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这仅仅是一个片断的教程,所以我不会解释非常多。0 |8 H) [( W8 b$ i; q8 k) `" i
: K. @, E0 W& H& }0 HWndField.cpp在CWndRevival类:
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) T9 P6 G5 q( C( O7 B代码:
* E. n) z* x O2 d! n8 A/ A# rvoid CWndRevival::OnInitialUpdate()
" x8 X( L; t9 h% T- c# P{
( \. N$ H+ O! b5 [/ D1 Z3 U CWndNeuz::OnInitialUpdate(); + q1 [. M. F6 {2 @8 h; {$ v) f, M
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
$ r, @' b) j2 O% ]$ A1 c3 g( P m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
- O- V& z2 n, q8 e! T" u m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );' I, A3 Y! g2 A" A
#if __VER >= 9 // __S_9_ADD
" X4 |3 f0 w7 m% r2 K1 U' t m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );. C( i! f/ Y1 T/ V) N- N0 O
#endif // __S_9_ADD) h) g( g1 M4 V& ?, P* p
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
N- }3 z1 |' d5 h3 g, y m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
! l) {) w. y- Y% y9 v m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
1 E! ~6 x6 Z: F7 \7 A: L#if __VER >= 9 // __S_9_ADD2 Y8 o* y7 ~9 a7 P# w! S
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );& z% t2 t& B1 m; M9 D% l# |$ \% Z; G
#endif // __S_9_ADD
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( e: P- }% i/ f$ F7 O#ifdef __JEFF_11_4
5 D2 e k' R9 `: P8 a BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
* d( W% Y! H* E#endif // __JEFF_11_4* P' c3 G0 Q$ D# U3 |8 ~6 i
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )* h8 u- V0 _* J9 y& G# h
#ifdef __JEFF_11_4% K/ X* t& t1 W. Q0 s/ y# ^5 V6 w
|| bArena7 j$ A" C h- }8 }
#endif // __JEFF_11_4
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( s: k0 M0 U. M3 T/ t. u m_pRevival->EnableWindow( FALSE );
- I" ]1 j) z A* b* t1 _ else
. U$ d0 d& l5 [" ` m_pRevival->EnableWindow( TRUE );" a8 s2 g' @; U ]% V- T
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );! l4 h( T% [2 E6 L& j3 N! S
" C. x- }5 |- E+ W* L7 {
if(pWndWebBox)
* g, v2 I* u- S* X. J5 i pWndWebBox->Destroy();6 ]5 a% k2 b6 [0 [5 K0 m6 r7 n
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#ifdef __NEW_WEB_BOX9 R* ]% [1 P- P/ v( t$ m, w' d9 i9 ]3 w
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );- c; ]0 ^- q4 q, A
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if( pWndHelperWebBox )
$ |- E0 b8 h& s1 b pWndHelperWebBox->Destroy();. d0 M& i( A' r& b8 u \
#else // __NEW_WEB_BOX- I& ]' h; |3 A; `' f
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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2 X6 d2 c5 m$ t: q! h if(pWndWebBox2)
0 R& s7 w" x4 r pWndWebBox2->Destroy();# {, l+ K/ f. X6 D' z
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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/ |: r( u7 e8 d/ p% l- Q#if __VER >= 9 // __S_9_ADD
' o6 V# x* c1 {! ?. o1 ?( S /*if( m_pLodeLight )
* n% ~5 L+ @1 K" |6 D/ Y, M) t {
! f9 _4 {9 F q( r; l CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);% i# L% F* `" z" @
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);' l0 Q& M3 b$ {& K
m_pRevival->SetWndRect( LodeLightRect, TRUE );
8 {5 o+ ~1 ^# |9 [* w+ z m_pShop->SetWndRect( RevivalRect, TRUE );1 _$ ~1 W9 k' r3 k
& U+ u6 p K! @4 q9 g: P9 @ m_pLodeLight->EnableWindow( FALSE );# `& X A" d1 H |, e
//m_pLodeLight->SetVisible( FALSE ); , N* ?% K9 a' ? u
7 C7 }: L' Q+ `4 q// crect = m_pLodeStar->GetWindowRect(TRUE);" B. N# g2 V) l) u8 v* P
// crect.top += 2;
/ T u/ O3 E2 @3 |0 V# S// crect.bottom += 2;& ^# a U8 `& _( W C& w
// m_pLodeStar->SetWndRect( crect, TRUE );6 U. {# f& ]# T1 A; g4 h% o8 L
// crect = m_pRevival->GetWindowRect(TRUE);9 h/ A& W: l: e# d5 Y
// crect.top += 8;
5 v" d# ^7 a( T( I1 }// crect.bottom += 8;+ i2 s( P" L5 ^- U" G
// m_pRevival->SetWndRect( crect, TRUE );( T% c | R5 f# m5 `
* `* c- D( u' f/ c& C// crect = GetWndRect();
$ z6 ^- a% k( u# x8 b3 X0 g8 z// crect.bottom -= 31;' h; L, e7 M6 V: I9 w5 L$ S0 A2 a
// SetWndRect( crect, TRUE );& |0 o% @/ {, G0 t: T& [- L7 e+ l
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a" f% E/ d* V" ?5 {- w! h4 h1 _2 j
CRect rectRoot = m_pWndRoot->GetLayoutRect();
; G, B' z- ]# Y( N& | CRect rectWindow = GetWindowRect();0 q+ o7 Z2 D( O* V0 d3 Q# G# b% W
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );: f+ n* `, U# Y
Move( point );8 n- ]) J# J S: \' y
}
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- D1 H( @( c( l) [9 M7 V现在,您可以生成以下的NPC:
- A$ l% l8 [4 r+ l8 ~0 aDarkon6 t4 m7 k$ m3 z: L, z
3 v/ `' l8 ^( a; _5 |代码:$ f5 d; T- i' Y" J
MaDa_LodeLightSaintmorning
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8 ` O1 |1 K* u7 G8 B. p SCode:
' |9 \5 H" ]% \& [4 \6 C" lMaSa_LodeLightFlaris
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Code:" \2 y7 v" t5 F8 k1 r& }2 m* c/ H0 [
MaFl_LodeLight( W& Q$ G* O7 R( e& R
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<-- You just have to add
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AddMenu( MMI_MARKING );: R* \4 V# a' I, V7 B5 p$ ~( V6 I' o
to an NPC!
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