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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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: I1 ]& F" g7 G" k$ _, s- W- lCode:代码:
! {. ?# m# @* H+ |8 ?if( IsPlayer() )5 u9 X: |5 g. n+ c
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int nOption = 0;1 g7 O' u! A7 [# l6 s
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- E3 Z$ S4 f; U
if( IsActiveMover() ) ?! \& R1 | ?$ g0 g( q
{
, m* c1 t% K* p2 G5 D0 a CItemElem *pItemElem = GetWeaponItem();
) J; m1 Z! I7 v" f if( pItemElem )
8 @( a3 j% h: e: b! s0 D nOption = pItemElem->GetAbilityOption();5 }( ]0 `5 b* N+ `
}
# W/ a/ N+ A1 q else
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
+ d2 x1 _; m$ G8 Y9 J) O; N nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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! P% \. X$ c4 T: m; P2 j9 m- m/ I if( nOption == 10 )
7 _1 s2 O0 U+ Q' y; G( [7 E9 B dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' n1 O3 e9 }$ }* H, B else if( nOption == 9 )
6 l+ Y# e6 a5 { dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ A2 V! l( ]! U* [; P else if( nOption >= 7 )
' B Y& ]/ g5 P; J0 j8 B3 Z dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) ~/ ^, V3 ]2 y) w: A. o else if( nOption >= 5 )
8 h( z( f: O* H/ ~) O7 K6 H dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
3 w8 W' i$ a6 S- }6 _ else if( nOption >= 3)
/ q/ Q5 d$ Z5 D6 _; l* q dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( h) |6 |7 s: E: n1 L4 C! y0 q
else if( nOption >= 1 )( y" B! d, h4 K0 Z3 w5 V8 m
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! g* F7 d' E5 E( ]
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
0 d6 m! e1 Z9 L7 P2 Z4 s$ c pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );0 ?$ M9 j$ E/ U% O% Y2 r. a
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);$ U/ Y) d# z$ C! R4 v. ~7 w( E1 @
Using the following macros work as well I believe:使用下列宏工作我相信:
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6 P8 e$ g7 x# X" TCode:代码:
' p' N' k( _# i5 ?# \: V; p/ B5 \D3DCOLOR_XYUV) w3 r6 ~" |$ S$ A* i& z% z5 m
D3DCOLOR_AYUV1 M: s- N4 N" w
D3DCOLOR_ARGB6 [( U' A( ~9 _+ X P% K
D3DCOLOR_RGBA" L; E" Z/ I% c2 D3 B' t5 v
D3DCOLOR_XRGB' l9 ?; C, C5 G, ?% J3 R/ H- U( r
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。8 K6 p+ j4 }7 ]. @. y& g
* y$ Z7 |7 O l G; V; |2 |$ |0 ~The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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