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Hi I fixed the swap bug a long time ago it got tested on my server and it worked
6 y/ d3 M5 ^/ I: T, }) c7 @I posted this because someone kinda posted a youtube thingy about it :O.
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. {- X& o: ^$ |) h9 r1 |! v( xFind this in DPSrv.cpp @ worldserver
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void CDPSrvr::OnDoEquip( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )1 J) B; l( U, n i! Z9 P
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DWORD nId;
+ e6 C, w! A9 s3 s6 p1 }. m. R& b int nPart;, ], l, [+ o! Y5 ^: @
% A6 ~! O* @* v. y ar >> nId;
% J0 U$ l% K0 u3 L# ]) A ar >> nPart; 6 ^, P9 p& U$ K' ]0 j6 q' A* x
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if( nPart >= MAX_HUMAN_PARTS )
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" D- j _: d: k CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );And put this under it
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#ifdef __QUGET_SWAP_FIX
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if( pUser->GetHitPoint() > pUser->GetMaxHitPoint() )
# m/ O: x1 h/ V' Q4 O! ] pUser->SetHitPoint( pUser->GetMaxHitPoint());3 A1 L) e* ]0 e0 k, d5 a: ?0 m, c8 B
- H2 V7 d$ ]: a8 C9 k* ?( b: r if( pUser->GetManaPoint() > pUser->GetMaxManaPoint() ) |+ g/ u2 D! q: N! ^) S8 d* E
pUser->SetManaPoint( pUser->GetMaxManaPoint() );" U# A+ }* ~# ?1 t6 {5 W% [
2 T/ V: U- L& a( D! x- _ if( pUser->GetFatiguePoint() > pUser->GetMaxFatiguePoint() ); B$ e1 G. f7 L, P1 T! K
pUser->SetFatiguePoint( pUser->GetMaxFatiguePoint() );
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" L! c7 D5 \1 a }#endiffind this in function void CDPClient::OnDoEquip( OBJID objid, CAr & ar ) @ DPClient.cpp1 e% N! W; C, r' j6 y. g
and add under
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if( g_WndMng.m_pWndBeautyShop && g_WndMng.m_pWndBeautyShop->m_pModel )
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CMover::UpdateParts( pPlayer->GetSex(), pPlayer->m_dwSkinSet, pPlayer->m_dwFace, pPlayer->m_dwHairMesh, pPlayer->m_dwHeadMesh, pPlayer->m_aEquipInfo, g_WndMng.m_pWndBeautyShop->m_pModel, &pPlayer->m_Inventory );* e$ N7 m/ E6 y5 D( o, Q
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#ifdef __QUGET_SWAP_FIX$ a8 |. v: v( ~: ?7 ?: t
if( pPlayer->GetHitPoint() > pPlayer->GetMaxHitPoint() )& ]' @$ m/ \% F1 }
pPlayer->SetHitPoint( pPlayer->GetMaxHitPoint());
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4 S- b5 N) m1 s4 c1 m; @ if( pPlayer->GetManaPoint() > pPlayer->GetMaxManaPoint() )7 a# T; {3 b) \1 e3 ]
pPlayer->SetManaPoint( pPlayer->GetMaxManaPoint() );
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; R9 I! q# ?" V if( pPlayer->GetFatiguePoint() > pPlayer->GetMaxFatiguePoint() )
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$ m" y1 A Q; y3 e#endifand then define __QUGET_SWAP_FIX in versioncommon.h @neuz and worldserver $ g, M+ o2 M l% O
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