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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:
4 b/ @9 ^( f H% f" gif( IsPlayer() ); q2 w1 j5 n6 c! E. N
{
/ s' g% M, b. o* c8 C t int nOption = 0;) |8 G- m7 E9 O- q3 D% D* p/ R
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
Y; P2 h. ?: d2 h7 Z4 v if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();3 b# R, d" X! s6 K
if( pItemElem )
: a8 \3 u- X8 L( H" O nOption = pItemElem->GetAbilityOption();
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else
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
7 _, x( [! U: u( W% G8 k) R nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;9 C- \- g& b0 I2 z
}
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2 A7 }$ p& S! L if( nOption == 10 ): E; L$ H' P/ o" k0 j
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
1 L* j+ T* D6 y" S2 E# I, s else if( nOption == 9 )
, @% p5 O& a# M7 U- s dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# b( h* Z* w* b N h$ H1 H" r. O
else if( nOption >= 7 )
9 j) F1 e$ N2 t9 ]: j) t% d dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- ~7 |* v' o& K7 s+ m R
else if( nOption >= 5 )
( f" Z! Z3 |& L dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# Q! u/ |" e2 v8 ] else if( nOption >= 3)
4 O8 l5 a$ G2 K: N* C0 r; d dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
3 X0 y( [, E0 g1 z9 t& | else if( nOption >= 1 )
! T7 u, b- }0 b* X: W/ X dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( A# R2 ~0 v/ f& a0 S
else
+ Q; I3 s' P- M! R dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" U# s& y; G$ \
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
+ Y! h. U) u& k& |1 P pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );* `' O8 C! e; Z9 y& ~1 U* i! g
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
1 V' ], h9 u3 i0 J r' n6 N, oUsing the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:
9 q# s c9 L* d; [8 J0 {D3DCOLOR_XYUV, g" F) B* d6 \5 }8 I
D3DCOLOR_AYUV/ H0 v1 Q& }# y$ r ^$ k( u
D3DCOLOR_ARGB
& Q4 s* p6 ^3 R; a0 I0 ]- uD3DCOLOR_RGBA; J/ h# Z" g& Z2 t$ M3 H
D3DCOLOR_XRGB: ^) L' g8 ~# E7 J3 G% l
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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& w1 t4 B6 h. hThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。. {9 E3 F7 T R8 I! E
5 ~7 A7 d0 b; o% [+ \inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器! A9 @, S0 t+ q2 |: z& ?* V
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