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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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0 `, A$ A t1 h代码:8 Y, E: o$ w Q C8 I8 `2 h, P! x
void CWndRevival::OnInitialUpdate()
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! U) p9 @; @# R& f. X& L CWndNeuz::OnInitialUpdate();
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* p7 d2 _ r" k m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );& T7 B3 \4 l8 V) Z8 j/ S# k' d
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
, p* e d, j4 _) R6 k% `$ h m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );7 U n" m' z0 `2 o
#if __VER >= 9 // __S_9_ADD; t( y% y5 S0 \, X1 U
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );" i6 ^# T1 L& ?
#endif // __S_9_ADD
4 }- A% C7 {$ g1 I/ N m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );7 D+ A! E$ i& \6 r; @
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
. a5 \/ @' F0 t, b- Y m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );) N( W- V2 q. Z! d4 }+ V$ `2 |9 x
#if __VER >= 9 // __S_9_ADD8 f6 X% e; M+ O0 z5 i4 b
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
: [( ?3 F# D" R$ t: s; q#endif // __S_9_ADD
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6 Q" e: }& L& E2 O s#ifdef __JEFF_11_4( P" c) Y- g1 V; G
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 8 T3 B! r* H' m: ?! w7 R
#endif // __JEFF_11_4& w4 M# ?; t# g" X9 A
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
l6 b% `/ |: Z0 Q#ifdef __JEFF_11_4
9 p+ W+ b3 V- e/ N) a6 M; \) c || bArena
* z* r. V1 l$ w+ F6 `* A#endif // __JEFF_11_4- ^" C& y: h% b' B! I2 c
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m_pRevival->EnableWindow( FALSE );& [# | Q: o0 Z+ y
else
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" v% j. N4 m% S CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );, u! }: w1 ~4 m5 M
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if(pWndWebBox)1 C3 f! l% @- w, w
pWndWebBox->Destroy();# T, R& n% `+ m% z* Q
Z/ S H' V" I: L2 g; O#ifdef __NEW_WEB_BOX
4 b5 S. {- F: W% E* r1 F" n$ J5 t2 | CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );1 N1 g R; B/ u/ x. V( s, Y5 h
) c) j2 s8 w" B& ~7 a if( pWndHelperWebBox )
W# S& I7 O6 L2 }$ I pWndHelperWebBox->Destroy();
: ^3 a0 ~* D, x ]$ L; H#else // __NEW_WEB_BOX
0 N3 Q8 i: c) Y8 Y: `& D; n CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );. q4 O9 a9 y& e5 A, F
; g& i( ?/ R6 n. Y5 B if(pWndWebBox2)5 l9 F; P( u5 X. q( W- ~
pWndWebBox2->Destroy();
; v) S7 u6 u- ^3 G. D8 g#endif // __NEW_WEB_BOX
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7 X* m3 [8 n6 r4 l! i m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
2 S$ R2 |. n3 H! W /*if( m_pLodeLight )
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( }+ ^# v) R& {" E CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);- o% h3 x( s+ h
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE); o" b$ k% o& I8 V
m_pRevival->SetWndRect( LodeLightRect, TRUE );7 ]( h @6 n% N( L A
m_pShop->SetWndRect( RevivalRect, TRUE );' _1 Z$ c' f8 K: @
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m_pLodeLight->EnableWindow( FALSE );# @& ? h. }8 n8 R
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);" `& h! P8 {& M' y+ X0 A/ J, u4 @
// crect.top += 2;
1 T: N( [/ I" M& J! P# ~// crect.bottom += 2;
2 Q! u" h1 e( z/ I% W// m_pLodeStar->SetWndRect( crect, TRUE );
+ U! \! R$ _1 t// crect = m_pRevival->GetWindowRect(TRUE);2 D7 c2 y, t }% ?5 I% i
// crect.top += 8;
* v; o. ^) Q/ e& w( ]// crect.bottom += 8;1 L* Y( l' [2 d$ _! q7 k( M% H
// m_pRevival->SetWndRect( crect, TRUE );. z/ s, N1 X- ~$ y2 S/ h
! [. m1 s F2 W/ W$ q% T: I- m5 Y// crect = GetWndRect();
* O+ N( X3 d, `' v7 A( S6 i// crect.bottom -= 31;
. I) V. e5 p0 R5 D4 L. Q9 E// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a# T% J: w$ ^% |% G2 C2 p' d
CRect rectRoot = m_pWndRoot->GetLayoutRect(); l4 y% w6 ?+ N2 L+ O6 _+ C
CRect rectWindow = GetWindowRect();
2 ]6 r. n; t% c9 k: V4 _ CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
1 O9 n0 U6 p. C, j t Move( point );
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* j- `0 i$ B% G% N A, Z. s现在,您可以生成以下的NPC: [& a2 i( D+ v) t8 x
Darkon9 W# ^ K( ^' W
. z- L: o0 C: x" U代码:
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+ z$ G' z6 d9 r! jCode:
2 F4 l8 G. X6 C$ O. C6 JMaSa_LodeLightFlaris
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* d1 a& i, u$ v6 ]5 CCode:/ w* w; `7 ]% C* d: Q# b
MaFl_LodeLight/ l8 @- G3 D) ], s
% t/ N- x& v& y7 ]+ d1 D( q/ e<-- You just have to add 3 a- R2 X- E# l; f+ h) K9 o
Code:# j# w8 x8 \/ F7 H3 Y% k
AddMenu( MMI_MARKING );3 ~+ Z! \3 O/ h: Z
to an NPC! ; B2 h0 j i+ {9 p/ U$ s
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