您需要的文件: 1 j0 H1 I# E1 t
propMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h / Q, g5 ?1 R2 k' h" p! F
4 g2 \. U: b2 V3 y9 N" u以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。 / |' k. l. z, ?$ I
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我们将制作一个巨兽CS宠物。 0 G, o; [, t9 Z- o4 _" l- h4 s
0 o& n. Y9 s; MdefineItem.h
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#define II_PET_BEHEMOTH 37539 2 P4 i( z# R. [; z4 g3 \
[确保不采取绿色] ) |# b7 w( D3 X, k* D, C) z; f; T6 Q
这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。
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/ B2 D, O+ X4 r% vdefineObj.h 9 h. R) R# |- u/ L% }) b) m$ C5 ?
邮编:
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#define MI_PET_BEHEMOTH 1541 * p, A2 y2 z+ [1 m6 O: ^; ?6 v
[确保绿色的数字是不采取]
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mdlDyna.inc . l% x5 h6 `6 D& B
[有2部分mdlDyna一步] ' L' t8 O% x: `3 V* J) q5 Z
第1步: . X# U. Y& f- s
邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 8 t+ C1 i" h# P
[非常重要的步骤确保您的地方的NPC /小怪。] / Q( x2 O: K+ V; @( E: z
[绿色的颜色是暴徒的大小]
. G* x! x# n) F& J& x* N3 J第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN
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Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 3 Y6 r6 T9 G# n/ s7 {( w$ L
propItem.txt.txt
+ R6 S3 p/ F+ i5 M7 [' B您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal.
9 Z2 l W( {' O1 ~5 J+ ]8 TpropMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661
' ~- I7 E: g4 U8 z% a" z$ GpropMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou
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6 j4 Q- w& T: `8 J' s1 {您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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