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这仅仅是一个片断的教程,所以我不会解释非常多。1 X8 n! Z6 i( L
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WndField.cpp在CWndRevival类:
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5 l0 [ U& j" j' x `代码:$ D& C: ]4 I' O5 P; n
void CWndRevival::OnInitialUpdate()
% V6 H; D1 ^3 Z. q6 T{
4 @' n4 n; U$ O+ e" `$ R# n CWndNeuz::OnInitialUpdate();
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& L o- j8 y+ W5 P: K m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );- V8 V- R/ D$ P5 n% \8 i4 z: w" S
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );9 [: {7 U6 h* N+ z
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
* J. _6 a' P+ b8 c) s#if __VER >= 9 // __S_9_ADD& G h( f7 |- a8 k3 u& w
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );. L3 N5 E* p M6 L* ~
#endif // __S_9_ADD% t: @& z7 C; _2 d! F. n( t
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );! D( H1 a: x) \2 o% p1 t8 n
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );! |6 F1 {6 M L
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
& D( `8 A1 l# x& _; C#if __VER >= 9 // __S_9_ADD
' ^* O% h+ M& @7 w2 N' z m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
" U% ^# v) I1 \. u#endif // __S_9_ADD& ^) V5 T- V3 p; i, Q$ u6 y
0 s* W5 s; s( H9 o" y3 N7 P#ifdef __JEFF_11_4 Q8 `3 E0 [+ o x. n; T1 o0 Z
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
+ |- V4 y8 s$ A+ c#endif // __JEFF_11_44 S8 f9 j0 L5 M/ a9 x
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
& I" m2 W+ g% l- L) `#ifdef __JEFF_11_4
. o0 ^. f" s- k& Q1 V6 Z || bArena0 V2 r* d$ p- j, R6 j9 N
#endif // __JEFF_11_4( h- x3 X3 K8 d+ r% ~+ d
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );& v1 ~+ c* v# v* v
/ Y" m# k6 @, S$ k3 u CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );; H4 Y& r- U/ x
" O% E: `' L9 ?5 \$ s if(pWndWebBox)/ C9 c/ p' p! ?
pWndWebBox->Destroy();
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f, k. p& K, f$ y: C( _* L#ifdef __NEW_WEB_BOX9 h. y& t+ r' t0 ~& l/ R: c
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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# D0 z q7 {( \4 |8 k1 N if( pWndHelperWebBox )( W/ K. D2 f$ H: |) L( q
pWndHelperWebBox->Destroy();% F; f* Y+ ^4 |# `' x' n9 w+ t
#else // __NEW_WEB_BOX
/ O6 c C+ r) @( j: G3 ?3 g8 u* ^" ? CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );6 [5 g3 S/ {* Y0 }' @
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if(pWndWebBox2)
+ W# b! \( y A: o pWndWebBox2->Destroy();4 w7 B6 k, r5 |' L
#endif // __NEW_WEB_BOX& C8 |1 e1 z; y5 A7 y# r. M
8 |/ n6 E; \6 Q% h m_wndTitleBar.SetVisible( FALSE );
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4 [ A5 p4 L9 ^' F8 P% d- k#if __VER >= 9 // __S_9_ADD4 T$ b* t) t' D
/*if( m_pLodeLight )+ m4 i0 {" H. B' q: [( |" m) ?
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
. z) G2 q/ A; c0 Q4 k( {& L* J0 _ CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);9 @$ a6 v- L: E' S0 X- j
m_pRevival->SetWndRect( LodeLightRect, TRUE );
, A) ?* k7 g# q- ~ m_pShop->SetWndRect( RevivalRect, TRUE );
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2 p9 V. B* Q/ ~; M- G m_pLodeLight->EnableWindow( FALSE );# l: f# {9 ^" @- C2 T, U6 j
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);) s# K2 M: j D/ u" A
// crect.top += 2;
1 Q9 w8 M7 r# l7 J2 u5 Y, K// crect.bottom += 2;
2 E/ I2 f. {0 I" |9 u' t. h// m_pLodeStar->SetWndRect( crect, TRUE );8 r" {5 z) f2 m; g
// crect = m_pRevival->GetWindowRect(TRUE);! K# l! \2 ~1 d1 m8 s: g7 j- t
// crect.top += 8;$ s4 c" x1 T8 t
// crect.bottom += 8;5 L( }* Q, K+ G, m
// m_pRevival->SetWndRect( crect, TRUE );4 N$ c/ J! F. n* E. `# j
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// crect = GetWndRect();: S o; k. m2 B. q9 H) ]* h, C' r) U
// crect.bottom -= 31;$ C* G! H7 S& y# y5 s3 l
// SetWndRect( crect, TRUE );' _( V! H% V7 G
}*/
/ O& F8 e* e% ?% ?1 t4 A#endif // __S_9_ADD) J7 V+ e# G$ v$ @6 y; ^
# ?& o: Y4 s6 x/ y0 Q9 m // °?àìá? à§?êà?·? 3a?à°? ??±a8 B' `& B: F" ^5 j9 O6 b5 ^; o
CRect rectRoot = m_pWndRoot->GetLayoutRect();
# `2 l/ u! T& @1 c# G* o CRect rectWindow = GetWindowRect();
w. d; C' O" k5 |! m3 `3 F. t CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );4 G8 X- r r) ?
Move( point );# u- I0 g8 C+ f
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* V, b" G+ q9 I现在,您可以生成以下的NPC:
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代码:8 T' P" l& S# A+ z3 y' G# d$ L
MaDa_LodeLightSaintmorning
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0 {% N6 l0 X0 q, w2 [! ]Code:8 I) m+ C- ~1 i
MaSa_LodeLightFlaris. B+ x, W+ U8 B$ k+ B- U
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Code:
" o+ a0 O* Z5 N3 g7 EMaFl_LodeLight" G9 h- w$ |9 h: ^1 p$ b' i5 M! m
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<-- You just have to add & F0 j( K1 W" V4 \- p. `: G
Code:
; }" S0 S( d X( A, {% ?5 TAddMenu( MMI_MARKING );
& Z+ @& S. B: n; C* y$ R" zto an NPC!
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