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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)
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很简单,你所要做的是创建euhc屏幕或负载。4 S- X3 W. v3 H+ N
+ I+ Y: q1 ^2 G9 g" oEinfahc在itheme.cpp# ]1 D! Z$ A6 }0 F
搜索FUNTION/ h- X+ B2 i7 u% |0 \
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BOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName); K ?& S9 P, m4 l$ x/ h
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寻求
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/ x" l% M- ^! s代码:
# G+ @9 j% Y( E, u! r: ~( p m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );- ^; b. C" j; Y6 C# f; q- o! v# z
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并更换
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6 S* K( e2 ?$ T1 f代码:7 a% h; r% K6 V: ~) H# _4 }
#define __RANDOM_WALLPAPER$ d. Q5 } T z( d( I
#ifdef __RANDOM_WALLPAPER/ o8 u3 ?& Q3 W f3 k
CString Filename;0 H( G7 {$ @4 E& G5 E9 U: r; D
int i = xRandom(3); // 1 , 2 , or 30 y& `2 L0 U% {6 ~1 _* x8 J
switch(i)% m- Z2 k) E- g3 Z5 s# M
{
) ?/ g j, l$ R7 y case 1 : Filename = "screen1"; break; // first screen
7 |+ x% g2 a, b# |: r Y5 S& f! _ case 2: Filename = "screen2"; break; // second screen
6 W" }+ H6 o7 N case 3: Filename = "screen3"; break; // third screen
5 d) ^6 X1 {& \! h default : Filename = "screen";break; // no white screen please 
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7 H& G5 z( l. i5 m, P' [% T Filename += ".bmp"; // its a bmp
& E g6 o5 F* n3 O7 o m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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# ~ R" x, z; ~1 Y1 R+ t m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)$ B3 A! E4 l. ]" T1 Q. m
: \* ~: c) [# y( yxRandom也将产生一个0的屏幕也是为什么
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