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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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) E1 a: N* Y, h代码:7 d, m5 s$ ?! I
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); * _3 }; o _" X9 I5 Y* O" n& O R
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );: b' t3 t1 X9 m2 C# Y) r
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );9 b: X) a, \- R! O* f6 l: ^# ]! o6 e
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );7 [, e+ V1 H" @; j4 g
#if __VER >= 9 // __S_9_ADD
6 c* i4 U7 _; J% }+ [ m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );$ ?9 z0 K3 x# |( J% n
#endif // __S_9_ADD3 j$ J( h) j# C6 K
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
( M: O# \4 c% h( A# y m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
+ y$ P3 I/ r# N! X* Z m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
. R0 G% n" d2 P8 D) o4 A/ R* z#if __VER >= 9 // __S_9_ADD
6 x4 p5 `9 j4 ~2 G/ C6 {/ b m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );8 {1 m) G7 A3 A6 f0 L
#endif // __S_9_ADD
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4 k, A$ N5 {) O3 G# J2 f#ifdef __JEFF_11_4
4 I# Q+ \$ o$ h, a BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
' p0 l% `2 ]: V/ g+ d% ]#endif // __JEFF_11_4$ i* E) A, W* }9 K& f
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
, m# `* J, J& C$ H4 _$ U#ifdef __JEFF_11_4) D- ]4 V$ y P/ Q. ^3 d) x% _
|| bArena
) W @) w- j( o3 |& ^#endif // __JEFF_11_4
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6 h2 J4 f" J% a; |8 T m_pRevival->EnableWindow( FALSE );4 f$ ~6 {3 l2 d* Y L: D8 T
else
6 b9 J& B/ [- U; p( T; g6 U* R m_pRevival->EnableWindow( TRUE );9 \' e k- a) v0 G9 m' [0 p( o
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );% A$ l% J9 B& ^ ~6 L
$ Z' ]0 M" u n! w C if(pWndWebBox)( i5 c/ X, r! q: Q. B6 u2 R% n
pWndWebBox->Destroy();
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# g, d5 w) {% s6 j8 C8 \& p#ifdef __NEW_WEB_BOX8 T$ p: R9 N; T5 n" {% H
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );) F* U/ Q) W1 q0 j4 n; U j8 z5 }9 S5 d
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if( pWndHelperWebBox )
; N" s5 b0 Z, s' ]- Z' k* i pWndHelperWebBox->Destroy();
8 J: n) w- e) b9 c K. p% G1 z#else // __NEW_WEB_BOX* y x1 n% K9 A
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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0 _8 C L. o3 y2 S if(pWndWebBox2)
( ^4 J, y$ ]* A7 X* [* N1 V pWndWebBox2->Destroy();
' H: P5 L" E: F7 \2 Q. F#endif // __NEW_WEB_BOX: j& g$ L+ e( ~! b; j- K
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
6 W4 t, V5 L0 S+ I: O /*if( m_pLodeLight )5 H; l0 \( S4 l1 A% N4 v
{
% q" o% V" b$ Y1 ~) F. s CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
; W0 ~* C+ V" a0 J5 Q CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);; L7 @% S4 c" m. p4 a. E
m_pRevival->SetWndRect( LodeLightRect, TRUE );. \7 c) E- M5 @# u6 y. s1 Y' L
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );. o; S% ]6 |0 c/ V$ |
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);% C I% X/ H' K. n) r
// crect.top += 2;8 @2 Z. \: g% m- I- _: M
// crect.bottom += 2;- V. r+ m! z( S1 _1 p6 P5 J1 N
// m_pLodeStar->SetWndRect( crect, TRUE );& k) {; m2 w7 Q" z- `( J
// crect = m_pRevival->GetWindowRect(TRUE);1 Y, t# L2 z( V! f; R& h+ I
// crect.top += 8;
' u) q, X" s j0 e// crect.bottom += 8;1 l" O& D1 L0 F7 h6 ~' M
// m_pRevival->SetWndRect( crect, TRUE );+ l. y5 I9 Z! v" u; p/ N& v# ]
' r. u5 M1 u2 L- W; n& G+ Z1 e// crect = GetWndRect();
& @; i+ q7 O; [9 K7 R& ]5 V0 e P// crect.bottom -= 31;9 u& u7 W1 L% S- m* ?
// SetWndRect( crect, TRUE );/ _" Q/ z; ?: W8 Q+ T+ d5 y
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a. P1 l, C! v% c: Z
CRect rectRoot = m_pWndRoot->GetLayoutRect();$ j* d, Z& S& C9 X
CRect rectWindow = GetWindowRect();
* r' b0 Y+ ?. F+ B2 y7 g* |. Q6 n2 y CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );' L7 B7 w1 E4 f
Move( point );
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$ u* o+ s* m/ C/ Y+ L$ P现在,您可以生成以下的NPC:! Y! K; C. o7 g5 `8 U
Darkon8 q" u) D7 N( F9 {8 L6 t+ b& z
/ b7 `8 @" K* m3 r# I' D代码:$ \2 c0 P, X+ c2 O) ?9 r
MaDa_LodeLightSaintmorning2 q ?# U7 y7 x% i2 @
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Code:; Q$ T* v6 z( L( a! O/ i" B
MaSa_LodeLightFlaris
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6 o3 e. W, F* S# e( ?1 ]Code:
" ]: ~+ m& r- V- y7 P7 ^9 JMaFl_LodeLight
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3 p0 I9 t8 @2 ?! S+ ]0 `7 U<-- You just have to add
1 g. [* q8 j4 v9 v# `Code:
/ M0 N4 j. {6 G1 X$ T+ PAddMenu( MMI_MARKING );$ A4 p6 v$ D* |6 U, ?+ Y
to an NPC! 4 _# ] p9 M4 O: D8 \
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