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发布模型有好多人不会添加装备吧,看见今天有空的时间就上来看看这类型的贴吧!!( Q5 ]& _% q* L `/ f- |6 g
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先找服务端上这4个文件!
4 P: z$ h, x$ N- f6 q+ HdefineItem.h
& t0 N4 q9 r4 ?+ ?mdlDyna.inc
9 |& ]2 m' t9 h. U4 v* tpropItem.txt: n' ~- U% H+ J5 l5 C K1 E
propItem.txt.txt
+ r# F8 l- F# d, C, k0 @! }1 n7 j% q我就以添加一个物品的代码,明不明白就要看个人吸收能力!
8 e( T7 `6 |7 i) \( s8 S( J先打开propItem.txt.txt 拉到最后的位置,添加以下代码
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1 D0 R) {4 K( }IDS_PROPITEM_TXT_012272 罗曼英之书
; O6 P5 m5 ]9 }2 UIDS_PROPITEM_TXT_012273: H4 \1 X5 K8 }1 H# I0 S
0 @6 G+ a w4 H打开第二个propItem.txt同样拉到最后位置添加以下代码!
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: u( I/ T( N$ s% Q15 II_WEA_BOOK_BOKROMAIN IDS_PROPITEM_TXT_012272 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_PSYCHIKEEPER_HERO TRUE = = 2890736 6570000 100 180 HD_ONE 4 PARTS_SHIELD = 0 = = 130 200 = 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = BARUNA_D = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = = = """Itm_WeaBokRomain.dds""" 0 """""" IDS_PROPITEM_TXT_012273
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u0 V/ u! F( V" u第三步打开defineItem.h拉到最后的位置添加以下代码, e7 p; I3 T$ b9 C0 d/ h8 }7 N
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//V16新武器
4 _/ ~( X8 V# w) k0 s* Q#define II_WEA_BOOK_BOKROMAIN 60000
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# j. n; F& B) p+ v/ w第四步,打开mdlDyna.inc这个文件比较重要,他里在的模型是分类的,不是乱来添加就可以,大家细心查找- c, D) B* h' E8 i- `
你要添加的物品与其他同类的模型的地方上添加你的代码。。。。添加以下代码
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" F+ i% B; ~& q `7 G//V16新武器
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"WeaBokRomain" II_WEA_BOOK_BOKROMAIN MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1' n, P2 q* ?/ A9 a8 C6 K
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就以上为这样添加物品,大家细心看清楚吧。。。。。哈哈0 h( S% O" F2 i" {- y& J
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