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这仅仅是一个片断的教程,所以我不会解释非常多。5 K0 K$ G/ a* S6 B) i
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WndField.cpp在CWndRevival类:
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' T% h- H" z( S代码:
6 y$ Q" h+ B- l, F$ b Q. t2 `void CWndRevival::OnInitialUpdate()
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! c" F1 {0 R' n CWndNeuz::OnInitialUpdate(); / @9 `+ a0 }5 Q
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT ); p) t* t7 V* |" {7 s& c2 h/ a, i
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
- M1 f% h. G5 D9 h$ H1 R) o% C m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );; t, W4 \. o, k! ^. X
#if __VER >= 9 // __S_9_ADD
; K, h- t0 k8 l; _ m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );3 T( k6 G; l0 P, t: s
#endif // __S_9_ADD0 v3 Q- A$ {/ g
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );( O- n; D [( `- b4 x5 D
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );) q0 [' s+ M" r4 O
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
# J( N/ o1 n' f% Z#if __VER >= 9 // __S_9_ADD3 e+ S8 C. S& r- D5 \+ h
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
5 i" `9 h$ c* v+ b4 y" q" c4 G#endif // __S_9_ADD$ E B' s0 u5 h' m) }; D2 M
z5 @4 t4 l% X+ j#ifdef __JEFF_11_44 Z% g$ O' O# z/ w$ v( w- _+ v9 i+ r
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
1 u- ^6 m, q, m: z; y3 x#endif // __JEFF_11_42 I" q7 q& Y9 J+ @) g6 T; z
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
& m4 t4 }* h: F( _& n9 m#ifdef __JEFF_11_4
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- E( b( Z. @/ d. O: g5 i#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );! O! L7 |) l: V- n; k7 d
else
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5 `8 Q2 [! C) F y CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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8 v2 j' F* J6 h+ j if(pWndWebBox)
" D7 y+ F9 d! o, T9 l' K, V4 E pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX2 F9 m1 |* k2 w3 R0 f E
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );0 x1 x Y8 C; l; ?# B% E, A
3 {4 S1 ]" |1 D0 j if( pWndHelperWebBox ) i6 a/ P8 d- b8 p* N9 _
pWndHelperWebBox->Destroy();
$ F; A7 \+ I5 L2 ~4 t% J7 L#else // __NEW_WEB_BOX
$ |5 ]- p. d' m0 r; U# x CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );) t' a3 d" T0 e
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if(pWndWebBox2). |$ ~& M1 n5 ]$ u& J
pWndWebBox2->Destroy(); j4 T- V0 |3 r+ {5 _7 d5 P
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );/ \- [" F4 p/ Z: g: e% L
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#if __VER >= 9 // __S_9_ADD
" A+ d) r, l7 b /*if( m_pLodeLight )
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& B; ] {9 Y% t5 b( v+ |6 O CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);. U4 J' j# i7 J2 p, _
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);" D0 u/ M% Q& L9 ]: [- C
m_pRevival->SetWndRect( LodeLightRect, TRUE );4 Q. u1 p6 s; @" a: [
m_pShop->SetWndRect( RevivalRect, TRUE );0 [& t& u; e% u: b3 z8 c9 \: I! Q$ g
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m_pLodeLight->EnableWindow( FALSE );
; O0 m* m& _2 V3 J5 Z //m_pLodeLight->SetVisible( FALSE ); ! `( G* G# U& c2 j$ _; P" }
3 A- w' q0 m0 \5 K& C: l// crect = m_pLodeStar->GetWindowRect(TRUE);
: m* a! [& t0 C# N; ?// crect.top += 2;4 g- r1 g4 h _+ V. K, k7 K) W8 g0 M
// crect.bottom += 2;
. U" T- ?5 d9 M G// m_pLodeStar->SetWndRect( crect, TRUE );" N( l7 |8 `! Z8 F
// crect = m_pRevival->GetWindowRect(TRUE);
7 K0 w! G* E4 K. Y& Y4 W- }// crect.top += 8; X/ {8 x; z0 @0 k
// crect.bottom += 8;( k1 s$ \9 { K9 b1 P
// m_pRevival->SetWndRect( crect, TRUE );5 t* e7 q. |8 f* j5 x( n
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// crect = GetWndRect();5 @$ y R5 S5 q4 b* f
// crect.bottom -= 31;7 F4 Q: K3 v' D( u$ V9 [! j1 P& }7 X
// SetWndRect( crect, TRUE );
1 K. u( U0 W7 O' m }*/
) W+ g& }: V8 e5 ?& `) {#endif // __S_9_ADD- R6 }3 k. t+ |& X: W* E
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// °?àìá? à§?êà?·? 3a?à°? ??±a
7 c9 z( G; [$ L. ~ CRect rectRoot = m_pWndRoot->GetLayoutRect();
$ [7 j; l+ `" ?5 e% X CRect rectWindow = GetWindowRect();: a0 ?8 O) A; f) f$ _
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );( N y2 b' t, l4 R, B* w3 A! L( ?
Move( point );
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现在,您可以生成以下的NPC:* G! `& X+ u. g$ h
Darkon
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代码:9 g @, R' z3 {* r# N
MaDa_LodeLightSaintmorning! v3 t4 ]: e$ X( o$ D' ]! p2 c
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Code:1 a& e* w0 G& v! `! \+ x5 E4 ]+ g
MaSa_LodeLightFlaris
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MaFl_LodeLight
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- o D8 t+ L# d<-- You just have to add
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AddMenu( MMI_MARKING );$ e" o9 j9 v A( G
to an NPC!
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