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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献. ?3 ^, H+ s0 C5 e& n) a
5 }- Z% y5 f: iCode:代码:- A& B& g C; u. J' \8 \2 q7 `
if( IsPlayer() )
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$ `1 ~* C W) d int nOption = 0;
* |* H8 b% \: [. W R, w- ?9 E' h0 D% z DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! P. t5 ^! E/ h
if( IsActiveMover() )
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5 N! _/ q0 E& E3 F; c% e0 t$ n CItemElem *pItemElem = GetWeaponItem();9 N: [; w }2 S: @. s1 _4 e# i
if( pItemElem )$ M O% l/ G; R$ ]
nOption = pItemElem->GetAbilityOption();
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else2 K5 k) w% A* ~" B+ @/ I% |
{
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3 {$ n8 p0 d D/ k# Q nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )* R4 p8 a& g2 ~ g
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
* u, X- F" i& G: e3 m else if( nOption == 9 )- b; l' E C p8 ~" y7 x5 o
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' E3 l- V1 @( D- d7 h/ d+ i- C
else if( nOption >= 7 )
_: @3 H# a& \% S6 W9 P( n+ v: S dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );: C% [( O, G& J6 u! s% C
else if( nOption >= 5 )! z6 p$ N/ |# F. y
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! J/ s5 n# C# y$ j7 Y# ]5 Q% H
else if( nOption >= 3)9 k$ {# S" v5 p' C
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% p; x1 [& L! @0 U V* N
else if( nOption >= 1 )8 v5 F: @" o$ M1 R7 l
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( i0 V- K7 k5 t& [; P; p
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
5 u/ ]( ^" W$ o+ W: l o pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );1 I4 D# v3 ^3 L0 v5 V
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
; O" P! n6 L2 a8 v; W+ rUsing the following macros work as well I believe:使用下列宏工作我相信:$ i: {# s- Z0 ?4 |
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Code:代码:2 N0 j) E: L6 Y2 \: P8 m# l2 n3 c
D3DCOLOR_XYUV
8 K; z4 L/ A5 oD3DCOLOR_AYUV
& j% M, ]9 b0 z6 @3 \7 ~0 XD3DCOLOR_ARGB Y# i0 w( V* r) F# v
D3DCOLOR_RGBA
' i% K# k/ r: S* n1 ^- R0 ND3DCOLOR_XRGB
/ h( a0 ]5 Q/ ]1 F1 pD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。0 `0 D8 X% G) e" r
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