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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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8 [/ j1 @( ^: R* U5 pCode:代码:4 z0 N9 {. Q' o3 A- y2 J, E: a
if( IsPlayer() )3 O6 G, F0 C% @+ C2 g9 }
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int nOption = 0;! ]) T7 o8 _* M, t3 L
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
7 T/ s" `5 T& t! H% z if( IsActiveMover() )
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* ^- f. \. D f7 g; Z2 K* q CItemElem *pItemElem = GetWeaponItem();
& ] O% Y. A8 v% F8 J- p9 k if( pItemElem )
6 x" a: y% j# ^; _7 A, _3 O nOption = pItemElem->GetAbilityOption();8 g2 V! k8 [' y; c1 {( I1 y" a7 b
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;3 F8 j$ a! x6 K0 a& J* X
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; y( i$ @1 l" ]; e if( nOption == 10 )" V: t- c% v6 L6 {
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ ~+ z4 u4 B; j6 \. B1 B8 y
else if( nOption == 9 )
$ x/ M' ]6 k W* G/ o% a dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
- @, h9 i- p0 X; |/ `0 m1 k+ u else if( nOption >= 7 )
2 c. e% V3 g8 E" q: P3 `$ K+ a) J7 P; [ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
* y& C) }. T! p( ?# G( A else if( nOption >= 5 )
4 |: o. w% [: X8 D. q dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" a2 H) X+ E1 N" }4 F. _* I& b else if( nOption >= 3)4 [6 l' w, z% _7 `/ k8 H
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
8 L4 V$ o5 V$ T else
2 }, l7 W7 a P6 D/ }' F dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" }( }% k) w" z1 r, S% w
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
! r y( h+ j6 R" n5 ?! N* ? pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );& R# ]/ {* |' Q
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);: X! e% b0 O: t. t' @: [( D8 H8 k
Using the following macros work as well I believe:使用下列宏工作我相信:6 {, n1 x% @; J8 A
. w }2 D% ]2 _- y- ICode:代码:
0 H H/ [: x0 H+ }7 E h8 kD3DCOLOR_XYUV
3 J( @( ?* ~0 OD3DCOLOR_AYUV! G3 X- Y6 G4 B$ l
D3DCOLOR_ARGB
4 j. n) V, B7 ^3 ]& bD3DCOLOR_RGBA
3 R' j7 f$ \7 pD3DCOLOR_XRGB
: ]& ~# _* f" QD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。# s7 K+ D7 \0 f
) q, T" l; T) S4 nThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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# @2 S, R8 p) w0 Minb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器. Y) F) N' Z7 U4 K9 N) e& t
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