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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)# j! f: u5 D0 T/ G$ Q
0 r; w: f% t$ A% o7 e很简单,你所要做的是创建euhc屏幕或负载。1 i3 z+ [9 _6 \$ }6 Z' V
4 G: F$ C- W2 g$ t; |' B: {Einfahc在itheme.cpp- X8 L" T7 D/ a
搜索FUNTION
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代码:7 ?- F; F$ L0 r3 g/ y9 i5 @4 W
BOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)6 x" w! O r' u) _
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寻求
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5 f! |+ l! K: E. G" O9 k2 C代码:
: b( }9 ^! m# C+ w m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );) Q7 p" T6 g& S1 K
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并更换
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代码:
& D8 {6 g! _$ b f#define __RANDOM_WALLPAPER% }3 r# p; l: X1 ^- P: J. u
#ifdef __RANDOM_WALLPAPER% n* Z( D$ K! B1 z8 c4 L( K: j
CString Filename;
- V" G# ^- `/ Y4 @( s. i' s int i = xRandom(3); // 1 , 2 , or 3) A; u9 S: g$ R0 h2 h$ H. O, Q
switch(i)
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: l9 G! Y) F* U$ A! k& p- _ case 1 : Filename = "screen1"; break; // first screen8 D2 a% z2 L# K' a& H/ j% b
case 2: Filename = "screen2"; break; // second screen; c& {$ a. k+ J1 U8 }
case 3: Filename = "screen3"; break; // third screen
2 S. j6 Y- y! ^5 A% S" i2 w; z default : Filename = "screen";break; // no white screen please 7 d9 w8 g8 m8 h4 ?! F
}
) ]- `/ Z- q2 B$ b8 Y Filename += ".bmp"; // its a bmp
$ U8 H. W2 _8 r4 @, p/ R2 Q$ x" F m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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#else
- a" O" |9 ?8 ]# |) D# n2 _ m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)
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xRandom也将产生一个0的屏幕也是为什么7 r% M& s% T7 a7 E: A! ]
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