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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:1 L: a. {& h" s. N! P$ l+ c0 K) T9 G
' q L$ R' L( b代码:
- x5 Q2 a. ]/ t# J S+ _void CWndRevival::OnInitialUpdate() 1 W6 k; b R' y9 t2 u: g
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CWndNeuz::OnInitialUpdate(); $ Z* [+ v( r, [8 e1 C5 H! r
J3 K2 x3 G; S, _ m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
/ x1 @3 ~" e! A m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
$ Y- D6 _3 U( [ y: z$ I m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
: {' k g5 w/ _2 U- [& y' m* z#if __VER >= 9 // __S_9_ADD, O8 T3 n8 a! h7 q* w: n! m
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
( j! R8 V- i, J5 x5 e6 d# T) U#endif // __S_9_ADD& D! t) W7 g0 q I$ a# J4 D8 g- n
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
1 r( q8 L3 j0 \3 E& D3 }3 K6 A, T' A m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );8 b3 }& _# @, b
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );5 m4 C) i- @. W' V& `+ r7 B. F
#if __VER >= 9 // __S_9_ADD
6 [' V F ]. F8 V2 E m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );9 G0 W" I/ m5 X2 h7 C# {3 Z* p4 R y
#endif // __S_9_ADD
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5 a }1 }1 f, }; C4 E#ifdef __JEFF_11_4
) j# J7 Q" l# b) {4 o+ b BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
1 i, N! j0 M. `. C4 b$ M#endif // __JEFF_11_4; g: b2 @+ }3 t
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )# ?# `2 y& j/ e& C3 j9 z3 f! G
#ifdef __JEFF_11_4
6 n$ O/ Q$ V# R) } w% r7 `/ Y0 w || bArena, U8 Z+ @4 V6 T1 I8 D
#endif // __JEFF_11_4" i! D l$ H% t
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m_pRevival->EnableWindow( FALSE );
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4 r. N0 T- U$ e/ K. H1 a( r3 ` m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );8 k6 K1 ~" Z) D0 Q8 V# o
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if(pWndWebBox)
& E" ^3 P( a; F' [3 f' F4 o pWndWebBox->Destroy();7 H: [3 `( p! {& y/ V" k
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#ifdef __NEW_WEB_BOX; b4 U. k. P0 T. p# X/ c
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );3 ?1 y' p$ N7 [4 {- [( P2 J* B( i4 `
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if( pWndHelperWebBox ), z B1 j' `9 `2 x6 z/ q
pWndHelperWebBox->Destroy();
/ |; [3 A$ b7 c#else // __NEW_WEB_BOX9 i! J4 t4 _) L/ R5 M# [
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );0 l0 w3 O O' G% B( b' X; ]* m: K3 e
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if(pWndWebBox2)
: V" |' P* O% D7 C& `. Z pWndWebBox2->Destroy();- t' e$ C+ Z, s4 B B
#endif // __NEW_WEB_BOX) `+ `7 B/ b+ E T8 o, ]
% p+ n3 j9 x/ p m_wndTitleBar.SetVisible( FALSE );
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8 @ ^5 D! l/ }3 y" Q2 U#if __VER >= 9 // __S_9_ADD
" F, g: Q. B8 A! m' ?! p+ s1 ~( X /*if( m_pLodeLight )
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2 ]$ r4 h4 q5 _/ m7 I; x: `/ c CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);+ r8 |" \$ G) J3 O, Y; C
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
9 f& O$ c' U7 p# c) X X1 m m_pRevival->SetWndRect( LodeLightRect, TRUE );( r: y4 D. R8 i5 N- w7 v
m_pShop->SetWndRect( RevivalRect, TRUE );
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6 {% S2 B V- G" K4 | m_pLodeLight->EnableWindow( FALSE );, Q! Z# W! W7 \
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);* K3 ]" [& E; X( |# g5 h
// crect.top += 2;
; T( S' _0 O8 o// crect.bottom += 2;: T. r& ? A6 \8 I8 N
// m_pLodeStar->SetWndRect( crect, TRUE );% G/ N7 `. t: s5 J, s) U2 V- [# n
// crect = m_pRevival->GetWindowRect(TRUE);
. w3 _* e5 e/ w// crect.top += 8;
2 @: \, ]8 T: g/ Y) E// crect.bottom += 8;
5 z, d1 Q" S5 S, R7 k( ]$ w// m_pRevival->SetWndRect( crect, TRUE );
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; f9 n& t; _- k( \/ P" Q3 i// crect = GetWndRect();4 I/ d5 H$ R7 U: E
// crect.bottom -= 31;! }* Y# c3 v% v6 ~1 B/ D6 `2 r4 `
// SetWndRect( crect, TRUE );9 q$ y( i- t( t! _; D/ Z
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a: J1 u4 b1 Z; r2 T- A. ] m
CRect rectRoot = m_pWndRoot->GetLayoutRect();$ x% M1 i5 t+ N/ c6 T
CRect rectWindow = GetWindowRect();7 u p1 M4 L% _! Z; I
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
/ B+ N/ q' }9 q% x Move( point );
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& |% w) ~% a/ v) P/ t1 C0 U现在,您可以生成以下的NPC:
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# m! }; F) [4 D6 p; ?代码: S# L+ W7 a8 p* [9 C& T/ J3 H
MaDa_LodeLightSaintmorning; n$ w$ P$ K+ Z, f% a
t& D, |" t, cCode:
# I# I2 c- ~4 q, T0 B& F* DMaSa_LodeLightFlaris
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% h i2 i' I! s# z! a' ]Code: `* l" M; q) i' ~/ C
MaFl_LodeLight
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3 V) e @7 U& J- W& w! ?# S<-- You just have to add + p, Q% X/ R) M( D/ A
Code:
9 C8 o1 A, G( u, {( o o& W$ CAddMenu( MMI_MARKING );( K* {% l% O* z$ X, g$ G0 r
to an NPC!
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