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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献% E. g, V; F9 }/ ]
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Code:代码:
3 j* l3 V& q, a* Z6 P2 oif( IsPlayer() )/ D3 `+ n: E* g, @- Q% c
{
' h- }8 T+ c2 Q8 p( \! M( z: `! f int nOption = 0;3 c1 g3 g L9 S
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ k- S+ O6 B3 G; s/ ?/ `! q2 X
if( IsActiveMover() )1 l7 a* ]6 W6 A) Z
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CItemElem *pItemElem = GetWeaponItem();& H. s9 q; V+ }- ?2 Y% s k* T( M
if( pItemElem )
/ u% r5 k$ h" U% V! f nOption = pItemElem->GetAbilityOption();
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2 D' n3 Y. ~% @% b; b else
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
+ e8 ]$ [6 s- F2 ?" M nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;, P9 q# N4 S& U6 o/ B, j* |
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if( nOption == 10 )- X Y2 p8 ]; y, A; I- m; ^
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
1 w; t/ Z; k8 J$ Q* {* D# K else if( nOption == 9 )
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else if( nOption >= 7 )* h. a1 `, P# v j3 s3 `
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
& c R f5 q( B/ q8 r4 n$ @& w+ G9 U( m else if( nOption >= 5 )
8 B" V7 d6 F; v" l/ h% i$ W- t dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );. d, b" [5 {2 D& s9 M; ]% P
else if( nOption >= 3)
7 k9 F2 T% s, g& G3 s5 _ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );: k8 Q2 _0 E; ^/ E6 f1 u9 D
else if( nOption >= 1 )
' }" b F( E6 R$ L Y0 `: y, q dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX ); x8 w/ S5 O# K6 p. ?3 j( [
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );' T3 Q! X4 Y# g. `9 E
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );& J0 P8 X5 i" x+ ~/ x& i
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
% a; }- K' a A7 ]( G8 k, {7 |& I6 E* |Using the following macros work as well I believe:使用下列宏工作我相信:& I$ I/ N. y/ K! t: F
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/ ~3 x3 {+ v* _1 _* zD3DCOLOR_XYUV+ c- W8 u( k0 ?! @
D3DCOLOR_AYUV
. D- \5 d- a0 ~4 {) q. |3 yD3DCOLOR_ARGB
' q8 \$ N! F; i) f& B, }( @D3DCOLOR_RGBA( a3 C- g* k A; p
D3DCOLOR_XRGB9 Q+ i/ y) I; ^& p. i" { \
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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# ^* f& e0 I- |7 U% n, p4 nThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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