您需要的文件:
6 q7 F o; J/ V1 M% L6 M9 JpropMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h 7 C. M! V3 `, l* G$ Z
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以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。 + v6 S) Y6 ~9 X
# I5 a2 c4 l7 r我们将制作一个巨兽CS宠物。 ; K. r% P+ [# f5 Z
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defineItem.h
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#define II_PET_BEHEMOTH 37539 7 L+ a0 e/ C4 t5 s* s$ h, `) I
[确保不采取绿色]
5 w' [1 t- V9 i! Z这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。
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7 [, o7 H( r) `4 S, X' b) _5 ?% z. cdefineObj.h
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#define MI_PET_BEHEMOTH 1541
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/ [3 r8 R4 }3 AmdlDyna.inc ) u) ]% ~4 C% }
[有2部分mdlDyna一步] % I( R% w4 S4 A# m i
第1步: 5 T1 k/ @% d0 \+ ~: {
邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 1 u f4 V. O6 D3 e
[非常重要的步骤确保您的地方的NPC /小怪。] 3 C8 x7 i f# V* x4 J: {& }+ ?
[绿色的颜色是暴徒的大小] B7 N- R& j9 r+ ^8 ` E" |, {
第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN
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3 K( ?* a2 A% Z+ W' ~' [9 V# |( A! [propItem.txt
Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 6 h7 Q! O# c% q
propItem.txt.txt
, P2 C9 C0 {1 `* W, o您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal. ; J. \, a/ t0 H) u& j
propMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661
- H3 z$ I/ s4 E* Q/ f: epropMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou
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* T; y/ I7 N7 |0 p- k9 P C您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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