您需要的文件:
- n! S! e, C$ c' ZpropMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h 5 e+ W/ h$ {$ j
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以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。
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]- J# h) `6 F% B( i我们将制作一个巨兽CS宠物。
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' g7 V( ]9 Z' n4 P9 ~defineItem.h ( V7 \3 ^3 f. V: ~ o+ Q
邮编:
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5 \- G: U$ l9 u0 x& y #define II_PET_BEHEMOTH 37539 7 a1 W8 f* a6 I* a9 q
[确保不采取绿色] , L! S3 s- q' N& T' B
这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。 5 q" q9 B; X2 {( b0 m
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! F- K* f, c$ Q+ R: V, B) u #define MI_PET_BEHEMOTH 1541
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+ L1 n" |3 P$ @5 JmdlDyna.inc
1 o, Z6 C; T5 ~3 l: P" W[有2部分mdlDyna一步] 4 l' J3 |% h1 N& Y& y+ ^; A
第1步: $ n" Q6 x. s4 t+ e
邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
5 A1 y8 |) y+ g# E[非常重要的步骤确保您的地方的NPC /小怪。] ( w( z: F+ _- U) V. `1 c* m
[绿色的颜色是暴徒的大小]
5 K" j( z) V, C" }4 v- J$ f# B) X; H第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN
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! V6 @8 w! s5 wpropItem.txt Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 h* w( l2 b& m* U: d- N
propItem.txt.txt5 m3 L4 A2 b% j$ Q' |4 f% |
您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal. , O8 O5 B' [8 } z { E7 K( K6 b! m
propMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661 " j% i( E5 e1 F9 U) J! w4 i' g
propMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou
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您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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