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9 g9 u$ a0 h* B/ Y% ?: o; `以下是完整坐标/ a+ r5 ~7 t4 U9 W$ @/ U
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#ifdef __SHOW_POS_ON_NAVIGATER
* B @# O6 x4 n if( g_pPlayer == NULL ) {
! H' Y& k5 e& \8 J; L7 j& x9 I SetTitle( "Navigater" );
" x1 w3 [8 b% ~. O; F, b0 P7 o return;' L' O$ D, p8 O9 z" e
}
7 J" a4 `( a- l$ y9 b8 p/ ~ char szMsg[256] = { 0 };% O7 D" {/ Y0 `6 b
D3DXVECTOR3 pPos = g_pPlayer->GetPos();
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" {% }- `' j; C9 U sprintf( szMsg, "Pos: (%d , %d, %d)",pPos.x,pPos.y,pPos.z);4 T' @. L' ?+ F1 Q0 Z4 Z; c. G& B
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SetTitle( szMsg );
+ o% k/ u' n# ?- {" n4 S#endif
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Code:
+ P$ S/ n# W; u) z4 _4 vvoid CWndNavigator::OnDraw(C2DRender* p2DRender)8 V- B+ d, C1 ?8 L7 r
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#if __VER >= 13 // __RAINBOW_RACE
! `9 [+ I- T6 b0 X3 D/ N/ p // Rainbow Race Time ?a·?6 v) C8 f/ s: `2 I
DWORD dwRainbowRaceTime = CRainbowRace::GetInstance()->m_dwRemainTime;
4 R" b: j8 [8 O: }, y4 h if(dwRainbowRaceTime > 0)
+ B9 n5 W$ c2 f' x) u6 ~0 n U {/ V6 M2 Q; H: [' D( a9 g- e
char szMsg[256] = { 0 };
# \+ Z" m* l% D' b3 f CTimeSpan ct( (dwRainbowRaceTime - GetTickCount()) / 1000 );, j+ N! O8 \9 x7 t0 Q
sprintf( szMsg, "%.2d:%.2d:%.2d", ct.GetHours(), ct.GetMinutes(), ct.GetSeconds() );4 m' {8 h3 v0 b' D* P; _+ x) R
CRect rectWindow = GetClientRect();
% m# W$ @' K; k p2DRender->TextOut(rectWindow.right - 50, rectWindow.bottom - 16, szMsg, 0xffffff00);
9 x4 |! P& C; a4 D1 b }
: F; j9 E4 b# q7 T, r8 v#endif //__RAINBOW_RACE
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! W c0 c% s+ v# I: j最后找到* v: |$ R3 K6 @8 [
代码:9 T; w; F+ A, S: P+ G% w: @8 b
VersionCommon.h
* J, q9 L. u( U2 J$ h: m; C
: G$ }" l5 T, v# u/ \4 J* A; r( {添加:
0 [7 y- G; X* l3 @4 A#define __SHOW_POS_ON_NAVIGATER
7 |7 c Q9 y$ E' S, B! X2 o
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5 b9 h) |; s$ m详情参照:WndDebugInfo.cpp3 g# O# `! `; N( d5 t. d! O* f
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最终版:2 Z8 V: p# V3 l" @' w# K
#ifdef __SHOW_POS_ON_NAVIGATER/ @* C! s R% j1 ]0 q5 U- p
if( g_pPlayer == NULL ) {
4 f$ ? M" S; d. h SetTitle( "Navigater" );
6 B) d1 O5 [# W8 N. W6 g, M return;
4 u7 O2 n5 p8 i9 ~, G$ z* n }
9 X* p; W( q2 t/ u! b x( ?# y2 B; I CHAR szMsg[256] = { 0 };
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( F# z7 V, H: V/ r0 U4 Q3 s if( g_pPlayer && g_pPlayer->GetWorld() )+ B3 m7 ?" I/ X
{
; q+ M9 |; p& d# L( K D3DXVECTOR3 vPos = g_pPlayer->GetPos();
- [# Y% X! S6 X _stprintf( szMsg, "导航(%6.0f,%6.0f )",vPos.x,vPos.z,(float)g_pPlayer->GetAngle());7 X. I" @+ z. T& R1 H+ {
}
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_stprintf( szMsg, "导航( 0.0,0.0 )" );8 h5 a: M/ k4 Z
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SetTitle( szMsg );
: `/ l5 J3 K" G _0 b1 r#endif
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