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这仅仅是一个片断的教程,所以我不会解释非常多。3 | r! u1 r' G
, |: [ _( y8 p1 D; A3 \! ]7 aWndField.cpp在CWndRevival类:
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' v/ I4 N- s+ D! B' h9 d4 O! Z代码:& j( Q8 `3 N1 u3 m& K3 K. G( ?
void CWndRevival::OnInitialUpdate() 2 Q. g" e& x# i1 c2 B& c
{
7 E5 o* W7 o9 D D/ x CWndNeuz::OnInitialUpdate(); 3 s7 N) A M3 }
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
/ j. Q. S4 C4 [5 c! ~( @ m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
g; g4 J8 f, }" V6 k2 E m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
9 g3 ?$ S5 J+ f @ D c$ w6 j+ O d#if __VER >= 9 // __S_9_ADD9 P: ?7 G( \9 l. k& L1 ^+ v: u
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );. j. j4 g- s* f- s+ N; ~1 [
#endif // __S_9_ADD
; w) h( L( {6 D6 _" y* [+ j; b m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
: k) [; x, q( ]; j: N% x m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );, M& L( O* }- n3 i0 L
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );4 _) h+ w4 C8 u% I5 b6 z
#if __VER >= 9 // __S_9_ADD
8 Q6 D6 h8 o; g m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
2 f: I$ `1 {% E" o- F# y7 b6 [#endif // __S_9_ADD5 @* x3 i! w- Q! }5 f/ K# ]- t. R
" i h2 s, k! e2 D: |3 r#ifdef __JEFF_11_4) S5 U; {) ^' E. g5 b+ }3 `9 C
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
. Z' L0 u" y0 `1 ~#endif // __JEFF_11_4
+ }: v) W, X6 k% ] if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )$ V# | @) W$ C5 a8 S& r6 Q: X
#ifdef __JEFF_11_4, z/ _% I ^' G2 [: |2 b% [( s' S
|| bArena+ z0 I u3 @$ V. A8 D6 r2 c6 T
#endif // __JEFF_11_44 r& H! O5 l# Q4 D4 D% _8 ~
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m_pRevival->EnableWindow( FALSE );& M- @7 ]% j) V2 n
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m_pRevival->EnableWindow( TRUE );
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. Y, y5 b6 f: ^, t9 I CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
7 W6 l1 q7 _' N% ^& X pWndWebBox->Destroy();3 z8 D$ ]1 _0 V1 [' c/ p& [
2 x: y+ F; O* Q! ]. S: I#ifdef __NEW_WEB_BOX6 K7 |0 S. M- A+ p& e9 }$ q
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )) X. q8 D1 Y5 o" T# F( p
pWndHelperWebBox->Destroy(); `: F8 O8 G3 S# }0 x& a/ P
#else // __NEW_WEB_BOX
$ K& r& x6 u' j3 v* M CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
- N# Y5 R1 |* a pWndWebBox2->Destroy();
: V( Q$ O- X! N" e#endif // __NEW_WEB_BOX: [- K, y! B( E% \* d4 P0 D
6 `) D; U: E, s: O( Z" H m_wndTitleBar.SetVisible( FALSE );
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# K2 I0 h* L; `+ J* ^: K$ B3 y#if __VER >= 9 // __S_9_ADD
4 K$ N" O& L/ L /*if( m_pLodeLight )1 }: H3 s8 v/ q8 U1 a4 b9 d7 V
{
" e' e2 c$ D7 [/ b+ f9 Z! g CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);. L" ~ M% i. k) k/ V7 ?% g# G- Q
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
1 _) z5 { ^3 P d7 f* Z m_pRevival->SetWndRect( LodeLightRect, TRUE );5 N4 _, j8 c! G1 K! N5 r
m_pShop->SetWndRect( RevivalRect, TRUE );2 ~) m v. K0 y
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m_pLodeLight->EnableWindow( FALSE );
5 Y+ Z" v3 L# a# S //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);3 h0 o, K1 F' t6 K8 b' E* D3 N
// crect.top += 2;; t& j7 G1 I7 i& L6 h
// crect.bottom += 2;& Q+ N- t- F# Q) v p" x/ B
// m_pLodeStar->SetWndRect( crect, TRUE );- R# \1 e( O) L6 ]; ^
// crect = m_pRevival->GetWindowRect(TRUE);3 h' ^& t. B/ w Y
// crect.top += 8;
- i) s' {2 N: b& y! A. z& v// crect.bottom += 8;$ l, l* M& p4 F, l( H& V
// m_pRevival->SetWndRect( crect, TRUE );
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/ C! j5 S4 ~# [* Y5 Y1 W0 V8 Y. R// crect = GetWndRect();; \- G) ?0 [; V# j! q
// crect.bottom -= 31;: \9 y: {' j7 b Z
// SetWndRect( crect, TRUE );
3 ]$ t+ P: w% M3 M7 a9 n }*/
* h# y3 q; p0 n#endif // __S_9_ADD
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1 |) p3 Z6 r- i; z // °?àìá? à§?êà?·? 3a?à°? ??±a
3 `8 B+ ^$ U& h1 M& N' e; J. r CRect rectRoot = m_pWndRoot->GetLayoutRect();
) m( |6 R7 p7 u$ Y CRect rectWindow = GetWindowRect();
1 y2 E+ W: l; p) O I+ @: J) A: u6 e CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );' U! Z+ c0 `/ D2 R* J6 m
Move( point );6 C* N& p& D4 |- k: ?5 x$ N; t( H
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# J/ ]$ \8 {4 K3 o' q8 z; V现在,您可以生成以下的NPC:
3 `% E8 S" F8 u& n$ s/ l9 _Darkon
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& w" d- }- e& n0 d; V代码:
3 h; m8 i$ ^2 P# w3 W2 ?MaDa_LodeLightSaintmorning
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Code:
; ?% v) \% k. N) uMaSa_LodeLightFlaris; {7 A8 O, K/ B# B" m7 u) C
, x: a+ k4 y5 w1 ~8 zCode:
* e* h0 Y- h) `MaFl_LodeLight
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<-- You just have to add
K' x$ E: \. J/ j$ FCode:! W/ U9 R& k; E5 R! k1 o, N) A' ?
AddMenu( MMI_MARKING );
/ E7 z* A, S' B! C7 s7 }% Pto an NPC! / k ]+ o2 n" ^8 X5 i
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