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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献* C/ T* T1 r: i, o
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7 L5 B+ `2 y: @2 I% e3 d% `if( IsPlayer() )
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( x! F$ Q: h$ _0 V# }" N$ z/ { int nOption = 0;! p6 }! Y6 s8 [2 T+ i$ i
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
1 E+ E0 Z f& L. v% ^1 C) o* B if( IsActiveMover() )* w% f& o& T8 ], {+ i( _2 E$ b
{
5 O5 e8 ]7 F$ ]8 ?) A' b CItemElem *pItemElem = GetWeaponItem();
4 u+ C' ]2 ]) e9 j5 U0 o n if( pItemElem )6 s9 W/ C$ F2 w! b9 a6 ?, o
nOption = pItemElem->GetAbilityOption();
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;: ~4 I! Y% P2 g4 A% ?
}
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$ ^) A( F8 o9 Z2 D l! w; w& R if( nOption == 10 )
; r( E& M( E# {( J dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 r7 t3 e0 f: G else if( nOption == 9 )
5 m1 y$ Q0 _4 F* A: u, ? dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! y; g/ B7 f K4 _5 L: W E else if( nOption >= 7 )
' u1 j& e4 M1 E* B dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
t( J/ |$ x+ P u. A else if( nOption >= 5 )
9 U Y8 M) A4 ] dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 `5 K9 R0 S) |! B& U
else if( nOption >= 3)% R J. K9 Q: X- l4 |" N
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# t r) w: K4 Z5 Q' D( C
else if( nOption >= 1 )6 f/ J& v7 ]0 r3 D: G9 r
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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7 a! R: j0 s N' G6 m pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
: i; _0 u5 C9 z+ T- ~ pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );4 a+ j+ `5 [6 V6 v
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);* k( e9 `( k, p! l$ G2 |- C
Using the following macros work as well I believe:使用下列宏工作我相信:" K2 ^. @% e: [' @1 v
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Code:代码:3 T% T8 h! O' w4 \
D3DCOLOR_XYUV/ d2 @ L; g: T8 x: Q" I% r" X
D3DCOLOR_AYUV) @3 F4 L! V0 \1 Y6 n: x) k3 ^
D3DCOLOR_ARGB8 k9 I; S9 ~% u& A' T2 P
D3DCOLOR_RGBA
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D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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P3 T% ^6 e7 U( }. V9 J0 K6 U% h {The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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3 Z- \ Z( @: F0 \& j% oinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器0 ^& W0 t1 n1 K4 ?0 W4 i+ V
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