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发布模型有好多人不会添加装备吧,看见今天有空的时间就上来看看这类型的贴吧!!
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先找服务端上这4个文件!
6 Q4 u) V* `& q" O. u4 ?& jdefineItem.h) {! {0 ~- n8 e: V) p
mdlDyna.inc
& Q# N5 O8 _: a2 |$ ppropItem.txt
p" |1 _5 D g, L5 ~8 s' FpropItem.txt.txt7 n6 G! P' g7 ~" h4 p" {; B/ u
我就以添加一个物品的代码,明不明白就要看个人吸收能力!0 O/ M, D! f( ]+ m) m2 E3 J; v* }5 Z
先打开propItem.txt.txt 拉到最后的位置,添加以下代码# i/ z: L& C% Y! ~ Q
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IDS_PROPITEM_TXT_012272 罗曼英之书! O) R1 T' |% y- a( _% @
IDS_PROPITEM_TXT_0122734 W6 c* R$ F D, w# M' X9 H7 C
6 o) i" Q l1 G# e1 Q8 ]1 r+ h( L打开第二个propItem.txt同样拉到最后位置添加以下代码!
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15 II_WEA_BOOK_BOKROMAIN IDS_PROPITEM_TXT_012272 1 1 IK1_ARMOR IK2_ARMOR IK3_SHIELD JOB_PSYCHIKEEPER_HERO TRUE = = 2890736 6570000 100 180 HD_ONE 4 PARTS_SHIELD = 0 = = 130 200 = 1 = = = 1 1 _NONE 0 0 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = BARUNA_D = = = = = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 120 = = = """Itm_WeaBokRomain.dds""" 0 """""" IDS_PROPITEM_TXT_0122735 u! d2 P o( e4 T1 J8 _5 u7 O
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第三步打开defineItem.h拉到最后的位置添加以下代码 X4 }/ N* N C5 P' |5 g5 w3 f% b
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#define II_WEA_BOOK_BOKROMAIN 600005 z; w* c' d0 b4 G
/ G5 p7 \. b4 |* e$ @第四步,打开mdlDyna.inc这个文件比较重要,他里在的模型是分类的,不是乱来添加就可以,大家细心查找8 W5 f0 ?' X6 W* Z3 t& b( l1 l
你要添加的物品与其他同类的模型的地方上添加你的代码。。。。添加以下代码
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5 c. H. w- L" d# F' V/ w4 c "WeaBokRomain" II_WEA_BOOK_BOKROMAIN MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
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就以上为这样添加物品,大家细心看清楚吧。。。。。哈哈- \' }% \ ^8 }: c5 H" q" M8 ]" y+ _
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