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In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:4 m6 W* R% R% O7 Q7 h, ]. B
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$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'");
9 p3 J( K0 {. iecho mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:& [7 i) q' M7 M
Code:
3 s$ U0 |( C4 E, f2 Z. A n1 J$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'");
. V- e0 m' \' d* aecho mssql_num_rows($mssql);
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