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这仅仅是一个片断的教程,所以我不会解释非常多。7 z y9 N+ S. e8 [9 d$ n- l( w
8 [7 F) [0 w7 l7 Y/ |. xWndField.cpp在CWndRevival类:
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代码:
+ t: w4 G: X, ]$ {4 }5 ?void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );* n6 A# B: u7 u- W& h% v
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );1 `2 Y5 k) J% O7 s4 d* L
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
4 I5 w6 }% a' B; m$ X, M#if __VER >= 9 // __S_9_ADD9 V6 I K* g: ~4 P8 E( y
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
$ ]" _: G" ^3 m. v+ ^$ P* f2 v0 g( e#endif // __S_9_ADD
2 F" m; u/ `$ W5 D& y" h' E m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );& C. G! N, q T6 o/ n& Y
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );2 V6 }1 b, _ a, I1 J2 e% i- _
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
2 C7 u9 ?- z" F' a#if __VER >= 9 // __S_9_ADD9 t* `5 E9 p$ v, e' p, o
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );" W* `9 P+ w1 x+ F2 T: T% _
#endif // __S_9_ADD
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6 F7 h( I- t& l# E3 [#ifdef __JEFF_11_4* ^+ y9 N1 x6 t! Z0 p! L! H. W
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); / i1 X& s/ k; j, R9 x; }
#endif // __JEFF_11_4
K: r4 T. m+ u if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )4 i0 V; U) `* _2 l5 S1 Z) S+ s( Y* G
#ifdef __JEFF_11_4
+ x8 H8 @# t3 j$ J X9 t || bArena+ f6 `7 N$ y; R. o: G, o- P
#endif // __JEFF_11_4# }: Q1 G1 _/ R' |
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );$ j: A' Q2 z+ {+ }( ]8 m6 Q
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if(pWndWebBox); d# B4 W! |* p" K8 i7 o
pWndWebBox->Destroy();4 w) v8 z/ }( N% X# c
3 S# s% c% X0 Z, ?6 z) G* C#ifdef __NEW_WEB_BOX# I% ]% T' z9 g9 |1 I1 N" }3 r2 s
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );( C5 M4 y9 t: X) g
' M3 I7 Y6 ?2 [. R( q: [ if( pWndHelperWebBox )$ Y( g% Y/ P$ X% n
pWndHelperWebBox->Destroy();
/ U% Q# h+ L4 I; q& E#else // __NEW_WEB_BOX- c! W% D. I1 o; E) o: o! J
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );) f6 L; v2 Q; t8 m! q# w5 @
q0 y7 |: p7 [7 N5 H if(pWndWebBox2)2 V( P& A5 X3 }. `8 ]( h
pWndWebBox2->Destroy();# E1 A. p, S+ S" S
#endif // __NEW_WEB_BOX
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5 w& _! b4 t. l$ B m_wndTitleBar.SetVisible( FALSE );6 X' r/ \8 `3 f7 ~
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#if __VER >= 9 // __S_9_ADD
* M, O, G3 O! |9 A: t2 M /*if( m_pLodeLight )
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; G; ~/ j( I6 o8 q6 Y) O CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);4 k; ~8 W# j' u1 k4 j3 ~" Q
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);2 d! E$ z' T6 ]3 M8 S. a# k I6 |
m_pRevival->SetWndRect( LodeLightRect, TRUE );( D! h8 c& S, s6 |1 z1 f
m_pShop->SetWndRect( RevivalRect, TRUE );' X( ^& s" {2 a4 O3 G. c+ T% J
, `7 w0 @& g0 y& G( V m_pLodeLight->EnableWindow( FALSE );
% @2 a6 M1 v L5 m5 ]; | I* B* J5 O //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
' N: \2 w7 v1 m2 ` @* K+ k// crect.top += 2;
/ o( x7 }0 a* L J7 X% r// crect.bottom += 2;0 d$ H- |4 J% p
// m_pLodeStar->SetWndRect( crect, TRUE );. R; z% V9 l9 n6 y! P+ Y* ?- v
// crect = m_pRevival->GetWindowRect(TRUE);* `4 E% ~- U: R' b1 f1 ?
// crect.top += 8;
. [8 \9 y) ]5 D$ n; [// crect.bottom += 8;
% O; @" j# |7 Z// m_pRevival->SetWndRect( crect, TRUE );
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$ [, i* S% e2 h% z! ~8 P: A0 R// crect = GetWndRect();% }5 o; y# ?+ m3 l1 B4 T) T
// crect.bottom -= 31;- j# L0 i; e/ P- l: ^# ^
// SetWndRect( crect, TRUE );
4 C( r2 V& G' @: l }*/
/ C& \) I4 Z \: U. K* n9 V8 t' I#endif // __S_9_ADD5 j3 h. U, z( t& O
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// °?àìá? à§?êà?·? 3a?à°? ??±a, y8 s- H) C1 o/ l& e
CRect rectRoot = m_pWndRoot->GetLayoutRect();
7 q; P, m, v- J) c" x4 Z3 E CRect rectWindow = GetWindowRect();
: M% F3 i1 f2 |+ m% X CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
( n: @& F( r2 o4 I ` Move( point );; }+ e t/ y* Y/ M: p
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现在,您可以生成以下的NPC:
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代码:
; h" \% g" L9 M. @& lMaDa_LodeLightSaintmorning
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Code:
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MaFl_LodeLight' R! A6 m/ H+ L' ^& Q- m
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<-- You just have to add ' P2 O9 w: Q7 b' V) z' B
Code:" E3 G8 n1 @; w* @5 l
AddMenu( MMI_MARKING );
- H: {: ?) l; ]6 B/ H: o; H- Hto an NPC!
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