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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:2 ]9 D- y0 G0 V6 @
6 c, ^" F$ U/ O% D- _) G N% Y代码:: }( Z7 P- @ m
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );; i5 D7 w8 J# E* F- d- @7 r
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
0 V6 @# g9 {1 ` m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );7 S2 o, H, x$ K7 ]" u$ J3 A4 n
#if __VER >= 9 // __S_9_ADD( G# }; m4 W1 |0 a3 x Q
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
3 O1 G2 C6 y; H#endif // __S_9_ADD/ x T1 C* j( h h: ~& S
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
8 @+ M. c: ?' g3 ?! H m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );$ a6 r+ d( G* u# \
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );6 h1 u d! H6 v8 ~* D# q! Q) {3 r
#if __VER >= 9 // __S_9_ADD! R( i, e" p5 N
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
| K5 T, J- w#endif // __S_9_ADD
# [- G8 L- R6 m) D2 w& ~2 P# h7 z: ~: P8 B0 w- z6 _/ E
#ifdef __JEFF_11_4
( g, V5 }+ }) Z( K* {5 ]8 o4 A BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
( L7 L) A5 ]/ `8 Q#endif // __JEFF_11_4
4 L( d, d- @8 H6 ~% [6 `0 O( k if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
2 G' b# n# U1 ?1 k% i' n# r: P#ifdef __JEFF_11_4
- {( E X0 _+ `3 B* w7 z || bArena
; x+ h% ]2 J/ ?4 O#endif // __JEFF_11_43 M" j" g' T# R7 O c7 K
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m_pRevival->EnableWindow( FALSE );
+ [; j+ I+ d& A4 f else: M: L+ s- O" r$ i
m_pRevival->EnableWindow( TRUE );; j' t- y: R8 r3 i6 B9 u* P5 t1 g
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );1 _- K3 R$ I# C+ O6 R
+ [) T# {8 E8 F7 Q& l if(pWndWebBox)
! t. ^5 m2 t9 c3 J4 q4 {$ C( R pWndWebBox->Destroy();* w! U2 n1 z& F: |) p' R( c' i
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#ifdef __NEW_WEB_BOX" W" K$ _) H+ R, x$ D- W$ T
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )) b2 ~2 S: r7 o; d! h
pWndHelperWebBox->Destroy();
! H$ `1 T0 W1 S# x: t' D5 G0 j4 T#else // __NEW_WEB_BOX
3 t, n( I s# N$ F, V CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );2 V* C; W- n1 S+ m
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if(pWndWebBox2)
: T% F1 l ~# Y+ J) Q) ~4 A1 q @& ~ pWndWebBox2->Destroy();# N" c* e. G8 p7 K5 E) ?
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );. y- C2 d+ c- J
( [* y* A: C; O2 w* P#if __VER >= 9 // __S_9_ADD' z" Y8 S) C0 x0 |
/*if( m_pLodeLight )' Q0 K0 V- z6 {# {! W; p$ b, i0 V
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);2 X+ s' B# k6 X# J# ]% i
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);4 t {9 K V/ u, s8 l
m_pRevival->SetWndRect( LodeLightRect, TRUE );
" _" e ~) D+ ~& l! @ m_pShop->SetWndRect( RevivalRect, TRUE );
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9 u, _5 t- Z, v. [5 f m_pLodeLight->EnableWindow( FALSE );
2 p8 n- W$ [) B- g0 S$ r, Z: E$ J //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);' }3 [( {' t$ [; `
// crect.top += 2;
# |' H7 J6 }$ @// crect.bottom += 2;
; [9 o. V9 M1 C$ @/ ~0 V// m_pLodeStar->SetWndRect( crect, TRUE );
8 z# O N# f5 ]" T/ `// crect = m_pRevival->GetWindowRect(TRUE);
2 {5 v- y$ ?- _// crect.top += 8;. p) l2 C2 t% ~! m% @
// crect.bottom += 8;
, F3 Z% \" s* \/ p4 i" `// m_pRevival->SetWndRect( crect, TRUE );! A( ^. D) u' Q0 r: O
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// crect = GetWndRect();
& {2 @9 W" C8 C// crect.bottom -= 31;
/ j+ F9 d, U* w8 Y' ~5 c// SetWndRect( crect, TRUE );% I& y# l: @5 K+ ^1 h1 H8 Q8 M5 e
}*/
3 K3 F* k7 k# ?$ \% ?& ~ Y#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a6 g( ]: H2 n5 w* T
CRect rectRoot = m_pWndRoot->GetLayoutRect();
3 r4 o) ?4 A8 F0 s; U# w! V CRect rectWindow = GetWindowRect();
C! k- P5 C. n F! { CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );3 B3 v7 z) J, Z, V" \
Move( point );- r& g, l# C5 W
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现在,您可以生成以下的NPC:' |/ f& u9 X$ h- v
Darkon
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) q9 y* A) t' ^代码:0 h! g6 y' c U' `! v1 e
MaDa_LodeLightSaintmorning) F* i$ z$ V- F- w2 l
) N6 z2 ?4 U! Q0 @" J# f3 ~Code:3 S& J& M: t/ W0 R* O8 v, g& _1 U
MaSa_LodeLightFlaris& \6 p. w# W. o$ s, o4 p( m
4 c2 D i+ K. U6 Y X- [- ]+ PCode:
3 Y$ l' [1 r3 P# v- X- K" c" fMaFl_LodeLight: n; n8 D! i" o0 b) X% D
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<-- You just have to add
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: a! h' o8 X6 m" DAddMenu( MMI_MARKING );8 S% @$ ^8 P0 k/ T
to an NPC! 5 H- f& ^* p ]$ I( c* n7 [7 S
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