|
|
这仅仅是一个片断的教程,所以我不会解释非常多。7 M, q, @5 b4 |! G7 C @0 X
# K- K( x" Y3 J2 UWndField.cpp在CWndRevival类:& h/ G! Y! S( x( u* h& f h
9 r3 _( a4 X$ t& o代码:
0 D6 z$ {/ f) v- `void CWndRevival::OnInitialUpdate()
W) ^& k7 b ?( h4 k( ]' s{
. x+ v+ Z2 u6 B CWndNeuz::OnInitialUpdate();
+ E0 D4 l# _* Z! \, t: g( G. W; b0 r$ t
m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );8 p* w: X6 x+ C1 W
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );+ N2 F, ~" B( p' i& F! l2 x8 ?
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
J8 x w" w6 c* V3 Z#if __VER >= 9 // __S_9_ADD- r6 V2 I; t8 |: M! w9 `
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
M9 \* S0 r g J( {% V#endif // __S_9_ADD
* L m- ~5 f7 p! ^8 f6 \+ Y1 M m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );8 X/ r5 L1 U+ @; _/ |' w
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
9 A+ l! ]+ i0 y# ` J m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
% A2 z( g* _* X; F+ O9 B4 z2 G#if __VER >= 9 // __S_9_ADD
1 Z4 b% K1 s6 v' C7 l4 G m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
5 }, R4 d+ m6 D ]#endif // __S_9_ADD
0 U6 O0 c& D" a" S! `" V# N9 d; a' n" V
#ifdef __JEFF_11_4
8 b* z, R4 }, \: e, [ BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 4 n# s4 l/ p- x% e
#endif // __JEFF_11_4
1 I6 M R |# N x: z7 u0 | if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )1 m+ U* A! w- V2 a) A
#ifdef __JEFF_11_4& V7 W2 X1 D, `3 c" p0 l
|| bArena
/ r" O6 c2 P& f#endif // __JEFF_11_4
# }: p7 v2 V/ _' k" X )
1 i' @& j; }, O2 g m_pRevival->EnableWindow( FALSE );
/ @# [- r( N" o( I) s else
+ r; ?; O1 C! y1 ~3 M m_pRevival->EnableWindow( TRUE );3 X+ B: W# Y, L! P; G& @! J' i
3 t; ]7 z) [7 y
CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );8 @; p- N' C$ B$ c0 J6 U
9 e6 l' v1 I- G) E5 s/ ~ if(pWndWebBox)) J3 I# T8 f6 S6 S! o5 h
pWndWebBox->Destroy();
& j+ {& M0 @# E
% @0 U+ @& I4 Z! A4 {#ifdef __NEW_WEB_BOX5 ~ [+ I2 e$ o. Z! _1 Y3 ^9 m
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
0 A; J! x% {+ F3 A0 h- \; l% s: p- i4 {/ e- J/ X) |
if( pWndHelperWebBox )! d- r& g+ @- s' s; e- ^8 }
pWndHelperWebBox->Destroy();7 T. g [: R8 X
#else // __NEW_WEB_BOX
( T& E6 v" Q. A: G$ ]/ @0 m) R CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
$ \: K) T4 h9 `! g- p9 |4 I1 v
2 `4 z+ w8 i' M if(pWndWebBox2)) L+ _) f% u0 o& T
pWndWebBox2->Destroy();
2 n1 I. ], q- E. i& T. `0 ]) r8 T( _#endif // __NEW_WEB_BOX
8 H9 v- k. `$ w8 C \' ~% S" E$ M& ?+ o. `' t$ }1 P* a! ^) D
m_wndTitleBar.SetVisible( FALSE );' Y. H+ O" }/ L% X7 c' A
0 M# C! j+ ~8 k/ |% x( O9 l#if __VER >= 9 // __S_9_ADD
$ I- N q: u# n. ^5 B2 L( a+ G /*if( m_pLodeLight )
- Z( J( W! P1 e7 T {; q2 ^; w7 }# w4 L d
CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);: F4 H" t3 Z5 [, h4 ?4 W- X1 x6 Z+ j
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);% Z+ S9 d Y) v; X: R
m_pRevival->SetWndRect( LodeLightRect, TRUE );
1 V% ~; ~1 u4 P( C6 ]$ d, E m_pShop->SetWndRect( RevivalRect, TRUE );6 e2 C: O% N) T% k7 w$ k3 y
v! l& `- J% l m_pLodeLight->EnableWindow( FALSE );
$ N0 K* ?2 e# e& B* t //m_pLodeLight->SetVisible( FALSE );
" A/ w4 D Y# G2 v/ T1 G! ^
' {+ l, i2 j+ i! ?# ]) s// crect = m_pLodeStar->GetWindowRect(TRUE);
5 }' G' e( o- X# ]! q// crect.top += 2;8 v& N6 Q9 J8 s5 m2 h7 E/ X2 ^1 y
// crect.bottom += 2;. l: Q" }# x0 m8 u" _
// m_pLodeStar->SetWndRect( crect, TRUE ); p% | w- w. Q- m: a) z
// crect = m_pRevival->GetWindowRect(TRUE);
+ J7 ?& J' @0 s: ]) b7 y( \// crect.top += 8;
& p' U5 M/ j8 H1 x' R4 h% y& p// crect.bottom += 8;6 U- M# D, K0 N/ C2 \+ K
// m_pRevival->SetWndRect( crect, TRUE );
' W- r+ y8 d5 x7 k$ b6 R- I. k/ I- I$ S+ s; `! T
// crect = GetWndRect();0 B3 p( ?- h" h7 u) N% n! k* Z4 n/ `
// crect.bottom -= 31;% D6 U% O3 b' Z" @. o" ~! e( r' \
// SetWndRect( crect, TRUE );9 Q; t6 o9 a$ }" v7 z3 p
}*/
' p/ {7 F2 S& O2 y4 {0 e#endif // __S_9_ADD1 \) |* Z& W- W2 J0 E5 ]
0 t; M4 i& n# V' J3 w! w% m/ p9 f% J: A
// °?àìá? à§?êà?·? 3a?à°? ??±a% r5 W$ Q. {1 T6 `# q7 e
CRect rectRoot = m_pWndRoot->GetLayoutRect();
# m; C2 ^& m& Z: E CRect rectWindow = GetWindowRect();+ O7 n+ w$ F. D$ E# c0 e0 ?. y/ v
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );, Q7 Z& L3 r9 ]. e) w1 k
Move( point );
4 I% A7 @" S( f! }4 R& k}. H- R, W. N" V+ s; Y5 h. o: I) y
# \ J( o8 L4 J; X( l! h
现在,您可以生成以下的NPC:7 I1 D2 l+ n& s. g7 v. y
Darkon7 v0 D+ G, z5 C- x
' x: S5 ?! s5 d! m代码:9 R! U+ t) [; r M
MaDa_LodeLightSaintmorning8 T! U6 S9 v1 \4 b4 }* {2 V0 r
% _% M3 q, f, S- _( C ?5 l' s5 t
Code:; }; U# \2 C0 j8 J' \/ q& w5 X
MaSa_LodeLightFlaris
6 q4 I6 m1 b; }& V2 Y6 @ m B1 n
; }( L. t7 _6 t7 z/ w# `Code:2 n+ G o1 U% m# p
MaFl_LodeLight
9 X7 R' n( M; v& [- n, o$ g% Y* o& r, w, U9 [
<-- You just have to add ( l8 U) x7 Y. K1 Y
Code:7 L) m; O% `* F7 w+ s$ A, P A
AddMenu( MMI_MARKING ); A; m" K! ], L! Q8 G2 G
to an NPC!
. z1 t) `' x7 s' J& W% e2 p
. P3 [+ c& _0 h, v; y5 a
! j' @( [ o+ P) e T |
|