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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献! E1 w0 G1 c' X) }# d9 Z
" K, J6 x7 }, v) p2 ?Code:代码:
( b* t& z2 @ P: \4 d! c& A- Tif( IsPlayer() )
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% |2 _# T9 v( o& \ int nOption = 0;7 N" B% n) z- e% x/ V" R5 A7 p; Q3 ~
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" X$ k( l$ j4 U if( IsActiveMover() ). ~. z9 Z! a) I/ T
{
1 |3 l; t% l* G% A: s CItemElem *pItemElem = GetWeaponItem();
+ z% |: G+ W' r* L/ B& h7 s2 O if( pItemElem )
" B9 c( q- k7 P3 r; o2 ] nOption = pItemElem->GetAbilityOption();) \. \6 O3 {4 @2 p' s( u) L) Z
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else
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/ v0 ?5 U- a. ]) T5 J$ {7 j nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;% Q+ u: v+ V8 S( H; _
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if( nOption == 10 )! P! J- V) i& ^# ~4 k
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );4 e9 ~& K/ S. s* [
else if( nOption == 9 ); D/ I! G4 j/ J9 A+ ?
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 j% r6 n' Y' d6 |
else if( nOption >= 7 )
/ J# _2 b5 {! }8 ]$ Z& H dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
; Q! L5 z# t5 b/ f! l8 [ N else if( nOption >= 5 )" K+ y4 e8 J, U4 D2 v0 u3 O$ I
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );. I. `' U$ d( t$ r- b7 }
else if( nOption >= 3), E5 q8 e0 q, y3 w
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! J; j- J& j% ?8 ?9 {2 R% w
else if( nOption >= 1 )* p2 e! g4 l# @- z2 Y
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ e0 G2 H9 S% X
else
) R7 y# k+ q& s) o7 ?/ B2 e2 R dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 f0 v" F7 j" J$ D! x
5 ?" ]& N/ X2 R1 y1 X pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );0 n8 K; B# Z- L. C
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );6 L9 ]7 c2 }8 t L9 @/ ]9 p8 u
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);0 e- v, f+ p; ^5 M8 w6 G5 W
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:; s t4 N$ C! G- K0 E
D3DCOLOR_XYUV4 L% M0 W6 `5 v7 @
D3DCOLOR_AYUV
# s' K( ^' t" P2 p' a2 J% |D3DCOLOR_ARGB
+ d1 Y" |, A7 D5 h8 aD3DCOLOR_RGBA. Y9 w" X2 v8 Y5 T4 W
D3DCOLOR_XRGB
1 m& b* z% H/ p. d2 J" N& B* yD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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' c8 i/ N) j* w) c. @, ?7 b7 J& }The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。. E" u) l A& t1 Z
8 o. \! ~* Q5 \inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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