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Hi I fixed the swap bug a long time ago it got tested on my server and it worked
' Q( w2 w% P' q; }( d$ H( WI posted this because someone kinda posted a youtube thingy about it :O.1 O' A& l3 K. v8 b0 ~0 \& s
* U4 U) `; Y. I5 [/ o$ J5 FFind this in DPSrv.cpp @ worldserver# V" |9 \& o! Y) U4 C
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Code:
" a3 T1 n/ n* K1 pvoid CDPSrvr::OnDoEquip( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )- Q1 n+ c7 c( D6 l, C( T# `
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DWORD nId;9 O2 X5 S. w1 D
int nPart;% t' ]1 ?: Y5 P8 `' y
' S/ M! q/ t1 w" _ ar >> nId;+ I7 Z) i0 e+ G3 m# O2 [6 a& ?
ar >> nPart; - _+ s' r; w1 C! w. M% h" g$ \
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if( nPart >= MAX_HUMAN_PARTS )
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CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );And put this under it
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Code:
1 h: f9 o! U" ~9 c- Y. O9 I, O L#ifdef __QUGET_SWAP_FIX
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pUser->SetHitPoint( pUser->GetMaxHitPoint());
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if( pUser->GetManaPoint() > pUser->GetMaxManaPoint() )) Z) \% M( ^2 c# d. |" d
pUser->SetManaPoint( pUser->GetMaxManaPoint() );5 E9 c1 V- b4 W& Y8 i( p% Z
) ]( d6 f/ z! v' p9 l( c if( pUser->GetFatiguePoint() > pUser->GetMaxFatiguePoint() )4 {4 b$ x* p+ X$ g1 m
pUser->SetFatiguePoint( pUser->GetMaxFatiguePoint() );
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1 p) c2 ]* i! G) T#endiffind this in function void CDPClient::OnDoEquip( OBJID objid, CAr & ar ) @ DPClient.cpp0 d1 h( W. Y9 C K, Z% F
and add under$ R7 `0 S& }* Y
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if( g_WndMng.m_pWndBeautyShop && g_WndMng.m_pWndBeautyShop->m_pModel )$ S( E( _# V) `1 C
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CMover::UpdateParts( pPlayer->GetSex(), pPlayer->m_dwSkinSet, pPlayer->m_dwFace, pPlayer->m_dwHairMesh, pPlayer->m_dwHeadMesh, pPlayer->m_aEquipInfo, g_WndMng.m_pWndBeautyShop->m_pModel, &pPlayer->m_Inventory );' `% g/ D: g* H5 V' d# }
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Code:2 u5 g1 R9 Z( u- @
#ifdef __QUGET_SWAP_FIX
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pPlayer->SetHitPoint( pPlayer->GetMaxHitPoint());
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6 O. K. E+ g4 r& B: M+ \- B. L if( pPlayer->GetManaPoint() > pPlayer->GetMaxManaPoint() )
/ u8 U) o: J9 `2 k pPlayer->SetManaPoint( pPlayer->GetMaxManaPoint() );" N$ j9 b7 F' ?, R: ~6 i6 {
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if( pPlayer->GetFatiguePoint() > pPlayer->GetMaxFatiguePoint() )4 R# D9 q0 o. H
pPlayer->SetFatiguePoint( pPlayer->GetMaxFatiguePoint() );
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#endifand then define __QUGET_SWAP_FIX in versioncommon.h @neuz and worldserver
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