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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献! c: E4 @- U5 _' @6 Q- I5 N" k2 _
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Code:代码:3 q, t/ ~" X& R |! g7 N
if( IsPlayer() )* |, y( Z+ i J0 B: ]5 Z' A
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int nOption = 0;, r& e* P4 a: ]1 ^
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ T: a% V2 I, ] if( IsActiveMover() )6 g: g% R# X! O5 A4 m% \' n
{
/ y: G N3 l3 V5 v( a CItemElem *pItemElem = GetWeaponItem();; O0 ^ T6 M: {, g Z* t( B" Y a+ q
if( pItemElem )- B6 p. F( L0 L. \
nOption = pItemElem->GetAbilityOption();
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{
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( U9 T5 F9 I% p$ o4 w: }6 f& G nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;" b1 X, J' R$ f8 N
}
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- Q, e0 G7 r& E4 s" A& K4 Z if( nOption == 10 )
4 |5 i- x" f) k dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
}8 f2 ]& _) _8 v7 N u" _9 ? else if( nOption == 9 )
* ], q8 b/ _, p% B dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
_0 X. Y4 A' j: { else if( nOption >= 7 )
# l2 ?2 s0 d* \+ ]4 J dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
8 d- o+ I2 k& ~# r- {/ C7 L9 S else if( nOption >= 5 )+ V( h2 ]: S' D) [2 P: x2 c
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ ]: j8 v: t+ ]! H3 p" S: Q
else if( nOption >= 3)
! t7 l* S1 n J K/ D dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' _& q5 M7 i( M, T else if( nOption >= 1 )" _2 m% t3 B4 N+ n) o5 E+ O
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) c( o' _7 I. r X- @ else
! g8 K. c) Q( p4 W5 N* e, | dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' u! d! _; a. K' n2 j1 |- J. j+ U) @
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
0 B! B( E% C" Z$ _5 P% B: g$ n pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );* M* _$ g. [! v f, B
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
# k& _, x" [& | ]2 OUsing the following macros work as well I believe:使用下列宏工作我相信:
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. u( ?* B3 R, Y& H/ }Code:代码:/ P& G( q# {0 @6 F
D3DCOLOR_XYUV& c* u# E9 L5 I6 o Y: Q& B
D3DCOLOR_AYUV
& Z" c7 p; j$ q+ Z! ~- C" ID3DCOLOR_ARGB
& i4 V1 Z( h0 N a) }& x5 U8 L3 TD3DCOLOR_RGBA
# Q2 m6 o3 _/ O: sD3DCOLOR_XRGB5 R3 [% C7 L+ v: o& y5 s
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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; ]/ o: i6 G1 t/ r: Z* b7 ?' v3 uinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器+ V& M4 Q8 J$ U6 i B% w
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