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这仅仅是一个片断的教程,所以我不会解释非常多。
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( ^1 X) W% m3 e0 F4 O6 z: j9 R8 pWndField.cpp在CWndRevival类:. C+ x; u+ R/ W7 t) }' J
# F% k; G$ V; g) j: w6 `代码:9 B- t: A. B8 S. |0 U
void CWndRevival::OnInitialUpdate() # H/ L+ Y6 G2 u- g8 P% Y1 B
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CWndNeuz::OnInitialUpdate(); ) A; t" M8 B' b h/ R. ~/ W
$ x2 ?6 K1 Q! c2 `6 L5 B8 P m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );; ^6 I: j. I @4 s
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
0 o' w$ g& }" K" \* b, } m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );: s& s# S$ i7 A2 \9 ?
#if __VER >= 9 // __S_9_ADD u3 Z1 Z$ P3 ~6 c$ k$ U. T
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
$ D: I! `" |) [9 u Q#endif // __S_9_ADD7 s7 M7 I. T8 ?' D, @/ w2 g' m
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );+ B) \7 f. [. \6 C
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
+ j0 Z# k+ W% e7 @, M" n m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
" _: a0 }2 o K! Z' R#if __VER >= 9 // __S_9_ADD
9 h" @$ a" V) N$ D @: ], M! K m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );; r% Q, v- i+ X5 b+ x7 f. T) A
#endif // __S_9_ADD+ l2 _7 H& F$ W, j1 |6 i. n
. m: i4 ?, f m; p/ `1 N/ b/ B" ?0 |#ifdef __JEFF_11_44 p, Z, Q) d8 C& B+ G0 x/ f4 X; B
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
: R/ {1 i. p# Z; Q3 z4 V2 l/ P#endif // __JEFF_11_4
, K- I5 P! F, T$ m7 r& B. Y T if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ) [" ]1 X% v" U
#ifdef __JEFF_11_4
- s% I: ?# u9 a || bArena
4 B$ w# l0 c1 u$ u7 u9 ^% m% L, A#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
8 X, ?6 p# S5 l, k8 z: o) m else
" }6 S; P' p) g U m_pRevival->EnableWindow( TRUE );
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5 b9 c2 s5 ^+ P. G! n3 e CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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/ l, e9 h. y- }8 _# R if(pWndWebBox)% I) [, i& O& c. N6 J& c% g" i
pWndWebBox->Destroy();
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2 r3 [0 U8 b) ]# N+ b9 b! L#ifdef __NEW_WEB_BOX
; Y6 |% [( X* k, {2 Y a CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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2 U3 x7 Y9 N1 w; [* H; ^ if( pWndHelperWebBox )
! B+ |& t4 Z) a% n4 ` pWndHelperWebBox->Destroy();
" z p/ {- }+ I6 n! E+ p J#else // __NEW_WEB_BOX
5 p5 j& i9 K3 [ CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
: T% m) q5 u, d& N! A1 ?9 O2 d pWndWebBox2->Destroy();0 X2 h2 i- n; o, `0 [
#endif // __NEW_WEB_BOX0 K$ E' z7 r1 r' A, k- R8 H4 P
, c- `; l- H, ~$ z m_wndTitleBar.SetVisible( FALSE );' b6 U2 G0 E7 N8 V
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#if __VER >= 9 // __S_9_ADD
1 [- A7 X# p% _4 b3 J( p% I' P! ]6 j* U /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);/ @' N ~7 E! C" Z1 L( o. }* V( g4 i
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);" p( v1 ` p+ Q2 F
m_pRevival->SetWndRect( LodeLightRect, TRUE );. U/ w& j& g Y# l9 N) m" ^# i0 U
m_pShop->SetWndRect( RevivalRect, TRUE );6 K, P8 d! R3 f7 O/ e: z
4 G4 B% j6 {2 l% O& e m_pLodeLight->EnableWindow( FALSE );
$ i9 f( z8 n5 T //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
# `8 F V) a5 z; D, @+ m// crect.top += 2;' [! X' p' J1 y! k0 v: T
// crect.bottom += 2;! U I+ s7 A6 x) M/ ?; N- m4 `0 I
// m_pLodeStar->SetWndRect( crect, TRUE );( _' h7 S9 O+ U
// crect = m_pRevival->GetWindowRect(TRUE);
9 W; K+ [: k" E9 F// crect.top += 8;
: K8 M ~6 ?# M8 z$ i+ M, V( l' i( a W// crect.bottom += 8;
9 t- n; D8 l% S; q' e// m_pRevival->SetWndRect( crect, TRUE );- i! v8 V- Q! N) D7 m
& g1 ^" Q K8 h. Z9 `// crect = GetWndRect();
- d6 g$ l3 p9 A6 b! x- q// crect.bottom -= 31;
8 v1 X3 f, p* B# b4 ^2 B// SetWndRect( crect, TRUE );) b1 S. K, y$ C
}*// m$ [( ~: R/ J- f5 X/ [% y0 [
#endif // __S_9_ADD
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1 {5 S& ]( G3 L0 P" C. w // °?àìá? à§?êà?·? 3a?à°? ??±a
' d% [) W( D- a$ n3 M l CRect rectRoot = m_pWndRoot->GetLayoutRect();3 E* h7 F; o% A( S1 A
CRect rectWindow = GetWindowRect();
- c1 n% t2 y0 r6 e j0 @4 g CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
% ]( R( v/ o/ t* k/ D/ s Move( point );. P% i; ?! N/ y5 k0 G: Q1 E. P
}
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) f& v' P9 E/ U4 H% o" J现在,您可以生成以下的NPC:
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MaDa_LodeLightSaintmorning
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Code:
; V: a1 _9 z; }MaSa_LodeLightFlaris
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MaFl_LodeLight6 P; M% D7 C n8 j$ q
4 m9 b3 N0 ^% V1 j8 A$ F* q/ T<-- You just have to add " n0 n; B+ G" U' y" H) Z
Code:
2 w% _( w- J9 \1 tAddMenu( MMI_MARKING );. X6 P" i; D5 L. N; N
to an NPC!
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