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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献8 d* O- i7 \% d# R
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if( IsPlayer() )9 J- I3 ~: {& K' h
{
2 h3 Z0 d; }+ V, d int nOption = 0;
$ r( Z9 {- m& ]5 D DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) \1 y% X: I8 c if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();& c/ ^$ S5 b/ S, N8 \, N5 N
if( pItemElem )
% `* g) V9 Y: j8 H0 ~5 U$ v3 N/ _ nOption = pItemElem->GetAbilityOption();
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1 `. U2 F8 u! t3 ]5 F/ v else
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;$ R) O/ s- P) {9 A: T
}
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if( nOption == 10 )7 z! p A$ \7 |9 }! e0 n" v
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
e" X ?( L1 U! m6 F else if( nOption == 9 )
, o% f- n8 `$ q X8 G+ I+ ^ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
2 i. l% I3 z% [' C* u; @7 d; I else if( nOption >= 7 )+ n/ e& }# K, Y9 X/ I4 h9 D
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% C5 G$ t* r9 f& G; I6 a9 s0 I
else if( nOption >= 5 )% ^0 o; ^# Q; H) f/ `
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
/ `/ E. m* }" V: _6 k, ?- c else if( nOption >= 3)
7 P3 e- F6 I6 D5 K& B: G0 Z- Q) a dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );3 M$ c; A" n6 |0 v/ v& P' m+ q7 I
else if( nOption >= 1 )
3 z1 o9 R) x2 U, O dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! f, q+ Q" r7 x% s X
else
9 c. L, E$ Q3 y6 C9 D dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! S8 }9 j2 i0 d/ c- }" W4 X1 }
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
% `+ l f( t0 o. c' k6 _$ U4 G pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
; D4 D4 c' o* Q# {) ^}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
+ W" r0 f) K+ u. }0 n: u) vUsing the following macros work as well I believe:使用下列宏工作我相信:
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. x7 s4 y; l7 k' x- Y5 u6 A" f1 zCode:代码:) F- `. y5 d9 q
D3DCOLOR_XYUV
~( p% H. O; F' ]D3DCOLOR_AYUV0 L3 ]% \6 u2 ?0 B- @/ A" G
D3DCOLOR_ARGB
2 m: o- F/ G& i% w7 D4 \D3DCOLOR_RGBA! h, }, J1 b4 v* Z! |+ X* b5 x
D3DCOLOR_XRGB r/ t$ c: [+ R" N0 a
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。2 l# x2 x! k; L4 L9 b/ Z \ O0 F
$ P, r# O5 ?* W7 X* K! h* H8 N3 X2 nThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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# F& c- B* s* q/ _( kinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器4 k- U9 ~7 o; }/ Z: l: f+ Z
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