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In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:
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6 ?* h9 Q) @& d$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'");
1 o L) @! o0 Z1 techo mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:! U/ G0 p1 s+ T% B, V
Code:
: k; c6 Q: Y) f) h @* }$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'");, s; {. k( ?, O, z i% F1 i- }
echo mssql_num_rows($mssql);
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