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这仅仅是一个片断的教程,所以我不会解释非常多。
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6 U, w2 ]6 ]& |5 z; U0 FWndField.cpp在CWndRevival类:% ?2 R9 V& m4 u$ u
! R! f, M8 w: N b2 R5 D代码:
5 Y- W, ~/ s) h! A: {void CWndRevival::OnInitialUpdate()
& L$ @9 L( v7 b4 d" ^6 s* J' k{
" Y: S, K* a2 X- b CWndNeuz::OnInitialUpdate();
* L. I: m5 B* L. U/ m: B; ?2 T7 K6 B* Z" {
m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
3 U2 {* g( @$ @+ U `, {2 L: z m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
" \* e9 G* G- x6 c3 G8 y m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );8 \+ }" [: y# U/ B$ B2 Q
#if __VER >= 9 // __S_9_ADD
% z3 {) }; v3 x2 S: u$ K m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );; i/ ~1 M+ g! Y$ P& U* i. T2 q* W
#endif // __S_9_ADD+ v* ]! M! e) I6 Z
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );" K" w: B0 u+ B" G$ L/ I
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
2 m0 v+ `& }1 g* N, X" L m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
: E2 O6 g0 l! C" k#if __VER >= 9 // __S_9_ADD1 a4 y% T, k6 _' r) h9 u/ a
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
' j4 o$ _* y# M) t1 _* \2 M9 S* y#endif // __S_9_ADD
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( r/ t8 F: [* z& e#ifdef __JEFF_11_46 v2 S7 r0 s+ U; h Z+ Q" t
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
$ c% V. ?" c* X' r5 f7 N#endif // __JEFF_11_44 F- g5 C- C7 V; C9 @6 b$ Q
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
1 X5 q: N% @4 w# j* X#ifdef __JEFF_11_4
4 S+ r* `2 T2 N) [ || bArena$ w7 p1 i+ s: ?2 c
#endif // __JEFF_11_4
( y) i e" |( j2 w, o! ]& Q )
0 X: g5 }* C$ g8 x m_pRevival->EnableWindow( FALSE );
1 R% `; ?3 p* r6 M# w4 u) Y else- j3 ?' h; ~# u, |2 n9 n
m_pRevival->EnableWindow( TRUE );- w! J5 l1 \" Q/ }2 P2 E
/ E2 Y* i$ s2 O! f" w, t CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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( m4 U3 W- ~8 {8 c3 |5 j" b if(pWndWebBox)- K# w* t$ P9 M# l, U0 n9 w
pWndWebBox->Destroy();, U1 ?9 n' W/ o I& x- S4 ^
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#ifdef __NEW_WEB_BOX) m4 U- E2 [6 q: |1 c8 e) t% j
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );" j; F9 r. l4 A* G o5 f4 ~2 q) m0 W
- e/ E \+ D$ d+ U T- m8 i0 E if( pWndHelperWebBox ), [" A/ M5 U; ]1 u2 Q( r) F
pWndHelperWebBox->Destroy();$ C7 ]2 m5 y0 X, E
#else // __NEW_WEB_BOX
" R; A* A( H/ ^! ~# r1 z CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
. }5 O& Q9 a8 M) ?: r
5 }) `# c. u8 ?; x/ i2 [ _ if(pWndWebBox2)
) P6 d E3 Z7 N pWndWebBox2->Destroy();2 |0 k3 U# Z; G$ a' x5 p
#endif // __NEW_WEB_BOX: U, r1 X Z4 h9 ?- b: a
2 a7 o! w; X2 [6 K* F
m_wndTitleBar.SetVisible( FALSE );
2 {1 l9 \3 h$ X+ P9 T2 A
! `- ]4 U* q( H/ B2 O#if __VER >= 9 // __S_9_ADD6 H4 D6 P2 e: c8 o& R, M6 @
/*if( m_pLodeLight )
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" U. a7 s: C; s: h- O6 K CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);2 o$ c8 T- V/ n2 X6 Y- t' W6 O9 w
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
; C% g& F$ d0 t5 f( ^7 y& ]7 G m_pRevival->SetWndRect( LodeLightRect, TRUE );
, [8 q s! d/ E6 [3 X7 N0 L m_pShop->SetWndRect( RevivalRect, TRUE );
, {+ \" }8 o) C$ `3 j. F# E: A
. d0 z3 L% m; Y m_pLodeLight->EnableWindow( FALSE );
$ D' x$ k# ^# e6 L: K9 @9 {. [ //m_pLodeLight->SetVisible( FALSE ); ' ^# V* q4 f# c( V
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// crect = m_pLodeStar->GetWindowRect(TRUE);4 O# e$ V- K5 |; \+ u) g, i
// crect.top += 2;4 {8 ?; e4 [: F, ^2 ~
// crect.bottom += 2;
9 j- p: t4 J, W. y! p0 ~// m_pLodeStar->SetWndRect( crect, TRUE );
! f$ S* H' {+ | d' e// crect = m_pRevival->GetWindowRect(TRUE);! g1 R8 C( ^7 h$ q3 j7 U
// crect.top += 8;8 [) v! B4 {! S8 x1 P$ f
// crect.bottom += 8;
W4 B0 h+ ~7 \! S* ]// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();3 T& x+ N: G- Y) j' s) |/ [7 q
// crect.bottom -= 31;: S5 A/ f" A2 p
// SetWndRect( crect, TRUE );) J+ Y5 y& Y! `8 i7 ?; C
}*/% k& P" c; A9 X! I* s+ `' j, S' Q
#endif // __S_9_ADD
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6 U/ V# R( i1 Y$ x // °?àìá? à§?êà?·? 3a?à°? ??±a3 D2 B0 k3 E" l3 Z
CRect rectRoot = m_pWndRoot->GetLayoutRect();
( R5 k- g! x8 V7 v1 Z0 x CRect rectWindow = GetWindowRect();6 f' p( h" s+ V B
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
/ L, M; `: Q1 M Move( point );, \ u0 m4 \% m. W$ z3 V
}9 T! W) ~% p" G' s$ @
1 g% f2 b9 r% E1 P6 q& A$ y8 J现在,您可以生成以下的NPC:
: o/ ~+ o) R3 f$ ~/ f7 CDarkon8 R0 |' ^7 C2 |; R4 i! R* m" e' f
7 c" D( Q6 H9 d% x8 |& Q
代码:
' v, q3 f/ V5 E. I8 QMaDa_LodeLightSaintmorning
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Code:
8 C8 Q( u6 {! J- M0 u1 ^% Z0 cMaSa_LodeLightFlaris
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3 y: O# A1 x; l! r& L2 U \Code:" z4 ]+ T( f8 e) F) D
MaFl_LodeLight$ F) K0 T' r2 Y1 b4 M
) x( t* Q) v6 O<-- You just have to add
2 g! x5 k. }+ g2 b: W9 O2 FCode:
6 `% c" q5 B! v- v% TAddMenu( MMI_MARKING );' g* Q3 }& e: ~. o
to an NPC! r8 ~; L+ u8 p4 u
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