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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献5 C- C/ T; ]2 X! s$ m8 T
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if( IsPlayer() )
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int nOption = 0;, a- z. `) Z7 k$ r! U( _
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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CItemElem *pItemElem = GetWeaponItem();9 D+ h7 J& W/ n r. l5 @
if( pItemElem )
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
: N# b# l1 Y8 d, q* A9 r" s nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( D+ W- [6 s" f' c" c
else if( nOption >= 5 )3 [2 j9 L# Y" a# W6 Q
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );# P4 F, ^( F: U% A/ M" V* S
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
: y" d2 x8 S/ q' U. w}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
2 m* `4 N6 O) k- @Using the following macros work as well I believe:使用下列宏工作我相信:: x" T% Z% X- i+ w, s2 v# t+ @
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Code:代码:
/ x3 R) r( @1 y& x$ V3 n4 YD3DCOLOR_XYUV
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D3DCOLOR_ARGB3 e% b K9 a$ y% ]; n6 D5 |
D3DCOLOR_RGBA
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4 ?" l! S6 R& b( O" hD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。) i# W8 E1 I8 I8 X% g
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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