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涉及的文件:secretRoom.lua
8 a( z' f r7 C. ^+ r+ v. i, F0 {
# ]& Z$ @8 A2 r+ E可以加入行会的条件
8 E, d( E5 s0 n, w% F--------------------------------------------------------------------5 w" C9 N6 N( F& T; N
MinGuildLevel = 4 --至少可以加入的公会等级(20级)7 w- P1 ?% w4 T( d
MinGuildMemberLevel = 30 -- 公会参与的最低水平
9 Z8 L4 b4 Q- L3 HMinPenya = 100000000 -- 最低支付多少金币(暂定)1 G8 c6 A$ l( ?9 U3 y7 K' s: T( N
MinGuildNum = 1 -- 结果将至少涉及# e0 ~% j& c. ]1 D
MaxGuildNum = 8 -- 以最大可能的参与结果
- j! x. B' g# [8 `6 n2 H" ]3 _2 tMinGuildMemberNum = 1 -- 最少要有几个公会参加; y! u# N9 T2 l0 Y7 Z( V
MaxGuildMemberNum = 11 --最多要有几个公会参加
# w' T+ W( H; j7 b0 P2 X! U: s& VCancelReturnRate = 20 -- 取消招标 需要扣除多少手续费(%)
' y& l4 \/ @5 }/ k4 { r. TDropoutReturnRate = 2 -- 招标失败 需要扣除多少手续费(%)) Z3 t0 g9 R$ P" ~, t2 c0 K7 X
--------------------------------------------------------------------
/ o3 k/ F( \% f, P) {' ~) e--------------------------------------------------------------------
! O! g0 t* {8 [; o# S0 t-- 时间相关 -------------------------------------------------------. y8 _5 y8 o0 I& F. G0 j$ |& L3 c
--------------------------------------------------------------------
0 f; e( ]+ G8 C; V- L/ F3 n-- 夸老 - Sun, Mon, Tue, Wed, Thu, Fri, Sat
( |- n; z# l. I! }+ F- @OpenTime = "Mon 11:05"
9 R6 C# |- X4 Z! j# b2 v
% h8 t) l8 p9 }) Y0 F i& l5 j8 tLineUpTime = MIN(1) -- 来自参与公会成员# _8 Y+ r9 `* i# H/ ?; K& z7 s
EntranceTime = SEC(0) -- 输入的时间
0 c0 ~+ f, U) @4 L* P) @/ d" I9 b2 n# EWarWaitTime = MIN(1) -- 船舶战
$ X* P4 w6 W) B g) BWarTime = MIN(120) -- 战役小时' m2 h9 v/ l/ @; ~
CloseWaitTime = SEC(30) -- 等待时间后战斗结束
0 n: N- m% E" b+ ]+ \--------------------------------------------------------------------5 J' s9 r9 o% W7 i) H
6 c+ ?5 q, k. c
--------------------------------------------------------------------( q; M0 r3 I" v4 Y2 b/ e
-- 怪物的再生 ------------------------------------------------, h7 m1 @! V7 D8 E1 _ N
--------------------------------------------------------------------
1 S5 @0 E p/ C* `/ K" E$ \MonsterGenNum = 2 -- 一旦建立,怪物数量
4 `' g- @8 H( z* w9 Z9 n--------------------------------------------------------------------
9 Q6 R6 F5 |: F8 L-- AddMonster( Type, 怪物ID, 数量, 急傍各, x1坐标, z1坐标, x2坐标, z2坐标, y坐标 )
7 m1 H# R" N: z7 K6 W9 E-- AddMonster( MONSTER_NORMAL, "MI_AIBATT1", 10, false, 500, 500, 505, 505, 10 )
7 H% q3 X& B; ]" P( ~/ E0 \-- AddMonster( MONSTER_MIDBOSS, "MI_AIBATT1", 5, true, 500, 500, 505, 505, 10 )0 ~4 s+ J; t. p5 t, t
-- AddMonster( MONSTER_BOSS, "MI_AIBATT2", 2, true, 500, 500, 505, 505, 10 )
% n. J6 M# ]5 Y. c/ K d--1备开-------------------------------------------------------------
- ^* j& K' S( w* E L) [) ]% {0 Q [, nAddMonster( MONSTER_NORMAL, "MI_CAITSITH04_1", 14, false, 284, 556, 304, 667, 100 )
' B. C& [1 Y" f7 \, i8 MAddMonster( MONSTER_NORMAL, "MI_HARPY04_1", 5, false, 284, 556, 304, 667, 100 ) M% K- G D6 Y4 g/ n
--2备开-------------------------------------------------------------
* n$ P/ Q* O" \- o( B3 dAddMonster( MONSTER_NORMAL, "MI_HARPY04_1", 13, false, 324, 703, 428, 684, 100 )
. p$ y% }; _6 J: p' u6 c" vAddMonster( MONSTER_NORMAL, "MI_POLEVIK04_1", 4, false, 324, 703, 428, 684, 100 )
4 j) ~, N5 o8 n: J, N1 K--3备开-------------------------------------------------------------
3 V* X8 c) G0 |# D4 [AddMonster( MONSTER_NORMAL, "MI_POLEVIK04_1", 11, false, 444, 666, 463, 564, 100 )! ^4 D) p+ s( s, q
AddMonster( MONSTER_NORMAL, "MI_ABRAXAS04_1", 4, false, 444, 666, 463, 564, 100 )$ Z* @1 ?2 x& i: h# S4 J
--4备开-------------------------------------------------------------, ?, j- g4 G0 H7 w9 X4 g% T" z! s
AddMonster( MONSTER_NORMAL, "MI_ABRAXAS04_1", 10, false, 426, 545, 349, 526, 100 )
: | O/ O0 ?2 Y3 P" Q7 \AddMonster( MONSTER_NORMAL, "MI_HAG04_1", 3, false, 426, 545, 349, 526, 100 ); w* D: O4 ^ g$ l
--5备开-------------------------------------------------------------
+ V, q3 x: K0 L {* @% RAddMonster( MONSTER_NORMAL, "MI_HAG04_1", 8, false, 331, 564, 313, 644, 100 )
+ x/ z" v+ y( o+ T" _2 P7 u5 k* R+ LAddMonster( MONSTER_NORMAL, "MI_THOTH04_1", 3, false, 331, 564, 313, 644, 100 )( i: B8 E- |4 g2 I1 t C* l% i6 I3 j
--6备开-------------------------------------------------------------
* y! R% Y8 a2 wAddMonster( MONSTER_NORMAL, "MI_THOTH04_1", 8, false, 348, 677, 400, 659, 100 )
" Z1 [6 n+ Q8 j% b$ r5 M$ r$ b. `AddMonster( MONSTER_NORMAL, "MI_KHNEMU04_1", 2, false, 348, 677, 400, 659, 100 )
0 e8 Q, ~, [) \& w& _% {# }" g--7备开-------------------------------------------------------------
/ M- f) l p" U% x, w! XAddMonster( MONSTER_NORMAL, "MI_KHNEMU04_1", 6, false, 418, 643, 436, 589, 100 ). c, _3 _, N$ @
AddMonster( MONSTER_NORMAL, "MI_DANTALIAN04_1", 2, false, 418, 643, 436, 589, 100 )% Z( Q8 \/ |- `8 Q! M( @
--8备开-------------------------------------------------------------
3 Q2 V" y! P! V: ^AddMonster( MONSTER_NORMAL, "MI_DANTALIAN04_1", 5, false, 399, 571, 350, 552, 100 )! r, G( ]' H0 N& b
AddMonster( MONSTER_NORMAL, "MI_GANESA04_1", 2, false, 399, 571, 350, 552, 100 )6 {+ a4 n! h3 x7 q! K
--9备开-------------------------------------------------------------
% b) E, u* Y0 `% q/ J- }AddMonster( MONSTER_MIDBOSS, "MI_ASURA04_1", 1, true, 370, 625, 375, 630, 100 )4 t6 j: D# `+ k0 j
--密室----------------------------------------------------------
4 `. O: ~! x3 |0 \& A7 ]6 N( b. M" G7 iAddMonster( MONSTER_BOSS, "MI_LUCIFER01", 1, true, 600, 360, 605, 365, 100 )
- q( b: d1 [, S% n, w+ R) y E+ f
: Z8 I: ]# R- N0 O- U( H# [) \* ^6 h# y! k5 u" S
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