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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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* f2 T2 c, Y8 C# ^0 R+ N代码:; ]# U- ^; }3 j! s% H3 {/ p
void CWndRevival::OnInitialUpdate() 7 c; J; A# B6 F$ X, x! X' S
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CWndNeuz::OnInitialUpdate(); / A9 l& F$ V) e3 P4 M& N
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
) i3 \+ ~6 }$ T m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );+ F' b- U* e( _0 t/ F1 E
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
; L$ ]. s5 j1 c y#if __VER >= 9 // __S_9_ADD
* n4 d; x. m* }! \: ^5 K m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );) u) G7 Z" `! ~! I
#endif // __S_9_ADD L& |1 K! z4 o/ j' A3 [
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );& L; ~9 ~ M% w* e+ H9 G. U2 ]
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
7 l5 ~* O' n4 L' S; u5 k' u- N7 C m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );6 H4 s$ O6 b# l' O6 {& T) `
#if __VER >= 9 // __S_9_ADD" a- g" h! X" E+ `2 X5 e# N4 a" S0 k/ v0 ]
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );4 J* x7 H1 u0 o0 y0 K
#endif // __S_9_ADD
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#ifdef __JEFF_11_40 s+ O$ Q; t1 n% }0 j/ j% a2 H
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
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if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
* T. M( _/ {' n/ B2 l. A#ifdef __JEFF_11_49 [( O$ U- V: {' n4 f5 F: p1 M: A
|| bArena
9 N* v, @2 {, f% C8 ], T* q#endif // __JEFF_11_4: [4 e" \+ r4 B8 h) \
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m_pRevival->EnableWindow( FALSE );1 Z6 {/ S7 Q# W4 `8 b
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m_pRevival->EnableWindow( TRUE );
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" U/ j) y( q( R& G2 ?& k/ \ CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)# K2 t, x; A) { }
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
" S/ s- {9 l, o+ D8 l2 ~2 @ CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );, C3 ?" q( \: ~) F, I0 x
6 H5 v6 g; m3 F0 i, E if( pWndHelperWebBox ), z6 |% f, N. r& P& ^) h
pWndHelperWebBox->Destroy();- M. b4 {1 i: K& }/ L; i
#else // __NEW_WEB_BOX$ y' ^0 W# `! ?. u* L
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
2 z, l$ ~& y: B pWndWebBox2->Destroy();! @) u% k" F. y5 N0 x
#endif // __NEW_WEB_BOX3 g0 M2 T/ h* `8 p# [9 r' _. c
% r! W4 H1 M: G/ U: ^ m_wndTitleBar.SetVisible( FALSE );
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/ a F, r7 S/ }( S' U: `# w |1 x4 n#if __VER >= 9 // __S_9_ADD2 G4 } ?8 L$ I& W. R
/*if( m_pLodeLight )0 t7 z( V1 Q: O" n# f9 H9 a. \/ |% A
{
5 M# ^5 u! x+ Z CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
5 C3 u& a& ]0 W5 ]3 l+ Y CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
5 _: B( s7 d1 h4 } m_pRevival->SetWndRect( LodeLightRect, TRUE );- w' { F0 U( P1 I
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
& L- ]7 I3 U4 J2 O0 U7 Q8 ?# O9 r //m_pLodeLight->SetVisible( FALSE ); ( p# @" L3 ^, ~
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// crect = m_pLodeStar->GetWindowRect(TRUE);
, d, p& ]* X, m& o7 ]// crect.top += 2; @' q! U5 t: n0 Q& n/ [8 D% R
// crect.bottom += 2;
8 J- V1 f% W9 n3 I3 H// m_pLodeStar->SetWndRect( crect, TRUE );' Q) J2 q: W8 c! G- l
// crect = m_pRevival->GetWindowRect(TRUE);
) d0 M5 v8 U' U: A// crect.top += 8;, A0 Q V7 V* z6 I4 m* w
// crect.bottom += 8;
9 D h8 d) O" P* A! x; T- V// m_pRevival->SetWndRect( crect, TRUE );
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; @* \' n) A, ~; B7 }2 {# o// crect = GetWndRect();( {3 s+ n J6 M7 M
// crect.bottom -= 31;6 [4 [; S/ J" b+ l& L& s6 k
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD1 ^: B; v' G# P! w6 t" O$ R @
; b$ U* U9 y& J0 \0 X2 w // °?àìá? à§?êà?·? 3a?à°? ??±a
! w9 \, C. V# r* B CRect rectRoot = m_pWndRoot->GetLayoutRect();; u. r' x& _2 P$ t1 F
CRect rectWindow = GetWindowRect();, D! n' l2 @- z3 K0 C1 D
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );- H/ v$ X( P2 }6 N# P
Move( point );% ^; q( o* q! E
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/ `5 w7 C! Y+ _. C' g' U现在,您可以生成以下的NPC:
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代码:* H6 e3 X* G* t
MaDa_LodeLightSaintmorning& S/ ?( S% q2 f
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MaSa_LodeLightFlaris
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Code:# \- P$ d7 U9 \* N4 s
MaFl_LodeLight
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<-- You just have to add : A$ H9 I2 f# Q
Code:
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to an NPC!
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