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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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代码:5 ^& L9 h+ V, v
void CWndRevival::OnInitialUpdate() ( F) R% Z5 g7 S. x9 c
{
8 n& S3 i' r8 v8 Z& P; q3 g8 T+ d O CWndNeuz::OnInitialUpdate(); 6 f; E* A3 r% k
R) i, W% T9 I/ Y6 t7 ? m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );0 C0 q2 |8 w+ p. e
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );5 T& w& Y! l7 C! r
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );2 E7 f6 p- Z7 ^; o
#if __VER >= 9 // __S_9_ADD
r: R2 \6 u! o5 I/ j m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );7 |" z# V% J; D3 n- u0 Y
#endif // __S_9_ADD
- ^, ?8 e9 z! C( l1 k" G* ^6 ~# t m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );3 | H& ^! v# h' F% g* f
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );. E/ F) a: G* `8 g4 m8 m) M% c0 K
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );2 g+ _2 P3 |9 M6 j/ w$ w
#if __VER >= 9 // __S_9_ADD# Y4 X6 S5 p* S- O' @! A) [
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );! }6 u$ `& q/ L5 E9 c: V1 C; l
#endif // __S_9_ADD
# z! z. x& Z1 L r
8 [" g5 b1 p. j#ifdef __JEFF_11_4
, D9 _- A0 U, k6 ]7 u/ d5 R BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
( M, ~8 u; b1 w1 S#endif // __JEFF_11_46 U# g$ H0 u: O' j/ ?7 N& d! C7 |. G
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )7 L& w; J8 J2 [1 F, V: C9 E( g/ c
#ifdef __JEFF_11_4. K, q# n; x [% h3 k; \
|| bArena
* H( s( Y. G$ C1 ?* i' [. t#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );5 W- J/ W% }) \$ S( x* Y
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
) ?5 P8 P) _1 Y pWndWebBox->Destroy();
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/ [! g/ x* A; o0 @1 s. F#ifdef __NEW_WEB_BOX, K) T8 Z1 W! Z6 M) r1 i0 }
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );7 g1 p5 l- |4 w, ]2 {
3 [: ]- w0 j4 {/ j1 n! R' L if( pWndHelperWebBox )' J3 V/ ]4 Y) i x2 { h' L1 N
pWndHelperWebBox->Destroy();
i& o7 S _5 A: ]: x#else // __NEW_WEB_BOX8 l7 X0 v/ a6 b' v# b
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );- ?% X4 y9 q% u2 n
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if(pWndWebBox2)
9 w- p" z" F- W pWndWebBox2->Destroy();- G, S3 G! I, P/ Y+ q, D
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );7 z& |! q- b$ L# s! T6 G0 D
C% t! h% j9 h2 T" K" E#if __VER >= 9 // __S_9_ADD! p; ?" q3 x; ?# l5 @. _
/*if( m_pLodeLight )% g, R) Y( G4 b J, K' ]7 G
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
7 ?8 `8 a- N, q# {: @2 ^5 B CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);8 [2 `" @) d& R: S5 M. w9 f
m_pRevival->SetWndRect( LodeLightRect, TRUE );# _2 y; t7 { W1 f) @
m_pShop->SetWndRect( RevivalRect, TRUE );
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' L& G5 K4 a* e2 N1 X m_pLodeLight->EnableWindow( FALSE );( ] s% U# C7 d- w! ~2 Q
//m_pLodeLight->SetVisible( FALSE ); ! |( M/ H3 G% K/ Q# W
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// crect = m_pLodeStar->GetWindowRect(TRUE);$ E# @: C; T& @9 M
// crect.top += 2;- E) h) t- p+ f& `+ e2 [3 E; z
// crect.bottom += 2;
" K% a; _. a3 v# X- J" M8 P// m_pLodeStar->SetWndRect( crect, TRUE );
! N8 F; \7 g, B' y// crect = m_pRevival->GetWindowRect(TRUE);
1 u% Y6 X1 A4 U0 D// crect.top += 8;
, S i2 [- P- g1 T/ @0 n// crect.bottom += 8;
) L- y# O6 l7 V$ F7 _: K0 E// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
) G5 _9 J7 S. e' w// crect.bottom -= 31;- X: l2 X5 i) q% {7 n& N
// SetWndRect( crect, TRUE );' A' w5 Q: A5 u
}*/
% ~2 p! X$ G" | e: W#endif // __S_9_ADD
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: l1 V5 }! r/ Z3 H8 L. q // °?àìá? à§?êà?·? 3a?à°? ??±a
" M) I2 T6 \" u( Q5 Y CRect rectRoot = m_pWndRoot->GetLayoutRect();8 S# V9 z5 o' v
CRect rectWindow = GetWindowRect();! G' J9 H; R1 T& E# d) U1 z& F
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );! X2 U# B1 b$ |' q* W* `
Move( point ); ~9 O! O; k8 h, E6 O6 F6 X0 z4 p( j9 Z
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现在,您可以生成以下的NPC:
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代码:" u0 v3 R, K7 a" l8 k; w
MaDa_LodeLightSaintmorning
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/ d5 r5 y T$ V4 BCode:
! d* o- { W/ I6 RMaSa_LodeLightFlaris2 ?* _+ e; S' o0 v1 R$ U& h4 O2 c
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Code:
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( k, j! i* a! e7 M* `7 Q<-- You just have to add
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/ _. S6 |8 I: B) DAddMenu( MMI_MARKING );) L( A! Q# m. b" w
to an NPC! # _, p. s) s$ h: @$ Q* M) ^
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