|
对于那些谁需要它 - 谷歌缓存FTW。 :1 e, a4 \$ |0 P
如果我鼓掌纯粹是我复制错误时,D
2 m4 G! Q/ g( h' k) u* `: ^积分当然Pumbaaa。$ O/ |/ C: G6 m% ]
4 }. P6 R, ~' mFuncTextCmd.cpp:1 t( _# P4 a: U5 o, p+ X
3 u" c: W; Y, V0 T1 K" x
代码: b1 |. k: }% E' X
#ifdef __PARTY_FIND
- Z( u G0 s- }6 SBOOL TextCmd_getparty( CScanner& scanner )
' p- }" q% r, \0 r: J8 s) H{
# I3 A" W: B- T! u: G#ifdef __WORLDSERVER, p# z1 j0 c* p" o
CUser *pUser = (CUser*)scanner.dwValue;8 a' k" L' g9 Z5 R7 S
if( pUser->m_idparty > 0 )
. W: f( W: {7 G" v7 P* ?, ^ {9 a+ H- {: [1 y' p5 Z
pUser->AddText( "你已经加入一个公会。" );2 s) Z7 S$ \1 i+ K
return TRUE;1 V' y; L7 _' Z* y. h& L
}
3 }7 \( u6 [- |" z CParty *pParty;9 z6 \/ b3 ^! C
pParty = g_PartyMng.GetPartyFree();
- a" ?( {, A- s3 n/ V if( pParty )
4 d6 F) h* h: M% ^# P& e3 C: W {
: v9 K' T. R; | g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
N1 L" m- P0 W; K6 D9 R' _ }else- T( s: y5 f. v, R+ F
{# l2 v1 ? K4 E4 f& `
pUser->AddText( "抱歉,这里没有任何一个公会。" );
7 a4 C6 U! q9 T$ Y3 P Z }2 U/ w7 R' g) v3 s b* y
#endif
0 o$ E3 ~$ t3 C& {5 _# t2 \ return TRUE;
; O7 n3 v2 M; L}
1 U4 ^" `0 d) Y/ @3 o3 n% c#endif //__PARTY_FIND
2 G# b/ _4 x f: {2 o5 _, o8 i0 E h3 c/ x
代码:
9 d& w m4 L: U) i0 V/ KBOOL TextCmd_PartyInvite( CScanner& scanner )
/ m. h0 V% H) U{" m8 c% R+ ~0 \2 K) T
#ifdef __WORLDSERVER* ]5 v) R( W8 a; B$ f
CUser* pUser = (CUser*)scanner.dwValue;
% K, M8 ]* z* |* y MoverProp* pMoverProp = NULL;4 F. q) a$ S$ S: K6 g; {
scanner.GetToken();& C# {: j# K0 r2 W
#if __VER >= 11 // __SYS_PLAYER_DATA
& y1 i; K5 c) ~& Q u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
' b8 h9 {; K, Q4 `#else // __SYS_PLAYER_DATA9 A# i1 z$ ~- I9 _% e+ _- {1 D* y
u_long uidPlayer = prj.GetPlayerID( scanner.Token );; ^+ Y& n! T1 r: p& A" q+ u4 w( o! Z
#endif // __SYS_PLAYER_DATA
! x( A7 [+ K+ Y r4 p if( 0 < uidPlayer )" c' F% I9 e/ L# u) K
{4 h4 a/ t& R0 v& z( _; i2 o
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); / w9 e& p1 ~& d6 U3 U8 s9 s% b
if( IsValidObj( pUser2 ) )' l/ L0 c$ C* O
#ifdef __PARTY_FIND
1 W: G3 z# F6 j* Q+ u* v; ^ g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );/ E# D* g+ Z+ {4 e, t. P
#else
6 O# b8 o6 U } g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
1 H" c& b. \4 \5 L#endif //__PARTY_FIND8 D2 ^: H8 e3 [: y9 ~3 n# ~1 H
else0 o; b1 g: W! V' g0 h" i% H
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );5 J: c* X( _" x: W; H
}
/ e; o1 }) S! W1 y, B$ R+ e else
$ p: N: D$ I5 h% @" G {
8 n. d; q7 C; k. S1 b6 _ o pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
0 w* A9 D4 u9 L" U2 r }: L3 c. N0 l- K0 q
#endif // __WORLDSERVER$ m' s% P. a" l {( {% B4 s
5 i5 T1 E, z6 B8 q" ~ return TRUE;7 ~8 ]8 U! r, j8 G7 _
}
/ y- }; [9 v( L# ]! w6 O( n) b. b/ N+ @3 n* l! A- t
代码:
, j# P5 m& N6 |#ifdef __PARTY_FIND$ P/ Z, f: C$ ]) X
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )3 |' d" O% @4 Y a1 n1 l
#endif //__PARTY_FIND( J+ _$ J3 C# W5 U& J
DPClient.cpp;1 V) i; q* l& |% l$ o( W5 L
Code:0 R: ^- h! j! O. L9 |: M
void CDPClient::OnPartyRequest( CAr & ar )- _( G8 C0 g: c1 D8 e
{/ q3 R; W w( D' w& }* z
u_long uLeader, uMember;+ H' F! P$ s3 r
- w4 W/ s. Q5 X0 l* z1 e" c4 h' E% x
BOOL bTroup$ {5 t9 t9 A, L, w
#ifdef __PARTY_FIND
# |+ L5 u8 Q) X7 F , bPartyFind
' w# t: T% a+ H#endif// __PARTY_FIND
+ l6 o# k% O* i, K, D. t ;0 C r' H$ ^ S% X9 D K
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;* W5 @7 F2 @3 M! S+ h
BYTE byLeaderSex, byMemberSex;
4 G3 I/ W3 K* p, c! B/ d8 T# Y char szLeaderName[MAX_PLAYER] = {0,};
" C& Z4 I* e- ~% C ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;4 g8 s$ E: y$ n* k5 D0 {
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;+ Q' m0 \1 Y) Q! K
ar.ReadString( szLeaderName, MAX_PLAYER );, J5 R0 Z z+ ^+ m2 n6 u
ar >> bTroup K# [* L3 Z5 C; y
#ifdef __PARTY_FIND" S) n/ N2 \: C. ?0 k" z' M$ U
>> bPartyFind
; a8 G+ z8 _ C* [. [, d#endif //__PARTY_FIND4 n6 b' c" ]. C3 u
;) O% W6 ?# H" Q/ q2 v7 U. @( `5 V
, ?/ w) l5 G6 A* D) T3 i3 ?# j if( g_Option.m_bParty == FALSE )7 A, K6 F5 \5 [/ S
{
* _- n0 t ]5 B SendPartyMemberCancle( uLeader, uMember, 3 );7 v% m" ^0 y" R t
return;' {% P- h1 x+ G% l
}8 r6 e1 n$ h8 g2 ~
, J7 _. ^0 B9 a# z#ifdef __S_SERVER_UNIFY( a& R' l R8 z2 D
if( g_WndMng.m_bAllAction == FALSE )
$ _% T% N& d/ ]: E9 O1 C return;1 T4 P6 Z; c7 z
#endif // __S_SERVER_UNIFY
6 U6 r' X7 `2 d5 I6 b* i1 I5 a! a' J- }0 K- R
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );& V, c0 z3 m: t2 ^0 D
, @/ j3 D) w1 x2 o0 F" o! g if( pWndBaseBuf )
+ r5 T2 j' l: R3 b/ u {7 j8 L4 [" F9 ~. Y+ E
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );* T: Q1 W& K6 g i, y* N
return;& V( Z' z3 |" S0 W& _3 g* ]0 g
}
' W4 d. M! I; Y6 [- \+ ?#ifdef __PARTY_FIND
: s5 f% a+ w8 d( U: K8 h1 J; ] if( bPartyFind )
) y h0 M( y" K! w { f2 t% }2 K8 \3 O
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );% U4 e/ f# u* J
}else6 f& q: L6 [2 s% T! v( n, \ F
{0 _; m8 E* P5 \; j
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;: p$ H9 {: y* Z" H8 h, }
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
3 |7 z8 W3 n- y g_WndMng.m_pWndPartyConfirm->Initialize();) v! h1 X; y6 a7 a' f6 D* \
}' X6 ?3 q- T2 i
#else
+ f) I# ]" M, ?- r S/ Q! U g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
9 K" Z$ L* A) W5 L# }7 y" v g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );! Y, y/ v" p& m; E; R2 {8 G
g_WndMng.m_pWndPartyConfirm->Initialize();
" G, g: \( ^1 o, \* N#endif //__PARTY_FIND
1 k. y- y: F( C* \& j( X* N$ z$ D}8 V! v& L* o0 m
, d* D0 W, s7 ^/ W% V7 i& ~
代码:
, q, ^! _( E3 P. `$ ?' \' n#ifdef __PARTY_FIND
( ?4 d& C$ e# a! s' w4 l8 rvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow ), q7 a4 j6 G) y! D) _
{
7 h2 x; a8 ?: S2 g U3 ] BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );! v3 Q& |" p9 `& W3 _& `7 t# Z" Y
ar << idLeader << idParty << bAllow;, M3 O& z+ D3 V- a5 K5 n0 g4 X
SEND( ar, this, DPID_SERVERPLAYER );; p7 h( F; r# v" f3 _6 X
4 h) C4 a" \" U9 O
}
9 b: x* K/ X# i5 |& ]1 c% y& X( l$ ivoid CDPClient::OnPartyAllowJoin( CAr & ar )
4 ^" h+ l5 x d% d{
_* Y8 W6 j9 i7 Y( {7 I" T4 u H ar >> g_Party.m_bAllowEnter;
# O, v/ G( l2 ]- Z}' P2 }8 P1 O e! }& o0 [
#endif //__PARTY_FIND
+ G! G1 w) }- A# B# iCode:
6 d8 {6 J! @" r1 j( E6 }#ifdef __PARTY_FIND, J# x% `1 `, g9 T. a
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;! A8 U5 W% p! q0 M7 e
#endif
1 W) f N) F. N# `2 T, N" N! ]4 s2 U5 L7 D# Q
party.cpp:: }2 Q/ A5 k p; I/ U
代码:
8 R; E3 v$ k2 v* xCParty::CParty()
* H% a" [3 w* N8 U/ ?6 r{
+ C6 H d! |3 I' [3 c* i0 i8 E m_uPartyId = 0;
8 h9 Z% A: r$ u m_nSizeofMember = 0;; G7 n P; ?" m
memset( m_sParty, 0, sizeof(m_sParty) );
- g& \& a E2 s0 r; A8 b m_nLevel = 1;9 ?% a! L; K- {6 b, m W- v
m_nExp = m_nPoint = 0;
; ^2 c4 E L$ y9 d m_nTroupsShareExp = m_nTroupeShareItem = 0;
( M/ D# @' N, b4 F4 K m_nKindTroup = 0; // ????
7 D; ^7 }- @- l8 ^* w9 k m_nReferens = 0;4 v5 r1 {3 j& b% e* C" K2 O
m_nGetItemPlayerId = 0;" [5 ?, r+ j0 Y6 _6 X
#ifdef __PARTY_FIND* w5 C V$ h t
m_bAllowEnter = TRUE;
# I5 g6 B: j! \9 s#endif //__PARTY_FIND
1 ~) N( e* y* h for( int i = 0 ; i < MAX_PARTYMODE ; i++ )* S4 }; R7 V" E+ ~+ P- e4 E
{
3 L; V0 C8 ^) v* z# i$ T& a m_nModeTime[i] = 0;! M. K( [7 n: C/ ^7 c
}6 y* j' k( F, ^- D' |9 u; p4 R
m_idDuelParty = 0;( O* r' A5 O9 M2 B1 y& ^: q9 b( v
#ifdef __WORLDSERVER
; S2 j2 b8 F! I7 o. b) p6 E, Y9 c m_dwWorldId = 0;' D& e( m0 l4 H1 @# F+ [
#endif // __WORLDSERVER% X+ {- `3 _' C) {
}! a6 Y, q A0 }1 P: N
代码:
- d- U. n; `( t. p3 I$ k" uvoid CParty::InitParty()
9 e1 `6 {/ F" G' k8 J{
+ m* L( l/ R' q+ \ m_uPartyId = 0;
. ~ k3 O- V9 J: }) Y( V& I m_nSizeofMember = 0;
6 W: k% }; A+ \* g/ Q memset( m_sParty, 0, sizeof(m_sParty) );
8 F! y( q0 u1 |5 z+ v$ c1 L. v m_nLevel = 1;" K; H# Y7 M3 g
m_nExp = m_nPoint = 0;- W. {; N- d) p- s4 Q3 v# ]6 q
m_nTroupsShareExp = m_nTroupeShareItem = 0;9 ?; ~& D) D3 U* x) _4 c. g
m_nKindTroup = 0; // ????
6 R; O' o+ ?" i% i$ N& M6 S m_nReferens = 0;
! t( N* S" Z& d! A#ifdef __PARTY_FIND
' m; R$ U0 ~- ? m_bAllowEnter = TRUE;
5 G3 n8 b$ v) k0 Y& g8 ] a, ]#endif //__PARTY_FIND
2 d3 d! {4 G3 I for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ ), t/ R4 |: ^$ L: J$ n+ {1 {, d
{$ ?2 L) a" A: H4 Z# Y9 t
m_aMember[i].m_uPlayerId = 0;& O* U: Y( Y/ v% T9 {1 X# n
m_aMember[i].m_tTime = CTime::GetCurrentTime();
1 |: H1 G7 {, B1 w m_aMember[i].m_bRemove = FALSE;: d. G( l j+ Q& T# y5 W8 B t* l! K a+ a
#if __VER < 11 // __SYS_PLAYER_DATA. X5 t# c0 N0 u! ?: @5 L
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
/ m' e6 J8 j! {4 W: q m_aMember[i].m_szName[0] = '\0';/ u$ C/ R3 u' k
#endif // __SYS_PLAYER_DATA
% D$ x* p; H0 ^ }
4 [, |- v. z' K# m}
3 _$ E# C' j- e代码:/ f7 k9 J8 F+ p6 r/ c
#ifdef __PARTY_FIND X0 m# V d3 n9 D- X4 w
CParty* CPartyMng::GetPartyFree()
& Y, R) A- g. [! C6 q( V* O{
n1 J( c* M( C9 ^8 F CParty* pParty, *pPartyTmp = NULL;7 [ e6 E. w& @5 X4 ~ D0 y( @ c5 ~
if( !m_2PartyPtr.begin()->second )2 ~; F. @4 C. d" Y8 e3 r7 n9 d( _
return NULL;
! X( C: H0 T# E) r* k5 l5 w BOOL bRan = FALSE;& a+ d. x% ]0 ]& ~( N; n( n
DWORD dwRand = 0;7 D# a9 k6 S# n9 f
if( m_2PartyPtr.end()->first >= 1 )# r: N/ `' c% @% x: s& B
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
( o9 @+ O7 D; q8 C* S& a, e: k% t( Q7 [* r7 ]
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
2 T9 l. {: u, Q" ?$ ~ {4 c4 X% T* v9 S9 ~# J
pParty = (CParty*)i->second;& u; |' ]6 U$ O8 H# c0 ^6 B
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter ) k& |1 {1 S% d- F8 i, x. t
{
d1 b6 p& b/ { if( i->first > dwRand )# m: R% \8 ]' v$ a& e1 }* `
return pParty;
' n* D9 K' |, J2 \( f! e% s& P else
- \3 g( z% t! {& n5 U pPartyTmp = pParty;+ K: n2 b$ A5 N: v5 H
}3 f% l, I. e* e* K5 ^
}
" Y% Q3 Q) _8 u( c0 T: V return pPartyTmp;, s) k/ K7 U) S, o6 @% {! }2 A
}
. y2 {7 M: T; H, W, _7 U#endif //__PARTY_FIND9 y. v# m+ A" i6 e% Z
, U% j: H# a1 ~* F! c! F6 HDPSrvr.cpp:
, b2 c3 ^% r `( |+ r( _代码:% P6 h D( C. P' C* W
#ifdef __PARTY_FIND
5 o7 N W7 c$ w1 a9 l* U7 Ivoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
: l# ^1 p+ V& u{
, {# v! f4 K0 }! V7 T$ d CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );" u8 {" f* {: _; \* q2 F2 ^2 B- u( Z
if( IsValidObj( pUser ) )
( k6 j- X# S% h {
/ x! j2 H, {" ~5 x% E u_long idLeader, idParty;6 R8 x( e3 A0 |
BOOL bAllow;
( E% W5 w; I9 w( {! @ ar >> idLeader >> idParty >> bAllow;0 d$ O# ~ d; w" m. @
if( idLeader != pUser->m_idPlayer )
0 e3 `) y; N" }# j5 b; c return;. q" ` s/ ]7 e* a8 F5 ]4 Z1 T
CParty *pParty = g_PartyMng.GetParty( idParty );
( t9 B& d% ]/ E; g if( pParty && pParty->IsLeader( idLeader ) )' I/ _# W( e* T }( p
pParty->m_bAllowEnter = bAllow;
" u9 K) T; h& u8 r) L else
! s$ f5 d1 b1 S6 S; ^ return;
5 L" _) B. @' ?, o! @7 Y7 M# F5 M. J7 k* F6 W( d$ |4 I
CUser *pMember;: H4 F" F9 H& b1 _0 l9 @# R
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
. a3 f! X7 |$ _; D& u: P8 F {! e7 v" p3 K$ t! g2 B5 d, u
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );, i( @, ]7 u" ?1 m$ T3 J
if( IsValidObj( (CObj*)pMember ) )9 H# {! h2 y1 {+ d
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );4 u# [! J9 p4 Q4 Z4 b! d" f
}0 `5 V( }( P7 ^6 e
}- I4 m( R5 [- H" f
}
9 H* b9 Y- ?# @- H4 I/ ^#endif //__PARTY_FIND
3 u8 W5 P+ s6 [; y& s# j$ p: _8 }$ p. P5 s% D% ?$ @, E; v& W
代码:
) l9 Q7 E+ l" [0 v. `#ifdef __PARTY_FIND4 x: O3 A( b! l8 J. N
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );! E* L1 w0 L' J. D: q. K
#endif //__PARTY_FIND
- L8 K9 k6 _5 s
2 z! U% b7 w; }! Cvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )- u# b. V& H* {& G) D
{
0 c9 O$ s+ ~( ?; W) `" D- C u_long uLeaderid, uMemberid;$ m+ f o( F% u1 G+ k6 n+ J
BOOL bTroup;7 l3 p0 ?$ F5 @! j
ar >> uLeaderid >> uMemberid;
1 p; b K# n& C+ g) a2 l* z3 u ar >> bTroup;0 J" v! ^5 T$ x( o
% f1 p" k9 Z0 q# v Y# t; B
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );! y% j" t7 j. t/ ?' n
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )$ {7 E) s$ }2 C' N, x; I
#ifdef __PARTY_FIND8 W! o- k4 ]' @& X8 O) X8 v
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
+ Q1 Z8 g0 t( O" r' u: a2 x7 U#else, [0 H; I. d; e6 H0 z
InviteParty( uLeaderid, uMemberid, bTroup );5 x0 H) {- r& b5 s
#endif //__PARTY_FIND# j, y: [/ f& p9 \* u
}
2 } M7 S5 w2 f! |8 w* J. I
: e) H3 _1 P" x. j; z' Y( T2 v# B! L代码:& {6 ^; y) T: ]
#ifdef __PARTY_FIND
6 \; N% y2 [4 a5 O D& Hvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
% \ {. g2 k: `$ X! k1 S1 s#else* `8 }" v" C9 C, U) a& d$ X
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
. _/ x9 _# _' a3 ?. ?+ X. u7 \#endif //__PARTY_FIND- n1 H4 R6 @9 z+ X* w. t
{- Y3 i) B2 _! S" @5 ^$ A# \
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );' d: L8 x4 j0 _5 Z0 g
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );8 X; V1 y3 f' h2 {! Z. Q
+ J; ~9 A/ f' M7 S G1 O7 { if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) ): q: R( w4 l2 A' r. G: f$ ~5 F! z
{ z: D7 r/ o/ Z4 B7 `
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )- G/ U+ f7 r! [0 p7 J
{; W- P' i S% A- S0 w
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
: g! c' T3 b2 \8 Q; d% V {: P( b+ o; E% }5 h* N& }5 r6 J: b' P% b
pLeaderUser->AddText("没有足够的权限。");
# F' c, @2 @0 e6 K7 d& w! |- n pUser->AddText("没有足够的权限。");" i) m8 h A1 C" m, m/ q0 ^, `
return;) c% t M! J0 u7 w- z
}' H r( ^! ` J+ ~% u
}# ^4 o7 x" f/ ^$ g
// ???? ? ??? ?? ????.
5 ?& a0 z6 u/ u6 u$ b4 Q2 y, _2 } CWorld* pWorld = pUser->GetWorld();, ^' N p6 u* Y% t3 r
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )( H0 N9 D7 ]8 ?! e8 ]8 H
{
7 |2 E% ~9 g) m- l pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
0 f: z3 o' n* h3 o return;. h+ c% ~ l: K8 x8 R' P' m0 }
}. [8 l8 r, R0 h' F* \, N
#if __VER >= 11 // __GUILD_COMBAT_1TO14 L! Q `" B: n; K( z* _5 ~& }, T
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) ); u4 C4 e+ A; f( W$ l
{+ c& D& J6 ~9 j; P7 b( S" }8 u
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
; G& c4 T0 \; a- A return;% d3 J$ K: g3 p
}
' N+ I n& }. D0 j$ P0 s( e x#endif // __GUILD_COMBAT_1TO18 U( c5 N W; a% x7 t1 v
% @* ~1 ^& h- E( g# o5 N$ M; H
#if __VER >= 8 // 8? ?? 061226 ma. s+ C; Z( o, s
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )5 F& i9 c" n: Y# q# B7 M' R
{% m/ h/ `/ s) J: v2 H
return;
+ H# K$ m; U" e* }/ u5 v }* X2 u R& S# [, B# Q5 L
#endif // __VER >= 8 // 8? ?? 061226 ma
' C: q' B9 k* b8 o
- a# O0 J0 F! x' r4 i+ S: Z if( pLeaderUser->m_nDuel == 2 ). g: z9 d0 T/ R" q5 A" b9 _
{
* \4 q8 v4 C% s8 Y pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
# ?. p, E" c/ y3 \ }
/ J: W( W# f+ U/ Y4 w else9 t5 {( |: T$ n) n: ?7 h
{ c- J& Z) i% ]1 M8 h0 n! _
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
: |) i. A$ Y i# \) r {" V" w% c. u9 I7 _ Y3 ~! ]+ E
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );& F% G& `9 ?% x3 ]7 f
}
' A# Z2 u0 T& N" {* c( y9 x/ ?' j else
: \. n: U% L$ L- T {
4 `, T& s; k, B( a if( pUser->IsAttackMode() )
/ H7 Z+ R/ R7 v. T pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );; s7 S; Z; \- k# O$ x
else5 _: ?: H. F& g" s% a
#ifdef __PARTY_FIND
- P8 E! y6 ]- n# x& |( `$ } pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
2 {' d# O! o: b( v; m#else
" t: R( f0 d- o7 N* @7 s/ X pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );0 g \) p# K5 K% A
#endif //__PARTY_FIND9 M( ?! |* t- d l% O; q- {* P
}3 V2 Z. F3 X2 [8 w" l0 X
}! _2 w' @5 O/ K- q
}7 k/ e; F, ~# Q1 ~
else
" H+ E" O$ D4 _ {# o' n( r- Y) s1 z
if( IsValidObj( pLeaderUser ) )
, F. c3 d* p4 D6 H pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );: D+ o# K9 n- ^, J& `$ r Z6 b
}
; C' B$ i% P; M# N" {0 w+ x! k6 Z" |}
% B3 |9 `8 E- U' o4 Q, Q, R: q, c1 G: ^2 K
User.cpp:' T1 b5 A1 X) S/ U
代码:9 I) d+ c9 O- e
#ifdef __PARTY_FIND8 S4 G5 i7 m' Q {0 p
void CUser::AddPartyAllowJoin( BOOL bAllow )" H# I9 |1 J [# W* t; @
{
4 b/ h0 W3 t+ X, i9 M4 [/ q if( IsDelete() ) return;! ]# u+ H$ f, D7 Q
! P; w) T q$ C/ G8 j; j X( j, K5 k m_Snapshot.cb++;
- Q! G* O- j" U m_Snapshot.ar << GetId();
- S' n9 O: J* T' q' j0 u" b# b9 a m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;2 U/ R* V T! k* `
m_Snapshot.ar << bAllow;- B7 `+ z m( b5 R& G+ n4 ~7 |
}
$ \5 y- W7 s. S) j#endif //__PARTY_FIND
/ r4 m! l2 C) i/ G
; l. ]) G, A! M( Y% ?代码:
) I4 X! S% q9 c/ I5 @' m- j7 i#ifdef __PARTY_FIND
& _; C( h2 B8 O& d% `% A" bvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )1 z) h* R3 W" d, ]
#else* z7 p! F) Z u8 U' d" _- @
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup ) w! v2 L, P& f; r7 x) C
#endif //__PARTY_FIND
' b. g2 \' G' y/ m+ R v4 B{
& H* g+ y, G) z0 R1 ~! l5 o if( IsDelete() ) return;6 I# q# n& q5 s' l% I$ b: Z$ Q
0 f8 F6 G' q- x$ r
m_Snapshot.cb++;# `2 n f9 o: J+ f8 {7 k8 k
m_Snapshot.ar << GetId();* |( G6 S% o4 B0 i- I; f( m8 a
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;0 h! j: }, G) S1 w8 p5 i: k
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();) f8 w$ g! U. c; {
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
* j. W0 Q7 Q7 _ m_Snapshot.ar.WriteString( pLeader->m_szName ); f7 {# B8 ^+ Z& y! y# A+ `
m_Snapshot.ar << bTroup2 p$ h+ A/ ^* V3 a7 n% G
#ifdef __PARTY_FIND
$ }; f) H# [2 C, M- l << bPartyFind
, F) s6 f: T5 U5 L, s; M- r9 p4 U#endif //__PARTY_FIND
7 K7 H- a( d2 F+ q- t9 y ;
& Z8 c! Q. L% B1 E7 x9 i4 b. G
& B+ d2 Q% w5 {* t2 c" w}
4 {0 S9 i0 ` y) ?3 L9 T
% _- c" F% ?5 C: J. t8 H& M' ODPSrvr.h(公共范围PLS)
# m* T" Y3 Y; [1 _0 @, I代码:- |' C1 f4 @1 @! j
#ifdef __PARTY_FIND
& d: _" P# F0 H. W void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );" H7 X; y# Y. j& U: q
#else
5 R. q9 T% e; k- k void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
- B( Y- I; T. p) F7 V+ I#endif //__PARTY_FIND
# _7 X8 d6 \& _/ X" p7 E0 h. D+ C8 k! T6 ?! x) Z
代码: f7 Q" S/ m& K4 f: p7 L
#ifdef __PARTY_FIND& x5 @7 x' z7 Y) I" v) }7 u
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
8 C" e! ?" T5 _#endif //__PARTY_FIND
S$ U' i, B$ W; f8 ~2 |2 O. C/ y" @0 _) N( x' j+ g
User.h(以及):% g3 a2 s5 d U9 l: n8 _8 k7 A
代码:& A# \8 P. _- ]. N/ f% l$ t
#ifdef __PARTY_FIND
8 j8 M# y, H+ |" F0 s6 L void AddPartyAllowJoin( BOOL bAllow );
7 J) a4 o0 K, U; p' D void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );3 ^5 P/ T: r2 B b. U6 p
#else. o. z( D/ C, k) N& u' p
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );1 _& V2 v7 |* |
#endif //__PARTY_FIND
. q) o0 Z+ ^: Q I# f7 U+ `8 I' u b
party.h:6 y# O& T6 \8 z) b7 z
代码:
: Z' m# ^( Q( W! a* R#ifdef __PARTY_FIND
+ {4 v8 J2 p8 r2 {6 O) G BOOL m_bAllowEnter;9 O* r6 z- e0 n9 Y) l
#endif, U! k2 J" u% P. I7 g
1 ?$ @3 J4 G2 V9 |* Q代码:2 t+ E! A7 K/ J3 ]
#ifdef __PARTY_FIND
1 x2 _) ]1 ]3 {3 i" {% z \ CParty* GetPartyFree();
& }! Z! t/ E6 |* G1 H' S#endif
; Y& r j* b2 _0 j5 ?3 p* C. s, |) |4 Q$ ^' M) v4 x/ A
WndParty.cpp:2 ?3 t1 I9 O1 V2 x
OnChildNotify:
; t+ t B9 h" M4 n0 Z代码:
0 h& W" q5 _2 F. p- {+ }" W#ifdef __PARTY_FIND
, z/ p! h) W! a$ j N9 p& G else if( nID == WIDC_CHECK1 )
5 `3 h5 B9 _2 a# p4 _9 T {5 s, W/ s: r: u! S+ E
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )5 R3 v/ u* t! B C1 e9 {9 v
{
4 `. y! |) h2 j CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );$ @- p% }0 ~ o6 }( z6 M# O" e
g_Party.m_bAllowEnter = !chk->GetCheck();
9 l0 V; l& V% p g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );4 s, o& x* ~# ?8 ]2 l0 T
}
" Y' a( P$ E" W0 b }
+ j) |2 @8 H, ~5 {2 S#endif //__PARTY_FIND- M+ H3 i2 l$ `8 B
# M" w7 ^# M# P3 y代码:9 v9 k/ H( J& ?( e+ t b7 g( ~
OnDraw中:& i! Z0 U0 K# S: H. T. ~
代码:8 [) i) d" f+ _' v1 S) @+ Q! A# o7 T
#ifdef __PARTY_FIND
+ E: ~4 s* |/ I7 P8 t! Q/ D: ^ CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );6 j, g/ t4 w1 J* y- ^6 _
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
; }+ o' E3 K! w, [ j5 J chk->EnableWindow( TRUE );) | [. t/ Y; Q! g/ s
else
7 r- w3 @ m+ B0 G. J9 @8 y* d chk->EnableWindow( FALSE );
, f8 U1 J: w0 V chk->SetCheck( !g_Party.m_bAllowEnter );5 R$ S1 d2 s9 a; c$ ?) o3 t* r! t
#endif. K! K$ M0 c8 l; ]! X+ p1 v
3 g$ w( v# m& \, `& v$ M; {DPClient.h(public):$ G" N) ~% {% }- i3 r
代码:
; \9 ]2 Z" U7 c6 M, p6 w' S2 @#ifdef __PARTY_FIND) O, K) |3 U! z& e9 V( }
void OnPartyAllowJoin( CAr& ar );
B6 E3 T( w, E& R4 Q) }% E$ K1 B void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
- }# j- c. a t6 o2 L3 G#endif //__PARTY_FIND
+ ^" E( l3 P/ `( o' A- `; ~; r5 _$ K9 C) N' z, A E
3 b8 e4 {& B3 S5 h1 p5 o' wWERS hinbekommt没有,请让赫克的权利。
6 W1 X3 ?5 d" A! d4 g7 d3 W不支持左右,所以难不...
, `* ^2 ?( S, D党k的Windows NT甚至编辑它自己。
/ |6 _( k# T1 V8 e5 A: i/ a包也,因为我不erschreiben进一步如果我你的。" D0 f1 N0 H8 ]* L4 D! a
由于缺少Quantité k n个代码是什么升工程前。
4 _' F/ S0 T" ]0 h$ H; f {# z如果是这样的。请发表。5 a# M: h- v: D4 u# n* G2 N$ u
到目前为止,Pumbaaa3 {# e- t* O# ]7 O. H( L
7 I& p+ Y4 q1 L1 h% k/ S - m% }0 a2 v5 w
MsgHdr.h% [: i! F9 B b7 l# D! K$ A
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863! d1 g; A) w9 G1 o8 v7 f
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x881002431 \ E- Y* d1 f6 @* r! u
1 ~6 G5 P: K; g
" O. O$ e' ]) G- V$ X% Y
1 x* c7 t L3 l c+ s$ g; C
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