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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)
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. h8 e: X- s9 K8 I$ S很简单,你所要做的是创建euhc屏幕或负载。
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$ D# @9 W' }3 `4 s% n% L9 REinfahc在itheme.cpp# K+ M9 U& @( a: H1 G
搜索FUNTION
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' p- B9 O/ v: T0 k; Y代码:7 a7 P% y" l9 K% g( [7 B$ S
BOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)
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寻求9 W9 q5 ~9 s! o9 Y
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m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );# S* E- v- J. m, `- ~% r
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#define __RANDOM_WALLPAPER
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8 D" u& Q5 {" V- R2 _$ X CString Filename;
4 S, v8 ^6 k3 P/ X* u; g int i = xRandom(3); // 1 , 2 , or 3+ s( e8 S" o! O6 Q& N* Q% o, P* S7 D
switch(i)! S* q3 @" c y/ L$ P# i! Y
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case 1 : Filename = "screen1"; break; // first screen8 D' l, P; ~ i; @' h
case 2: Filename = "screen2"; break; // second screen7 q9 \9 {1 C8 I
case 3: Filename = "screen3"; break; // third screen: I. }: z9 D* I$ K! b% P
default : Filename = "screen";break; // no white screen please 4 T( T( ^& z& q) c+ t7 s6 A9 i
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Filename += ".bmp"; // its a bmp - t3 {4 q" ?8 e- e
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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" l2 m3 A* B6 G! w3 Q# C' B#else
0 [1 g4 E/ B" N0 ~$ X4 O& p m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)% H5 ^ `' Z- } W" Y: B
" l$ `$ U, y6 y1 O' k* g% gxRandom也将产生一个0的屏幕也是为什么
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