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这仅仅是一个片断的教程,所以我不会解释非常多。1 _5 Y. N5 ^& t# z
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WndField.cpp在CWndRevival类:3 Z& q! j2 n; {) r* t1 Z
0 k ~) ^8 T, E/ W' s代码:( N4 C5 F5 y) Y1 `6 y7 v4 _
void CWndRevival::OnInitialUpdate() " d) R2 |, A" e' u
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CWndNeuz::OnInitialUpdate(); ! w9 v8 Y: ?3 k5 x( H6 Z
9 i: ~. ^! q% P2 X8 @ m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );7 B: E! ?# I; N9 r" A4 R
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
# [8 [& o6 M% `! K3 b1 _1 [% k; F m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );, X; A) S0 U/ A: p* O
#if __VER >= 9 // __S_9_ADD
, K& v# ?" H! Q# K; _8 D" b m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
9 S1 Z) `2 x! N9 _#endif // __S_9_ADD* k+ I. {$ m0 |: W
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );0 a' I* F/ [% y& J/ c7 B1 P6 K
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );% s1 u, ?9 |2 x6 E W' g% O
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
# j& w! Q, o, d3 {#if __VER >= 9 // __S_9_ADD
1 E5 G8 a6 u% V4 V m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
, Y8 D. ?/ f+ L! B7 n2 L; `! y#endif // __S_9_ADD
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#ifdef __JEFF_11_4
3 @9 Z$ R+ p8 n* }, i- v, _ BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
1 u+ S( t9 U& O( T$ N7 A#endif // __JEFF_11_4
9 W, B( u" R6 c if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
: l/ x& I G, u7 l7 {4 R) g#ifdef __JEFF_11_4
% B% {. K1 P: s) \) x6 \ || bArena
- Y. ^" n! c6 V- R+ k( I) h( X#endif // __JEFF_11_4
1 m- \" n' p+ f/ z0 M6 { )
8 S# k" m! Q4 ~) }2 y' q m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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7 V" g1 h8 _. K4 y$ x CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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0 U+ Z( e; }3 P9 v) Q: {( C; D" I k if(pWndWebBox)+ J( r7 l' D/ M
pWndWebBox->Destroy();
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- X+ E% d1 A1 f6 @4 j; p) Z4 \( a& z/ F#ifdef __NEW_WEB_BOX
7 J9 ~1 C' v' r, D. c CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );! o+ N- u& S3 J! g# I& c0 \( n) r5 V
! h$ a' w4 ]% ^) T* @7 U if( pWndHelperWebBox )
% l' r5 j" a! K9 A: W pWndHelperWebBox->Destroy();& q P* i1 ~4 q* p
#else // __NEW_WEB_BOX
$ L! i% _( N# X" E" Y1 G CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );$ I) C/ P& u! C1 O0 `) I @ _5 ?
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if(pWndWebBox2) l1 @. \$ ^) ~; g! r! \- d
pWndWebBox2->Destroy();
5 j5 d# l1 }+ n: O#endif // __NEW_WEB_BOX
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1 m; w: U& W0 U m_wndTitleBar.SetVisible( FALSE );" {8 f& ^) A' A/ P
3 \2 e4 Y6 Y& J' J% X
#if __VER >= 9 // __S_9_ADD
: d+ z# h4 D/ b7 Q& M- ^* g /*if( m_pLodeLight )1 v5 ~% ^+ b$ [
{1 r' b6 l8 l6 M
CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
( C( T! s& b: \ CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);" n! R: j0 h5 d& v
m_pRevival->SetWndRect( LodeLightRect, TRUE );. K) K: ^- R C# e; c- R. R5 c7 ?
m_pShop->SetWndRect( RevivalRect, TRUE );0 }2 }- P4 ~3 C7 _
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m_pLodeLight->EnableWindow( FALSE );* W0 O3 }/ D$ O' K* a1 x2 l
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
" T$ L4 x8 |2 N" N// crect.top += 2;
6 a- X4 g' l+ T% g4 p// crect.bottom += 2; \9 g& q! U" v# g% w" n! R& h
// m_pLodeStar->SetWndRect( crect, TRUE );
3 |2 S' G/ G6 {9 ~7 m% U// crect = m_pRevival->GetWindowRect(TRUE);; o$ r& \, W6 E! u! J
// crect.top += 8;0 a* \: `2 c: K2 _
// crect.bottom += 8;8 b8 X6 i o8 r2 t) H J& y
// m_pRevival->SetWndRect( crect, TRUE );; c' Q( T3 K% K+ f& q4 o
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// crect = GetWndRect();4 g0 ~5 y7 Y& Y; O1 Z
// crect.bottom -= 31;
6 {9 I3 x* v& d3 V// SetWndRect( crect, TRUE );2 ^4 j: v: ?3 E+ W0 Z8 Z) B
}*/
' q1 r9 B. \% h" C: N/ J" `' ]#endif // __S_9_ADD
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; O' k" G2 B) F // °?àìá? à§?êà?·? 3a?à°? ??±a: ]1 n2 ?# b/ ]
CRect rectRoot = m_pWndRoot->GetLayoutRect();. n, {; h& a2 e6 J: X( o0 C( T
CRect rectWindow = GetWindowRect();
0 J! G( S% E; L% U% ^ CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
+ m. C5 k+ c) z- M9 N Move( point );4 \6 i5 F5 } Q! N u' E
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3 B8 G1 O' ^) v: s现在,您可以生成以下的NPC:
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代码:9 ^& i; J" W+ [4 N; N: I# d7 O
MaDa_LodeLightSaintmorning# a' e9 I2 b. y& k$ M+ T7 ]& B
7 a# f. @/ W. O, b& `1 pCode:
, f* D- @; f* x# h7 F- x% QMaSa_LodeLightFlaris x' r8 g, I$ k+ s
( S2 v2 ]8 H+ `: G) [9 {Code:* x3 H7 E, @! @# `- W
MaFl_LodeLight& H' K+ }0 k: G! V- N8 ?& T) `
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<-- You just have to add
5 J& n3 {2 w" OCode:5 M6 F% a9 J+ F1 b D0 W [$ h, y0 r$ a. r
AddMenu( MMI_MARKING );2 B+ g: x5 ~8 Q$ {1 u- p2 L
to an NPC! 3 m. D$ J2 Z" V2 j; y
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