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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
& o/ G- R k9 bchange level without Rebirth
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0 Y, N N# t, F) w' QNow, let us begin.
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Requirements:
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Notepad / Editor& _/ @3 ~/ Y6 y& g, ^$ ^
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/ / Tips by Sedrika7 W. F3 a- d6 j/ b7 ]
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It is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h) z8 L$ J+ X% v1 p2 S. t2 h+ u
Search there for:9 N+ v7 ^: K; s D
* K! G( P5 \3 p( f6 l$ D9 G#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå+ ^, g7 B6 ]: O2 M3 ^
#define MAX_LEGEND_LEVEL 1296 h' h/ G/ l4 p! I+ l
#define MAX_MONSTER_LEVEL 160
m0 [3 f1 i8 V" j- C8 s#else // 15Â÷ è÷¾î·Î ·1o§è®àå
* w7 N7 t. Q$ b& n, {. p6 g#define MAX_LEGEND_LEVEL 121
! m' }3 ^( q- N0 E#endif // 15Â÷ è÷¾î·Î ·1o§è®àå + w5 h7 a! B0 I6 o4 Q
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Red: Player Max. Level
) f; j8 ]0 Z) X& V2 |( AGreen: Monster Max. Level
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These changes as simple as you want.' T1 m+ c R& t! _; b/ x6 o
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.: ^% v% Y1 F, j1 r% c" m( i! d
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Part 1 of blocking CE
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( W- L5 O# C5 V0 l1 T4 f, kIn this tutorial I will show you how to change the Head of Mark flyff.
7 Q& j- H" {; l, C0 [The current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext- k9 c! a: j1 a' l$ R6 t4 M
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# Define HEADER MARK '^' / / Normal messageheader' H, ?. q6 H7 S, Z n: p' m
# Define SYSHEADERMARK '%' / / System message header' M* {) }5 _; ]) U/ B8 z$ y
What the Sysheadmark is looking for is not even the top 5E.6 ?. z; _7 ~, P+ e0 ^
Change this and it makes the CE Not work on server.
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/ w8 u) ]5 u* B. fThen Tom's anti-hack is no longer useful./ e" T! X- b- d
& N9 j4 N4 b; K4 iLG Sedrika
Part 2 of blocking CE 9 a7 V* f4 \2 C! }& H
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. 3 u9 T r3 j+ q# H/ m( {
What does this have an advantage?9 ]4 C9 R+ |" J7 G. n# D& z
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.) I7 r+ R' v5 ]8 d3 Y0 N9 H( Z
7 B/ e, e4 ]# i/ L, k6 y% b' DThen search for the following content in HwOption.cpp
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: s( B( w" l0 g3 g: g7 y aif (scan.Token == _T ("ip"))
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scan.GetTokenEx ();
: q" V6 X3 |8 b3 [1 G" Y* J/ rstrcpy (m_IPAddress scan.Token);
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and turn it into this:6 M2 E+ w& F$ U& I6 Q
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if (scan.Token == _T ("ip"))
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: O8 n2 C" s! ?* w0 L! _# y& F/ / Scan.GetTokenEx ();6 v4 [! c/ q& D1 m* H
/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.
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: |7 G& ^- R6 ~) W; bThen read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's 1 Q5 t! E4 ?# U1 T
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc . K7 N6 a3 K/ l+ A" `# G* K u
$ B) w* [. {( MWith the TUT can provide the remedy it
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# 1 opens the file SkillInfluence.h
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Code:. N* O9 c9 i4 i1 n. z
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# Define MAX_SKILLBUFF_COUNT 140 B% `3 ^0 M2 w M7 y; D
7 I: y9 ~# U2 {* e# 3 Change the 14 to your number (eg 21) and save it from
% b6 A4 C- r; {8 g4 [# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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.Crasy
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! ~8 O9 f8 s& v9 aeverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! 2 v$ T9 f5 h$ Z, H
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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5 B+ q! _, K3 ^' xUpdate 1: how to turn off "Profiler" in worldserver.exe
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2 `2 `( _6 N( D( Ain VersionCommon.h of Worldserver Solution6 H2 v, }& ?' P o1 i5 N7 H4 m, H9 S
Look for4 @' ], t" h$ j& J- [% \1 t' @
5 _1 s% ~) e7 q#define __PROFILE_RUN7 d, J+ Z0 J4 ^/ k
1 ~* k" k& n: b. r. ^comment it or simply
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. b7 r+ `- ^( M( }* z" B% i//#define __PROFILE_RUN
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% r# `: P* i# {/ V- ^+ Ucredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 8 Q+ v* s$ d4 a; w
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