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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)
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A; ]* R5 _ R& h5 F8 X2 O7 [很简单,你所要做的是创建euhc屏幕或负载。
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+ }5 t8 Y, z$ c, X% DEinfahc在itheme.cpp
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BOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)
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( s7 |# ]2 l) @, j! v寻求
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m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );7 [# X. n2 o& y w7 z: A( g
& f1 Z/ i+ l/ y0 ^并更换
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#define __RANDOM_WALLPAPER
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CString Filename;
% z) @) Z! x% C6 N! T9 F' s int i = xRandom(3); // 1 , 2 , or 3
& r h) x& M) a( j" J switch(i)
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case 1 : Filename = "screen1"; break; // first screen2 O# G' L3 H# k$ l: C
case 2: Filename = "screen2"; break; // second screen/ ?! _9 H) A- f
case 3: Filename = "screen3"; break; // third screen2 M. n2 Y+ d* r# M( @ {
default : Filename = "screen";break; // no white screen please 
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/ h, m6 D/ S+ r/ G6 a- l2 P' D Filename += ".bmp"; // its a bmp
$ Q* u; R7 h) \ m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG' K1 E: ~. Y$ d
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% w5 R. M% M' _' U m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
) J7 {2 ]1 b8 P5 A7 Y/ B3 y#endif
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)
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; z# y+ N# F! U2 d9 ^, f( m6 DxRandom也将产生一个0的屏幕也是为什么
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