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这仅仅是一个片断的教程,所以我不会解释非常多。
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% D3 S5 r8 i6 n( Q2 CWndField.cpp在CWndRevival类:
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代码:: E1 Y6 c, k8 i. e6 z; j+ y; a
void CWndRevival::OnInitialUpdate()
) R7 X8 _3 T" e3 p6 H{
; o( X0 y! G3 p CWndNeuz::OnInitialUpdate(); K/ {# O) j7 ]0 c2 P- B* m& g" [6 V
# R0 x; I. ]0 F( M" ^* I) l/ p' h" U5 ^
m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );( x% y; m8 }. R3 P/ @8 g: C
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );0 p7 ^2 d% o5 q
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );# p3 v1 T! a# R3 a2 A4 p
#if __VER >= 9 // __S_9_ADD
/ |" t& R/ `" i m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
9 H9 E5 O/ W. K$ w* A( ~#endif // __S_9_ADD
+ u3 D& G: l$ j0 E( X0 L5 u m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );- l t. ^6 X: _
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
9 V4 W* ?& Z! X& u# s) e; _; u7 z m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
! n$ b; \) t# W#if __VER >= 9 // __S_9_ADD6 _& i1 i/ B* i( P0 n/ x7 x! r
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );& J1 A v9 U0 h# Q: T
#endif // __S_9_ADD3 v, ]4 A/ A& N( M ^7 V; ?3 `* M0 e
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#ifdef __JEFF_11_4
9 o7 }) D7 }& @6 U9 Q+ I BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 9 d1 c" ?* \( _& c! e$ y
#endif // __JEFF_11_4
7 L; E" s1 f6 r3 O if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
& Y6 G* @- i* z- B#ifdef __JEFF_11_4
; K) F5 j. }( {+ ?8 h& l6 W/ `1 j || bArena
1 O0 w& Z3 y* F: h7 N$ G#endif // __JEFF_11_44 M' Q9 F5 [( p9 n
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m_pRevival->EnableWindow( FALSE );- s5 J9 E/ B0 h8 n# ?! `+ |% h# V+ ~
else7 ?2 l' Y9 f Y9 r
m_pRevival->EnableWindow( TRUE );7 V& b" N9 E( m q. A8 V( [
) y) S/ ]0 B/ ` CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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! q( D8 v1 F* Y E, }' a. _' | if(pWndWebBox)
4 k+ L1 D, @3 M+ A& ~9 ^! H pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX9 n" d/ K6 g' G/ G9 v5 O: v9 B
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );- h) G9 B$ _- Y9 k3 z
) l2 b( b; ?. f if( pWndHelperWebBox )" |6 _5 S* `& E9 B2 _
pWndHelperWebBox->Destroy();
! t5 Y" W' c# [#else // __NEW_WEB_BOX
# m% ]2 p7 t3 m3 l0 |6 J CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );& B2 g$ \3 K# Y+ |0 }6 r; p- D
. Z. @4 Z8 a" x" [ if(pWndWebBox2)
# b( F- k5 L* S, N; Y/ A8 C pWndWebBox2->Destroy();& H A6 n* T; G$ @4 G( \
#endif // __NEW_WEB_BOX
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& D2 _; I5 R6 F$ P$ m m_wndTitleBar.SetVisible( FALSE );% y% a0 I/ c$ E* P
& v- Z" \/ [/ ?: x5 k#if __VER >= 9 // __S_9_ADD
- c% o' V: f, O' P /*if( m_pLodeLight )" Q8 I9 k4 O4 @" k* O1 \
{
: U2 l4 k m9 H" X) f CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
% n. |5 o' Y/ \, e0 U5 j- I CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
z2 }, T$ N- f3 A: s B- @ m_pRevival->SetWndRect( LodeLightRect, TRUE );4 f. _6 W; ]% D1 O
m_pShop->SetWndRect( RevivalRect, TRUE );$ ?% H6 g* E& i! h
, h% V! `+ D4 c7 ~' A' y0 \6 R m_pLodeLight->EnableWindow( FALSE );
; N/ ~" o4 [3 ~7 i- |& F" q6 W //m_pLodeLight->SetVisible( FALSE ); 8 w# V9 M2 l6 y
% \+ v2 ~' z# i+ i+ K- e( J
// crect = m_pLodeStar->GetWindowRect(TRUE);
w2 P1 A- g, r/ F: L" x// crect.top += 2;
( h) W! r" b# V( C; i// crect.bottom += 2;
) Q; A% @- P9 a8 w9 o* f. @2 a- w// m_pLodeStar->SetWndRect( crect, TRUE );
. h' O! |" F( H// crect = m_pRevival->GetWindowRect(TRUE);
2 I( I: g+ v5 _# f// crect.top += 8;
J [3 x; n: v// crect.bottom += 8;- |" v. b' D! [7 Q7 A5 }7 J; s/ `: J* [
// m_pRevival->SetWndRect( crect, TRUE );
( A- Z8 Y- K; a& v2 @* {- I5 f2 u
// crect = GetWndRect();: E; D- e; i3 C' X, z6 r
// crect.bottom -= 31;
" Z. L5 F8 y4 y Y7 P; Y. ~// SetWndRect( crect, TRUE );
. C f/ h( S8 f }*/
+ x% Q) O9 ^# T! o3 X#endif // __S_9_ADD4 e+ \% b1 F7 k+ x
$ ]) {: E* u7 Z" U3 O7 [
// °?àìá? à§?êà?·? 3a?à°? ??±a+ i3 K7 T9 q/ q, Y% L! ]
CRect rectRoot = m_pWndRoot->GetLayoutRect();
5 k0 r( r0 |' n. K; L* ?, m CRect rectWindow = GetWindowRect();
! a! x* F7 C) s. N- r CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );: A2 }! |. N' n Q" v1 b+ g
Move( point );+ \: N: J# P$ `1 L- a1 v
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2 O; r* N8 o% l0 r. b/ U现在,您可以生成以下的NPC:
+ L; |# P5 P3 X: N2 UDarkon
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代码:$ }2 t6 g# b4 F3 D. N
MaDa_LodeLightSaintmorning
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Code:" O( u, p& u* c+ y% a% f
MaSa_LodeLightFlaris: |& F7 _( l2 T) ]" v
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Code:2 w7 c" Z) ]) N6 ^5 f7 n
MaFl_LodeLight
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<-- You just have to add U6 r4 A$ a3 C4 [- u h: }
Code:
9 y0 Y5 t( E+ [* }# m6 Z5 Y$ aAddMenu( MMI_MARKING );# S5 m, k' g' D# U% }. G7 @
to an NPC! - J% R1 A9 W4 r( y) U. g5 U
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