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这仅仅是一个片断的教程,所以我不会解释非常多。3 {# ~$ V2 P5 ^9 k/ ~3 M5 Q# s
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WndField.cpp在CWndRevival类:
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代码:/ k+ U4 i5 Y5 u! w
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); % I" e0 E. B3 d! [1 X
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );4 E, t8 P6 O/ L, A
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );/ w h3 Z7 L3 M" v! ]- n
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
+ y' |/ g! J7 M. q#if __VER >= 9 // __S_9_ADD8 v' |& {3 N) a5 S% p% g) `- C+ Z
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );7 D1 x- h* F% Y# ^ o1 J
#endif // __S_9_ADD
% d, j8 D( p# N( l5 r8 j N; x m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );1 g. }& E" d, L' i* n2 J. _
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
% \5 a6 d( ^( ]/ ]% q1 x, X m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );5 \+ d& Z0 X0 o2 c5 B* }
#if __VER >= 9 // __S_9_ADD. X7 {' Q+ s5 J; l/ A( k I4 d
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );3 X C8 ^, I m) x* i
#endif // __S_9_ADD
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#ifdef __JEFF_11_4
- a, F) d( F+ O0 Z BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 1 b( ~ Q+ x( C" W& t! v
#endif // __JEFF_11_4+ k+ }" E: G) k* h5 \" Q9 F4 X
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
' e! r+ _# z- c' c% ?#ifdef __JEFF_11_4
1 B) v; i9 u* D$ K- A; h6 Q- Z || bArena
, B% P+ K+ ~' N$ f) W/ O v#endif // __JEFF_11_4) P1 u" ?+ T! A' `: e, p& g; o5 |
)
) x7 J! h8 Z o+ Q/ J5 p0 D( | m_pRevival->EnableWindow( FALSE );4 N {" z5 h8 i8 Y/ @% Z# F5 |
else
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: _+ x: C0 e# {# o! K. u( X CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox), B3 q% e& v) v" q- \& h/ d
pWndWebBox->Destroy();* K2 J+ M; G7 d7 A2 l9 Z7 {
+ j7 Y8 b |& O#ifdef __NEW_WEB_BOX1 e* N9 e% d: o0 N
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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: a; m9 i, j; n( R5 e if( pWndHelperWebBox )9 Y$ P' C5 r: D' ?/ e% d, K
pWndHelperWebBox->Destroy();
5 K0 X: c1 w( M) }3 h0 n9 ]#else // __NEW_WEB_BOX! |2 V3 z ~7 P
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );0 l: m) d9 M0 _7 ]
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if(pWndWebBox2)
9 P5 u- Q( c- ] pWndWebBox2->Destroy();& I9 b" j2 B8 N) T4 Z
#endif // __NEW_WEB_BOX
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V- ^! M: m! n0 S8 L' G6 E) K m_wndTitleBar.SetVisible( FALSE );. n+ h; b0 L: _1 z4 H }+ d
' T3 p, ~' f9 h; e' A#if __VER >= 9 // __S_9_ADD( X `8 F _, d" n: s9 m% N. }
/*if( m_pLodeLight )
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2 o& |' j% L0 \ CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);8 |. H: m' V2 z" V
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
7 M4 }/ A5 J$ U) w: V& P5 J m_pRevival->SetWndRect( LodeLightRect, TRUE );
+ m8 S- _& f2 G: B- D m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
$ `" X$ W! I: |9 X1 W& u4 W //m_pLodeLight->SetVisible( FALSE ); : P- ^8 ^3 b! g% D
, l: D& H4 G2 @* C! [. a. l// crect = m_pLodeStar->GetWindowRect(TRUE);
* ` h9 `" b% Z, Q: A' I// crect.top += 2;" g3 L, W( Y+ J( p8 H g
// crect.bottom += 2;
0 K9 h8 q9 D) I" L" D0 D3 |// m_pLodeStar->SetWndRect( crect, TRUE );
, V5 t* M3 w" V5 i. A$ ^// crect = m_pRevival->GetWindowRect(TRUE);8 l) x4 V3 j+ o- j7 m7 Z8 l9 R
// crect.top += 8;( P3 X; s/ {$ b& ^/ w
// crect.bottom += 8;% d# D! [7 `5 j. r
// m_pRevival->SetWndRect( crect, TRUE );8 T( g5 ~9 Z% N1 O3 E
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// crect = GetWndRect();7 R( t% r# M) s# Z8 G
// crect.bottom -= 31;$ T/ P& s M! K. a
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD8 o3 J% P+ b2 `0 F* A
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// °?àìá? à§?êà?·? 3a?à°? ??±a
) l4 n; N- k* }4 F' R6 h CRect rectRoot = m_pWndRoot->GetLayoutRect();+ D( |! P5 j" M6 x6 f$ I b
CRect rectWindow = GetWindowRect();
0 L) U3 v# o. e: k% X CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );/ K) x5 ?5 r* n; A, L
Move( point );
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现在,您可以生成以下的NPC:: g. \6 G- h# a9 F
Darkon
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$ `; ~/ g5 S! H- ]4 N代码:
" E- f. I9 U" HMaDa_LodeLightSaintmorning! W7 @5 g! R; i+ @! J
: n0 E2 k3 s( o& ?) NCode:
8 ~/ v4 G) @ w5 V3 Y. D; c. QMaSa_LodeLightFlaris7 c. P0 w; c; @% J; Z9 l Z& ]
2 R, z: h: H7 ~Code:
* W! X$ h' q* i& _6 Q8 m- x' J9 GMaFl_LodeLight
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<-- You just have to add
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AddMenu( MMI_MARKING );1 E3 \ ?. E a" j4 n& B
to an NPC! 1 S! q( B* N8 l' `3 I" s% c" Q
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