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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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% O7 n3 ]" ^: c) L* M. ]代码:% Y( L1 U/ t$ ^ H1 _' M
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
& ~7 h9 v8 k$ D. U) t+ I m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
3 u2 t2 I: d+ `! p m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );7 F" H" F V$ k2 D! Y! b
#if __VER >= 9 // __S_9_ADD% g7 I/ S3 S1 \# ~' c$ p- i& w+ q& Z
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
1 C% `3 N; W6 P6 K4 h#endif // __S_9_ADD& ]& F9 `" G7 e$ J! `. t
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
: c: V) @6 ]4 J" r u* T$ v7 F$ ] m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
2 y( N1 _4 q. X7 c. Y1 ^6 g m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
3 v: w: O5 F* {' P* L% W: h4 H#if __VER >= 9 // __S_9_ADD% X' T+ d, K- {
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
1 ~$ a" Z; b* H% l#endif // __S_9_ADD
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4 i a& ]9 o8 t. a6 z- l#ifdef __JEFF_11_4
& p; S( Q0 _% v1 F# {- p BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 0 s A& Y: n5 O& P8 }3 j5 ?& @& j
#endif // __JEFF_11_4
+ J: q7 {; `4 j8 Z if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
! [& j6 L' R" r9 `! q7 R#ifdef __JEFF_11_4
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2 T5 U, F4 ]7 b: c( h) L0 d: j% k; @#endif // __JEFF_11_4
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0 `6 d0 @" p6 S. d, Q9 e4 Z/ p( a m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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6 M6 N2 _9 f7 O& b+ ~3 y& H& C CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );7 i) a- y& t% ]: u& p
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if(pWndWebBox)
, M; \: {* g3 L& J3 s pWndWebBox->Destroy();
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! _( y, q0 h( T0 e3 g#ifdef __NEW_WEB_BOX
5 m. Q# l9 i) L& f3 \ CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );7 r9 a U( v \+ m! j" @+ c
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if( pWndHelperWebBox ) o5 p& l& P9 D$ R" I7 h R" F; ^
pWndHelperWebBox->Destroy();) _; Z& f* d# a+ e2 ^
#else // __NEW_WEB_BOX5 H; d9 r5 Q* s% Q: |2 K, ^
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );6 Q5 ?& r l. K; d+ r
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if(pWndWebBox2)
" c' U; R9 I Z0 l/ b. ^% ` pWndWebBox2->Destroy();1 _1 g& G& R- r+ }) t
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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7 p/ N' L9 t9 L#if __VER >= 9 // __S_9_ADD
, K' I+ U1 D7 E! q, C /*if( m_pLodeLight )5 K( [8 X/ Q# G) g
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);* L$ I# G- Q! m
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);2 Z, o+ d' t. I
m_pRevival->SetWndRect( LodeLightRect, TRUE );
/ q0 @7 R9 w" q0 ?) x; Z m_pShop->SetWndRect( RevivalRect, TRUE );
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: @5 Y9 j- F. Y( I5 T7 ~: y( { m_pLodeLight->EnableWindow( FALSE );& }+ K0 r+ g( N6 a) K; w" {( H3 l
//m_pLodeLight->SetVisible( FALSE ); 0 ^2 B" ^* k1 @( V: g
4 B% V" t7 x3 U// crect = m_pLodeStar->GetWindowRect(TRUE);
8 e5 D! c/ t8 o/ o/ e, \8 a// crect.top += 2;
8 C1 A5 X7 e: P( a7 W// crect.bottom += 2;
4 [& U- j2 C( c% E3 C8 L; Q0 h6 g// m_pLodeStar->SetWndRect( crect, TRUE );
$ u2 s; _1 {, ^6 X8 x// crect = m_pRevival->GetWindowRect(TRUE);) Q4 c$ O5 f* L
// crect.top += 8;
! n- e; W" v: y' A1 Q' H _// crect.bottom += 8;8 l/ p6 `+ u- \; L; \
// m_pRevival->SetWndRect( crect, TRUE );
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# A; P7 v4 G9 O1 u. t// crect = GetWndRect();/ m, _' f! K9 c% e/ a
// crect.bottom -= 31;
( T5 w+ s5 q( D$ E9 K6 S// SetWndRect( crect, TRUE );
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6 j2 P+ X) _% S1 j#endif // __S_9_ADD
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# H0 A1 i v; j. c# v5 X7 w% h) j1 @ // °?àìá? à§?êà?·? 3a?à°? ??±a; n& \# x9 A7 T3 m# r& q7 Y
CRect rectRoot = m_pWndRoot->GetLayoutRect();; g. i( m% P( c& V5 x
CRect rectWindow = GetWindowRect();
" ?# [! a* ]+ B2 E CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
$ c1 w7 C6 X6 t: c& Y, j! {" F3 @ Move( point );% ~+ n( M# i9 {6 k
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: C9 O: \; v' G8 h' e G现在,您可以生成以下的NPC:* ^1 O+ N6 |* B- {
Darkon
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代码:# z' ]* k1 H# p6 @
MaDa_LodeLightSaintmorning
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MaSa_LodeLightFlaris
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Code:5 |. v) m8 V2 \! C8 ]
MaFl_LodeLight
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<-- You just have to add
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AddMenu( MMI_MARKING );
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