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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)
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很简单,你所要做的是创建euhc屏幕或负载。" S; j5 E: L. B( d
N; u. q6 ^. J9 y2 bEinfahc在itheme.cpp9 \6 E, w( ~( h
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代码:
! Z6 s0 y4 g5 M+ Y/ i; @& q! wBOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)" W' k2 C9 \+ {( H9 b
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代码:
* i" P z$ V6 r/ x+ I0 ~ [" G9 v$ L m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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并更换
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9 J5 C/ D; j! d代码:
' C; W$ b3 U8 F/ W' _#define __RANDOM_WALLPAPER
7 `9 f% q5 A6 p; [#ifdef __RANDOM_WALLPAPER
3 `" }1 `' h8 [/ D1 n& A p CString Filename;! e4 ]6 n% x! J/ F8 y- `
int i = xRandom(3); // 1 , 2 , or 3
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case 1 : Filename = "screen1"; break; // first screen2 g3 g# q" }! w% c5 J; n( T: Q q$ w
case 2: Filename = "screen2"; break; // second screen3 e6 X$ W+ ? r" h5 Y
case 3: Filename = "screen3"; break; // third screen
, x- U# s0 `1 W; }; ?$ H default : Filename = "screen";break; // no white screen please 
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G5 G4 T) N; e Filename += ".bmp"; // its a bmp 4 _ n- D9 M0 T9 s
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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I* r$ u) G( [0 _#else
9 h0 d- k" G- L1 \ m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );2 b! g9 d: U/ {; L/ Q% Z
#endif
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)
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) Z; S1 o9 h, VxRandom也将产生一个0的屏幕也是为什么
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