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您需要的文件: 9 i) K/ m6 v/ i
propMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h # b" j0 C+ T9 ~0 w5 g
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1 W9 r2 G; B# I( G4 e我们将制作一个巨兽CS宠物。 % ]6 R$ D2 g, o' R( e$ {
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邮编: & [5 b! s1 {! |
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#define II_PET_BEHEMOTH 37539
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这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。 / @( ]* l/ J8 i) V) t7 ~; V. C9 e
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defineObj.h
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#define MI_PET_BEHEMOTH 1541
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mdlDyna.inc {+ V: J* ^% F$ _. X6 I P
[有2部分mdlDyna一步] 4 }& E3 {$ U! x1 C. _' J
第1步: . w" l+ ~, A: s# H# p- E
邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 3 a0 C. \, l0 `0 p f" P/ t
[非常重要的步骤确保您的地方的NPC /小怪。] ; E) M3 p$ |6 n) f/ ?3 m
[绿色的颜色是暴徒的大小]
& \& z# ^3 j$ z$ A. ^- l第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN , s" x% r7 d. |! r" m$ l! F
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# u* F4 d1 F# x- y& ^- ~propItem.txt Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 $ T4 K1 n1 z; U. k6 t' q
propItem.txt.txt9 l+ S0 u" n9 m6 _; S
您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal.
' N" N2 [1 N, F( {$ CpropMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661 . q |- F% j3 U$ g8 \2 s
propMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou 8 I, R/ w% W) e: m
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您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。 ( ^1 i& R% h7 j4 Q7 }
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