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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献3 L" ]1 h* g. Y4 S! d
3 l0 Q; w6 O+ i+ i: tCode:代码:
, H! t; J- V& vif( IsPlayer() )2 ]7 f- l! O k$ p# Y4 s3 N! t Q
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int nOption = 0;+ T2 @9 s1 G+ D) m
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. k' E0 @* q4 ?' x* u: D D if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();* j8 ^+ d) L6 z+ G7 @+ C6 ~! L
if( pItemElem )
5 u: |# Z$ `: C/ o: O nOption = pItemElem->GetAbilityOption();( q9 k; J: v3 w8 i! K/ v
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else. }6 G) h4 B4 F) i1 l, I; b
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;4 o9 E, p( X: e2 W4 u1 d% r
}
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0 _& a! P) Y& O" q. |8 e2 } if( nOption == 10 )
9 T4 F4 q& L& i dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! y: V% C* j8 Y* A( `8 n
else if( nOption == 9 )1 L. ] c; v( ]2 ]
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
/ l& ^6 {1 [& [3 t* U7 A! u8 y8 i2 I else if( nOption >= 7 )7 o/ f- a) f( p
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
4 X# ?4 x+ W0 |* j2 I# i) M else if( nOption >= 5 )6 p4 j7 R" H! O3 d7 X
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );3 n& s: G/ x5 k
else if( nOption >= 3)
" q. ?' [# Z* e2 S) ^ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
3 [& W; k5 B$ y. b6 G7 j else if( nOption >= 1 )
5 l. Q6 l$ M& p j dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- J8 m0 [ `: ~
else
- c% T4 `9 I. W9 f6 g2 C dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );6 W5 S% x2 v0 V/ ]: Y- w) [
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );8 s& ]% u" s. Q7 T- e X
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);2 a7 X4 h: D# {* p
Using the following macros work as well I believe:使用下列宏工作我相信:+ {! E/ k( y$ F7 r+ {0 h
. z. B& N* S5 i P0 ]1 ~$ |Code:代码:5 U; |3 A6 ~$ V2 ^- E$ N8 n9 d
D3DCOLOR_XYUV
2 w e- P' M8 ^" W6 h0 l$ cD3DCOLOR_AYUV
$ m R; g! {+ BD3DCOLOR_ARGB; _4 j" U. P6 Q7 w$ R6 F8 g
D3DCOLOR_RGBA! h% h* c7 d( l! v
D3DCOLOR_XRGB4 d7 Z Q( a7 p) N( o V; E: i; o
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。# B3 `7 r) R3 e. Z# P
; I2 `" @3 K- gThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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