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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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0 u* O" O0 b$ C3 W代码:7 f3 h, H- O0 `6 h' ^7 ]
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); 3 E, P- T- I% z @' {: j
4 E+ d: Z; ^8 B) R+ A m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );$ C) K# I- m* z7 n' r. d/ A
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
' w; E- j$ x- n: V& l3 n* o5 w m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
9 O. p2 X ]+ k* J+ t#if __VER >= 9 // __S_9_ADD% p( H7 y* }5 K. Q" N# o
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
& X( t% l5 S/ b/ y: I#endif // __S_9_ADD8 y) m7 [ B( c5 z
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );( P& b; ?7 @" F
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );* Z0 H$ z" M. z) p( u' i
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
# ]$ h, j* e, F3 S' x+ R# P#if __VER >= 9 // __S_9_ADD$ Y0 f- x3 V; @4 U" O7 Z8 g7 k
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
. j' R4 z- a. E: S4 k% T#endif // __S_9_ADD
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* R7 [8 ^) b5 P% ^5 v#ifdef __JEFF_11_4 z1 r7 u% \1 T2 M/ _! c0 X% X4 U
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 5 P' w6 ?! {3 j1 W& m6 f6 J
#endif // __JEFF_11_4
. z/ L7 M0 L$ ]6 r4 Q if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
, ~2 N" V: r" x% V4 E#ifdef __JEFF_11_4
# m. D. j$ i. z || bArena
* _: a" @/ V' {2 I#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );% B+ f) A) s4 J0 }: \+ m
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if(pWndWebBox)
o e) [6 T$ H$ `+ n) O pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
5 E1 `3 O9 [) f' V' a* I6 d6 S CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );8 m! p; `. u; j: Z, y% U
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if( pWndHelperWebBox )& m$ o% I2 D5 V. H
pWndHelperWebBox->Destroy();
' ]$ d! g+ R% F9 z" G#else // __NEW_WEB_BOX
6 z3 x: {) b! F1 T* t- K: V CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );* {8 `4 v$ O6 @
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if(pWndWebBox2)
9 j. q/ u1 I1 K n P7 A pWndWebBox2->Destroy();
5 b4 G/ i& N# n, {0 ?( ]#endif // __NEW_WEB_BOX, W9 Z5 j; V3 d [& w( ?! S
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m_wndTitleBar.SetVisible( FALSE );# y# {: F: G7 N/ l; t2 k
1 ?% q/ z0 s9 ?#if __VER >= 9 // __S_9_ADD$ i3 j2 O/ g+ U& Q
/*if( m_pLodeLight )
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P& y7 b6 P2 N CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
# n0 H5 S6 A, R$ T: r& h CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);& k6 k4 D& i% s( n- e; k
m_pRevival->SetWndRect( LodeLightRect, TRUE );' a# f4 W/ V0 P1 Q" S% C# @+ \: |
m_pShop->SetWndRect( RevivalRect, TRUE );
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% D4 L( C# \ q; S- l) U% M m_pLodeLight->EnableWindow( FALSE );
8 E# Y& {% P7 G //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);- ?4 |% ?* C- N; n
// crect.top += 2;
\# ~, n0 v0 y$ ~" ]! D: B// crect.bottom += 2;3 X, {7 M) O: _/ r( c8 Z0 L8 ~
// m_pLodeStar->SetWndRect( crect, TRUE ); ~ p2 `4 p o, J( P
// crect = m_pRevival->GetWindowRect(TRUE);1 c, f. u+ x# O. @# l' l
// crect.top += 8;, u. q: h* o5 m, S
// crect.bottom += 8;
2 G( u# l, o- }/ i% ]1 I// m_pRevival->SetWndRect( crect, TRUE );! T7 ~& I5 X V5 O+ \6 v; D
8 p" P8 _* U- `+ d. C' k// crect = GetWndRect();& c0 C/ \. v g, `2 a0 q
// crect.bottom -= 31;
4 `& K' A. G& d$ N6 `// SetWndRect( crect, TRUE );: a6 l6 ~! y- Y
}*/) \9 z: \ y( ?3 Y# v2 k
#endif // __S_9_ADD% Y8 @0 d- J! a+ }. O
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// °?àìá? à§?êà?·? 3a?à°? ??±a4 \% }) v' F2 J) |
CRect rectRoot = m_pWndRoot->GetLayoutRect();
% \: h0 d8 Z, r0 ^( e5 t# _ CRect rectWindow = GetWindowRect();
# L8 v( a8 `! Z CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );4 R4 A/ p9 n+ _1 T/ P; Z6 [" P
Move( point );
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# @# N0 K( ?# l. q( e# i. Y: l4 J现在,您可以生成以下的NPC:% U# ~8 G2 W( H+ a
Darkon1 w$ m" B* e" `, j% {, N: a
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MaDa_LodeLightSaintmorning
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7 A; ]2 O1 T0 R4 ?Code:$ \0 g, s. x- @) q7 m' ^
MaSa_LodeLightFlaris1 O. X7 i1 |5 Z5 S3 a4 q
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Code:' C$ H( q! E* `7 S: X5 y7 D% M4 c
MaFl_LodeLight/ e0 p7 K3 b7 R+ W7 Q6 h% J
2 ^7 d& L( L- W. D# X<-- You just have to add % k9 S7 x2 _1 a) w& c
Code:& W1 J) M8 |0 g8 G( b# B
AddMenu( MMI_MARKING );: s$ D: M7 N; F; m$ a
to an NPC! - B d6 o* b, y: @5 d+ k* y( R
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