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这仅仅是一个片断的教程,所以我不会解释非常多。0 Z. b, U/ m0 a/ f9 C
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WndField.cpp在CWndRevival类:7 S" g( }* j0 k" T
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代码:
7 T; `( ~( a% }5 cvoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );5 Z& a3 _' i* A4 M- w1 k6 u
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );0 d# U8 E. B \' l9 o
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
1 Z% r3 V1 w) M% _+ Q$ X( {' h3 d#if __VER >= 9 // __S_9_ADD! \, L+ p3 y ]" h/ [ i9 |+ x
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
4 Y7 `$ q0 o/ x- C' i( ^, W#endif // __S_9_ADD
. w2 S' |* N+ C m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );$ e3 {1 ]2 y6 | _7 ?/ V% V+ { G
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
6 U) m! l% R) B! u3 n3 l m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
7 ^ v" i) \4 L1 T+ |#if __VER >= 9 // __S_9_ADD" P+ T( t g% n. Q/ M A- j. C4 v# g
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
1 Q- r0 s; `7 Z$ m, K! _$ D#endif // __S_9_ADD" l) L% h# ~, U( ]9 y: U3 e* ]
7 v& O6 g( T: l) i6 u#ifdef __JEFF_11_44 l* D( y5 k7 w6 V
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
+ E9 Y& v/ u, j' ]8 w. G% A7 V#endif // __JEFF_11_4! i$ g ^1 x2 L y4 F# l0 D
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )$ I! P; H' _9 `" @3 v) a8 G4 [
#ifdef __JEFF_11_4( M; y$ |4 ^3 |% Q; ] }
|| bArena
6 f/ ~/ {% D' x0 i#endif // __JEFF_11_4
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) t1 q W1 D7 I' q- c5 D m_pRevival->EnableWindow( FALSE );. _, O2 I% c1 @4 m
else
@4 A2 H& ]3 I' \3 b( e: R m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
1 {( h H9 ?2 z8 j0 }0 K) y pWndWebBox->Destroy();( {8 {; M2 i3 c1 _$ J* G' z8 p
( h( ]- o, J% d6 W2 Z. b! D- Z" }1 k#ifdef __NEW_WEB_BOX# T3 \, |0 `) `, |) A
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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# _ L* _* y* N+ r1 v if( pWndHelperWebBox )
7 L+ ~6 i% d% p z4 m. N, x pWndHelperWebBox->Destroy();2 J0 w3 [' e) Q2 A: m. T
#else // __NEW_WEB_BOX
6 r, \3 d( e7 e3 { m CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );- R4 I1 _& _& l `
) v4 ]' [" k g2 H9 y* O( S7 f if(pWndWebBox2)
. V1 U! N( V3 T3 L+ c6 a+ D; X( A pWndWebBox2->Destroy();1 X4 @ G) Q+ f- @
#endif // __NEW_WEB_BOX1 E) X/ q4 H- `' v
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m_wndTitleBar.SetVisible( FALSE );/ i/ U1 Q" q7 `% v7 d
% ^$ P6 S% ~$ c. f& J: K#if __VER >= 9 // __S_9_ADD
/ i4 X; s3 Q2 s9 ?1 G0 d /*if( m_pLodeLight )7 v4 M$ t) r/ W" ~
{
# Z* D8 J. \# Z3 M; l CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);$ T4 i! P! W( ?) b- e- y$ c u6 x
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
9 Z, F2 J0 ]# k, T* r+ b" u" X) i m_pRevival->SetWndRect( LodeLightRect, TRUE );/ @( f1 Y" H/ H) I% q
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
( |0 d7 n+ Y7 T1 ~ //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);- o" Q% e3 D3 j2 `0 b" x
// crect.top += 2;2 k% C2 Q2 }' D3 j3 S4 u
// crect.bottom += 2;% o% W* m8 D) F
// m_pLodeStar->SetWndRect( crect, TRUE );
, [5 d* y* X& D// crect = m_pRevival->GetWindowRect(TRUE);! a- j; h( v; e Z9 ^+ Y7 g8 H: ]
// crect.top += 8;* o$ T# e4 [8 k8 m. }/ b$ v& u
// crect.bottom += 8;3 g& h+ Q, ?0 V* A6 P+ V
// m_pRevival->SetWndRect( crect, TRUE );
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+ N# p- e7 R3 ~3 _* r ?// crect = GetWndRect();/ A3 H0 \6 Y% x* L% ?$ \, r5 f
// crect.bottom -= 31;
& d, K/ x) K. r$ z' l// SetWndRect( crect, TRUE );
# _! r* @$ A3 _" f }*/
) X4 l# F$ S, s7 ^* [! @# Y#endif // __S_9_ADD9 C' f+ s8 N/ ]# J$ e2 r
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// °?àìá? à§?êà?·? 3a?à°? ??±a
$ S2 e; Q* G3 D CRect rectRoot = m_pWndRoot->GetLayoutRect();
, u5 d; `2 V9 f CRect rectWindow = GetWindowRect();9 I( x+ Q' b2 n. P5 a
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
. `" [' h5 O0 K# r# T Move( point );0 ]; f- i& j7 b% c# _4 C7 U
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6 p7 @ {# g, Z2 w9 B6 V, M' K# i现在,您可以生成以下的NPC:
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% a3 s, _* C: d7 Z9 y( V6 u% q" b代码:. w) L9 ?% z! S% |" V
MaDa_LodeLightSaintmorning; v; O" x" ^3 d
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Code:$ q4 ^3 m$ d. ?; ?2 l3 r
MaSa_LodeLightFlaris$ U2 l" O! j# m* q% D* s* ]" y
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MaFl_LodeLight7 d/ _; i; s$ r5 K
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<-- You just have to add ) X p2 Z) }4 c5 ]
Code:
( X; k3 l/ P) D1 X: k: X4 {$ V2 VAddMenu( MMI_MARKING );" ]$ o. j) A( X- C; H" P
to an NPC!
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