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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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if( IsPlayer() )' p3 c: c @2 g3 L* z( j
{
3 R2 w; c( t z+ w0 Q, S9 k" q int nOption = 0;
8 Q( Y4 ?. l0 a% I/ Q DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# h- N+ E B" G+ {' C; l2 x$ S, [- \ if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();7 d l; M `* U' A4 e
if( pItemElem )) [5 a) p) g* p7 P1 Z
nOption = pItemElem->GetAbilityOption();
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8 w: b2 v& _" j" p- _8 H# }. j else
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;3 p4 y3 H' c0 b$ j( w
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^8 W! @/ K( W2 X7 _ if( nOption == 10 )- a# u4 A% d& c4 H
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" B) f, d* ]: t$ T0 O) F else if( nOption == 9 )
/ X% W7 B0 B" b! M dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' `) W9 L, l! S) F4 l4 ` else if( nOption >= 7 )
8 E9 U) B2 @- P1 g, M# F dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );) M$ G) ~/ Z, l, L( y9 ?
else if( nOption >= 5 )* f6 ^5 ^' M+ E* @+ |/ q
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# L h( k! g0 I$ h, m
else if( nOption >= 3)+ m, j* Y7 ^( s/ b
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 u7 P/ ? C7 \5 E
else if( nOption >= 1 )
, Q- a$ F* X5 g# G) N dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( [0 b' Z; k3 \" n8 N f; f: q+ J3 G
else
. X) j n5 B/ `! G' j* t! A1 A# c dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ a8 F( q0 H0 A) g5 L: U
@7 e# l# e; Q. R0 A" E5 c pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );) G# W0 ^) T1 v! n" j
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
# q* W1 s3 N8 V3 L4 N2 X}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
+ F% p/ ]! I x5 A8 `' JUsing the following macros work as well I believe:使用下列宏工作我相信:
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# ?4 j5 y4 I; b0 Y+ z' nCode:代码:
" L) A" K7 p) ]6 j! P+ UD3DCOLOR_XYUV
. n" b* w% B9 g& gD3DCOLOR_AYUV
. Z6 h7 d5 n8 r5 h# wD3DCOLOR_ARGB, r+ c6 f: G b5 v( v
D3DCOLOR_RGBA
' `* d3 W) _& ?+ b3 E- d) SD3DCOLOR_XRGB/ X) L5 m3 F$ B: f( h
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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. ?5 ?- v) E( z0 Yinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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