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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献3 F( \2 I. p- |( h2 T
. j0 S& d, u3 ?$ sCode:代码:
9 _7 N9 {/ ?+ S' z* R$ Iif( IsPlayer() )
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int nOption = 0;( O$ t; V) d" r2 D D& v
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ |1 Y- [' m0 v$ f& J _( m
if( IsActiveMover() )
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V4 S: _) s* @" z CItemElem *pItemElem = GetWeaponItem();* H2 O L/ f, r( z& A! X1 E
if( pItemElem ) I% H3 X* X( R2 g! t
nOption = pItemElem->GetAbilityOption();
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
( F1 B7 h# p: y0 F nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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8 @* S9 b* l8 m8 ?" N9 X: _9 F/ Y if( nOption == 10 )' d: }% l. F/ k8 U
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
& U$ k/ X" }; C2 W2 Q2 S else if( nOption == 9 )
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else if( nOption >= 7 )4 b. ]* l' c8 S3 ?/ G: K7 ?9 V' ]
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; o% |- t& t; m9 ]. J- @% L8 z$ _$ r% Y
else if( nOption >= 5 )2 s) A$ y; G/ J2 i6 o0 M' { x
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );3 C. d1 C2 @# M- a( N
else if( nOption >= 3)
6 f% Z' s3 e& F- {& [$ ]( j9 y dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 q# _; a. e4 K/ w9 q. Z
else if( nOption >= 1 )) d+ Z% q; T9 ~; N) P
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );. Q! ?; M1 r( Y, F0 k2 \1 Q
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" V" _& z( c3 o H
, B: A" I8 r6 t3 ^! ^; f0 Q pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );0 E: j5 ]/ x6 h* O- p* c3 c
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );5 B U4 A9 J2 C* f6 {
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
( Y! A& R Q; B. j" vUsing the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:$ Z: I0 O* n, g' ^
D3DCOLOR_XYUV* P/ Q3 ]( i( s) b: N- R
D3DCOLOR_AYUV
( `- L- E7 V! Q$ ~6 pD3DCOLOR_ARGB
9 ?7 @- T# T: i5 XD3DCOLOR_RGBA' e u. l2 X/ w8 A; T, r
D3DCOLOR_XRGB6 r7 h3 [/ i1 o! [0 @. y
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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, C) y7 h7 W* i, a3 A5 ?$ @5 cThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。* N" w. E6 n; S3 @) z: B# m2 J: X
) m9 Y/ K9 X3 ~# O5 O$ N5 e! x+ d+ Binb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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