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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:9 \+ p8 B/ W5 [# L4 j# D: h \$ y
+ ~' v1 W8 ^) p% n: f代码:6 Q2 f0 y. V4 s" D0 B
void CWndRevival::OnInitialUpdate() ' g$ o0 S: t( x
{
0 T* R3 b H9 c# W6 N CWndNeuz::OnInitialUpdate();
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2 O' x; i0 T- M m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
: B7 n- l$ O; Z9 z m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );+ z2 v8 A& Y6 p Q' _
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );1 c x5 a, ^8 S0 r
#if __VER >= 9 // __S_9_ADD
$ @/ O2 E4 {: h C- g3 h m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
( g* H5 [- x8 U. v$ P1 K5 |#endif // __S_9_ADD
2 D4 \" ^' }; E& Q m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
& Z8 e8 u9 A1 o. Y m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );- b# E7 h1 e# v% n- u
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
- v+ y. j. H/ r; o) x4 _#if __VER >= 9 // __S_9_ADD `6 J8 q2 ^' I; J! ~; S
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );9 d8 I: V2 ^1 J3 t8 ^* C: ^
#endif // __S_9_ADD3 I ^* J; T! u2 A! g+ M
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#ifdef __JEFF_11_45 e$ r2 `; L4 Z# ~6 s+ J
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
0 j, J7 @8 |+ K1 ?. \+ u#endif // __JEFF_11_46 @- D+ w* c: h. j, V3 @$ f$ E
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )' D+ U& f* S* U! v8 r
#ifdef __JEFF_11_4
) w7 Z# T" a& D) Q6 Q || bArena
* m! ?* P7 J0 \2 Z#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );5 i" W5 E1 @) k' d
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m_pRevival->EnableWindow( TRUE );6 @2 x; R" n) u3 [" _ {
7 r7 f* `7 j1 ~/ J" h1 c- Y CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)8 G2 v7 y' i2 ]' I( l# P! Z/ U
pWndWebBox->Destroy();
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+ o" z6 C8 ~' {" H, f#ifdef __NEW_WEB_BOX
. U9 }/ Y- F0 _( T* V( H CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );; U1 Y9 z$ ~/ H1 r
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if( pWndHelperWebBox )2 x& C; [6 u4 v4 u- i; Z
pWndHelperWebBox->Destroy();/ f$ O7 `" e( t( R
#else // __NEW_WEB_BOX
0 ?. a5 A* \# B( R2 J CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
6 N: y' F. l! p2 f; s# V9 L pWndWebBox2->Destroy();. h2 T0 c9 _8 f
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
/ M5 R$ z# E' G2 A" I. d6 d3 ^ /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);& x4 f. N1 l3 }! l
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);+ G' T, T H# H/ H
m_pRevival->SetWndRect( LodeLightRect, TRUE );
/ v* L) v* P7 d7 q* R9 {6 l6 ~4 i m_pShop->SetWndRect( RevivalRect, TRUE );
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2 ~8 d. V! R& g2 H" _ m_pLodeLight->EnableWindow( FALSE );
- o2 `! \* g, c& W //m_pLodeLight->SetVisible( FALSE ); 6 c8 P$ W9 v0 D% ?( j7 |# F
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// crect = m_pLodeStar->GetWindowRect(TRUE);6 [) {+ }- M% U5 a8 ?
// crect.top += 2;$ C3 e! J) n- J9 X2 A) S; G
// crect.bottom += 2;5 C9 ]( b6 P5 _9 k
// m_pLodeStar->SetWndRect( crect, TRUE );; d! o/ j- A @) U
// crect = m_pRevival->GetWindowRect(TRUE);# d, E$ S8 `! ^# F. k; z2 u) f
// crect.top += 8;# F4 k" m9 a" s
// crect.bottom += 8;7 `; X6 j1 ?8 _. I2 N
// m_pRevival->SetWndRect( crect, TRUE );; V& g$ A3 T$ i7 s( F1 Y0 @' Z
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// crect = GetWndRect();
- V" t! V3 v2 S7 y; T// crect.bottom -= 31; y5 F4 B m$ E0 s3 e7 e/ j
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD' n( b. ?/ M8 ~0 N' t/ Z
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// °?àìá? à§?êà?·? 3a?à°? ??±a
' g* Y4 x5 a$ v9 r; r CRect rectRoot = m_pWndRoot->GetLayoutRect();
: G. G- g4 q1 H- Y/ d CRect rectWindow = GetWindowRect();# y9 v2 v3 y$ b; I& R2 y& g7 k( T
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
( U% D- e i. `: s' y4 | Move( point );
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现在,您可以生成以下的NPC:
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代码:5 \ j4 [) W; d
MaDa_LodeLightSaintmorning4 O: {* d: S F4 L! v6 V) }( c1 F. A( O. ]# ]
3 n3 Q! ]/ C2 c* NCode:
1 V. e0 e7 R, a- A% lMaSa_LodeLightFlaris; U9 Y" s0 `: K2 v; l
! j: S9 e: U$ ^* ?6 _: FCode:
" s% Q, ^. |' ^. MMaFl_LodeLight
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' D9 v4 ~3 s, R5 m<-- You just have to add 0 E k( c) n, b6 T8 R
Code:! }$ z! W$ p1 L- u
AddMenu( MMI_MARKING );
& @% s1 p; u( J# dto an NPC! : N2 @1 P5 h5 Y4 m( w4 R9 F
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