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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)0 D4 o; ?6 f: z0 G2 |4 U
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很简单,你所要做的是创建euhc屏幕或负载。5 R: p5 o& y0 k/ t1 x
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Einfahc在itheme.cpp4 m) l3 p0 F* m& x& h. C$ ?
搜索FUNTION9 x/ j) M1 s6 [- @) d8 P! d
& h4 ^9 ~ V% g- d4 d% B代码:4 b9 J7 h e) J' i) l
BOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)! A; `9 l, `: Z7 a7 ?! T
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寻求
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代码:. d0 D! y3 s1 U9 x) ~$ Y! U" y
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );1 Z1 f# w# O, w
: e! u: k+ v6 d( D$ W; C并更换2 `3 ~ v6 i3 I+ Z% X0 H8 c
0 S' {) g' j7 b代码:
6 G6 j* a! r+ t1 E#define __RANDOM_WALLPAPER' w5 B8 z* }4 M5 n, o; y
#ifdef __RANDOM_WALLPAPER
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int i = xRandom(3); // 1 , 2 , or 3
5 l) F O/ w. M1 V, O switch(i)
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/ k( }% h/ F1 l- a3 i/ w case 1 : Filename = "screen1"; break; // first screen3 P+ G0 B% R9 G2 {0 C1 R
case 2: Filename = "screen2"; break; // second screen' z5 @3 h5 F4 K. J+ M
case 3: Filename = "screen3"; break; // third screen! Y5 k! d9 X8 |
default : Filename = "screen";break; // no white screen please 
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Filename += ".bmp"; // its a bmp 3 o/ a1 G. H- X5 q0 M F
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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#else
, M+ q! n( ^$ A5 E' C7 }* e+ Z2 z+ x m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
8 b( @0 m k4 D5 w#endif
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)7 x( n& |( w3 D; M
, v# R, L2 E/ m+ ^( u' C% k' @xRandom也将产生一个0的屏幕也是为什么
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