飞飞世界论坛

 找回密码
 立即注册
搜索
热搜: 活动 交友 discuz
查看: 15999|回复: 0
打印 上一主题 下一主题

改变最大等级

[复制链接]

197

主题

203

帖子

1090

积分

管理员

Rank: 9Rank: 9Rank: 9

积分
1090
QQ
跳转到指定楼层
楼主
发表于 2016-1-10 03:22:01 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these
how to change max level

/ f% W! p4 |# G* o7 H- z6 M+ f; ]change level without Rebirth
2 D5 s0 r3 U. `" ]  R% L& g* W( r% O: N7 s) }& W% d- Z$ W& P
Now, let us begin.  w  Y1 Q, t7 T: O' {3 H
4 @4 Y, W, _0 ~" T) I" U7 g# x9 y
Requirements:* f: u) [, q$ x6 k( O& k! T, q
Source
3 l5 s* A7 T8 r5 w$ o' \Notepad / Editor. M. ^4 e5 r- }! ]/ T* E- r
8 u$ X3 a7 P" z6 i. c
/ / Tips by Sedrika; F: r  v2 Q8 B- B, @
. h2 T/ Z1 i6 L6 C
It is up to you how you do it ^ ^
% ~) w7 s1 _4 f4 A# ^% D5 _
" F" _. h% a! `Go into your source folder and open the definejob.h
6 s- D" Z  j5 ]' GSearch there for:
  b" C" u! V5 x$ E
2 |+ A( r' P# r1 j+ A2 U1 l9 h#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå* ]# Z6 j' ^2 U) x% ~/ |- O7 n
#define MAX_LEGEND_LEVEL 129
$ Z; Y% {8 c$ K#define MAX_MONSTER_LEVEL 160" k# m* w7 c" {5 H% \1 T" D
#else // 15Â÷ è÷¾î·Î ·1o§è®àå9 ^$ c! Y& a% Y: ~! S
#define MAX_LEGEND_LEVEL 121+ d7 m7 P& ]) |) M5 J& g
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
) M1 `* o7 ?  F( M$ l+ a  ?- v! `( q6 V: V/ B

3 |# ~/ W  k( I1 u5 z) f$ `' [+ tRed: Player Max. Level5 B' g, p1 w' s5 F' F
Green: Monster Max. Level
# Z- w" J* Y6 O* _5 T
' M' D/ Z% ?; T$ UThese changes as simple as you want.
0 J3 _4 G* b: I, }8 R% Y% A( Q( J* l; G/ w1 U
Then you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
+ s/ i: ]% S; o
$ R% t* k9 t7 t0 w! b% L; e- k
Part 1 of blocking CE

0 W# }! ]9 b+ o; @* A9 |" r& d% c% f$ d0 X4 x
In this tutorial I will show you how to change the Head of Mark flyff.* a+ W: d1 P$ w/ F: W8 I
The current Head Mark is well known, 5E, which results as a string ('^').
# X( \, O5 C9 G) i! q
0 Y1 i- I% i0 `; o0 }For this we go to the World (Project) and looking at the Buffer.h after thistext1 F9 L: z: L+ W1 B  z0 v
Quote:, [1 v3 d: U5 F2 v& z4 ~) ~
# Define HEADER MARK '^' / / Normal messageheader
3 U, g: m2 a0 f# Define SYSHEADERMARK '%' / / System message header
5 K. _  E) W7 M/ k8 X# h$ q) c8 \What the Sysheadmark is looking for is not even the top 5E.
4 M  N' o! c) v: V  NChange this and it makes the CE Not work on server.6 g% F$ G9 O; i5 I& r

3 D3 n; m3 f9 LThen Tom's anti-hack is no longer useful.' m# g! U# U$ B

% Q9 Y5 y) E# t1 \* ^! E) M7 DLG Sedrika
Part 2 of blocking CE

/ }% ?* D( v6 i2 N" {, n9 c$ D
, r6 ~8 j# h4 o9 F2 ~* xIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini. 8 L$ f2 C7 \  v% v3 \
What does this have an advantage?; [" q% ~$ f" k. S+ t
The editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
6 o* T& o/ J+ q$ Y8 d0 @5 B
7 i0 V2 q- \( {9 d- s0 ^! K5 S! J0 j5 W7 F: I5 a: q; v0 _
First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.
- q' p$ v( ]+ D. y* }8 v( C3 i9 |
5 c1 [# x1 E& I. P/ V) GThen search for the following content in HwOption.cpp
  {1 [8 |+ ]0 X0 L# B. ?" l
/ c$ ]4 P' F3 ?. r0 ~
/ L" L# p6 ~$ H/ v( o3 B: Nif (scan.Token == _T ("ip"))( n8 e) d6 U- x3 c
{& @7 V6 X$ X# Y& K2 G
scan.GetTokenEx ();2 `7 v2 O1 m& b* c1 N6 c, N% C
strcpy (m_IPAddress scan.Token);& C' {" m. Y# _% `
}
: M7 H6 t; g* k0 ?7 zand turn it into this:# ?4 L* l' `6 a0 A. S6 s: d
Quote:& B; l& n' {5 M( U; R
if (scan.Token == _T ("ip"))
7 ]% j; k+ [8 s/ X% Y. I1 k{
  |: M1 \- D+ r0 ?( n/ / Scan.GetTokenEx ();
4 V) L" I- i1 U1 X4 s4 J7 ]* ]; p/ / Strcpy (m_IPAddress, scan.Token);6 S' z7 l1 `& M9 Q, t3 o1 P
}# ~% K' N, q# b" Y4 J3 U7 R
And you created the solution.  X2 }8 c3 r, _! h& ^: W- Z' Q

. Z5 n) f7 U& i% O% o. g
7 S* U$ L& J2 F9 f% n' {+ zThen read the Neuz not the IP from the INI anymore. even if put in it" D- _: l( @! ^

, O- e5 E+ f/ ^, b4 L
Max skill's

6 n! W8 v) c4 P; r$ e0 Z5 I# D! K+ {# x1 t  B9 r
All know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
# z' {: i  f- `# L# D
7 g( {3 S- b6 X3 e, ]( \3 S# VWith the TUT can provide the remedy it
, S% c# T9 d+ Z% n8 e* W9 _/ K0 o% ^
# 1 opens the file SkillInfluence.h- s2 T; l2 K# C! c/ r+ ?4 Y
# 2 Search  a( g  ]8 G6 w5 b" y
Code:, F' O' O/ V' G  \0 U

* K6 |8 [3 m+ ?5 t& F  l! g# Define MAX_SKILLBUFF_COUNT 14
$ n1 O! g) ^6 E  g; W7 R6 C. V* r4 e) h' |4 n1 w& _% M2 z
# 3 Change the 14 to your number (eg 21) and save it from+ ]; v  R' S8 l$ x+ b2 V2 H0 a  A" x  {
# 4 compilation and ready! [0 f1 m8 W1 q9 J3 D
) l- p  w, V. C8 K/ U( V; \; G

6 C, R: f% A5 h; q# _I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
7 D3 y2 T. q; T, m1 @$ V# ]$ A
* S; p' C; M& N3 n* ?/ Q2 [dennisdra& r3 N& z4 w3 F) K( y2 j
.Crasy" ^7 n3 _7 J2 e( T
©ross$ {) i8 z* P% {. g4 Q
Sedrika4 }. Z' t9 d) E- Y

5 o. @/ @/ k- @1 \2 ceverything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy! # w1 I. e5 a, w' o

# W; c& Q. }) _P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less2 D# d: m* [5 ^

( _  r2 o0 v% c' W+ f
& t" i6 x8 E6 f9 GUpdate 1:
how to turn off "Profiler" in worldserver.exe

4 s5 S2 K6 L! I8 p) A  @2 v1 A6 h5 k1 ^. E4 Z0 l  g& j
$ j! C+ J# @. ]/ h
in VersionCommon.h of Worldserver Solution7 I' ]  k% S. i
Look for
# _+ S* _( a2 X7 E4 K2 k1 s
1 D) d4 h8 |" O; a" e3 J; a#define __PROFILE_RUN0 f" B; K9 l% t& O) k4 h4 f+ Z5 T( d

# F5 n% {2 h7 n! e6 Xcomment it or simply
: n; h& T/ Q8 ]/ z: S8 h/ w! k" i
//#define __PROFILE_RUN
* R1 ]) A0 [9 z' m$ C. U, U. B  e% i( ?1 c& B

$ i3 d* S9 u, P; ^% Q) o5 ~9 ?, Acredits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些
如何更改水平
更改水平没有重生
现在,让我们开始。
要求:
记事本/编辑
//提示sedrika
这是你怎么做^^
进入你的源文件夹,打开definejob.h
搜索的:
#如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15
#定义max_legend_level129
#定义max_monster_level160
#其他/ /15Â÷è÷¾î·Î·1o§è®àå
#定义max_legend_level121
#有// 15Â÷è÷¾î·Î·1o§è®àå
红色:球员最高水平
绿色:怪物最高水平
这些变化,只要你想。
然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。
1部分阻断行政长官
在本教程中我将告诉你如何改变头标飞飞。
目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。
为此我们去世界(项目)和看buffer.h后,这个文本
报价:
#定义标题标记的^' //正常消息头
sysheadermark#定义“%”//系统消息头
什么sysheadmark寻找甚至不是顶级类。
改变这一状况,使行政长官不上服务器。
然后他反黑客不再有用。
sedrikaLG
2部分阻断行政长官
在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。
这是什么有好处?
编辑需要的数据包从我加入,如果不是,那么什么?现在想你
首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。
然后搜索以下内容hwoption.cpp
如果(scan.token==_t(“知识产权”))
{
scan.gettokenex();
strcpy(m_ipaddress扫描标记。);
}
并把它变成这样:
报价:
如果(scan.token==_t(“知识产权”))
{
//scan.gettokenex();
//strcpy(m_ipaddress,扫描标记。);
}
和你创造的解决方案。
阅读neuz没有知识产权的问题了。即使放在这
最大的
大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等
与学院可以提供补救
#1打开文件skillinfluence.h
#2搜索
代码:
#定义max_skillbuff_count14
#3换14的号码(如21)和保存从
#4汇编和准备
我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由:
dennisdra
疯狂的行为。
©罗斯
sedrika
那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受!
注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少
更新1:
如何关闭“探查”worldserver.exe
在versioncommon.h的worldserver溶液
寻找
#定义__profile_run
评论或者
//#定义__profile_run
学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太
! b# x" {2 X; F2 W% m7 J
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

手机版|小黑屋|飞飞世界技术论坛  

GMT+8, 2026-1-27 18:09 , Processed in 0.067220 second(s), 23 queries , Gzip On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表