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 Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level  
0 T* F# R6 I6 Y! v- Xchange level without Rebirth/ S! a0 h3 O1 T# i  o6 w 
 
- p- f1 b0 e3 |' C. i% b6 v9 QNow, let us begin.0 Z- a4 e! j9 Q, H# U 
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Requirements:4 W1 L! V% d+ n7 \! b 
Source 
3 m% V. U+ }2 \Notepad / Editor 
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& A) [1 C) }! Q" @. a9 \/ / Tips by Sedrika 
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7 A& }$ }2 O7 a+ r- R, U# A' `It is up to you how you do it ^ ^: z, [9 {. I9 T* D/ W) Q 
 
6 P0 x0 D; ?6 t+ T9 oGo into your source folder and open the definejob.h( ^- _7 E4 C* D6 ]' O' ?" l 
Search there for: 
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6 `, |  f/ W" i; B' B#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå; y) r. E( e& Q. V- z0 G" X 
#define MAX_LEGEND_LEVEL 129 
0 _% I8 J4 s/ A9 h1 \3 Z#define MAX_MONSTER_LEVEL 160 
" q" ~4 q, `/ C/ [: |& H, _+ |# y* M#else // 15Â÷ è÷¾î·Î ·1o§è®àå 
3 L2 u6 I* [/ i3 T# \#define MAX_LEGEND_LEVEL 121* H5 r% g- P5 C3 F1 J9 E( ? 
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå & [& A6 G# L$ e 
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Red: Player Max. Level' R% d0 Q) ]8 ~) b# L, P. J; N0 x7 M 
Green: Monster Max. Level 
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2 b$ f6 R9 ^5 X0 v0 }These changes as simple as you want. 
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.+ n( ~3 d% Z* H, V  V$ K* z$ a 
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 Part 1 of blocking CE  & v! }$ A: N4 J 
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In this tutorial I will show you how to change the Head of Mark flyff. 
% g; M7 _) r. [9 ~The current Head Mark is well known, 5E, which results as a string ('^').0 |& K0 |3 s! G 
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For this we go to the World (Project) and looking at the Buffer.h after thistext 
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# Define HEADER MARK '^' / / Normal messageheader 
; B, B8 |7 v( Z, D0 d  E4 Y4 J# Define SYSHEADERMARK '%' / / System message header 
6 g9 z4 E& Z6 ~. y$ i8 x: C8 D8 W) JWhat the Sysheadmark is looking for is not even the top 5E.. U, e: _# ~# t2 s# h$ R  j 
Change this and it makes the CE Not work on server. 
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Then Tom's anti-hack is no longer useful. 
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LG Sedrika Part 2 of blocking CE  
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- }- L$ ^: B/ C. J+ j. R- R! {In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. : v( Q& ]$ T6 P 
What does this have an advantage?3 x% V% R1 H4 h# | 
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself  
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.& C  l* F9 [7 v 
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Then search for the following content in HwOption.cpp % Y5 d& L: E% a/ V  K 
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* Y* q# P7 b2 P2 Mif (scan.Token == _T ("ip")) 
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scan.GetTokenEx (); 
8 Y6 h2 B* t9 i( ~8 `' Dstrcpy (m_IPAddress scan.Token); 
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6 G3 C& o* z7 R# Y3 R" pand turn it into this:5 X3 c0 [$ C) A$ K 
Quote: 
5 U8 o/ ^2 e# \% oif (scan.Token == _T ("ip")) 
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/ / Scan.GetTokenEx (); 
0 S! @! A' g2 p3 Q! G/ P9 {/ / Strcpy (m_IPAddress, scan.Token); 
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And you created the solution. 
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Then read the Neuz not the IP from the INI anymore. even if put in it 
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 Max skill's 4 L$ X/ X7 I9 [, D# S0 B* N 
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc - i3 {/ i0 N! U 
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With the TUT can provide the remedy it6 r; {& U2 N' u1 r. l 
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# 1 opens the file SkillInfluence.h 
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Code:8 P3 {+ l2 l+ f2 _% k7 d 
 
: j7 |# b9 l+ E4 _6 K# Define MAX_SKILLBUFF_COUNT 14 
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" y9 k8 n, ~6 r$ H$ R; ~- N0 g: M/ s# 3 Change the 14 to your number (eg 21) and save it from 
5 p% d* J9 m, W( m# 4 compilation and ready 
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& @: [6 ]: A3 G% UI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by: 
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& w7 `" G/ R4 ^/ O  u, u5 kdennisdra 
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©ross 
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! & o1 c! r. t7 O- @ 
 
0 m% R  b4 t, E0 W) vP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less 
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: K4 C( n/ G; n- {Update 1: how to turn off "Profiler" in worldserver.exe  
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: j/ F% q8 @" f0 }8 Nin VersionCommon.h of Worldserver Solution0 q+ c! g! I3 C# n" ^ 
Look for 
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#define __PROFILE_RUN# ?: \" m% B4 A: {0 Z8 x 
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comment it or simply# Y' J$ L% E& W) v 
 
2 t$ G$ q3 h8 h0 r# I//#define __PROFILE_RUN  
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 
     好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太   * J7 _8 ~" l0 t$ Q9 N/ v* U 
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