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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)
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很简单,你所要做的是创建euhc屏幕或负载。
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Einfahc在itheme.cpp
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( ]8 _ S# ?4 X# |6 H, ^代码:
) N, v% b. Z2 r- F% i3 }BOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)" i, x2 q$ Y& q) C& x
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寻求
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代码:$ J! a1 ~2 V- B" p/ T
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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1 n4 s9 K2 W2 r& {并更换9 @: q( s' D j" n+ z' l7 k
6 N5 K5 Q/ S6 ?7 ^3 i- v代码:
( z$ H+ I# T1 S3 t" H& ^#define __RANDOM_WALLPAPER
( ~3 C8 S" S* t, {#ifdef __RANDOM_WALLPAPER
+ i' \- {$ b$ e! C4 r CString Filename;6 O+ f! p; ~9 }6 z
int i = xRandom(3); // 1 , 2 , or 3! E* t+ @3 s1 o7 W+ C" L0 b; w: p
switch(i)( J! M" |' ]$ A4 ^3 \+ H1 D
{
% q2 j- ^3 _1 p$ T/ y# j case 1 : Filename = "screen1"; break; // first screen
! A; B2 y9 X: y' H2 o case 2: Filename = "screen2"; break; // second screen; f* Z; \8 q l" m O: Y
case 3: Filename = "screen3"; break; // third screen
; z7 J/ ^5 n$ `- b& U$ N- l ~ default : Filename = "screen";break; // no white screen please 
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" F1 i7 f6 b/ d2 L; L- q2 Z Filename += ".bmp"; // its a bmp
7 x0 A' t, G! R2 w/ ~- j# @ m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG. a/ k0 P6 O4 v$ t, F
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; N4 M2 p1 o K8 z1 c7 b. M#else
7 B* T9 s% B2 q* I" ] m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
3 g1 ~& x6 J8 _+ x: p#endif
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)
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- D& H9 ]4 U/ j6 n/ x8 H( BxRandom也将产生一个0的屏幕也是为什么/ R4 j- \- U. i" @$ l6 Z
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