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这仅仅是一个片断的教程,所以我不会解释非常多。9 c& U. {9 j0 F* c9 T5 H' G
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WndField.cpp在CWndRevival类:
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代码:' Q* n, ?- q N% [1 B
void CWndRevival::OnInitialUpdate() j0 |% T; ?) E/ y( b
{ 1 ^$ ?' K2 x7 ~
CWndNeuz::OnInitialUpdate(); 2 b! ?2 Z& D8 X2 m1 Y# h6 Y
! x8 Z! i$ J' _/ [+ d3 F m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );6 J* m6 i" s/ E. m- }1 A5 \
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );2 V6 U# T* g7 o! W' M. u9 t5 J3 M; I6 ?
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );" u: f1 S. K& [/ \
#if __VER >= 9 // __S_9_ADD
2 }4 Q- c! O! ?$ w6 o D# r |5 C O: F1 S m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
6 f/ Q9 y4 d7 D2 r6 g# ?, G! p#endif // __S_9_ADD
/ E& `+ S V6 B% G' P4 x, f5 U m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
% y v8 U7 j! }( p+ x m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );" v9 K% q$ ]9 c2 Z! e
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );1 \- D9 y' R& K B. Z
#if __VER >= 9 // __S_9_ADD9 N& k& z8 P; t% G. }$ L- K+ k
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
' I( ?+ x8 R$ n. F- A, M. T#endif // __S_9_ADD5 R. Y; H D& a" l) A
' \+ }2 x# @/ |9 Q* u3 Q#ifdef __JEFF_11_4
2 R+ Y+ z) p2 s7 j! ~ BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); % _' S2 X! ^: ]! h! g# w$ K! V: E' R
#endif // __JEFF_11_47 B: w7 p5 a& Y5 `
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
1 Q/ v+ L B0 Q. M, ~#ifdef __JEFF_11_4
3 _4 E7 C1 W9 D1 i5 V' l || bArena
7 @ J. l: ?& f# z0 K; h9 R+ G#endif // __JEFF_11_4
# y7 t6 A3 j- J6 P )
& [0 K: v0 z) y/ f- q. n! ] m_pRevival->EnableWindow( FALSE ); t" y% m0 x; h, [9 x: ]
else
( k1 H! o }: g u3 f m_pRevival->EnableWindow( TRUE );- u& k h. J& K* j7 x/ c+ w% Y& g: D# z& |
+ X) w5 f! R0 T) }+ q: } CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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% \+ ?& k g$ W! v* y3 m if(pWndWebBox)
' @: C" f+ T7 J& F pWndWebBox->Destroy();6 E% I$ t1 w* Y) V! v- S3 k& }9 o
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#ifdef __NEW_WEB_BOX
9 O! n% j |; B W CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );$ z k; {4 R Y# y# r2 \
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if( pWndHelperWebBox )
0 d# O5 ^9 d: A( k# z6 v pWndHelperWebBox->Destroy();; b/ c5 t9 Q, V0 F! o3 t
#else // __NEW_WEB_BOX( ~9 @2 L9 B) {7 ^6 Q( u9 Z
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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" y8 Z& A" W& @4 {1 e! A) P if(pWndWebBox2), O! P) f; U1 l c$ y5 J' W
pWndWebBox2->Destroy();. P, c8 K. }- X5 C. Z3 ^0 _
#endif // __NEW_WEB_BOX9 ^, H5 [3 g. }( @
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m_wndTitleBar.SetVisible( FALSE );; p2 |. S& M( B) D. F
% ]. h h Q( R ?& h, P! N#if __VER >= 9 // __S_9_ADD4 ?4 Q6 D: ]9 S: c8 H+ f1 U1 U
/*if( m_pLodeLight )1 M' r" v! ^4 l4 J' Y/ B
{
: H2 ?- `6 C4 b _% U R) h' t CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
+ c5 e+ c8 u9 b7 M& K0 K0 q( ~4 [, X CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
- D( ?5 N$ c/ a m_pRevival->SetWndRect( LodeLightRect, TRUE ); u; k( G# }1 J9 N+ ]
m_pShop->SetWndRect( RevivalRect, TRUE );9 l! N* y0 w, z( T: d
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m_pLodeLight->EnableWindow( FALSE );
" X) h% X' C% }3 t2 D6 ^2 l% y- n9 p& O //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);+ |1 u f! B3 H* t
// crect.top += 2; u) K. A, y' O3 Z3 T
// crect.bottom += 2;2 A6 |; r; W. s/ H7 h, K) q
// m_pLodeStar->SetWndRect( crect, TRUE );
- O6 G% S. K6 E- G' c// crect = m_pRevival->GetWindowRect(TRUE);
' q/ r* [$ q' J; ~0 m# _5 F+ ?// crect.top += 8;
# Q# U3 @" _% ?$ j// crect.bottom += 8;: X$ P1 C* T: x: B
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
! y p9 b: G7 |: Y: K i// crect.bottom -= 31;
3 Q" S8 l& ]: T' l: ~' K1 d0 ?// SetWndRect( crect, TRUE );
/ C; E2 n$ }7 e7 S+ W }*/
7 A% A; r7 y+ {# f% f: S#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a; k3 |: b! R) Q8 Q4 t T1 }8 D8 M7 n
CRect rectRoot = m_pWndRoot->GetLayoutRect();# G: n$ W8 ~/ t$ N
CRect rectWindow = GetWindowRect();8 i: a/ i7 I7 k. ?
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
7 B+ w$ a5 t$ N/ g5 @1 Q5 l Move( point );: f4 r ?! G7 A* J: W
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. N: I6 ^" r2 a现在,您可以生成以下的NPC:/ U& I1 }' X" w: W8 c' }+ g
Darkon
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5 P4 t9 B# ]. _+ R( g: t代码:7 }/ b/ U! K L$ F) I; Y
MaDa_LodeLightSaintmorning
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0 M$ i& v7 O/ H( k& Q+ L {" lCode:
8 R0 B. S. i9 k$ Q6 UMaSa_LodeLightFlaris9 g) |5 p* D/ o5 Z" d- d* A$ o
. |3 u0 x8 Z6 U: `$ n. O6 K# }Code:
8 b3 T6 x/ m s6 D7 ^# @- y+ G" tMaFl_LodeLight
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$ k& L3 r, d& \- \<-- You just have to add
) ~, v h5 l& h' eCode:
8 P& Z( X5 B9 T5 F8 f3 oAddMenu( MMI_MARKING );
6 B% ]6 k+ w; \6 n! ` mto an NPC! ! }5 L2 }6 I4 l0 X* T( H
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