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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献( z- r3 L7 O5 s( {& a; J
! a+ Q5 z4 V" Q) KCode:代码:; v4 N1 b- K2 v* Q( _
if( IsPlayer() ). e- ?" f" [/ v- w; L: c4 x7 `
{
! P- j( D) e6 W3 g0 S2 I6 G U, Y int nOption = 0;
_- E2 Z4 k _! Y8 A8 H DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% v& ?% a/ ~4 B+ ~7 d if( IsActiveMover() )
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" R6 B* d# z) e* P2 u( Y$ d, M CItemElem *pItemElem = GetWeaponItem();5 W1 p) O5 d1 B/ Z) ?% R
if( pItemElem )+ o5 j8 n. t, v5 I
nOption = pItemElem->GetAbilityOption();1 k* j3 e" M' o D. g
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else
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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* g( g8 u' p/ ~+ d if( nOption == 10 )
4 C, j. I- ?8 d& l, q' }6 | dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
: k& F* a p. j9 g, `) V5 a else if( nOption == 9 )) G) W8 n, p" d9 i2 M$ Q4 c/ z
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
7 f/ R& g$ `3 S T' E/ O else if( nOption >= 7 )
2 T& }/ } O: ?' D dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% W( q2 z; p7 W7 d5 T+ e" ? else if( nOption >= 5 )
7 ?' z& `; @- R/ H2 R( @0 I3 y dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) R/ t" A8 b `4 L8 n- B+ J else if( nOption >= 3)7 N' j3 \& {/ a$ ?. K+ V' ~# |
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" T" d3 S! Y* V! j: ^ else if( nOption >= 1 )+ V. b& B- Y( P2 F$ j0 Z" k& X
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
4 s% c3 ~1 {) U! A; ^9 b else
% x9 o( l ^9 y' V9 m dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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4 { T; N# j% Y' ^" R pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
# ^$ k# F9 H6 l% ~ pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
6 t- S: v- b& @& k- W+ C6 J% J}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);* ~; c# ] P& O( y3 A
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:2 t& N% g: D E# m0 |" e4 o
D3DCOLOR_XYUV( U' i+ b! O8 |8 |0 e0 q
D3DCOLOR_AYUV
* W1 @* D% J, U p$ p6 mD3DCOLOR_ARGB* k# M }& M% I3 G; w7 @6 g
D3DCOLOR_RGBA
3 C) _, \: l8 N0 z/ kD3DCOLOR_XRGB, S( Y8 z6 _7 E3 u6 m; W
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。6 n' [0 M$ e x# E0 G9 F: h
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。$ Y+ {1 {( L$ ~! g1 m
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器 t8 A4 D- W/ D
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