您需要的文件:
+ E6 y% g6 L- O5 r* {3 e+ k; `propMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h
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$ u. {: q5 J+ m以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。 ' v( L8 ?' j3 w" \
- q& b; @, ^7 ] B) j我们将制作一个巨兽CS宠物。
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" g$ S( ~# t: n& u# |defineItem.h ' T8 }# X7 w% k" C1 Y
邮编: 8 u! I$ i3 d+ F' z# @2 B ]% r# U' ~
1 H+ R3 Y) Z# r/ Z) i! S #define II_PET_BEHEMOTH 37539
" m7 Z' U8 m8 {, ] W[确保不采取绿色]
7 y8 C1 D3 M5 h2 {/ F这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。
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e0 }8 a* f( P! FdefineObj.h
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- e0 `) B% H" m: [ #define MI_PET_BEHEMOTH 1541
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* ]% c9 _' C+ W- ] J# G6 ZmdlDyna.inc
b& _$ h# L I B" r) Q, I[有2部分mdlDyna一步]
+ y# M2 P/ o& I. y第1步:
+ a8 J8 g9 x# G) H$ d邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
$ [! L7 b6 A1 e5 M. V. B0 }( C[非常重要的步骤确保您的地方的NPC /小怪。]
" T; Y5 R% J8 E$ D% x[绿色的颜色是暴徒的大小]
2 B, W+ T& N# e8 c8 ~" u第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN
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propItem.txt Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025
7 j# J3 M+ W) i1 B9 \& }+ zpropItem.txt.txt
+ X8 _' d: z4 E您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal.
' R* k& ^* P8 v& F* x' `( _* w5 ]propMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661
7 O2 f- H) G2 E5 f6 `propMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou % x! {0 u% `" N) K
2 @0 L) o. T, o' s( X& f您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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