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In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:. D5 Z6 g5 T3 d) b, }- I
Code:! A1 _/ ~. d& a. }
$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'"); J9 S7 b9 w' X
echo mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:
& V& M% d ^. T* W" O4 {2 |Code:
) L8 w; t" z, m/ n. K$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'");1 X4 [& n+ m# |% h5 n3 x
echo mssql_num_rows($mssql);
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