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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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7 o4 Z5 ~7 w+ r3 _; R3 n# b4 V8 w代码:6 g1 U% h8 V2 `9 r& K& S/ e+ n
void CWndRevival::OnInitialUpdate() 0 N7 p' w$ S( g; W
{ # f; ~! a7 Z6 K6 m0 m# n3 x& ]; z
CWndNeuz::OnInitialUpdate(); + B; ]9 X! n _6 X1 v
: m0 E1 {- n) E! x0 j m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );! i" `! l. P! U) \
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
: j8 O6 `" G, l4 k+ d m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );; D" b* s7 w1 @. p% [
#if __VER >= 9 // __S_9_ADD& v5 L8 b, O% b) Y( \3 ~
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );; m8 N ?( B( w) {3 I1 t7 P' p
#endif // __S_9_ADD! B; \9 j4 p3 ?8 p+ o6 \( v& c
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
/ F: Y' L. `# k: A" J6 ~ m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
; v. n5 |; |1 F; @0 t m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );8 c0 S, u' `3 X
#if __VER >= 9 // __S_9_ADD
- E! h8 N# |% _ m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
9 D7 G7 o( N$ B0 ^3 U; a4 Z$ O#endif // __S_9_ADD
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/ W- s1 i9 ~1 x6 D1 Y#ifdef __JEFF_11_48 m {( \' u4 ^* O+ l# {$ j+ j
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
0 y* \. d, T$ f; g7 f#endif // __JEFF_11_4
1 M& i9 Q+ l' T if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )( w8 P" ^: P ?
#ifdef __JEFF_11_4
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#endif // __JEFF_11_40 `" e% @4 _9 N _; N$ @
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m_pRevival->EnableWindow( FALSE );4 ]( V* @5 x P Q0 N
else, @& J' C$ m0 |' ]0 d. D
m_pRevival->EnableWindow( TRUE );- {, O9 e8 \7 ^. j- l! J& z( m
( q0 x+ g2 } N! @ CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );5 l4 W+ P3 ]! ^/ r2 c
9 y: t7 }+ B! O; f6 o if(pWndWebBox)
4 D5 ~, V! {0 }+ g' ] pWndWebBox->Destroy();- l D, k- ~0 P R, J: \9 Y
3 l: b1 }6 W* D G# R' R' b9 V#ifdef __NEW_WEB_BOX
2 O( j( [, u6 y/ J* Q" u CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );6 L g* H4 _6 n& S. n
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if( pWndHelperWebBox )
]+ u' {: p; P e' c( W0 T pWndHelperWebBox->Destroy();
( ~/ Z$ p5 x3 Y0 [! F, f#else // __NEW_WEB_BOX( u* v5 N! T' f1 k* D" w. r
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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4 C+ s' Z' x! v8 E+ g% g$ D if(pWndWebBox2)( b$ k( j( C# C y4 b: f
pWndWebBox2->Destroy();
6 m2 k9 L) y7 e1 l#endif // __NEW_WEB_BOX" q0 ~' f7 a2 Y, b M* g
. X2 T( Z1 e% \+ X q3 [ m_wndTitleBar.SetVisible( FALSE );
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' v* ]6 O) L! `1 p# m* v: O S#if __VER >= 9 // __S_9_ADD9 @6 c S. u2 v* T$ R+ H# @
/*if( m_pLodeLight )8 t2 P! I+ A/ U
{
) u# P. L* P: M% F CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);$ U. i! Z- ~) ]1 ?3 Q' }
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
( ]1 c3 _. x9 c5 C. A! `- B- a U& H m_pRevival->SetWndRect( LodeLightRect, TRUE );
( X- U5 {6 ~% e$ I4 q; s m_pShop->SetWndRect( RevivalRect, TRUE );2 ?: T2 y1 O/ U5 h
, v' A, w8 N: o, N m_pLodeLight->EnableWindow( FALSE );. P) K* N! e6 |5 U7 c( p1 C4 b
//m_pLodeLight->SetVisible( FALSE );
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. }& s' o* v) N2 H// crect = m_pLodeStar->GetWindowRect(TRUE);& D; p. h/ C+ q$ g: ^
// crect.top += 2;! k5 u# @% h) D0 B1 p: @+ G3 Y$ r3 z
// crect.bottom += 2;, x$ [8 N w2 q2 e G2 O
// m_pLodeStar->SetWndRect( crect, TRUE );/ A5 o: V0 ]4 W/ B& I, V3 I/ z
// crect = m_pRevival->GetWindowRect(TRUE);
m$ I! s+ v6 ~; L7 Q/ p2 H// crect.top += 8;
2 y/ S) B+ h- c! A, P// crect.bottom += 8;! q, \1 {- {3 d; f c2 F
// m_pRevival->SetWndRect( crect, TRUE );% ]9 h+ {. b/ J
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// crect = GetWndRect();! K# V8 ^. X- P, ?- o/ m
// crect.bottom -= 31;" z5 q3 S) N# x/ v$ ~
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD% [% c6 c% s4 m
5 u0 l6 Z# o5 k0 X6 O( d // °?àìá? à§?êà?·? 3a?à°? ??±a
) V. }4 }, |; ^3 W. i, H$ N: W- d CRect rectRoot = m_pWndRoot->GetLayoutRect();1 ^7 ^# o2 L4 U7 e- m* ]3 Y
CRect rectWindow = GetWindowRect();
$ u6 A! z/ V+ @+ a CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
; |5 T' h- w8 m1 U Move( point );9 O' I% |# v+ g V! d
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3 G' o- t3 X; D1 n现在,您可以生成以下的NPC:
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代码:
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Code:- T. i" y! G7 i, [
MaSa_LodeLightFlaris
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, f5 C6 ^3 l5 K) `4 nCode:
, @) Y# z( |; s& A1 x/ zMaFl_LodeLight0 ?! O1 [9 K1 ]1 i# }/ X( n6 ]
! \ s1 c, O0 u" e% k8 D<-- You just have to add 8 W- W' o: I7 U+ E0 l. I/ H
Code:
% @; V0 B2 v+ A9 |AddMenu( MMI_MARKING );
1 {+ L! e9 A% vto an NPC!
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