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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)1 @' [1 N1 N9 ?5 u+ t+ X
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很简单,你所要做的是创建euhc屏幕或负载。% T$ a; O2 Q1 b! d% g" U; H! E& @
5 j+ N. t; |: H8 L/ I% _" r+ T5 y% e' v# @Einfahc在itheme.cpp! } b$ f/ }$ n. k+ e5 ^* P
搜索FUNTION; n5 r( I# J' K6 h! G' G5 P
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BOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)$ o8 z. ~/ [/ A( _. {4 s. q8 E
( I6 n# n! Z3 y0 h. D寻求
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, a3 {8 _) _4 }( Q2 k5 B- i代码:1 F, L! b4 t2 I6 D+ ^
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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并更换
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# y0 f8 i# M: B3 {4 k7 U6 L2 n2 `代码:& n3 T( t$ x, p" ?
#define __RANDOM_WALLPAPER' P- h# G9 ^( s( Q" H2 d5 `% @) m
#ifdef __RANDOM_WALLPAPER7 ^* T: v) g3 k0 y" x! W& l8 C
CString Filename;. E% R: f$ V# T q+ Y. {
int i = xRandom(3); // 1 , 2 , or 3
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case 1 : Filename = "screen1"; break; // first screen% [2 c& V2 c' v+ ^/ Y* {3 _: D& p
case 2: Filename = "screen2"; break; // second screen" K1 X9 y0 Q% J' R
case 3: Filename = "screen3"; break; // third screen9 q' A, L6 K9 z, l
default : Filename = "screen";break; // no white screen please $ a* I {% G5 |9 F, O9 f. y
}
1 g& V q- y* }. z Filename += ".bmp"; // its a bmp
, T" e: x. y' Y0 w2 B m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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: c7 m2 b. {8 D- f2 e5 ?#else
p+ _1 H- D9 v$ s+ v# k m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );" }& |! Q0 W6 e. Q& p# K6 P9 ?
#endif
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1 t- P: H, T! Q# j' U已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)& j* M7 n7 [8 Y* y5 _
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xRandom也将产生一个0的屏幕也是为什么
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