|
& t" Z) y% M4 ]# _! D
7 o/ y, b9 Z$ o* r以下是完整坐标
" _& A/ m& b0 A* E! v& L/ d$ @) P% Y- y" p4 S9 t
#ifdef __SHOW_POS_ON_NAVIGATER n2 O$ g* J+ j% O4 u& s. h
if( g_pPlayer == NULL ) {& h( d8 i$ K5 T }3 n8 Y, w% b% f
SetTitle( "Navigater" );9 u6 h: {7 T: a' X* W2 S
return;
" T" X" r) Y( i9 \5 p1 D }5 Z! V3 B7 n, l" Z p" B
char szMsg[256] = { 0 };
& m5 u' m! e7 y" l% _ D3DXVECTOR3 pPos = g_pPlayer->GetPos();1 ~1 n' P/ H' D' s
, c( O/ m! f# y5 t9 i7 ?8 z sprintf( szMsg, "Pos: (%d , %d, %d)",pPos.x,pPos.y,pPos.z);+ G8 [! i0 I1 a0 H, G; c8 [
% x2 \' P$ @9 J3 p. _
SetTitle( szMsg );
: F6 {- P* ~- A& c#endif- `7 L5 \0 w' p
3 @( \/ j w8 }, x( W" o6 W
* L/ M; R4 i2 B, pAfter' T( w2 b- J. }+ k' L
Code:
1 h$ d: r4 G1 j5 t [& hvoid CWndNavigator::OnDraw(C2DRender* p2DRender)& l/ _! I+ X7 i4 s$ Q
{
. B% ~/ E# X6 f2 W: }4 W. e#if __VER >= 13 // __RAINBOW_RACE
* d3 B; J S. C) B, A // Rainbow Race Time ?a·?, X7 \: `" i& p5 m7 S. t+ C
DWORD dwRainbowRaceTime = CRainbowRace::GetInstance()->m_dwRemainTime;; a( d: r- X1 k1 I8 ]: F
if(dwRainbowRaceTime > 0): P \; P9 c* C
{$ g `. g1 R P1 I o% ~5 \4 i
char szMsg[256] = { 0 };
' Q7 M& m4 z" D CTimeSpan ct( (dwRainbowRaceTime - GetTickCount()) / 1000 ); l9 F% B/ t/ F6 W
sprintf( szMsg, "%.2d:%.2d:%.2d", ct.GetHours(), ct.GetMinutes(), ct.GetSeconds() );8 n* Y# G8 Y/ h
CRect rectWindow = GetClientRect();
/ ]$ ?/ C, j3 ?9 p p2DRender->TextOut(rectWindow.right - 50, rectWindow.bottom - 16, szMsg, 0xffffff00);- h1 H& s9 [- i5 P3 M- U
}4 E* \' Q7 J4 }1 k$ B, D; ?+ X5 _
#endif //__RAINBOW_RACE3 F& U/ r( o( a4 M3 Q4 T
& M/ N: X8 v1 t% }- q' G/ C% T6 A/ @" G
5 A [; u' R5 B- a$ v& V5 P" E
最后找到
# p5 m/ {* d1 z$ o. W代码:
, K& A: o" J% j# Z5 G) _2 O) z* dVersionCommon.h
+ p$ ]1 f6 u4 y. P& L7 p4 ^4 n. Z5 n
9 k! O4 C" k" H5 R3 Z7 M( v添加:
3 p7 y2 y8 k g6 `#define __SHOW_POS_ON_NAVIGATER/ T9 O/ l) r) w
! Z. x% ^8 G8 \! V8 ?3 T3 ^) P! ]- U# W) }! |
: j5 `- p; V+ T: [
详情参照:WndDebugInfo.cpp
, p0 \& B1 M _8 K: z8 _- t- r X4 b$ |1 J8 b( H& g F& C
最终版:
6 ~# n+ p) z- V' b#ifdef __SHOW_POS_ON_NAVIGATER
" O0 U* g4 k% @ if( g_pPlayer == NULL ) {
; [! X9 W+ w P% n1 n3 s SetTitle( "Navigater" );, y& @6 X9 h- z1 _+ Z
return;: v; @. ~# @; U% x
}
. R& U) h+ y% m2 [6 G1 K CHAR szMsg[256] = { 0 };
' \+ p* R. Q. x) c6 g- G$ Y
4 f" F: V( e1 V/ n* y if( g_pPlayer && g_pPlayer->GetWorld() )
! U* a' Z. R3 W$ V {
( J% ~5 a! F5 l9 y3 y- E/ f2 E3 [ D3DXVECTOR3 vPos = g_pPlayer->GetPos();
9 y3 ^' A5 [ y# o. U _stprintf( szMsg, "导航(%6.0f,%6.0f )",vPos.x,vPos.z,(float)g_pPlayer->GetAngle());
5 |" R* B/ P6 {2 M/ X }, S" ~) ?7 ]8 k9 I+ M6 x! b. X+ D
else
6 l0 U3 k/ F' N. p6 m7 k0 ^. } {: w& K; N# s/ b4 _" l) R
_stprintf( szMsg, "导航( 0.0,0.0 )" );+ f9 }2 u; F3 V" s! x& E
}; A$ `, L8 T/ P4 F h
* T- V3 ^% t, p8 b c5 X/ k
SetTitle( szMsg );
/ ]( h( Q3 b6 ^+ O8 O% [( a& a#endif4 Y) A* v* g l' b! K
5 ]* u7 B- o. v" {
|
|