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这仅仅是一个片断的教程,所以我不会解释非常多。
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$ ]" z7 N1 M- Y$ ?$ }: NWndField.cpp在CWndRevival类:
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代码:2 D0 y2 |+ D/ t* U- j2 K# E$ N
void CWndRevival::OnInitialUpdate() " p! Q9 n+ V& K$ L
{
* j8 a5 F& ]# V# W CWndNeuz::OnInitialUpdate(); 5 K. ?2 d* F% U- T8 o9 l2 p
' X% ~, j1 [, @. V m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
- E7 a2 ~' n% ?1 p4 A m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
8 W% c0 w4 o3 ~9 y: [ m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
5 a) v! y( F3 q#if __VER >= 9 // __S_9_ADD
1 E1 g/ M3 H4 }' P m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
4 F/ g* Z8 }; J9 J) o% a#endif // __S_9_ADD; L' S4 K9 ?% ~
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );$ H: F, i) W4 @% } D% j
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
0 A& p* V3 A! r7 \% t9 t m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
- J; _! Q6 K- F0 X. f#if __VER >= 9 // __S_9_ADD
$ T. D' T" {8 z- S2 Q i, R m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );' q# K( y# h0 @# q
#endif // __S_9_ADD
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#ifdef __JEFF_11_4
! S1 t, t) L6 n; S& C$ T BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 6 {1 _3 {8 j9 h: U+ n4 V
#endif // __JEFF_11_4: ] W/ J5 Q' P# E) T2 J4 n
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )' I; X* P$ H( s% O0 N
#ifdef __JEFF_11_4% P7 K, l: b7 q( _$ [
|| bArena8 o6 Q' Y `6 Y3 `1 t
#endif // __JEFF_11_4+ m( I2 Q3 t8 }: {/ @* _4 |- U, u
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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6 w: S/ M. W9 m: d( g/ @ CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );( z; {7 j: v: Q
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if(pWndWebBox)
! c: L) f0 I+ { pWndWebBox->Destroy();3 N8 `/ I3 J6 e; G* G: `
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#ifdef __NEW_WEB_BOX
; e; K. N2 L& E# y+ Q1 ]: G2 O* U, T; E CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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# A* V! o+ ^* ?+ r if( pWndHelperWebBox )7 w7 v( G! y$ p( n3 A5 h3 a, E
pWndHelperWebBox->Destroy();1 |6 D/ y$ V6 O- O
#else // __NEW_WEB_BOX
# V- |" E" W* I' r( C CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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" q: S& M6 f& q$ X6 x- `) d. a if(pWndWebBox2)
7 ~+ J0 f H7 m5 v pWndWebBox2->Destroy();
B) W: R( A! n; b6 T#endif // __NEW_WEB_BOX' g5 l! R5 o4 Y+ s
8 U/ b! F. f7 G m_wndTitleBar.SetVisible( FALSE );% X6 ~1 a" c( U3 c3 D3 {
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#if __VER >= 9 // __S_9_ADD
1 {! [7 c- \4 r. c! C$ {$ j s" C- X9 W /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);, z0 C }5 R7 N
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
) V) w: @2 f3 O( L# O m_pRevival->SetWndRect( LodeLightRect, TRUE );2 U$ {! h7 ?1 V( j8 ?- a
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );- h! d- P( I. M7 C3 L
//m_pLodeLight->SetVisible( FALSE ); 0 `' O$ \( v8 @
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// crect = m_pLodeStar->GetWindowRect(TRUE);
/ B" w* u+ c# k' Q% Y; d// crect.top += 2;
C8 W% w) u& v9 Q// crect.bottom += 2;% V( |8 i3 k4 G6 T
// m_pLodeStar->SetWndRect( crect, TRUE );
1 f6 V" d& e/ b: v. A// crect = m_pRevival->GetWindowRect(TRUE);
7 n+ M1 S/ d* Y& v// crect.top += 8;0 U9 u5 J2 |, h& ~) S
// crect.bottom += 8;$ v6 M5 Y6 T/ @/ p. H; y
// m_pRevival->SetWndRect( crect, TRUE );) S3 U& X7 J0 \6 y, M/ r' J
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// crect = GetWndRect();
( G! c7 u/ @" l+ C4 e$ t// crect.bottom -= 31;6 E- I( t; S% @5 E- V5 |
// SetWndRect( crect, TRUE );" Y. W$ i* B2 o5 O# c
}*/* L- I# j( T4 h
#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a' q/ C8 q' g% s. q- s8 W# Q
CRect rectRoot = m_pWndRoot->GetLayoutRect();
+ Z* o7 O5 R/ i. v- D5 ] CRect rectWindow = GetWindowRect();
]( W2 {7 V" V" z- p CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );, ?* _% C5 U4 T q; O
Move( point );7 i# l! _2 n! L# {, G8 C
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现在,您可以生成以下的NPC:- v, c- o# Y9 `" W1 i4 H+ O
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代码:
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Code:
& Z( ]! X7 o9 V" EMaSa_LodeLightFlaris7 h" C' ~# h- G Y r/ d" I
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Code:
6 s7 I' i9 e. yMaFl_LodeLight
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$ m3 E' u$ g2 x- Z9 n<-- You just have to add
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3 q4 g: e% w7 @( i% H0 [0 PAddMenu( MMI_MARKING );
! K7 ^, Z+ i/ ~, v$ ]3 kto an NPC! 3 N3 l( n) p2 Y
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