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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)
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很简单,你所要做的是创建euhc屏幕或负载。
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Einfahc在itheme.cpp/ R1 \9 Z% t y" ^
搜索FUNTION- R B% J0 w/ m1 `' ?
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代码:
* w5 d- Z) g1 `' U0 r/ w9 vBOOL CTheme:oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)" U" S/ L6 ?; t5 N a
+ }; q) q) D7 C8 w) I0 U8 L寻求: a2 m k4 o- u$ h) |# l Q
# J- A+ O M" K" Z代码:% q# R5 j, p; w2 Z
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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并更换4 r( {& N7 A7 C. C+ \7 T
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代码:- _# V, i5 X: K: o) ?
#define __RANDOM_WALLPAPER s% i( {! Q) }* a
#ifdef __RANDOM_WALLPAPER
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int i = xRandom(3); // 1 , 2 , or 3
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{
- E0 S" v3 z6 l& B case 1 : Filename = "screen1"; break; // first screen, Q+ q) ^6 j* Q7 K6 e. X0 p
case 2: Filename = "screen2"; break; // second screen
: S0 ?9 c0 a4 t6 I% }2 g, w' _' a case 3: Filename = "screen3"; break; // third screen- H' d& S( m/ H+ h3 b6 H
default : Filename = "screen";break; // no white screen please
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Filename += ".bmp"; // its a bmp
: ]+ n4 N/ {# y8 J- k) m m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG9 m, v, t* h# D8 M8 b+ c
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#else( ^) |( y, t% i& l' @5 r# q
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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?) z% `) F- `' }- Y0 f已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3); [. G8 ]) G! `) u" G3 b3 ?
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xRandom也将产生一个0的屏幕也是为什么
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