您需要的文件:
9 X5 X r$ N* ?: d4 LpropMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h
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以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。 0 ~0 F( H0 \0 i7 \/ p& @
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我们将制作一个巨兽CS宠物。 $ G' s Q( u4 C4 `7 x
# g; b- A6 Q& U- _defineItem.h
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J9 F4 @! N3 z& H, v) @ #define II_PET_BEHEMOTH 37539
1 \5 u( g% {6 I$ ~% X. Q3 C' P$ k3 w[确保不采取绿色]
7 M3 l& Y$ c6 |& e! e# k1 A. T2 A8 e这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。
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defineObj.h
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#define MI_PET_BEHEMOTH 1541 / u: c9 I" E( u; e* H
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# k" A3 L8 }- @) e3 ~mdlDyna.inc " a1 m( l6 b5 N* S
[有2部分mdlDyna一步]
7 @9 G, z- y7 r3 d3 Q第1步:
2 c% L/ l6 o# H. N G+ T- Y邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 0 C$ { s8 q1 w$ x7 o7 M
[非常重要的步骤确保您的地方的NPC /小怪。] 4 U) G% f7 t N, y2 a( z7 x2 n
[绿色的颜色是暴徒的大小]
9 v! Q6 {, w6 ?+ W+ A1 Q第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN . [& l5 x% J- r0 k% C
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; L1 a1 W2 Q1 `; v8 _+ z: @# h2 cpropItem.txt Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025
7 K% T+ t! p1 A5 a jpropItem.txt.txt
* s9 I: m* G/ p您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal.
: }6 ~9 [: }8 V M) s5 ipropMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661
" ?+ e s! y8 I# E% r: ^/ U1 i, T$ NpropMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou 0 ]- K; }" S0 i7 v0 M9 d' i( s
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您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。 9 }: J3 Z2 k9 B# n0 ]2 a2 n: }" b
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