|
In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:
F9 G& R( W R. Y, ?Code:
" ]- X0 X. }9 J4 @# T$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'");
- a3 _( W" X; [% E i$ xecho mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:4 e0 t% i& W9 M X# ?& O
Code:
' b% ]" o* Z1 M" m" i6 L$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'");
$ m7 V/ U' U. b. u& W+ |% ?0 _# f; Zecho mssql_num_rows($mssql);
- `2 h3 e: y! E" ]4 u+ G: w, Z& Y( M8 n
|
|