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#ifdef __SHOW_POS_ON_NAVIGATER
; |8 Z/ M& {( T$ L! p/ d) Y if( g_pPlayer == NULL ) {9 F4 [2 d% T9 W
SetTitle( "Navigater" );. R6 P5 g4 i* U ^* M( E( H
return;) [0 a( X3 t1 E8 y
}
. N5 d' f* k- \8 c+ j% m8 N6 b6 v/ \ char szMsg[256] = { 0 };9 c1 \/ J: `, I$ @
D3DXVECTOR3 pPos = g_pPlayer->GetPos();
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+ c+ n8 x! c5 T5 Y sprintf( szMsg, "Pos: (%d , %d, %d)",pPos.x,pPos.y,pPos.z);
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SetTitle( szMsg );! b8 j$ O5 t) R- n1 T- z/ n1 T
#endif. Y' N- v1 A: c! r
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void CWndNavigator::OnDraw(C2DRender* p2DRender)5 _3 H& f+ v8 w0 @
{
) R4 e/ p! O+ O) b' z#if __VER >= 13 // __RAINBOW_RACE) {/ O( J N& H: n6 }
// Rainbow Race Time ?a·?
$ \ J3 _$ o. e DWORD dwRainbowRaceTime = CRainbowRace::GetInstance()->m_dwRemainTime;) T: ?- x5 q+ a, V3 H4 d
if(dwRainbowRaceTime > 0)1 |! d( T4 G" V9 \+ S7 u
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char szMsg[256] = { 0 };
" X. ?4 U o v8 Y CTimeSpan ct( (dwRainbowRaceTime - GetTickCount()) / 1000 );6 P( e; E5 v6 C8 n8 d
sprintf( szMsg, "%.2d:%.2d:%.2d", ct.GetHours(), ct.GetMinutes(), ct.GetSeconds() );
4 u( C) o* _: c CRect rectWindow = GetClientRect();: M0 s' M* O$ x) ]: A8 p: v `7 T
p2DRender->TextOut(rectWindow.right - 50, rectWindow.bottom - 16, szMsg, 0xffffff00);* q' `& K5 E. A1 @: ~: r- l e5 `
}
* M w$ { G1 y#endif //__RAINBOW_RACE
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代码:# ~; x: T5 n) a& x
VersionCommon.h# K( X1 {' x3 e0 v
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#define __SHOW_POS_ON_NAVIGATER
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详情参照:WndDebugInfo.cpp
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#ifdef __SHOW_POS_ON_NAVIGATER
+ i" y3 j" h6 z, s) o0 C! [ if( g_pPlayer == NULL ) {
" r/ U9 ], ~- {/ n4 y SetTitle( "Navigater" );* x I6 F7 a) C% f" E$ H* r
return;9 Z# b$ D# z- y: C* V! M1 _
}
' H: q/ w6 _1 s8 J/ q' \ CHAR szMsg[256] = { 0 };
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% | y- i0 O8 u& I, l1 H if( g_pPlayer && g_pPlayer->GetWorld() )
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D3DXVECTOR3 vPos = g_pPlayer->GetPos();; D- W) L! w* u* c+ \" ]' H
_stprintf( szMsg, "导航(%6.0f,%6.0f )",vPos.x,vPos.z,(float)g_pPlayer->GetAngle());
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_stprintf( szMsg, "导航( 0.0,0.0 )" );. _) r$ z& A: j4 ^0 z! T$ b
}
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SetTitle( szMsg );
, X2 S' L1 \5 f% A#endif# G! R* M# P9 e
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