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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
7 m2 _ a: i3 j% t; e7 d: }change level without Rebirth
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; F- d; V6 L8 J3 i+ Z% mNow, let us begin.
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2 c2 ~( @0 k5 G, | s/ H O, oRequirements:1 D" D5 b' P+ w0 n, F
Source
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9 r! l4 h8 o8 T! N/ / Tips by Sedrika
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8 X: y- Q; I5 N! `It is up to you how you do it ^ ^, S( c& i: p$ p4 h
' F" m J7 p* t7 lGo into your source folder and open the definejob.h
$ K3 k; Z& l+ z4 uSearch there for:7 g- r, W$ z5 g5 \. W2 c# U' X
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå9 F! t; v- D7 ~; P
#define MAX_LEGEND_LEVEL 129: c6 U6 U* [, r Z
#define MAX_MONSTER_LEVEL 160
z) {2 \: m$ h' a- z, X#else // 15Â÷ è÷¾î·Î ·1o§è®àå2 X( b8 ?4 K* d, G f& v
#define MAX_LEGEND_LEVEL 121! { x+ i; }* y7 d A
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå / ^6 A' ~8 K5 v/ m) w' J
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7 K1 w1 @9 g- bRed: Player Max. Level
/ V+ H5 b1 S1 [: S# ]! WGreen: Monster Max. Level$ [4 Z) o3 Q1 ^
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These changes as simple as you want.
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0 t1 K! }3 z$ O" SThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.; b- S" ~8 L& Z7 r: x F
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Part 1 of blocking CE
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In this tutorial I will show you how to change the Head of Mark flyff.* _- j M: J( z
The current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext8 l9 k2 P) E8 e8 i) S8 L- R
Quote:
! B( d* a6 n( v# Define HEADER MARK '^' / / Normal messageheader1 g+ G4 m3 _ V
# Define SYSHEADERMARK '%' / / System message header
8 d% G8 }6 F% Z; Y; m; KWhat the Sysheadmark is looking for is not even the top 5E./ v- v% c1 d& }+ A' s6 Z! G" k
Change this and it makes the CE Not work on server.# o+ I1 m* Y8 M
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Then Tom's anti-hack is no longer useful.
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9 a1 s: M6 P8 }LG Sedrika
Part 2 of blocking CE % I6 i) b+ f$ j1 N, I, b
3 @1 o" j+ F+ U7 d' q$ RIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
w4 S$ {" ]* c* j O. AWhat does this have an advantage?
. e( }( P* U3 z) P* C: s& ~* yThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself + ?) R, f# p. W6 b
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/ `& L( \1 \9 `: cFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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: c- }3 Y: n2 [+ L, y- v( I6 q, \& oThen search for the following content in HwOption.cpp
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0 q* ~8 s4 M8 z b8 Uif (scan.Token == _T ("ip")); e. s5 Z. b0 D
{
3 i, e3 I$ i% V4 N, xscan.GetTokenEx ();
$ ]/ e& u/ k) L- p1 n3 astrcpy (m_IPAddress scan.Token);
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) o; U$ ~: Z- |; }and turn it into this:
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if (scan.Token == _T ("ip"))
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7 T, h( a5 @9 M' d) u/ / Scan.GetTokenEx ();
' o N* r# E4 M* Y( d/ / Strcpy (m_IPAddress, scan.Token);0 y3 y" u( }0 j/ z1 ?. R; g* m
}
+ t, n, P( r/ K% c% vAnd you created the solution.1 `; L1 M& G+ p. Y& |2 h$ N+ b
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3 F8 l& ` i/ |; pThen read the Neuz not the IP from the INI anymore. even if put in it
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6 ?; s& ^* o+ ^. j- M, w) b! i Max skill's
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc 2 R6 \8 M) q9 I/ a7 P w
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With the TUT can provide the remedy it' q8 c" R5 }, b( ^. X
: D0 O- b; H, B# 1 opens the file SkillInfluence.h
4 { i0 _: t' p1 Q* y" d* \ T# 2 Search
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# Define MAX_SKILLBUFF_COUNT 14; n7 H+ l( W! {2 @' \3 p
6 K6 R# G9 k. b$ V, S( E# 3 Change the 14 to your number (eg 21) and save it from6 x, o9 F8 ]/ r+ o* W" O# u+ Q
# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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Sedrika5 V4 q- f5 u, S) n
5 f% P8 Y2 Z* u3 Neverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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0 b A5 T5 p' q1 y+ d3 iP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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: ^2 s g- t8 GUpdate 1:
how to turn off "Profiler" in worldserver.exe ' }5 E6 R3 c1 C7 |" D" v
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in VersionCommon.h of Worldserver Solution
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% }5 m d v3 z: t$ e#define __PROFILE_RUN6 {0 i( e: ?& v0 _0 J
7 F2 p: r5 v, wcomment it or simply
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8 o& Z9 g& n- P" U//#define __PROFILE_RUN
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: z ^+ G+ c9 c. @! U$ o1 Lcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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