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这仅仅是一个片断的教程,所以我不会解释非常多。: F/ j, q9 y2 R( V1 N) w
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WndField.cpp在CWndRevival类:
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# H2 ?' z- Y0 ?: q$ x代码:, k9 C+ r: v7 o- \
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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1 U) R$ x: ^) z# u m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
3 |: O. x y' _ m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );) E Y& B4 v: \3 A; y
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );* z1 O0 x9 z5 q9 s. O
#if __VER >= 9 // __S_9_ADD# t. i! s- E( ~$ n( V1 v2 ]
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );- h. B! J* a' y& d- F0 u% k
#endif // __S_9_ADD; S! Y% w2 V7 E* C
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );$ } b5 m. q% m- W) p! m
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );* \5 E' X" O* F; `. R/ Z" F
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );7 K6 n; k' |, A6 M! M- @; G
#if __VER >= 9 // __S_9_ADD* v+ F0 E- _8 X2 a' r2 Y7 D
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );, K2 p4 r( v; Z1 y0 @
#endif // __S_9_ADD. v. u' y9 G! |9 ~
4 o. }& e! a% }! m#ifdef __JEFF_11_47 X9 N1 v* j$ P- j
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
& x# Y( b4 k# M' R$ m6 W+ V#endif // __JEFF_11_4
+ s5 G b( E0 o8 \ if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )1 d# O& f% [9 I$ A; ]$ `
#ifdef __JEFF_11_41 @, x1 a" M' m/ h; R* s
|| bArena
0 k( i$ B$ \7 }$ W#endif // __JEFF_11_4" b' b* I, \+ e K
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m_pRevival->EnableWindow( FALSE );8 A: M+ r' ?! E2 B
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m_pRevival->EnableWindow( TRUE );
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" W) R$ B2 j& L# k3 z! b3 Q CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)9 P6 g& E( L k+ F# C) c ^: D5 t; f# U
pWndWebBox->Destroy();1 I+ z: m6 H0 ?8 m% T
* h1 s9 D' N. q1 t" B' x2 N) k#ifdef __NEW_WEB_BOX
" l5 x! G6 \+ ]- _ CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );0 w) `. o6 t! }' m; @4 ], \2 @8 z7 r: I
~. ]* f- I5 O1 m3 c/ P4 m5 }4 F if( pWndHelperWebBox )
- R$ `, r6 b& G; B! p, ^- n pWndHelperWebBox->Destroy();6 Z9 r# ^3 n5 n( |
#else // __NEW_WEB_BOX
0 d* h# z A" c, B; I* I CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );* i# _9 l( l" v
5 k+ l1 L9 u# |8 z# Y1 C0 f' J3 I4 ` if(pWndWebBox2)
$ Z. L4 g- ?+ d3 I! L pWndWebBox2->Destroy();
0 q0 v; D+ k2 v% ~7 Z2 c3 m#endif // __NEW_WEB_BOX9 s! }! {; y: D% k
8 q% P5 P3 j9 a5 e2 n$ H1 w m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
. n) \8 R9 u, a! H5 v /*if( m_pLodeLight )3 ] v7 C. x# \% |
{
: v* E, d' F+ F* C C4 t7 b CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
/ T3 t& r* b( w CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);# F6 G7 ]* K v, q. \5 b- M
m_pRevival->SetWndRect( LodeLightRect, TRUE );; k2 C* A2 {* a3 B4 c
m_pShop->SetWndRect( RevivalRect, TRUE );7 L: O, P# a E8 g7 `: g, @6 R! Y
$ q3 j" i3 i8 ?( f m_pLodeLight->EnableWindow( FALSE );
4 R% r* k9 z- v8 w //m_pLodeLight->SetVisible( FALSE ); & G3 \6 x' f& f. D! |* ]7 w
7 c0 ~' K4 Q2 V+ P6 D// crect = m_pLodeStar->GetWindowRect(TRUE);
, H7 t# o3 D9 Y// crect.top += 2;, Q" e( \4 ^6 O: R8 L# j
// crect.bottom += 2;
/ d4 k6 z" i* Q$ f V6 j! @: f// m_pLodeStar->SetWndRect( crect, TRUE );
?1 L$ [3 R( U" L// crect = m_pRevival->GetWindowRect(TRUE);
2 e1 a/ b' J' G$ }: ]// crect.top += 8;
' K$ o9 g- J" g' O# f' y7 e& E// crect.bottom += 8; ~: E7 R, ?: w5 Y" }5 h* p! \
// m_pRevival->SetWndRect( crect, TRUE );8 |8 p' y" ~8 P% O' U! C
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// crect = GetWndRect();
$ M1 V0 W! R2 d( M9 n) Y8 C// crect.bottom -= 31;6 F: _' i+ f0 g% Y/ A" c7 |# M. ?
// SetWndRect( crect, TRUE );5 N6 f2 s% q6 c
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a) z1 c1 Z6 b0 q, D% q' U5 U" u
CRect rectRoot = m_pWndRoot->GetLayoutRect();
% W0 U/ j8 P, | |/ x CRect rectWindow = GetWindowRect(); y1 ^: x* K, s9 K7 D9 B
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
) a1 `. r- ?- r- `5 ^, u Move( point );
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现在,您可以生成以下的NPC:0 J/ j, f! K% P9 Z+ m
Darkon7 j. u& } d) @
2 v) r$ }5 N1 a" b) B- m7 Z6 v代码:
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Code:
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1 U* ^ W/ K+ l% n7 f# c/ tCode:
; z" u! d7 _7 @2 _/ R HMaFl_LodeLight
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<-- You just have to add # B3 s# e/ M! Q
Code:. {' h( m, C; U
AddMenu( MMI_MARKING ); d6 P% h+ H1 o5 e6 b
to an NPC!
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