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这仅仅是一个片断的教程,所以我不会解释非常多。
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9 z3 W' x) {! X! n. _+ E# J r' hWndField.cpp在CWndRevival类:
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代码:; S8 a% J/ H+ f* a( W/ g1 @: R
void CWndRevival::OnInitialUpdate() $ Y) ^; d- K1 w, y7 M2 a( L. N
{
/ A0 n1 b, A1 x( U' d CWndNeuz::OnInitialUpdate(); 1 ]* E" a! s6 } {2 m5 r
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );' v2 t: C9 ?& m5 h( j( Y" ^( v- p
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
( e) m" k9 S* o m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
+ b) V# t4 ~4 C% z#if __VER >= 9 // __S_9_ADD
% J& `# t7 b* R# x1 _+ V2 S m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );& _1 e4 U# ^- O9 I! M
#endif // __S_9_ADD
, @% f P/ q# ~; H0 E" }- m7 Z' V$ J+ i m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." ); `9 Q' s" y5 u+ \2 H( t. a( [8 U4 h
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
' ` A" S0 a0 e9 o5 P: D m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
+ U' m4 F% {% }; ^' c/ {#if __VER >= 9 // __S_9_ADD& o# l$ J# g0 t6 f& ^' Z
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );; ?# F7 ?" S- n' L2 P% J( J
#endif // __S_9_ADD
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% J( @1 {- Z1 U; \4 Y6 [ @#ifdef __JEFF_11_4/ r) [7 ?" c0 ~# W) ]1 ]
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
- O% o# }3 m! d. o6 F) _$ S( J#endif // __JEFF_11_4. V4 I3 D; O0 m" K; A$ g5 x8 b* F" _
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )9 U, d. X' I7 }" G. d
#ifdef __JEFF_11_4: A$ p5 n# B/ A p9 l0 H
|| bArena9 n) n F. w: p1 R' g/ f, l b, |: S
#endif // __JEFF_11_4
7 Z* j' @4 k. ~6 U j* j )
V" G: M. e' J; R2 h* j2 \2 z m_pRevival->EnableWindow( FALSE );( c0 l2 R3 \/ e5 h! x
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)9 @6 }1 j4 D4 s% q
pWndWebBox->Destroy();
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; M4 A; H) I/ D( ~; t7 W#ifdef __NEW_WEB_BOX
2 h6 h$ @7 Z8 a) N. P) R! a: n CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );$ Y, X: F1 ?2 h5 \
T4 ]7 y5 q$ s1 Y! a, c: i if( pWndHelperWebBox )/ X r' \& G) t6 W
pWndHelperWebBox->Destroy();( @% `2 y( v& {. \- E
#else // __NEW_WEB_BOX. {* u$ p, v& N, A
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );& X, p% Q0 Z+ k3 Y
4 s# f/ j* |) h. Q! B if(pWndWebBox2)
" s. R7 N6 H- I A& |' k pWndWebBox2->Destroy();) W+ b# b% J$ X, E- z
#endif // __NEW_WEB_BOX
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* o6 K5 {% B* q" X7 L' U m_wndTitleBar.SetVisible( FALSE );
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0 i/ p5 M) S+ x) q( D8 m#if __VER >= 9 // __S_9_ADD- L! r* f8 n2 V" w# F5 E
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);; g& @6 s& p/ ?* a: @2 G; r R( [; Y9 ]
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);9 u, Y) t+ E/ C% Y
m_pRevival->SetWndRect( LodeLightRect, TRUE );
2 G. O: [ q3 |6 W( G m_pShop->SetWndRect( RevivalRect, TRUE );5 E8 u% J% n* O3 x" v! W3 E" C
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m_pLodeLight->EnableWindow( FALSE );* t1 Y! q, Q: }) u7 r$ `
//m_pLodeLight->SetVisible( FALSE ); H: D R" x5 A; D% g2 E3 N
- B8 W) h3 N0 |. V8 @/ {( I// crect = m_pLodeStar->GetWindowRect(TRUE);
! { r/ w6 f! l. C5 S; f+ c" L// crect.top += 2;
! f0 D! f u7 r( U// crect.bottom += 2;% G1 W$ \6 R5 i, g0 t+ e3 S
// m_pLodeStar->SetWndRect( crect, TRUE );, V. N) h4 h$ \, B, D
// crect = m_pRevival->GetWindowRect(TRUE);
+ O9 W7 ^/ m1 O) [% L7 }// crect.top += 8;& Z% ?& O5 T1 W+ O/ H* O$ _
// crect.bottom += 8;
3 x' _+ U* ~) y# o4 q& v// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();% ~1 t: e/ ?8 ^9 i
// crect.bottom -= 31;' B1 a L. W8 n; H" _
// SetWndRect( crect, TRUE );
; {( G/ n: D G; k0 ?# |/ a }*/# p1 b( ?+ T: D+ S+ P& Q) C
#endif // __S_9_ADD# n. C$ s* U% {1 @$ y
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// °?àìá? à§?êà?·? 3a?à°? ??±a
~/ b5 R" I. A8 E2 Z q CRect rectRoot = m_pWndRoot->GetLayoutRect();3 [+ N4 u1 J! B! ?, b2 ^$ g6 R! j
CRect rectWindow = GetWindowRect();
* V6 X6 i* s& ^' v- g# H. y. K: o CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
. K% ^0 P% ?2 E Move( point );% ~1 y: E5 a+ W1 U+ c
}
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; E/ u8 V0 J' v& O" g4 |现在,您可以生成以下的NPC:4 l2 Y0 D, L& g) i, I0 l
Darkon- l n5 b, L' y; k
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代码:' d {/ N$ G- K9 R' P) r2 D5 p; A
MaDa_LodeLightSaintmorning8 `7 o: \; ?* ?* I( W
) {; T' G* D0 K9 e4 e1 R; yCode:
4 c& D# q9 R+ y* TMaSa_LodeLightFlaris; E7 t ?7 Q/ {' ]: n1 P
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Code:6 O; o* s. o' S9 Y3 Y
MaFl_LodeLight6 e- a2 l, D& |* b" `
" {) R3 U( s$ k1 F<-- You just have to add 0 y8 m7 S) E# Z4 L
Code:
! ~" M- i( G; l/ r- X# u) dAddMenu( MMI_MARKING );: d% Y0 g, q" c' x8 u5 Z, @5 M
to an NPC!
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