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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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1 G5 z# a1 x' r$ D, Z8 A$ L. kCode:代码:. v# ~# W2 Y9 `' @( o
if( IsPlayer() )
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! c7 B/ c2 |: ~+ Y4 D3 Q int nOption = 0;
& f- t! q6 }, J! B. [ DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# f) A- N4 b) ^
if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem(); s7 ?' | ^6 Q! Y8 Y; r2 y
if( pItemElem )
9 g) K$ S n1 y% e, b" v2 n+ u0 I nOption = pItemElem->GetAbilityOption();+ a9 I* k, I R1 y% w5 m
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{
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6 j( k9 `1 v. M6 t0 J+ j1 x4 f' f) V nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;) B8 i0 t1 k% x; L6 X
}
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ D4 Z4 f2 W% B/ a9 x else if( nOption == 9 )$ a+ q) p) c& F4 G) O4 p
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
\5 a9 a9 Z( I else if( nOption >= 7 )1 P' n) N& n) M+ c! c: Q8 p
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# y" O: K3 J! {! m M else if( nOption >= 5 )7 h- ^9 v+ D) x
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ R; @) e; N9 ~0 z! X else if( nOption >= 3)* q2 n, F }$ _
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 V# z. c9 P* k! Q8 j8 K7 g
else if( nOption >= 1 ) {8 f5 I7 ?. t, L* F. c
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );. I! N9 t9 i" M
else
6 g( {7 M" q" ?. j) Y dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 e$ N$ D) x8 d) C* x1 X/ T* ?+ H
) [! D, Z& q8 E3 w/ h e/ i pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
+ I( ], N! V' m pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );/ j+ o6 q. C* C7 s
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);. y/ ?: @' k! N* {
Using the following macros work as well I believe:使用下列宏工作我相信:
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( v0 S* r5 A: g8 kCode:代码:
8 j$ F: \: c. a9 M& t$ PD3DCOLOR_XYUV
4 k- u4 a$ N! F8 E9 h( A" RD3DCOLOR_AYUV
' z9 g* |' ?9 gD3DCOLOR_ARGB
]. W/ w X/ O" dD3DCOLOR_RGBA8 f; q+ t$ m1 l F
D3DCOLOR_XRGB
+ l7 Q" D, z: H6 V# LD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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2 `, ~ Q% m4 Q6 [The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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6 h: T, z3 M; B4 Einb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器( ~" f( F+ i# o' t9 o
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