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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)- V/ G4 ?" V: Q6 K
( a" W6 \5 U% E4 ]$ V I很简单,你所要做的是创建euhc屏幕或负载。
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Einfahc在itheme.cpp
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$ `; Y0 l9 {' t, l( ]; I5 v5 L代码:$ @0 {# J; z% @
BOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)
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寻求
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$ Q9 J) v7 T# y- |0 i代码:, J. A& O4 } I9 r6 K% Q& P5 C4 H3 k8 \
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );6 @% J6 M# }8 Q0 M. ~- Y7 Y3 i
$ s! G$ G6 t7 }% z并更换
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6 e- F+ ?: x! H4 w2 ~. K代码:
6 e0 N4 i' c) v#define __RANDOM_WALLPAPER
5 t/ `, H) \' x3 n#ifdef __RANDOM_WALLPAPER
* {5 a# h, f, W% w- [7 {1 V8 \ CString Filename;
: Y8 O% i3 U u* @7 z. b. S int i = xRandom(3); // 1 , 2 , or 3+ n: F+ b( O* B! O
switch(i)
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- j6 d; Y& O9 i" o9 M case 1 : Filename = "screen1"; break; // first screen
5 [% H. I- @! _% e; A case 2: Filename = "screen2"; break; // second screen
$ p Z/ x0 z* j case 3: Filename = "screen3"; break; // third screen& n* p3 ]" ? F
default : Filename = "screen";break; // no white screen please 
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$ i# \. v0 m' L Filename += ".bmp"; // its a bmp # }- z, q( ^* L$ s) j2 N! T1 Q
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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#else
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#endif# ?# u+ i) n3 ]
- a! \% ~8 X, x) Z已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)* H5 x4 q' r7 ~) ?# l( G
7 n% g l3 w9 @: dxRandom也将产生一个0的屏幕也是为什么7 v% T. x. m2 c: o" o: B7 |
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