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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献3 c. A4 D# @+ }0 N; j; C9 Z
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Code:代码:
$ {& |9 I0 H4 `: r+ hif( IsPlayer() )
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int nOption = 0;
1 }1 a6 L+ F3 ^$ U6 Z9 M5 m DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ i7 z7 \! Z. M& u# b& y9 \# G3 q
if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();
; z ^: \2 `$ D7 g: n& w1 c if( pItemElem )
; B4 s) A3 b1 T! M5 I+ j6 B nOption = pItemElem->GetAbilityOption();
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else
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
( U9 d( k3 ~$ f( ]' ~ nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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" i! f. s3 F2 U0 I5 S if( nOption == 10 )
* M( x$ W5 s8 P3 j" ~ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 q) ^) e1 P" F5 t
else if( nOption == 9 )
6 m" {) b" u2 z3 {3 N dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
9 Y2 k! t9 _" k else if( nOption >= 7 )0 d7 F0 g) W0 [ P L* M
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );6 p# u& B+ T- p* [3 ~, G) x# b# W* a
else if( nOption >= 5 )7 v+ ~. c. {# j; ^2 Z3 U0 H
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 o1 H& [1 R3 B4 m
else if( nOption >= 3)
" w( _# ]$ ^0 p; \$ O dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ s- ^1 w' `, S Z# w else if( nOption >= 1 )
$ @% l3 a5 {, G" ~1 \+ u8 [& z dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! H9 G$ p) G: O7 X8 G8 U else
7 l" S! [6 W0 u! I. F. q1 |) b dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
, x8 S2 u! u8 S8 \4 P0 b" v" M) | pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
7 }+ G8 ^9 f8 |& A; q( e}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);3 q# a0 s8 Z& B0 k5 O4 G4 h& ]
Using the following macros work as well I believe:使用下列宏工作我相信:
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! ~3 I3 m2 e6 [3 U) RCode:代码:& S( R- j* |' M
D3DCOLOR_XYUV8 I1 ~( g, F' I( a* a* @9 v
D3DCOLOR_AYUV
: Q( @( t6 E; K" Y% u" U% OD3DCOLOR_ARGB$ u3 l# g+ c$ M; ~
D3DCOLOR_RGBA
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D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。0 B8 \& K, u4 N* B5 ^4 m% i
' Y1 Q! |1 F0 ], fThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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