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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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! V& {; H; G3 g. b+ Y3 R: j6 }$ o代码:
% M0 g8 c2 n9 n8 Dvoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); ( n: W* O# t) ~ k; i5 [: U! q
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );8 s2 }( }; ]& k0 }2 B
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );! N7 N0 v0 ^. {4 u) X+ i
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
9 _0 z/ e8 X! z# `#if __VER >= 9 // __S_9_ADD/ z. Q5 U0 O* `. ]% H3 I
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );0 @6 _! u+ X# f2 B1 b$ u- e' f- [
#endif // __S_9_ADD7 B0 O8 T. {3 w
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );* t \7 o, z( r. c
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );7 q! |4 h+ b Z7 V% v% I
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );7 ]# ^; @: p! E7 f% y; O2 P
#if __VER >= 9 // __S_9_ADD/ \3 h+ d4 e* A6 r
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) ); I0 s/ F* r' T7 Y
#endif // __S_9_ADD8 S6 {7 T2 r& o9 J9 f
5 X: V2 I6 j" V, _4 y- X#ifdef __JEFF_11_4
& u, T, n& u- t- p BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 5 q" |' Y1 |9 e, a' \; U
#endif // __JEFF_11_4
1 k& |" l. a9 D: n+ L- _ if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )& X" }7 X8 g1 {+ P8 j! a
#ifdef __JEFF_11_4
5 T! ]$ @) ?6 I || bArena
" t, y9 j/ i# q% |" o9 {$ I: A#endif // __JEFF_11_4
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# [2 H1 {0 L* X/ S" a m_pRevival->EnableWindow( FALSE );
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D2 p7 K+ {. O- h2 V5 ` m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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$ l, X* x* [4 @" R* k5 u if(pWndWebBox)
3 l7 z3 u" z# ]' J4 G! p9 { pWndWebBox->Destroy();
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7 m+ x2 ] @4 F#ifdef __NEW_WEB_BOX* A% w$ o4 O! M0 v# w0 S
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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% W. K9 Q( w0 p( l p$ A" s3 d" u if( pWndHelperWebBox )( e; m1 g$ R8 V3 [4 A* N
pWndHelperWebBox->Destroy();1 S2 o8 F, f$ P$ Y V* E" m
#else // __NEW_WEB_BOX
3 y$ C! W( \$ t CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 ); [9 |2 T. W) Q. b' {
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if(pWndWebBox2), U, @3 K: X1 c7 n0 B
pWndWebBox2->Destroy();& T3 c L- ~3 S6 [4 h
#endif // __NEW_WEB_BOX9 e3 o7 r7 N- }( @& ~8 x6 N4 F: p
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
1 k; v# a: l) j @" N( x5 \ /*if( m_pLodeLight ): {; D* I- _0 k5 g- ^
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
Q% l8 R9 B/ M7 S CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);/ [! t; ^. p" v
m_pRevival->SetWndRect( LodeLightRect, TRUE );
3 ]. x: L) w: R( F; w m_pShop->SetWndRect( RevivalRect, TRUE );8 D3 U. F7 Q7 B
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m_pLodeLight->EnableWindow( FALSE );
% u. `2 G) H; ]# T //m_pLodeLight->SetVisible( FALSE ); - D: \' p- H6 _; `: L' R
& i- U2 [$ C1 n5 q8 f* l' B. p// crect = m_pLodeStar->GetWindowRect(TRUE);
2 c; G! v+ V f* w# [( s; o* g! k8 u// crect.top += 2;
C" {- r/ a5 {3 X// crect.bottom += 2;% c- s# a3 E% c) t
// m_pLodeStar->SetWndRect( crect, TRUE );. ~; e5 ^- N8 ~% s& T
// crect = m_pRevival->GetWindowRect(TRUE);
; x0 w( H' Z% X! d4 s# b// crect.top += 8;% A1 h' | f, ?
// crect.bottom += 8;* v: p6 F8 Z. j$ A
// m_pRevival->SetWndRect( crect, TRUE );
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: h3 {! S: \# C! G+ _// crect = GetWndRect();8 U7 \3 L, P" Y* z
// crect.bottom -= 31;
0 N$ m# ^$ p5 c. j# C- _4 [// SetWndRect( crect, TRUE );
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2 @* x; E$ w+ Q9 ~, i8 X5 d, o7 g#endif // __S_9_ADD0 n! V7 I6 V* `5 |- ]
* C7 ]- V2 P. f1 h3 { // °?àìá? à§?êà?·? 3a?à°? ??±a+ Y4 r0 l% s$ L% J! E
CRect rectRoot = m_pWndRoot->GetLayoutRect();7 i& E# I8 |& C2 ]1 `4 n; }
CRect rectWindow = GetWindowRect();
( K% L+ a3 w- V k CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );: R# Y8 {8 c0 h9 ?
Move( point );
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现在,您可以生成以下的NPC:; \, |3 B' m' h2 P; W6 N
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代码:) D2 C3 H2 Y" f& s
MaDa_LodeLightSaintmorning8 d3 G3 o9 |6 B$ w; A9 ~
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Code:4 O1 Z( ]$ s# V/ X8 z3 y4 P, d
MaSa_LodeLightFlaris: n: c, E# ]: M
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MaFl_LodeLight
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8 N8 H4 z. r4 o+ Z4 V<-- You just have to add & i+ z* s& A d- d7 R: X
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AddMenu( MMI_MARKING );
% _ u% M. @4 ^+ j3 H+ ]: T- \to an NPC!
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