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这仅仅是一个片断的教程,所以我不会解释非常多。
# V$ p9 x/ |5 ]* f3 G# B# j# k' m2 C8 C/ Z
WndField.cpp在CWndRevival类:
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. ~: C% l2 }1 o' }* X2 d8 J代码:2 j/ e8 i, A. Y) u3 B6 H7 Z, E3 w8 F
void CWndRevival::OnInitialUpdate() + r4 `! Q0 b' `& W3 F4 J
{
0 f$ e+ b( ^% S! t0 ] CWndNeuz::OnInitialUpdate();
5 I E& E" V; h! X0 G/ c" l h3 I6 W' \6 s( ~9 H: {
m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
9 u! J3 `7 L; q6 S- Y$ n m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
; |2 o5 C7 C( _; z- z m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );, ~' ^3 ]9 A! Q; Q o. j! ?
#if __VER >= 9 // __S_9_ADD s d6 f U- R) D" f/ `
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );. B! G) v+ A& H1 E5 [: w8 L+ Z
#endif // __S_9_ADD! j, s; D/ f l6 y: I# ` i( C% f. ]
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
" R; V! A8 { J1 d m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
0 G0 ~/ h H: u+ i m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );7 i" _# ^) D' M |
#if __VER >= 9 // __S_9_ADD
2 [1 J R7 x$ ]7 A m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
/ K6 L8 n2 B5 H6 s( L9 d#endif // __S_9_ADD
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6 r2 Y6 I% U8 F6 D5 Z#ifdef __JEFF_11_42 N8 K4 b+ O! W( }
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ; i0 x- B' _# U4 c/ [# o, \
#endif // __JEFF_11_43 J& h; l5 B3 p0 w! I
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
. e5 }3 ]3 L6 X @9 @4 a#ifdef __JEFF_11_4
6 h8 x. l0 {7 Q" C3 D# Q; A# o# V" r || bArena$ j& s/ f4 s; w! u! n& {$ m! o
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );6 I: \- w# U. R, v
else
4 J8 Z6 }7 C5 m2 Z0 i. z m_pRevival->EnableWindow( TRUE );* M9 Z$ w3 K' L' a& d0 t
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );2 ~2 ]0 j) k6 T2 @& ?( n8 p# E: e7 S# w* N! \
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if(pWndWebBox)4 P! q& d, d" j( X4 @
pWndWebBox->Destroy();
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H" J2 o/ x6 a# R z#ifdef __NEW_WEB_BOX
* M" D+ w1 V; Y: } CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
' `8 i, b9 ~6 _) m6 M pWndHelperWebBox->Destroy();, E% n4 Q0 s h; w+ b
#else // __NEW_WEB_BOX
3 s& j3 f. [: s5 e- X9 ?4 t6 V5 y7 y A CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );4 e3 ^, b2 L. U
# q% n5 i& l0 M% A# Z+ W' m if(pWndWebBox2)# V9 ]$ R' {1 I
pWndWebBox2->Destroy();! `) W" U7 H* [7 Y
#endif // __NEW_WEB_BOX" w% @) F4 _6 G. L3 G& b
& _, ^" D4 c; @1 Z8 E5 U m_wndTitleBar.SetVisible( FALSE );$ I; o1 M% z9 D$ u+ ^
3 Q" s1 o5 l9 c#if __VER >= 9 // __S_9_ADD5 g6 m: E* P* J" t! ~
/*if( m_pLodeLight ); R) K/ r& ^+ u$ Z8 N9 O4 a
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
6 n& h$ R% B2 U6 w6 [8 b$ m0 T CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
7 F5 M! e1 M- X' ~. V3 V m_pRevival->SetWndRect( LodeLightRect, TRUE );8 y6 @1 L0 v6 K& B l
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
) i1 H+ V. A' w" Y //m_pLodeLight->SetVisible( FALSE ); I t$ h0 K+ d9 X+ C1 K' L1 N. P
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// crect = m_pLodeStar->GetWindowRect(TRUE);
& f/ i3 D7 _! Z// crect.top += 2;
$ D' f- k& |1 I6 |1 b8 s* p// crect.bottom += 2;
: r6 ^4 y. O% f2 m$ j// m_pLodeStar->SetWndRect( crect, TRUE );# j1 ]$ y( [5 O5 C3 M% W% t
// crect = m_pRevival->GetWindowRect(TRUE);
' c( O. g) X" d0 |/ J// crect.top += 8;
' M0 s% Q8 b! ]" E// crect.bottom += 8;
3 \ c* \0 A3 j+ w/ L& q# ]4 {// m_pRevival->SetWndRect( crect, TRUE );
) h% {2 s7 I2 ?( t. Y2 _6 t
7 O ^5 E) N0 b3 x// crect = GetWndRect();
3 r' P3 ]3 w: Z' F// crect.bottom -= 31;. X7 K: N: s! R. Q* j* V: ]* T, F4 p
// SetWndRect( crect, TRUE );
- y6 _6 \+ |6 H. h* V W( n4 b7 e( r }*/
" [0 k4 }6 g& f$ d9 p$ {# E: K#endif // __S_9_ADD' N3 s9 J ^( j/ {
* q. ^- l6 e4 | k // °?àìá? à§?êà?·? 3a?à°? ??±a
3 t4 r/ r+ q( j. i! E CRect rectRoot = m_pWndRoot->GetLayoutRect();4 v$ u! k6 P( {$ _" u
CRect rectWindow = GetWindowRect();
1 S/ s X: q/ Y- t: _ CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
8 M9 b Q: }) z" v7 P& z4 Y4 q: v Move( point );
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现在,您可以生成以下的NPC:% f/ `8 r9 A2 t4 q' }
Darkon9 H3 u6 n8 n& L% I. k E# ~
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代码:# ~! O+ `* ?. e4 q8 Y1 M5 l0 v
MaDa_LodeLightSaintmorning
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4 r( I* y% `( N. l# VCode:
! X/ J5 N, u% a, B* [) R, I6 qMaSa_LodeLightFlaris
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Code:' v8 `; q. V* O% K3 K8 H5 W
MaFl_LodeLight
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. i c$ ^7 F" ?' P<-- You just have to add
" y( f. {& I F. U3 M7 m0 J3 |Code:( b% D6 h5 P# z" r
AddMenu( MMI_MARKING );
9 I6 G- N2 E$ T$ H9 a, v& w& Jto an NPC!
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