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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:8 |; N; H# u/ Q0 G+ H- d# H
if( IsPlayer() )' c% s7 y, {7 J- @, ?8 E* Y
{
" W/ b6 R+ h2 k int nOption = 0;# f2 v2 j3 h4 s, R
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& b& n) i* e) A4 w
if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();
. h5 X# ~' T1 C7 s* C% I5 v* \ if( pItemElem )' e: t% ^( N3 ~, z$ ~0 P
nOption = pItemElem->GetAbilityOption();" t) M& m% H& r
} ( U. C: g/ W6 d' D" r5 r: c8 Z5 f- d
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{
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8 S6 t) v4 E3 Q% E( F/ A nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;1 r. n S% L3 W: m2 Z% J
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if( nOption == 10 )
" B+ c% T: n( B9 `, ` dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
8 B7 [% V% ~4 q* M. P t4 @; J else if( nOption == 9 ): C6 n8 o+ s/ k
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& y1 J, Z1 \) \& E; o3 a
else if( nOption >= 7 )5 o1 y' V: {, s! H2 z" ^
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
p; z @, b/ N- j5 Q+ v% H* W else if( nOption >= 5 )
$ @, K* ~- S1 Q7 v- m dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
( p2 I; I8 e f- S3 j# m else if( nOption >= 3)1 q; w! X, v& C' s) ]) f8 v
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ X9 t6 E# h- i% |! W0 z, y else if( nOption >= 1 )
3 Y1 C; a" W- j6 u5 l dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );) }: `+ O+ \8 j; l0 T( f# m0 [" Y
else
1 D! u3 P( B& o/ M! O/ m" R4 V4 m& m dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 F, p: c0 I1 z+ ^6 \
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );6 {' y& q6 r' z3 u3 r
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );, U c5 t1 _+ |2 ]. f
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
6 x% i6 v# K( ?3 ?Using the following macros work as well I believe:使用下列宏工作我相信:: d& h( B6 [& Q+ I
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Code:代码:
& I( v% h- c4 z# ?3 H+ ID3DCOLOR_XYUV
. h5 W+ `6 U& p, y! U$ Z# BD3DCOLOR_AYUV
& ], c) f6 M& \; R$ y" a/ d: ND3DCOLOR_ARGB1 j3 e. a/ d0 r
D3DCOLOR_RGBA5 v. O* o- c! C8 g1 W
D3DCOLOR_XRGB$ L& F) V* d( D
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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' l6 U& a" x" F- a7 Tinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器2 Q/ `1 ^5 w& K- ]4 O& \
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