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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level $ v6 A4 a; V8 h$ J3 ~
change level without Rebirth
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, \& B Y; A* S" t8 b! ~2 H9 [Now, let us begin.
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. {! v; ^+ |" O" j8 P% kRequirements:0 O; V& C4 s! @7 ~+ A$ f% b* G
Source
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/ / Tips by Sedrika
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It is up to you how you do it ^ ^. \% b( i6 J Q4 Q' z, S! [$ b) {
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Go into your source folder and open the definejob.h
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå+ {0 ^/ L" g* O* F8 d; ~
#define MAX_LEGEND_LEVEL 129
3 y5 k: M- O1 @/ y" t" s#define MAX_MONSTER_LEVEL 1604 e5 ]5 q9 J4 d
#else // 15Â÷ è÷¾î·Î ·1o§è®àå
0 Y7 W! y1 o: O! Y* G) \9 ~#define MAX_LEGEND_LEVEL 121) d, }" q) Y( m" y# t
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå 8 x/ z: d! t$ }" O; t5 U6 X: e
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- v, r2 [9 s+ { n, FRed: Player Max. Level$ n. A/ d9 a0 X- x! I
Green: Monster Max. Level; g7 h/ E) H+ X# P, i4 }
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These changes as simple as you want.
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE : w4 u7 e% v3 `$ c* @
( f- a& ~: W: b$ f- U" CIn this tutorial I will show you how to change the Head of Mark flyff.9 w% u! y) O P
The current Head Mark is well known, 5E, which results as a string ('^').) W ^. j" F# Y- B
7 H6 ^5 g" R: A* N0 ~1 lFor this we go to the World (Project) and looking at the Buffer.h after thistext4 M. e4 u% W! K+ e( `
Quote:* v7 S9 }1 u0 l: [" t+ z, l
# Define HEADER MARK '^' / / Normal messageheader9 a$ i' C- z* v& a+ z/ q
# Define SYSHEADERMARK '%' / / System message header% c* E, N; g! Y/ _6 D
What the Sysheadmark is looking for is not even the top 5E., v0 I- J2 B/ Q, [" i. E3 H
Change this and it makes the CE Not work on server.
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Then Tom's anti-hack is no longer useful./ t# R; {" {3 y8 v% j
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LG Sedrika Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
. h7 A& l8 o0 h) n: E+ l" yWhat does this have an advantage?
1 j- t" S/ K V" }/ wThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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# K+ {3 ]8 O- K) P$ F6 Q5 Z! VFirst you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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) T2 K( x$ F$ g% R. J- t( EThen search for the following content in HwOption.cpp + B$ B; x& h+ a; Q8 Y6 ^) c+ Q
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$ K5 F8 e3 B9 {if (scan.Token == _T ("ip"))2 O: K2 e. v% a) C
{
+ M. U# X1 r( [; ]* Wscan.GetTokenEx ();- s7 L- r# e9 W' T
strcpy (m_IPAddress scan.Token);
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and turn it into this:# `1 [$ g5 O: R4 c3 D @# Y
Quote:
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/ / Scan.GetTokenEx ();( F; r: Q" w9 y
/ / Strcpy (m_IPAddress, scan.Token);
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And you created the solution.
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7 ]" {' l0 n8 U7 K3 \5 BThen read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's 4 g) X4 F; D# ~( K4 R: u
8 s" g' A' Z I( lAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc + W2 D4 ]" h5 E$ ]7 A1 D2 z. h
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With the TUT can provide the remedy it" P" g) r2 q. m- x
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# 1 opens the file SkillInfluence.h
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4 Q& z9 R2 `3 v/ r# Define MAX_SKILLBUFF_COUNT 14
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# 3 Change the 14 to your number (eg 21) and save it from
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:+ z) b5 ~: r- Y7 }# K3 @9 x
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.Crasy
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* X1 J9 w7 N; ]- |1 b. ]3 fSedrika9 j$ M+ d: n6 p2 U% ~" F
8 F: n( b$ T& f: j( @everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! 1 s4 U7 ^& ^7 g2 n; l
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less
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) `7 j' v$ u7 |6 r* x/ J& zUpdate 1: how to turn off "Profiler" in worldserver.exe
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+ D* h$ Q/ `; P6 `in VersionCommon.h of Worldserver Solution
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#define __PROFILE_RUN' ?8 f. [5 G- s
5 A: k- _) L _7 U8 D& }/ y& W4 S) rcomment it or simply
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( K$ P t7 e1 ~( P( f* ?& R9 s- M//#define __PROFILE_RUN
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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