* C7 B
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