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这仅仅是一个片断的教程,所以我不会解释非常多。2 ~+ R# I( L8 t" h2 M4 E( T
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WndField.cpp在CWndRevival类:+ {; u6 [/ Q! H2 s
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代码:- ~* ^7 X# X5 Z+ W
void CWndRevival::OnInitialUpdate()
+ G6 m, M8 j, B6 ?& A{
; K( `) T& i$ s: D* i3 W, n% N: o8 ?6 N- B CWndNeuz::OnInitialUpdate(); 0 U4 y' e0 f6 a( g
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );3 V/ \9 M' A8 U8 A: J, ^1 W* Q
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
1 A8 \5 N; D" f5 i8 ? m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
+ i( x) }- A6 c7 h z#if __VER >= 9 // __S_9_ADD
, {, t$ l( Z9 ] m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
. N9 s. V# k9 _0 ?4 P# v! r#endif // __S_9_ADD
& G4 h: u% H6 l3 U+ O! n; g m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
* t4 A; c3 U2 ^. t m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );; b }9 B& D. r% n( Y/ c, m5 c
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
; O2 b* t% {8 D$ P8 S8 x5 S#if __VER >= 9 // __S_9_ADD
" D' u% S2 u8 ]9 q m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );4 I) V8 |$ M0 P6 f6 z# p1 {7 \4 i
#endif // __S_9_ADD
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- Z9 o. |( w$ X- S, L6 ]#ifdef __JEFF_11_4& r b. o& z+ B
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); N& a' A) N: p$ r$ x+ U" M
#endif // __JEFF_11_48 b7 U5 |; b: A8 S( O) c
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )) Z6 M: O8 @. Z9 m2 ?
#ifdef __JEFF_11_4
( o* E3 p! t! a% L || bArena
2 S& v9 s2 _5 v$ C: i#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );3 t. X" n- z! f7 Z) w5 U! [3 ?
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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4 `+ E" d6 Y3 F' I( | if(pWndWebBox); o6 W1 ]3 l1 G! J" O& m3 X) |
pWndWebBox->Destroy();; Z# I6 Z/ G4 z% H$ m3 M% I
6 Z, C4 s {+ L: `6 H: g" G5 H#ifdef __NEW_WEB_BOX& h; _1 o! C" R, P" I
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );! L* N) ^& `" L$ B# B6 y
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if( pWndHelperWebBox )
" Y0 v; \& u, A% t8 l% ]( P, p pWndHelperWebBox->Destroy();
" V( ~4 D: S) H* \#else // __NEW_WEB_BOX
1 Z4 F. [% {8 Q$ A: Y CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );0 }$ S, ~' l6 F2 y
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if(pWndWebBox2)) v" J0 Z. Y& @6 @, k' j
pWndWebBox2->Destroy();7 a/ M; F" b' [# S( K
#endif // __NEW_WEB_BOX
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/ q; N q0 J9 G4 ^& L E4 C m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD/ Y: F- s) J% e0 F, j! N& T
/*if( m_pLodeLight )8 L2 c5 u* }0 X `2 G5 E
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
8 }: @5 ?+ m* F, [1 X$ P2 p' M. g, ]" H CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);2 B* T8 F1 J/ i
m_pRevival->SetWndRect( LodeLightRect, TRUE );/ L! ?, q6 G1 {& b
m_pShop->SetWndRect( RevivalRect, TRUE );& C' ?- v" T D, g1 o
$ r- B* z5 M- c5 T m_pLodeLight->EnableWindow( FALSE );
* X- b1 C) P/ d) q6 `* ~ //m_pLodeLight->SetVisible( FALSE ); 6 J1 @( a4 s, A1 b, S# {; e3 _5 v5 X1 o
2 |' @( v/ k, E* K, g5 n/ @8 T// crect = m_pLodeStar->GetWindowRect(TRUE);
# t/ Y' c5 ^4 K8 ~" S5 d// crect.top += 2;. @0 [+ V) H5 |9 C& t P
// crect.bottom += 2;3 p" t1 v8 Y5 ]% w
// m_pLodeStar->SetWndRect( crect, TRUE );
4 G i2 [) J" W$ K0 f. g$ K// crect = m_pRevival->GetWindowRect(TRUE);, S9 w' a8 q# f2 g1 M
// crect.top += 8;
+ z ^* A8 T2 p7 F3 X9 J( r// crect.bottom += 8;
. P1 u2 t$ l$ h" T- R6 M// m_pRevival->SetWndRect( crect, TRUE );8 s8 A: P+ t4 \: L0 I/ J8 R. V
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// crect = GetWndRect();
9 S3 \7 m+ z& `9 R5 j// crect.bottom -= 31;
. L t, M# G5 T7 M// SetWndRect( crect, TRUE );1 a( X" i7 ~% M
}*/
3 x8 p# S+ B( R3 b U# `#endif // __S_9_ADD4 M' {/ q& p: R+ g) h- w5 b
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// °?àìá? à§?êà?·? 3a?à°? ??±a' {' X0 T0 O! D9 L0 m
CRect rectRoot = m_pWndRoot->GetLayoutRect();
' E5 a% x. x# w- Y CRect rectWindow = GetWindowRect();
% G) z" I2 I8 I6 `1 p5 ] CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
0 {+ p ]) c$ \# e+ q, I Move( point );0 X9 B3 a* b* o; _2 @
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) M' u( z7 P: A现在,您可以生成以下的NPC:
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代码:
: ^; ] C3 p- B1 I, ~& O- i! _2 NMaDa_LodeLightSaintmorning* ]* n% P( ~/ A- U- K' M! T& k
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MaSa_LodeLightFlaris3 x5 u3 n" ^0 C& z
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Code:8 J/ P$ \0 s1 n+ w
MaFl_LodeLight
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<-- You just have to add
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AddMenu( MMI_MARKING );
5 A" o& t u; z# V% T& R7 R/ B" ?: v' K9 jto an NPC! ' X6 |+ `0 F2 j; G
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