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这仅仅是一个片断的教程,所以我不会解释非常多。
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5 r- C' I5 j3 s' hWndField.cpp在CWndRevival类:
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0 R( W7 F/ d0 d( b5 i2 D代码:
0 {/ \! I' g( R. U5 ]void CWndRevival::OnInitialUpdate()
' @7 F5 T6 X% M: d: T{
, v. w( F; f" w3 F, ]* k6 W' q0 X CWndNeuz::OnInitialUpdate(); . P u7 P% {) f9 n0 Y
) L# Y, [) j7 w: [) h5 S& p m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );9 S% r# d+ `4 @$ E( k, @8 }
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
. _( ~( g0 {+ M m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
# u2 _1 g- @& I; {#if __VER >= 9 // __S_9_ADD
8 T' s5 V- R% Q" X/ A b m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
& Y0 }; ~. N* \#endif // __S_9_ADD
6 p) `/ i. B+ O* w( L/ D m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );9 }! K/ U; b& m ^
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
' V4 q4 |3 {% a: T4 G9 J* N# V$ k8 ^ m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );( m; V8 l, u* _/ R3 B
#if __VER >= 9 // __S_9_ADD
/ W+ `8 H8 u: l' T& N( u, \ m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
- u; N! s/ B6 [#endif // __S_9_ADD
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+ d9 T( D4 s* x8 X R! c7 D0 F; ~#ifdef __JEFF_11_41 L; U$ R9 _$ [1 O" c5 v) M `$ R. @* }
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
' I3 O( G3 `( J6 Y; F#endif // __JEFF_11_4
" B4 x- N( P$ s) Y ^ if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )6 U5 X$ K) `5 K
#ifdef __JEFF_11_4
' ]4 A8 r6 S* O || bArena
" T! v0 n, j: _; [! W; ? h#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );% j0 W4 j* O) i, b5 _ ~8 N
$ R, b8 l( ~* q CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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6 @/ i( g) q9 Y& i4 w if(pWndWebBox)
8 |' @' e! V& l( f7 l pWndWebBox->Destroy();& w. t5 ]& N7 |$ m. e S
; `0 O6 K" Z. h: D#ifdef __NEW_WEB_BOX
0 p1 }& _2 L+ H' U/ ~# _ CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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U) r7 P2 X0 R if( pWndHelperWebBox )5 j! ]; m9 {& Y2 e. l3 v
pWndHelperWebBox->Destroy();
9 P3 k" o' b/ i5 X- f* u#else // __NEW_WEB_BOX8 X7 i) e N( n7 s# a5 y* {
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)0 n' L; |! s: A+ C, T
pWndWebBox2->Destroy();' L4 ]+ m& D {: o+ x' P; e+ _$ C; u
#endif // __NEW_WEB_BOX; P' s8 d8 x3 `9 T2 j2 |8 e6 A/ J
& Y6 P( O% a4 z7 U m_wndTitleBar.SetVisible( FALSE );
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$ h# h O; @5 M( @0 v, ?#if __VER >= 9 // __S_9_ADD! s- L8 w3 c* j1 \ e9 Z8 _7 ]
/*if( m_pLodeLight ); l+ @9 d5 }/ g* J& ^
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);5 V9 k& k' C9 h
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
8 M/ y( `! l3 n" _1 s% f2 M m_pRevival->SetWndRect( LodeLightRect, TRUE );
4 ^7 u. m+ |: l8 e) d m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
: k( B; I' m! G! A //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
% o! @+ N. B. a6 T8 ?6 |// crect.top += 2;
. P" w- C( o1 D9 v' W9 S! _// crect.bottom += 2;
& B; F4 ^& _. l4 A0 [: P// m_pLodeStar->SetWndRect( crect, TRUE );
5 x; V a; r2 x5 o$ B) p6 W// crect = m_pRevival->GetWindowRect(TRUE);
+ o* h7 E1 I6 v3 k1 H4 G$ }// crect.top += 8;
# M, c8 s' M6 l// crect.bottom += 8;/ [# p# o! [+ V W
// m_pRevival->SetWndRect( crect, TRUE );
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3 V* H7 u& I( n8 D/ r4 i3 i// crect = GetWndRect();
( C" d% u5 |3 l2 C! \5 \// crect.bottom -= 31;
6 J6 C, T# i* M// SetWndRect( crect, TRUE );# J, y& V& \& w) \
}*/
: u- K% x( i- @1 M+ h) j L; H#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a/ D8 K" ^9 R# e7 m
CRect rectRoot = m_pWndRoot->GetLayoutRect();
/ T* X* p1 u5 l$ s! } CRect rectWindow = GetWindowRect();* N0 W/ Y+ Q4 C0 b" V
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
; B& J. [9 v8 `7 e* a# c3 H Move( point );; v9 \& Q# M$ e7 r3 N
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$ e3 ]% \- \. r现在,您可以生成以下的NPC:
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代码:
- E# F3 [2 J, N. ?5 v) r+ hMaDa_LodeLightSaintmorning
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' a' C, E& m# ?Code:
" t4 \& W1 b5 m7 o+ i( ZMaSa_LodeLightFlaris
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Code:8 }% \# n- ~8 ]( O* r7 Q
MaFl_LodeLight
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1 @6 h2 p- D& B<-- You just have to add
2 }& G3 |, J! M% n2 K( wCode:
2 q c! ?: w1 e( T! O5 xAddMenu( MMI_MARKING );3 n' D% @; _, c/ D: a5 ?* }
to an NPC! ' {$ ?3 W% `$ y- r" y" J
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