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这仅仅是一个片断的教程,所以我不会解释非常多。
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, u% q# Y9 V# o$ X. z# h* pWndField.cpp在CWndRevival类:) P, y! Z' f3 j: G/ U0 P! q
' A- y$ |% v- `4 {6 P代码:
( Q) |# n7 X+ i& Gvoid CWndRevival::OnInitialUpdate() , L. m7 _3 `" U0 `) _ z
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CWndNeuz::OnInitialUpdate(); , r. f1 S$ R' J! e- z4 Q& Z
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
, F+ Z, i: \7 G m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );2 l" \' a3 } Y, i! d7 G6 g8 X
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );6 T R- o% K& o5 K @' p( k- O R
#if __VER >= 9 // __S_9_ADD/ f; O$ Z0 \, A3 i6 q# ~, q/ S
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );7 a7 y4 k) Y1 Q5 s& q9 n1 A0 W
#endif // __S_9_ADD
1 w+ P T) Z* w( l; {2 R. F m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
5 W; t9 A; A! Y g$ d5 \& v m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );! K: O2 `$ e0 u5 Y
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
( ]! A' h/ m+ N" N% A5 u#if __VER >= 9 // __S_9_ADD& Z5 S' h1 Y6 m
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );8 J/ g9 m* ]% b0 X
#endif // __S_9_ADD
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p8 H/ [" |( U#ifdef __JEFF_11_47 z4 @# R! [) w" d* ~3 O5 a
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
$ B/ g0 e' s: g#endif // __JEFF_11_4
7 x% d6 P+ j: K* J& ?! k: B if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )3 [: M' b' F9 B3 B+ i
#ifdef __JEFF_11_4
6 S; k. Q8 X3 V! k8 i* M$ Y) o" N || bArena
3 [- ~% r8 B, V! o& T#endif // __JEFF_11_4. m/ j. O: D+ W5 U
)
' b: n9 Y* w8 }; p: M! [6 t4 ] s; ? m_pRevival->EnableWindow( FALSE );/ [) W/ Y4 P" U- H2 h! D; y/ a! T1 \6 v
else; d# ~) B: t$ `$ ~' O$ ^( c& r+ `2 P
m_pRevival->EnableWindow( TRUE );
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& d. q2 ~3 i* }7 G CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );8 h* ?* b& e; C' ~ |
_; P! J% V o9 p: Q5 H if(pWndWebBox)
5 n& [2 p' X' w0 C! {" e1 G pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX+ U$ @6 O" B; M+ |! b
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );3 m& ?; \! R" @, p$ p1 j$ O0 ?9 Y
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if( pWndHelperWebBox )+ I7 A) f, O- W! T
pWndHelperWebBox->Destroy();7 I* \- h+ [2 j& _3 }3 i- m! h
#else // __NEW_WEB_BOX( m t5 u7 {/ }4 }* R5 k' A% L
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );5 q/ F) K4 v" N7 y4 ~+ D3 t
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if(pWndWebBox2)
& ^2 d0 z3 v2 E) {7 y0 [ pWndWebBox2->Destroy();
' A6 B4 ~* C. g#endif // __NEW_WEB_BOX8 w" U7 x+ ^+ l2 A2 Y8 `8 P M9 Q
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m_wndTitleBar.SetVisible( FALSE );1 d7 ~, _8 @, l4 |
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#if __VER >= 9 // __S_9_ADD
d' [6 x" v x5 u6 L% u1 n( y /*if( m_pLodeLight )& b5 {7 m! q7 Z$ b4 O2 A
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);$ P: q8 ]) o) C3 j9 |: e
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);0 {4 o' r. a$ F7 A
m_pRevival->SetWndRect( LodeLightRect, TRUE );
" T5 h# O' x# Z m_pShop->SetWndRect( RevivalRect, TRUE );
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/ E# v8 e: `" v. @6 ~& ]9 }, I/ ^- ] m_pLodeLight->EnableWindow( FALSE );
# {/ `1 D; h. P- k' E M //m_pLodeLight->SetVisible( FALSE ); 0 N$ _0 T% H+ h
# q. Y8 u7 A+ P, p+ T// crect = m_pLodeStar->GetWindowRect(TRUE);
: t. Z1 Q% K: ~// crect.top += 2;2 w; }6 u7 E6 x2 t Z4 `1 G
// crect.bottom += 2;2 U+ g. O, x* f% [5 Y7 U
// m_pLodeStar->SetWndRect( crect, TRUE );
0 w5 A* p, X$ q. z. t+ Z/ _( \// crect = m_pRevival->GetWindowRect(TRUE);
! c5 V0 |8 f6 ` ]4 x& b6 O# ]. i// crect.top += 8;* g! b$ f9 F( z+ G
// crect.bottom += 8;
" |5 y0 t, X# V8 c d// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
/ R4 A( {' [. P// crect.bottom -= 31;
2 e$ W( b5 y5 R' d J// SetWndRect( crect, TRUE );: I6 j1 Q" j$ Z
}*/' P4 D& I: A$ {+ C- ]# c3 N
#endif // __S_9_ADD. E- U3 ?' R c' S/ I
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// °?àìá? à§?êà?·? 3a?à°? ??±a$ s( P. r0 D7 D4 e" h p
CRect rectRoot = m_pWndRoot->GetLayoutRect();
1 o, e( I0 x. h3 V CRect rectWindow = GetWindowRect();
( D* u& X5 j7 ~" h CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
: N( u) t# F6 n) h+ T2 I+ R9 g' @ Move( point );
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. ?% \: e0 J8 q, r6 @现在,您可以生成以下的NPC:
7 ~1 w/ ]. K/ q, w9 gDarkon' Q+ M7 O5 r. ]; `
0 c6 D7 M8 U* n1 o9 x; A1 n; c# [代码:
, k$ P( j1 Q% R8 y/ `6 zMaDa_LodeLightSaintmorning
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( A5 a8 _6 e' s" s V% v1 L1 gCode:# Z% Z' B5 m3 a7 O0 P
MaSa_LodeLightFlaris6 ~1 ?) ]" H F
+ a/ X9 Y7 z' d8 k9 |8 {Code:
' K( c& v5 y2 G2 I. i9 C& wMaFl_LodeLight
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<-- You just have to add - w4 \; L5 d4 m7 i" I# L
Code:! o+ `: p: v. M% q. ]+ u
AddMenu( MMI_MARKING );
# a% t: `3 m q: Z, _" Vto an NPC! 9 K# p* Z" C S- k
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