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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献- a8 e7 _+ P6 B% l" ]4 v* F. D
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Code:代码:
7 z" X& C: ^' t6 xif( IsPlayer() )9 J9 d: | j* N0 K$ q
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int nOption = 0;
6 R/ @; W# W1 g+ |, N% w DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' _. V! g3 |. r6 z if( IsActiveMover() )
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+ s: c( Q* @" _0 H5 n$ L, ~6 b0 [ CItemElem *pItemElem = GetWeaponItem(); a* N2 l4 w7 {
if( pItemElem )
5 o* Q. Z0 ]- Y( v0 v7 ]+ W nOption = pItemElem->GetAbilityOption();. q$ @" Y4 W4 Q1 v0 g& ]) O& [
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else
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4 R# N$ @) r0 D* m2 I. A. |( @ nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )
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else if( nOption == 9 )
9 ~5 F5 x& ?% q, r- I dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );2 J. q# m! Q% }8 T4 U# B: D
else if( nOption >= 7 )$ [* B8 S& a! F7 A4 z! n7 v, K/ t
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ ~' m Y. N+ i
else if( nOption >= 5 )
+ V2 m2 ~0 O7 H, t dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
r, ^6 O6 j0 G' l/ w6 ^; P else if( nOption >= 3)
5 H2 ^; \6 s& h! R2 F& ?0 }1 J dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );* y5 @' n( V* d, A, u: ^
else if( nOption >= 1 )/ r( t' c: X' g; |( D
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% X2 |$ d6 q2 Y2 j8 o: H! _7 |- w
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& m8 T; P. O: e6 h. _- _0 `
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
/ b6 s/ d/ _! o+ `9 m! D6 t1 ]7 M/ U0 s pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
* _3 U: v' B* \9 c/ S" X, H}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
" P' Y, P9 m9 pUsing the following macros work as well I believe:使用下列宏工作我相信:' ~* w9 _8 t; c* Z/ i* t3 P
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Code:代码:( I% ~! @9 u. J' ~) Q7 B, _
D3DCOLOR_XYUV" l/ a4 U; c7 ^" y0 s$ x
D3DCOLOR_AYUV
+ o1 j7 r) U* T! |& {D3DCOLOR_ARGB
. m. H1 w- W& j1 m9 ^& ~1 s" VD3DCOLOR_RGBA
& x" h* Y8 R0 D4 o- k9 a( m8 [D3DCOLOR_XRGB; H L% ~1 ^& M, {9 _% F- T( C; E& Q
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。7 |1 [& B! [7 D5 f
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。0 c6 C: w2 h! d/ @/ Z
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器: z/ v% Z% V8 w# M6 H2 z d
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