您需要的文件:
1 B% n7 S' S2 k1 }, @propMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h
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* L) _, n; k$ U9 A以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。
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4 t- Q! M; L, s& A! b3 w我们将制作一个巨兽CS宠物。
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: F0 [% s+ @3 q- e" @0 udefineItem.h
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! H) h5 G" b. k, ` #define II_PET_BEHEMOTH 37539 ) S& M. z; J) G( {! o# O4 A
[确保不采取绿色] & j! C3 J+ A6 V* A/ N: ~
这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。 ( A/ c# @5 X9 d$ C W; K" o J
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@4 m0 ^4 x. h$ h& ^defineObj.h
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#define MI_PET_BEHEMOTH 1541 # _% ?! x7 H. ?
[确保绿色的数字是不采取]
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" x' R' }8 k0 r3 ~1 `mdlDyna.inc
2 k1 V! j" T8 J( I* y" X: f[有2部分mdlDyna一步] 9 s* U, A( t6 o3 g
第1步: 9 w* Z. t) @/ c# R7 S7 s
邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 # n0 h, \' n1 q# w+ Y
[非常重要的步骤确保您的地方的NPC /小怪。]
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第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN
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propItem.txt
Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 * D, D; z! N8 Z& m2 {
propItem.txt.txt3 j5 D$ f4 q8 H8 Z
您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal. ! W- ?0 d: x7 M% @. H7 _* x
propMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661 5 m3 p4 d/ T6 Q, k9 b3 ~
propMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou % r3 u& c) H' v- }- T- J
1 I) S/ n0 D }$ C \7 H' h您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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