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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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6 M7 Z6 |9 @ J代码:" p/ x) d/ U# e& _. r* S% I3 S
void CWndRevival::OnInitialUpdate() . `( A8 b9 q) C9 A+ w
{
- c$ I! p y5 D8 f) d" } P- X7 j CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );1 M, K3 A3 g* c X
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );& |: ^; j& R% A( J# Z# | e
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
# d; q1 S2 m. M, [, ?#if __VER >= 9 // __S_9_ADD5 `: U0 ?/ B6 u0 b
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
- e5 x" p: Q: K& ~. ~# ?: R#endif // __S_9_ADD
$ D$ ^! U( E$ d0 ^% a; V m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );6 K/ i8 n' r& M
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
j) V, P. ^$ q4 u& L0 Q1 d" N* \ m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );& V, W2 J8 t/ }4 Q6 b9 k% Q I
#if __VER >= 9 // __S_9_ADD! ^* J) Y+ s7 G
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
O2 z2 s& _$ y/ F( o" q#endif // __S_9_ADD
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. a U: n0 W$ r#ifdef __JEFF_11_4( L$ X8 Q5 x7 l7 Z% f G ~* f- M m* |5 c
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
& _0 q+ x7 O: p" k$ N' q$ Y3 f- p#endif // __JEFF_11_4
; w, V1 Q" l6 s8 ^ if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
0 l9 i. U5 ^; p1 {& k2 m#ifdef __JEFF_11_4
2 T9 j2 j6 G) Z/ v || bArena* y% [; X' S! W* O% S: j
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );, I1 M/ g% ]" P; ]0 u# n+ @/ ~
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
3 Z2 d+ H" F6 U! {1 ]' U( t* p0 T pWndWebBox->Destroy();' Y' U: Q1 J0 r) x
/ {5 A* w5 g; r+ o4 n8 U9 T#ifdef __NEW_WEB_BOX, ]% I& O/ [6 J- c- J D8 t
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
. D, h) @$ ]9 S6 P2 \0 ]4 y: h pWndHelperWebBox->Destroy();
9 D K- J, G/ S9 Y, ?# D; ^#else // __NEW_WEB_BOX
0 z+ E6 l7 d6 b+ Y, ]5 F CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );/ Y0 A0 S4 I* g! j3 g: ?; [- G
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if(pWndWebBox2)
. [$ w% e- v8 v7 L/ H pWndWebBox2->Destroy();
1 h0 ~' F) Z# L- p, |/ U G& [#endif // __NEW_WEB_BOX3 m0 i1 V3 I$ N& j/ _/ A
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m_wndTitleBar.SetVisible( FALSE );# ~6 e6 `" Q1 ]+ u8 e
) e( v7 d9 @# O) J9 G+ R% D#if __VER >= 9 // __S_9_ADD/ p) r0 J5 E* V% K9 u
/*if( m_pLodeLight )/ a: u0 f# E. x3 b' A
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
5 m* g$ K* M" U1 v h CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
5 f& T1 l/ Z- o8 I9 C m_pRevival->SetWndRect( LodeLightRect, TRUE );/ f N" p, ~# C/ [7 L
m_pShop->SetWndRect( RevivalRect, TRUE );
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9 {6 ]) I! p# [8 J! m8 r8 F m_pLodeLight->EnableWindow( FALSE );6 V2 f7 |$ G! r6 p) x6 G
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);: s7 f4 `: P" R3 u7 g8 K! D
// crect.top += 2;
) Y2 X) B _- l6 ]// crect.bottom += 2;
8 N: z, D4 ]" k" m, d// m_pLodeStar->SetWndRect( crect, TRUE );
( ~8 x! [3 c) u* Z. w) a# \# Y// crect = m_pRevival->GetWindowRect(TRUE);" e7 F) l2 k1 t/ A7 u0 _ j5 I
// crect.top += 8;
" Q. h5 i1 [& @) h2 M// crect.bottom += 8;: ^7 g; q! L: C; z5 Z
// m_pRevival->SetWndRect( crect, TRUE );
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) s& ]$ @4 a/ Q' j2 X" X* m7 P3 c// crect = GetWndRect();; L$ c* ~0 {3 A" y! n
// crect.bottom -= 31;
, L* m" r3 x3 v( o// SetWndRect( crect, TRUE );3 \5 M6 I) x: s3 y& v9 ]% z1 g
}*/
7 s) v* e) i$ f6 z#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a1 h+ W% ^9 N9 m$ _5 U/ W
CRect rectRoot = m_pWndRoot->GetLayoutRect();
2 C! Z7 ^% c) s3 ~ y( m' h CRect rectWindow = GetWindowRect();
& S. Y, l; o+ H7 f+ _, d3 ^ CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
* f7 I% f) L3 n$ g$ |" _, i Move( point );, d4 Z% }: [+ R& w6 J$ k$ y0 i; @
}
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4 Z% s+ G" w8 G5 L& G& a+ ~ | h# _现在,您可以生成以下的NPC:9 z& b* X1 K) L6 e
Darkon
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代码: Y' ~) r* Q5 {% C8 l4 N5 W
MaDa_LodeLightSaintmorning
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! [; a; q8 c2 ^( ^Code:
" J$ [1 M1 Y% z% P d+ YMaSa_LodeLightFlaris% _4 g2 D6 x. ~# D. N5 a2 _
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Code:( U0 s+ H( {& `& O5 G1 X6 [& w
MaFl_LodeLight
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! a2 ^. q* [ }4 o" `<-- You just have to add
0 L0 F) ]* T6 G9 C" y4 ^Code:
0 B9 n) \1 V! UAddMenu( MMI_MARKING );
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