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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献$ q9 c2 d$ W. [" \
; Z6 w+ H+ p3 x) G" k+ R4 WCode:代码:- Z% j* x$ q3 ~; `7 ~1 Y
if( IsPlayer() )
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% l8 f$ a& r$ X. ~- s! T int nOption = 0;
* d, ]* x. N, j- S ? DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" K% v( X: |& b# r( @ if( IsActiveMover() )+ h7 E i. P5 s5 C; {+ H2 H( G
{
; B# _" Q* @( ?0 [# u CItemElem *pItemElem = GetWeaponItem();
$ J; o D" ?7 F if( pItemElem )
8 Q% k% L8 b$ n' H% e, \0 s nOption = pItemElem->GetAbilityOption();& l. |. |( l; }) D5 N
}
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{
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF; g% C3 X% Z# K! X
}
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if( nOption == 10 )
, z, A3 r/ c; x# a- R dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
0 c* L( _2 L% R! R0 c3 Y else if( nOption == 9 )
' J+ K' M. j" t1 @3 f% g0 K dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
2 b, N. p$ x, }* g9 @# v else if( nOption >= 7 )
1 D6 o0 }6 k* W. [ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
4 l Y' |, \& O+ ?. _: R) K else if( nOption >= 5 )# H, ]4 U) P( M' ~2 ^8 }. a
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ X' D1 \! A/ E3 g else if( nOption >= 3)
6 { h7 J7 u/ c, A. W dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) A/ Q0 N- N2 y1 Q else if( nOption >= 1 ). B& D$ m+ L4 o
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! `$ O$ C5 ~1 x) s: V1 \ else
, s$ W" X# `" n, Q; S dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 L6 e2 z1 `& @# j5 N: R7 f6 b
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
J5 Z0 v$ h9 }% l5 B) L7 M$ U pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed ); a+ z; ~3 k" r9 _4 J6 W
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);" a0 g" L* H- d* C" q9 x S
Using the following macros work as well I believe:使用下列宏工作我相信:0 {8 C8 Z# F, r n2 |
: R# i5 J1 q" ICode:代码:2 v/ j/ l$ {- M4 R! K6 t8 j
D3DCOLOR_XYUV
* J3 a; v+ a" T- ^+ g+ j* @2 P% BD3DCOLOR_AYUV
5 I" q* Q. h( q z7 {! K7 zD3DCOLOR_ARGB
" {! O& X! v2 c% VD3DCOLOR_RGBA- `$ t1 |0 _$ r6 {/ i; }2 m% b3 i
D3DCOLOR_XRGB5 T, F7 ^- v4 T, t& U4 L
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。! {9 t# f/ w) e4 K5 s) D! {% u
7 h, [5 W6 A3 J: _) EThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。$ L. E) K: j! j; E
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器% m" Z: ~4 }, l" [$ X: [9 ]
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