|
对于那些谁需要它 - 谷歌缓存FTW。 :
' s2 e; K# n, j6 y, s如果我鼓掌纯粹是我复制错误时,D9 Y( Z7 K& Y/ Z# { \7 j; ~9 j
积分当然Pumbaaa。
- X l9 g( w3 G' K# c' n7 ` n+ {5 _# l* {- c+ v7 e
FuncTextCmd.cpp:
5 B9 I2 z9 S& W- l0 I5 y
6 E. }3 g E t: z3 N代码: p8 `6 ^* i3 ^/ v/ ]8 S
#ifdef __PARTY_FIND
) X. F4 ^- P" o( a5 DBOOL TextCmd_getparty( CScanner& scanner )) G3 u9 r, v J/ q! i Q+ W! t: U
{
7 o5 r. {1 P7 G7 G. E#ifdef __WORLDSERVER) @% P) j# u; @; S
CUser *pUser = (CUser*)scanner.dwValue;% }" f- ~2 Q: @
if( pUser->m_idparty > 0 )6 ^/ u0 k2 ~+ E9 R( T2 a. Z
{1 I! W8 a |. E
pUser->AddText( "你已经加入一个公会。" );9 y. g, W+ {3 L3 n5 V" {4 d# A
return TRUE;# h T. `* q/ j) z
}
6 t4 f8 r& e" w9 j7 {8 | CParty *pParty;& v& g+ V* l' ^7 o N
pParty = g_PartyMng.GetPartyFree();
7 n* @% M" R5 w, v* J if( pParty )0 F: a& S6 X* r: g4 l- P: w: h
{+ i: [% X* H. @# ~5 d, |
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
% R9 @+ M' f8 q9 [ V& T/ D }else
7 J7 G; K w* F- `! c8 f {- s$ x* Z& l2 a
pUser->AddText( "抱歉,这里没有任何一个公会。" );
9 [# ^, A# G c1 s3 u# b2 ~0 o$ F }% J9 x, V) ]& Z- N9 [- B9 P
#endif* b7 f! w9 H: g8 |$ t
return TRUE;) l7 \! l7 l* o: ^# D4 o6 A* i
}
) X, H4 M' `& }% ^: ~#endif //__PARTY_FIND& [+ C" @6 ^+ f* N" I
) \8 }. l% M- a
代码:
" Y$ s' n" _( S+ L1 B* t, }. _BOOL TextCmd_PartyInvite( CScanner& scanner ) _: O' i* X; f; |. r7 U
{6 p/ h4 I" s9 f5 i8 z$ n! C% e
#ifdef __WORLDSERVER
/ i! c, U8 h- E' q7 w, w8 w* X ? CUser* pUser = (CUser*)scanner.dwValue;% U' Y# p0 Y6 Q. D; w
MoverProp* pMoverProp = NULL;
. k& \# v( ~, i0 e& c scanner.GetToken();
, `3 k, ?7 A$ ?9 ~% L#if __VER >= 11 // __SYS_PLAYER_DATA
# i7 Y* i# L4 ]* q. q u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
' e- B0 C7 l* K# _) u#else // __SYS_PLAYER_DATA3 z$ c6 w }5 l( d) S
u_long uidPlayer = prj.GetPlayerID( scanner.Token );: l- t) S7 t9 N0 D+ c
#endif // __SYS_PLAYER_DATA/ U! A) N8 g6 v" L
if( 0 < uidPlayer )
* |( z! j( s0 k" U, i( v1 t {9 Z4 h1 ?$ Y' X3 f
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); : @( [- z4 E" Z' o8 ?5 `
if( IsValidObj( pUser2 ) )
% L9 M" n; n7 P; h* V) S4 g% k3 g#ifdef __PARTY_FIND
" F$ Q! t5 k5 c% W8 B& M g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );! O1 w# R0 L' o2 s+ o" G+ ^
#else7 q8 x" C3 M) y: C% k% }4 J. m
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
$ s# }1 C. {2 o1 R6 Y$ z#endif //__PARTY_FIND" F C4 F6 D6 @9 e0 {9 w
else1 N! ~ G8 q% `; s6 F9 C/ J
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
: v0 H6 i" \6 _ }
5 w' P2 w& n4 l5 X; y' \* v else
$ \9 @5 S4 Z& S% t# n* [ { Z/ ]7 q6 d6 f& n, b" G/ T) @
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );0 {& Q. Z3 Y! X1 j3 I# B! U# Q7 P
}
, ~7 H- ]3 w4 _, K1 O! c#endif // __WORLDSERVER
% J& P8 ?& s& k7 f5 X \+ ~6 J% g/ J! h4 j/ O: B N
return TRUE;( ~5 A; a! n$ K
}
, c& i b( [% E* E! G% x* H0 F8 j! Y+ }& R
代码:9 j. S7 M& a* a8 S* O. h$ x
#ifdef __PARTY_FIND# ]7 G- Q$ j9 M ?
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
- y' ~* r4 R: C! `#endif //__PARTY_FIND' h }7 S, m6 a, ]
DPClient.cpp;3 I% A8 ]* ]6 e1 J
Code:
6 @ x$ e- e! X8 N3 Svoid CDPClient::OnPartyRequest( CAr & ar )
: x I9 m. g8 x1 Y{9 p% }% x, Z: J4 w% [( j w
u_long uLeader, uMember;' B _) s7 s8 m5 E- E; E
' F' y7 N* s7 J, o; k
BOOL bTroup
- s0 k* q6 T9 V#ifdef __PARTY_FIND5 [" s# f1 A1 |* r' r( B
, bPartyFind* n" m; N, W$ O
#endif// __PARTY_FIND
2 u+ Y9 H& b- s' E* ]+ m$ u ;
' G* d9 b& f$ C9 t9 h! y LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
: }! L2 M O- f. s5 L- C- G BYTE byLeaderSex, byMemberSex;. s% N) w1 T1 B' O6 n# [
char szLeaderName[MAX_PLAYER] = {0,};
; ?* w& ^& }2 K, e# u ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;0 x' L4 r1 Q& d+ |6 ~
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;/ m# o3 B( F* q0 b3 a$ N) F
ar.ReadString( szLeaderName, MAX_PLAYER );+ D% y) g' n; @
ar >> bTroup( |8 d; b6 u2 e/ l! B G; l3 {+ V
#ifdef __PARTY_FIND$ @# M4 t" s! m- {7 ?' j; {
>> bPartyFind7 `! N/ k6 h4 V( p5 S
#endif //__PARTY_FIND
8 T5 N4 T- G3 n9 E5 R ;
, Q( d7 \& {! A* P3 E) Y8 G ; ?! p/ I& o$ x' y+ b8 k' _
if( g_Option.m_bParty == FALSE )4 h, z5 O D( K/ o
{, k$ Y7 a) a. z, U) Z5 M1 e* C9 V& r( P
SendPartyMemberCancle( uLeader, uMember, 3 );
8 j- p: D+ ?# T# b, g8 V2 V% C" G return;4 h# W% {! O! L+ e/ k4 `; j
}
- J0 r3 ^/ J& N8 V
) ?/ O8 }1 d4 u9 I; ]: I( P#ifdef __S_SERVER_UNIFY
?; d: B9 C ] y4 p if( g_WndMng.m_bAllAction == FALSE )
2 R" W3 \6 o4 s8 R1 Y) R E return;- A: ?& [) v6 N x& z
#endif // __S_SERVER_UNIFY4 p) \9 i( i; L
' G# M P. }+ q9 e3 P# ]4 h" Y) a4 [
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
) S" }7 _' P o7 a, a / F# `( ?7 K' S, Y) n+ a
if( pWndBaseBuf )
+ b, j' A3 r" D( L3 U# |. w {
1 ?; Y: Q: b+ E0 T9 q& @ SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
d0 `% _* s4 w1 g0 i return;8 b9 W7 j. Z$ ~6 M
}
# t% U! R6 _6 b: u+ w3 Q#ifdef __PARTY_FIND
7 ^, J l4 L+ E* ` if( bPartyFind )
5 l& o! l+ l& `% k+ M {
; U2 X* f# y- E$ A3 n SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
6 r% g$ ]( ]/ U- O4 N$ l5 D }else7 ]9 `. D1 S- A0 e) q) u
{
2 Q1 j& O* ]8 p; n g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
) U- [) @8 k6 w* X G- ` g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );# K/ X: P5 ]2 F" E9 C; A
g_WndMng.m_pWndPartyConfirm->Initialize();
5 g# `% n; F9 U+ h" |2 [$ K }
: T' O4 q8 _% F' \0 O9 q& r#else2 V5 F4 L- ^+ @( t3 @
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;# ? E/ u7 l U, N \1 W, f
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
7 K9 w! [* [0 B- {' R g_WndMng.m_pWndPartyConfirm->Initialize();
% A0 a( `0 k& B#endif //__PARTY_FIND _) {0 D/ g$ x+ I
}: u0 g8 p2 ^* n
& B! [4 H" t$ P- D% j代码:) z' |1 h3 p7 G3 |# X' y9 D
#ifdef __PARTY_FIND9 e" D$ K( T4 |
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
' i2 ]4 j) P$ Y{
7 g. W8 H% b4 y/ P BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );5 x! Z4 w: q! R- x
ar << idLeader << idParty << bAllow;
" _: D. g! E+ w1 }. U9 F2 d SEND( ar, this, DPID_SERVERPLAYER );! \% j @4 v4 s) ^ G6 S" Y
4 ^/ X' }8 ]+ [* X) T4 x: C! ]}% M- r0 G: [. n4 M& g& @! b
void CDPClient::OnPartyAllowJoin( CAr & ar )
) F9 H! J" |2 d+ g3 d" ?! U8 P{
! X) [# F' j6 A: G$ ^6 _ ar >> g_Party.m_bAllowEnter;
7 N5 m3 e+ }7 ] @7 M( W}4 r$ x: E( t/ A/ O
#endif //__PARTY_FIND8 E% D9 P& C: H4 r# [' i
Code:
% z* F; H' h5 H0 I4 @2 L+ H+ U" K#ifdef __PARTY_FIND
% B* F# n/ h5 J) J# u case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;( n) {+ @1 }# Y% _$ `7 z( u
#endif
! `2 i& G2 U! ]' \3 t+ d% T9 X& e0 z1 N
party.cpp:$ G" {6 t. \# y$ [
代码:9 v1 M @% v, u. q+ H1 }5 O! b
CParty::CParty()( I8 }$ `# e: l5 x) [4 b8 t/ e
{
1 Q2 g3 | L! H4 t+ P m_uPartyId = 0; p& f7 S* F; D% @' u' |
m_nSizeofMember = 0;7 \7 W" O; z+ @( o# ^# @- E
memset( m_sParty, 0, sizeof(m_sParty) );3 M1 S4 a2 f* p' Q& I
m_nLevel = 1;
/ ^' {- U4 v; \0 B m_nExp = m_nPoint = 0;* |5 `+ [) [8 d% E# w+ E3 N0 m& F
m_nTroupsShareExp = m_nTroupeShareItem = 0;
: t8 ~6 Y1 f; o& G6 s. B+ q" A m_nKindTroup = 0; // ????# |5 R- ~! Y" n2 q" v/ V
m_nReferens = 0;
3 N( e! p7 j( r# [ m_nGetItemPlayerId = 0;
/ E; D( P8 A9 ~& o3 _+ Z. n$ }8 f#ifdef __PARTY_FIND
# H2 L3 O! h' s% Q: A m_bAllowEnter = TRUE;" R$ t+ ?, |( |" Y
#endif //__PARTY_FIND
& R( e1 @% Q: l for( int i = 0 ; i < MAX_PARTYMODE ; i++ )8 N* q1 s1 ~0 I1 I L- ~6 }" v
{
# f' m; H; q! w# ?- }1 j m_nModeTime[i] = 0;; d' B0 N# A" W# V* H. L
}7 }3 T4 n3 A W
m_idDuelParty = 0;
( P. |7 [8 S) p. K* N2 |$ v#ifdef __WORLDSERVER
9 c" }! k5 W+ B/ [- I9 b$ Y m_dwWorldId = 0;
0 s' F8 j$ I2 o6 r& `* A#endif // __WORLDSERVER
$ R/ m3 x* _7 X$ c' V, E5 [% I; A3 p}( q' Z# [# J! Q' W. \
代码:" J* I% A: \: }4 B
void CParty::InitParty()% U( v! W/ G; C
{! c0 c: j4 [$ r
m_uPartyId = 0;
' Z5 Q/ q3 V! ]5 G1 Q5 r' D m_nSizeofMember = 0;5 L- O3 A. a2 h- Z9 X
memset( m_sParty, 0, sizeof(m_sParty) );
* f* [; m9 n0 w0 r m_nLevel = 1;
! i( B ]4 k( x- W. F4 }8 k9 q m_nExp = m_nPoint = 0;' w8 ?3 ]- h! s! D6 K
m_nTroupsShareExp = m_nTroupeShareItem = 0;$ W, L0 q) ^9 ~# h# J7 Z/ q8 c p
m_nKindTroup = 0; // ???? K9 e3 u$ M- F/ }2 B- Q/ U) t
m_nReferens = 0; ! ?8 C$ z" M2 J0 N+ _. c# ?+ e
#ifdef __PARTY_FIND" g3 Q" \6 Z) \( V% Q( Y
m_bAllowEnter = TRUE;& e* s! }* f. O$ V, e8 y
#endif //__PARTY_FIND
$ ~; s$ Z+ {* N$ D; Q4 ? for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )* [$ ^, P! g# |/ o, i! q
{
3 S' _- f5 A7 H2 X m_aMember[i].m_uPlayerId = 0;* l% \" j! e2 J) D; K, i* h4 j
m_aMember[i].m_tTime = CTime::GetCurrentTime();; R. t. F0 a8 | p) _8 n
m_aMember[i].m_bRemove = FALSE;
- l' V* e" S7 U; ~: h#if __VER < 11 // __SYS_PLAYER_DATA
7 X% {# Q z5 k# J6 @2 o m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;2 g1 G0 b$ _3 w1 T) J. r2 B
m_aMember[i].m_szName[0] = '\0';
! ~# \7 j: x$ ~5 ]% g' F#endif // __SYS_PLAYER_DATA C! s8 X: j9 h) }# x! ?
}8 b7 n, g; v+ C2 h. F
}/ D) [5 [# G2 H) e
代码:
& D9 Y" G4 g- h#ifdef __PARTY_FIND I& f( m# V$ M* |& V
CParty* CPartyMng::GetPartyFree()3 c2 q; Q- \% i4 C2 A
{& }; ? t6 t$ X
CParty* pParty, *pPartyTmp = NULL;
, T' t7 |. s+ A, y9 h if( !m_2PartyPtr.begin()->second )
* k' K" e; e4 N$ P0 \ return NULL;
0 i5 t8 ?% T- m u9 o n BOOL bRan = FALSE;
& X) o3 b$ Q2 o, x/ m% I" k0 g! x DWORD dwRand = 0;3 B7 Z7 y$ z) @" C3 A0 e
if( m_2PartyPtr.end()->first >= 1 )/ I. P8 h' E8 g0 \! A, K6 Z
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
9 a: g6 W0 i9 O, o) P- I. I3 B8 y" ~8 A R
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i ). i% e4 S1 c$ t4 o/ h# T
{
9 k5 E: [% B6 H! P pParty = (CParty*)i->second;
/ d$ @# j5 U+ M5 J G! D( N- B) X# P if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter ). g3 m. p; ~' w) }
{
. v9 U7 m: n1 Q" H# _+ C! Q" |4 k if( i->first > dwRand )) Q6 f( f& L7 K K
return pParty;
% B( i2 V3 ]3 c0 Z' Z else5 }- Y1 t! V$ y! |, l- F- B, p
pPartyTmp = pParty;
% o4 c ^* s3 T }6 G* X. ], s. V0 a/ ~# }2 D2 q
}. q0 c* I8 T2 O( _. V/ Y
return pPartyTmp;
; l, ^ ^& y8 M& i; h* y& o}% n% B, f' y: O* f9 }- x* S7 I3 J6 H
#endif //__PARTY_FIND9 q: \6 }; @8 H4 g
! t. u5 p, q/ _! f
DPSrvr.cpp:5 K H' Z" V8 }6 ~& {
代码:
6 Y& {! E4 n; s; n& O#ifdef __PARTY_FIND' K# n5 C$ h1 J. i& M
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )& T, ?. |5 H5 N4 n
{& w6 ~2 ?6 l9 j- m/ A
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );! Y" b/ x3 T: o" ~( f! o
if( IsValidObj( pUser ) )0 v# @: ]0 I- v( `4 B4 \
{
" m7 v* e9 a; s* X u_long idLeader, idParty;6 I% Z7 Z" ?/ Y6 z
BOOL bAllow;9 _# o8 s8 R& ~8 n; Z/ c" R/ l
ar >> idLeader >> idParty >> bAllow;
$ I7 T. z) w6 H/ i+ K4 C, Z$ i% A if( idLeader != pUser->m_idPlayer )
2 ?. T Y" M7 d. T9 [: ^$ r return;
* ]( k* @* r8 x* b' U5 w CParty *pParty = g_PartyMng.GetParty( idParty );3 y1 F7 P8 r% E+ [- h+ [( _! _: J
if( pParty && pParty->IsLeader( idLeader ) )
% V. T; U. i- t8 t pParty->m_bAllowEnter = bAllow;0 U! v8 ^- N1 C! u; T& v- ?: |
else
3 b3 T1 ~; `; e% W3 r* p return;
- w$ q3 D- H2 t+ x2 E# S
0 _& a4 B+ D0 D4 H, j R CUser *pMember;
* F( I1 P. v) }" g( J- H7 W3 }$ ? for( int i = 0; i < pParty->m_nSizeofMember; i++ )
! _/ q( a" T0 |7 k2 o( B" o- C/ U5 q {
* X) ]' O! J2 K6 [/ b pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );8 B; j+ V( O7 b4 c
if( IsValidObj( (CObj*)pMember ) )
: I4 E, ^, ? H2 {, V- @' g pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
0 x5 K" G( `2 |* ~% p! m$ X& O5 F }! D2 Z- r0 n: d
}
% H1 e6 K7 C3 V8 m Y0 X1 g}
7 p+ y- I! t) x3 s5 p) _#endif //__PARTY_FIND+ J) T/ ~0 G' q
4 u) L: Y- b1 B
代码:
3 E* }( T: I/ L7 D; e& B#ifdef __PARTY_FIND9 S. r3 {9 b4 X# n: b( m
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );+ R; n/ O% ]. ^" @! _) p
#endif //__PARTY_FIND" v* t$ a: z& j1 m1 a: ]% ]% @
O! y5 w7 c% ]7 evoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )% \; O" [8 e. D! D1 X" n( C1 w
{7 u" l7 U! O( a+ c
u_long uLeaderid, uMemberid;* s# T4 \- E' g( d5 T& u
BOOL bTroup;9 P$ e& A4 d" ^3 x: c
ar >> uLeaderid >> uMemberid;
7 B' J4 b' M% i3 I* U6 p3 a ar >> bTroup;2 Y7 d. ?) F( |! A% v) s
: B% M9 i0 a4 { t6 ]
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );# R) I* W) \5 a I/ j
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )( }- ?0 c7 J, r& S
#ifdef __PARTY_FIND) ~6 m" x4 w6 D
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
V0 B" ]- t5 [/ ~#else$ v* U }3 v" \: l, r" `
InviteParty( uLeaderid, uMemberid, bTroup );
# D9 k" _4 c( `7 k- q: A' J#endif //__PARTY_FIND1 ]$ i: N; j+ _" f; M9 |
}% J' d) k M1 @% F& g# t( b
# X0 M' b# w3 X* t
代码:
+ I! v* I1 _. F' e$ l#ifdef __PARTY_FIND' T! E) j6 x& p) i8 J
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
n: S5 F) `/ t' {* A9 z/ @3 k#else, l; e2 [! ?4 j3 c6 B
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )& m: p" l; Q/ B* U+ }) Y
#endif //__PARTY_FIND
: ? p% j* i& O{
9 Z& `( g8 E! k3 ~. A/ l CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );8 T3 Y3 m. ]" D. Y- z4 b. D
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
$ u/ R3 t, W" V: m
+ i0 T7 c& m5 {4 s0 \3 r$ F if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )9 Q: X* u* |4 x
{
' q$ d' U* [7 @% l if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) ): S+ s' H _2 |7 [ y$ Q. s
{
8 z2 W E. x7 F8 c* h if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
6 y: v9 x' Q( d1 l$ L0 B1 B- A& h {7 \ G& i0 N; i4 T' h* l
pLeaderUser->AddText("没有足够的权限。");: j8 C& j; v9 k- p
pUser->AddText("没有足够的权限。");
; n: x, S9 h; G+ P" S/ B7 S# ?0 _ return;% R3 j8 ?! r/ H0 Y# r5 r$ Y5 D( v9 T
}
+ U6 s3 l7 n' C; e$ ] }
# w% `) e! \9 Y1 L5 r+ s // ???? ? ??? ?? ????.# E4 S7 x* Z' d0 y, {0 a
CWorld* pWorld = pUser->GetWorld();
- V6 v/ M/ q3 D! ~0 P3 S if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
8 u1 A. C# X) K3 M* e4 g; f { 0 Q4 W$ e0 K- k5 g/ T7 L
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );2 F/ N/ ?% A+ S5 O7 Q
return;
, H! @% C ^0 b }
7 B# m3 Q2 u! A7 L4 N#if __VER >= 11 // __GUILD_COMBAT_1TO1
9 ?6 N* V9 y Z5 U' p2 Q) R if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )6 y: n0 B& V; e* r
{5 q. s- m3 { T% O6 A
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );/ [7 {4 @! _. l; v# Z
return;2 s- ~+ K$ T& |2 I' |' w6 L0 y$ ^
}
) Y2 i" x/ y7 d2 f#endif // __GUILD_COMBAT_1TO1
$ _0 v* ~( U" t8 j, l- q+ v* m* ^: j1 _' n
#if __VER >= 8 // 8? ?? 061226 ma7 o1 R, K* R9 a0 Z4 z2 g
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
8 [% Y% G2 |) r2 H {
! |5 x$ L/ U6 S return;! W! e) F) N; s1 W# Y* w; {5 h7 g( o
}
1 ]# O: a" r O4 r) c#endif // __VER >= 8 // 8? ?? 061226 ma
% @% m8 c9 T0 c0 k+ Q, A' v \ 9 Z2 e/ t' [5 ?- g$ d, `8 d
if( pLeaderUser->m_nDuel == 2 )
8 _( O9 C& A/ h. _3 c$ R { 0 Q/ }3 H9 c% P( d
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.8 I2 y w/ Q4 [' r7 b
} + P3 @; C% `- i2 r: N
else
2 H5 D; c5 W* U4 p& _ {6 b* v, B B3 q# N/ L) u2 T
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
( G F3 Q" L( s ~' a4 j2 A {5 K/ F- ^& z- |3 C) u! v% R
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
* w: L+ |4 J# { }
6 U8 d5 h% o& M+ \) o else {: z% I, n7 e0 i: y9 @3 K
{
: U9 U" g6 E6 Y" I' K' S) U if( pUser->IsAttackMode() )# K5 g" B/ V, P, E, @# u2 R
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
" v1 K8 Z- v4 ?0 U2 N3 J3 S else4 G* h0 \) @0 ~* q a* ~( @6 B( a
#ifdef __PARTY_FIND
1 @$ D: u* z) @; K5 p$ g pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
( i3 @7 D1 L' k4 M$ S( A* ~0 ?#else/ d1 x, T0 z3 i2 y7 `* l4 [
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
# \3 }; i( Y* E% d" \ e#endif //__PARTY_FIND1 q3 n: U7 I, E
}
+ p0 q3 ^$ t6 H2 v* q0 W* ~; o3 I }+ `+ I7 z4 P* v+ J
}6 m2 y+ a# v6 B: ^- [$ a
else8 b2 h# {; z: @3 H0 Z7 ]
{3 G; t/ s, u7 |' x
if( IsValidObj( pLeaderUser ) )8 i/ \. a i8 }# j% f8 j ~
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );3 C: y9 D1 b8 i. u. e% w8 U B
}( l' l1 Q2 ]( x& c/ I
}
% Z4 ~: K, I9 w: P- J2 s/ Z4 r! O9 g. Y2 l2 K/ d2 ~0 w$ v6 U4 F2 c
User.cpp:
& b6 R2 Y0 l; r, k! ?$ [代码:. J6 u6 d& M+ @* R
#ifdef __PARTY_FIND/ R1 M: `# y; N9 w, n/ j$ H
void CUser::AddPartyAllowJoin( BOOL bAllow )) }2 O! y8 A" Y! e2 a
{: v- _( x( r) r
if( IsDelete() ) return;
9 a! ^1 h% [: i6 V% N; X( g8 i
9 _# N( d) U" l4 C: Q* l m_Snapshot.cb++;
/ J1 i4 M$ A' g% O: h' l$ z( Q- U$ g' U m_Snapshot.ar << GetId();
( o' g9 D" j$ j# e5 {2 r1 P( S m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
4 y1 C* a5 D `0 o% p4 E/ Y" d, M m_Snapshot.ar << bAllow;* n" W' `; B. s9 G5 j+ p. S
}
3 B# X" a Z5 a9 @- Y#endif //__PARTY_FIND! `& _; F" H2 G) G
5 r% y, _* l2 F9 f
代码:' J$ X9 o) `# @+ p7 b) ^
#ifdef __PARTY_FIND
" ~; ?3 c4 z7 G. c4 xvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
$ x( Q: ~8 Z- d9 N3 n: K#else
. z1 ~- ? C7 H6 z' Tvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
& ?% V% H9 p3 E#endif //__PARTY_FIND
4 J' S) l4 u: |9 @: _4 {$ q4 R. C{; r! S* s4 z+ w, X' i
if( IsDelete() ) return;0 b- s$ }; b$ ^. X7 |7 F/ D* d' K
# q0 @ P' u- w& C- b0 R" G" t+ j
m_Snapshot.cb++;
/ N2 E- F- r$ {; u0 n' @6 N# X; r m_Snapshot.ar << GetId();2 V! U/ s2 o& i+ J4 a; b& T3 a3 x2 ^
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;; g6 n' h5 r; t1 O! J4 {! z+ t0 B1 X
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();/ M; I& A5 z4 l& S C# `6 Q
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
h; f5 N/ |# U0 w2 @ m_Snapshot.ar.WriteString( pLeader->m_szName );
& s- `- w) T$ Z' V: k$ f8 Y( d5 p5 f m_Snapshot.ar << bTroup
( d9 Q, F: [$ G! H/ K6 Q& p6 w3 E& ^#ifdef __PARTY_FIND8 r+ X. @1 R1 f4 R% e
<< bPartyFind
1 P5 Q: T$ M- k" w c$ ^#endif //__PARTY_FIND
2 L7 l' k3 F. S# W! { ;1 A. h/ S- `# v/ k. U/ {5 W( j0 e
% K, f2 s3 Y2 n. Q$ N5 ^
}) S6 N9 J, B+ Y
) p. z7 [: k2 j3 ?$ y
DPSrvr.h(公共范围PLS)6 h! O( r3 n, {; v4 g/ H; a9 z2 |* H
代码:8 H" J# g/ y- b
#ifdef __PARTY_FIND! ]4 B0 a3 V! ~5 @; _& G/ c1 Y- q* Q
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );2 @, R0 T. W( e( r
#else
% h+ l% \' X9 G, \6 N void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );. W+ T4 v' ~" z. v
#endif //__PARTY_FIND
) d( ^) k$ h/ W" d. l9 E5 A* \. C+ m, {% d. J1 q: Q: p
代码:
! @" F1 I8 k K/ v V#ifdef __PARTY_FIND
# i4 n2 {7 G1 i* C D9 H void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );& G. Q5 ]$ ]+ s1 x, F% U4 x. L
#endif //__PARTY_FIND
2 A+ y* W- u: K" I
7 K J9 r; u4 ?$ ZUser.h(以及):, y0 S& k. |# t) q# R7 U; |& u4 g
代码:
; e: a3 b& J. N, W. b% e, F, v#ifdef __PARTY_FIND5 `& `6 g* r1 Q+ I+ N
void AddPartyAllowJoin( BOOL bAllow );
8 T) O, H+ s6 x8 e# W void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
) d" y5 g( X. ]4 {#else
/ I8 D1 B3 {$ ^4 i( H+ \ void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
% }1 {* X, C$ \0 H: y' Y- ]: s6 e. m2 x#endif //__PARTY_FIND' _& M% v: D- Z: @, h8 W* c
1 K1 ]* }) w4 S. {' o5 |
party.h:: S+ R e/ ?/ Y# K- j
代码:6 M5 u2 C, V1 p1 Y$ l/ ` |. W
#ifdef __PARTY_FIND
3 K/ x) W6 \& K( q% G# x- \ BOOL m_bAllowEnter;0 ]5 Y. R! ?4 F* s1 a
#endif w1 H% g5 y. u2 O! |2 Z2 H
3 T4 g. Y: W8 F4 a8 G, A代码:
4 H4 U' ^5 ]* @ C+ m#ifdef __PARTY_FIND
) P) [( N7 ^" g6 c6 Y4 B6 x CParty* GetPartyFree();
7 @' z7 G. }! ?, A! M' i- B#endif
# V1 E+ B' L* R( b* S* M' [: [ y$ n8 }( m: E6 f" O
WndParty.cpp:& Q0 G6 y$ U1 j1 b: o& v; ~+ |
OnChildNotify:7 x$ m" i1 ]* m9 o* d0 I
代码:
1 m# J. p( M% p#ifdef __PARTY_FIND
' r* l3 i) _& V) p7 I; y else if( nID == WIDC_CHECK1 )* t- c7 k) K; \ m
{* j H& A% p# i
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )1 H$ u) a8 l! O# j z
{% P% d: E1 j5 q$ Q
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );1 I7 }5 S( O9 w# Q n$ }
g_Party.m_bAllowEnter = !chk->GetCheck();
. B9 J& K- @5 s' g3 X0 m- e4 e! y g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
) T7 v! Q. Y- S8 {! e* \1 i6 z* S7 g }' I( ~( T. _0 @6 O$ s
}, z$ Z2 n( e. t o8 E* O
#endif //__PARTY_FIND' `% v/ z1 c% e3 I; b L
/ }6 r& u# `/ a5 C
代码:% Y E1 b3 R( y0 i6 @
OnDraw中:
g2 Q" ]8 ?0 L8 z代码:
8 L/ S+ @. S6 K; z# V+ B+ a#ifdef __PARTY_FIND* e) `1 H6 ^1 _) F" f
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );' M! h& }7 @4 ^$ h
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
& N6 \3 Q0 t0 \$ K& d; S8 J$ v& S chk->EnableWindow( TRUE );2 n2 l! b C! Q
else T3 h, R3 j3 c' Q
chk->EnableWindow( FALSE );7 U5 f2 B7 a/ A; Y+ C
chk->SetCheck( !g_Party.m_bAllowEnter );, y) B1 Y6 i0 B3 ^& N
#endif
6 J7 Q7 o; h9 Y" V
0 B- {: a$ V% B6 {* |DPClient.h(public):2 A1 J9 S3 \3 n8 ^0 P5 g
代码:3 N* z; k( f0 R/ Z) \
#ifdef __PARTY_FIND
5 q- C. R- q. P6 u( Z* N$ x1 ]6 U9 f3 Y void OnPartyAllowJoin( CAr& ar );, n/ H& Z6 Z p3 c: U
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
4 r) x8 V" j4 W3 r! w' ]#endif //__PARTY_FIND/ F3 [6 ?5 C; u* V8 N- s
4 G7 F% X" d. b
$ Z. l+ K- `& S" t8 rWERS hinbekommt没有,请让赫克的权利。
. a+ t4 N8 |' ]3 F4 d8 A- d8 {6 y6 W不支持左右,所以难不...' g! A# e# U: Y! Y
党k的Windows NT甚至编辑它自己。: ~8 i+ b' b3 @* w, |0 t3 W$ \: w M
包也,因为我不erschreiben进一步如果我你的。
$ ~' i4 g1 c) V$ I由于缺少Quantité k n个代码是什么升工程前。' q( \0 j$ ^- s% [0 C- ]
如果是这样的。请发表。4 u6 F8 W7 Y$ H6 @% i
到目前为止,Pumbaaa/ c7 K' A& B8 r% ~4 s
" `% B+ {$ F+ d# R0 x # E, p; b0 A9 x8 f v8 N1 s
MsgHdr.h6 k8 ^$ P' n7 r- @4 A) m( R
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x88634 v+ K' B* |" {! z
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243$ f! S, O' M* v, h+ `2 v1 @4 C# |
* L0 t1 |4 |$ b2 t5 r7 `# J% g) Z( P9 g8 O* d
; ]. K# z v' t7 F& A: o
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