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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)
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很简单,你所要做的是创建euhc屏幕或负载。& p- m) o! g, x B% |% w* U" l/ P3 i
* m& [- w! I$ A0 c$ gEinfahc在itheme.cpp" A. O( }( A+ O7 c/ P& n
搜索FUNTION) e B' l% H# ?7 W9 Y( E
7 `, G' a2 _3 I3 Y: `7 s7 |代码:
6 r# L6 X/ I6 c# ~! X8 KBOOL CTheme:oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)* I* c( i" K# J y. c* L5 j
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寻求
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代码:
) l% ] m" l! F, S6 A m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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并更换
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代码:
/ m/ e( l, X0 |2 O+ k- Y#define __RANDOM_WALLPAPER
. U& j6 ~0 N( L2 V# c8 [#ifdef __RANDOM_WALLPAPER
- ]8 b# ?2 F1 `; _% u CString Filename;
/ a' c7 d G8 I7 A0 ~ int i = xRandom(3); // 1 , 2 , or 3
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8 Q/ V& A7 i! [' f0 F' ], I: \0 I case 1 : Filename = "screen1"; break; // first screen6 }3 [2 K* |# Z
case 2: Filename = "screen2"; break; // second screen
/ q7 L6 R. o: Q/ V& p case 3: Filename = "screen3"; break; // third screen" Y9 A, u( @9 s8 v2 N
default : Filename = "screen";break; // no white screen please 9 M, a! [1 S& O* b
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Filename += ".bmp"; // its a bmp
" K3 k7 c/ p0 z- I4 c; x m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG" r# ^' T0 n6 q, U: F
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m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );- N' `) ~ @3 V5 C* X
#endif0 Y1 Y `! }- a- I" \( @% R
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)7 U M" o, l- x4 t6 W( C& r! z6 F
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xRandom也将产生一个0的屏幕也是为什么" O! c' @- l; `( o
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