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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)3 d. K+ W+ {; d! M$ `: s
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很简单,你所要做的是创建euhc屏幕或负载。
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: D5 S9 t: o+ ?% Y/ h$ D: F& gEinfahc在itheme.cpp# J' ~+ c' V, P+ d1 e
搜索FUNTION
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7 L+ ? S; m, }) B7 Z) H代码:, F- x b3 [, s9 |2 t, Y' t& ~
BOOL CTheme:oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)
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# A! K: a$ l+ d4 O4 s6 Y+ T3 Q$ d* A" F寻求
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* y' O5 \( e+ ^8 ~# u代码:
' b' ]! S5 e% e% u( \' |7 i0 |6 x m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );: d) h1 {1 y3 b% e2 K
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并更换( e) }. m( u+ i. H5 f
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代码:4 L" p; ?" }2 X* x$ X- A* N7 [, w
#define __RANDOM_WALLPAPER) m6 S$ N5 o J/ f8 V
#ifdef __RANDOM_WALLPAPER
( _6 E* i7 N( k; N CString Filename;
1 y6 K- M: G i; X- E. i9 M int i = xRandom(3); // 1 , 2 , or 3
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case 1 : Filename = "screen1"; break; // first screen
7 y6 U0 [! O6 | w, a M/ S, y case 2: Filename = "screen2"; break; // second screen8 u5 m5 M i& L$ U9 h; R& q6 I
case 3: Filename = "screen3"; break; // third screen
: X' V( {* j; y, W1 x* Q default : Filename = "screen";break; // no white screen please
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Filename += ".bmp"; // its a bmp
6 W- f5 ~! d- F m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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#else
# U1 s- o0 T- u8 V2 H2 o- Z/ F8 K/ R m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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1 @# }. a3 o3 T已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)
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4 ?8 G" h9 }, [8 f0 IxRandom也将产生一个0的屏幕也是为什么
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