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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)$ H$ Y+ F( b1 [8 C9 L
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很简单,你所要做的是创建euhc屏幕或负载。
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Einfahc在itheme.cpp
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代码:9 E9 ^& i' K" _# T
BOOL CTheme:oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)% F, O) J$ ]& v
! `. N* J% N* j, D. T寻求+ w% @8 n6 X5 ?" ?# F' {
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# O Z1 t) z5 d7 f7 L m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );/ m% `* K3 H: R
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并更换! r) w) Y8 h# r
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代码:
* C1 a. K; n0 r#define __RANDOM_WALLPAPER
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9 Q) w0 |- ?; E* @1 o9 j1 H CString Filename;
; K$ R6 F7 ]' y, ~3 u. S int i = xRandom(3); // 1 , 2 , or 31 m$ h* Z. u" D& G
switch(i)
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8 l/ k- _0 M' Y! V {& r$ J; k case 1 : Filename = "screen1"; break; // first screen
, A; s9 N1 @3 X0 K+ P: x6 h# {" c case 2: Filename = "screen2"; break; // second screen, Y' c$ w4 O) H
case 3: Filename = "screen3"; break; // third screen
|) a3 n, _1 W9 |) U default : Filename = "screen";break; // no white screen please { z! U- R( P% d# H
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Filename += ".bmp"; // its a bmp * K5 k( ~+ P. s
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG6 @; } t) }* g8 D
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#else9 J3 L4 K7 ]- r
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)
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xRandom也将产生一个0的屏幕也是为什么
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