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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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if( IsPlayer() ); P; e" o9 H7 n
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int nOption = 0;
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if( IsActiveMover() )+ p3 X0 k9 l U3 m6 h* x
{
9 Z. k( a0 y' y, b6 U$ M CItemElem *pItemElem = GetWeaponItem();, l; G# k( a! l) X: \# Z' P; v" `
if( pItemElem )9 B& g, n) j# G% _$ R
nOption = pItemElem->GetAbilityOption();$ n! Z. I% m) X# M$ \
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else5 H$ @* H" t4 i) p( U& B
{
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( E3 x- ~! |$ T2 T. L nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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/ h3 {# q( A0 @7 W+ ?! y if( nOption == 10 )
0 l; j/ U2 D, S/ G) s( [% r+ ~ O$ E9 e dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. Q* t6 \9 Y+ G8 D) R else if( nOption == 9 )
; u4 e6 J- t/ f7 i6 l& k dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! X, ~3 g2 @- g" s( ]! x+ g: w else if( nOption >= 7 )
/ A1 T1 R' \8 q j dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 O0 K: Y/ B; Y' t+ n# `# T$ u% O) q
else if( nOption >= 5 ): ~$ K4 V A6 t
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
9 q1 T d8 b- A4 t( G% |+ x else if( nOption >= 3). T. Z7 r. R9 F- t. i/ R* `" O h
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 b5 O, N, E, R0 n
else if( nOption >= 1 )
' ?* l+ i6 J8 C9 W dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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4 V9 R7 Q' S% Y, i6 n3 D" ? dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );+ @# N) c. i- L+ q O* r
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
7 ]9 ?8 V: P; J2 r pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );4 p& Z% X0 k- H ^, q; t3 j9 r6 D
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);9 a( h7 ^1 z# U! F& M6 N) W( m! C
Using the following macros work as well I believe:使用下列宏工作我相信:
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3 m8 O! C+ k1 U6 c2 oCode:代码:
B: {: A8 l/ E1 C$ qD3DCOLOR_XYUV( U- e& z8 ]: n- n/ o+ b
D3DCOLOR_AYUV7 T0 Z9 a- s$ c5 @
D3DCOLOR_ARGB- v" B5 k/ X" `0 B- \4 ^( R
D3DCOLOR_RGBA, B0 T+ i. c; a* j& [
D3DCOLOR_XRGB2 a5 t" A- ^! T, x1 M* T
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。( V% ]6 }7 d: @6 S' [
- r' Q2 q" D* s8 minb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器. C) B/ R: A7 E0 V+ C
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