您需要的文件: / G$ g) z& `. j; m( \
propMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h
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% D+ p. }9 s- N以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。 ' j K% l! b" u. ]" H
7 p7 C" l( E2 U8 M$ o; r* R4 r我们将制作一个巨兽CS宠物。 , [; b; M) ^( n x3 h- _' R7 ]3 E) ^
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邮编:
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! |3 l. V) b) k( u$ l) w$ } D #define II_PET_BEHEMOTH 37539 ; w5 r$ H+ v2 k! B8 }) Q. L
[确保不采取绿色]
5 [. J+ N: j$ U! D这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。 & C! [# M+ `& H- ?
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邮编: ' Y4 J: J1 R7 q# U/ v
$ l5 {9 i# d& D. n( @4 `/ U #define MI_PET_BEHEMOTH 1541
# q/ X# {* A2 c[确保绿色的数字是不采取]
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3 c, T' c/ r8 {& ?4 G! Z3 mmdlDyna.inc
" u) }7 V- N5 L[有2部分mdlDyna一步]
. Y, Z& B; N. o第1步:
7 }" e: X: l) j邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
F3 H$ e# {9 s, b+ k# J6 x[非常重要的步骤确保您的地方的NPC /小怪。]
! C Y3 N: v1 ^' @[绿色的颜色是暴徒的大小] + L* g! T3 |1 \3 ~3 I9 t
第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN
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! [1 ~8 S; B7 G0 |0 `propItem.txt Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025
. [/ I+ |3 b8 `" Z9 `propItem.txt.txt
* e$ G5 R! t. `# t8 b! i. [) @. r您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal.
$ K9 N8 e& @6 [1 Q- s6 bpropMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661 8 M7 m2 ]' s$ r9 l9 ?
propMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou
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您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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