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对于那些谁需要它 - 谷歌缓存FTW。 :4 e0 {! T4 c3 S$ F$ F% l
如果我鼓掌纯粹是我复制错误时,D
+ F' C( q0 @9 C e7 n2 C积分当然Pumbaaa。, s3 {& D( y' {, E c. b: z1 Z( a4 x
' _2 R$ E% ^+ H4 EFuncTextCmd.cpp:9 [" _! M+ H3 M
8 C) z D2 T" R6 F' W7 z
代码:- `8 g2 y/ t/ x- f2 T
#ifdef __PARTY_FIND
) r2 o; T3 E7 d" D9 J. I1 {BOOL TextCmd_getparty( CScanner& scanner )
[) Y: K. r& K1 O! a{
8 K' N; ~/ y: N#ifdef __WORLDSERVER
. i- h! d- {0 u/ ~6 Y7 P CUser *pUser = (CUser*)scanner.dwValue;& X9 r* p9 Y9 U" o
if( pUser->m_idparty > 0 )
, }( ?9 a: a" u2 `: g! M {
! _# J8 E }' B2 Z0 u, d pUser->AddText( "你已经加入一个公会。" );5 H5 m' `& B% J- }& ^
return TRUE;4 J$ z+ U* o* X B9 P& P
}4 I6 h. v3 v( R, h$ p7 ?
CParty *pParty;$ C; C5 V: _. }( G* ] i
pParty = g_PartyMng.GetPartyFree();5 Q+ F; e0 n( Y" z6 ?; d
if( pParty )& g: L# v6 ^0 c4 b7 q% m
{8 Z% l) }" s/ F3 G
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );& q( P( |- W4 @' u
}else. q1 r! ^) E; K6 `% o1 Z, j
{+ J- C Z- X+ U9 n# Q
pUser->AddText( "抱歉,这里没有任何一个公会。" );3 a+ W% r( q6 t; L. n/ S% z# U
}
5 c/ [+ U" E4 b$ ~4 ~; i#endif
9 U2 {- H8 B' _/ M) U return TRUE;
# w3 z% L* U2 V( X( c}
( {9 k; J+ [+ P5 a8 B1 Z* S b#endif //__PARTY_FIND
/ Z' d% a. t6 l9 P% o. l/ _- r5 x& u4 ^, S: i2 b- v
代码:
* e7 s4 ]9 s/ a2 y6 c' rBOOL TextCmd_PartyInvite( CScanner& scanner )' f3 J7 p5 C. t& W
{0 i1 C, [& y( e: G/ r0 z, g5 B, Y
#ifdef __WORLDSERVER
7 G7 C$ x, K% T CUser* pUser = (CUser*)scanner.dwValue;
+ Y6 B2 f' u- n$ W% q, s MoverProp* pMoverProp = NULL;; O a3 r: c. O6 Y8 f7 D
scanner.GetToken();& e) X& z6 }; Z% J, V
#if __VER >= 11 // __SYS_PLAYER_DATA
& v0 h2 G& _: Q+ j! c u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );( r8 I4 }, `$ U; e
#else // __SYS_PLAYER_DATA
6 l: u. A: P% X: }# G9 U+ ^6 }8 d) a6 k) J u_long uidPlayer = prj.GetPlayerID( scanner.Token );
0 b9 W( W: j" h7 r* ?+ \' I#endif // __SYS_PLAYER_DATA
3 f: Z$ _+ O1 _1 T' Y7 w- e if( 0 < uidPlayer )
; `/ P2 A* R; n' C {
5 o" l& N% ], W: ?. M' ] CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); - O* a c7 ~0 S. C# Z
if( IsValidObj( pUser2 ) )
( c. Q4 \3 n# \3 T" M# a#ifdef __PARTY_FIND
9 p# o. i9 ^+ g7 h* K& K( i. m g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
# i' ?& i1 F0 _" L" _2 v#else0 Q$ B; a8 C; V5 p- k4 u7 x3 \
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
. u3 \" f- b! u#endif //__PARTY_FIND. `8 g: L+ x) C2 D
else! x c r1 z" G
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
8 F/ I# B9 r9 H' m0 {; Z" a }
) I3 a& _ k% @& l else0 e* ^. X7 O# Z A( G2 P: @
{
4 ]( |8 E K! m2 }2 U: p" M9 o pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
3 j8 f; W: K1 P }& O# |8 [- E- w# _, \7 f9 [
#endif // __WORLDSERVER n( R& w3 p; W" |6 B
% q5 ]1 [5 C j5 Y! T" M return TRUE;0 d6 x0 w* Z+ p7 B6 X
}
& y) X! ~8 d. ]8 M0 V7 H: ?/ p4 _
M* y; z6 t' a. A4 W代码:7 K# X! [% C3 `
#ifdef __PARTY_FIND
% a; K. A/ ], j; b( w$ t ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
x0 l+ `2 R. O m3 s#endif //__PARTY_FIND
- A2 H. v9 z1 r, c0 B5 YDPClient.cpp;
; G& Z0 x: X4 u6 ^3 }: j$ L uCode:
8 \) Q+ k+ [4 U7 q, E( Ivoid CDPClient::OnPartyRequest( CAr & ar )2 J& u& c. o# K* C
{: M+ b' W5 y8 G% w5 n( k- [& v# G6 O
u_long uLeader, uMember;3 O. i* S F6 G& W6 W, h
- W! R/ K f. k8 D+ {# X# K) f: L BOOL bTroup; D% z- x, T7 u( \# h
#ifdef __PARTY_FIND
9 j5 D; c* K8 d; W. G6 k , bPartyFind/ O7 f) T; Q! D% g I
#endif// __PARTY_FIND
% |0 z% W3 |( R! m5 x. z+ Q) @2 G! r ;
: k( o/ `4 B5 o6 V# H3 @, ]: n; b% U8 o LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
( t; a4 j* |% }$ C- R: G* { BYTE byLeaderSex, byMemberSex;
! t' n+ d' U; \) t. k char szLeaderName[MAX_PLAYER] = {0,};7 l0 f$ [ J5 ]: x8 ?8 [" n
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
( X( `8 B9 ~0 w ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;% e u' a. q8 j
ar.ReadString( szLeaderName, MAX_PLAYER );0 J! _ `9 N, A: G! P3 \
ar >> bTroup0 b- x7 E4 j3 @! m
#ifdef __PARTY_FIND$ i' o+ k d" x7 K6 p
>> bPartyFind! s6 q, q( a: f" j
#endif //__PARTY_FIND
4 e1 A( g; i* j* y4 z ;0 u3 B4 ~, P: D6 K5 B! i8 O
/ J8 C: f9 u! z2 a {9 `& k if( g_Option.m_bParty == FALSE )
2 t0 b7 A2 C9 y7 E# s {
& a$ t3 W. _! I SendPartyMemberCancle( uLeader, uMember, 3 );
; K9 e/ @5 |) g! v7 y return;* ^% g a1 f5 U1 K, S6 a: f
}& P3 v: \, C: Q- Q/ N6 v- ]5 F
" A& |6 i4 L+ W
#ifdef __S_SERVER_UNIFY* V7 T% T0 t! ^) a; E z
if( g_WndMng.m_bAllAction == FALSE )/ c4 T1 l3 V/ P0 ~
return;
( K/ U6 a+ d i3 X7 I+ T m#endif // __S_SERVER_UNIFY: {. W; J# q y | Z; J
) y) R( {% ?1 |' C* L! B' R' q
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
: T. M% Q2 p! H' P: u ! h s, Z8 x- U! q) j' Q
if( pWndBaseBuf )
- X) t V1 D9 N% s. j4 [7 t {1 P0 i( e/ h# Y7 R, {
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );( m9 A ~3 i5 t* ]3 C
return;
- E* {/ `) n* b3 l }
0 p, m" e) U/ Q; l; `3 X#ifdef __PARTY_FIND
; ?4 ]# C- d( t* a' B" T1 M if( bPartyFind )% b# N+ V8 ]( ~
{
1 p( | [7 |4 {* s5 [( z+ b x SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );- V+ t n2 z$ [3 a3 I- {- N
}else2 L) @7 f( D9 O0 s% G6 Z- c
{! v, ^5 j4 {. y, V, f
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;+ f0 n) N- S1 p' I8 C
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );7 q1 S3 }; P" R) {( a
g_WndMng.m_pWndPartyConfirm->Initialize();- L$ z8 ^& e! `3 X1 i, T7 P
}
# ^1 i9 A+ e$ @; H- {! a% O' r#else8 c0 I) `% [( r g
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;+ y- ?/ H, T. n) P& ` M, W3 c( V
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
. g9 H* z; s$ P* x! T g_WndMng.m_pWndPartyConfirm->Initialize();" I) G) K9 r7 y6 Z2 i' i/ N
#endif //__PARTY_FIND: V/ N" ~4 s! h Z# {. Q6 v5 Y5 c
}
4 `! t. x* f% |3 [( ^+ L1 a" K# A/ V8 e, C
代码:
. C9 R1 Z* q9 o; T#ifdef __PARTY_FIND) h5 X9 w- H9 | L2 U, {
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
" U5 g+ ~7 j( j$ }; M3 ^{; \* A4 r* F- R! l0 E
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );# z1 @% d B8 g( ?' f l. R% u
ar << idLeader << idParty << bAllow;
' B) P8 M4 W; c; Q3 `& O SEND( ar, this, DPID_SERVERPLAYER );8 n/ e2 h9 ?: F" L4 V* N
~* {$ U4 K9 x/ [9 `
}5 D; `+ ~1 V5 M4 U: n0 R0 b
void CDPClient::OnPartyAllowJoin( CAr & ar )
3 ~. p. _4 O$ c{ P' O+ l) l- r
ar >> g_Party.m_bAllowEnter;, M) [ a* v5 Q' v) u p: j. c7 q
}, q! V# @4 F0 v8 d: q6 }, G
#endif //__PARTY_FIND
9 c! i; w0 m- nCode:6 f Y2 {' F! J1 D
#ifdef __PARTY_FIND: o3 j, ~' K/ e, O# P- E, Y
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
" H+ ~( k8 i% H$ Q# {# E#endif
9 Z% W8 [6 H0 u! Q' [- A) j3 l( c0 q$ r g/ G
party.cpp:
' w: `* D9 `! C代码:$ f( s/ q) P3 u! d- h) X2 S( ^
CParty::CParty()
; N: I- K% A8 D% m+ ^) V; W2 L) m{
. \' n& _. g! D6 a8 b m_uPartyId = 0;
4 }8 B& J' s6 L/ \ m_nSizeofMember = 0;
1 O) o. W1 ~2 y% S memset( m_sParty, 0, sizeof(m_sParty) );8 A" F& B$ q* W8 v* [- V" y9 ^
m_nLevel = 1;
; b# B5 w& {, p' i m_nExp = m_nPoint = 0;5 D5 o, d. P. L$ ^5 U" w0 @, ~ L
m_nTroupsShareExp = m_nTroupeShareItem = 0;
3 z0 ?6 |% @! G: ^2 K& O6 k5 [ m_nKindTroup = 0; // ????$ C! s' X! t) j) }8 m. ?
m_nReferens = 0;7 p4 N# m2 V4 ?6 c3 p) [
m_nGetItemPlayerId = 0;
8 s* V9 ]$ I( P6 U( l' X#ifdef __PARTY_FIND
6 w! c/ U# b7 y$ P8 P9 |/ O m_bAllowEnter = TRUE;# e$ {$ N% H9 }
#endif //__PARTY_FIND# k o" |; l7 Y( x+ n% m1 n
for( int i = 0 ; i < MAX_PARTYMODE ; i++ ). h$ Z4 }6 f7 b$ ^6 ?" ] L
{
3 s. V+ l6 {' A0 Z* L m_nModeTime[i] = 0;
1 @9 w+ ^( j7 V/ y; P. z }
4 _* Z$ X6 B7 [4 r1 k m_idDuelParty = 0;* v& O1 c% ]0 H# ^7 B! |
#ifdef __WORLDSERVER
! u% ^2 \6 n' t" d8 g2 i m_dwWorldId = 0;
& B% Y7 N1 y% a#endif // __WORLDSERVER
% ]& [+ X6 }5 n* |* x) V0 ?}3 S6 M' F \: j4 T
代码:
6 \0 U1 v" l7 u4 H# \' N" Mvoid CParty::InitParty()
7 T% E$ z( n6 q{7 ?, z' }0 h4 O3 n
m_uPartyId = 0;- N. |2 m3 w/ Q* }
m_nSizeofMember = 0;$ D3 \) M0 M& S- n
memset( m_sParty, 0, sizeof(m_sParty) );7 b7 `( a9 I2 E! W
m_nLevel = 1;
6 W, Y' w8 U) j+ x& D5 l% N m_nExp = m_nPoint = 0;1 Z! A1 h: e& E& w: v% S
m_nTroupsShareExp = m_nTroupeShareItem = 0;
/ r7 L2 c6 b! ^1 a/ H$ ]( K% ] m_nKindTroup = 0; // ????+ c. U" ?; y+ ?- K) v
m_nReferens = 0;
. a# \$ R) M: m6 R#ifdef __PARTY_FIND. e) }2 C( u3 @$ l! E
m_bAllowEnter = TRUE;
# U+ N( T3 [( \#endif //__PARTY_FIND
& Q" B4 m$ G- s) s9 `$ G$ q for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
2 v' \/ ]. V) `' O. E4 J$ n {
6 `7 X5 }$ L7 _ m_aMember[i].m_uPlayerId = 0;
" A! K% Q O% c$ u: ?3 K m_aMember[i].m_tTime = CTime::GetCurrentTime();$ x: m' s) {0 F' A
m_aMember[i].m_bRemove = FALSE;! |9 ]1 |9 G$ m7 ?/ g
#if __VER < 11 // __SYS_PLAYER_DATA8 K) O" w1 h8 y, I# ^# b3 i
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
* l. I2 c g5 D m_aMember[i].m_szName[0] = '\0';
; I/ R$ Z! q) I: K: e6 o; G! U$ t#endif // __SYS_PLAYER_DATA1 K7 k" W. w* K
}
* l# P3 a$ j ^: ~9 f5 s}
% I! u' w0 ~. B/ H0 u' J代码:
( @0 N! K8 r. X! g, F" g#ifdef __PARTY_FIND
& a$ L9 F+ _) p. s* u! kCParty* CPartyMng::GetPartyFree()2 {* \- Y/ L0 a; W4 {
{
3 I# ~ M7 ], O5 I( s6 C CParty* pParty, *pPartyTmp = NULL;
7 Q0 O& g' Z) V; { if( !m_2PartyPtr.begin()->second )
# a& U8 r1 `; z, ^8 ` return NULL;2 ^: r) q: `3 K8 z$ M) ^
BOOL bRan = FALSE;
/ t5 u0 z' d( [: z0 M DWORD dwRand = 0;: Y5 A- f- r. y
if( m_2PartyPtr.end()->first >= 1 )* }9 I* j$ Z+ [+ Q6 w
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
* ?# O) c) }2 z
4 a) q/ ?8 {1 X# x* F% Q for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
: D/ Q$ w0 n4 b3 H0 n: T {$ T# X& ]3 b7 U1 ^* K( z6 L
pParty = (CParty*)i->second;* y# t. x" |! S7 f4 V/ d: \# M: t# k
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter ): `& U, I3 T" M$ }6 r5 K
{9 O1 {+ W4 A6 B0 s6 C. b
if( i->first > dwRand )% U; j, L2 @: |8 J; z7 z2 N
return pParty;
' `* {0 N n; x! U5 [ else: I) o, f+ i) a2 O
pPartyTmp = pParty;
3 ^ X6 i3 G8 p! k( e& M }' ~! y d! ]. q+ v6 p
}4 R, O' E3 b# G/ Z6 ]% i% o
return pPartyTmp;$ v0 _& L5 D% K. F
}
! n, H0 L1 G- U& ]9 b! o$ S. V0 o#endif //__PARTY_FIND5 M# O; W. C6 s" Y6 B. O
+ Y9 B1 {/ D) S. \2 ~4 l2 LDPSrvr.cpp:
7 K. t+ N4 i7 w6 P代码:
9 u8 I8 h: G J0 x$ C9 z& m#ifdef __PARTY_FIND
8 z9 R1 F# S$ i1 L! xvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )+ f5 `8 I- J& A# U; L0 f: w W
{4 l# P5 m" u# ^1 g$ K! h8 n' C
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );6 w& k2 f4 X! e2 u
if( IsValidObj( pUser ) ): @- V+ L" Z6 N2 J/ Y) _7 _% m2 }
{
9 H @5 Q4 \/ x: O u_long idLeader, idParty;
_% p j4 r6 j; K- M/ S# s BOOL bAllow;3 s6 b! W# }" G4 V' N
ar >> idLeader >> idParty >> bAllow;
0 G0 V1 a6 ? f: p% l/ B if( idLeader != pUser->m_idPlayer )1 Z, x9 \8 Q9 D% l/ R0 i4 h
return;6 I* J. E2 p, T! R# H
CParty *pParty = g_PartyMng.GetParty( idParty );% L) r- H' m a/ ]1 {( ]% g- u% r( K" r" y
if( pParty && pParty->IsLeader( idLeader ) )
& m3 K: |+ Z+ Q9 x# T pParty->m_bAllowEnter = bAllow;
2 m- S8 Y; y% M2 W else+ G/ T: b$ |4 {
return;- f0 `* \7 V# ?2 d% J4 c( t5 Q
8 f1 v! @% e' P CUser *pMember;9 ?4 l! c% Y8 l7 Q2 O* `1 Y
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
' p" J! g l) o& h {
8 }% o! o2 [' l } pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
! g4 g! y/ m" e9 v9 s7 g if( IsValidObj( (CObj*)pMember ) )
x7 I8 N, Y" q6 q9 k1 O7 b pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
# q( k/ e) P# z }
" x" X/ W2 u ^' F& R } p; x+ `% x) Q) F! U6 u) S- H7 p
}
0 ^# @4 |/ W+ ^" l7 I) v#endif //__PARTY_FIND
* X. S1 R- t1 B9 p+ e0 q& z" `. @- K# b1 p; N3 h
代码:; t( F4 J u( ?, F7 L
#ifdef __PARTY_FIND
: `) I7 d3 r, f& a% U ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
3 J* o' t* E! X3 n2 m* |#endif //__PARTY_FIND# Z& J6 y6 k/ A
8 s. v, Z* ~0 |$ |, lvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize ). F# r) W" `& r/ p
{+ \6 n/ Z/ T7 \( a! P0 D# ]) g
u_long uLeaderid, uMemberid;& Q+ [. l b/ `1 B. y
BOOL bTroup;7 b' W/ c! ], J
ar >> uLeaderid >> uMemberid;# t! @. J( T _+ z- F
ar >> bTroup;4 A2 S( f, u1 O+ c$ S1 V6 V
g6 ?9 ]! W( [# u8 A- }) [" G CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );& ?$ n- ^, A/ ]- a0 i
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
6 l1 y2 N) o+ L( I( ^0 s3 ~. F#ifdef __PARTY_FIND
! o+ ^' U' v( I& q. [ InviteParty( uLeaderid, uMemberid, bTroup, FALSE );. Q4 m/ C( E# s. }" G; ]
#else
9 k& s! z9 f* f3 \3 f, V: c5 _, D7 q InviteParty( uLeaderid, uMemberid, bTroup );" I) M* f, N1 ]
#endif //__PARTY_FIND3 T5 k$ X& f! C% b
}
8 x! g# P; s& \& t$ v) v
6 ~8 }/ M5 q2 g$ n2 Y代码:
# k. {- e) c f3 L t- w#ifdef __PARTY_FIND1 a& P. W* c7 ~& E- e
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
. t" t" u g4 [) k. m0 t#else/ S6 r) v/ `0 F3 \& g
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )9 i/ a/ `' i |* y6 h, m" B
#endif //__PARTY_FIND
s" {6 b C) p* n0 u{. u% [: ]% x, q) `! S" ^8 `
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
7 T) ~ x! r) U R) ^ CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
. ]% z0 [: [3 F, D O+ f* W- q / d- O0 Z: D. B \, v
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
3 r3 y" c5 O$ a4 P2 K5 @ {1 F% W& x7 }: X9 t2 E
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) ), s: ~' G& `6 i: ^' F3 X
{- P# P% s6 x7 F- w
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )4 o7 A* m$ G5 a. a6 ~2 e
{( N' X% w5 Y% T- X
pLeaderUser->AddText("没有足够的权限。");
: H1 G6 K6 Y3 \3 p/ Q: a& o# U pUser->AddText("没有足够的权限。");- r$ _3 |- P5 L" o
return;
$ p4 U6 m! p0 f }
" C! g1 E1 a2 m* d }
! V; C$ c- F# ^. k, ]$ b* o // ???? ? ??? ?? ????.0 c9 ]9 ~5 f: z/ Y! f7 z
CWorld* pWorld = pUser->GetWorld();5 B% A. ]# E. Z1 I
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
4 i9 X/ a+ I- O { " X+ k2 O0 o+ R
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
( T U+ i- A8 V+ x% @5 z7 B9 L return;
+ C$ v$ [1 S5 q0 G' s6 P" ` }, _* H; F9 b2 y N# G8 m+ Z
#if __VER >= 11 // __GUILD_COMBAT_1TO1
9 }# ~6 `7 H) M1 b$ K: ^& S; Y if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) ): _+ d) ^) }- X5 h
{
; P I+ {# U3 v pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );) P) X. \9 `3 A7 ]) `* P
return;
2 g! J6 R1 C4 `$ O) _7 b; Z: U2 Y8 [ }
! n' ^ v& `) ^8 @1 J+ t#endif // __GUILD_COMBAT_1TO1/ J8 |' h: C Q/ C5 P; p
$ c u9 Z* b& X L U# O# p#if __VER >= 8 // 8? ?? 061226 ma
& w, W1 k% H% a0 n5 J W if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
+ Z' w: v8 ^1 z {
; ^. U! s6 r7 i return;4 @: J; {" O$ B* N$ ]
}$ ~3 d: U+ }6 ?
#endif // __VER >= 8 // 8? ?? 061226 ma
' F. \1 Z& F! v$ z0 a - I1 T2 R' j6 O& B5 t5 I
if( pLeaderUser->m_nDuel == 2 )$ ^$ o' m# _8 u! t3 w2 `
{
0 k9 Z. g# h1 X/ i$ n pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
8 J# K+ k9 l! @ } 9 h J6 v4 ^* [
else5 \/ j' i$ T6 W2 I
{
4 b8 E/ m2 y/ m( V3 h/ v e if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
. X2 E% [& h2 F1 f {
. {0 b" t; t" D8 _3 ?$ X& _ pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );- j2 P! P- i6 l
}) y2 b& i. x: T# ~" g+ g
else) @! y3 V) V& O" T
{" ]4 @! @0 V: d- U
if( pUser->IsAttackMode() ); ?4 Z U- v7 `, [3 g" K
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
' t$ D5 ^. a% Q else& u7 U4 l \* U% k, V, T
#ifdef __PARTY_FIND# `4 p9 J; d4 s. ^3 X j+ ]6 V
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );$ v/ P9 Y. J. B
#else" T) V+ Y) V4 Q& w' Q. O
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
) r5 d- A- v ]. {. p; E! F* c5 |$ M#endif //__PARTY_FIND
9 X; J( B- p0 ?2 L, Y }. H1 g; _! k2 ~/ m; _
}9 d* {8 i" n; D9 K
}
4 H$ D7 ?& b1 H$ G- b& w" H else
' I6 Y6 c4 g3 o3 b! r# d& D {3 i2 ~0 D2 L$ b8 K: @/ k1 U9 ?2 F! ~7 R
if( IsValidObj( pLeaderUser ) )
% j$ o" x0 _& U- B pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
1 ] v0 l- V! B/ Y }
- G, [% V8 }) `( V. E}# x" p5 {" P, x' ~& W, {* K/ p7 j! Z7 I
_2 M* A+ x1 Y7 q9 A6 I; a
User.cpp:
r6 i1 _8 M/ A8 I- x$ M v; P代码:
3 j# E R. _- w$ [' N#ifdef __PARTY_FIND
V4 @: O! ^+ @/ k" K3 uvoid CUser::AddPartyAllowJoin( BOOL bAllow )
4 q" u$ B- @ f) C; o6 {3 O{) `( ~$ u& L0 z" S1 Z, A
if( IsDelete() ) return;
) L6 f) y4 v/ |( S- b* [
+ m' G$ b' {8 ?( t, ^ m_Snapshot.cb++;1 B! e" k5 Z- M7 }; v! ~7 ?
m_Snapshot.ar << GetId();+ a* c7 a+ u& E2 T2 I2 c) |9 C9 G
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;& N, m- s& u+ |% A Z" o& d
m_Snapshot.ar << bAllow;& j9 R0 a0 X& H# Z9 O# y
}, a# }1 T# \7 q1 F
#endif //__PARTY_FIND( i& e+ m* k3 J+ W1 u: L; B
& t0 O$ g+ S. N) \) I n# |! V1 J/ Y- v
代码:
$ }( r8 R9 _' F' J- d#ifdef __PARTY_FIND5 O+ e1 J5 {) o6 o; s: j C( C
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
: N% I: K6 Y$ C/ t# w$ Y0 R#else
/ P( m" V& J0 b6 r( f6 f2 U& p5 J) avoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
$ s' H& w+ X6 l" P#endif //__PARTY_FIND
3 V6 r k0 {8 X3 e7 G7 g( ?/ l{. A1 O2 q3 A1 q# U5 W
if( IsDelete() ) return;4 |0 O' x; H, h4 L! G; q
' B3 w" \* X w4 A u m_Snapshot.cb++;
" F8 J4 N7 i4 z* r3 T m_Snapshot.ar << GetId();
. C* W1 M, d' n m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
1 r+ P+ V5 H7 l. h7 {7 {5 ` m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
% X0 N( a& j% n% f9 q( F+ |" v m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();2 `6 \& C9 V. r4 F" r [- [4 D- `
m_Snapshot.ar.WriteString( pLeader->m_szName );
[/ j0 I/ m* x# a9 K% E, c m_Snapshot.ar << bTroup8 ~- ?# q% b* Y+ P% T) ^
#ifdef __PARTY_FIND
& X1 G- P$ r; B8 @4 \ << bPartyFind& g( k+ G( C; V3 x0 \; v
#endif //__PARTY_FIND' E, p+ C" b# ^2 l7 w0 m
;# j2 Q2 Z( P" w: ?- x
5 @2 f) c. [7 e: C}
% L6 m2 u5 H7 k/ H% r' M
8 _, m/ r Y$ X0 h. U8 wDPSrvr.h(公共范围PLS)# d' @4 N0 m+ @% g: }9 u. N
代码:
. l( k& g j/ M#ifdef __PARTY_FIND$ i. H! g/ ~5 |" }4 r' t ]" M+ k
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );2 U0 u* g" _4 B! W
#else
' T% d: g/ U; U! b9 T+ C' D% A e* x void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );& M9 o5 b. m o8 s8 m# @; I
#endif //__PARTY_FIND: K9 x% x3 f* {! x
7 c+ R7 _; F2 `$ y代码:% V- |8 B" W! x1 a, J( u" F' |
#ifdef __PARTY_FIND7 U" A1 U' t: i1 m v: l
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
2 R; W }* c, c& a#endif //__PARTY_FIND
6 [$ `# K2 j, L9 w2 v7 j; ]
. G0 h9 S: [1 v; y+ O1 C6 e) SUser.h(以及):
4 _4 p3 o- C: }/ h8 E# D& e代码:
! A, h" ^$ ^( r#ifdef __PARTY_FIND
6 ~& E- a$ T/ v* i void AddPartyAllowJoin( BOOL bAllow );
4 c/ A3 g; g; Q9 h! w. f. Y. [5 G void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
# ?- x& E8 B) m: M' h#else- e! \/ s5 m+ J6 V& ]
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
& t7 u. M# P6 U- T/ ]3 A" A#endif //__PARTY_FIND. U# Z3 `! x' X
, K! y9 L1 `) ~3 ~1 `% X% r; y ^
party.h:
4 C$ _9 I( U% Q, D0 N. ?5 H代码:
! H7 Y# ~) z/ I* n8 H5 a0 G#ifdef __PARTY_FIND* e0 t' ~; K3 Q) n0 @0 G
BOOL m_bAllowEnter;8 O$ N6 v- V7 b0 \
#endif
5 }. M! J/ z0 ]7 \# I8 o3 R
4 f! d$ f, c3 Q% e代码:, H$ S+ P8 j1 C3 Z6 P
#ifdef __PARTY_FIND
& p+ I( {1 N4 h% A1 V2 Z: Q CParty* GetPartyFree();) |% ^& O! k: D6 S4 {# H
#endif
7 w3 r1 E Y$ f/ B7 K# z3 e4 R9 H# i" A8 s
WndParty.cpp:
& m8 J/ ]" o) VOnChildNotify:( F- F" f! e, ~* J1 j2 U% |
代码:5 ^+ a: z. _: D6 v8 R
#ifdef __PARTY_FIND8 Y& }8 c. X+ @ z5 A) W/ X, [; V
else if( nID == WIDC_CHECK1 )
) w& |$ F' `7 Q4 B! {1 [ {
! {7 y+ g" s0 E0 M* G6 w if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) ). a; u2 p% X. K% p3 @+ i. F
{
2 h- y. _9 R/ E2 _; D; X; { CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );' ^- H ]/ n9 y2 U6 J- Z
g_Party.m_bAllowEnter = !chk->GetCheck();! L/ C8 |% _ b4 M6 V
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
9 i5 h) w8 k e( m8 O, M- b; l }5 \, ~( e8 N; A, P7 c# s1 K
}9 M3 O3 V' R _& Q8 ?7 }
#endif //__PARTY_FIND
- r- g/ G: y' P6 f- u
& l" Q& O x& e- L: t( {代码:
& G5 T8 \# S1 VOnDraw中:
5 O; e+ D& a* @0 P: c R3 ?8 d" B代码:! U9 ?/ Y& l* @+ m" n( J* p
#ifdef __PARTY_FIND) d; n% K* l" u2 _3 {
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );& I9 D$ m. B' Z c( k" S
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
8 E5 P; j# z- ` chk->EnableWindow( TRUE );( u$ O6 m" L, s6 y; `0 E' w
else/ `1 f* z/ M# G' T; c
chk->EnableWindow( FALSE );" }+ |' ^! A ^6 f# b6 ?2 j" n
chk->SetCheck( !g_Party.m_bAllowEnter );
7 n9 o0 |8 _0 P2 f/ r1 v#endif* h4 ~* r' a7 n* h4 X3 ~
% F; n2 z% x) M4 a) |. yDPClient.h(public):
+ H& I ?* [& T7 F: @$ x代码:. d: F& B8 e9 n: a- M
#ifdef __PARTY_FIND
E6 j+ q. N5 b3 B- }7 R) n" t void OnPartyAllowJoin( CAr& ar );; p; x7 o3 ]( v+ t& n
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );. P x5 R0 ^' U: ]
#endif //__PARTY_FIND
5 i- u- u4 ^% p0 u( q7 J& V, j8 Y* X5 l. L$ b' Y' n
* s4 @/ r* O* M! [& H! f2 pWERS hinbekommt没有,请让赫克的权利。
' j+ J' G+ ]) S不支持左右,所以难不...
, F; T3 w" |* U' I党k的Windows NT甚至编辑它自己。
' Q# g( M" f3 h, ?7 B# a: w包也,因为我不erschreiben进一步如果我你的。& V9 \% `6 f7 O3 G& D6 v
由于缺少Quantité k n个代码是什么升工程前。5 B! B! [9 |- b, j, j, n5 W. @
如果是这样的。请发表。
5 P& I- u4 s% {1 n到目前为止,Pumbaaa
9 W Y; ^7 c, R9 T ! S, [- C8 e- O$ ~0 |; n W
& y0 r3 a8 n3 Q8 @7 e* ]
MsgHdr.h2 O! X8 J5 L+ X6 c' a7 c# E# W
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
4 \* j0 h$ z8 N# r! _6 J' V, d( n#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243/ A+ {7 h( }& @: l# d& p
* a P, H% W; I) x- f3 V9 v
* {4 m8 K2 [! c! o- G) D# S" |5 j8 r+ Q* ]- k i, F+ k
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