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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
; r( b5 x. W3 n! H. r* mchange level without Rebirth
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Now, let us begin.
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) n/ S: O! l8 |' y( }! y# @, qRequirements:
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Notepad / Editor
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/ / Tips by Sedrika
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It is up to you how you do it ^ ^' j7 Z+ a6 ]$ r
7 o! V. T) k9 R, f m* [3 `Go into your source folder and open the definejob.h
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
1 [4 g6 ?* d' l( \% Z#define MAX_LEGEND_LEVEL 129
' E+ P$ O" @0 W/ T- R1 E/ X#define MAX_MONSTER_LEVEL 1608 D0 {2 {4 g+ F1 Y
#else // 15Â÷ è÷¾î·Î ·1o§è®àå' o' z( o, j$ m0 A0 S9 j1 i. u
#define MAX_LEGEND_LEVEL 121
, n) R( u6 o" m2 z% G: Z4 _ Z t+ ]#endif // 15Â÷ è÷¾î·Î ·1o§è®àå ' ?: o0 |( ?5 S4 P0 V( Z K6 P
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+ r. z7 r4 O" N; O( K- eRed: Player Max. Level! o3 h$ [. E8 _8 ?6 r$ _$ U, s
Green: Monster Max. Level2 r/ L/ i! c) @- b
U+ [# X `6 A. [! o( J+ Y6 gThese changes as simple as you want./ ?- a2 v8 p+ Y' }: |0 I/ M6 |! q
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE ; q+ e$ I$ D* b" W2 W$ I! i- Y
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In this tutorial I will show you how to change the Head of Mark flyff.! o* l! ]7 f; a* E0 H( j
The current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext/ f- W" M( j% Z a& F0 n
Quote:
$ ]/ H8 w8 G1 L: R1 L3 W P# Define HEADER MARK '^' / / Normal messageheader' o5 B: P- C. ~/ i: \( o
# Define SYSHEADERMARK '%' / / System message header9 P, L K, n: z+ [' k
What the Sysheadmark is looking for is not even the top 5E.; u( u; O, [2 r+ }8 K
Change this and it makes the CE Not work on server.
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# Y" |4 y2 T" r6 F! Q1 PThen Tom's anti-hack is no longer useful.
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LG Sedrika Part 2 of blocking CE 6 M: Z5 o4 c q* t) q* ?
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. & N+ Q c# `7 z0 _+ d- R, X
What does this have an advantage?, \: B+ ]' p6 _: j; r
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself 0 q+ \5 X( M/ y+ i4 J2 l' f
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: N% y' I' c) n* z& s; H# zFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.7 E1 D: {6 @, R' R
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Then search for the following content in HwOption.cpp * a/ _. r- r& c' _8 v
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' Z" W& G1 B! H* I+ r9 wif (scan.Token == _T ("ip"))' e0 p& u' N0 h. |: p9 \
{
$ |# y1 [' X2 y& _6 }# @/ H- iscan.GetTokenEx ();
8 _( ~- [9 b" L2 H) F! {5 Qstrcpy (m_IPAddress scan.Token);$ Y; E0 m6 o+ N( A- j
}
1 G# B# ]# g; ^- ^ T/ c: B! Oand turn it into this:
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if (scan.Token == _T ("ip")): i* P5 ^3 X5 f! w; g7 m' G/ K7 X
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/ / Scan.GetTokenEx ();
/ ^% G5 ~+ T& S+ U0 Z2 H; |/ / Strcpy (m_IPAddress, scan.Token);7 Z8 m# y% M3 H# e
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And you created the solution.9 z" ? E0 o0 ]
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Then read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's + j) k- v$ n- o+ y+ p/ r
0 N. ~* i# s7 A' F1 RAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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With the TUT can provide the remedy it
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8 L, G% o0 V3 s4 c x# 1 opens the file SkillInfluence.h8 C6 A3 c: M7 @. i) w: c0 m
# 2 Search
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# Define MAX_SKILLBUFF_COUNT 14
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5 F4 ~$ m# b1 i# 3 Change the 14 to your number (eg 21) and save it from$ l2 s$ Q N+ n$ z/ o: V/ j
# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:/ t! \+ P. D, J$ e
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Sedrika
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! * p. b9 t0 l' M( Y/ k1 k
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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Update 1: how to turn off "Profiler" in worldserver.exe / F) n M4 \1 G
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in VersionCommon.h of Worldserver Solution
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- B4 O* I, z' a: jcomment it or simply
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//#define __PROFILE_RUN
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' q, _8 @% ?/ X0 u+ lcredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 ) Q3 W) |* e: V+ v j
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