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Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these how to change max level
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Now, let us begin.
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) s1 K0 i* \% V/ e& u8 V) u7 hRequirements:/ f0 N$ q) f1 X) b& p
Source8 U0 _* G& J9 E: {$ T4 `+ K
Notepad / Editor
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/ / Tips by Sedrika
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5 T+ X( P: _" }( E6 }It is up to you how you do it ^ ^* x0 r. F% ?* T" o
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Go into your source folder and open the definejob.h# U0 `% Y" J7 Q+ {0 |8 k& R
Search there for:
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå% U/ _/ s z6 [! q( r Z* F
#define MAX_LEGEND_LEVEL 129
; c# N" S, e/ t( h$ ?. C#define MAX_MONSTER_LEVEL 1606 D3 u+ T- D9 D( u. B# Z) k
#else // 15Â÷ è÷¾î·Î ·1o§è®àå
2 Z) N! g4 A0 d8 V4 n& }' @9 f#define MAX_LEGEND_LEVEL 121
$ O1 }+ Y. c) \) G#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level" a; e' j3 X" R% t, B
Green: Monster Max. Level/ q2 O$ c1 ]4 J! s$ x( }2 f& w5 s
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These changes as simple as you want.
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( p6 `. D9 }4 ^6 m0 W6 u$ t$ @Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE
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In this tutorial I will show you how to change the Head of Mark flyff.3 I& K8 r( g6 P9 |
The current Head Mark is well known, 5E, which results as a string ('^'). x+ X& ~3 a% |3 K# k
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For this we go to the World (Project) and looking at the Buffer.h after thistext' q2 a' g+ D" m
Quote:
# ]- D( E6 J% f3 j# Define HEADER MARK '^' / / Normal messageheader
( A2 ?9 x3 _4 j/ J5 a. I7 _# Define SYSHEADERMARK '%' / / System message header
5 ?+ g* Y& k" `; i# i$ s7 k! }0 CWhat the Sysheadmark is looking for is not even the top 5E.
" R; {( V1 H. _& Q8 l: CChange this and it makes the CE Not work on server.2 L% ?1 g, C3 M/ r1 z3 u
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Then Tom's anti-hack is no longer useful.
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' Z$ {) a- f9 i! i6 G" v: V& v0 cLG Sedrika
Part 2 of blocking CE + U/ q* U0 ]' ]; R0 Q$ v
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In this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
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The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself , Z# O7 @; Z3 ?$ u0 Z
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First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz." p/ Q! U1 F' W
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Then search for the following content in HwOption.cpp
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if (scan.Token == _T ("ip"))
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scan.GetTokenEx ();
$ Z! ?. x @+ t( fstrcpy (m_IPAddress scan.Token);
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and turn it into this:1 I* r+ q9 @: R3 N$ x- ^9 P
Quote:
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{
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2 G0 c+ u+ r/ m: j/ / Strcpy (m_IPAddress, scan.Token);# _& w: I1 P k* Z$ A
}
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Then read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's ) a% R j& M' G8 e- \2 V
! y2 j8 v( P9 h4 r2 y; h. YAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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% v& n# t! @7 d9 M; qWith the TUT can provide the remedy it; o! K) l! l+ c; s, d1 S
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# 1 opens the file SkillInfluence.h- L0 B* u* w+ Z' Z7 g9 M' b0 `& \
# 2 Search
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* h6 v- n2 r$ b- D3 X2 M: }# Define MAX_SKILLBUFF_COUNT 14- U/ j/ E) Q* u" A6 g. s, }% Y
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# 3 Change the 14 to your number (eg 21) and save it from. n2 I; o- w# g6 n8 f9 D
# 4 compilation and ready
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6 o/ d: @, y% p4 ?" K9 ]I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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Sedrika
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everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! + Y* I' n+ u7 U
" L6 A. f* c( N. [8 j$ vP.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less( O8 r+ n8 ]: ~' [6 p/ }
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- d0 u( E' g3 x% A6 l ?$ M& q* Qin VersionCommon.h of Worldserver Solution
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#define __PROFILE_RUN9 ]% k* E R6 r7 B2 @# b e/ D; P
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comment it or simply2 ]: c N$ i; |" x: J: q
% Y3 ~2 E: R) v& L3 B//#define __PROFILE_RUN # | B' O7 @1 m5 g5 V
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too 好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些 如何更改水平 更改水平没有重生 现在,让我们开始。 要求: 源 记事本/编辑 //提示sedrika 这是你怎么做^^ 进入你的源文件夹,打开definejob.h 搜索的: #如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15 #定义max_legend_level129 #定义max_monster_level160 #其他/ /15Â÷è÷¾î·Î·1o§è®àå #定义max_legend_level121 #有// 15Â÷è÷¾î·Î·1o§è®àå 红色:球员最高水平 绿色:怪物最高水平 这些变化,只要你想。 然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。 1部分阻断行政长官 在本教程中我将告诉你如何改变头标飞飞。 目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。 为此我们去世界(项目)和看buffer.h后,这个文本 报价: #定义标题标记的^' //正常消息头 sysheadermark#定义“%”//系统消息头 什么sysheadmark寻找甚至不是顶级类。 改变这一状况,使行政长官不上服务器。 然后他反黑客不再有用。 sedrikaLG 2部分阻断行政长官 在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。 这是什么有好处? 编辑需要的数据包从我加入,如果不是,那么什么?现在想你 首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。 然后搜索以下内容hwoption.cpp 如果(scan.token==_t(“知识产权”)) { scan.gettokenex(); strcpy(m_ipaddress扫描标记。); } 并把它变成这样: 报价: 如果(scan.token==_t(“知识产权”)) { //scan.gettokenex(); //strcpy(m_ipaddress,扫描标记。); } 和你创造的解决方案。 阅读neuz没有知识产权的问题了。即使放在这 最大的 大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等 与学院可以提供补救 #1打开文件skillinfluence.h #2搜索 代码: #定义max_skillbuff_count14 #3换14的号码(如21)和保存从 #4汇编和准备 我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由: dennisdra 疯狂的行为。 ©罗斯 sedrika 那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受! 注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少 更新1: 如何关闭“探查”worldserver.exe 在versioncommon.h的worldserver溶液 寻找 #定义__profile_run 评论或者 //#定义__profile_run 学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
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