您需要的文件: + H7 I* h% W' W% R' f' ]6 t6 R' L
propMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h 2 q" o3 E$ |8 |
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以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。 ?" ^! z% Z5 k5 |" A* p, l
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我们将制作一个巨兽CS宠物。 0 y. B& v7 [6 c
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defineItem.h
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& D! S$ W' T; j+ e9 s+ `6 n #define II_PET_BEHEMOTH 37539
4 `+ [: b& T$ |; u[确保不采取绿色] ( a: w0 b- ~5 ~$ n0 L( C
这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。
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邮编:
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3 c5 {: x# [" } #define MI_PET_BEHEMOTH 1541 $ V s1 a% S w$ f$ J2 K
[确保绿色的数字是不采取] ( u: u8 J) [) P
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[有2部分mdlDyna一步] ) Z" W( b4 k, g7 y# |. e1 b0 \
第1步: ) j# b( b# b; I2 E" C1 t
邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 % `3 N0 H: z _3 i6 c6 u9 `4 m; m
[非常重要的步骤确保您的地方的NPC /小怪。] $ @ P- _( p) K! k9 ~* g
[绿色的颜色是暴徒的大小] ! K. y- }! r y$ S0 C3 S
第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN
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1 {3 G: [, {3 o: w; SpropItem.txt Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 ! _, K3 l# g. x
propItem.txt.txt
% A1 \6 x% u+ ~4 ]* s您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal.
6 _ }$ _% Z% C/ g! MpropMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661 # i0 _) I) _! Y" T
propMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou
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您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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