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CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid );
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if( IsValidObj( pLeader ) )9 C) d* V. p. \" r4 _
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if( uMember > 0 )4 O% J& g, \: s4 }3 p
{
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替换为
- b( @0 b4 L' l if (uMember == 0)
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//没找到名字,将szMemberName当id使用
( G0 @! R! K" g- n6 u4 ` ^& v u_long uId = (u_long)atoi(szMemberName);/ w: l/ g" R- l8 d; s% \( J
if (uId > 0)
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4 Y0 `0 S1 ]. D' b2 N PlayerData* pData = CPlayerDataCenter::GetInstance()->GetPlayerData(uId);
; }' {) j$ p% y q1 z$ r4 H8 u7 a if (pData), j0 l) Q# Q* [& n& L- S
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uMember = uId;
! f4 J" W Q4 v7 E! O strcpy(szMemberName,pData->szPlayer);
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}
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//////////////////////////////////////////////////////////////////////////
0 _1 v# A _8 B/ J E CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid ); & S; b3 J7 H* w: _
* x4 U+ ^9 n1 z1 G/ R3 ]7 k. M if( IsValidObj( pLeader ) )% c9 V4 L2 w6 H$ t0 `+ ?
{
+ Y+ I6 Y/ N2 o* ~; T E1 i if( uMember > 0 )
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3 L. F. ]7 k. z$ t* g' c if (pLeader->m_idPlayer == uMember)9 {# |, |6 P7 k
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return;6 D; R, ?) j" Q- e6 N1 C
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