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这仅仅是一个片断的教程,所以我不会解释非常多。
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9 @5 g6 [4 h1 L& bWndField.cpp在CWndRevival类:
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5 n0 u4 l* d4 r; E; {/ j代码:
, _3 o9 e" B: }3 Z8 R( G% @. Mvoid CWndRevival::OnInitialUpdate()
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) ^$ M* d- T- }5 `) g CWndNeuz::OnInitialUpdate();
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& s/ I* Y0 n0 @* k3 g m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );& R+ R" p. [9 r( L- k
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );) h9 `+ u1 Z4 k& T0 M2 i
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );% r) Y8 o; F, E$ U6 @ |* c1 Y
#if __VER >= 9 // __S_9_ADD
' M7 e+ _/ k* a8 D' u m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );$ J4 F7 a! N6 H3 _, L- s7 ~
#endif // __S_9_ADD: a# s$ A: E( s. S ^7 U
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." ); c7 p/ i% u! i8 w
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );' e( N, d x1 u8 P$ D o
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );; H/ @1 @; Q: _" t+ K
#if __VER >= 9 // __S_9_ADD
. @+ w3 i, T2 f: ] m! Z% L m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );/ J+ d `, ^# N2 n+ i% d0 `
#endif // __S_9_ADD
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#ifdef __JEFF_11_4
* k+ O& s4 U8 [1 g BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); . L# ~$ C# k- `0 o5 ^& r
#endif // __JEFF_11_4
' x3 p* r3 x- W8 n4 ~ if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )2 j( m: v* v; n" x
#ifdef __JEFF_11_4; g$ U4 T8 |" `% R. B
|| bArena
# |$ [4 P, N1 n* e2 |4 U#endif // __JEFF_11_4: p! o) ~3 h. g3 A* ~+ ?
)
/ D! M0 ^: t. V. R" ?- ~, T m_pRevival->EnableWindow( FALSE );
5 Z9 i" h ~2 c$ B* L else
/ U# z' c3 ]8 E( |4 G+ s m_pRevival->EnableWindow( TRUE );
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) G, i* s% ^' W* {. R3 F9 i CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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& ]% h) {& `1 w, e& f- Q if(pWndWebBox). u# x" g' r& B6 Z$ C1 p3 v
pWndWebBox->Destroy();
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$ [5 v8 _0 j4 U. _' f$ r#ifdef __NEW_WEB_BOX
# h# x9 A* j) ]9 h8 L1 A CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );" z% i! i6 _7 g8 k9 K
O; r% o/ q+ c; V2 r" B, k if( pWndHelperWebBox )
* U0 p$ n# E; U$ [; e pWndHelperWebBox->Destroy();
- w7 T9 @8 |4 y#else // __NEW_WEB_BOX
k# r0 ?2 W' z3 x7 B$ p! | CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
- J4 Q0 y8 N9 f, o2 L/ I& U pWndWebBox2->Destroy();1 P* W( j; T+ e, ]
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );$ j5 y8 f3 Z+ j
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#if __VER >= 9 // __S_9_ADD6 G7 t4 E: B# e3 |
/*if( m_pLodeLight )- t6 f9 r- |3 D/ U2 K: N! \
{
. u9 T7 J/ \; h7 R# B; V5 U- D CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);2 }$ F- r2 d2 A8 r# i
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);2 b: X) e3 k+ `6 p: W
m_pRevival->SetWndRect( LodeLightRect, TRUE );6 P# y8 J( l( K( M
m_pShop->SetWndRect( RevivalRect, TRUE );7 n" r7 l. c! C
0 y& z% Q" H0 D( z n m_pLodeLight->EnableWindow( FALSE );0 P3 u" W! o- n
//m_pLodeLight->SetVisible( FALSE ); 7 t+ `/ v8 T( b2 n
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// crect = m_pLodeStar->GetWindowRect(TRUE);
5 \3 J; A6 f! ]- L( S" p// crect.top += 2;4 `1 G, ~& u8 ]( y
// crect.bottom += 2;
4 s4 j: M' K+ j8 ^- z# k// m_pLodeStar->SetWndRect( crect, TRUE );; F2 F& w: a7 c, R# ^4 t& f9 t
// crect = m_pRevival->GetWindowRect(TRUE);
/ _1 u" n" j6 ~" A. U* b7 ]$ h// crect.top += 8;
, R& F j$ j' r4 v* Y" _// crect.bottom += 8;5 ~, ^5 o8 R+ U# I
// m_pRevival->SetWndRect( crect, TRUE );
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( W0 R7 n1 x2 ]9 z$ n4 Q// crect = GetWndRect(); s: g/ W# r, C1 E5 L( s5 _5 B8 O
// crect.bottom -= 31;
. j% N& g6 V, Z6 m// SetWndRect( crect, TRUE );# l. f5 G( P. f3 h* V
}*/ z( N2 I+ D/ G# z
#endif // __S_9_ADD7 {" t' y2 p- a
3 M% ~! D6 B- o+ l# J8 k y; X // °?àìá? à§?êà?·? 3a?à°? ??±a
~) J; Q& V' C. _" A! f2 g; n CRect rectRoot = m_pWndRoot->GetLayoutRect();
& R; u5 k1 o7 E; U g I5 V CRect rectWindow = GetWindowRect();$ Z, K0 j, k! d8 R
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
# {9 K: @" S2 \ ?: t, b Move( point );) w* g" a) ?9 u; H0 g3 O5 d
}
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现在,您可以生成以下的NPC:
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! J" V) h4 {+ B! t; b) [4 I" `代码:
( ^# u3 z3 L# r* lMaDa_LodeLightSaintmorning: G& O" k" x! T
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Code:/ ]8 @7 C# }3 o; q* P
MaSa_LodeLightFlaris
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MaFl_LodeLight
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<-- You just have to add
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AddMenu( MMI_MARKING );
# h1 n8 n! J G7 k2 L! C2 }to an NPC! # Y5 o4 U0 w, L, E9 d8 ]1 ]# m% y
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