|
对于那些谁需要它 - 谷歌缓存FTW。 :
+ |& X' k) B- q3 N1 Y如果我鼓掌纯粹是我复制错误时,D$ Z4 {0 O7 J: c# @( y
积分当然Pumbaaa。
5 ^! r7 T: c! ~( f* h3 A- D: |0 v1 J( R' C8 o
FuncTextCmd.cpp:
" j) [+ O! m, _2 p* @' A) V7 U3 a: Z. x% @
代码:
* A/ P0 ? ?- G* u& E- H4 @ U0 f#ifdef __PARTY_FIND" D! | j* \, t" w
BOOL TextCmd_getparty( CScanner& scanner )
1 t; U: u# O( L" [5 o8 K Y. J* q{2 {, ^! a) A8 q* M, l$ }, ~2 u9 a+ e
#ifdef __WORLDSERVER
6 S- F' X3 u4 j! K CUser *pUser = (CUser*)scanner.dwValue;
3 R- m2 G" a' I2 O/ ~( c if( pUser->m_idparty > 0 )5 v) o/ }. r$ Y5 M5 M; a* K
{/ V( e3 z3 a' q
pUser->AddText( "你已经加入一个公会。" );
; y8 O% f" H4 V+ N% U return TRUE;6 v& m8 m6 z- b3 a) r/ Z" }3 Q
}5 ^7 O6 k- N5 l
CParty *pParty;
- m( S! d: n7 q p1 ^ pParty = g_PartyMng.GetPartyFree();
! x" n9 h( a, \ if( pParty )
* H! ^5 `) u4 t2 v$ H" x: J: Z) ~ {
, v) B; {; X) U. z5 h# b g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
1 u- O& A3 D7 H: P3 X o }else6 \9 y( }; x7 m* j; @( L
{* U8 c9 D0 X: }5 ^- C. _- z9 W. v
pUser->AddText( "抱歉,这里没有任何一个公会。" );4 |- P$ k. Z* c" W: `: a! M0 d9 R4 j
}
; I4 v. T8 m' }3 o) L) v. Q#endif' ?5 d8 G2 }. s9 i. @+ y0 b
return TRUE;
4 n! h, `5 i+ t2 q' @2 a: ~+ D}# J, W/ C4 ~* L {4 E% [2 ]0 S
#endif //__PARTY_FIND
$ y* _$ l! `/ a/ B% j: f' z7 M8 D" a% v4 _
代码:
" u, O' E8 Y% X" @BOOL TextCmd_PartyInvite( CScanner& scanner )
/ z( {& [# J3 E* ^3 `{
+ a) L1 M6 \$ d#ifdef __WORLDSERVER
/ z- d9 D5 r9 [& v- b4 p CUser* pUser = (CUser*)scanner.dwValue;2 h% Q/ q3 a. n, D$ R
MoverProp* pMoverProp = NULL;
- h6 s! [" y- x( \8 r+ y scanner.GetToken();0 W/ j+ ?2 H/ ?8 f. ^& [- m
#if __VER >= 11 // __SYS_PLAYER_DATA
+ }5 y) x1 r; |7 t u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
& H2 G4 A! v- q& I( \6 y) h#else // __SYS_PLAYER_DATA
) d) y( F: `* Z& d u_long uidPlayer = prj.GetPlayerID( scanner.Token );
$ c& d. W; E d; ^#endif // __SYS_PLAYER_DATA! q" k- s: J: _! Z
if( 0 < uidPlayer )& P- K6 m$ W0 ]7 e/ O* S1 A; n4 E
{
2 w1 h- X$ ^. B* ?! C4 I. v$ E CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
9 \) A8 P9 V- N4 U! m1 i$ a9 c+ H8 C" H if( IsValidObj( pUser2 ) )
% g. i3 F1 a' w/ z#ifdef __PARTY_FIND2 ?' ?- z- ~% X) N
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );* m. H) f+ S# X9 `
#else& R3 S. w W/ ?% A/ ^7 F
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );# S" H% L( ^3 j3 m
#endif //__PARTY_FIND
* a! z# k. \0 q7 k) q7 X8 x1 H else! {# V' |9 o* l8 X
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
/ A( R1 _# ~& y+ L0 _/ P) Q }& j t! w6 F' L# l& z9 D
else; ?+ [4 K9 a# l/ j- B0 ]3 P
{2 Y& {+ v- B. y( E# ^& b
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
7 g$ v4 n$ T. z2 q6 C' ? }6 J; R& i w/ F2 p
#endif // __WORLDSERVER1 z1 T: Z6 ~9 L# m
9 S$ E# y3 Y5 p7 F. g, I% M. V return TRUE;- x: T: g* O0 P- E: z% R5 k
}- Y# V+ p+ Q( x' D6 \% _+ {- i; T
( s; T# i A" C% e, @' D
代码:
{; e7 \9 u7 v& K/ x! e2 P#ifdef __PARTY_FIND) r9 u! {2 H- n: p; F
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
; `) C' [- C/ {$ y' B, x& O! A0 f: n, h#endif //__PARTY_FIND4 f4 \* r0 h& J2 Y a
DPClient.cpp;: G: r) A5 F$ f
Code:" h3 G) s0 @0 P2 ?0 \* n5 w: p
void CDPClient::OnPartyRequest( CAr & ar )
! v+ @6 o1 D8 J7 U) y{) A! a+ w6 a4 H9 `8 t `1 U
u_long uLeader, uMember;- \0 x `2 H1 w; C. ]$ l
7 q# q- f% e8 z
BOOL bTroup
2 Q6 G7 R1 V+ q& P% i) D#ifdef __PARTY_FIND
- n" j+ M7 M) n7 k) x8 B7 R! ~ , bPartyFind
0 b$ r: H' O4 n! u' E+ D' ~#endif// __PARTY_FIND
. H- f5 q/ C6 ^+ m ;2 o" ~( H) O3 N5 o' g
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;# v- P( y2 t: Q o
BYTE byLeaderSex, byMemberSex;7 J1 @ |+ y; C$ [5 ]
char szLeaderName[MAX_PLAYER] = {0,};( S+ U/ }9 T4 C1 \4 t( H
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
8 c, Y @. |. u# ^' @- A6 b( v ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
* k7 `. i( S. g7 b# ] ar.ReadString( szLeaderName, MAX_PLAYER );
( i! b# q" n+ K; c7 \ ar >> bTroup: M0 C' E$ O! U) j4 H. B, d+ `
#ifdef __PARTY_FIND. P5 A6 i+ d% b3 u
>> bPartyFind. A( s' }; P4 S$ i1 ^" B% v
#endif //__PARTY_FIND
( i; _2 c& b" o, A& I0 M7 n1 M& z ;
" O) M+ M& D* }( j8 v: h" M4 \4 w6 y % }- t) o# |6 e! D
if( g_Option.m_bParty == FALSE )) C- V% u7 }- J
{; o0 T, n! x' B+ d8 N. T% A" {
SendPartyMemberCancle( uLeader, uMember, 3 );
6 k' k! q5 `+ N" l return;0 y2 U; |5 E( x( l) b t
}/ v1 v0 s6 ~* S, {% b. q
& e# F! B$ [9 S3 B2 O* z! L#ifdef __S_SERVER_UNIFY8 b1 t; u( h5 ?& ]4 ^4 k
if( g_WndMng.m_bAllAction == FALSE )4 @+ J$ s; R+ j. E& W+ J& h
return;
3 A: t' \. b' @6 Z' r#endif // __S_SERVER_UNIFY: C% B8 O& T3 ?5 U" |& }5 @3 i
4 B2 O/ |, a d& P$ o1 l) ~/ e& z' x9 Z CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );9 y l9 u" d. z) F2 A
. e! ]% @" V% P" @( z0 G if( pWndBaseBuf )% J. X! z x6 L
{8 R, I& o( B. b0 I" U
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
- U: K. w3 h) g$ x z3 b; } return;/ q1 A$ p. L) }( Z/ _ z
}# j8 b3 O: |+ ?9 V$ i% O2 Y, ?2 m
#ifdef __PARTY_FIND) o# T' h( x/ j n; G
if( bPartyFind )9 P; U" v5 A0 r/ i) f0 t
{
1 X) v. ?1 K) X* n SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
% b- g, z: K# M2 d/ u }else
6 H1 X$ e: X$ O. j8 n8 E {
: b9 ?) J: z3 n* p g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;. L! C% |8 ~. E8 B
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );( Y0 K2 H4 E+ p# B( e& U6 k
g_WndMng.m_pWndPartyConfirm->Initialize();
$ n& H1 p& y8 O5 H6 v# U$ @9 b }
! u' v( X& w }3 B) a9 |. t4 ?3 y#else
0 A6 S' Z0 I9 y2 m6 u! H+ g9 J9 I0 H g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;; a5 m8 ]3 Z; U: F- F/ \
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );2 c3 o+ i1 W' B( k1 E' @1 o
g_WndMng.m_pWndPartyConfirm->Initialize();
p( f) E5 P) y0 V, N5 [: A3 j#endif //__PARTY_FIND
: v, \3 T$ u5 ?7 g8 W& b, c1 }4 |/ ^}
# h- v; O8 V* T- j, [
1 f1 d) @ e: s, x( F1 u; E( d代码:. F, E) J. `3 i L" H1 w5 o; b
#ifdef __PARTY_FIND
- d; D5 ]/ S) |( c( }! {void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
" M5 `2 c! B3 k3 S0 `+ F2 P{6 P8 X: ~6 s( {6 Q% s* k8 L
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
3 _3 G1 ~ E& k4 d& D" _) ]1 \ ar << idLeader << idParty << bAllow;
# Q6 [6 C: Z$ o: m' u9 s$ ? SEND( ar, this, DPID_SERVERPLAYER );
4 m- }5 K: U4 |1 P. g/ y9 k3 P D! F" t! G; o! L. R
}* T( A7 V# V# p4 F
void CDPClient::OnPartyAllowJoin( CAr & ar )8 P' t6 v3 k# g( J' `" n i
{: d! O' N- ?- }' D: }
ar >> g_Party.m_bAllowEnter;
. ~% y: L/ `4 Y X8 B& h}
2 i- M, q+ z9 Z% M Q#endif //__PARTY_FIND: z2 K j7 O& N- {4 `! B6 C& l
Code:
. a" f0 L7 R0 G6 [' D#ifdef __PARTY_FIND1 z; \1 V" e4 ~8 W- i
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
3 g T Q6 ^. `+ O* \1 a. @+ a. [#endif4 L( P( J' L, V$ t6 Q! Q% X
8 O$ t) ^( C1 k$ x! W/ o9 a) Sparty.cpp:- h4 f# q4 D+ a7 g6 z6 N% X# J1 q
代码:
4 m6 H8 x# ~! ^8 dCParty::CParty() T8 \" ]( J; A+ W
{7 v" R, n. d& I* s
m_uPartyId = 0;
# \4 r- w$ u" M( N; r2 s1 i& H m_nSizeofMember = 0;1 O3 J+ {- g9 ]. P! f; F
memset( m_sParty, 0, sizeof(m_sParty) );7 t6 F! T( w* x' r2 i
m_nLevel = 1;
% l6 H' n) s8 `; r* q m_nExp = m_nPoint = 0;2 {1 T2 b% G: e: W5 m# C+ N/ y
m_nTroupsShareExp = m_nTroupeShareItem = 0;
3 |) u6 K) u: T" v m_nKindTroup = 0; // ????; X1 \( x5 ]0 T: ?' E
m_nReferens = 0;& V8 n" ^( m/ k; R' e/ M N
m_nGetItemPlayerId = 0;
! f/ O% h0 l6 q M6 R! T. q#ifdef __PARTY_FIND
* l% u; z0 g7 v- }- ^ m_bAllowEnter = TRUE;- _' y: R1 }9 w$ J1 M
#endif //__PARTY_FIND+ s2 w# t0 R' [+ b5 G
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
% C' k$ U1 ^ d" u/ Z( U/ K {: V4 o1 i( y- h
m_nModeTime[i] = 0;
4 x: T# s; |) M( R; H( v6 V }
; Q6 t2 t; Z7 ^: s. v m_idDuelParty = 0;4 U1 o9 E H1 f7 a9 U! H `
#ifdef __WORLDSERVER
, c* g. }3 h X$ q$ B m_dwWorldId = 0;" L! ?& S( k1 g& @, R
#endif // __WORLDSERVER
2 E* @- E3 Z" C2 e}
& e. m4 W: }1 D& c5 o; u代码:" U1 C2 s+ r5 E/ z" J- m
void CParty::InitParty()
8 t- f! a* k8 T9 g ~, B{
3 e A$ W# z& N$ ^+ w m_uPartyId = 0;: k& z, j: V% J+ L
m_nSizeofMember = 0;$ `4 M' I. r" G W" T
memset( m_sParty, 0, sizeof(m_sParty) );
2 Q! U# I# U* \; y m_nLevel = 1;
{; q( Y7 u% ] m_nExp = m_nPoint = 0;2 ?! e& m0 T5 f2 Y' r V
m_nTroupsShareExp = m_nTroupeShareItem = 0;
+ I. G# j3 ^2 n. x# R m_nKindTroup = 0; // ????
: ] ?( V$ h D1 j8 ? m_nReferens = 0;
) o( A7 ~$ ]8 W) `. f$ A#ifdef __PARTY_FIND" ]' ]! N) Y; b$ q3 _: K9 K1 R
m_bAllowEnter = TRUE;% d6 O+ t, x8 s. Z" P9 W9 T& _% a* B" r
#endif //__PARTY_FIND5 C! \0 r. e/ K" B0 z: f& k4 x
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
, G2 h9 V7 N2 U3 I8 G6 C# Y. t Z3 r {
0 ^9 \7 V' ]/ q S4 _9 o m_aMember[i].m_uPlayerId = 0;
* ^# Y5 H/ l" G4 y& g: D) F0 D m_aMember[i].m_tTime = CTime::GetCurrentTime();6 C8 R# ?+ D% p! v
m_aMember[i].m_bRemove = FALSE;
' t4 y" y: a2 c/ d#if __VER < 11 // __SYS_PLAYER_DATA
6 x1 x/ g7 W, [. ?2 N: C$ p. T m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
. E: [2 A- c% C m_aMember[i].m_szName[0] = '\0';3 H, I" D* ^2 b/ d3 {+ s
#endif // __SYS_PLAYER_DATA* f& h! u$ ]( I) u7 Z6 j+ f
}
2 q" x9 ] A5 L- { ~7 a7 e* _3 Q}+ Y+ m& W3 |$ q. ~" U: q
代码:
8 @4 |) c+ F1 G0 _! v- s#ifdef __PARTY_FIND; M2 i, U- i7 p7 d: I$ w! _" `9 K
CParty* CPartyMng::GetPartyFree()
( }7 z5 M, y7 A( A) a0 H2 O{( F- f- Y1 y" w3 i+ ?5 [
CParty* pParty, *pPartyTmp = NULL;: ^2 h+ H- _+ h9 V$ e$ c
if( !m_2PartyPtr.begin()->second )2 O/ Q5 q+ ]: m5 D' v0 P
return NULL;: |, S7 S5 G1 w
BOOL bRan = FALSE;" m' d% e+ J" D4 R; Y1 v
DWORD dwRand = 0;
: c7 t$ @" ]0 Q/ M$ L if( m_2PartyPtr.end()->first >= 1 ); t& d* D0 N7 B
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );: L2 A( W" e% I) N9 p: F& T
$ h" ~" t/ u2 d, U. S
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i ) c! q- y- u8 ]( S. H
{& u! K0 R4 D2 y, l: `8 n! |" S7 I
pParty = (CParty*)i->second;
/ c/ Y! U2 `8 N/ Z; l& T4 e if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )- F) [0 ?0 z* y7 j* r) k; L
{: ^8 l4 I1 \1 O9 X
if( i->first > dwRand )
4 g# x- Q5 T* h9 U' W# b$ L" G return pParty;
1 ]* H" I& k2 y, J$ G: { else: @5 i8 S, w) Q) W! g. J6 }3 w
pPartyTmp = pParty;
5 }+ ~( T. b1 _$ \, C m! \ }
) s: M3 p3 T$ j* h9 N0 f }+ T \" x/ `- J; ]% b* \! Y
return pPartyTmp;
* Q0 M! Y3 E6 ^& M+ M) R5 H2 J) [}
9 {2 {8 M2 p- `7 r1 g2 o' ]#endif //__PARTY_FIND7 o6 M, V8 o4 e$ U
% @7 h5 d4 N+ }DPSrvr.cpp:9 x. T3 C; Q9 e# Q4 G% o W2 f
代码:
( Z- k4 e8 E6 \$ D#ifdef __PARTY_FIND/ k6 s& U9 o# O* I3 G5 P$ C ?% O
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )8 {4 y. ?. l6 M; G% S# r+ x
{. o& I) V+ I- m' I! E4 y9 J' f- A
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
: {2 M/ }% s0 I0 B @ if( IsValidObj( pUser ) )1 f0 q0 T4 `% k |1 }
{
" i! M% x( T- H% G' \; b u_long idLeader, idParty;
E# h4 K2 h" U& t5 R% B BOOL bAllow;
" a0 Y- P8 i5 Q: h' l ar >> idLeader >> idParty >> bAllow;3 F% |1 P( q( c( P; _; M: Y8 n
if( idLeader != pUser->m_idPlayer )1 ^# d) s" a$ h/ v5 a: r5 X
return;
4 J9 Z w* ~6 e" A8 a8 Q8 G4 X( ~ CParty *pParty = g_PartyMng.GetParty( idParty );
0 s5 D! g& W7 t, b7 G! ~) n: v if( pParty && pParty->IsLeader( idLeader ) )
2 H d, o3 Y0 I pParty->m_bAllowEnter = bAllow;- v% W* Z! A! x) s( @* o6 F$ l
else
2 l1 B* D+ I0 E& V( b return;
1 T: u& c5 p4 S% Z7 s
% I5 ^4 J! R& O8 m CUser *pMember;
& U, P# x9 ]& g X6 R# j1 d3 k for( int i = 0; i < pParty->m_nSizeofMember; i++ )
! {. a7 V/ z( ~6 W7 w+ O {
+ R. R6 I# @6 `' M pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );* H8 x O5 F! E8 J
if( IsValidObj( (CObj*)pMember ) )8 V# R; q0 z1 F5 x: P% Z
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
, D) K" m6 v/ J5 S( j2 s }
9 m( e: K; x6 \3 @) X5 W; z }9 T6 v) B5 J3 q# |9 c5 {
}+ @' G% G* l0 p* b- P) ~6 f
#endif //__PARTY_FIND
! i$ v! ^8 _; S F- I i7 u+ {1 w) N
2 t) ^# ]* W- | a代码:
. l$ _) E6 M1 T9 |: S/ A#ifdef __PARTY_FIND
: u1 e0 }3 ]% b) l( Y- N) p ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );# m, i" q1 [- T; e4 _% p
#endif //__PARTY_FIND
7 M1 X4 T' G2 Y. d/ [$ L$ O6 T6 b; d8 S0 e9 x3 i% G+ c9 j
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )- `' T- D" d* c1 i: x9 Z
{* ~( X: [' w5 f9 F
u_long uLeaderid, uMemberid;
* U' H- [. b2 L2 P( |) K BOOL bTroup;
6 X% y; t6 ~) |6 a ar >> uLeaderid >> uMemberid;
6 e% ?( l& Y7 O# M7 a$ I7 ? ar >> bTroup;/ b- v: [' E0 H, j
5 ?4 S. i& {- U1 `: ^ CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );4 V* }3 B- Z% a- c4 J/ u
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
2 M% h6 y' V8 [; V' M2 N7 ]#ifdef __PARTY_FIND
# g! U6 r/ {/ J. Q6 X- [2 d InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
0 w) p; R9 `1 M#else
4 u0 z! Z) n# b# x# m2 j- P0 M: M. K InviteParty( uLeaderid, uMemberid, bTroup );3 p. { n1 T+ A- u% O
#endif //__PARTY_FIND E1 N' [3 X5 n8 n; f5 G" v% v* H4 v- \
}
" H6 g* G$ Q. W7 R7 b% n7 ^: k9 j1 J7 [8 }$ U) `
代码:
7 d, y7 v* u; a" ?" ^3 r#ifdef __PARTY_FIND# f9 K& _5 _; k0 t
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
5 o2 {: ~$ A: I5 R! V) q#else
$ w3 z3 M; B* q# \- q8 K; z" ?void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )% A& p; s Q5 J) _+ X0 G; Z# Z* c
#endif //__PARTY_FIND2 a# l5 S6 | ~$ G4 Z
{
* K" Y0 y* k/ a! S7 a1 |( k: n CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );4 I" B/ C# @, G% q( B' I
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
9 T7 L3 n$ |! P( v% k ! M/ a1 i. f* u o1 U0 X* B, g* p$ K5 v
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )2 B/ V L- U' z: a3 y
{
! W1 b \1 U! S9 R% g if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
! Q/ D' S A. w# H$ r {
) Y5 W" L" A' P if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
+ _1 o$ U5 w0 ^& L, z4 m' l {7 g; ]( Q5 |& N; F
pLeaderUser->AddText("没有足够的权限。");
8 u9 S: V0 y5 i }0 D9 L+ w pUser->AddText("没有足够的权限。");
, t3 t) Z, c& I) [! M# m return;; Z) Y D: d8 \+ }2 c7 S# a
}
" A% M! a0 ]5 ?# d }
5 J3 g( ~; _, K; e" F, P$ |! _ // ???? ? ??? ?? ????.2 s3 {$ X" T) c
CWorld* pWorld = pUser->GetWorld();5 t5 O1 {8 t& \& L
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )0 L! Q( l. N( [: F
{ : U( s# {* M P7 Y
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );$ D, E: f8 n3 S
return;
8 l/ X! e* K1 g- p9 c }
% V: M! r0 a* `" [) l* X#if __VER >= 11 // __GUILD_COMBAT_1TO1
( T C; `0 V0 q+ v/ E& B+ X- s! Y, Y if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )$ x5 S3 l* l6 l, R. K, D
{
* x* L4 f y7 ^, }, T/ | pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );; f `$ Y' [' g$ ?2 K
return;: z( K# L0 M# R P
}+ l" O; }6 q) l( p( n& h
#endif // __GUILD_COMBAT_1TO17 O1 ?1 {' m% t/ Y# ~
6 E% D$ }$ Y2 t5 d! z [) g8 n9 J#if __VER >= 8 // 8? ?? 061226 ma( J( Z! Y5 W' l8 ^' o3 [+ R: T
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
% x# w" Z5 M* B7 M, {# l0 D {
9 E+ z% o& H# G+ ~+ @0 Y return;
2 z2 P7 F2 @4 \% x }
7 v9 A U8 T7 H8 M#endif // __VER >= 8 // 8? ?? 061226 ma$ r. X" j; q) U8 `% G
) s/ P9 c7 y% x z! I
if( pLeaderUser->m_nDuel == 2 )+ Y) O. A! n _, x3 d2 @, ~
{ - y' l9 g- B* L9 m
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.1 j5 C, R# Q! G! r2 I3 t
} ; b; F( X, F2 D: R2 H/ N# S" A
else
( m3 F( i) B7 x {' ?' l) A8 d2 K- P+ A
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
) @" d% N6 v( ?$ f {) ] ~) S2 u- [# ~+ Y1 P4 H
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
~; P B U2 c$ F8 s# E3 j6 W }
8 T: U$ ]2 s8 {$ e$ i( \ else
8 f: p9 w1 l8 C) W, M2 o {
7 o" h2 l/ N8 f9 v0 ^$ a7 w; M if( pUser->IsAttackMode() )
# U( G* G! z3 Q pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );2 I7 U; o0 a1 t$ b
else0 @- O" F3 |2 `2 ]% N) ?
#ifdef __PARTY_FIND
( M: x& f$ b- H: D pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
/ [& @5 K; t7 z9 N9 L#else* k/ }0 P4 F' ^: b1 Y/ |+ L: \% b
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );+ |7 i l6 R1 q) u& `3 o6 _0 l1 n
#endif //__PARTY_FIND
) L+ l! C- u% A( T }
6 x% R& F5 H8 I2 q5 E6 k1 e$ B }
7 g! |" Q) B4 V6 N m }3 Y; b* m8 {7 Q
else2 a. I3 D% @! ~5 x' e
{
/ Y7 l! v' }! L/ i+ R6 S0 j6 @ if( IsValidObj( pLeaderUser ) )/ S a" q Y' H9 Q8 U! Z7 M
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
% K* d* C3 z: B) g9 Q" H }! w3 p& N: b7 e% f1 J! k
}
/ P( M7 D- ~3 u5 I
2 W2 H; T- }8 j" d3 AUser.cpp: Z* U: A1 [8 t
代码:
$ j" N4 a9 f' Y6 Z( M4 @1 r- {1 q#ifdef __PARTY_FIND
; m( x C# Z6 B( l5 F1 d) ]void CUser::AddPartyAllowJoin( BOOL bAllow )
& D) w5 s3 v7 W: N/ w3 `* y{! q2 B5 K1 k( u6 \5 R
if( IsDelete() ) return;
3 Z5 A, F- H, J" r; j7 I
& V! v, G% T2 b4 O# E" z+ o m_Snapshot.cb++;
" m! r& P# L% I, h: V# N m_Snapshot.ar << GetId();
1 f3 T2 P8 \ X m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
, W+ l5 ~; H2 D6 }) c' c; C m_Snapshot.ar << bAllow;. p& |$ u+ B- t8 Y+ i% ~
}
- ] B; ], U2 n#endif //__PARTY_FIND
0 L% h. H- `- s* {, J) ? @# g5 b' W$ Q" }+ `1 e3 {: F6 J
代码:% W9 j6 L% w9 @1 c( a; i; X, [
#ifdef __PARTY_FIND: {( x3 j6 h/ |
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )# l! K% U; s1 m- W
#else; l& F$ d# t+ q9 ^7 f
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )1 @! U( t+ j. l5 P ]/ W G
#endif //__PARTY_FIND. ?4 I+ O) b, c7 c/ ]! d/ N
{
2 y# K# }1 m' R2 o, b if( IsDelete() ) return;
! e' T9 n) j! X# D- T5 c 9 K9 T+ F( ^4 D
m_Snapshot.cb++;& z/ t* u" t9 _ A
m_Snapshot.ar << GetId();* I g. |% `4 g
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
* }2 w9 U) y5 W% Z m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
" Q7 \) b" K( Q% a m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
* H0 ?' U( u( H7 m* G- Z0 l9 P m_Snapshot.ar.WriteString( pLeader->m_szName );- | O1 S/ M, |
m_Snapshot.ar << bTroup k6 J2 b# }$ X- A7 m, a; J
#ifdef __PARTY_FIND
}9 D& n6 F# ^, ^" O/ u; Y << bPartyFind
7 M% {: E1 H( s W#endif //__PARTY_FIND5 @4 e0 J5 i* @/ z5 H, ]
;4 P X+ o P, m: I" h. z
. o/ n& K, `5 ~# \7 m/ i}; r8 j' D& Z) |( B5 N4 E
! Q% P# Q" M3 n6 I8 x5 c: g6 MDPSrvr.h(公共范围PLS)
3 w' Z# o3 c/ v F6 q" _代码:7 i( J* M" ^6 d+ b( X+ s- \. e( u
#ifdef __PARTY_FIND/ k5 K# x$ g9 \% m' W( q
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
) }0 c( n( O- V0 M: \$ e$ e6 _3 o#else
8 z& {: x( Y* r% k' T void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
' d' j& h" z; ?3 X) F. }; n/ R2 O#endif //__PARTY_FIND3 u4 x5 v* b' }2 e" o
/ G! ]- Y& y, ~- U2 ?代码:3 C0 ]' c5 |5 K/ [# w
#ifdef __PARTY_FIND d4 m s0 f7 E
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
6 j0 s8 b6 L' Q3 L' K2 S7 @$ I4 b6 }#endif //__PARTY_FIND9 {) d3 n6 u* k+ ?) i V+ F
) u+ _5 v% |) w: ~" T& |User.h(以及):0 S! g9 ~0 `" t9 Z! V; W5 e! w
代码:. ~5 q, I' @: `
#ifdef __PARTY_FIND
0 h: s; G5 N# c- ^3 v$ l void AddPartyAllowJoin( BOOL bAllow );
' t6 t6 J6 _0 i$ O) {/ { void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
+ D3 e# z- Q0 b2 m: P, \' \: A#else/ L6 W z3 b9 L3 W8 R1 n3 G+ F
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
" ~/ O: O* R, E. ` |& {#endif //__PARTY_FIND
0 M: U% o" ~, J/ N: h/ F" c9 w2 n* X6 C
party.h: c) D& A: f7 v- ?
代码:
" h2 D$ E9 C, `% X#ifdef __PARTY_FIND9 J9 o8 z# J- u5 o
BOOL m_bAllowEnter;1 g0 g; x( u6 l
#endif! S7 b i% j i! ]
- Y7 ~0 Q2 K ]3 Z. h, e& Y- l; v
代码:
9 h4 J2 U( c; N) }" P9 A: t#ifdef __PARTY_FIND5 x( L' C7 @& }0 }( V0 d6 v M$ a
CParty* GetPartyFree();
3 q; l9 |9 f. T5 Q& }- N* ~#endif
" w& J5 C$ _! Z$ r) s* H/ J4 l: z+ u0 W9 w8 c. R2 U, ?5 z, x; k
WndParty.cpp:
9 u( @7 u/ D, Z) F5 K' K4 ~OnChildNotify:# F8 d3 S x1 n& [( i8 ^& b' y: M: G2 m
代码:$ J8 M: Y" K) W& v. Z* D6 x
#ifdef __PARTY_FIND
( @3 f3 J# y/ V( W' b else if( nID == WIDC_CHECK1 )
2 x+ B' ^/ D) a+ a! p {4 L4 q& d" ]: P* w
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
, L5 N8 G C: C {
) K8 |( \, }8 Z6 B CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );2 p% C6 I4 T# W4 c6 ^0 g; v3 s/ F
g_Party.m_bAllowEnter = !chk->GetCheck();
4 y0 f+ q+ l( T g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );# h; r9 b7 |- F
}& K+ D/ E% Q1 H2 G* w3 f; n. u4 s( z
}
6 r$ n0 m+ b) Z; m#endif //__PARTY_FIND/ B- W+ P6 F, [) Y. V
5 E% _8 U$ f8 O
代码:
" `$ i$ H6 \3 H; I/ R! JOnDraw中:; p( q- a: I/ V! x
代码:/ D' F0 \# u' l G
#ifdef __PARTY_FIND6 v1 O+ M, n0 {1 R3 o6 E: C
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );: x5 {& Z( M m4 h) f U8 S
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) ); \. }! A. e/ K) U. Z
chk->EnableWindow( TRUE );
@. b7 V/ R( z4 t) Z else
) d, e8 m7 g" X' X+ w; K2 B$ I u3 n chk->EnableWindow( FALSE );
& {5 c4 H8 s) [7 e chk->SetCheck( !g_Party.m_bAllowEnter );9 k" ]6 `. H0 Z) g; L. @& k
#endif$ Y1 L2 y7 E7 C, v
% m- n3 i f" e1 R; gDPClient.h(public):
# V" J: A# D- V: W8 F9 Z代码:
% n2 Z3 Q5 ]. r#ifdef __PARTY_FIND) w' @% _+ H; d
void OnPartyAllowJoin( CAr& ar );4 y% r+ o0 j* y- p1 s! ?
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );% [. I" V' n/ h9 v* T
#endif //__PARTY_FIND
# g7 e) ?0 ^$ w0 R
6 x& }2 y* X. a; l
. e/ ?% L) n) `. F- ~; x, nWERS hinbekommt没有,请让赫克的权利。( l: G3 |! d+ e. C# y' n6 F
不支持左右,所以难不...
# j; P- A( S( c- u% t5 W党k的Windows NT甚至编辑它自己。
7 ~3 E/ ~- D! z! Q1 N7 S包也,因为我不erschreiben进一步如果我你的。9 R/ y0 f q7 O3 P. B0 h
由于缺少Quantité k n个代码是什么升工程前。
% O4 E, b6 J4 }1 n3 I如果是这样的。请发表。) k# r3 a9 a# ]( g% i) |: G
到目前为止,Pumbaaa
: W5 y, l% X- L# b% |* P) B( y
6 x: v4 C$ z; r! c( i' t1 T* h$ K 3 E! y( y2 |! l
MsgHdr.h( C0 d5 K; T1 C: H+ l
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
- |; Y: P# a0 A% ^5 ]% Q" X8 l#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
8 O" i2 G+ J- i" `4 j% O
% Q# ]4 v1 ^, G6 q2 w8 e! R. {8 ]4 |0 u" e- a" H3 T: d: R0 D
' b; y% }* c" _% \ |
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