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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:
7 T9 V2 ^) G% zif( IsPlayer() )) D( v) I b, o9 g% [ _3 k; Z
{
A; b! w% v+ x' W6 N f int nOption = 0;
6 s+ I. o& D6 m/ _9 g! v2 Y u) L DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# B* e% R: f3 C6 p0 T
if( IsActiveMover() )7 e$ y6 K- u1 n( C& K
{
G: R$ B" V3 I* G6 G CItemElem *pItemElem = GetWeaponItem();
/ X' ?* N- u7 U7 o; x1 r if( pItemElem )
! Y( e& w: d; Q3 E6 J4 v+ p* z nOption = pItemElem->GetAbilityOption();/ C/ a m" D" W& s# x( y) T
}
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù. U0 C. C7 b0 \( b/ D9 ?5 S! B
nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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# P% I+ N" I9 L. `- v: x if( nOption == 10 )" D1 f: i, g l7 Z5 R
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; R, N# U5 H& o: X
else if( nOption == 9 )0 ~3 l: ]2 c' B
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ R& ~" \& d3 q1 Z- o! }" j
else if( nOption >= 7 )+ V3 j2 f4 C: d6 b5 ^
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) k1 J( E8 W, n, Y% ? else if( nOption >= 5 )
; W( l2 E2 d" b: z! H# l! P dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
: I! w0 Q0 a. y8 n else if( nOption >= 3)
9 }% p2 S/ w* o0 G T s9 \" u dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% r9 B1 ~% `4 ?# I. o
else if( nOption >= 1 )" q+ p' E2 H3 R: x8 v7 g
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 s/ e* l) w8 i/ g7 z
else
5 {- }$ T1 c- A1 O7 L$ f U dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );, \8 r% B: T* g4 z
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
% y1 e/ F R( z) H: i}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);; f' ~' s, ~" V" x2 ]
Using the following macros work as well I believe:使用下列宏工作我相信:) f) U: @$ U4 L& |
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Code:代码:1 V# t2 `' u+ t! K0 H
D3DCOLOR_XYUV
% S, c1 l" k R8 ^. G9 e. V; A4 jD3DCOLOR_AYUV) A& S) E* Y8 ]6 S" d
D3DCOLOR_ARGB4 @/ \3 o+ M N* u
D3DCOLOR_RGBA
' n- e; i5 F% r, v: t) Y8 m. g( CD3DCOLOR_XRGB% B* X: _) \0 {! Y4 P
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。3 s4 }& N. B6 l+ i( s& @
. e3 I x8 ~) |( i+ W' _2 I* XThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器; S9 o6 n# r; c4 Y/ D
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