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Hi I fixed the swap bug a long time ago it got tested on my server and it worked
$ |: x2 Z; I0 zI posted this because someone kinda posted a youtube thingy about it :O.
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Find this in DPSrv.cpp @ worldserver
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void CDPSrvr::OnDoEquip( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
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DWORD nId; z+ B2 m- O7 y1 J
int nPart;
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6 E9 i, m! ?% N6 C* v ar >> nId;
( \( E. c; a6 E ar >> nPart;
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4 B) o Y, _* `% `( B B if( nPart >= MAX_HUMAN_PARTS ) ' S6 H: D9 p( R; ~. m
return;, w7 Q' Z: c3 U& i# X/ s( i% i
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CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );And put this under it& ]. i! \& v5 Y! | L; D" L5 C
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Code:
8 @0 H3 ?) ]% m+ G0 C#ifdef __QUGET_SWAP_FIX
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if( pUser->GetHitPoint() > pUser->GetMaxHitPoint() )
6 I1 ?8 `9 o3 R1 Y5 P8 t0 _ pUser->SetHitPoint( pUser->GetMaxHitPoint());5 D1 p% L' I1 [- c( a3 R
5 y! U" K7 A) W. C1 s if( pUser->GetManaPoint() > pUser->GetMaxManaPoint() )% g: `0 [0 w5 s$ M: x' Q
pUser->SetManaPoint( pUser->GetMaxManaPoint() );( [" d+ z% \+ u: w
) s9 V, [, q' u0 G if( pUser->GetFatiguePoint() > pUser->GetMaxFatiguePoint() )
; L. V- S0 l# Y; n2 n& \ pUser->SetFatiguePoint( pUser->GetMaxFatiguePoint() );+ T9 r* S. L$ }# n2 v
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#endiffind this in function void CDPClient::OnDoEquip( OBJID objid, CAr & ar ) @ DPClient.cpp
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' l5 B! D6 P( Z* q, Q/ t6 Aif( g_WndMng.m_pWndBeautyShop && g_WndMng.m_pWndBeautyShop->m_pModel )
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/ E! V1 n% I! E3 Q- F o- M9 j CMover::UpdateParts( pPlayer->GetSex(), pPlayer->m_dwSkinSet, pPlayer->m_dwFace, pPlayer->m_dwHairMesh, pPlayer->m_dwHeadMesh, pPlayer->m_aEquipInfo, g_WndMng.m_pWndBeautyShop->m_pModel, &pPlayer->m_Inventory );
0 F+ a& s# G, m* O }this
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Code:
3 `0 z6 u+ }/ [7 P#ifdef __QUGET_SWAP_FIX# t7 [/ C" x: w/ d; s/ B
if( pPlayer->GetHitPoint() > pPlayer->GetMaxHitPoint() )0 @+ b; _6 M7 J0 _7 ]; v w; E
pPlayer->SetHitPoint( pPlayer->GetMaxHitPoint());
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9 S3 k6 g, `! |- m0 \+ m if( pPlayer->GetManaPoint() > pPlayer->GetMaxManaPoint() )
( K& c, M7 d7 N4 I. l/ R pPlayer->SetManaPoint( pPlayer->GetMaxManaPoint() );
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if( pPlayer->GetFatiguePoint() > pPlayer->GetMaxFatiguePoint() )
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#endifand then define __QUGET_SWAP_FIX in versioncommon.h @neuz and worldserver * B2 ~" i; _# U Q. y w/ H
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