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这仅仅是一个片断的教程,所以我不会解释非常多。) e) ?& V% q S" M
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WndField.cpp在CWndRevival类:- p U) }& v- g$ t6 p' n/ N
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代码:5 h4 ]- w) e% @2 J
void CWndRevival::OnInitialUpdate() 3 {, R s6 n5 q9 t5 O, c; L
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CWndNeuz::OnInitialUpdate();
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9 a" t8 o, R& ~. i: x m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
1 g+ r$ Y- \7 a! Z5 c" B m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );3 t% | G5 w k
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );$ u& ~# @( a# p; ~3 B2 N
#if __VER >= 9 // __S_9_ADD! B/ D7 B5 e1 M" v% ~
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
) R: Y3 A+ u! u) ]) L4 Z#endif // __S_9_ADD% j S6 m ?$ w; R$ [ M0 ]7 \
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
?4 ]5 U2 r, Q' M$ S, J2 ~( M1 }1 P m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
$ b1 x1 i' q0 `& r8 n m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
9 K& N1 T |/ Q. m#if __VER >= 9 // __S_9_ADD% r. x$ v+ ^ x: ?2 i1 Z
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );, i- T q& v1 i8 I: l$ j; `
#endif // __S_9_ADD( N7 d+ N0 u& c- P5 O5 I
" x7 _6 t% Y- Q2 X: c- O) o6 a1 o#ifdef __JEFF_11_4
: Z- N: s4 x& c BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ) Y j% \; x- l d1 |9 k8 } I8 A
#endif // __JEFF_11_40 F+ ~) O% c" a. q4 j( m
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
( ?) m- d- p \4 u#ifdef __JEFF_11_4
( c' B8 {% [+ `5 @; ~+ ]) V || bArena& r% A# p: r' R4 d q( S/ Y
#endif // __JEFF_11_4
$ Y) j( M7 m/ A" r7 X )
' \8 x6 i& e2 B. y2 E; s9 i$ {1 ^ m_pRevival->EnableWindow( FALSE );
8 c4 m6 ]" ]& `: u else
3 y' Q: B- e. O3 ^# K/ k m_pRevival->EnableWindow( TRUE );
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' V6 J( Z! j+ m8 C% \3 j1 F" \! e CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );+ c0 Z: ~4 E0 y- g4 V
- N3 W2 \6 X( s: D if(pWndWebBox)/ F5 \- Y Z, ~
pWndWebBox->Destroy();
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* K- B& Q+ O# P& b# }#ifdef __NEW_WEB_BOX
2 [+ ?3 h2 D6 ? CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );: I& f, J( y+ J+ {, S' X% w
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if( pWndHelperWebBox )
; @, z+ R- [6 B3 z4 I7 I5 e pWndHelperWebBox->Destroy();/ D7 r# J% R+ a( B" X4 o# u
#else // __NEW_WEB_BOX9 h, o& `* E, K" R' h9 V2 B- _; L
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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) K; W+ {' S: V if(pWndWebBox2)
( ?2 b: y' |1 z' Z! f% c! g" v pWndWebBox2->Destroy();0 v k; w$ @% m) S# u @
#endif // __NEW_WEB_BOX) |) Q4 G% E4 j; ^& d
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m_wndTitleBar.SetVisible( FALSE ); P" Q; ^% s" Y( m
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#if __VER >= 9 // __S_9_ADD/ P3 u; @( l8 |
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);- }5 @2 s* d/ u5 M( s ]( H
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);; f4 `( J; m- g% ? h2 m. ~
m_pRevival->SetWndRect( LodeLightRect, TRUE );: H( Z/ e" w( d0 ` b& F( q, L
m_pShop->SetWndRect( RevivalRect, TRUE );) n8 ^2 T/ u, ]7 l" _! L
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m_pLodeLight->EnableWindow( FALSE );
' \ s& p9 I9 W7 A //m_pLodeLight->SetVisible( FALSE ); : R+ Q S5 ^! I! [
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// crect = m_pLodeStar->GetWindowRect(TRUE);
- R i9 a: m# h8 O// crect.top += 2;
. j& M) I: |% F# u$ ~, U0 H8 j// crect.bottom += 2;: k- y, `& w Q" N) U
// m_pLodeStar->SetWndRect( crect, TRUE );
f; x# b& k) L5 q. l# O2 D4 u// crect = m_pRevival->GetWindowRect(TRUE);4 [& o( F _$ ]5 B/ |2 d* M
// crect.top += 8;
' L4 f% H8 M% i* Z. h, l// crect.bottom += 8;& U7 g0 \" a9 m) R% O. e, z( L
// m_pRevival->SetWndRect( crect, TRUE );' H) E& o- r- w, `0 S6 |
/ o( z1 d* F6 e0 H% M// crect = GetWndRect();
( E9 ^3 ^8 t$ `* S& }// crect.bottom -= 31;
/ R9 N. ~% v6 L( v |2 k3 ]// SetWndRect( crect, TRUE );: ~2 i7 i' H+ o9 y. M
}*/
" \; v9 w6 _8 j4 D: ^#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
. k" ^7 [2 a$ E& J! ~ CRect rectRoot = m_pWndRoot->GetLayoutRect();
9 ~5 d$ [: }; h# M9 W CRect rectWindow = GetWindowRect();
+ {) z( H$ f! @/ K CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
! e! q- [3 X( c& b+ G7 [8 F Move( point );5 U. L5 e1 D. j
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现在,您可以生成以下的NPC:
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代码:- h/ |5 W8 |/ q' d0 | O1 O
MaDa_LodeLightSaintmorning
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- x1 k% ?6 p+ E! T' q% Q) c9 M( h+ ECode:
J, W4 q1 p2 `+ \) ?. F: X0 UMaSa_LodeLightFlaris& a1 t+ ~: f& G6 T0 l
3 H5 e* F/ j, ^( o% X$ o: MCode: e4 }' M# ]: Q
MaFl_LodeLight
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<-- You just have to add ' I! R# l5 F1 T5 L, l) k$ [
Code:: ]( A7 U/ x" Z u# y3 q
AddMenu( MMI_MARKING );+ B* ?4 s. q% L* v
to an NPC! # y @+ `, D( v# Z$ D+ V
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