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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献/ @" K/ i4 Q% O' q$ p6 O
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if( IsPlayer() )& v6 A. H# C* T+ F4 F2 x) {
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int nOption = 0;
. ?4 g( d N' I2 a DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );. M: |( \% H8 i q0 X' Z6 m
if( IsActiveMover() )
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6 G/ j: e5 a) ^ CItemElem *pItemElem = GetWeaponItem();
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nOption = pItemElem->GetAbilityOption();
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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5 d% q) N4 ], |/ Q6 u, S3 Q dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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6 l% Q3 |/ ]( s0 Q dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );3 @& e% ]; [' r0 x2 d1 d
. O* ^' N& Z) G* e pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
$ h" `( N% w% f pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
& s% s. M4 a4 O) t( D}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);: m' t" n( h+ D
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:4 e! E' o* B. _$ p) M& M, K- m
D3DCOLOR_XYUV
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D3DCOLOR_ARGB" u: c% G. L( I) k1 @% @/ o
D3DCOLOR_RGBA
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D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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