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您需要的文件:
" {( J9 c: ?! X1 e8 o4 o- OpropMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h
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$ u7 f, i4 X' u |以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。
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$ V M0 g! B. C1 P我们将制作一个巨兽CS宠物。
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defineItem.h : R p4 y6 y) @& r8 }
邮编:
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#define II_PET_BEHEMOTH 37539 $ U2 |' N7 z2 [# R
[确保不采取绿色] : W$ ~+ d9 F3 w1 \0 U8 C
这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。 $ H% A* X' F$ [) v: l2 V* C) X
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defineObj.h 8 O1 x# ]# O" b1 h& O: m, j
邮编:
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) f$ P/ o, S+ `2 `6 O- @ #define MI_PET_BEHEMOTH 1541
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mdlDyna.inc " l& }5 K( M5 _' I* _
[有2部分mdlDyna一步] + _- k1 j' s7 b2 |# f
第1步: 4 h: ^5 R! }) L* b& n- Y1 f0 s8 h
邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 " S: E+ C" G2 ^0 P8 r, d, j
[非常重要的步骤确保您的地方的NPC /小怪。]
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" ~+ S& l4 p5 D [3 h/ A7 I第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN & D Z1 [3 |2 E0 P' e) {& K( ?; O
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propItem.txt
Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025
! T. j) J( ], mpropItem.txt.txt
$ i( y; @ v8 U& l您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal. * Y: D. i. W$ M3 C+ y: H
propMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661 & ?8 z; [$ }) p; S( ?+ i7 [" z
propMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou / ~" ~+ Q2 v* A1 m4 M
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您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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