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这仅仅是一个片断的教程,所以我不会解释非常多。' B2 s/ r R& c$ F5 r
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WndField.cpp在CWndRevival类:! F! O% }' o6 ^
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代码:
9 e2 J' |7 d; H! L5 Zvoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); 5 t9 n6 f1 D! _# w3 n- w0 r4 Y, e# m" o
' G- h8 r" l, D7 f m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );, R) s1 W& L* [& V% K' y/ A! [
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );4 u. \* p. d2 ~" Q, j* J( i* `8 E
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
# {* d. |4 [: J1 o1 _2 z X#if __VER >= 9 // __S_9_ADD
: W, _6 k5 U9 _7 Z6 h# Z m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );0 M- ^( t% Q# ~4 O+ A! h
#endif // __S_9_ADD# I+ M# J" L n* ~+ s' ?
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
+ ]/ i3 v; X X" v m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
1 r6 ?9 D2 k/ K N: {! k m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );4 a e8 ]5 g0 G) C* p" q+ r9 i
#if __VER >= 9 // __S_9_ADD
" z ~8 j. h5 n' c2 \: i m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );, z9 l% f# C; N% _+ r/ Y" {( i
#endif // __S_9_ADD
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9 V" v7 v& K- Y9 G; [7 ]#ifdef __JEFF_11_4/ r& p' ?" l. `6 @, l2 |0 E! _' z
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
; _; Y' X( H! N% C/ R#endif // __JEFF_11_4; W# ^# |8 U8 y* ]7 C
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
1 W, n4 k5 { L9 w8 _# l0 I" |4 J#ifdef __JEFF_11_4
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( O2 k7 p u5 ?; S2 m5 L3 _#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );" D P' G, ~2 y$ N! M
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );: M0 R5 P& o' n `7 ~- l& d
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if(pWndWebBox)( G1 n6 \% q" T' Y9 X: x; q" `( o1 p
pWndWebBox->Destroy();
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) F" |; Z# r: G4 o& p+ C* B#ifdef __NEW_WEB_BOX2 P) i% \+ D, {7 a% e7 q1 O
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );' I4 K2 X. V) {* N
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if( pWndHelperWebBox )# `! a& [9 s- [9 L7 [, F
pWndHelperWebBox->Destroy();& p8 p0 ?3 w) ?
#else // __NEW_WEB_BOX
# j, S8 d7 c( T( I4 ?/ {' A, B CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );1 F: _9 b0 G1 O8 D% J; b' W
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if(pWndWebBox2)) G/ j$ ^( x2 I; z* T
pWndWebBox2->Destroy();/ I7 t5 C) R( w5 F) f, p% E4 Z
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );- X" K% v+ i$ r- N$ z
& `+ Q: o. h, |% k |#if __VER >= 9 // __S_9_ADD% y# _ c) F1 @6 {- ~
/*if( m_pLodeLight )
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; p) U! F( f6 w( W2 q CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);8 x9 M7 i: S7 z0 H$ M# R
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);; `4 Z1 G8 B7 C. ?* A# {
m_pRevival->SetWndRect( LodeLightRect, TRUE );. e p3 \" t. o; ]" e$ d: t# B
m_pShop->SetWndRect( RevivalRect, TRUE );: c2 K4 ~1 d. J
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m_pLodeLight->EnableWindow( FALSE );
! w1 V+ B/ X: b* ?3 @& z9 }" l+ L //m_pLodeLight->SetVisible( FALSE ); " C* s' c; L! q( s1 P3 P& `$ j
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// crect = m_pLodeStar->GetWindowRect(TRUE);6 }0 Q% |9 c. l/ g: f) k( q
// crect.top += 2;
( J5 Q0 [, H( B. A4 f9 B// crect.bottom += 2;) M j+ Y- o3 K L8 n. N
// m_pLodeStar->SetWndRect( crect, TRUE );* M. D) ] i( ~/ b* W
// crect = m_pRevival->GetWindowRect(TRUE);
! p9 ?1 H5 Q" g A z2 f// crect.top += 8;) v/ M1 e/ A- P9 S
// crect.bottom += 8;
. |* h/ q) [% ]+ `// m_pRevival->SetWndRect( crect, TRUE );+ T A8 v, v( O! W( o
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// crect = GetWndRect();
9 e( _0 ^/ X2 w) U// crect.bottom -= 31;) j2 a/ U* O3 T# }% F8 {6 \
// SetWndRect( crect, TRUE );) I6 }" O- U2 K: H$ T0 }0 p: r
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a2 |2 u$ v1 ]' i1 o
CRect rectRoot = m_pWndRoot->GetLayoutRect();' R+ F3 o: b H, |( q/ C7 r& d+ J
CRect rectWindow = GetWindowRect();
/ }* P/ r% K7 p' T: R+ h- Q CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );0 _" c' Y- F. d5 V) S% |
Move( point );
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现在,您可以生成以下的NPC:
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代码:* L9 E- ^9 ?5 g# x' w
MaDa_LodeLightSaintmorning; ^0 v- ^, w$ e I; W
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Code:
* d3 w+ I9 j9 N% N3 T, B# XMaSa_LodeLightFlaris( A# v. y3 x L
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MaFl_LodeLight+ m0 y' D+ O# K
7 ]- V0 ^) s( H) j; H# X( F<-- You just have to add
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7 ]+ ?0 }2 E$ pAddMenu( MMI_MARKING );7 k9 q# f$ \- B
to an NPC!
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