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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献2 H$ j4 Q8 A) o8 v T, N/ b6 ~* g
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* n6 k6 \9 d# ? O& a/ C Qif( IsPlayer() )3 X' {1 a7 i ~! ^6 a1 j
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int nOption = 0;
: E+ a0 F& w2 S DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% [4 J9 u: T! t- @2 ^ if( IsActiveMover() )8 \2 s( S" g9 I$ S! q, Q
{
: E0 X$ V- z4 \1 C! e& N7 I CItemElem *pItemElem = GetWeaponItem();" a' `) e4 `; [" V9 M2 A
if( pItemElem ) h# n8 o1 x% L2 n7 x, Y
nOption = pItemElem->GetAbilityOption();
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{
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;( W: K @+ S3 d- N
}
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if( nOption == 10 )
' R: ~& H( P& w: L3 n) w2 {5 p dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ d) f& R I$ l. r- ^ else if( nOption == 9 )
' p, |. m v9 e3 C dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ O. l+ L/ r' E o2 A else if( nOption >= 7 )1 r2 j: Z- W( r
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' _- M) n; Y! ^: N: B& F+ x+ J1 a else if( nOption >= 5 )
o3 S" c$ b4 d1 v/ P: @2 A dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
, Z0 H! j( _0 I: K+ Q else if( nOption >= 3)( a9 g# a$ b) U" u0 B
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
2 ]6 D7 I* ?( b x W# r6 x else if( nOption >= 1 )+ M; O+ Q" T/ Z6 L/ n3 \$ k
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 F3 z v Z1 S' K, p3 m
else
9 I7 U& j( {2 S: v dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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% b$ x# C: b% \1 V" p$ K pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
0 G, Z% U( T+ H3 L& k" E/ ^+ ^ pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
: o0 y' h8 z; d0 }+ C0 C}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
4 G7 |, n# e8 N* _( C3 b: V8 L0 _Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:" c. ~1 v) Z# N: l" y; l
D3DCOLOR_XYUV0 u9 |, |# @, [3 }9 m# T* a4 n, L1 d1 i
D3DCOLOR_AYUV
. }* f4 S% l. n) RD3DCOLOR_ARGB, b$ k w w* B1 l
D3DCOLOR_RGBA4 `; h- c7 g; v
D3DCOLOR_XRGB! X5 G; \* {8 u7 X& G5 P/ f
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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' x' N+ K$ G7 mThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器8 g/ l" j6 `2 h- R
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