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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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+ h6 [2 @) V) D8 }5 p7 Q4 D+ v! L# ZCode:代码:0 K* X. d& C1 l
if( IsPlayer() )
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7 A! E) K0 Z( u1 V int nOption = 0;' [* p+ A( M+ h' S% g/ m5 H" n
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' w/ h, K; I+ H( l if( IsActiveMover() )# x4 F1 J5 K t/ Z7 F. L
{
3 J o5 P8 y* \- h; B. D4 b CItemElem *pItemElem = GetWeaponItem();
6 P: q, j+ m0 Q% K4 y if( pItemElem )- R4 k0 w0 f/ p8 b3 z
nOption = pItemElem->GetAbilityOption();
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else
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;" r, O) T, v8 U5 j8 P
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6 A8 w/ Z% s2 J$ F& m" V if( nOption == 10 )
+ @1 z% Z" }' E; v dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( f. S7 Q1 v" e$ N) @
else if( nOption == 9 )
& P! M3 o6 N$ A, E- d dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
9 S3 V! Q/ l" D" R else if( nOption >= 7 )
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else if( nOption >= 5 )7 W% x L; W9 a. Y' `
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 I6 n+ T+ U. U" p1 o' X; q
else if( nOption >= 3), z- s& Q+ y" e9 o5 o- W7 y; s
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
3 O1 k: M5 S) {" J7 T0 }' ^6 c else if( nOption >= 1 )
& ^3 v4 G' h- K+ j+ ] _ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" \ X% \* E. m* F) w: @! A6 @
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( _5 f2 X' V7 |: d7 {" J
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
$ n! S1 @7 q( O% u pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
. X0 ~, V! C% k r- {}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);' h) ]/ M. j8 ^! ~# ~! z
Using the following macros work as well I believe:使用下列宏工作我相信:4 q: ^$ L0 Y; d$ k* z5 G- M" A
( {5 Y' v7 G6 x5 s& t1 f0 a$ JCode:代码:
* W, b: \1 x' X( M4 i( Q. }0 zD3DCOLOR_XYUV
6 |* {. _1 x' h, v1 C! b1 |0 qD3DCOLOR_AYUV
/ j# X+ {3 W# s5 j- O, d7 jD3DCOLOR_ARGB0 O2 @! E6 ^$ P
D3DCOLOR_RGBA
4 K3 o4 G6 a. ^7 L' GD3DCOLOR_XRGB
2 E: {( V- `4 g7 S& CD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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5 }, W, R( ~! m4 n& RThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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