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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:
% V" B' y3 l- e7 q4 `8 [7 r8 f8 vif( IsPlayer() )
& ?, ]& J# R: ?. ~{
; S9 t& s- `, [7 Q9 Z8 z int nOption = 0;8 F7 S; a( \0 a" \
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% N, i3 M, B7 W* @ { if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();
# E. |3 V' @4 e) X6 E o if( pItemElem )
9 M) c( a% s' v5 \. S nOption = pItemElem->GetAbilityOption();
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else8 ~: y" N6 ?. h9 V& B# J% V
{
2 e: {" T1 C3 S' y( | // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
3 k. _- Y8 B) n) P+ T; a7 @( x& V nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;& k- m. v3 |( Z J
}
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if( nOption == 10 )
' \% [7 ~3 H5 W6 D: V+ G; ~ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ E# L3 P3 h8 L% @, o) b! X$ | else if( nOption == 9 )6 M) r1 ~. ~' O j) ^5 t; Q: D2 \
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 D- F& R0 S* @% T9 R" d7 [
else if( nOption >= 7 )
. S& T) `4 { ~$ q/ l5 X dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );3 m e; j8 D7 ]
else if( nOption >= 5 )
. Q: Z2 C& B( ^2 v: \ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
2 G* w1 V2 B$ q v3 P else if( nOption >= 3)$ u7 u6 S, g! _* Q' {
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! Q" u" ~, Q1 C0 M! Z
else if( nOption >= 1 ), h3 V% W/ ~2 K) @' `- z9 Z: W
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
7 m7 ]3 r* Q$ k$ ]! n else
; ~4 K! u- z% W1 b, ^; \0 M dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
5 w/ q- R4 b! ~4 h L) r pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
1 P, p/ }& A' L& T* ]}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);7 R0 U. f! U+ ]2 b; w& d
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:8 s: w3 c T6 `4 I) H2 p
D3DCOLOR_XYUV
5 O7 J& O4 f& j: LD3DCOLOR_AYUV
& J( m1 k4 p% `+ {D3DCOLOR_ARGB
& v' G3 q7 G$ ^6 Z4 ]D3DCOLOR_RGBA# ~( N, e( W& t3 ~
D3DCOLOR_XRGB
& \. x5 U) J' zD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。( e3 S1 i6 u* D
2 K+ A3 P- F, L# T) LThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。: s( ]0 H& j2 f$ }
* \6 e' l4 ~4 a+ E# L) }/ yinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器1 C: g! E: h# ~5 \2 O& e2 J
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