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这仅仅是一个片断的教程,所以我不会解释非常多。1 Y6 H$ ?* h$ m/ v9 u
6 u8 {) P3 `* i2 L; S" QWndField.cpp在CWndRevival类:! r( Q$ w4 D \ z5 H4 }
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代码:
* E! ]% B! u; [0 F3 X( b: `void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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0 s5 l/ O& c. m6 o/ t9 k% P3 n m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );5 g9 N; i2 R% Z& Z' v
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
3 {8 _) h7 e( r+ I5 s* Y6 w- ~ m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
. @/ B2 S, s; h' p+ b/ e, |( c3 C2 R#if __VER >= 9 // __S_9_ADD
/ ~' v4 `5 v7 e7 Q6 |, { m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
+ Y5 }1 v( D$ {#endif // __S_9_ADD
6 `& s( q& B; y5 x# J m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );# v3 x+ ?) r# j( e. E
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );: x3 B2 f6 o C) {" O
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );/ }# E/ H9 c9 \
#if __VER >= 9 // __S_9_ADD
- y! A! [( E1 _2 B g m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );: B O5 l2 J C: b1 n
#endif // __S_9_ADD
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# D4 t9 }8 W. B# L. ^#ifdef __JEFF_11_4( K2 _( J) S6 w) p. G
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
9 E# F" b; n9 ?& v1 E+ O: g#endif // __JEFF_11_4# c3 n Q; V/ V2 a4 N5 S
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
6 Q- l- {$ y! n$ r' C#ifdef __JEFF_11_4
) G0 n/ ?: B* s' M3 \ || bArena+ C) y/ s. G6 ^9 g8 E8 v
#endif // __JEFF_11_4% f# J# u! [+ d. n( w
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m_pRevival->EnableWindow( FALSE );2 G+ V1 s: s2 j5 B6 g& a& t
else
9 b) o V6 v, f m_pRevival->EnableWindow( TRUE );' ?4 a4 F$ Q) J' b+ V
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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5 u1 _2 A+ g1 I2 ? if(pWndWebBox)9 G1 \# l% Z, q4 [
pWndWebBox->Destroy();3 r H7 _7 K- G3 a( d: L
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#ifdef __NEW_WEB_BOX
* r. ?& m% E( e8 z* m/ ^' R( B CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );6 G. @& z$ y0 m! m
! Q- n- X7 t; U. ]/ }# Q5 e0 _7 ^& J if( pWndHelperWebBox )
6 h/ d7 |, N+ a pWndHelperWebBox->Destroy();/ }8 x# {# S% m# x1 v
#else // __NEW_WEB_BOX
% u$ _0 Y' {6 K4 x9 S CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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0 v( F) |3 ^; Q if(pWndWebBox2)
& J# V$ ?+ n; V7 ]* {+ Q. } pWndWebBox2->Destroy();
( B! x3 d! m( F/ O4 ]/ Q+ i. u#endif // __NEW_WEB_BOX
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8 K+ U% a4 b& \. B2 ]8 ~7 `% b m_wndTitleBar.SetVisible( FALSE );) ?# m# q8 v0 c4 {
7 P$ G3 i7 {2 X% M#if __VER >= 9 // __S_9_ADD
+ W: \+ m& ~- |8 S1 h u /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
, i& _7 m& d; T& l; z& y4 R, _1 U CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);, H; e3 S, Q$ F' m5 @
m_pRevival->SetWndRect( LodeLightRect, TRUE ); C4 _. ]2 `4 o% s# u
m_pShop->SetWndRect( RevivalRect, TRUE );
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# m, l( o( z! b* M m_pLodeLight->EnableWindow( FALSE );
: s$ e( c. f9 a, H$ \3 u //m_pLodeLight->SetVisible( FALSE ); / l- l( P+ O6 n! k
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// crect = m_pLodeStar->GetWindowRect(TRUE);
# K8 B8 S* b9 y# P2 S+ W// crect.top += 2;
. m1 c; {9 e) ~4 T; Y// crect.bottom += 2;
, h5 @( k* L+ \$ s( F) S8 I V// m_pLodeStar->SetWndRect( crect, TRUE );. x1 Z1 b9 x, a2 e; E$ U
// crect = m_pRevival->GetWindowRect(TRUE);" _4 `3 E5 v; S7 W$ B
// crect.top += 8;
# K# s2 B( _4 w/ }8 o2 R' x// crect.bottom += 8;8 c+ W( N9 u1 P
// m_pRevival->SetWndRect( crect, TRUE );
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: k3 v. o2 U8 \' b/ r& ~% |& ?8 T% v// crect = GetWndRect();2 R/ g! }1 @6 d* J7 T- ~
// crect.bottom -= 31;
G* E3 x' j$ k7 ]! I& J. ^3 n// SetWndRect( crect, TRUE );! p6 A+ m- K8 y6 I
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#endif // __S_9_ADD, y: S' I# Q* ?! I1 e+ R+ {
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// °?àìá? à§?êà?·? 3a?à°? ??±a
5 ^% H/ m6 h# X+ v' i6 J* z K9 Y CRect rectRoot = m_pWndRoot->GetLayoutRect();
( e* R5 _' U1 T, O) g! ^ CRect rectWindow = GetWindowRect();
) V" ?7 l5 ^4 ~5 ` CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
( Z0 D/ J( m) z3 z Move( point );4 r `' L |; Y/ D
}
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- k5 [& O( n. d, \6 u S现在,您可以生成以下的NPC:& h9 J8 N& {( `
Darkon
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3 Y& K/ f8 m0 N, W9 F9 W! I" `* K代码:. z6 j7 a4 F8 {7 {
MaDa_LodeLightSaintmorning
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7 X2 }9 K& ?4 E! O. a5 }Code:
2 v# n/ N- l5 G4 fMaSa_LodeLightFlaris' @2 \ f+ ^" O F2 k
# a7 |7 S2 R. _: I3 K* W0 YCode:( H! |+ j+ b7 M* J' ?( p* a
MaFl_LodeLight: l, k' L! D8 ]5 [
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<-- You just have to add / \& A! N; c) q& ?
Code:
& R. D2 N$ E: {: f0 K, PAddMenu( MMI_MARKING ); D% t1 q( {1 L: t( n0 o
to an NPC! % p7 { D+ S6 e- w6 _
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