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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
* }7 w7 U0 ~* mchange level without Rebirth
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5 v3 @) B9 A0 {; }7 ^Now, let us begin.
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Requirements:
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Notepad / Editor, L9 O0 J+ ~( F# A7 B
u9 M1 I' l* ?$ b2 f7 e& l/ / Tips by Sedrika
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' |$ a% l( s5 M7 p# S% t' wIt is up to you how you do it ^ ^( Y7 f8 k4 _; V! ^0 l" B3 p6 S
$ B g3 }1 o, `* X+ LGo into your source folder and open the definejob.h8 N$ G' I, w8 c# z
Search there for:$ h2 M% G3 t2 \+ F- h1 ^% j! b& U( p
/ @2 d% o0 ]: H1 |#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå+ K9 `, j' t, B( i% b @
#define MAX_LEGEND_LEVEL 129" |. M- R7 @ O0 o: s, B* r
#define MAX_MONSTER_LEVEL 160
5 I$ t0 a# G2 x' q# y#else // 15Â÷ è÷¾î·Î ·1o§è®àå/ h$ e* Y3 V3 d, k& v* ]
#define MAX_LEGEND_LEVEL 121
# s" \% A# @+ R1 X S! ]#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level
3 _) O8 `' u' b+ i* z$ DGreen: Monster Max. Level
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These changes as simple as you want.$ _& T% G( D5 k* R. `" P
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source./ Z/ s6 {9 s* ?/ X5 F9 ?, n
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Part 1 of blocking CE " Q, b& f( `$ m! E. ]2 E+ }9 D5 B
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In this tutorial I will show you how to change the Head of Mark flyff.
) [$ s! [1 w r3 yThe current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext, B% ^, d% N2 h5 [
Quote:3 j$ T8 s6 d; N, }$ x; b
# Define HEADER MARK '^' / / Normal messageheader
, h: r$ M8 c8 T8 z# Define SYSHEADERMARK '%' / / System message header% E2 _- Y9 _- Y- X
What the Sysheadmark is looking for is not even the top 5E.$ o! m, `2 R& S: \& ]. z7 a
Change this and it makes the CE Not work on server.2 }3 b' B, o6 }/ m; t. @4 F+ d; l
0 x# `7 f* `& w% L& _$ S0 p6 u& BThen Tom's anti-hack is no longer useful.
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LG Sedrika Part 2 of blocking CE
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# m: K. Z3 W6 J* j7 ]. u! }$ z) R- x% j5 WIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. & i. i; [9 I' T5 Z
What does this have an advantage?
8 E: H" e6 g" {3 D) Q4 NThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself 3 y! ^. b( M6 E, b2 J/ b) z0 t
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* C& X1 N* j# N1 xFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz./ _: Y7 B4 x2 b. R! r
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Then search for the following content in HwOption.cpp
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if (scan.Token == _T ("ip"))5 x4 Z+ U& Z* r0 r) i1 U) P
{
+ A0 \1 g6 ]3 f$ I- i5 U( Mscan.GetTokenEx ();
: [2 n* v$ Z) [+ m0 y* R T1 l6 B0 q, ustrcpy (m_IPAddress scan.Token);
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and turn it into this:
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if (scan.Token == _T ("ip"))
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7 q; i, w+ l# W) g1 z; C3 @/ / Scan.GetTokenEx ();- @; b4 Q; R7 a( n' ]0 }# O, ?
/ / Strcpy (m_IPAddress, scan.Token);
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4 a4 j5 B8 k1 ?8 tAnd you created the solution.
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Then read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc : h4 v7 N: ~9 A8 C% S) V B) M) W
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With the TUT can provide the remedy it
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: s" g# v$ y e- M4 [' K# 1 opens the file SkillInfluence.h
, ^ Q. C( B, X, V1 w# 2 Search
/ Z4 D/ [& o7 G( @) Z5 X5 b* N2 M4 yCode:
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9 O$ }. ?( |' O# e+ e7 g5 f) Z# Define MAX_SKILLBUFF_COUNT 14( }) E; F* d+ U l. J6 j
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# 3 Change the 14 to your number (eg 21) and save it from; N6 a T: g$ J5 e& q* K
# 4 compilation and ready
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0 X( _; f. L$ z( |I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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dennisdra
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©ross
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less3 c8 ~6 M4 a9 R) `
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Update 1:
how to turn off "Profiler" in worldserver.exe
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4 R4 J5 M. m/ tin VersionCommon.h of Worldserver Solution# f2 L8 D5 }* ^
Look for
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6 j0 r! E) p# Z#define __PROFILE_RUN- x# ~2 x- m' i' ?3 z( S+ j: K
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comment it or simply
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//#define __PROFILE_RUN 8 i! p6 a/ T% X- J6 V& j0 I
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4 t* o8 \: h! U7 i6 K; ]# ^1 Rcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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