Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
) r6 a" I0 h; ochange level without Rebirth7 l& R- J4 t3 g
" ?: N/ t) E" R* INow, let us begin.7 c: i. B8 O# e: d3 Z0 J3 A0 d, X& s
6 s5 o& P- Y& @/ IRequirements:5 g( Q6 g" G6 R2 V& h* l* B& h
Source- }" d6 {+ e) ]) S' e' D
Notepad / Editor% q' u( R* d8 @0 ?
& A& G7 N) C2 ? F) Z/ / Tips by Sedrika
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" c, ]: S5 H# r* e% R& N6 h4 PIt is up to you how you do it ^ ^
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% g0 k8 w: h( w1 ~; R7 ~. zGo into your source folder and open the definejob.h
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå" N" z) j8 ?) x1 k+ ?2 C# i {
#define MAX_LEGEND_LEVEL 129- Y! S( p6 b) I `
#define MAX_MONSTER_LEVEL 160
0 d1 |' C) H4 q- B. w7 ^5 K#else // 15Â÷ è÷¾î·Î ·1o§è®àå
& A/ O y" Q; ]1 V5 P- K: E2 |0 r#define MAX_LEGEND_LEVEL 121
( Z) K1 _7 T+ B- a' r! i' F) L#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level! u: Z( X" P8 ?& {
Green: Monster Max. Level
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These changes as simple as you want.
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% Q- k" l- e ^9 \ W: CThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source. I: y+ d- {; D
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Part 1 of blocking CE 9 Y! j1 B& n8 p* t* Z' l4 W* P9 i, w
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In this tutorial I will show you how to change the Head of Mark flyff.% u- \+ x; @( C, x6 o& d; _! j
The current Head Mark is well known, 5E, which results as a string ('^').: T8 {& k! @. P3 V/ T$ }% \" y
5 Y+ m" i# t D" ~5 ^6 H, m2 g- v# IFor this we go to the World (Project) and looking at the Buffer.h after thistext
7 h; v( [, o* t* ?Quote:
- W* k; o' G; [# Define HEADER MARK '^' / / Normal messageheader# b- F$ p* P5 v% T6 o8 U
# Define SYSHEADERMARK '%' / / System message header+ G8 @) c9 c' |( Y5 F$ w( U% m
What the Sysheadmark is looking for is not even the top 5E.4 @- W8 L K5 \; K2 z
Change this and it makes the CE Not work on server.: f9 C' ?2 A. Z" L# C
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Then Tom's anti-hack is no longer useful.
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9 F- k5 H* ?0 J$ xLG Sedrika Part 2 of blocking CE * P! P+ n M( {0 |& d; G
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
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The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself 3 y$ X+ X3 r' Z! W
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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, o/ S) V% g" r/ ^Then search for the following content in HwOption.cpp 1 `- g+ [# t" e, M/ N' Q I
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6 Q2 x1 g% f& w; j6 r) q! h( }if (scan.Token == _T ("ip"))
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scan.GetTokenEx ();) o E5 e4 _! A% |
strcpy (m_IPAddress scan.Token);
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: `" d; {: B: Z4 }5 I; z7 }and turn it into this:
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: ]+ a- n# {; A/ Zif (scan.Token == _T ("ip"))
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/ / Scan.GetTokenEx ();
& i2 U& N9 y* V! Z7 j1 p, o/ / Strcpy (m_IPAddress, scan.Token);* z: ~9 X3 Y( z- K: | n& B
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And you created the solution.
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Then read the Neuz not the IP from the INI anymore. even if put in it
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: i; V" T t) r Max skill's
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc 8 T# z u9 ?0 z: w
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With the TUT can provide the remedy it
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1 c5 x8 Y) C8 g6 F# 1 opens the file SkillInfluence.h
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Code:$ N" d7 h, |3 K, a% g6 i- t
5 b( G; Q1 z3 n' `# Define MAX_SKILLBUFF_COUNT 14
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# 3 Change the 14 to your number (eg 21) and save it from
! Z5 n- e& o% C+ c# 4 compilation and ready4 y3 [% _9 P; h5 }3 D7 l
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# |( `! R) N& n4 X7 z \( D/ q2 w& x mI put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:2 ?1 z) _ O' F4 J# {
# q6 |4 ?4 L4 }5 w, m! J6 vdennisdra
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; I6 Q* ^, m1 W2 {- Z9 U©ross
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! % ~5 N& E- X( ~" \" A2 n( w
/ v" h. L! p2 q# ~* H0 ?8 e# rP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less; f& t' p- s' B" Y
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Update 1:
how to turn off "Profiler" in worldserver.exe
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in VersionCommon.h of Worldserver Solution/ h b+ O1 }5 s% R7 ?9 L- U" ~
Look for, g! {) X `' T$ K+ X9 }: J
' @/ ]$ P Q7 a6 M#define __PROFILE_RUN
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1 i( l- E, m, q5 D1 h1 \8 i/ Hcomment it or simply) `6 q( m$ t" f& Q5 R) _
7 g/ _) B$ Z! w, ?* S z//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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