|
我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景), I: A: Y5 x7 Z# d
, b, P' {( `" ]& d, X8 W
很简单,你所要做的是创建euhc屏幕或负载。# `7 M: b( X. ]5 p/ i
8 v4 k* L$ r m( C- A
Einfahc在itheme.cpp- @" g" C/ u6 x4 H
搜索FUNTION
9 o* V8 o) E. |4 E B1 ]# ], V) d- e( i1 B1 Q& H( t% ?6 D1 C9 W
代码:
$ E; q( \0 P2 `) HBOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)
1 k- J/ d1 _' f! _
3 S8 z$ j( o0 U( i% ]% [' ?寻求/ k, c' Z Y8 N, h! D' J
* y3 V ]6 h& [2 y( D( R+ F
代码:
* w4 ]7 }1 ?3 H) q3 }. m0 ?: K( u m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );6 v* r: B: J% }* I! J4 o
% ~5 [3 j: v7 ~% Y
并更换8 o5 [* i# u- }$ r2 p
0 V) T- |6 b$ a9 q
代码:
5 {; O8 V* ^, E1 Q#define __RANDOM_WALLPAPER
! M. l$ N4 r3 b8 X0 }# V" g. S. I#ifdef __RANDOM_WALLPAPER
, n1 s# `) l# G3 P6 F9 y CString Filename;4 k7 p7 T" O* G
int i = xRandom(3); // 1 , 2 , or 3
* t) J- k* e4 } l( Y4 v4 Q- l switch(i)
" x( a& O/ t' u3 C j4 _) F5 K' H1 V {
+ ]) M1 A) U! h4 I" v5 K( B( o" h, [' X case 1 : Filename = "screen1"; break; // first screen
{) }! {5 \$ R9 X* r& ], R case 2: Filename = "screen2"; break; // second screen
# o! w& [) b, F1 e case 3: Filename = "screen3"; break; // third screen; L4 u0 m) X6 I; q* O/ D y
default : Filename = "screen";break; // no white screen please $ g! ^' d* @& D
}
0 V0 }: h; o) V( O+ ]6 F Filename += ".bmp"; // its a bmp
$ m4 @4 Q/ D) s* }$ y m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG) D/ G0 u! c! z3 t( @
) ^# z4 s4 s4 C/ [- F& _3 Z4 J7 z/ N
#else' L2 ^+ ?1 d( |
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
/ \+ q9 [! I7 h8 k3 n#endif
( M* P- j4 {! r9 Q( @
; X! U5 z! o8 A5 N& n* l2 m已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)+ L0 p2 o* H$ G
0 [; [7 [2 _- i9 g1 c! bxRandom也将产生一个0的屏幕也是为什么
B5 j3 c* G' M7 Q) D* {3 G% u' d, r/ w
|
|