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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level + x' d. D3 Z; ^& ~/ Q D
change level without Rebirth
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N7 a7 \+ f/ V& ?: aNow, let us begin.* k/ }' l8 Q5 ]& f
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Requirements:1 _+ ~2 Y1 P' w3 u
Source
. y- z2 }1 r/ r* CNotepad / Editor
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/ / Tips by Sedrika
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* X9 q$ M! ~( ^ k# t9 SIt is up to you how you do it ^ ^
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3 t( U4 a/ f; w' ]" |* C, C0 ]/ qGo into your source folder and open the definejob.h/ X' x9 ~1 [6 u [+ W
Search there for:
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå( c( n- b& g8 [$ ]1 S& n
#define MAX_LEGEND_LEVEL 129: _% Z E3 o# v7 \, h3 X
#define MAX_MONSTER_LEVEL 160
( E) @' ?) c. M) i3 {- }& Y#else // 15Â÷ è÷¾î·Î ·1o§è®àå/ p- `' {! {% U3 ~
#define MAX_LEGEND_LEVEL 121
4 g& Q+ o% V# S7 V% j& ]#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level
7 ~5 b/ S3 S+ l) V9 E& hGreen: Monster Max. Level( f, X- J" {# Q6 R+ y' t& ]
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These changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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3 b; `+ H: c2 P9 C# n Part 1 of blocking CE 9 p4 I4 R" q5 n5 Z
+ }; D8 T- {9 |8 c' ]* {In this tutorial I will show you how to change the Head of Mark flyff.4 j& F, g, f I, P6 N
The current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext
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m K1 N7 l B$ t4 T# Define HEADER MARK '^' / / Normal messageheader% p+ v0 W" r Z7 s, C ^
# Define SYSHEADERMARK '%' / / System message header
4 z, e9 T' F/ h4 G8 ]0 O+ M# [3 WWhat the Sysheadmark is looking for is not even the top 5E.: K2 ]5 S5 Y8 l- g# z' V0 h# _7 `
Change this and it makes the CE Not work on server.% o7 ?% [) n7 Q+ i
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Then Tom's anti-hack is no longer useful.
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LG Sedrika Part 2 of blocking CE
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4 [% i) R$ Q- D! QIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
' b$ q8 x5 c5 G2 ZWhat does this have an advantage?7 L$ n% C& v/ s+ T
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself - S' c) ^4 ?$ {
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.9 _1 o/ A% l3 v! ~$ ~2 `' x5 g: N
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Then search for the following content in HwOption.cpp
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3 T3 J% W$ {( ]6 G& ~/ Pif (scan.Token == _T ("ip"))
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scan.GetTokenEx ();
# _0 B0 m: l L+ y+ g m& g, Bstrcpy (m_IPAddress scan.Token);
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( y& C4 D+ |: F' x: t! E6 Eand turn it into this:2 T. L& w& B5 m* H) K8 c' P
Quote:2 ^. c) [9 c! N% q# `
if (scan.Token == _T ("ip"))
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2 E- `& d* q1 t# U# s* P/ / Scan.GetTokenEx ();
6 W3 J3 J& [. ^ m) c/ ~/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.
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# k" e+ Y7 Q' p/ T0 h# J9 T% t8 M; cThen read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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3 y) h# k+ Y0 n7 w; ]7 {' VWith the TUT can provide the remedy it3 Z9 T' k J- _, z7 ]! I: b
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# 1 opens the file SkillInfluence.h
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Code:
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# Define MAX_SKILLBUFF_COUNT 14) g8 p$ P* K3 r6 K# @
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# 3 Change the 14 to your number (eg 21) and save it from* {% D) {0 D8 o( u' J
# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by: x9 v: M* r. X. u
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dennisdra6 l/ ^$ Z$ v# q1 Y# J! r
.Crasy
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& d" ^/ S3 \& i! g' K6 q% [* j" FSedrika
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! 6 Z2 J/ @1 T+ s5 i3 `+ Q
) _/ R- h# ^8 AP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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Update 1:
how to turn off "Profiler" in worldserver.exe
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in VersionCommon.h of Worldserver Solution
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) G) R) [# {; x; ?' O3 F#define __PROFILE_RUN5 d/ n$ w7 K: x7 T B
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comment it or simply7 t% H4 z' S; m) O, l+ A
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//#define __PROFILE_RUN
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# {4 V, n) `6 p, ?# Q- A2 N9 s' J) Ccredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 1 O1 t( r- M/ q6 y9 f- ]/ T& i
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