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Hi I fixed the swap bug a long time ago it got tested on my server and it worked 0 a: K4 t& a' y: ^! D
I posted this because someone kinda posted a youtube thingy about it :O.
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Find this in DPSrv.cpp @ worldserver X/ O. |" v4 @' c# k! V3 U( x
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void CDPSrvr::OnDoEquip( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
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DWORD nId;$ {+ `' g* a d5 n
int nPart;% V" e e% B4 A5 |
& r1 I0 y. v$ F! L* B ar >> nId;
# a$ x' E8 |7 l% y ar >> nPart; , J' t. J7 t; |4 L+ s/ X4 j8 f
8 ]2 g, x' ~% u9 G; P( M9 N if( nPart >= MAX_HUMAN_PARTS )
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4 e& b- n4 b2 r" ~ CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );And put this under it
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#ifdef __QUGET_SWAP_FIX1 ]/ h* ~' O0 U
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pUser->SetHitPoint( pUser->GetMaxHitPoint());
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) d, P; v; ~3 w; v& G8 ?" O3 \ if( pUser->GetManaPoint() > pUser->GetMaxManaPoint() )3 P; ~1 Y9 h( g8 l; F. E6 y# n5 ^4 b
pUser->SetManaPoint( pUser->GetMaxManaPoint() );9 i- L- ^5 w0 z8 Z: m
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if( pUser->GetFatiguePoint() > pUser->GetMaxFatiguePoint() )
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2 w3 J0 L9 K8 f* R: n5 u#endiffind this in function void CDPClient::OnDoEquip( OBJID objid, CAr & ar ) @ DPClient.cpp
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if( g_WndMng.m_pWndBeautyShop && g_WndMng.m_pWndBeautyShop->m_pModel )
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. o4 ~+ e% i) v8 n CMover::UpdateParts( pPlayer->GetSex(), pPlayer->m_dwSkinSet, pPlayer->m_dwFace, pPlayer->m_dwHairMesh, pPlayer->m_dwHeadMesh, pPlayer->m_aEquipInfo, g_WndMng.m_pWndBeautyShop->m_pModel, &pPlayer->m_Inventory );
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#ifdef __QUGET_SWAP_FIX6 D. l3 _; j4 y! N7 m/ }$ S/ K8 m% s
if( pPlayer->GetHitPoint() > pPlayer->GetMaxHitPoint() )
* q5 o; g( R1 _. Q: q+ ~ c" v pPlayer->SetHitPoint( pPlayer->GetMaxHitPoint());& q* q& D0 e& Z7 E
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if( pPlayer->GetManaPoint() > pPlayer->GetMaxManaPoint() )
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pPlayer->SetFatiguePoint( pPlayer->GetMaxFatiguePoint() );7 H$ X) E s1 m+ L1 k7 p, ^
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#endifand then define __QUGET_SWAP_FIX in versioncommon.h @neuz and worldserver
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