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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)7 {0 ?6 ?% s5 ~$ p8 @4 r
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很简单,你所要做的是创建euhc屏幕或负载。
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7 u# t7 [/ V& }# ZEinfahc在itheme.cpp; y! W" r* e$ _; D
搜索FUNTION- D$ ]$ X% b& }
$ J7 i4 A: S! p代码:4 P7 y* p {- u& g5 d, r
BOOL CTheme:oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)6 q& p! V8 [: b' v: K& S
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寻求
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' [9 v l" X) Z1 o" p代码:8 ~+ ]% ?+ Z% U9 E( E7 C# q; o
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );# N$ m8 [# b- l3 S: }% n4 Z% h
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代码:% ]$ K: ]- m+ @; U
#define __RANDOM_WALLPAPER1 U! o( y- X2 o. j5 z
#ifdef __RANDOM_WALLPAPER; ~* d/ j* R0 ]; y" b
CString Filename;( q$ T/ f- {& K$ W1 s% ^
int i = xRandom(3); // 1 , 2 , or 3
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{
& H6 K! ?' b: X( Y, b" | case 1 : Filename = "screen1"; break; // first screen% V. g! G! a8 a+ Q, y' p% d
case 2: Filename = "screen2"; break; // second screen
4 x z0 r2 Y, a; {* _% c case 3: Filename = "screen3"; break; // third screen7 U2 g5 o. y0 @3 P- j- q" Q
default : Filename = "screen";break; // no white screen please 4 P |! e& _0 z* ?
}
7 B I- S f" ^, e) `# G Filename += ".bmp"; // its a bmp . `" ^6 ^. r; G) [
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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#else0 k: r2 z9 z3 P6 k" z
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );6 H6 ?4 u$ K B4 f. \! E
#endif7 L2 B% u, q4 b7 n; u# C" C1 k
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)2 o& [" l% A0 t w" B9 p
! J& B7 u) e. axRandom也将产生一个0的屏幕也是为什么5 ^# N( \: r0 A5 g; G8 R2 Y
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