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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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+ Q; r8 d# D t0 l: oCode:代码:& ^5 _4 ^* A7 N: O, H H6 `0 t7 m" p
if( IsPlayer() )5 ]) p0 _ |, t
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int nOption = 0;
+ _. h; u& E. l DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. l& Z* A5 ~! g5 n if( IsActiveMover() )9 Z$ f% M, \. Q4 [/ w( m) t
{
* K; l/ ]" O5 j( G4 | CItemElem *pItemElem = GetWeaponItem();
9 f( }$ g4 M) ~/ [' w, e if( pItemElem )) `+ K3 Y! x5 B3 _( P" J8 ?
nOption = pItemElem->GetAbilityOption();
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{
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. u, e. [9 Q% n& S( b nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;$ O- z# }& ^7 j& K3 k
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# ?" i" ^) Y% N) \ if( nOption == 10 )4 ^. Y( f+ N+ r9 W; g) ?
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" `" y+ }: K1 _" f! p
else if( nOption == 9 )3 L1 k+ k3 |2 y
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );6 ~; R" h$ f: R0 U( I, Y
else if( nOption >= 7 )2 J: ^$ p3 x$ u* _4 u
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );, Y Z1 x. A" L
else if( nOption >= 5 )
/ n' I1 l: E& l4 l2 f* w+ o dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
( a/ p& X0 F# e1 Z u else if( nOption >= 3)
3 ~ a: B: d3 ] dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
7 @( p3 [$ t" i) w else if( nOption >= 1 )5 z8 h4 E$ Y; O* J' C' f9 b& `
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );+ B6 W. f: K6 Y+ g" Q% J2 M/ `
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ B7 |: v4 G3 M2 c% Z4 d; L) Y$ w/ q
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );8 O8 n8 I" \% W9 s* f0 T! I
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );% g0 Q) l/ r( s' W
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
' \8 q7 _3 h! U2 k$ j% q, @3 QUsing the following macros work as well I believe:使用下列宏工作我相信:
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5 ?' N( ^) h2 R6 lCode:代码:9 w( c I8 h& j( j- n
D3DCOLOR_XYUV; K1 b; u4 Q3 {3 L
D3DCOLOR_AYUV0 q+ I0 c: z* ^/ r; l6 C
D3DCOLOR_ARGB
0 A ?; d- u- t! _D3DCOLOR_RGBA3 Q$ ~$ c8 t" k: X( {# A9 D& w/ d
D3DCOLOR_XRGB
, j! X5 o9 w5 o! A/ G3 OD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。3 z2 s& X; \' T4 m
2 `% H s3 T$ Y4 Q' iinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器+ M3 C4 k6 g# u+ \5 \# u/ @3 g
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