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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:
6 k b" x% V. Yif( IsPlayer() )
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int nOption = 0;
; N- i* S; u8 J1 r3 n DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" d2 X9 O$ H4 t1 U9 i! k4 O
if( IsActiveMover() )/ y0 ^1 F/ u0 X* B; F" Q7 H: {
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CItemElem *pItemElem = GetWeaponItem();! O$ M' o" f' l( M0 x
if( pItemElem )' j. G) ^( w, f; C
nOption = pItemElem->GetAbilityOption();1 W! H) M. m4 ~
}
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{
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;: y7 y) v( j: P# p+ M2 N+ w+ i" u
}
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if( nOption == 10 )
k$ d0 \3 e: i- t; e( A dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" h& j1 y+ C0 { else if( nOption == 9 )
8 I' g# j9 R% `( S dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# b. J; M) X! X; d, D+ q
else if( nOption >= 7 )
2 v: V# f: e1 {) e ~ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );6 U# B2 s. w! L9 j" a
else if( nOption >= 5 )! a. C$ I: C0 S$ J
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! A" w$ U% t2 e4 R/ C! v0 Y% ]% L else if( nOption >= 3)
" |. g! ~7 [2 t/ A+ h dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' X+ O. Q3 P8 x else if( nOption >= 1 ): _; V" n" ^% X) u+ O
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ N2 L4 j {4 G* ` else
! [4 [# V( Y, |& J# C4 f$ a! A7 F dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );. A$ j* Q' _5 J, ?
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );/ [8 o- k: J1 K
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );! T# \: q' S: G) P
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
8 a- u- ~2 b: h9 F0 RUsing the following macros work as well I believe:使用下列宏工作我相信:' ^ D; o( J N* I7 _
, A7 W& m* k3 i( S8 L }Code:代码:
$ \: t/ g8 v' B( ?" w1 yD3DCOLOR_XYUV+ P! O( @- n) }6 @; H7 P
D3DCOLOR_AYUV
" ^% W$ n$ Y$ UD3DCOLOR_ARGB* c% |+ ]# C( T/ i( k1 Z/ s
D3DCOLOR_RGBA8 T# Y* J" t' v& t% A' x. @# _
D3DCOLOR_XRGB
5 p( R/ A2 d- i/ g3 h9 a* mD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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+ ` R: ?% e9 h" Z1 B# p' Rinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器; G: B8 }- k2 \( L; n, h
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