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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献6 c. `5 H" J* J2 t. I8 L2 b
( b2 n8 `4 S6 a, v% f# A( I' iCode:代码:
1 I7 W* ]+ p5 R6 u6 V+ Hif( IsPlayer() )5 C" ]: U9 u2 t! R' R5 D
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int nOption = 0;9 s) a' G- `7 c; c0 N
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
4 h0 y- r1 |" k if( IsActiveMover() )
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4 \# o/ b; O# Q+ ^1 x* l CItemElem *pItemElem = GetWeaponItem();5 F' a) r% z8 J* ]( t
if( pItemElem )
# e9 e& h4 [7 t1 I% N$ ^- i, g) D5 j nOption = pItemElem->GetAbilityOption();
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; {1 `, t% I, y, L% {. H2 q$ K2 D else
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( I. }" ?5 b( c, p" F nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )) A4 \2 h% ]3 g
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );3 h7 z! w7 U6 |; |' ~
else if( nOption == 9 )
) i, H& V. t/ W9 X* ? dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
: \; e+ h6 _ x' J else if( nOption >= 7 )4 i5 W( t$ I) U! r4 o
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX ); {( b9 g! V" F9 g0 w4 Y
else if( nOption >= 5 )
2 L& g2 z* H# y' r dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ p! O0 r( E; V' M0 u/ b else if( nOption >= 3)& r3 c' A9 _ @) T1 d& o# [1 D: [
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
2 U9 c( C' K+ ]' _! H% \+ R4 k else if( nOption >= 1 )
* _9 L+ t! l/ Q( Y2 y% ? dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
9 z3 B3 H+ _( g* `' r else
+ s( S/ x% p* ` dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
& b. n6 Z1 _8 f% r- ]; D3 C pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
! P! `' T; i" w. }1 K9 Q5 E}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
: C, Q' ?/ j' ]5 ]Using the following macros work as well I believe:使用下列宏工作我相信:% p% t" ~; ~1 n* |
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Code:代码:; [5 D8 y4 E; r% ~; ^
D3DCOLOR_XYUV
( a, d# p% R" ~9 S. N5 `+ C/ u6 kD3DCOLOR_AYUV0 z+ D4 s ]9 r/ u% {
D3DCOLOR_ARGB
D, j- G; e5 M1 a! oD3DCOLOR_RGBA
! k* D# q! A1 X+ H- o' W1 O' B4 ^D3DCOLOR_XRGB
# o4 ]2 ^: R4 B( F7 sD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。# B4 r7 _, O+ l: I% j0 A8 G
+ Q6 H1 P% m8 j) `3 a, ~The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。* E! b# o& v7 z, e/ M
+ M C% j: E$ E2 Z2 Uinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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