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这仅仅是一个片断的教程,所以我不会解释非常多。, Q, s. I% d( } f# C
6 V, I9 t# h- H" Z! c9 sWndField.cpp在CWndRevival类:$ s& }& q8 K" r! ]4 M+ O
, k8 R* _) ?1 O! Q3 u# W' p0 Y) @代码:) X5 f, v+ {' i) @1 W* u- U
void CWndRevival::OnInitialUpdate() / [% Z! I0 S7 |: k! ?% m n1 S
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
0 W* G) Q! y3 u0 ~3 D1 f, d m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
. Y% G) @( H% w! f# D7 b m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
G4 d1 }7 w3 J( ~/ l$ x6 l#if __VER >= 9 // __S_9_ADD! e' S* f* d3 j! W4 j$ X
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );/ C! i& s9 W9 n, s1 R+ l" n, m
#endif // __S_9_ADD) H6 D4 s3 k4 Q. L! j5 a6 G- e
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );& r4 Y* `. E2 r- P4 w3 t4 @ {. C
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );) N/ C. W; N: u9 m9 Y. D
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );" I- a& }- S& n7 k% I5 q! N2 \
#if __VER >= 9 // __S_9_ADD
0 g% Y3 |+ m6 w$ {2 u m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
$ {4 F) x2 r7 A/ t#endif // __S_9_ADD& ~/ k# h3 F6 }9 p' K4 _
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#ifdef __JEFF_11_4- \3 ?, p3 Z$ L$ R' I7 H
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 7 m. A0 J# m7 K/ m+ [6 s( \- a
#endif // __JEFF_11_4, R6 d0 {5 B- J9 f& X2 m
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
0 p0 a2 Q5 a" ^3 G+ ~#ifdef __JEFF_11_4
) `' z* f+ w8 s- b0 J || bArena J" N8 B( v! o+ r9 V
#endif // __JEFF_11_4
5 D5 v5 [$ R/ n9 G+ m5 r/ S )
' @! S2 v8 ~. Q6 r m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );8 c+ m$ U% c$ [% R! g/ h1 D3 _
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );5 Q7 T/ L1 @1 ]5 Y* s! o
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if(pWndWebBox)
, O M9 V0 A6 t pWndWebBox->Destroy();
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5 o- B% u& {9 D$ ]) F7 `#ifdef __NEW_WEB_BOX
% f/ E; c* U. g. p% r# E0 N2 D* Y' P CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );# l, e! X9 B) i6 X; {( ~
7 n( ?: [8 @" S5 u if( pWndHelperWebBox )
; }4 z- C7 e) x# u, Z& V2 m- _ pWndHelperWebBox->Destroy();
$ V1 o2 S" u* d3 U6 J/ C! U5 Q! u#else // __NEW_WEB_BOX& ~: m* w( e2 v1 R D2 x. c& b) a! z) o: z
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)" W; A* A K1 H( C- U7 T6 D
pWndWebBox2->Destroy();
! f+ g2 A3 M2 W$ g; w. j#endif // __NEW_WEB_BOX1 r7 H. \6 M+ r, }" E: y
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m_wndTitleBar.SetVisible( FALSE );
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# T7 I+ T; @3 O( T- [#if __VER >= 9 // __S_9_ADD
2 b+ S. f$ v) _$ t. C5 M7 \ /*if( m_pLodeLight )4 h' \# y# j6 U+ ]8 k4 p7 [3 s
{
9 [1 ^( ]# L1 u. p8 N CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
. j0 k# L+ @* R/ K CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);' e7 U" |; W- Y; N- s" ]
m_pRevival->SetWndRect( LodeLightRect, TRUE );
" ~/ t8 `/ s/ g m_pShop->SetWndRect( RevivalRect, TRUE );# N1 I5 R5 x' o2 q8 S( L* I
; C; @( Z* [4 i" h6 Q1 q. z/ R m_pLodeLight->EnableWindow( FALSE );
* L8 W: ~# F8 W5 L- d$ g( Y //m_pLodeLight->SetVisible( FALSE ); , s' v' {- t3 T3 ~
1 k3 @) [( J* G+ t+ \0 Q6 s4 Q// crect = m_pLodeStar->GetWindowRect(TRUE);
% R( S; E; y' ~/ W3 s8 S// crect.top += 2;: ?; O' l' Z7 g6 i* O! m; [& y
// crect.bottom += 2;
8 S: \7 o' l7 p// m_pLodeStar->SetWndRect( crect, TRUE );
; t! p5 A* P! m: T// crect = m_pRevival->GetWindowRect(TRUE);- H! ~7 V/ \! \# ^4 f3 u8 d- m6 d: x
// crect.top += 8;. w; b+ { U( c1 Q! b6 K2 {
// crect.bottom += 8;6 ?' J [. v1 K; i7 K+ q. E
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
8 g2 z( f5 o- V- }: ~3 ^6 e: A9 |6 H% \// crect.bottom -= 31;
$ @' ]# t$ L2 C0 X) d, p// SetWndRect( crect, TRUE );8 `; ]" {+ i) i
}*/
- m1 L$ G+ q( `#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a( ]- ]8 m! m% ?
CRect rectRoot = m_pWndRoot->GetLayoutRect();
J. j+ \- q* |! f5 X s6 b7 o CRect rectWindow = GetWindowRect();& A. [0 @% |! {3 x8 W
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
, q; W: P- N! V# \0 m9 F Move( point );& v; i% Y6 x4 H5 b2 m- P
}; m6 |$ u; Y8 G8 ]6 S
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现在,您可以生成以下的NPC:1 h" v, Y: C9 M" [
Darkon
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代码:* E* a$ s1 F2 b# B7 @. e
MaDa_LodeLightSaintmorning
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8 I8 m [& B3 O* M6 ~+ M( lCode:
" p. {6 y1 ?! y3 s9 w/ dMaSa_LodeLightFlaris
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Code:
) |% v7 v1 }0 H' T- ~* tMaFl_LodeLight2 M2 y$ F/ r5 F+ z4 ]8 {
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<-- You just have to add
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AddMenu( MMI_MARKING );
0 W7 f* Q X2 Pto an NPC!
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