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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
2 w D$ }" t/ d9 ]4 achange level without Rebirth! n( t. Y% O, \8 t
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Now, let us begin.* g. W4 O' O( y m7 H; h
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Requirements:
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8 c# d; A# A) k; X9 @$ p9 M. a/ X* aNotepad / Editor
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Z" R1 e1 ^1 l# t. b; q% {9 z3 M: l/ / Tips by Sedrika
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It is up to you how you do it ^ ^
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% u9 {! ~: B/ w- IGo into your source folder and open the definejob.h" G( l P! p3 ?) O. m% J
Search there for:- M! s$ q: `: _
9 z; A$ P" K/ O6 x5 [! j6 {$ i$ U#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
8 _6 P. v) Q! u, U* Z- B: a#define MAX_LEGEND_LEVEL 129
2 m4 G0 J; ?. e4 z0 P8 v#define MAX_MONSTER_LEVEL 160
) ~5 H7 i8 U7 M#else // 15Â÷ è÷¾î·Î ·1o§è®àå4 N% W. `: D! o4 c
#define MAX_LEGEND_LEVEL 121
' ~' V" L' g8 x% g1 M4 ?; j0 b#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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; T F& ]! `) i5 v$ }Red: Player Max. Level
% G" `6 _% l! t6 L9 @Green: Monster Max. Level3 T" T; F. d! ?! ~
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These changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE
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In this tutorial I will show you how to change the Head of Mark flyff.' X9 o8 [2 j+ S% H5 i
The current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext
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+ e0 O% I E* N1 N6 B# Define HEADER MARK '^' / / Normal messageheader
- a0 Z* Z9 N1 h: M8 s: j: @4 O# Define SYSHEADERMARK '%' / / System message header, A3 u3 T% {' S
What the Sysheadmark is looking for is not even the top 5E.- B* n3 [: b6 {7 l, u
Change this and it makes the CE Not work on server.+ F) U% H! F9 A0 X) V6 ]
3 @7 S8 x2 j# M; y9 a% DThen Tom's anti-hack is no longer useful.8 x5 p3 S6 H5 z1 i. G4 A9 t" \ o; U$ l
3 ]7 b' Z( D4 m3 H& g/ O$ ?/ ELG Sedrika
Part 2 of blocking CE
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6 ?, x$ x" \( V8 W# |$ W% @In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. & Q7 W1 J0 p3 P8 v0 n$ _7 {8 R. k
What does this have an advantage?
5 \+ O, r# B& [5 g" X/ }7 jThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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# _1 c5 x7 g3 C" @8 Y3 F. {First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.( w: R) a6 }1 p7 h: U5 ~* n
/ i+ _* E9 I4 `# O* cThen search for the following content in HwOption.cpp ! C9 h0 E" W% \. h3 a+ s# O
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7 ^" ^/ G' w/ r7 Z" ?5 Iif (scan.Token == _T ("ip"))* y4 k/ w$ m- R# V% C" k
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scan.GetTokenEx ();9 ?; U5 ]$ | E# X' X6 c
strcpy (m_IPAddress scan.Token);7 [; O) @% G( w+ p( t' r0 T
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and turn it into this:: S( B Z( `8 a0 U
Quote:9 N" T. P ?, }* `
if (scan.Token == _T ("ip")) q. F9 X0 ^; [1 a4 [
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/ / Scan.GetTokenEx ();
2 ~" r3 ~, ^# @! p* x/ N4 G3 t/ / Strcpy (m_IPAddress, scan.Token);
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& O9 Y, ~* b2 m( zAnd you created the solution. g0 F; H* }7 X$ i: }/ g
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Then read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's 8 U7 y2 v' c8 T: g
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc 1 D* Q) u6 R" V" k5 U0 s' K6 s
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With the TUT can provide the remedy it6 C( ~9 T: M7 v# g& n2 L
7 Y2 k3 y8 g3 \0 @, P. |# 1 opens the file SkillInfluence.h
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Code:
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# Z* k) B. n5 I7 e/ }, C5 ^- T# Define MAX_SKILLBUFF_COUNT 14
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# 3 Change the 14 to your number (eg 21) and save it from
" s" t5 D4 j0 F% W" x( {, d, p# 4 compilation and ready/ a* }, c) j: A$ q- q+ Z/ b
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:# _0 d1 g, J* t* u ^
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dennisdra
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©ross
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! $ q8 l, Y7 d# M$ P3 x
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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Update 1: how to turn off "Profiler" in worldserver.exe ! Q0 \% I0 W- p* w
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1 {" K; u; e/ s+ Jin VersionCommon.h of Worldserver Solution5 o* ~7 o. _3 R7 ]( v+ x/ L8 s
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#define __PROFILE_RUN
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7 [5 W3 G# L: s# X$ v* lcomment it or simply7 r! T( p, T0 X" s4 o* D. ^9 p% g K
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& G. X9 J n( k; x- |credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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