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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)5 Y% M6 U5 s7 S' M. K# P
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很简单,你所要做的是创建euhc屏幕或负载。
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4 u U, u# U: m8 fEinfahc在itheme.cpp# K3 D! v! ~$ i
搜索FUNTION
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2 T0 D& T6 g# Q6 t3 U0 w" iBOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName) X" z% v3 k% q: A# g" Y
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寻求
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代码:
! F- S; E# O& p7 D. v5 D% | m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );) }& z; d) e! D/ h7 L; S9 e
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并更换
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#define __RANDOM_WALLPAPER/ {$ e! s2 C8 G2 t
#ifdef __RANDOM_WALLPAPER
$ ^+ a: m* x$ Q CString Filename;) M: Q! ]0 x, N4 k
int i = xRandom(3); // 1 , 2 , or 3- ?6 M" \8 D6 {: Y
switch(i): p' |* @* }& E! u# N
{
! e* ^. l$ h& H' | case 1 : Filename = "screen1"; break; // first screen
! t! o% r; T5 H. S" A case 2: Filename = "screen2"; break; // second screen# d9 x% d! P; x, l4 Y$ i
case 3: Filename = "screen3"; break; // third screen
" N/ W5 g$ L$ ^& O2 F3 T3 a default : Filename = "screen";break; // no white screen please 8 [2 |5 e# B# g; p8 ?
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Filename += ".bmp"; // its a bmp
, `0 G" @1 u- r% \4 u m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );* \+ g0 l0 p0 H9 `6 S- n0 k
#endif
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1 K y- L! \3 t+ V1 Q$ |6 O" _已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)1 i. O( g3 [) Q5 J+ d6 a0 c- C
* D% O& k; ?/ c0 }7 P# S9 z2 m0 AxRandom也将产生一个0的屏幕也是为什么
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