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这仅仅是一个片断的教程,所以我不会解释非常多。/ h( n* @5 g3 V/ m8 r J% X! v
7 d" z) ` j* w$ T- p4 V$ |; AWndField.cpp在CWndRevival类:8 @% l1 F, G' m. x6 ^& u: Y7 [9 O
$ f: h& l6 ^+ W2 k2 G+ O% y% y代码:6 c* o* y6 y9 H/ W* g
void CWndRevival::OnInitialUpdate() # i6 q8 Y8 A1 o/ S d n
{
- |9 Q" b! P( ?; S& S- L CWndNeuz::OnInitialUpdate(); 5 d' E2 o) ^' r- W! a
- Y: n" G7 g/ C3 J m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );5 c- F% B9 E4 w' z" V$ h5 @+ {
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
3 Z6 @2 s* ?3 V) R6 r0 G1 G m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );/ k- N. k: D ^0 V" Q7 T
#if __VER >= 9 // __S_9_ADD2 [$ Y. j; s ?) x
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
8 {; D0 y B- g# A: s#endif // __S_9_ADD; i9 ]( g$ H: I
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
% N2 a0 a1 b/ P* y1 F( P m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );9 [+ n% `" l0 r6 j
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );: W7 w) t+ K4 u7 R5 J" P
#if __VER >= 9 // __S_9_ADD
7 G! f, B5 j# G& W3 N' S m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
( J y/ J$ s( f#endif // __S_9_ADD
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% K, x! R `3 g, _; n7 Z: G#ifdef __JEFF_11_4
' ~1 n: s& e2 r$ i/ x# \' A BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
' s7 A0 {; v, H( ?0 J9 R% K7 w#endif // __JEFF_11_4
3 u+ D8 u9 c0 {2 s0 C: I. Z if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
! D5 }: Z" H- a$ F; Z; w#ifdef __JEFF_11_4& }/ m3 V7 ?/ m4 x- ^
|| bArena
/ }# b' y' m' B" k1 c% E#endif // __JEFF_11_4
4 ~7 G T8 ]7 ~9 g& J, A1 s3 v )
3 I6 G: X9 ~% C b5 c& @) ] m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );" z, O) c1 L5 M. p1 Y9 m) y- |5 G
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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D9 Z! n" O( |: F3 G) S: B0 y; z if(pWndWebBox)
" ]/ Q7 }5 v* S pWndWebBox->Destroy();+ H/ e; q' Z' H2 F# w9 s; t+ f8 ^) Q
+ v- `7 T5 z4 S: p1 m#ifdef __NEW_WEB_BOX ^* S6 R9 q+ O6 y1 e7 z
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
7 Q; G! H$ H s$ }: p" _7 }# K; V% Z
% U1 `( Q0 Q( }* d1 h if( pWndHelperWebBox )
% }: f. p/ n9 D3 ?8 c pWndHelperWebBox->Destroy();
" ?4 o. a( w* u# Y$ g! g/ ~( ~+ t5 u7 Z#else // __NEW_WEB_BOX8 }' r6 ?" a# Q S5 M* m+ U
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
+ @) k C: N) N' D) o
3 y y4 |9 P% H if(pWndWebBox2) _( @8 O+ b2 v9 r' @' B
pWndWebBox2->Destroy();6 ^+ q7 T! z: J
#endif // __NEW_WEB_BOX
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" m( @* [9 B/ o* ]% n: l5 F3 u" J m_wndTitleBar.SetVisible( FALSE );
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, n4 W7 R6 c% q. X+ y1 U% ]7 |#if __VER >= 9 // __S_9_ADD
6 U) ~: S6 E+ c* w# m: d /*if( m_pLodeLight )
% n# K% W& A5 q9 g {+ k+ P/ {: d3 F8 _
CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);% }/ N6 l, h' x' X0 B: a3 t8 H! G
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
) `' [& F Q. }2 Y' u m_pRevival->SetWndRect( LodeLightRect, TRUE );+ C g6 X6 X$ a2 k3 T, |% ?. {
m_pShop->SetWndRect( RevivalRect, TRUE );
: P; k+ N/ i/ n) |# \, y; W
1 W0 I# m: [, I' } m_pLodeLight->EnableWindow( FALSE );
. x2 K+ p4 [: H //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);* J" _" r& v' c6 o- i
// crect.top += 2;1 x: v1 e* K4 {- l4 D0 X! U
// crect.bottom += 2;
8 g; S! a2 v+ j( Y// m_pLodeStar->SetWndRect( crect, TRUE );
9 G8 L: A& R% W; d! c// crect = m_pRevival->GetWindowRect(TRUE);% _% I3 o7 J6 y/ {% e
// crect.top += 8;
& p( c3 F( m |8 D# u4 R$ i// crect.bottom += 8;
2 w, p' k5 S4 f// m_pRevival->SetWndRect( crect, TRUE );" G4 k2 T: v$ K: A$ ?9 i9 {
! U/ z! ]1 S# H5 v1 c// crect = GetWndRect();
, U2 `$ }, E- x$ |' p// crect.bottom -= 31; h& R+ H, @0 c+ \9 x
// SetWndRect( crect, TRUE );
2 [% v* A* a$ B3 f9 V }*/# |# V g" ~6 l9 a
#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a$ a7 x! o: T! w
CRect rectRoot = m_pWndRoot->GetLayoutRect();
# ^9 H) r% Y4 \- l CRect rectWindow = GetWindowRect();4 z2 S8 g5 y6 z! e. R: A( C9 Z; O
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );) m1 y! {+ T: _2 @( N% E. [
Move( point );( c" z* J, m5 u: ?3 N6 V
}
/ K3 E/ E) D3 z' r% G) y8 I0 C; w1 B$ E/ }) _: v7 |
现在,您可以生成以下的NPC:
; X8 ]9 I3 a# \& Q- h& {4 B2 oDarkon3 r) D1 G" f" n: M. O
; b. i. T) ^, E/ `, s* I) X$ y$ x( @代码:
3 f0 _2 l: Y4 z$ r. KMaDa_LodeLightSaintmorning
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Code:3 M/ n: q7 R, G4 P: J) j1 b) K
MaSa_LodeLightFlaris
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Code:1 A5 o9 l* E; C1 ~
MaFl_LodeLight8 p5 x) T+ T+ ]' z
2 Z& }; q4 v" O! [& _4 E
<-- You just have to add ( k P7 Y, h0 }0 u
Code:2 v# |9 J9 \1 }# Z6 [9 x
AddMenu( MMI_MARKING );- K& V# Q# J% U" u
to an NPC!
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