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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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5 B7 _6 o! B/ ?代码:* J w4 i5 C8 K& Y, D/ X+ M
void CWndRevival::OnInitialUpdate()
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! f7 |0 W E$ [- @0 L! H" ?7 K# z CWndNeuz::OnInitialUpdate(); , g# l% y& }! O6 a0 F, O* b3 t o
: A- H& A# n4 |: S1 x m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
: K6 @' F6 [4 p+ p- O" [0 ] m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
8 e ]0 X5 q& a) T4 Q( u4 X% Z+ G m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );. X& z0 R% C, w/ {3 r
#if __VER >= 9 // __S_9_ADD1 n# t4 u; h# b* v0 b3 t, B
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );3 u7 D! t5 F2 |' S) | z
#endif // __S_9_ADD
. S/ B- ? I6 M. A! h1 ] m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );4 `4 Z {% U& C! v
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );- p" O$ O7 @0 r/ X h2 k& J
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
" Z& U/ h b5 M" w+ b" w#if __VER >= 9 // __S_9_ADD
! s; @6 M! D1 v m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
! Z) Y: M# {' Y" Q- N#endif // __S_9_ADD
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#ifdef __JEFF_11_4. W/ ?1 ~6 C* T2 G
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 9 m* A& I! d6 M! I. l
#endif // __JEFF_11_4" y2 Z0 P! F% M6 r' t
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
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#endif // __JEFF_11_4 y4 A& ^3 l! o3 v
)
, E- U9 h0 ~$ Y5 M2 i" u3 h m_pRevival->EnableWindow( FALSE );# R: |7 H# C; t$ D3 U
else
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( i; T9 L# i8 T9 \ CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
a1 R% M- j" `$ H% N pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
. {' _8 n" W1 l CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );) m4 J7 [! d4 ~( X M( K
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if( pWndHelperWebBox )" j! i+ U) o' t, `. z% ^
pWndHelperWebBox->Destroy();
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) ^6 g* O: D$ \: g+ l. ~% ^ CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2). H% Q1 |* f7 u8 ~( A2 X2 y
pWndWebBox2->Destroy();7 H9 q4 m3 l2 U \
#endif // __NEW_WEB_BOX' W( x/ x& a: ^+ X5 Z9 E
: _, g1 b" _! n+ i( Y m_wndTitleBar.SetVisible( FALSE );
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+ m& `) j1 B8 G, q; s#if __VER >= 9 // __S_9_ADD) r$ S! o5 R' }1 D1 T& T! j* ^
/*if( m_pLodeLight )
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9 }9 C: j# j2 J1 k CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
+ U3 R! h0 X* U" _6 w$ E+ p% U j CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);0 }# Y5 Z% L9 ]( }2 h$ R6 J
m_pRevival->SetWndRect( LodeLightRect, TRUE );2 X# c2 C+ c1 w- r% \* o
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
( Y$ U+ ?* p/ F/ j. j //m_pLodeLight->SetVisible( FALSE ); 3 L, r9 H! ?" M J
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// crect = m_pLodeStar->GetWindowRect(TRUE);
" O' I- w f5 s0 b% P; f; N' m// crect.top += 2;4 ` [9 s# n# N
// crect.bottom += 2;
3 z" h/ B. F. S// m_pLodeStar->SetWndRect( crect, TRUE );0 `% {, s. f, ?$ P3 [# n, f3 y
// crect = m_pRevival->GetWindowRect(TRUE);# e; ]% n* G4 @7 \2 d
// crect.top += 8;
4 n) ~ Q; o( Q// crect.bottom += 8;' G' [: @: M( ^/ p6 V
// m_pRevival->SetWndRect( crect, TRUE );
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) B! }6 _0 M/ E) P5 R) x. {* F* \// crect = GetWndRect();# z% v, Y% |. l
// crect.bottom -= 31;
7 y+ W* F$ V' w+ |; ^0 _3 W// SetWndRect( crect, TRUE );" m# s# l! k1 j+ C4 c1 x
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
- I+ _- J! E( k3 y& m CRect rectRoot = m_pWndRoot->GetLayoutRect();
$ J7 k# I' }$ D0 m; B9 C CRect rectWindow = GetWindowRect();
& @+ H1 M0 g7 K' V; P9 Q9 ~1 Q CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );. W. U: n7 T2 \; w2 |
Move( point );
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现在,您可以生成以下的NPC:
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代码:
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Code:
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MaFl_LodeLight
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<-- You just have to add
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AddMenu( MMI_MARKING );
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