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改变最大等级

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发表于 2016-1-10 03:22:01 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Okay iwas going through the elitepvpers forums and i found alot of source guides imgoing to post the good ones here. translated the best i could. I take no creditat all on these
how to change max level

5 |1 v: g* M8 dchange level without Rebirth
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Now, let us begin.
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Requirements:
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Notepad / Editor
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/ / Tips by Sedrika
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It is up to you how you do it ^ ^
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Go into your source folder and open the definejob.h
5 c/ {- K: B  s; `/ {Search there for:3 y" T( B  \! _/ j( h2 J
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#if __VER >= 15 // __HERO129_VER15 // 15Â÷ è÷¾î·Î ·1o§è®àå% g" e2 A9 a6 ^
#define MAX_LEGEND_LEVEL 129
- I7 j3 g, T& k' Z2 D: |  {#define MAX_MONSTER_LEVEL 160
- K7 F: Z& b4 N. Y1 t#else // 15Â÷ è÷¾î·Î ·1o§è®àå$ ^& i* c5 [& u$ ~! C/ Q
#define MAX_LEGEND_LEVEL 121( z" b: j3 g, E: o" g4 ^
#endif // 15Â÷ è÷¾î·Î ·1o§è®àå
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Red: Player Max. Level5 A. ?  @# R2 s% _" j
Green: Monster Max. Level
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1 t, s7 p$ C* {- p' EThese changes as simple as you want.! I  v. C$ A2 P/ ^, J  M/ |) K

. w- ^1 L5 e0 H+ R+ m' A1 s. \2 sThen you have to just recompile the World Server Files + and make your clientin the Definejob.h the same changes as in the source.
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Part 1 of blocking CE

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( ~8 ]; f3 ^# k1 G* w; W- iIn this tutorial I will show you how to change the Head of Mark flyff.$ U& {" S8 x. D1 a/ }. }) `+ m& I
The current Head Mark is well known, 5E, which results as a string ('^').
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For this we go to the World (Project) and looking at the Buffer.h after thistext
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# Define HEADER MARK '^' / / Normal messageheader
8 z) w: e( B; ?) |8 `: T# Define SYSHEADERMARK '%' / / System message header  u- x% t5 o3 ]. r2 ~0 q
What the Sysheadmark is looking for is not even the top 5E.8 l1 y( D  \2 d9 R; {, K
Change this and it makes the CE Not work on server.$ @3 ]6 s9 Z/ I! [) U7 y- y$ [

0 X8 E7 `' I! Y* r9 C  ~8 C8 EThen Tom's anti-hack is no longer useful.3 a! q% B7 b3 {

  R; B$ N) ^' Q; b# ^% V: SLG Sedrika
Part 2 of blocking CE
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6 T8 A' y8 _$ [. QIn this small text-based tutorial, I want you for a quick time to explain howto rewrite the source so that the IP address does not reading from theNeuz.ini.
3 U! ?# Y& F3 [: f( ^; bWhat does this have an advantage?
  u3 Y0 ?5 |' X2 s) pThe editor needs the IP packet from the INI to join, and if this does not, thenwhat? Now think for yourself
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9 o) I2 m3 Q& V$ Y: _6 ]First you need to get open source even know how you do it, is left with you, andyou do the project on the Neuz.! [3 f) T' A; ]+ ~+ w7 k
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Then search for the following content in HwOption.cpp 7 q( m! [' h& h) {/ Q; P+ z

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! a+ M7 R+ B5 o3 ~. dif (scan.Token == _T ("ip"))
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( ]+ _4 J+ R2 ~scan.GetTokenEx ();
: Z" n% H: ?  }9 V0 `, gstrcpy (m_IPAddress scan.Token);
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- N4 m% [$ F/ kand turn it into this:
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& U8 `$ v8 ?0 }( @& H& zif (scan.Token == _T ("ip"))* [, }5 _" n# \* m
{
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0 g/ l+ J( z4 m2 a1 q/ / Strcpy (m_IPAddress, scan.Token);) s, z& {9 Q  j  c2 z( ?4 i
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And you created the solution.
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Then read the Neuz not the IP from the INI anymore. even if put in it
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Max skill's
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2 b$ `- g' g; R) a! UAll know that, 14 Max buffs, you get all the RM Assist Skills + Skills fromBuffpang and no more space for the YJ, Knight, Ranger etc
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With the TUT can provide the remedy it
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# 1 opens the file SkillInfluence.h
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Code:1 F3 C$ S: U) o0 f

5 b+ [  }) B6 d4 b! J# Define MAX_SKILLBUFF_COUNT 14! ?8 n9 I, e: l' M% A8 M
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# 3 Change the 14 to your number (eg 21) and save it from4 E2 U* m4 U, A+ e7 j! {
# 4 compilation and ready
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I put the 4 major ones i found and translated correctly and can followcorrectly I did you Google translate i have done all of these. i got to do theneuz i.p one still and i am done. i will post where it is in the source tho. Ido not take credit to this at all. this is made by:
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dennisdra
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Sedrika
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8 `9 `. K) f  J% z3 ~2 I; ]everything there was German. I hope you enjoy this and these guides aren't hardto follow at all! i will post more here as i get them translated right. Enjoy!
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P.S: This means no server should be able to use CE because its very simple tostop it. takes 5mins maybe less. o0 s0 d: p, l; P$ U$ Y

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Update 1:
how to turn off "Profiler" in worldserver.exe
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" N1 u: w  k' Y. |5 c#define __PROFILE_RUN. g1 O( ]. N1 R  D" S% P
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comment it or simply7 F9 G3 s7 k' O' |  _1 f4 t
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//#define __PROFILE_RUN 4 T" X0 a( N; q2 w# K
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credits to bryle000 for posting that. thanks. ill add more soon if you got anyill add them too
好,我是通过elitepvpers论坛,我发现很多导游我去邮局好呢。翻译最好的我可以。我没有信用在所有这些
如何更改水平
更改水平没有重生
现在,让我们开始。
要求:
记事本/编辑
//提示sedrika
这是你怎么做^^
进入你的源文件夹,打开definejob.h
搜索的:
#如果__ver>=15 //// 15Â÷è÷¾î·Î·1o§è®àå__hero129_ver15
#定义max_legend_level129
#定义max_monster_level160
#其他/ /15Â÷è÷¾î·Î·1o§è®àå
#定义max_legend_level121
#有// 15Â÷è÷¾î·Î·1o§è®àå
红色:球员最高水平
绿色:怪物最高水平
这些变化,只要你想。
然后你只能重新编译世界服务器文件+和使您的客户在definejob.h同样的变化与源。
1部分阻断行政长官
在本教程中我将告诉你如何改变头标飞飞。
目前的头标记是众所周知的,灵活的,这结果为一个字符串('^')。
为此我们去世界(项目)和看buffer.h后,这个文本
报价:
#定义标题标记的^' //正常消息头
sysheadermark#定义“%”//系统消息头
什么sysheadmark寻找甚至不是顶级类。
改变这一状况,使行政长官不上服务器。
然后他反黑客不再有用。
sedrikaLG
2部分阻断行政长官
在这个小的文本教程,我希望你快时间解释如何重写源使地址不从阅读这neuz。
这是什么有好处?
编辑需要的数据包从我加入,如果不是,那么什么?现在想你
首先你需要获得开放源码甚至不知道你如何做到这一点,留给你,和你做项目的neuz。
然后搜索以下内容hwoption.cpp
如果(scan.token==_t(“知识产权”))
{
scan.gettokenex();
strcpy(m_ipaddress扫描标记。);
}
并把它变成这样:
报价:
如果(scan.token==_t(“知识产权”))
{
//scan.gettokenex();
//strcpy(m_ipaddress,扫描标记。);
}
和你创造的解决方案。
阅读neuz没有知识产权的问题了。即使放在这
最大的
大家都知道,14最大魔法,你得到的所有室协助技能+技能buffpang没有更多空间的勇俊,游侠骑士,等
与学院可以提供补救
#1打开文件skillinfluence.h
#2搜索
代码:
#定义max_skillbuff_count14
#3换14的号码(如21)和保存从
#4汇编和准备
我把4个主要的发现和翻译正确,并可以按照正确的我你谷歌翻译这些我都做了。我要做一个neuz知识产权仍然和我做。我会在那里后,它是在源寿。我不采取信贷这所有。这是由:
dennisdra
疯狂的行为。
©罗斯
sedrika
那里的一切是德国。我希望你享受,这些指南并不难理解在所有!我将发布更多的在这里我得到他们的翻译权。享受!
注:这是指没有服务器应该能够使用行政长官因为它非常简单的停止。花5分钟甚至更少
更新1:
如何关闭“探查”worldserver.exe
在versioncommon.h的worldserver溶液
寻找
#定义__profile_run
评论或者
//#定义__profile_run
学分bryle000投寄。谢谢。我添加更多的很快如果你有病加太

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