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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
3 L/ D f3 o& o- {# _change level without Rebirth
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Now, let us begin.
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+ W; G# a3 {, u% H: ]# jRequirements:& p' v" _. ]4 d2 V0 k/ r5 k, o
Source- p6 q* o `- l! C/ o3 y" Q5 y
Notepad / Editor
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/ / Tips by Sedrika
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0 f) l2 a+ f: ^4 w$ Q! fIt is up to you how you do it ^ ^
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) c9 ~4 s2 Y% l2 k9 EGo into your source folder and open the definejob.h
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå8 p3 j' G }; Q) }
#define MAX_LEGEND_LEVEL 129; V6 f0 X% f+ ?7 k, n V4 P( m) q
#define MAX_MONSTER_LEVEL 160* m* p+ r& `) b8 B- o
#else // 15Â÷ è÷¾î·Î ·1o§è®àå
- ]) N) Z9 W; M* o1 \, v8 B2 H#define MAX_LEGEND_LEVEL 121, ]5 a( p r5 {' L7 |. }
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå 9 v- a* ?5 X' |1 G/ ~" w: e- a9 z
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Red: Player Max. Level
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These changes as simple as you want.: I9 w, H f2 @- Z# i
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Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.( X: B/ ?: Z) x
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Part 1 of blocking CE
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( N2 A/ r* t0 X, {9 J1 o1 {In this tutorial I will show you how to change the Head of Mark flyff.* r3 m7 f8 m* u6 H
The current Head Mark is well known, 5E, which results as a string ('^').2 G8 y9 l$ e3 x5 q' F# n
% W2 s: E$ ?/ O [# O. H2 N5 h/ kFor this we go to the World (Project) and looking at the Buffer.h after thistext/ f5 {* t5 @" w; O4 s- F2 ^
Quote:
0 w, v4 y$ M U# Define HEADER MARK '^' / / Normal messageheader" l1 M" v8 r" H' y" \6 Q
# Define SYSHEADERMARK '%' / / System message header
& [; [# g! {. P3 \7 c3 J! [What the Sysheadmark is looking for is not even the top 5E.
& t; }) q3 H) N" Z" m- U( wChange this and it makes the CE Not work on server.& s. K% S2 ?' D2 P! `
) L7 |2 }4 {4 F* M+ NThen Tom's anti-hack is no longer useful.
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9 v, L0 D, `7 M& o# @' [LG Sedrika
Part 2 of blocking CE
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
) U: O9 Z/ A. Q hWhat does this have an advantage?
L. d+ s7 A# d7 AThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
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Then search for the following content in HwOption.cpp * n$ W; Y9 ]# r- N5 z1 B+ n& `. n
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) V/ z; p! N% n& Lif (scan.Token == _T ("ip"))- Y% u M+ ?2 a. _
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scan.GetTokenEx ();6 k R C1 t! ], Y
strcpy (m_IPAddress scan.Token);
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( B J) H" d: jand turn it into this:
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if (scan.Token == _T ("ip"))
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/ / Scan.GetTokenEx ();
' t2 G; A6 D1 `8 j/ / Strcpy (m_IPAddress, scan.Token);
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. U1 C, l/ [1 R* `& PAnd you created the solution.9 ~9 z- e: ^9 |) n# t- t0 Q; z
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; X& x$ l% A* b# K$ aThen read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's
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All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc ' I7 z/ z/ [ i7 g3 z; I
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With the TUT can provide the remedy it# f; I$ E& w) b s% Y/ f6 l! S
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# 1 opens the file SkillInfluence.h
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# Define MAX_SKILLBUFF_COUNT 14, ?" w8 ?1 v1 A1 f$ `- S
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# 3 Change the 14 to your number (eg 21) and save it from
9 u2 r9 g# s1 F* a) E# 4 compilation and ready
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+ W& A* P( G; o `I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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dennisdra, \2 I, k- F, q3 \
.Crasy) ~. I' e3 ?3 `' x
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Sedrika5 _- R+ Q4 `) R4 g
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! 7 A9 y0 V8 d% W# B
/ t- z" U1 j( @' C& VP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less- k# s' _- `6 L3 e0 a' t& n
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Update 1:
how to turn off "Profiler" in worldserver.exe
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in VersionCommon.h of Worldserver Solution5 Y3 {# K) w% t& L7 P
Look for
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#define __PROFILE_RUN
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comment it or simply
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//#define __PROFILE_RUN
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% ` B2 P# W. o' Icredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太 8 y9 D7 c" t2 n) Z. L2 e
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