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这仅仅是一个片断的教程,所以我不会解释非常多。& _7 p [* u: r+ C
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WndField.cpp在CWndRevival类:
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代码:6 t5 J1 ~6 D1 S/ ]- C
void CWndRevival::OnInitialUpdate() % I0 i5 T# ]+ K% S) j
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );% s$ ]8 \9 F) D a# b8 r
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );" A: e8 w2 s1 y
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );) ^+ G! T s3 J G& V" P! n# O
#if __VER >= 9 // __S_9_ADD
X9 U. r6 b. e3 i% a9 t: ~; x m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
0 p6 {3 N* x @1 |3 M+ H3 [#endif // __S_9_ADD
* P1 r0 F' \. y0 m; G7 Y! V+ X, C6 \ x2 ? m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
% I0 j/ _/ |9 s; o9 O$ H m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );, b; i u2 t K+ x8 }9 d' ]# B, t
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );* b9 C+ C7 y9 i4 N. y/ q7 N
#if __VER >= 9 // __S_9_ADD+ R1 x, |/ a( t' o5 {
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
7 T' E0 k R2 e( ]! _#endif // __S_9_ADD+ R6 J0 ~* @# @( {
! S, A6 ?# M% Z: z#ifdef __JEFF_11_4
3 s0 ]# J( b C: c! U( b8 k2 T- @ BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
4 n! c' E8 L8 I) j: \) @#endif // __JEFF_11_4% ^8 u8 r! R" T. G
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ). d0 N; E0 |. X+ Q5 Q/ `
#ifdef __JEFF_11_4: r$ k! }- f) O2 M* {, ]
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#endif // __JEFF_11_4
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0 @# P6 m) y7 }" `$ d, F) ^ m_pRevival->EnableWindow( FALSE );
/ P: p( e- v& C' u- ? else
2 W6 G0 O( ]) d# F2 |1 Y m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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pWndWebBox->Destroy();. M% y4 k# `7 t0 T" U
! e& O; j8 @0 Z8 _" k#ifdef __NEW_WEB_BOX: @: u) K+ W N2 V+ L/ a
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );7 z* P0 p9 N0 K- I- W
. t% y5 p3 d! T+ j& Z& z if( pWndHelperWebBox )9 ]* L! S7 l; A& P: p
pWndHelperWebBox->Destroy();
t: u7 [4 T2 }#else // __NEW_WEB_BOX( C* ^ C! p6 \/ Y/ S. F
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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) F. W6 {: G. ]5 Q: H- c if(pWndWebBox2)
7 ^" F3 ^+ S4 U3 l& |. w% O+ ^ pWndWebBox2->Destroy();: {$ c5 s1 y" M. ?" }8 c- E7 h
#endif // __NEW_WEB_BOX
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! c- u- V5 Y: C8 ?! f, L; G, i7 j m_wndTitleBar.SetVisible( FALSE );5 w, K$ A$ ]7 h* g, p. ?$ h
' x: R( I) y# b: T#if __VER >= 9 // __S_9_ADD
0 i$ b1 r' i$ j8 w; j! n" l /*if( m_pLodeLight )) G+ z% t* x" e( R' d% P+ P5 B3 c+ P
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);4 t0 N- k! m" B% x6 j _& s
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
% M# Y+ y7 w* i, W m_pRevival->SetWndRect( LodeLightRect, TRUE );; S& o# p5 [$ V( @1 N
m_pShop->SetWndRect( RevivalRect, TRUE );; t0 W2 p: K/ G* M1 e7 A- u" `
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m_pLodeLight->EnableWindow( FALSE );. _: S9 m# b. u
//m_pLodeLight->SetVisible( FALSE ); . u4 {; Q( A& E, H
: ]! ^) g" u7 I" n! V( L+ ~// crect = m_pLodeStar->GetWindowRect(TRUE);- v( s F: y7 v$ [$ j$ V. d% Z
// crect.top += 2;' i' z+ y- H. I, K
// crect.bottom += 2;
q& o$ y0 t% Z0 `8 r" k! M// m_pLodeStar->SetWndRect( crect, TRUE );% p2 i% A; A9 ?8 x& y' ~
// crect = m_pRevival->GetWindowRect(TRUE);
2 Q2 T9 }( x# N7 G// crect.top += 8;0 X' K2 C& x% C( x6 s, l' |
// crect.bottom += 8;
# C! u7 o% @* ~& V& N// m_pRevival->SetWndRect( crect, TRUE );
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. B4 n H6 O+ |// crect = GetWndRect();
$ @+ S$ b" I/ }) H( R+ v# ?// crect.bottom -= 31;1 J7 R3 u; \, Z& k6 B* T# S" O. Q2 Q
// SetWndRect( crect, TRUE );5 ~% o; h3 L' s+ ~( W
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#endif // __S_9_ADD d/ c5 F/ c f* p
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// °?àìá? à§?êà?·? 3a?à°? ??±a( A, \1 a% W( q/ W7 m
CRect rectRoot = m_pWndRoot->GetLayoutRect();( u) I1 ^! f* A& O: L+ H
CRect rectWindow = GetWindowRect();+ C& ?$ F5 r8 {# w, {
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
1 o" @9 x9 U( R Move( point );7 k9 N9 v" k! H& ]2 K
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现在,您可以生成以下的NPC:
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代码:
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MaSa_LodeLightFlaris/ x. Q! W/ R. D( b
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Code:
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+ K0 A) F/ L7 F. \; }* f! e, r<-- You just have to add
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AddMenu( MMI_MARKING );5 G, u+ V8 Z. @- w1 D2 h5 j
to an NPC!
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