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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献7 z$ Q* b9 H" W0 Y
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2 m3 n) V4 n. I1 `if( IsPlayer() )4 a! D! A/ k3 p, R3 b; F( F
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int nOption = 0;( \8 W& i) s e/ z
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ ~2 L f! H' @9 X
if( IsActiveMover() )& E- C# c6 a, @5 i7 N- U. e
{
! g$ n l$ w( p CItemElem *pItemElem = GetWeaponItem();6 N2 G [ `+ u; ]; Q. a. U
if( pItemElem )9 ]+ g0 N @5 y( D3 L8 V$ t0 g
nOption = pItemElem->GetAbilityOption();2 w! e/ \) L/ Z
}
& i; J2 [* T% J9 [: C4 E/ O; u else
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2 b6 ]# M5 d6 P2 N; y7 Z // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.& f" r( g7 s, P7 D; J1 ?/ D1 ?
nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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0 v$ Y- p$ s4 A( U- c if( nOption == 10 )8 R# a' y- G7 E' M. K! k/ x7 t
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );) q* g$ J) U9 f" [: p- @) f
else if( nOption == 9 )3 \1 f- l$ t: T5 N
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 g) o$ {! O8 J3 S. y) ?
else if( nOption >= 7 )
' p$ E( v$ [) {" h$ Z2 \ \: _6 r dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
7 `4 ~" s/ \; w) f `5 E6 O! P4 L( m else if( nOption >= 5 )4 [" }) o v- U0 L3 {( p
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );4 N; V- c- w0 o/ n, g1 f+ G- M/ i) ^
else if( nOption >= 3)4 _! i" u9 z# B& `$ y
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" ~$ x# |# M; H
else if( nOption >= 1 )5 o; _* {- f; h0 F8 W
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& A- Y! G, _% p6 m
else$ c5 U3 @1 U6 @% J8 F
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% I( T8 C7 x8 d( ~$ {# L/ q
. G# P6 [% O7 r7 r) s+ ~ j pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
5 _+ I7 T! z, x4 j' X! D: w pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );; N4 S2 p( x! G+ T3 Y! |: p* e3 f
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
8 p; l/ k2 O4 X% X, D9 R9 [6 X6 sUsing the following macros work as well I believe:使用下列宏工作我相信:$ v: S. I0 x! n! `( x4 l$ F, } h' v6 i
: z. s6 r' a6 w2 ]: w: H3 l- HCode:代码:
5 Q N6 d: i( s' s. L2 y/ [3 wD3DCOLOR_XYUV) E% N( E( B( y( l" l
D3DCOLOR_AYUV
8 v) ?% }) k" V1 h/ d0 \" PD3DCOLOR_ARGB3 y @' m T3 [( _
D3DCOLOR_RGBA
7 C+ ]/ l$ U& AD3DCOLOR_XRGB
! U/ P/ ]0 W- F- b: Q( l$ _D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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& ]4 l1 _# ~, C5 i0 D( YThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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' H( i8 P. `. h1 ], x6 J# P( rinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器$ r6 v- O x/ ^* U
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