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这仅仅是一个片断的教程,所以我不会解释非常多。6 E- b& a; s# \% Y* h& R3 O
: u' x& {8 Y' BWndField.cpp在CWndRevival类:& ?2 X6 N% L% X! h% [" e8 c
& U! H0 y: r6 ^2 M, X代码:
; [; y- Q# t* p) N2 r& X1 X0 O0 Hvoid CWndRevival::OnInitialUpdate() $ W% u9 Q& e% W ^
{
; v3 Q9 U) a! ~& D2 L4 g' j" G( \% N CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
- u' k7 t8 R, A9 [" S/ [) [ m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
- h& s s: [- q# q m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
2 P5 ~3 m4 g4 U: E#if __VER >= 9 // __S_9_ADD" Y2 Y- }. H$ l- o: _
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );- R) a z4 C0 R* H! e6 K
#endif // __S_9_ADD( x4 [7 y' k5 v2 i
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
+ G0 v, f4 n- O6 \ m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
# c6 o8 u9 h2 {2 O. Y; i" \ m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
" f% T' m8 O j5 f2 ?3 u: K#if __VER >= 9 // __S_9_ADD
9 N' I C1 X9 h: z: `) x" o+ u* |0 d m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
+ Z, [3 c6 @" h) |9 _- b#endif // __S_9_ADD5 k& l1 o; X/ O% E" `5 m& s
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#ifdef __JEFF_11_4
3 s8 w) m& h# Y/ |3 D6 f) j) w BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); : m& T3 @: f8 W- H& i" C% w) r, z
#endif // __JEFF_11_4
: L' k \2 ~0 m E( }" G1 Q g if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )! P( B0 a( `+ i C$ G
#ifdef __JEFF_11_4
/ t7 m5 o# g" H || bArena
+ E5 s4 w) D6 O. N& i6 V% R#endif // __JEFF_11_4
. b8 {# O3 i# v8 A9 v0 }0 l) [ )7 D# J5 l5 A+ @' ^8 G2 C' g
m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );& \6 @- Q/ o9 u. U! A8 K4 {
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if(pWndWebBox)/ @. `( a) C& a& d' s( i) b
pWndWebBox->Destroy();& b8 T' e# \0 V2 v
1 G' {2 B$ v% v5 r4 I#ifdef __NEW_WEB_BOX6 g0 E; x$ \8 ?7 s! b- y
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
# s( }3 s+ T+ X) D
) ~3 o4 J* o& y8 a P6 U9 Q if( pWndHelperWebBox )
" n8 L+ `1 f0 j J% w% Y0 T1 p pWndHelperWebBox->Destroy();3 }: h- N& g* G. Y
#else // __NEW_WEB_BOX
! a6 h" L/ i' _3 r$ J: _% K CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
' x9 @! x2 I9 X; c
/ b4 c) s' }" k; @8 H$ J q if(pWndWebBox2)
6 M3 V2 d8 o+ C& d3 H' U% Q+ X pWndWebBox2->Destroy();6 t" |5 V) J z& f
#endif // __NEW_WEB_BOX, L, Y3 E7 X# B$ ^
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m_wndTitleBar.SetVisible( FALSE );+ ?7 M: I) @, w- u1 N
O8 N9 p u. B. V: Y
#if __VER >= 9 // __S_9_ADD
9 g# M2 s, X, x" d /*if( m_pLodeLight ): K$ l& f+ X+ h% C) y! g' X' Q, Z4 o
{
$ c* {! V" i/ N) l6 j% l CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);6 J, h5 ~' E1 U' t5 M6 @# Y4 Z4 }" s3 W: u
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);+ P( ~4 M0 d7 S3 T
m_pRevival->SetWndRect( LodeLightRect, TRUE );
8 V( G4 _/ U) q* \ m_pShop->SetWndRect( RevivalRect, TRUE );6 A' X h/ h% d0 N
/ ~, p# d4 S9 l6 r m_pLodeLight->EnableWindow( FALSE );& W. ]0 G. q/ b. r& \1 s+ f
//m_pLodeLight->SetVisible( FALSE );
' i$ I$ l* u. h m( a. `( b, Q' `# s/ z: ~# s, Z
// crect = m_pLodeStar->GetWindowRect(TRUE);' c- Q- Z& a; E" `0 R
// crect.top += 2;
* u7 w" H& w) k6 ~7 p5 P// crect.bottom += 2;
9 ]$ P3 P; Z! n8 q% j! {; p- ?// m_pLodeStar->SetWndRect( crect, TRUE );; K( K' @. Z( V1 o+ i$ f
// crect = m_pRevival->GetWindowRect(TRUE);
0 C& g- U, I. s( M A// crect.top += 8;
1 d4 g, a+ f1 R// crect.bottom += 8;
1 c' C( r7 c$ c( A// m_pRevival->SetWndRect( crect, TRUE );3 t7 ~: K4 Q: d3 }3 z; Z* j
; Q; ?, ^2 U. Q$ L9 b
// crect = GetWndRect();
% Q0 w) O$ C3 W4 p# T" O" q9 h& {// crect.bottom -= 31;0 G' G: G0 d0 g2 k' u
// SetWndRect( crect, TRUE );2 M- } m! V: Z# v2 z
}*/
) n. {9 {; [6 m4 E7 |: ~( \8 f#endif // __S_9_ADD
8 W1 }$ R/ C) R3 D
9 k# c" S; s0 g' N( E // °?àìá? à§?êà?·? 3a?à°? ??±a
( }- U$ v& e0 ^' } o: u CRect rectRoot = m_pWndRoot->GetLayoutRect();0 e4 f3 H" [" I% k/ i5 h. C# _
CRect rectWindow = GetWindowRect();8 y4 {: o& q' P& g: A
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
- F* I) }$ z% w; Y6 c Move( point );6 R3 z* m/ _+ `3 G2 p1 g2 ~
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6 G6 Z! B& K3 f0 i$ `; w8 A5 U
现在,您可以生成以下的NPC: o! H7 m R2 e+ [. u0 `" f1 O5 v
Darkon
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代码:1 o8 K7 ?7 \# _% r
MaDa_LodeLightSaintmorning
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Code:
) W$ A; A. M9 MMaSa_LodeLightFlaris" k2 Q/ b& {0 ]& p( l0 c0 z% ?
8 O b6 e! J1 _2 Q7 ?Code:
5 W4 v) |8 x7 R1 T* tMaFl_LodeLight9 J/ N& ^: M+ [( W, B0 x
8 d( R% h, n/ j2 M<-- You just have to add
5 ^ ?7 Z/ ^/ ]Code:) p. Z7 p/ `3 e: q3 N2 O. {* p
AddMenu( MMI_MARKING );
# {8 B9 S2 Z w4 B$ vto an NPC! ]0 a2 u! c9 [3 o" |2 Q: n$ L
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