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这仅仅是一个片断的教程,所以我不会解释非常多。, ?' H" Z8 I' v U' t
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WndField.cpp在CWndRevival类:; G. G k8 ^- \2 P3 g/ @6 o% _( p% g
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代码:
8 l ^% Q2 k: |void CWndRevival::OnInitialUpdate() 9 G c; M3 G0 |+ A8 y
{
8 d4 Q3 C$ e8 u4 L/ H8 @ CWndNeuz::OnInitialUpdate(); # s3 o( C; k1 [- J3 }/ J3 ]
2 M- p9 ?, w6 P$ K; t m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );3 P. Y! g8 ]5 n, |
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
# Z1 P% I& ` t5 O) n& X m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );! f1 @7 h% b H6 S! c
#if __VER >= 9 // __S_9_ADD
' u1 c3 V( T k- j% g$ L O6 y m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
( a5 U9 C/ _9 [0 R#endif // __S_9_ADD. ` Z* ]) R! f. u; @% w# {9 i5 T
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );7 ?/ a0 E7 n$ {
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );9 N% s2 H- D5 Y( Y) M* F" i, s
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );5 R; e: A4 ^7 q. x: U$ v
#if __VER >= 9 // __S_9_ADD
7 _/ t k# e2 c$ o9 X$ G4 r m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );1 ?+ I/ q5 u3 w" P) a; }8 [
#endif // __S_9_ADD- J! @$ M( o, z
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#ifdef __JEFF_11_4) q% v [* a6 G
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
' a' C( d8 o; K) p' o3 T#endif // __JEFF_11_48 {5 A! E$ x5 p# L& ^
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )4 e+ X5 x0 \. q% d% x9 W/ B; V
#ifdef __JEFF_11_4; J8 W( k( [& W3 H$ k: D$ U4 ?0 V) S
|| bArena
/ Y" t# E# l4 o2 g; N6 e8 i#endif // __JEFF_11_4
/ }7 Q& N- A: V" a0 X9 H- A+ z S )
/ C& Y7 k9 Y. C9 w! W9 I+ u+ D m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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+ \) t' j8 ~% ^& L$ I, q# w$ }. V if(pWndWebBox)
' R/ t/ W p( X2 {. P4 D pWndWebBox->Destroy();' o) R: H3 x/ X# @- ]
7 h. Y+ d4 i1 C7 _#ifdef __NEW_WEB_BOX
+ b9 [$ h4 t F+ t( F5 U: S; M CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )0 ?/ t1 {. T' j
pWndHelperWebBox->Destroy();* q- h: L, l. N6 X/ I7 Q
#else // __NEW_WEB_BOX' L! i! Z* k+ L- H$ f; |
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );& N# G$ t8 c2 G
& K+ [& {9 |& R if(pWndWebBox2)- W4 [$ Y; T" Q; T! k
pWndWebBox2->Destroy();4 K, r: ^$ p5 Y: H. U& y- C
#endif // __NEW_WEB_BOX- ^9 H: h' @" a
1 K. }- \" D1 h3 f' s. P( A m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD+ ^3 Y- d' S, s6 `7 @$ R5 ?+ Q
/*if( m_pLodeLight )
: ?1 C; ]: Y/ V, i9 k1 w {
* n: m: x; z- P) O; Q CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
8 i) b9 R) h$ g9 f" j5 n5 B _9 W CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);+ i& a" J% B8 h8 z
m_pRevival->SetWndRect( LodeLightRect, TRUE );
2 q [3 ~. v. y! x- ?$ w. ]# P m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
; m* x6 C( A0 V& Q( f //m_pLodeLight->SetVisible( FALSE ); ) h$ O2 X+ {: H( P3 b: P
0 p% F% ~' l' y9 B) e! b, U// crect = m_pLodeStar->GetWindowRect(TRUE);% A4 _9 F1 g6 Y* V3 s
// crect.top += 2;
' T! H, F: Q% Y6 q// crect.bottom += 2;- {/ P" }+ C& e G" J: t3 W
// m_pLodeStar->SetWndRect( crect, TRUE );
/ t7 ~7 _. P: b2 `" Y+ Y// crect = m_pRevival->GetWindowRect(TRUE);% ~' i u j1 W. [
// crect.top += 8;
( W0 o5 {2 z" j t( {$ X2 o$ V c// crect.bottom += 8;4 } Q4 R" g+ C6 b0 @
// m_pRevival->SetWndRect( crect, TRUE );
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9 Y ?9 q9 s0 p; ?: Z1 Q8 |) c// crect = GetWndRect();- @- Y+ i) M4 N
// crect.bottom -= 31;, @) K* G2 @ O% m/ S8 ?: s
// SetWndRect( crect, TRUE );3 d. `3 e% ?9 V
}*/
& F; k; y0 r+ x x, T#endif // __S_9_ADD$ E- R. j/ Q( g: J9 @
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// °?àìá? à§?êà?·? 3a?à°? ??±a
6 u+ P' _. U9 c. r2 E3 L" { CRect rectRoot = m_pWndRoot->GetLayoutRect();
2 e3 \; C, m) b! W7 \1 z CRect rectWindow = GetWindowRect();
9 K% V7 [9 z z4 I4 b7 Z CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );: x3 J# G2 Z C/ h8 ?
Move( point );) u8 B2 D5 E3 u6 A$ ?$ S
}
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+ e# ^7 J0 ^- D现在,您可以生成以下的NPC:
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1 a6 t0 S0 \3 `9 t9 f8 `- d代码:
% f3 }5 r! L' H' cMaDa_LodeLightSaintmorning; ?, f! w7 i b8 [
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MaSa_LodeLightFlaris
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Code:
' C1 ?3 w) N w OMaFl_LodeLight' [2 w" B: z- r; C3 O; n b* ]) e0 O2 j
0 ]! s3 r8 ^+ W: v2 g$ M# E<-- You just have to add
1 a2 u0 z- q) M% r% yCode:
. @6 L) k5 ]/ }* i# m% s5 E% I" TAddMenu( MMI_MARKING );
8 k' @/ O' p U" p, gto an NPC! : @4 w* C! M7 W7 q' |4 k1 E8 ~
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