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这仅仅是一个片断的教程,所以我不会解释非常多。
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! u3 X- Y; J2 m7 vWndField.cpp在CWndRevival类:
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$ M% P8 m; L' y& |代码:8 b5 d; W0 w. w% ^
void CWndRevival::OnInitialUpdate() 0 q `& M8 r! k' P$ l
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CWndNeuz::OnInitialUpdate(); ' h9 [' g E+ m
* Q" ^# i- T# c m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );% S9 E$ @( j! g2 k( U; v- D
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );) k' _4 q! u& C; L7 x$ _
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
' [9 `* a( p# ?, m1 |) [( a4 ]#if __VER >= 9 // __S_9_ADD
) H8 y( U( ^( O5 r0 Q3 i m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
6 M5 x. o9 f# B8 K#endif // __S_9_ADD: G5 p3 r% L+ P* D8 f F; d
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
( O/ E+ |6 u5 e0 X m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );: d+ e9 o" \% ~) {4 K
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );- t) M. e: U' b# J% H: P
#if __VER >= 9 // __S_9_ADD. p' Y; C1 C4 i. M8 \; I6 P" F: v2 p
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
! D3 G& H3 N3 G+ u) v& @# ?2 {#endif // __S_9_ADD2 ^& G# S; Q, T: s& a6 x
; r1 Z' z8 m( o* W4 I* [, a#ifdef __JEFF_11_4
- ~& w1 z% ?/ V BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
2 V! ^- \3 u4 O, A4 h+ Y#endif // __JEFF_11_44 e3 K8 ]: g1 W/ S0 {+ |$ l$ [; \
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
8 V2 _/ @$ a' s7 Z; y#ifdef __JEFF_11_4
7 {+ E* V/ G* W0 k" i || bArena
+ z5 k( W: E! U% R9 Y% O#endif // __JEFF_11_4
9 u7 y) m) D! v7 { N# ^8 n/ W ); G$ ^! I' Z9 y2 {
m_pRevival->EnableWindow( FALSE );
3 ]) p* v9 c8 n5 N else
7 D- \" a! m9 J/ Y, J M- S5 q m_pRevival->EnableWindow( TRUE );
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/ `: p ]4 Y/ B7 z: v G7 w CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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% \. p5 p4 E5 b" S8 z if(pWndWebBox)0 b" D' m' c7 D: f
pWndWebBox->Destroy();; b: ]" w' T; P9 }
{/ D- P$ Q! }9 I0 t#ifdef __NEW_WEB_BOX
" c4 B/ g5 [3 U5 I6 C CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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; x, B; d, O: H" j+ [ K( ~! _ if( pWndHelperWebBox )9 l% b3 i: G. |$ p" X, x2 \
pWndHelperWebBox->Destroy();2 p- _0 g0 }8 F; b9 u/ j9 ~" B
#else // __NEW_WEB_BOX% v) E& i8 w6 f; ]3 [( n0 z# Q
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2) |# P* P, \# C) r/ R
pWndWebBox2->Destroy();
/ U% v4 U. K3 ]1 P6 J5 u#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
4 w: |3 W- ~; x$ X /*if( m_pLodeLight )
- ]1 v; `5 O W8 ` t2 k4 e+ K {
# a2 W/ A3 E) g- e8 ` E7 o4 y CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
1 ^& Z' X! U/ z1 l* i& T( T CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);$ w3 `2 x5 B8 _. R$ x8 ~
m_pRevival->SetWndRect( LodeLightRect, TRUE );
- `* B; Y' F& w" o" }8 [ m_pShop->SetWndRect( RevivalRect, TRUE );6 D7 ^3 r! T8 u% J
- s: _, V6 L+ V m_pLodeLight->EnableWindow( FALSE );
/ D/ k1 u2 P/ v# A4 _& b' } //m_pLodeLight->SetVisible( FALSE ); A( E$ p0 m% n" X
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// crect = m_pLodeStar->GetWindowRect(TRUE);
9 F/ X1 e; H9 \4 P9 ]0 o// crect.top += 2;8 p0 O4 S# b3 w) N a( f
// crect.bottom += 2;$ L# A7 d# q" Q4 X& v# Y2 J
// m_pLodeStar->SetWndRect( crect, TRUE );
6 l& a7 J, q' N8 f& M7 ]+ R8 _- b# y// crect = m_pRevival->GetWindowRect(TRUE);
8 N: O) _' g3 I$ j3 \) d2 y0 u) k// crect.top += 8;& B; B, A% P1 S' I5 E
// crect.bottom += 8;
# P/ E! P2 T7 Q: h- |// m_pRevival->SetWndRect( crect, TRUE );; B; X! i4 v; M4 T' D0 i: ?7 ?
( q& F! V7 n$ S1 G) W7 Y// crect = GetWndRect();
" w" k+ C" h5 P3 L) i v// crect.bottom -= 31;2 P! x: I: N: ?5 h7 ?6 g& r( H
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
9 v$ `* \1 X$ |+ Z' g. o CRect rectRoot = m_pWndRoot->GetLayoutRect();3 l) z* o3 x0 k( Y. A9 V* k
CRect rectWindow = GetWindowRect();
8 }9 D/ {0 m0 I7 A( ?+ q CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );' ]1 H' }; b9 @6 k4 _0 l" u
Move( point );7 U6 ^& }# r7 M: |3 X
}
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现在,您可以生成以下的NPC:4 U% n, }% p; T' u* q
Darkon
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代码:
( L( O) E& e( k( l) _MaDa_LodeLightSaintmorning; D9 U4 d8 Y: i% \7 B I
+ _; _; N" C lCode:2 p5 `; [" \* X! \9 U/ t
MaSa_LodeLightFlaris' J* A) n+ V+ x7 _3 E) @. d
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Code:
1 y6 ~" ^, C6 c8 f( S5 kMaFl_LodeLight8 f0 X Y7 |. T/ b8 J4 x6 }. H
/ |9 I0 Q- e6 I' d4 o! E<-- You just have to add
: j' x$ C5 @" E! F& T1 pCode:
|* V; [% D2 lAddMenu( MMI_MARKING );8 u3 ?- o I" `
to an NPC! ' J' |0 [3 N2 A# M
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