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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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{* Q; | B# r% G9 ?Code:代码:
a2 J V. o vif( IsPlayer() )
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, y3 @$ P* y/ u; {7 K. ?3 k int nOption = 0;& B8 N b+ g% {' D3 `
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' A# c- S& p- ?7 x if( IsActiveMover() ). S- H* F9 c( U% ?6 c7 D0 I/ _+ l5 d
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CItemElem *pItemElem = GetWeaponItem();
' a6 U+ v, S, W if( pItemElem )
`5 p! s g8 }5 S6 @ nOption = pItemElem->GetAbilityOption();
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else
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: M0 @7 W7 z# W nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;' |2 P7 r( }- Z9 r( |- @" u
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2 y) _( }/ u3 a5 M: B) c if( nOption == 10 )
7 ]* a7 p' v7 A- ?9 v5 x dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' ]! G1 g. _$ @7 Q+ l! r5 t1 w
else if( nOption == 9 )
' M1 }; M. l: w* O6 o9 F- \9 R: ~; K dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. q3 F- [% r0 @7 G else if( nOption >= 7 )
3 a9 i7 Z9 [- ~* t* | dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );) u% |. h9 R1 i2 k8 c3 J
else if( nOption >= 5 )4 d6 W3 K4 U8 _& h2 r6 S2 S% ~
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% S; U# C7 m! i9 Z7 k else if( nOption >= 3)
6 ]0 S, R1 q. F( p dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# D4 v5 V" ?$ w) } f' ]# T
else if( nOption >= 1 )
& e# J; q5 w% ]9 j dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 l. {" | ^2 E, h% p
1 ]) {# j7 W% |+ f3 l pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );# V/ {( L9 c! B6 q; W* y; U) N5 c
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );$ B( ]8 _; C6 |
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);* v6 P- w% J" c' P$ [
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:
N( l8 j, b1 s# U; H: R* w3 Q- ^D3DCOLOR_XYUV
. E; `# S* k1 M O4 r2 @! eD3DCOLOR_AYUV( s/ p6 q( _9 c4 K. s8 y( _
D3DCOLOR_ARGB
8 @ H; s! W; C5 C: _' c. {8 gD3DCOLOR_RGBA
1 O2 ?. k: }4 f7 D& CD3DCOLOR_XRGB/ c5 h; T1 Q& _1 C% A2 o
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。# r' c& c z! n/ x
* p: L) g$ o8 GThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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