|
我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)8 {2 Z! g @; E; \, a6 d b
/ S; m+ d. i% B m8 X# ]
很简单,你所要做的是创建euhc屏幕或负载。* k, c5 u8 e- ^1 A* Q* z( @
[ S% m( \8 F6 d9 S8 z9 Y& |
Einfahc在itheme.cpp
( b) W# P. i: m" `, u5 y- Y5 s# L" t搜索FUNTION
3 y/ N$ \/ q( y4 I0 e" y9 l# z1 @ j8 _
代码:
" H( n' G, S/ S0 ^% W: o( p$ QBOOL CTheme:oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)
5 o: J# f9 w$ L7 z% d! t( [. t$ n K- C' {: k4 F$ b
寻求$ E" d. P. f7 Z0 B: R
* p2 F* _+ y* K* H, u
代码:# Z7 [9 R# H0 b
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
+ W4 b' h( B% l& P, Q. K: l5 s& y; [* Z# U
并更换
9 v# j! [' D9 a) a) ^3 H; D8 v7 ?* S( M) p, V
代码:
# F" j) V: ~) l6 K#define __RANDOM_WALLPAPER
) F* r0 ]; b2 d. S4 V- X% z! Y5 e#ifdef __RANDOM_WALLPAPER9 \( F/ {5 @: a4 H2 d f
CString Filename;% w9 [8 ] ^' I5 I; x9 | F
int i = xRandom(3); // 1 , 2 , or 3: \0 v% g# s3 s: N o! b/ G7 ?
switch(i)
4 C3 ^3 V) ]$ F- A" j: ] { E6 d' c7 `5 q3 m
case 1 : Filename = "screen1"; break; // first screen
$ u9 A6 x7 F, b5 r case 2: Filename = "screen2"; break; // second screen; W8 |: [$ i7 o% |! f- @
case 3: Filename = "screen3"; break; // third screen! T: ?( u, _$ ]3 [) b5 n
default : Filename = "screen";break; // no white screen please
" @/ |, n: @+ o ?3 o: i1 k }
3 `. b2 f0 U1 ~- M- w b" A( j Filename += ".bmp"; // its a bmp % E$ p. R. g; i
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG8 b/ l* S0 S; x0 r, X
/ Q' u) F7 g0 {& X' | V
$ d! v& ~ g( H6 t: X6 p#else! n/ H7 j$ c8 `" T; l* t/ _& b
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
0 C6 v& J( B& J6 J1 \9 ]% D#endif
) Q `, [/ @9 V5 \; L" c5 E( z/ t6 z* y2 Z% |: W: f
已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)
! Q9 R7 q1 R9 T! x" K$ [2 C8 W: L$ Y8 `, ?
xRandom也将产生一个0的屏幕也是为什么
' j. z4 A( f9 V3 r- \% ~
2 g$ q9 d, E0 N% m& O |
|