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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:9 J$ w2 s9 c9 p7 T5 o
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代码:0 f ^( d; h; f9 M
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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, T5 M3 c8 L. R6 ^( g1 l# Q1 M& G m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );5 Q+ p* x1 ~+ k. W8 {
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
7 G+ c$ y3 b' L% t+ f- u m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );1 Y% ^3 {: ~- L. d
#if __VER >= 9 // __S_9_ADD
& I! z- V0 j& H' _ m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );1 N- l9 P6 A" M, ^4 o# S
#endif // __S_9_ADD0 h) l6 e2 |+ ?7 u! s
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
$ c( _# t6 S3 {1 T: H4 F+ z m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );/ P+ y6 k5 h+ w* t) |9 A
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
, X! g$ s& w9 ]; W. O |#if __VER >= 9 // __S_9_ADD
+ w' S9 N3 T; }4 k% r' }& U m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );! T) H: o' \6 w! V- ^. T% |: Q1 [
#endif // __S_9_ADD
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) o) `, B; D& ^, q: `5 A#ifdef __JEFF_11_4
! G3 Q- d3 ]- a& t8 N+ h BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
7 ^9 X# h1 m! `! C#endif // __JEFF_11_4
( n9 Y# m- R+ a a0 e; \8 e( @ if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
0 t6 x4 p) h. o' _#ifdef __JEFF_11_4& {3 b+ K4 d7 `8 M( F
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#endif // __JEFF_11_4' Q! @& Q) z* G' w, R
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m_pRevival->EnableWindow( FALSE );
+ Z6 O0 w j$ S else
8 G* N2 l: N+ r1 f& X7 H m_pRevival->EnableWindow( TRUE );
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5 \2 R4 r* s( c1 i: i n CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)0 l% ~8 E1 ~& }& Q, L6 \
pWndWebBox->Destroy();# J" w, M3 T% Y
; r6 [+ k% a! _, n. H#ifdef __NEW_WEB_BOX
0 ]% ^( u; z8 e- Q CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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, F6 [2 Z& O) ]; I1 ?2 P3 O, N if( pWndHelperWebBox )* w1 ?6 v. R: N9 p" I7 V7 B
pWndHelperWebBox->Destroy();8 Z3 n2 |' n6 s9 F
#else // __NEW_WEB_BOX& |; B& f H6 x7 d" J9 H
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );' D! p+ }/ O8 {) ~
8 F" V! f( g9 V& ]+ m if(pWndWebBox2). B7 I Y; S. w+ f# K2 B
pWndWebBox2->Destroy();# n* B$ S) a9 J/ s
#endif // __NEW_WEB_BOX. Q9 j! S% ^" n. j2 W2 f
5 C) W) b& s' J6 `& G9 _ m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD* Q6 A# w6 j8 J2 v7 s5 r
/*if( m_pLodeLight )
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! m" a- \ I; S( b0 j2 d. k CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
) f- }% H' \7 o8 n/ B6 S CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);9 h$ ~9 f8 W( t3 V. B
m_pRevival->SetWndRect( LodeLightRect, TRUE );& ?/ V1 c/ c a7 O9 a) c
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );3 f& h; P) {0 }- [6 \3 Q- \. k: F4 V6 {
//m_pLodeLight->SetVisible( FALSE ); ! p& y' ?. @$ Z1 g* Y2 _
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// crect = m_pLodeStar->GetWindowRect(TRUE);: m+ J5 _. U0 a' H' E B
// crect.top += 2;. d+ T6 S3 g9 e4 x
// crect.bottom += 2;
$ M( K9 D9 ]* ]' ?% ?: v4 V$ y1 [// m_pLodeStar->SetWndRect( crect, TRUE );
' ^% M2 H, S) }' d. _- o: c// crect = m_pRevival->GetWindowRect(TRUE);
0 l- [* p4 s! B# i# v$ [// crect.top += 8;
5 x0 P1 M9 a, ?# O// crect.bottom += 8;
: Z* h, B. H: t# _0 c0 D// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();. E( [7 i6 i! C- H
// crect.bottom -= 31;
' N# b H4 u9 }$ o* k d2 z* ~// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
a- z6 t/ X( h; B* M% Q CRect rectRoot = m_pWndRoot->GetLayoutRect();; M3 A5 t& {) P" \# S6 H
CRect rectWindow = GetWindowRect();# Z/ [1 g: K0 W& X) d; _& g4 J
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );7 F3 h) c$ e3 M) @: k* G4 ]
Move( point );
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1 V9 o+ T3 Y- Q4 W* g$ ]( |% M0 { @现在,您可以生成以下的NPC:
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代码:
# h8 F8 X9 O" v% C; C1 `MaDa_LodeLightSaintmorning
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1 P+ v+ l2 g$ a( ?Code: j6 B: R: G0 C8 o% B9 |8 D
MaSa_LodeLightFlaris6 s- }; I; p8 e8 ]
0 K% w" `* l1 }Code:
* M j$ P( V0 aMaFl_LodeLight8 L# F! R8 e( T/ d+ o: R' d
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<-- You just have to add ; R5 S, s* b8 a9 S; ^/ \. p
Code:9 }1 f+ i1 q$ [) }; h% H' @% @% P
AddMenu( MMI_MARKING );
6 g' t5 ?5 z6 k/ u# O( q2 Vto an NPC! ( l7 E1 I! U! ~
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