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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
/ b, P3 T& T1 @+ K9 Kchange level without Rebirth& h& v. ?- u y! _4 P5 k
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Now, let us begin.
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1 ]$ I, X, {4 G4 X; lRequirements:
# h+ }5 U _. G0 [Source
4 W/ L* ?4 K1 b9 [! JNotepad / Editor
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/ / Tips by Sedrika/ E6 Y: F! t9 u
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It is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h% e& v3 t) }* J& o3 S
Search there for:
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' a$ }+ ^$ c) x8 A o5 P#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå
: }* W9 g- ^5 `/ n* @#define MAX_LEGEND_LEVEL 129
0 j7 R b" ]& y# w! E1 j/ @/ _- W#define MAX_MONSTER_LEVEL 1603 }- N9 F k/ I+ \7 P+ L5 t1 B
#else // 15Â÷ è÷¾î·Î ·1o§è®àå
+ l9 L! r6 Y! a$ P V; N; k% P" U#define MAX_LEGEND_LEVEL 121 c$ b' T. N- n
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level- [, J/ W# J& s' X/ u
Green: Monster Max. Level
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2 M0 X$ e; ^5 ]: ZThese changes as simple as you want.1 x2 ?/ x4 @; }; u1 S0 C: J+ G
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.1 p9 n9 }7 M# E; B9 I5 L0 f
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Part 1 of blocking CE
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In this tutorial I will show you how to change the Head of Mark flyff.
0 j T/ g6 V$ z% zThe current Head Mark is well known, 5E, which results as a string ('^').4 C: S, e( D4 L7 k) {; X
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For this we go to the World (Project) and looking at the Buffer.h after thistext% D2 n# v; W) ?; j
Quote:
. C" C! s4 Y# v# Define HEADER MARK '^' / / Normal messageheader6 |, w' v/ d) o) c
# Define SYSHEADERMARK '%' / / System message header
- U, {7 T* [! \- CWhat the Sysheadmark is looking for is not even the top 5E.
]$ e* a* c- _! t- Q, AChange this and it makes the CE Not work on server.9 ^9 e3 ?" l9 c4 F5 b5 E, h: R7 U
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Then Tom's anti-hack is no longer useful." _* I0 z8 T; z+ ]* \3 p7 p& D5 W
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LG Sedrika
Part 2 of blocking CE
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- }2 u8 v7 d A" \In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
! g# Z' c) s' i' K+ W8 \What does this have an advantage?5 y+ v7 J7 x# m2 {4 Z
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself |' [. x7 s( {: N- \1 Q% L
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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# \ j! c3 b: J) M" [Then search for the following content in HwOption.cpp
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" q+ w# V4 |5 oif (scan.Token == _T ("ip"))9 e: h. H" A4 s% ^% l8 G G! J; q
{
2 E5 O1 ^, ]9 k4 w, W9 Hscan.GetTokenEx ();
- R% W! X8 Y# \4 pstrcpy (m_IPAddress scan.Token);+ p3 S t9 U! a0 v* R) x: S. N1 v
}
- B) j+ ^2 |% q! Y2 a& Vand turn it into this:5 C: [( U6 c" Y8 J
Quote:
3 `6 ]- p5 X' H9 l" Gif (scan.Token == _T ("ip"))( D7 `/ V/ @7 g
{
: ?9 K, J+ c0 K2 K) n/ / Scan.GetTokenEx ();
5 \) S7 @6 M6 s, w/ F' u- C! {/ / Strcpy (m_IPAddress, scan.Token);/ T* ?* v2 ~6 x4 }7 C3 I6 C; ^
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And you created the solution.
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2 Y7 J" m& u( [3 X. {Then read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's + p, B4 R$ l, G: _
3 `5 E/ ^* l0 F$ S; t2 v$ YAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc ' Y( U1 w$ x$ b$ m" a3 t
$ j8 m& p7 g6 L: ~With the TUT can provide the remedy it
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% A4 N$ C5 V, f& y0 i( B- A2 d# 1 opens the file SkillInfluence.h
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& I" _$ ?' I7 W+ p; {9 WCode:
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% X8 N* L- V- R; h% }0 m# Define MAX_SKILLBUFF_COUNT 14
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# 3 Change the 14 to your number (eg 21) and save it from
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# C8 R( O& Z' z) H$ j' T! wI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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dennisdra
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7 _8 G3 M( t( A7 m. x1 t9 xeverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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8 J: ]& ^4 K: Y8 JP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less) Z- r+ }0 G) D e8 I
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' f; x$ Z2 e& h1 @ n: r! sUpdate 1: how to turn off "Profiler" in worldserver.exe " }& p i5 Q: S A
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! o* `' l8 I% w1 {in VersionCommon.h of Worldserver Solution
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/ `5 h9 q% d2 {. r" x#define __PROFILE_RUN2 K; F* H& Q3 [1 }; ~- k
8 n8 Q$ W, i' t, V. b! ecomment it or simply+ [2 d8 ~$ p0 a8 N9 z% {3 S
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//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 . r6 q% L+ D6 Q; l+ F5 L! q
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