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这仅仅是一个片断的教程,所以我不会解释非常多。
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+ D: \* @. u1 k0 @WndField.cpp在CWndRevival类:0 w' z* k: p. E1 o0 j8 q4 s5 Z3 ]/ {
) V' f" |* x: P4 E2 J代码:
, b6 a$ Q9 t3 Bvoid CWndRevival::OnInitialUpdate() ! Z) |: t: y/ H2 _* w" ?
{
2 \0 `5 E- H5 Q4 h& G CWndNeuz::OnInitialUpdate(); 6 f% j5 J& a I, k( E' i
' ?2 [$ `# u' ]: i9 g) u) M m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );% {) S5 H* T x7 e) B& n
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
1 x: A5 I, Y% @# t- f1 {- c m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );7 O1 K, m. t; f9 o& J* U
#if __VER >= 9 // __S_9_ADD
% m$ {; K, o! F5 v9 t m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
y1 D) ~9 ?7 c- p3 z* W#endif // __S_9_ADD2 W. I7 q: t( Z( j0 t% ~& {
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
; J1 I* H- a' | m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
: i. F9 g/ O* H: i( P. r9 N6 _ m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );7 i7 }( u1 b3 x. H" o3 R
#if __VER >= 9 // __S_9_ADD
" |$ i& M' {& l2 ?3 S9 i m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );. E* Z! O3 B& ^; L- [ o. V
#endif // __S_9_ADD
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#ifdef __JEFF_11_49 Q+ N$ `8 `, a* H: A
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
7 Z$ H, \- S- [. R: O#endif // __JEFF_11_45 z* P, {7 w \. E6 {( w
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )0 i8 x; ?3 s2 Z% c- i) b# c
#ifdef __JEFF_11_47 G2 b! R. T% [0 e
|| bArena9 J3 x1 j. `0 r: p. |* d I
#endif // __JEFF_11_4' U/ r9 a; p+ K, {6 Z5 Q
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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. y- k2 v# X; [5 |* B% Z* m' h CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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# b4 }! G4 y7 v6 y; W5 ^ if(pWndWebBox)- M2 u/ u; X; M$ C! B) E( K' C! ^
pWndWebBox->Destroy();5 `8 Z) f8 b+ y4 p
3 ?% h! g+ b. m: @#ifdef __NEW_WEB_BOX9 b" u. h# N' q
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );# M5 J2 P1 Z* q% W1 t* @
6 a* ?, K$ V8 J7 \, q1 h8 t9 K/ u if( pWndHelperWebBox )0 u; r5 ^0 W$ O) ]
pWndHelperWebBox->Destroy();/ p5 V7 r- L0 R- b& e7 U! B& C1 j
#else // __NEW_WEB_BOX- C6 p0 e2 k/ M2 O6 s5 I2 `: _
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
# j$ q/ ~- A: N9 l# d$ b) O5 Y- P% N, j4 u G" B- n: y
if(pWndWebBox2)* |* h. A, y+ c
pWndWebBox2->Destroy();$ l* K* e- j! n: n. `
#endif // __NEW_WEB_BOX7 d' ~9 z' i/ f2 T B8 K4 z, S
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m_wndTitleBar.SetVisible( FALSE );7 d5 C4 C$ _1 `
, B7 M; |- e- ]#if __VER >= 9 // __S_9_ADD
/ s, V. t+ o8 X& F2 l# V7 f$ p /*if( m_pLodeLight )$ K7 |4 _ i+ b& ^" v. Y i
{
" B# w2 n0 m4 t CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);; Y, A2 j7 X/ E
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
1 n. P$ E0 y3 e# I& f1 L! c m_pRevival->SetWndRect( LodeLightRect, TRUE );
; ?! C( G: P" v" {2 L' i m_pShop->SetWndRect( RevivalRect, TRUE );3 b# R0 k( C9 V5 |) Q9 R1 r
0 S1 M( `: }1 F: r( { m_pLodeLight->EnableWindow( FALSE );
+ n" r# I' H% x* b //m_pLodeLight->SetVisible( FALSE ); 2 l7 Q% W/ D( `
e B/ B0 Y$ t4 \; S5 Q$ r! H// crect = m_pLodeStar->GetWindowRect(TRUE);
, S; D, S1 g4 ~( ^// crect.top += 2;
6 G8 o) T5 I" `$ C8 V2 E! r// crect.bottom += 2;
0 e- ?8 P3 ]/ W/ |. S// m_pLodeStar->SetWndRect( crect, TRUE );6 ?8 P7 \& k/ h8 k9 P
// crect = m_pRevival->GetWindowRect(TRUE);+ z1 k) v0 \+ M8 }
// crect.top += 8;
3 b' k* l9 v' E2 x// crect.bottom += 8;
; \+ ]: p2 l) ~5 ^' y! S% ?: @/ h* K1 M// m_pRevival->SetWndRect( crect, TRUE );( A& c7 ?/ L6 A7 R8 e: n
3 [5 A5 @% p& C" c// crect = GetWndRect();& m9 |+ t4 F1 A- z$ i
// crect.bottom -= 31;
. B9 S0 C# b; x: M1 S// SetWndRect( crect, TRUE );
# B4 ^. c: y0 {; A3 S: V) z7 P }*/
: H$ j8 F3 Q u2 H) |4 ]#endif // __S_9_ADD4 f B7 p: U. E0 l; h; h
G/ J9 J* C0 `' z
// °?àìá? à§?êà?·? 3a?à°? ??±a
0 n6 }: N" z+ L- H" k, k) i* l0 S CRect rectRoot = m_pWndRoot->GetLayoutRect();/ R1 U6 P+ S/ E2 |2 z
CRect rectWindow = GetWindowRect();
& P) z$ E. j p5 a/ a- s3 t2 a6 G" V CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
$ q% j" n7 W# u Move( point );; }7 E, q: k- K% z' Y+ s
}
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& ?: g* z7 p8 E: E6 x( r9 Z现在,您可以生成以下的NPC:# R6 E1 Y; Z( J$ p% d' B
Darkon
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代码:0 G4 D9 @" B# z$ d! I/ O0 q: i
MaDa_LodeLightSaintmorning! ]+ K L; Q% a- G
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MaSa_LodeLightFlaris
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! }6 }0 x$ f$ U6 x, [Code:
& ?' v; R! M, JMaFl_LodeLight) A& f! V) ^: C. e Z0 K
9 u: N$ k+ A/ k$ t, k( t; Q<-- You just have to add * l, I9 _ X. l% c' R2 f+ U. m/ o
Code:
; Z& q1 |/ m3 C5 l5 IAddMenu( MMI_MARKING );
; R3 w; i, E7 P5 V6 R- M) F6 [& Lto an NPC!
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