|
如何让你的盾牌发光
$ `2 r% ]& U; Z9 K: k打开文件ModelObject.cpp% U7 S- {* n1 Q7 T2 r' J {
搜索:8 k; p& Z( a7 l
* B/ X& d5 D8 ]1 l8 ]0 a1 A' y+ l7 n% l2 J
5 S0 d% R! W, o2 E2 Lvoid CModelObject::CreateWeaponEffect( int nParts, DWORD dwItemKind3, const D3DXMATRIX *pmWorld, int nType, int nLevel, int nLevel2 )
( N: u! L s6 `. \
- ]9 e7 z4 P, k6 n! H1 W$ B* J) i3 ^- P0 B9 J% b! z# l* t+ X* X# p
6 x2 ^! h) |- W+ ^找到下面的代码:
. [0 u5 S" F) _0 E' n- E* ~; V6 Tcase IK3_SWD : dwSfxRegular = XI_WEA_SWORD01; fOffset = 0.10f; break;6 o4 D& q$ U+ l! Z
case IK3_THSWD : dwSfxRegular = XI_WEA_TWOSWORD01; fOffset = 0.00f; break;5 i* L" C& x( ~1 O* E
case IK3_AXE : dwSfxRegular = XI_WEA_AXE01; fOffset = 0.10f; break;
, h/ W' y+ q$ }. k" Pcase IK3_THAXE : dwSfxRegular = XI_WEA_TWOAXE01; fOffset = 0.10f; break;
" ?, ]( ~% f# a' w6 A2 q! Bcase IK3_YOYO : dwSfxRegular = XI_WEA_YOYO01; fOffset = 0.00f; break;
' x0 w* f3 V& _* O5 J6 }case IK3_KNUCKLEHAMMER : dwSfxRegular = XI_WEA_KNUCK01; fOffset = 0.10f; break;6 n2 U7 C# W8 W5 ]6 A
case IK3_CHEERSTICK : dwSfxRegular = XI_WEA_STICK01; fOffset = 0.00f; break;
& B8 \4 x2 d+ o. p" x/ icase IK3_STAFF : dwSfxRegular = XI_WEA_STAFF01; fOffset = 0.00f; break;
: G' H% i: Y: b" ucase IK3_CROSSBOW : dwSfxRegular = XI_WEA_CROSSBOW01; fOffset = 0.10f; break;) G& o% g4 }( Q$ p5 R
case IK3_BOW : dwSfxRegular = XI_WEA_BOW01; fOffset = 0.00f; break;& C O: f% @# \9 K, d0 u( P8 F5 b6 p
case IK3_WAND : dwSfxRegular = XI_WEA_WAND01; fOffset = 0.10f; break;
. H. N$ g6 {% n, Z" D7 Jcase IK3_MAGICBARUNA : dwSfxRegular = XI_WEA_MAGICBOOK01;fOffset = 0.00f; break; r) ~4 W; p; v9 G9 D3 I
case IK3_ZEMBARUNA : dwSfxRegular = XI_WEA_FORCEZEM01; fOffset = 0.00f; break;
- U3 X5 l5 y7 w/ g6 e4 o- U. P: m
8 y/ n, u) N0 w6 N$ m) z0 L/ u
& k5 H% K. ?6 V8 X
4 G- s, r7 ?5 R' m( y
添加下面的代码:
$ a- Z' J4 p3 V; R V, l3 r9 P/ t2 V' `3 @
' f0 Y0 K) R2 p* i
1 ~- p; ^* i) S8 qcase IK3_SHIELD : dwSfxRegular = XI_WEA_FORCEZEM01; fOffset = 0.00f; break;*我使用了XI_WEA_FORCEZEM01 sfx 因为我不知道别的会不会出现问题^^ P$ {/ m! d _% a
" }! X L) X2 t, h/ i
*你可以使用同样的方法添加其他部分的发光 ^^+ z0 n5 b* [# i0 w. s6 W. ~: _
; f4 A( h1 c6 f5 p
) K' d( {/ r* b" Z! r) n" o |
|