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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献3 R/ f R: U4 {1 S- z! a
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Code:代码:: f) ]; X5 L6 d
if( IsPlayer() )
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4 h( J8 p' `4 w int nOption = 0;) z8 `6 W/ k5 X- V% ?4 V( ?
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );* s" ]' _" k. ?. [( [& n8 f/ `/ _
if( IsActiveMover() )- c: f6 o9 [, Z/ q1 Q2 b5 n
{
6 i) \6 ?' S ^3 e, n) n CItemElem *pItemElem = GetWeaponItem();+ u! C0 Q8 P1 {0 h5 H" K
if( pItemElem )
( M d) ~& n7 a; F, U nOption = pItemElem->GetAbilityOption();
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{
+ ?6 E0 s1 m6 K0 L% l. S // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
: M! s0 L8 P3 L nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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5 O% y! p. {1 h7 @2 |3 }- u if( nOption == 10 )
' w2 u9 @, w1 B' y1 A2 A dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );2 p) t* ]5 X( K. S
else if( nOption == 9 )( ^+ ?9 k% r. s4 c
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
/ P. L5 N) K- Z else if( nOption >= 7 )5 H0 n( Z) S$ l
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 t4 p! |" w# u3 X6 R. c else if( nOption >= 5 )4 |1 d/ J8 x6 ^3 l: Q3 h, f( O
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
q9 e2 J4 H, a2 F+ O0 I else if( nOption >= 3)) D5 m1 E9 N+ Z$ i% a
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
- _" m% u& @% E) L+ Y. Q( g& @ else if( nOption >= 1 )$ k" z1 V3 X8 @
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
3 l7 Z K9 ?# L else
% C5 d7 b1 A% M; i/ I. @; M dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
1 L0 _/ g a- C2 A5 N; I- { pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );* G7 C X% r* v5 u
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);6 t. a/ L/ W0 s) ]
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:
& |6 a% K2 w6 F- w7 I: N. j! J! DD3DCOLOR_XYUV4 p9 v4 k1 N, q
D3DCOLOR_AYUV6 p f* M! h \8 w0 }' L, a D
D3DCOLOR_ARGB
4 q/ w% B$ g8 I: Z1 yD3DCOLOR_RGBA
7 h1 a6 P: Z& A5 M3 Q' }# v* L, a2 FD3DCOLOR_XRGB$ X H" j' k+ s
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。 _ i. l+ `8 j x" ]- G. `& _
+ ~8 c! o# d0 E% N' K+ ]2 F$ [, \+ dThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。1 K2 K% G$ H; C" f) t" v8 z
, u7 M% y- s2 z+ O( `2 y+ vinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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