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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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2 Z3 a9 H; A4 O* o- N* D4 c代码:$ M9 c( G; Q/ f7 F o
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); 4 A) W; x: }4 L
) v) A, h: n4 v0 ~ m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
" U( r5 t: |" W& a m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );- u3 }/ }; o# D/ D$ `$ i) Y
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );* w9 L/ H: U1 t, i4 Z/ I5 i
#if __VER >= 9 // __S_9_ADD
- V2 x- Z' {( z- @ m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );3 _$ N( M B; c+ W
#endif // __S_9_ADD, o; b: a, y. U; ^1 v
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );, e/ I0 Z+ q% }( x
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );! N* k8 f0 ^/ p/ M* }* k
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
d/ `3 _/ }1 j9 e6 T- U/ i1 a#if __VER >= 9 // __S_9_ADD
. s2 p' j; C8 r# Z m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );! v" {$ _( k" B2 T
#endif // __S_9_ADD. d! @/ Y$ j* k! E+ y9 R! ^
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#ifdef __JEFF_11_4
8 q L" E1 L3 [+ ^ BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); & I8 z/ E) Q% D. f
#endif // __JEFF_11_4; F3 z9 n1 O0 T
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
8 y/ O5 l" ^% a: s& k1 ^#ifdef __JEFF_11_4) z" ^! @) g+ s; `+ b& C
|| bArena
( @; E$ O- F+ I1 U2 k, e7 I#endif // __JEFF_11_4) L) k) O. J# M# C9 a3 {* u- u
)
) R f; i* M) t; a1 G% w m_pRevival->EnableWindow( FALSE );7 H1 a6 o% k# R# X9 d
else
7 _# Y3 |% s$ ~ m_pRevival->EnableWindow( TRUE );9 `: Q( T# _" d4 r) Y9 T
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );, k- O; j f! c7 [& v, Y
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if(pWndWebBox)
. \7 n8 X: d+ L: _6 P# G% k pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX' `9 t# T0 a. C+ Y) a, ^* ^
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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* M3 H) J5 P! Y0 m' i* H if( pWndHelperWebBox )3 h* P* h k* }' [1 ^
pWndHelperWebBox->Destroy();! U+ G! I- L7 c# T
#else // __NEW_WEB_BOX, X1 N4 b. T1 }8 y3 O0 S* E) T0 t
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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$ _! _. C' v+ t" J if(pWndWebBox2)
5 S& J1 m8 G9 ?4 D4 p2 J pWndWebBox2->Destroy();
" v& S, U0 y" {* u9 I3 {; \* n#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );' Q5 C$ D0 c6 i7 j# S5 H8 c
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#if __VER >= 9 // __S_9_ADD
3 G2 p$ Y8 l# \5 t$ Q6 o /*if( m_pLodeLight )
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, |) T4 h; w" n" W) m k: h CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);8 r% {1 u" ~4 b2 @" v! h
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);; c9 G5 b( C3 R% W9 J# o/ Z
m_pRevival->SetWndRect( LodeLightRect, TRUE );
; Q4 ?+ s3 q6 o$ W2 O m_pShop->SetWndRect( RevivalRect, TRUE );; O8 C1 V0 A4 s+ d4 o
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m_pLodeLight->EnableWindow( FALSE ); D0 y' T0 P0 F. m* V
//m_pLodeLight->SetVisible( FALSE ); * Z9 X$ Y ?; Q! M
+ N* W/ R- ^4 Q9 f9 a// crect = m_pLodeStar->GetWindowRect(TRUE);
. h9 }2 @6 i5 X, B }// crect.top += 2;
* l: F9 Y' @3 G// crect.bottom += 2;( h. _3 O2 {& x
// m_pLodeStar->SetWndRect( crect, TRUE );
7 h8 c% H0 T5 ]* q+ ]: s7 G// crect = m_pRevival->GetWindowRect(TRUE);
. C% l/ V1 z: V+ X3 n6 I4 W// crect.top += 8;
* M8 u( a( K! D8 E& |% T+ p- V// crect.bottom += 8;
5 G) I4 R/ v4 i7 r8 J* r$ I+ O// m_pRevival->SetWndRect( crect, TRUE );2 c2 X+ L( ]3 r: O* G, o: L9 _
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// crect = GetWndRect();
, {5 B1 R3 h* h/ p// crect.bottom -= 31;
2 e8 _& S* l2 \4 [# V3 s( |// SetWndRect( crect, TRUE );
# [9 J0 g* r& P- R0 |7 ~ }*/" w% X6 p- \, t& b0 F7 n
#endif // __S_9_ADD* g% ~) A" ` [+ t* e% C, H
' k# M' A, R5 u; x // °?àìá? à§?êà?·? 3a?à°? ??±a
' w: n+ _9 _9 X# Q7 h/ [0 q CRect rectRoot = m_pWndRoot->GetLayoutRect();
, l8 M! `+ n A- O4 Y# t6 K5 ?6 h( U# c' H CRect rectWindow = GetWindowRect();! f# @, B$ J! P: ?" G
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
. u3 q, ]7 D7 [5 c5 R Move( point );& c: k( q! ?) ~. {( z
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" c3 g* K. Z4 R: l+ Y1 e- p现在,您可以生成以下的NPC:
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" R) f! @7 `! k% N代码:
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' _6 B8 F; I$ y/ |: C" F8 yCode:
& p0 j9 b: [; X* h' \: C8 t4 LMaSa_LodeLightFlaris$ u1 K) u0 F$ r$ e( @
) H6 E& ^* f$ z nCode:
% e/ j9 t( o; B; uMaFl_LodeLight- E" F, x4 h2 v9 s D, P1 Y8 m
2 g2 F6 B7 g; x! g( j<-- You just have to add
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AddMenu( MMI_MARKING );
. `. E) m$ [$ D7 @+ pto an NPC!
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