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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献8 ?! \' {7 p; _5 w& x
1 s' y8 F* F& k& ~5 B% SCode:代码:6 t9 T& K3 g$ m# W% a }
if( IsPlayer() )* H4 Q8 U. R) m. e! \8 d: a" L
{
( W3 `# T! U. ?. v" `/ _( n, y int nOption = 0;
& S6 N ?3 M/ o9 g DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 a- a& R7 I( a7 z; ^
if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();
. w8 N4 a4 c, p if( pItemElem )
1 \( e q/ k$ n# ^6 H! @" e nOption = pItemElem->GetAbilityOption();
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else) e6 S ]+ v1 M1 v* i+ e& ^" b
{
# f: h: |# a* V7 u" i // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
9 D' _- m, t# q' l$ v' Y nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;; J$ D* |/ i6 }, x
}
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9 m9 P, W. p0 T if( nOption == 10 )* c. ~/ k2 M6 H9 W7 Z
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' Q; c# Z' ]1 C) f4 Q* [
else if( nOption == 9 )
3 }/ R4 y. g7 X/ A dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
4 M0 o, J5 ]8 S! L. q- q else if( nOption >= 7 )
) t2 _) K: |3 U dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ h2 O; E# ]7 `# u) @' v! o, @
else if( nOption >= 5 )
0 T) \( c' m- }* D+ ] dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- w! s1 V$ q% P1 S6 s2 ^2 r* i
else if( nOption >= 3)6 W2 b% h8 K/ l3 y6 G- L1 F, @
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );: W, w. s5 h( A% r3 H: B8 b* @& @
else if( nOption >= 1 )
& I8 Q; N! E" `* w* ~3 I, A dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 g( S5 ^! `. }0 Y Y
else! H$ Q- C* u& b9 H- n, F
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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& [ E4 o. N0 N' ~, Z2 z6 R. t4 g pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
2 T( r+ ^1 A$ `1 S$ N! ^; M pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );, g9 H; X' d% W& S& a
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
4 X# R9 J9 t* ]7 d" k, XUsing the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:% K" ~0 @1 G/ b: D0 m' ?! T, A# L5 l
D3DCOLOR_XYUV
5 I5 _' P: j% M+ z, u7 s5 bD3DCOLOR_AYUV. z) U' w; \# J1 }7 S" K6 I- g
D3DCOLOR_ARGB
+ M2 y$ ?% P( Z5 {8 m7 K8 n6 o9 XD3DCOLOR_RGBA
) Q+ b: g9 F+ ^2 Z* _" u3 X3 XD3DCOLOR_XRGB
, w1 z. _, P1 n4 ]( P6 z" YD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。6 x, n* T4 W5 E% S! T, t, |
8 {# M0 H5 z+ H0 s0 a" a3 xinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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