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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)0 J/ Y* U. S' I+ Q0 f
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很简单,你所要做的是创建euhc屏幕或负载。 }! I, G( [8 ]6 `4 k& h3 r! d
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Einfahc在itheme.cpp
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代码:
) `( i1 R4 M% H( w: Z% `* vBOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)1 q# C! Y) B# Q% C
9 y9 N: n& h2 S* G6 h# L- j. V I% K寻求& \( q# k% P- c9 D) a
# N8 ] D! O h4 L7 G1 J% Q0 D代码:& }' f$ X% R. o" n3 E
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );. p% ?% E6 b4 F4 E9 O# x' L( s
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并更换+ i" U) } E a7 K$ O3 ]
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代码:
$ Z0 {+ G/ P/ p% c* |#define __RANDOM_WALLPAPER$ S3 _3 z) j7 R: R
#ifdef __RANDOM_WALLPAPER: |1 V; z7 N A B: I, z2 E
CString Filename;; v: \( S# X* a- m3 _* \. D6 s) l% u- @
int i = xRandom(3); // 1 , 2 , or 3
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case 1 : Filename = "screen1"; break; // first screen: N! e8 }3 X2 y6 j% z
case 2: Filename = "screen2"; break; // second screen
8 L. U/ X$ h7 u+ c/ f case 3: Filename = "screen3"; break; // third screen) f( V, m3 h" s9 {# f
default : Filename = "screen";break; // no white screen please 
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6 H m: z3 I S8 Y4 v* E Filename += ".bmp"; // its a bmp ( u" L) ~. H3 g0 {; k& c! V4 V7 |
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );* Y" a! w2 }5 P, I' r6 ]
#endif
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3). d+ w. c3 O; y4 |: E# W
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xRandom也将产生一个0的屏幕也是为什么* G5 }+ M' p+ m) [
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