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这仅仅是一个片断的教程,所以我不会解释非常多。6 r- u& E) k8 o4 [$ B7 n
* i" l8 u! q( L* oWndField.cpp在CWndRevival类:
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) Y0 Q7 Y* P# c2 i7 R& K$ ?代码:- ?* p. b" |0 R/ S/ S
void CWndRevival::OnInitialUpdate() / W- l8 H/ [+ H& S
{
# h) _# e7 |4 K; W; K: `$ P CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );+ G; q+ M5 e4 h% y% ^, m0 s
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
, ^# e4 o- W1 X% G' _3 I* D, @! o: X6 { m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
5 o- O- \3 ~6 Y! v#if __VER >= 9 // __S_9_ADD# D. M4 N5 V# ^: K3 P( K7 ~ x
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );1 A8 |- B+ ~7 c$ E9 F
#endif // __S_9_ADD
: p f" v" X" f1 @ G" m4 R m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
5 w; u0 \. v3 m5 n. }" _ m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
! s+ x! O! \8 c m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );7 V0 k1 y$ S' H3 {; S0 j: Z H
#if __VER >= 9 // __S_9_ADD
1 e, ]" C( C! Y, z: v m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );: _7 w3 P+ D# Q' c5 L- E
#endif // __S_9_ADD
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* `" [+ E5 D, _9 H0 }8 @# C0 e- |#ifdef __JEFF_11_4# S4 p4 j- P; ]: {( _' F1 B
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 7 k3 J6 D+ {% o& L% U
#endif // __JEFF_11_44 s+ e' T3 \- S" @& b" N
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )% q; ~9 o. y: G1 k" r* k+ v
#ifdef __JEFF_11_4
- `" w: v! }, |, u || bArena
$ O. H$ z& |2 k( c8 J9 ?6 I% E: h1 I#endif // __JEFF_11_4; o. z- o) d0 ~4 o
)
- b/ \. T/ r: O& J, @% k, z. ~2 G6 x m_pRevival->EnableWindow( FALSE );1 Y3 M5 i* Q5 I+ S- F8 X* }, n! P6 S
else
, m0 Y+ ~& q8 n0 ?6 ~/ S5 i m_pRevival->EnableWindow( TRUE );
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: D$ R- M, ~9 Q6 M! | CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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) z4 h6 b0 g9 Z9 ^, r G0 F7 d, D if(pWndWebBox): E; K6 p1 U, Y, D! V$ v
pWndWebBox->Destroy();- Z/ v- Z- K2 Z. G
$ G5 [% e: B: u8 u#ifdef __NEW_WEB_BOX
) k; {% O. T# B) \6 c CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )6 L$ o0 E4 t7 \& L( g) c
pWndHelperWebBox->Destroy();7 \- N/ h" D' f# F0 x1 n+ |8 c
#else // __NEW_WEB_BOX
" A3 G+ l Z2 a; n& y, o3 p CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );5 U9 J |8 r! v
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if(pWndWebBox2)
4 I f* \( c* V- t- P8 G* c# T! _! j; c pWndWebBox2->Destroy();$ Y, a! p$ Y# d
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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% Z: [$ @; P2 L8 p9 ?7 ?7 @$ i, s#if __VER >= 9 // __S_9_ADD
8 |7 \0 o; \; B5 ]/ E& F /*if( m_pLodeLight )
# p4 q1 {* i1 L0 S8 V. `+ s& w/ J. d {
8 g7 B$ F4 _0 b% g& D! E( g- C, U3 L3 l CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);& r' s! H" w( N8 S3 h
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);+ Z" Q0 Z% ]2 y. s
m_pRevival->SetWndRect( LodeLightRect, TRUE );5 n0 A, u p( {! D# Z1 @ f
m_pShop->SetWndRect( RevivalRect, TRUE );
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% R5 S! x+ U3 f7 V' c m_pLodeLight->EnableWindow( FALSE );
* X7 b6 t6 s$ g7 b2 D* v1 B //m_pLodeLight->SetVisible( FALSE );
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" F7 K" J6 H2 t+ r; W" F( ^// crect = m_pLodeStar->GetWindowRect(TRUE);0 r, N/ i9 ]7 L# H! b+ U
// crect.top += 2;
9 I8 z" [# C* u: U* q1 R+ x1 p// crect.bottom += 2;
5 y8 r. [* D8 B) |, F// m_pLodeStar->SetWndRect( crect, TRUE );8 [" b1 U% d$ B( L# }* q
// crect = m_pRevival->GetWindowRect(TRUE);
9 k9 g( x; P; r' ~// crect.top += 8;) v) u9 v, w% C3 M7 D7 @9 G$ }7 U
// crect.bottom += 8;
, q n. e5 x& H" ~" E. M// m_pRevival->SetWndRect( crect, TRUE );9 h% H# g% c: G$ b4 F: Z& A
* {8 c7 q/ }% y( A, B" S9 n- ]// crect = GetWndRect();* R+ s! a3 l% B& u7 C( L/ S
// crect.bottom -= 31;5 G' o- V& o' h c$ v. A
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
: {7 D" A' l7 a/ [# Y; g# M7 {+ [ CRect rectRoot = m_pWndRoot->GetLayoutRect();2 Q4 B1 O" B+ K7 ]1 S2 L
CRect rectWindow = GetWindowRect();
+ G8 |; D6 S% j. |( o3 k CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );- h% M& ^$ ]1 ~5 Z
Move( point );4 M1 L; }+ B" O( R) }( `8 W: Y) I
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1 S' E( i/ J$ `# G5 \( \7 V7 ?现在,您可以生成以下的NPC:; w6 @$ }, ]9 D! j$ n
Darkon
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' E1 N$ @% n$ U5 a7 y: }代码:5 L. n9 k' T4 C3 H# ^
MaDa_LodeLightSaintmorning
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Code:
! u8 S1 b& |2 ~2 h) {0 \8 SMaSa_LodeLightFlaris. w: n# ~& H+ A' c i( Z. ?7 _
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Code:. W$ ^) F2 B. I
MaFl_LodeLight
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<-- You just have to add ( g, p. K4 [8 {, p9 A4 X/ e8 A
Code:* }; u p0 ]4 {+ f/ X$ W
AddMenu( MMI_MARKING );
- G# f; R0 P: q J9 @6 @ Cto an NPC! : w9 \0 V0 i# \5 x* Y6 @+ Z8 X( I
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