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可能很多谁也想知道哪里的黑武士怒吼,以及如何关闭或改变它。
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如果喊的执行是通过达斯维德M和F是否有帮助。( k7 z5 s2 |9 l/ s6 d" u0 |
0 N" b- _/ c$ y. m; f如果你想拥有它或计划被另一个项目所取代,
: {9 b% U Q5 c9 }5 D打开。1 X* P; ]& O# z/ u% e6 I8 z. ]
$ F) L; g1 k6 E/ k& l9 W# pMover.cpp和查找。
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void CMover:rocessETC()
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& b' \- n0 |2 z- z并注释掉以下。
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b9 p& A( }2 v6 |- }PHP Code:
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4 L" l/ v6 _. n0 W/*void CMover:rocessETC()
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int nAbilityOption = GetSetItemClient();, }( J' r$ g& O8 Z
if( nAbilityOption >= 3 && !(m_dwFlag & MVRF_SETITEMSFX))$ q. ~- U8 M; u0 M
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m_dwFlag |= MVRF_SETITEMSFX;: J5 }; g# C& D, G
CreateAbilityOption_SetItemSFX( nAbilityOption );
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- A, D$ G# g; `8 u# u CModelObject* pModel = (CModelObject*)m_pModel;% m3 i+ m- I; t9 W& `& s6 w! L' [
if( pModel->m_SparkInfo.m_bUsed )2 }2 I1 f/ r; ^# ?. r7 ~3 m
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if( pModel->m_SparkInfo.m_nCnt != 0 )
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pModel->m_SparkInfo.m_fLerp -= 0.05f;
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# S" R1 H6 S: q, t" s; d; p if( pModel->m_SparkInfo.m_fLerp < 0.0f )' e# v; s, ^5 W% Y, J
{
4 ^7 P# O" M h5 U& `- J" l, i pModel->m_SparkInfo.m_bUsed = FALSE;
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. F) f% e2 `8 J+ n% Q pModel->m_SparkInfo.m_nCnt++;) m" N2 J1 y& S! X7 B8 g. w" j8 m
}
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if( (m_nCount & 131071) == 0 ) // 30oD??′ù3 {# e) S' Y3 G$ X) `# y( W( B
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if( xRandom(100) > 50 )$ J* U. l- ^: T$ m) q3 H ^7 ^, }$ j8 I
{
# Q' K; E) S# g1 @1 P ItemProp* pItemProp = NULL;2 z7 E# {4 r% {9 ~0 u& _8 e8 N
1 D5 o$ l5 _$ F# {' c& p5 ~ if( IsActiveMover() )
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( N' c9 L; [( n! [ CItemElem* pItemElem = GetEquipItem( PARTS_HAT );. g/ U6 g( @* ^
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if( pItemElem )9 }% }: r) U+ J: c% C
pItemProp = pItemElem->GetProp();& c& R: D/ ]" D! ?7 B! _* B) y
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else
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DWORD dwId = m_aEquipInfo[PARTS_HAT].dwId;
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if( dwId != NULL_ID )
. \/ g; L: f9 W) G% H pItemProp = prj.GetItemProp( dwId );
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% n7 T+ N M+ _% p V( v if( pItemProp )( r! G# n# c8 d
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if( GetSex() == SEX_MALE )
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" J7 T- e2 r0 F0 _6 |" P if( pItemProp->dwID == II_ARM_M_CHR_DARKVADER01HAT )
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char szFormat[128] = {0};
& e6 |; T& y4 S' _ sprintf( szFormat, "/s %s", prj.GetText(TID_GAME_FATHER) );
8 ~9 G; P0 `6 h g_DPlay.SendChat( szFormat );
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}
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if( pItemProp->dwID == II_ARM_F_CHR_DARKVADER01HAT )4 v4 x; B/ M: e( X
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char szFormat[128] = {0};
! l: A' ^" C6 ^% j9 `9 X1 _9 D sprintf( szFormat, "/s %s", prj.GetText(TID_GAME_MOTHER) );
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}
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# a0 [# T/ J+ X */
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她的整个事情可以改变textClient.txt.txt到别的东西。
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IDS_TEXTCLIENT_INC_001203 #cff0000ffIch bin dein Vater!#nc+ x* C X) V& L% T0 h
IDS_TEXTCLIENT_INC_001204 #cff0000ffIch bin deine Mutter!#nc ( \) }- ^: r1 s8 R
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Viel Spass damit. % G- G, B* |: m# L" D
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