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您需要的文件: ) t- n1 T' w# n) V/ z& q
propMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h . v* L) x9 g+ R) f8 P, K
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以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。 ; r7 E. z% ^* ^5 | E4 v+ c! y
4 F! m. G- ?! q U/ ^" F8 e我们将制作一个巨兽CS宠物。
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defineItem.h
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#define II_PET_BEHEMOTH 37539
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. p' k- O+ D& ]3 @( X5 B; {# v) D, C这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。
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defineObj.h C$ t: u5 ?. q) q: }( S' X& L
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9 \! |: M( d$ ]% P j #define MI_PET_BEHEMOTH 1541 4 D8 b% V6 E9 Y
[确保绿色的数字是不采取]
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% q. b$ U0 X: o* t: gmdlDyna.inc 9 l+ s. n* I2 v, p
[有2部分mdlDyna一步] + J1 [% O7 O1 I" m `
第1步:
' [! \: K7 i0 E- T3 A邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 L9 r, N! ?2 v% \* i, K
[非常重要的步骤确保您的地方的NPC /小怪。]
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8 M9 M8 A3 V9 {3 e+ G% Z第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN 8 x/ p" i$ |3 @' d+ i6 m+ U6 T
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5 z' P7 b0 |$ f* I+ e9 Y, {& X5 VpropItem.txt Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025
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2 T6 ^) b8 {5 F" y( A您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal. ! ~, s5 G5 T2 H$ H" r5 f; t) ~: h0 X
propMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661 0 b8 x/ `- f, `4 M0 K3 J# y
propMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou 3 ]& X% O/ v7 X8 `: |" f8 g9 c0 B
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您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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