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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:1 p" d. d; Z- h0 Y& w
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代码:1 `* o4 m+ Z' r
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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w- i4 L! Y- {( G) v m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );/ o) v) P; w5 z, {) g7 D
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
; N( X+ M8 S) \0 `0 T m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
9 R# R3 D5 y; }- M#if __VER >= 9 // __S_9_ADD
$ }" Z- D( H' C7 p1 i+ Z6 D m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
7 ~! R* h* D, a+ w5 P& f! k#endif // __S_9_ADD ?# v* n" y M8 n7 C9 ]
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
3 U, Z. d5 z& J8 Z m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
. J- Z( \3 c! T9 p' ~. H m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );* m# J4 C, R2 `8 ], b- I0 p
#if __VER >= 9 // __S_9_ADD
% x# ]5 i$ n7 K) T( Z" q( E m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
4 G( q. o! [+ c% ?$ a$ s#endif // __S_9_ADD
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#ifdef __JEFF_11_47 U, z3 }8 M" c) _3 X6 I! H
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ( N7 a, N/ q! |6 {! p' Y; _' D
#endif // __JEFF_11_4
: B3 m5 ]: _8 u# R) | if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ); u; A8 j/ m& z6 z; ]/ a
#ifdef __JEFF_11_4
% K( G$ k9 ~0 D6 P7 u# O || bArena8 E+ H- f M& v& J# I8 x5 i
#endif // __JEFF_11_4
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Z& _5 T" V2 b* s Q4 `" J m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
; ]" ^/ O" |& c$ ?, b pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
8 X3 d9 T' V9 w" k CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );0 E: z4 ?2 u( T6 l7 {- h/ _! x) `
) T" X) N# W' s: O if( pWndHelperWebBox )) B; J1 F' P2 n2 I9 s: @7 t
pWndHelperWebBox->Destroy();
. b4 a! Q$ f2 }+ l2 | K, ^#else // __NEW_WEB_BOX9 f( [' G+ t4 S! T" s& R8 g1 @( W
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );8 r2 F3 o: v; N7 l$ c% q
! ]7 k2 v( b: ~& K# z' A: h* ` if(pWndWebBox2)* A: _$ L, o/ {+ [4 r' y
pWndWebBox2->Destroy();1 C9 l; q4 A" {: `6 ?3 E0 l* ]
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );9 K' Z. }! E ?( j/ R" h
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#if __VER >= 9 // __S_9_ADD3 ^- x; i/ M/ {, N( l
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);9 n- W$ _) B7 q
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);# R6 _. X! l! p, V& h, C' P
m_pRevival->SetWndRect( LodeLightRect, TRUE );
) J! c+ F0 w4 t7 d$ U m_pShop->SetWndRect( RevivalRect, TRUE );
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: B* V4 X7 V+ ?+ p8 j5 W( o m_pLodeLight->EnableWindow( FALSE );
/ A9 C. P" Y$ u- E& T9 A' j: K3 R //m_pLodeLight->SetVisible( FALSE ); 2 ?5 F" R" ~1 V3 E* U) d* o1 {
+ y% q! D) O# r: P7 X// crect = m_pLodeStar->GetWindowRect(TRUE);
( I6 j3 R" J) [// crect.top += 2;
* `7 w0 l- A! v* Q& {% g1 H// crect.bottom += 2;
8 H4 I7 C! X7 g. h$ H4 x// m_pLodeStar->SetWndRect( crect, TRUE ); I& Q8 Z* X% G2 z. I
// crect = m_pRevival->GetWindowRect(TRUE);7 X/ S7 m' h: C
// crect.top += 8;- D' Z$ R- k/ K# m
// crect.bottom += 8;$ k. I$ s' O' R, k* r; j# z7 l
// m_pRevival->SetWndRect( crect, TRUE );0 H. D) y6 H1 G6 F# f
$ D p1 C9 x: Z3 y. h( @9 R) Q4 H// crect = GetWndRect();
& f! `; t) E; j$ R1 ^9 c// crect.bottom -= 31;
. a7 c) k( v% S! {; _( }// SetWndRect( crect, TRUE );% H& t' Q3 z3 h; `# T; _
}*/: @2 a5 |, h3 l/ y8 ~ @
#endif // __S_9_ADD1 u( F: e* K9 ~/ W- ]& c
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// °?àìá? à§?êà?·? 3a?à°? ??±a3 o! K* j$ Y7 l% }
CRect rectRoot = m_pWndRoot->GetLayoutRect();
2 G( n0 M, W( } CRect rectWindow = GetWindowRect();
0 Q" W$ N6 Z$ ~ CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );' R) S5 C- l6 g
Move( point );: {. y# e4 U0 l* X
}
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% Y" I9 |: k* U# C现在,您可以生成以下的NPC:
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代码:
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Code:5 [+ [7 @, | i4 `7 u3 _% L
MaSa_LodeLightFlaris
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2 Q5 v J: x0 }Code:
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: `6 w6 C' g( B; W/ x<-- You just have to add J0 }9 b0 `5 ]3 E3 |( A2 |
Code:0 t. m; |/ Q" N# k; s
AddMenu( MMI_MARKING );" \1 j. g+ ^% S/ n4 P
to an NPC!
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