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对于那些谁需要它 - 谷歌缓存FTW。 :
3 c* U1 B/ {7 k5 i, E. k如果我鼓掌纯粹是我复制错误时,D
) F, M2 R u5 s# k* P& p" c积分当然Pumbaaa。) g' m; Q$ |# E4 P* l1 Y
* K3 |3 y$ F6 G) C! z
FuncTextCmd.cpp:
! n [/ Q3 ~% c% a$ Q L8 \. \$ V1 d
代码:4 v: d5 _# S/ H4 ~4 K) w/ O+ j
#ifdef __PARTY_FIND
# w, Q b% f$ u8 w: }8 `BOOL TextCmd_getparty( CScanner& scanner )
) e2 y' [7 D% W! ]) n{+ y3 _8 F- o1 @( ]9 z
#ifdef __WORLDSERVER; y% ~: T+ }1 m, s) H0 W
CUser *pUser = (CUser*)scanner.dwValue;3 |7 v9 s& W: w$ z4 J6 z3 |8 K
if( pUser->m_idparty > 0 )
/ c0 q! E3 q/ z9 R& T/ M {
) Y0 ?) C' z* G2 O pUser->AddText( "你已经加入一个公会。" );# W* \1 o) A& B# c2 }
return TRUE;% F# q& o7 o, v: [/ @
}
& R& L; t5 {# A+ l1 s% S1 j- I8 n CParty *pParty;
7 m0 U: T9 a0 M pParty = g_PartyMng.GetPartyFree();
* v1 c2 z9 w9 ? if( pParty )
' |, e" E1 r7 ~4 E {
( f8 P6 `* @; s+ M( X g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );0 F/ l7 A, P: ?: Y. G
}else) d5 A/ I/ o' V& ^3 ?% E, ]
{
: M: O+ @3 x4 y' l4 I pUser->AddText( "抱歉,这里没有任何一个公会。" );
/ [" q; S0 v3 a$ K$ f* h# Z }! _8 R/ E" o4 W8 s: e
#endif. K- d, F) b! J1 F3 a1 l8 X
return TRUE;
2 N6 O+ A+ r1 O. Z( v9 b& {}
9 o3 e) m& O) y) _6 x3 G#endif //__PARTY_FIND, q2 R! @* {3 ]; W8 h) P: t
6 G; x" ~( F; ^& H3 V, i N
代码:
L5 P2 n% x8 ?! \' E* Z0 mBOOL TextCmd_PartyInvite( CScanner& scanner )
8 H; A+ F6 i! a9 @5 E% ?6 R- a{ ^2 d3 |: p* U2 V! c. B
#ifdef __WORLDSERVER* C+ n$ ^$ L' |
CUser* pUser = (CUser*)scanner.dwValue;
3 {! {' B0 ^6 ?; ?5 N6 x MoverProp* pMoverProp = NULL;
9 P/ g& P$ f1 \' ]6 D8 r scanner.GetToken();
# q A2 c6 y- b! a" S#if __VER >= 11 // __SYS_PLAYER_DATA) X0 ]. \( L0 O5 }
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );0 \5 y' {9 `! ^2 y/ x5 C; _3 m2 p
#else // __SYS_PLAYER_DATA5 }( u0 Q6 m" @- t6 g, B, v; m! Z( Y) j
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
. W* g1 q% y# Q( z" S& @( _ m#endif // __SYS_PLAYER_DATA7 Q' s# R3 F8 Z
if( 0 < uidPlayer )7 \8 Q! }. y) S& n C/ b
{9 u5 Q+ ?" V' t: C- \* o
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
; W- A5 [1 S0 F6 ~" j! W if( IsValidObj( pUser2 ) )
$ p ~8 ^- v. g. U( I! s#ifdef __PARTY_FIND3 g5 A; V' H/ S, Z6 T: A
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );& C$ [2 u" m& G0 _
#else
3 x) V6 A- X, |0 c" E4 r g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );2 X+ r1 Z! c* g o. U& d
#endif //__PARTY_FIND
1 a, u) Q0 q! x6 ^) j* S else
6 A6 E# L9 M1 Q/ `% F pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
) t6 f4 O+ X5 M7 c A, u- U) I }
1 c: V0 C3 h8 o, u& H else! d3 T* m" ^4 L2 c" O# a3 V
{) b6 h6 ~0 x: b$ C7 I
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );& e4 r8 \( V9 j' o
}0 C, n" V9 M6 Q% s, S3 U
#endif // __WORLDSERVER8 T% O, @2 B) _: U
" ?+ {1 b3 k7 H1 A
return TRUE;
7 }& J3 V+ K# o: ^5 A}
* P) s# b/ H3 M" u
: C; W7 w6 x$ C3 W5 ^, e* l代码:9 e! V4 E: w1 n T9 q+ u8 U$ D
#ifdef __PARTY_FIND
- D9 _2 p8 V: x U, }* D" T ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )) W' A6 t" m& b* L/ `# Z2 W4 A& G
#endif //__PARTY_FIND. u% |- k" Z; a0 Z% X
DPClient.cpp;7 f7 w' [: B& w+ W; [& @# p
Code:6 X" T& J7 U+ d8 ]
void CDPClient::OnPartyRequest( CAr & ar )2 Z# e/ {2 f; \- U! D% h# V0 J* l
{! x/ \! S9 g/ D4 T
u_long uLeader, uMember;
3 c6 j: H# A4 t2 W) f# J. B d. \! `. V
( N6 |0 m3 M$ ]# ~1 s+ n. l5 g6 B5 F BOOL bTroup, m) z j8 N1 `! i Y5 t p
#ifdef __PARTY_FIND
- O0 o$ \' N* R& r0 b" T% [6 [4 p , bPartyFind
5 y8 Q9 F! l) E5 Q: ?#endif// __PARTY_FIND
- g: j# H1 x/ O- \* \& ]) w" b& x ;
; t& D k6 X+ X3 Q( L A: v9 g1 X LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
+ D! z% P5 P7 g( F' p& Q3 Z BYTE byLeaderSex, byMemberSex;- S- W2 q0 e1 p' U7 ]" U# _& s
char szLeaderName[MAX_PLAYER] = {0,};: w9 ^+ }7 s1 D! x! Z/ h
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;, `6 ^. Q7 H7 l; Y
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;" z: R* p0 J3 o8 m& W; R* }; b, w
ar.ReadString( szLeaderName, MAX_PLAYER );" x( Q. x+ X" B3 ~9 w; G
ar >> bTroup
0 l' l% Y# C" i9 e. W, I#ifdef __PARTY_FIND" b8 y6 H0 h8 R3 ^
>> bPartyFind0 D' A- D1 @( V! W4 Y$ M2 J! b5 v
#endif //__PARTY_FIND9 o. [& S j: X& h+ T$ a
;$ p% Q8 \3 S J! j, p3 n
3 D8 Q6 w( U- i( g if( g_Option.m_bParty == FALSE )
, X k7 m- | x; Z0 e- b {
/ A) E3 k& O/ c" J; e$ t* N8 X SendPartyMemberCancle( uLeader, uMember, 3 ); E( \6 t3 ?( s/ r- c l
return;
( S7 s! O, d7 S, V4 h) u, n, t }. I' W9 S8 @$ c/ L8 \, p1 c
* l4 a" t1 A4 J4 ]
#ifdef __S_SERVER_UNIFY
( P1 u& Z- t- x8 x) W Q5 M7 R if( g_WndMng.m_bAllAction == FALSE )
) P- s4 L9 z: e8 B8 \ return;
' w' W6 b3 {6 J: K' _& e#endif // __S_SERVER_UNIFY
2 G; p% \& F# H3 {# H- r+ @6 G0 T R* b P4 O0 z6 x5 Q8 J
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );0 q/ X* z) f q. {' J% h
! J! O+ M4 ]4 Y if( pWndBaseBuf )' ]) }) }3 M' \9 j2 F6 t2 a+ s, _
{. M) L* d0 p8 i! y B! y! C. U
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
" k1 x% H( A% }3 M7 B G5 y* K, E return;3 G' l$ j/ Y3 m, {& y- q2 l9 ~
}2 T3 n2 \: }- l" q+ B
#ifdef __PARTY_FIND+ r8 j8 | [+ v* `$ Y$ V
if( bPartyFind )/ W2 B1 V9 E. r. G) ~
{
: q+ R- e/ h. ]; V# t SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex ); @. i- f! e9 r5 d# y7 f
}else
% z' m* Q8 w7 v# A0 V {
( Z% l+ b" u Q+ H g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;( p8 y% t( Y& i; y
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
! ^' c, _: `+ ^; y3 ~: x8 s g_WndMng.m_pWndPartyConfirm->Initialize();2 _! R6 }0 B5 y* g: f8 U
}8 q( H, _% G: H j# S( O+ c
#else
# Y+ b5 c% Z; |7 F* _% `* k0 M g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
$ i* l! j# V8 H+ E$ @. i2 M g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );4 S( u: F" ]/ E D) E3 R. ^$ Q
g_WndMng.m_pWndPartyConfirm->Initialize();/ p/ t' E; H& W- V% @
#endif //__PARTY_FIND) E0 ~( v5 E; i/ ]* B* W, x2 P
}
, _( r3 \! ^! o7 S. b; Y% M5 A+ R8 j$ d9 e+ {% w6 B
代码:% Z7 R, _0 x: j
#ifdef __PARTY_FIND$ y4 Y4 L3 h ?* y& P& P5 y
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
; M3 ]0 ?& Z) E s: t% L{) R1 _ A" n$ ]' s7 ~* k$ z
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
* a# x( g- }# k5 Y% T ar << idLeader << idParty << bAllow;
+ H* y5 _* U( h/ c* N1 y SEND( ar, this, DPID_SERVERPLAYER );1 \) C9 U3 J2 Y. S$ A
7 Y9 d& K3 w6 r) A0 q; Y+ j9 _}; E4 E# y* W9 `( [
void CDPClient::OnPartyAllowJoin( CAr & ar ), A( k! D1 F( N0 x
{' Y& @ ]' S# S% }0 U: N
ar >> g_Party.m_bAllowEnter;
# M0 a6 _) D7 Y8 y6 g}' U' E/ E$ M: c$ u" g- }
#endif //__PARTY_FIND
( U$ w0 ]+ ]* S! M/ t" {% M" ~+ n& `3 S5 O6 ]Code:, w `& E H" H: z* V; j" l
#ifdef __PARTY_FIND/ w: j; q: z4 n8 Y% _
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;, l: `+ z5 ?) {* N; |1 s3 B: J, A6 Y* {
#endif5 H O7 i& A/ W% S+ ^- Y
! q, D5 t& o& e& I$ \party.cpp:& l# W; T/ |1 b+ @) q
代码:9 }3 V/ V% h1 F$ |2 q
CParty::CParty()
6 m7 t; ?8 ]5 l- }$ j' z% O; T{+ L. g, T+ f. n6 b1 V
m_uPartyId = 0;7 Z' N* Z j( j! j- X+ m
m_nSizeofMember = 0;1 A: v( }! y/ g$ ~, w
memset( m_sParty, 0, sizeof(m_sParty) );
: A0 F0 F, q2 ?5 h$ N m_nLevel = 1;1 m3 C. G# i; L; h5 R7 Z* Q
m_nExp = m_nPoint = 0;( G" S' C; R0 O
m_nTroupsShareExp = m_nTroupeShareItem = 0;
7 K) F; F7 ?' a( L; M m_nKindTroup = 0; // ????4 Q8 x3 G/ G( `, r, I- c2 U: B
m_nReferens = 0;- ?5 C8 b5 U; q! U N k
m_nGetItemPlayerId = 0;
; g3 U0 n) ? A% W1 D#ifdef __PARTY_FIND
- S9 O4 D+ }; N$ [( h; P9 F m_bAllowEnter = TRUE;
: S5 T, l5 a( H7 O8 m5 D3 P( ^9 D#endif //__PARTY_FIND1 M5 g7 X- r9 l. n( D; J( d
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )$ m2 h+ `. \! T# z* Q
{+ o1 Q0 Y. @' V" |# Y
m_nModeTime[i] = 0;
! j' X, v2 M* T3 o, E: y/ P }
' V. @6 K0 d8 H/ X+ ]' E- X m_idDuelParty = 0;
o8 W+ @7 n6 W' R; ^#ifdef __WORLDSERVER
6 U" [6 ? k- D! B# N8 d m_dwWorldId = 0;
6 s5 g3 [$ V9 m' A& U. }6 I+ c0 B#endif // __WORLDSERVER
) |) b$ m& s) i! q}4 E+ v. b3 \5 p3 u
代码:
# d. b) a5 H; {4 U2 t! u9 Wvoid CParty::InitParty()6 T5 o' L c) ]
{ f$ j8 J2 D( r v' j$ j
m_uPartyId = 0;
4 _( Z; u( f( M8 c5 R2 V q) d+ ? m_nSizeofMember = 0;
7 X a7 H( T8 B* M4 K memset( m_sParty, 0, sizeof(m_sParty) );0 g. s$ d: r( t. Q( l1 g$ ]
m_nLevel = 1;. Z7 E9 [" l2 r1 n) v
m_nExp = m_nPoint = 0;
1 @8 j4 t8 F9 A [8 i m_nTroupsShareExp = m_nTroupeShareItem = 0;6 e* y. @5 q3 {7 k1 Z% ]3 M4 \
m_nKindTroup = 0; // ????. ~7 B- u: p# o* ~$ V
m_nReferens = 0; 6 _6 o) K1 `. ^6 |6 f0 W3 a
#ifdef __PARTY_FIND
. ]- I2 o Z3 g$ b" ? v m_bAllowEnter = TRUE;
8 x- k/ _# b6 s0 o* Q; Z#endif //__PARTY_FIND
, k5 p* L( x$ L0 ~1 W for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
8 P# w7 E3 T* }7 ^- b {
7 D) \* ^# t. g" U3 J: [- z0 j m_aMember[i].m_uPlayerId = 0;
0 b* y+ G- F2 ?8 a m_aMember[i].m_tTime = CTime::GetCurrentTime();
8 ?6 a: L# u! c* H! m m_aMember[i].m_bRemove = FALSE;
* n( d2 W6 ~! V: T1 u. R#if __VER < 11 // __SYS_PLAYER_DATA% J; f" |4 Z) c2 w6 B9 y L
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
2 f0 I2 t( n* \ m_aMember[i].m_szName[0] = '\0';
- h: u5 A0 r4 Q8 S#endif // __SYS_PLAYER_DATA# [& c' q. C4 R+ g7 l0 Q6 g
}* z( b. ?4 M" d
}
7 z( D' c- Z: l代码:
4 @# ^' a+ N) q) i. a#ifdef __PARTY_FIND
' M, x& ^' O6 t' ?8 W# \CParty* CPartyMng::GetPartyFree()) P: ~# Y5 w2 i6 O$ Z4 B
{3 z+ x' g9 t6 z- H6 a% n, P
CParty* pParty, *pPartyTmp = NULL;+ m2 A( v' X" S7 ~( R
if( !m_2PartyPtr.begin()->second )
$ j$ t& s& ^$ F6 n9 T& t return NULL;
; V. [5 S: x- |3 p/ z! f BOOL bRan = FALSE;; E+ [4 H8 b2 W: W- U
DWORD dwRand = 0;; x: f* d/ g) u4 W8 L
if( m_2PartyPtr.end()->first >= 1 )& i: H5 d4 i: p5 e) Q
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
7 s8 J6 m, r( W* g5 v, j) f" |2 c c# T( n- C7 r
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )* w3 T. O" a4 t; S
{+ d" E z: t( [% |! @+ e
pParty = (CParty*)i->second;
& T6 k) Y# ^; s: Q3 } if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )0 D' a5 ^7 J7 u/ J4 w6 h; X
{/ S6 {+ g, a/ x2 X
if( i->first > dwRand )5 v$ f4 z3 G! @8 D
return pParty;$ ^+ b, n6 H' w
else; w. `( ^2 ~" x! C5 d
pPartyTmp = pParty;
% O3 Y% E8 K: h }* H7 B8 G& G; ?& R$ J# \
}+ A2 p7 p3 U' W, U: _" T
return pPartyTmp;
5 n! k- j( j; B4 N! H}
! A! e5 C% ^- _' |9 Y#endif //__PARTY_FIND4 ~; l# k, z. ~& L' f$ k4 D
: I/ Q% S( q/ p; P
DPSrvr.cpp:( X4 I1 R2 |2 d' N
代码:% m9 m+ j5 j6 e6 a
#ifdef __PARTY_FIND
9 h. ` Q+ ?, W( t6 [! u( nvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )5 \$ U! r, T6 y& m# a
{# }5 x9 y! r+ O5 Q( [% b" K
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
) V9 T8 g' ?" {! m if( IsValidObj( pUser ) )
6 y+ U+ c# `0 X2 L" ~ {
, O# ?8 z, U9 N, s' T1 } u_long idLeader, idParty;0 l* m7 y, l. x8 H4 }9 f$ _
BOOL bAllow;
5 h3 ^/ E! e Z& I* M3 e i ar >> idLeader >> idParty >> bAllow;
3 R: I9 E( I$ }$ L1 `3 r7 B if( idLeader != pUser->m_idPlayer )9 `) S' F: y$ b7 T$ z
return;
3 R+ s5 O9 c8 o( I2 X CParty *pParty = g_PartyMng.GetParty( idParty );
8 _, Y l5 O! G if( pParty && pParty->IsLeader( idLeader ) )4 S6 _8 s1 n# y5 n
pParty->m_bAllowEnter = bAllow;
7 K0 K4 q( n! _2 \+ u; M. c else0 l9 a# w9 F' X3 T, x7 |+ o0 C
return;
" e2 ]! E8 y$ }- G. v3 l8 c8 O. m7 i) e
CUser *pMember;
1 ]6 Z5 Q% b& \, q0 ]& r( w for( int i = 0; i < pParty->m_nSizeofMember; i++ )
; Y& S# A6 l# H# [ {2 ?4 A h: [0 g: g. C; p
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );" c: [2 X0 D+ r' b+ e& B/ e; s
if( IsValidObj( (CObj*)pMember ) ); d, o6 m, I: i( e
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );: S9 C: j1 J7 Y
}
3 }2 s8 a( Q* N: q2 h }$ X* T* X5 Q8 e5 P# l) a
}/ Z0 g9 b/ w2 t4 }
#endif //__PARTY_FIND% r& `, r. A. P7 P
& q5 n5 m; Y" r代码:) d, J# z+ C1 h& M& L: U( N
#ifdef __PARTY_FIND( Q0 g9 _ W, b! \' y: \
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
/ F8 `" ?$ J K0 ~& |% N#endif //__PARTY_FIND& f9 d. T: o, _" H: ^5 R0 r* r
, D5 J& t' w6 b7 Lvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize ), ^5 t( u, c& E) J/ t6 u0 A- C
{7 v: z' P! b' S) j8 F# V, z
u_long uLeaderid, uMemberid;) A" w8 h, S. @" s8 i8 ?
BOOL bTroup;
' `+ q7 y1 R3 p% I) ? p ar >> uLeaderid >> uMemberid;
9 x7 U4 [: g. N. q( x8 X ar >> bTroup;3 I8 c, N( l* D! L
2 l9 T1 i$ V4 J8 i6 h' a. T O
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );! ] k+ C" A' m; I, Z& _# z
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
( L" ~" K6 @+ A#ifdef __PARTY_FIND" j, L! X7 o1 b# n% t
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );/ \: K% U) X7 O) l
#else
, u% r' @1 M* d InviteParty( uLeaderid, uMemberid, bTroup );
5 b! Q/ b3 e7 f" S#endif //__PARTY_FIND
' o& w+ H, V. ?, f3 c}( N$ ~6 u* d- a e: r' }
' i: ?' T: u8 k
代码:" C! j: R6 Y% y( f. |& D$ `$ q- |/ I
#ifdef __PARTY_FIND
1 F9 l/ Y0 e* S$ G# J8 c! a7 Qvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
( p& b0 O F/ E4 w- P#else
( v; y9 F6 D6 Q/ qvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup ). z* d, q3 U/ @* Z" x: Y1 Y+ r) `
#endif //__PARTY_FIND
, ^7 S) N) i9 J: \; E{
b* C0 c& M( f: b h0 t: T' j CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
% w$ f2 q- J( A. O" D: G6 E# ^9 t CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );7 {2 h! y5 i6 `
6 f1 P D- }, m. r$ a. M if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )4 {: @) h$ `6 R$ ^" B. A" C
{" R! k+ O3 p' X4 t8 l. _& f
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )( `& d7 k8 b* m! ]( K6 K
{5 d; `; Z: A- @. X+ z; @
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
4 l5 F+ P/ Y+ R( V. T; i {
- j" Z: E2 K, P0 i w pLeaderUser->AddText("没有足够的权限。");
2 L! n7 s0 ?1 o pUser->AddText("没有足够的权限。");
" ^8 ~ F4 X" d1 b return;2 g0 t! _. [' T/ ~3 j2 p& P
}
: O8 c! D9 d1 I% M }
- c& i7 [: m5 \$ J d4 O' o/ I) |& L // ???? ? ??? ?? ????.! h) ^5 {6 g) U) h: `
CWorld* pWorld = pUser->GetWorld();7 Q/ ]! L0 P+ T$ L7 H2 U% B1 q Y
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )6 ~* [1 E) k! X( ]0 b
{ % @! B7 I1 q4 o* c
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
$ ]2 K2 v& @; Z9 X! H& ]* Q return;3 V: D' ]9 ^5 X [# D
}
/ R! X! t8 J/ z: q#if __VER >= 11 // __GUILD_COMBAT_1TO1
( n" m$ {6 S# v8 p$ A* i0 i if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
. U' X' C3 ?1 t- k3 v) f/ { {1 Q0 V6 w2 q6 K8 `
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
) q% A" _8 n0 T# Y5 l6 _, L3 I, c return;; o1 }" D) z/ G
}
9 X# ?3 ?9 _; X5 {0 M8 [+ Z% v; \#endif // __GUILD_COMBAT_1TO13 z7 f( I% c# S# T U
4 M6 @; C4 u4 j0 V' P#if __VER >= 8 // 8? ?? 061226 ma0 U# f6 m% n2 Q* v
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )1 G- w5 o0 o7 R
{
3 j2 G1 X) ?' @! _ return;
/ ^! V8 S8 g/ @0 B) H$ U" L }% u! @% R q3 G
#endif // __VER >= 8 // 8? ?? 061226 ma- D: q' K, G( N, e# j. L/ d
" t) Z5 M- {+ C0 K' G if( pLeaderUser->m_nDuel == 2 )9 s/ `4 b. j/ V6 ~5 X
{
: P1 Z+ A6 a" L; w7 l pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.$ x( f- G/ ]1 t' w
}
% {0 _0 s3 ]2 m' w2 m else
* U4 T1 S/ i+ v. s m, v( F {: [( @9 ]5 U7 o3 ]/ P
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???$ z% f2 ~9 V) d1 i9 P; x- ]
{
O- I* J, O' @2 e( d- Z3 A( N pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
, D3 s A' }% Q0 }7 r. @- O; P }
5 L; d9 N, W) C5 {2 P% I' f else
0 P6 Y5 D) D3 e, ^8 E$ \ {
# ^' C2 v3 P0 y1 }8 y if( pUser->IsAttackMode() )
* D, R9 J; R0 n# m, F3 D" G pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
' ?9 x- Z/ h4 Y* H) R else
9 i4 B* E9 z) K#ifdef __PARTY_FIND# X' \& F' I0 M& F5 d) K# c
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );1 h+ ]! x7 N) H8 g# e8 s! i4 ?
#else
6 @; k7 Z; A5 K1 S pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
/ x2 R# R. L: ~+ r#endif //__PARTY_FIND+ s" `; u5 D3 c2 U( f) X& |- N
}- S" b0 Y! |& P2 \ Z2 a* C4 D% l0 b
}
1 A, Q3 w% H" ], H }
3 p' }. G% |& F4 O: e: ] else
# K$ |! i" U& |- y( n3 y {
: @6 R( J3 Z' b2 _ if( IsValidObj( pLeaderUser ) )+ w, Z% C; m" i' z
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );2 N' \' t& U1 P. U
}
( m" ^0 l8 @* E' ]" H2 F1 D}1 f3 J& Y: d# m- t% _, A0 p5 k
. ?: o" N9 X- F2 F- S7 U; ]
User.cpp:
6 P: T6 L1 |& V$ s! v代码:
" x! h; H, [! U3 z* O- ^& H#ifdef __PARTY_FIND8 r$ a! V* D: T) o
void CUser::AddPartyAllowJoin( BOOL bAllow )7 |( R* g) b0 X D
{
2 s, j L n4 a if( IsDelete() ) return;1 y2 V/ `, U! j
. ]# `* b; w9 b4 _: j: i8 S9 b
m_Snapshot.cb++;
( s( B) m& F6 ]* C5 n9 O m_Snapshot.ar << GetId();
* A5 H8 P% Q7 O m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
( n) F$ u4 a. { m_Snapshot.ar << bAllow;
. ^4 x1 p& d) {, f, Q8 G1 ^6 Q}
3 B, y7 u+ L+ m; _9 g6 p#endif //__PARTY_FIND
9 K2 h. @ W) H, `4 \6 r
! z( H" f1 t, \代码:
+ E. E5 U8 h3 m4 ]9 c# q9 h2 F) G#ifdef __PARTY_FIND; P* o" ~, Q$ C. M
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind ). o' i" |3 {- A- W
#else
3 \$ T; l# E; @6 H9 x7 {void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
: q+ w I, P2 @; v' `4 }( a$ G#endif //__PARTY_FIND
# { }+ p$ P! ^% ~1 z5 H4 e5 F3 h{
" I- h4 e h8 q; r if( IsDelete() ) return; E" O5 T6 _ ]) e: H
1 [ c" M2 E" h
m_Snapshot.cb++;9 ~; H& J/ O8 C2 [1 E. n
m_Snapshot.ar << GetId();/ I! V9 Z7 w3 h( c! h
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;. B; J/ B% _* m! n8 L. |" j% Q. J
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();8 |7 F% {2 e5 Y! ^( X2 h7 k+ h
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();5 o8 ^% o. W0 U: r% ^$ v7 l( Y$ D" y
m_Snapshot.ar.WriteString( pLeader->m_szName );
5 _; w1 v! c2 X0 P! W* H0 |6 ^ m_Snapshot.ar << bTroup0 L, A! c, ~; [8 J+ e
#ifdef __PARTY_FIND
6 W& v4 e7 ]4 |' Y/ ? << bPartyFind9 z% `8 {; V/ g3 s* [; B$ f8 j
#endif //__PARTY_FIND$ I. L# f+ f: F; q. {
;
- M) e0 R+ A1 L! @. F1 W - u3 P0 W( E; T" k$ E5 @
}' O2 E' G# M+ H6 G( o o
1 |. B, J/ Z4 G& {. ]1 lDPSrvr.h(公共范围PLS)
. a5 p L% D# v$ _: Y9 G' f代码:
9 h( s; r' r2 q0 m+ y* N4 Q! C+ j#ifdef __PARTY_FIND
: {5 J9 p) t, ^3 x& `5 ^ void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );% a! X& J/ d' m* h
#else
2 Y3 k( r S+ v8 I: y void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
: [/ L5 g+ i, e/ B( i% H#endif //__PARTY_FIND
$ A: e: {4 z. @" h
) [9 |' g# w7 u W- k9 a代码:" ?2 m/ d. n, t; z% j: ^% E" |' h
#ifdef __PARTY_FIND
6 T/ r( I- @% w: h$ j void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );$ U; p5 y4 c* p7 W; f" T Q
#endif //__PARTY_FIND. M5 c8 k( o+ r
7 E/ P, G1 s2 T( PUser.h(以及):
' b0 X- U5 `: a6 p5 u# m( G代码:
- b7 W* k% p+ Y8 M0 d5 `#ifdef __PARTY_FIND/ i5 T* a; A6 _( N6 f0 P
void AddPartyAllowJoin( BOOL bAllow );
% w% a' o2 W# q' ^8 K5 I void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
6 S) U' r0 O0 q4 \9 m#else
1 J. `4 s# {5 f# i void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
" C! x3 J( s* l3 X& i#endif //__PARTY_FIND6 U/ d0 T9 |8 J: a
9 b( l' z3 X' o; _: G: p
party.h:' W4 O2 j# ?2 W! w0 f/ i+ l
代码:
8 g) Y& w, S1 F1 t/ T) V9 [! z#ifdef __PARTY_FIND1 }1 K! T2 v( t8 N9 S) N
BOOL m_bAllowEnter;- ^9 e1 e$ r: x3 L- R6 X- C
#endif/ q, e# M) u T- m& S3 x
; C, G& w* ^ |. w, }
代码:
7 x! K- O$ ~# Q9 [0 r7 ~#ifdef __PARTY_FIND! z& V @3 S: G: Z( a
CParty* GetPartyFree();( M) C$ i# s, C2 ]* l! \6 R
#endif W5 o- X: `% s/ p
. \* e- P" E ?
WndParty.cpp:2 r. X2 a9 ? Z- A+ A% G
OnChildNotify:
7 a! v! z" j- b代码:
" W5 G3 O0 V K1 w' h#ifdef __PARTY_FIND
; ~) ^ P9 z! r, }0 l3 n else if( nID == WIDC_CHECK1 )
: F6 v( `" S K% r9 {& _8 r {
: V0 V- l6 u+ Y if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
6 K" T2 U2 {2 I n5 z0 o% E& M9 a {* k! D; [5 L2 s: w# M
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
. g/ Y8 l) n4 @+ N' Z) C+ z2 G g_Party.m_bAllowEnter = !chk->GetCheck();
& z8 C' H5 o1 D3 x! r! ]3 ~ g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
, O7 o# n& p) m- m2 U# u }
1 e4 p9 F# a8 X }
" U+ n( Z. ~2 o% {! W#endif //__PARTY_FIND% w0 r. i0 p# L# K6 U3 q
. t# U% _- \7 {, k, s8 K
代码:. e$ }+ v( P, B
OnDraw中:0 f% Z& E) j/ x {
代码:) d9 ^$ R4 [' X B, X
#ifdef __PARTY_FIND
[" c1 p$ f! _+ Q7 C CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
/ b4 p- M+ s6 g3 E& r6 w if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
! x J0 t" \+ D& X* Q2 T6 s& [ B chk->EnableWindow( TRUE );
' D" I C F6 ~8 p! A4 Q else
# }+ A1 j1 F! x8 P# C chk->EnableWindow( FALSE );
' p L- l* a0 P% b6 i. X3 i chk->SetCheck( !g_Party.m_bAllowEnter );
& _7 P+ J, m2 o0 X! u" T#endif
5 Z$ ^# |6 ], R
* ~- B! P% i. ?8 B2 wDPClient.h(public):
' v+ p1 O, h ~+ [# X代码:. a+ K1 [) h" h1 N2 `
#ifdef __PARTY_FIND2 ?5 ~) R& s# Y- l
void OnPartyAllowJoin( CAr& ar );
& {7 y; J' p8 H# ?0 r9 _ void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
% W7 k2 r1 u8 O2 S#endif //__PARTY_FIND$ R w# i8 A( b& ]: r* g& x
7 m2 S! i, V1 _. e) b5 G! |2 R9 O$ a9 D0 \- f5 T' |( n% T
WERS hinbekommt没有,请让赫克的权利。
( V' g" _2 B5 b不支持左右,所以难不...
8 L8 m8 r6 x6 c% X+ h党k的Windows NT甚至编辑它自己。
: _6 X% K* n a& C! K: P包也,因为我不erschreiben进一步如果我你的。
/ I- t @& s3 m$ J j& H由于缺少Quantité k n个代码是什么升工程前。
- ?7 c' ]8 P2 u% r/ F如果是这样的。请发表。
3 L' Z! }7 Q8 R到目前为止,Pumbaaa0 I2 {% ~. w3 Q8 w0 q5 ]) c( `2 a
( m: b" ?" H6 c8 a# E# t4 V/ }
. I# F- F! } o L' w
MsgHdr.h
# { q( d2 e/ e! [#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
& i! @( e; F. s; Z- g( g#define PACKETTYPE_ALLOW_PARTY (DWORD)0x881002438 x9 o3 J. Y1 T8 e# ]" |
7 s2 Y6 @1 M, \
8 T% z, S4 m! B3 r9 {5 p0 y$ `, z% S3 C/ g( r$ S& v3 V. @$ {3 G
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