|
|
我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景); l$ b J, X3 z7 h! e
$ R2 ~6 R3 a2 \( |+ @- q很简单,你所要做的是创建euhc屏幕或负载。# u f4 P _$ B$ n' J. K
' o' F) }4 x6 Q) A$ Z" ^Einfahc在itheme.cpp
/ t& _9 ?. G( ~+ M! O/ o搜索FUNTION4 n& \7 Y2 ?' _8 N" B( P' G! F9 p
& t" f( q8 u. y. ~
代码:
/ B3 {" B3 V2 o$ O1 VBOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)
/ x( t! D+ C2 q& @
; J& w* R: l% ?. c M* h5 s3 [寻求- e$ T; U* U' P- a( o" X; ?' u
8 m! T7 N4 b0 d- s) c. i
代码:( }) }1 h3 R' E& n
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
( T& k+ i3 J+ H6 e' w# I* [; O, O. }) I; V
并更换+ O7 X8 d. r5 o$ j0 _5 r0 C6 w
+ U# l1 P( {8 W' k0 _8 F# f/ @
代码:( P& [" w' k' S& H
#define __RANDOM_WALLPAPER6 p. `- l/ M: E8 Z
#ifdef __RANDOM_WALLPAPER
- o- E2 V3 j' s7 D6 g8 ~* C% z CString Filename;
4 V! x7 W7 L. X- D) P int i = xRandom(3); // 1 , 2 , or 35 N. J, J3 G, I1 V5 M( ~
switch(i)
. x% T$ ?! H; w- K) {- O2 C% Z {0 Y3 w) j" Z% l7 O( v" F
case 1 : Filename = "screen1"; break; // first screen
( J, Y9 x1 K, s f( o case 2: Filename = "screen2"; break; // second screen) _5 d5 L' D" d. m6 S, |* h
case 3: Filename = "screen3"; break; // third screen
8 d. [. E4 L7 b; S default : Filename = "screen";break; // no white screen please : z# h5 s" v) L3 x5 Z5 `- H! K
}2 F; T% s! A' [ \' z; \
Filename += ".bmp"; // its a bmp
! {7 P/ C7 V$ l" u b m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG, m2 E! G3 @/ _" |4 V1 i4 R
) C7 z" a8 d$ o$ J
# x* S( R, @4 k8 ^' @, e! M#else. Y( `- j- H' p
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
* | L' i! M! o' X! I/ m#endif% u2 Z/ n0 D# l d1 `
5 ~5 ~9 V M/ K
已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3) v* y: x, v% d9 e; i
8 X* _( X, p3 E! Y% o5 T* Y+ s
xRandom也将产生一个0的屏幕也是为什么
8 T% l% {% q0 P" `/ }# }8 v7 _0 C" i
|
|