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无bug在线人数代码

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发表于 2016-1-10 03:42:55 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:
: g1 @# g; K$ R4 r0 r/ G6 \4 r8 RCode:
6 ?* h9 Q) @& d$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'");
1 o  L) @! o0 Z1 techo mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:! U/ G0 p1 s+ T% B, V
Code:
: k; c6 Q: Y) f) h  @* }$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'");, s; {. k( ?, O, z  i% F1 i- }
echo mssql_num_rows($mssql);
3 D! w" A: q+ c) U1 S- A4 A8 k; d/ g; z9 c5 d$ r! Q
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