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这仅仅是一个片断的教程,所以我不会解释非常多。
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% i2 I- L3 u* c' d+ U3 r& i3 U3 M. Q& tWndField.cpp在CWndRevival类:
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( I2 R7 b% j' D$ W代码:
8 H! Q% s1 @* ~, E8 V. i- U# zvoid CWndRevival::OnInitialUpdate() 3 P+ m3 t, t/ ^/ l% X p5 O
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );! w, P2 m3 j: T1 Z
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );5 \8 [2 _0 d8 {
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
0 @ q7 a2 W8 g3 A, j/ V#if __VER >= 9 // __S_9_ADD
$ v% h3 O4 P2 a! \" ` m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );' g3 a6 P% s$ K5 T+ M. C( C2 G4 Q
#endif // __S_9_ADD. A3 b8 K$ r! ]
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
) H; A7 g% _; e: K* Q& [ m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );2 j# M8 {6 W, v- |0 F G: S
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );# Y# R) ~' b$ r% A: T9 {* t
#if __VER >= 9 // __S_9_ADD5 T8 [3 s. x" \0 z+ M; F
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );1 X1 E* s5 Z" i1 B3 x
#endif // __S_9_ADD% ^. K6 Y3 S$ D3 E- ?
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#ifdef __JEFF_11_42 @1 x4 U& \0 ~9 R( q' O
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 2 a% Z% M7 @2 S/ M
#endif // __JEFF_11_41 j0 y# e7 N, m6 t
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )" a1 R n6 a" l ]5 a& ^
#ifdef __JEFF_11_4
) P2 O2 |" e) |7 ]. d) ? || bArena/ y3 a- _5 |0 Q. i5 i3 w1 E
#endif // __JEFF_11_4
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; L2 V& x/ c5 a8 K. J0 f8 ^6 I m_pRevival->EnableWindow( FALSE ); _0 P1 C; \$ s# J: Q
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
1 |3 \" R7 b5 d3 H pWndWebBox->Destroy();" Q0 r8 f$ F/ b) G# @9 J+ d3 w
+ }" M) O" c4 o#ifdef __NEW_WEB_BOX
" F! z R d8 g- g) ?# e CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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# m, H7 m/ A( C; ? if( pWndHelperWebBox ): M S% H, L5 l
pWndHelperWebBox->Destroy();
$ K( U% t k8 {5 z#else // __NEW_WEB_BOX8 Q+ W- e, V/ w/ \& Z W- Z- ]5 h
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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# \- c; @1 d. K# U% {) a& G3 h$ |" C if(pWndWebBox2)* K3 D/ u+ g7 a1 t
pWndWebBox2->Destroy();: A0 s7 E8 v: @0 @
#endif // __NEW_WEB_BOX5 f6 ?4 U, c n' c3 V
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m_wndTitleBar.SetVisible( FALSE );
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! _4 h, o* W6 d$ P) w. s: u0 h8 e v: B. @#if __VER >= 9 // __S_9_ADD
0 h; q3 m) {: c5 a /*if( m_pLodeLight )) \4 C& i4 `9 |1 G
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);/ T- l/ S/ O6 ?7 h1 t" l
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
% n+ f. d5 \5 ?& H4 j3 ]( z m_pRevival->SetWndRect( LodeLightRect, TRUE );
5 c1 a. u0 x7 T }+ m. k4 O E m_pShop->SetWndRect( RevivalRect, TRUE );
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6 X0 [% Z7 B( [6 X2 k: m" | m_pLodeLight->EnableWindow( FALSE );
, q: ^; ^: a) Y7 k6 L //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE); C8 G1 G+ N |
// crect.top += 2;6 f7 N! ]( e* p' L- a
// crect.bottom += 2;
! X$ u4 _6 H- z; T% t+ E// m_pLodeStar->SetWndRect( crect, TRUE );
' \3 e% P% y# Z( H7 y// crect = m_pRevival->GetWindowRect(TRUE);
5 _* t' Z( e& C( K0 g& V# |+ V// crect.top += 8;
- S. W" V5 W) t// crect.bottom += 8;: }8 w7 K* r9 v6 h- x6 v; o$ O
// m_pRevival->SetWndRect( crect, TRUE );: L, O- U5 R- c& Z6 y+ H
* h. P- q+ A' h% C* X// crect = GetWndRect();
8 O5 H. G L. |+ F% U// crect.bottom -= 31;; W( ]& I0 h- y) C! D. s% t! }
// SetWndRect( crect, TRUE );1 b( H* j: v' d6 M3 g$ J
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#endif // __S_9_ADD
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0 g; p. a4 q; z7 n- R- l // °?àìá? à§?êà?·? 3a?à°? ??±a
$ b" G y" E2 O0 n6 K3 `% @% k! c CRect rectRoot = m_pWndRoot->GetLayoutRect();
. y2 X6 N8 k) |& K3 ]4 ?1 \ CRect rectWindow = GetWindowRect();- C9 c; I* S7 h. k
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
. h' A( }5 F. n1 Y$ U) V Move( point );
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) j! ?2 B7 `; g9 t现在,您可以生成以下的NPC:) F: j9 P( P% t
Darkon
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代码:5 H3 K2 `; G$ k5 o; a1 \' g
MaDa_LodeLightSaintmorning
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' {, N2 V3 M; a" E, zCode:
( G% [# W6 y4 a2 oMaSa_LodeLightFlaris
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t3 X" s; D, o' A+ y, D& @Code:
$ ?; W# `) t% \5 ]$ o0 DMaFl_LodeLight# |! ^, l! F: ]" W
- b9 U2 d5 k& m: _1 B+ r' R<-- You just have to add
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3 }) [2 j9 I9 s; C1 k( X( wAddMenu( MMI_MARKING );
3 N, \, a# ]& o8 L m* p* Fto an NPC! 4 r1 n' n4 n/ k& ?" `
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