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propMover.txt
, Z+ N$ l, d& {& V" JpropMover.txt.txt
/ L; g; ?/ ?7 H4 E' l+ NpropMoverEx.inc
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在服务器上找出以上三个文件!0 r" x1 N9 f0 Q% F! o# f
先来打开$ w+ S* N9 l B% p6 d7 i* a- Y
propMover.txt.txt 怪物的名称大家都知吧!查找 优秀的奇昆工头
* R& a0 }* i$ E. j( FIDS_PROPMOVER_TXT_000786 优秀的奇昆工头! C2 y$ p7 Z" _. Z9 z( a
9 r9 J" h6 N+ q) Y接下来打开表
$ u; P1 |' l5 \& a9 ZpropMover.txt
7 G6 q# d+ }( G0 T$ T' z% S" ~查找我们刚才在propMover.txt.txt 表中 IDS_PROPMOVER_TXT_000786查找) z! u/ p6 [( a( L! `
MI_DU_DKKEAKOON7 IDS_PROPMOVER_TXT_000786 AII_MONSTER 15 20 161 137 160 143 = BELLI_MELEE = 88 = = RANK_BOSS 0 = 1 = 1555 1675 II_WEA_MOB_MONSTER4_ATK1 II_WEA_MOB_MONSTER4_ATK2 II_WEA_MOB_MONSTER4_ATK3 = = = = = = = = 1000 3000 531850 100 120 130 0 = 5 1 = 0.08 = 0 = = = 99 0.3 0 -0.3 0 0 1500 = = = = 1000 586440 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_000787 \ u% Z/ L6 W5 _
9 i8 ]6 m: I- z$ ?" [在这里我们只要是找出怪物真实的名称MI_DU_DKKEAKOON7
. ] A8 i- q( ?/ ]( P0 U现在就可以打开表propMoverEx.inc中查找MI_DU_DKKEAKOON7这个怪物真实名称!!查找出以下代码% k# m* R4 n! S1 ]9 M
MI_DU_DKKEAKOON7
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$ J2 ]& v& k0 a6 JMaxitem = 5; 这里的5字就是怪物死后要掉落物品的数量! I5 F* p2 s4 L, M, [& ^
DropGold(1500, 1852);& [' n) t5 L! z! X. w- Q: |) \
DropItem(II_GEN_JEW_RIN_STRRING, 4166000, 4, 1); II_GEN_JEW_RIN_STRRING这个是物品真实名称 0 W6 E. U' r0 R X" K9 ?# O( U8 {
DropItem(II_GEN_JEW_RIN_INTRING, 4166000, 4, 1); 4166000这是掉落率!!4是掉落物品精炼+4 ;后面的1是一次掉落1个,可叠加物品可以写超过1,如写10,则捡起为1-10个物品。 @$ h' V& D' x1 ~- X
DropKind(IK3_SWD, 6, 6);
+ j' m' j0 V9 F. }, f; V+ YDropKind(IK3_AXE, 6, 6);9 \4 t Z3 h$ ~* w8 y
DropKind(IK3_CHEERSTICK, 6, 6);* h: a. L$ @8 w X. a4 I$ T( ^' m
DropKind(IK3_KNUCKLEHAMMER, 6, 6);
& X" a, c2 }* Z7 |2 `DropKind(IK3_WAND, 6, 6);( `+ P& O7 R' D2 i& k8 K! ^
DropKind(IK3_STAFF, 6, 6);/ y8 R; `1 N: u4 _. x* O& T+ A
DropKind(IK3_HELMET, 6, 6);
0 L5 N& u6 S6 K9 Z3 VDropKind(IK3_SUIT, 6, 6);: S$ _6 f& I# B8 S( Q
DropKind(IK3_GAUNTLET, 6, 6);" ]8 j, ^3 Z N. J
DropKind(IK3_BOOTS, 6, 6);# |/ `' o; E1 _: C( Y) q
DropKind(IK3_SHIELD, 6, 6);* m- k% c9 {9 b* g- e* T
DropKind(IK3_BOW, 6, 6);
8 z" p( a6 u8 r$ G( v2 MDropKind(IK3_YOYO, 6, 6);/ B: k3 E: ~( f9 I H
DropItem(II_GEN_MAT_ELE_DESERT, 7500000, 0, 1); //加己 墨靛3 0.25%" ]( U4 S! J% ]% }
DropItem(II_GEN_MAT_ELE_DESERT, 15000000, 0, 1); //加己 墨靛2 0.5%
" z( {# {/ O. P" f# v! a% LDropItem(II_GEN_MAT_ORICHALCUM01, 11262500, 0, 1);2 s1 m/ R, G& M- g2 Z3 k6 \
DropItem(II_GEN_MAT_MOONSTONE, 920000, 0, 1);
Q! d% Q( N' }. ^* B: B# b. Gm_nAttackFirstRange = 10;! Z6 M, F% _$ q7 N: S* m0 M
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scan range 5 quest 703 b' ~, l$ h' c+ a u
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#move
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