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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:5 i! y/ E2 A" v, ?% j& q( c
if( IsPlayer() )( ?) k2 a* i( E8 ` ^' o% S: [
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int nOption = 0;
0 g& K+ w/ p/ @0 @) J8 q+ i& L DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );+ |( I3 b5 @6 _" b6 y4 x
if( IsActiveMover() )! e* d) U% }- D8 H: @3 E$ z
{
X) l! Z V) J' Z) \2 c/ b( N CItemElem *pItemElem = GetWeaponItem();. a0 h8 U% I ]' V, H% L
if( pItemElem ); F% B/ v3 w- v( H# y$ S4 P
nOption = pItemElem->GetAbilityOption();
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else; L- d: t! a0 J$ z8 E
{
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )
% y4 w1 k! L1 a0 J) @ [* S dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 p$ y4 z& B2 I2 @' u else if( nOption == 9 )
5 Z7 h# e. s; e: ~6 ^ d7 _( g dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
* F1 C) W/ [; W$ M else if( nOption >= 7 )
' h$ o2 k3 D% e& s9 p dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );4 n6 ?# f$ Y# i! E2 ^" T+ A
else if( nOption >= 5 )2 M# y& U. J3 O; O7 V6 P
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 h+ F2 j! J' y. P$ ?, x
else if( nOption >= 3)8 C* \% ]# D1 b E1 W
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
6 B M" |! I* V/ `4 b9 c2 }5 C else if( nOption >= 1 )
" y" z8 G" u* Z3 {7 q+ X dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" N5 s4 M g v7 a1 l6 r4 @. O else
8 R# ?9 z9 d( R0 Q dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );+ r9 b5 \0 C2 @# \" x
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );, m5 Z" _ ~8 y9 O
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );5 B6 d; P& J4 ]9 e- B5 r2 N, N
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);% T& t( W0 h7 z3 g7 q% o# Z
Using the following macros work as well I believe:使用下列宏工作我相信:
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- F9 A# C* q( [Code:代码:
0 z$ H( P& I! E" R5 Z: p# b& k+ BD3DCOLOR_XYUV
: w# t; i. ^' J, v6 K* y9 o) ^1 GD3DCOLOR_AYUV
- i. \6 i. N% |! `& b2 `D3DCOLOR_ARGB/ j# {0 j; B" D9 ]7 V
D3DCOLOR_RGBA
+ u O, ]$ ~% ED3DCOLOR_XRGB. c" p- p4 m1 |* b3 v( N
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。# [- Y" L. c# f4 ]1 U. s
- Q9 s* k" s6 }# }The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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, z1 `" R+ u( E1 n$ l4 g6 Kinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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