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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献6 ?3 l7 E- l# U
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if( IsPlayer() )7 d. V: r3 ^2 I3 j
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int nOption = 0;
3 f+ r% h' M6 D3 L7 D9 G8 V DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
- e5 z6 T2 q$ z, A. j5 P$ n( U$ p if( IsActiveMover() )1 S# g K4 N: C$ M8 g# R
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CItemElem *pItemElem = GetWeaponItem();
& _9 h0 J1 @* ]/ [7 ~ if( pItemElem )5 a/ L2 x Y' W4 Y
nOption = pItemElem->GetAbilityOption();
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
4 }- w) `& U! _2 `6 z( e+ q f nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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! A, Q+ D' c! ? if( nOption == 10 )
! D7 S @7 Z0 t6 y" ?1 L* e dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
1 e4 t: U1 i1 \* s( X; Y { else if( nOption == 9 )
/ w) D5 y! j% |9 p. i8 p' u dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
2 s0 _2 l$ Y: O; P) \' l else if( nOption >= 7 )
! O0 l0 v4 z/ i! {1 E, v dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& A" | A/ {8 Z$ U, M
else if( nOption >= 5 )) g1 _1 B' r' v! `
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
* }- j) T! H$ Y& g else if( nOption >= 3)
2 c0 O* w8 v7 y0 ?2 I) } dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );, o$ k5 ^/ X. @3 h7 j4 b, ?5 K6 q# N
else if( nOption >= 1 )
; h! S0 s; u( ]6 J) r dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! ~5 i6 ?: p z1 e8 b3 |5 r: l3 V else
! X3 e- L# r! \( N dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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$ w, `9 w9 U* ]# i" d+ x( E pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );; F1 o, g9 ~: o) l, v
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
& w! ~, Z1 x# H' [& t}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);% A1 m5 g9 A8 k8 M
Using the following macros work as well I believe:使用下列宏工作我相信:) m- X2 s0 u; h/ k# @
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D3DCOLOR_XYUV I% z/ r5 G+ r; |! v
D3DCOLOR_AYUV2 Y# C" `$ Q, g$ x L' N
D3DCOLOR_ARGB
4 c4 X+ d' T$ Z( |D3DCOLOR_RGBA
& n1 Z$ i! Y% C# f$ u% A. |7 KD3DCOLOR_XRGB( z3 g4 @ \# N. H8 y" j
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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4 T* k0 m, h/ R2 A* kinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器; { u; j/ {1 G: h) X, A0 \7 M
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