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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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if( IsPlayer() )
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! \( X. O3 u& H) Y6 e int nOption = 0;
: R. }3 N3 N$ q/ h9 n5 x$ B2 g' ] DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! ^& i& { W0 w if( IsActiveMover() )# s( \- |4 P% f( `! o0 ]! F2 T
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CItemElem *pItemElem = GetWeaponItem();( W! f6 {4 `* K) j& y `/ d$ }+ r
if( pItemElem )4 n, y% z' }. }* M2 y
nOption = pItemElem->GetAbilityOption();! o$ r; S# l! ]: C6 `( L+ {9 ]8 V4 X
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else6 O2 m, e- s( D$ y4 }
{
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. c3 S$ p1 _) |6 y# q$ k5 k nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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: i2 ^2 R% _0 a, o7 n, }6 y2 e( d if( nOption == 10 )
3 M1 m; p. C, h8 |$ } dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
7 d% ?" Z+ `& c) X else if( nOption == 9 )
9 N$ `! D* Y! C8 j dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# {/ P) A& r6 c8 Q' W% J else if( nOption >= 7 )% V$ L/ R, D9 T2 [' R7 A8 [
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; n# c W$ f* w! m" h, p
else if( nOption >= 5 )
+ u( F! L( i5 ~; c4 X0 Y' w dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );) Q& Z7 t5 o) o8 X) W* m9 T+ z1 J' H
else if( nOption >= 3), n" P' Y- a+ Q ^* {" H2 G
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ A5 V) L _6 [; S2 G) P0 S" b else if( nOption >= 1 )
, A0 J* w! U* [: v7 }7 _, j; D& K dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" r) H: e) [5 S% m
else
- ? s0 a) [" l" K0 b dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );" i) _: f! p4 P R: K4 ^0 i
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
% }$ n) P2 [5 d( P1 t( e) n- s}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
% U( P+ A$ H/ JUsing the following macros work as well I believe:使用下列宏工作我相信:5 f) ~: j7 f, X2 \9 S6 y
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Code:代码:0 }$ U2 T- r* x2 r/ H
D3DCOLOR_XYUV0 i9 R+ c# u# Q! l: z
D3DCOLOR_AYUV
+ U0 X n. Y! [# a! m# BD3DCOLOR_ARGB
& l. m: @6 l/ v! J9 gD3DCOLOR_RGBA8 A% g$ c$ h9 N
D3DCOLOR_XRGB
+ h2 M. s8 c" i% ~D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。9 o0 [4 Y) c, u1 ]3 W
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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/ X* H+ ]" Q, {( {- [$ i: g& Zinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器/ h7 J) {0 }, b$ N/ h# q
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