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这仅仅是一个片断的教程,所以我不会解释非常多。
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' u6 c7 r' X: k$ t5 g' W5 S& lWndField.cpp在CWndRevival类:
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. U; {( e, ?7 I; n% a2 k代码:
" K/ h0 m/ @' J8 h( r3 v! ~void CWndRevival::OnInitialUpdate() * y9 r) w1 t, b4 Y, y6 T! t" t
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CWndNeuz::OnInitialUpdate(); % E# n, A0 S) ^4 a( l
3 p/ `0 k( u Q$ S m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
! b4 c( p1 [) _ m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );" ~5 q5 N9 {) X- A7 j0 G L' Q5 \% x
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );' J! |" P7 ~3 b( L) y1 K
#if __VER >= 9 // __S_9_ADD- l& S/ ^4 q; V3 n9 B
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );) e/ J2 z2 ?; W% x' y# b
#endif // __S_9_ADD
) Z0 u% r6 C0 i7 Z! G7 | m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
- m4 K, O4 ?3 l& X$ e; J% c m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." ); L% y/ O/ G8 f
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );/ i" V$ D9 g+ J: @- x+ H
#if __VER >= 9 // __S_9_ADD
! y! h% j m7 K4 }( O: q2 m m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
2 M! J0 V: t7 E/ h& D; S4 N! B3 j# N#endif // __S_9_ADD! F* |: s7 R% x# l! T/ D' M
# B: |+ z% U0 M: I7 u% C0 F7 O% @
#ifdef __JEFF_11_4
, w U7 @# @5 Q% G BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
6 u) L4 a9 i3 @1 `#endif // __JEFF_11_4
1 M2 G+ ]9 C9 I. v( D- o' h7 ` if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ); k h4 v6 b8 W
#ifdef __JEFF_11_49 P' d2 J8 U1 D2 Z
|| bArena
5 L1 D4 Q% U& u( q7 F2 B# \3 V: ~#endif // __JEFF_11_4
4 P& C7 O0 z8 P7 i" s )
. F" O$ U3 m2 @' J m_pRevival->EnableWindow( FALSE );. n8 z3 |. i: R7 @( a9 a J+ i
else: @/ R. F8 @- R, I( z7 N
m_pRevival->EnableWindow( TRUE );+ y9 T9 g3 k/ m
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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6 j0 ? v+ M! h' m! d1 W9 {- B6 f if(pWndWebBox)
& k6 r: `4 o! c" `% X) T) u. s+ ~* a t pWndWebBox->Destroy();
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! C7 j& ^ V0 G, w#ifdef __NEW_WEB_BOX7 A: j/ }8 }; r+ F' U
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
7 G6 \- ^: S( \+ o! x+ H pWndHelperWebBox->Destroy();
' C! q2 A7 Y$ o! _& L/ q! n; o#else // __NEW_WEB_BOX
P! J: h/ D2 s" E CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );+ m+ a$ P; P! T- T) o
" w6 J" a p; Y9 C! {) M3 l, ^0 N if(pWndWebBox2)
( K# }6 {: B/ R% S' A$ N) V pWndWebBox2->Destroy();
" E, c& T0 J& [' k8 x#endif // __NEW_WEB_BOX8 Y5 u1 [# `9 _% o& F. z s. Q+ [) Q
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m_wndTitleBar.SetVisible( FALSE );
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% j2 S2 a0 |6 j- Z#if __VER >= 9 // __S_9_ADD
! Q; v j; u+ q) x( `0 p9 R /*if( m_pLodeLight )# m/ u5 j! K7 @. @" U+ \
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);/ ?' ]1 W9 e) n8 C( q& Y# N
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);; {0 t2 N4 W# _+ ]" m
m_pRevival->SetWndRect( LodeLightRect, TRUE );
) {8 A8 v, m2 M2 f, S2 s m_pShop->SetWndRect( RevivalRect, TRUE );% ?& g i; H' I% b% C1 ^8 S. c
4 b0 U* X9 O" ^% f: [; t6 k! K& ^& } m_pLodeLight->EnableWindow( FALSE );
( t# b# z g" n/ }7 v //m_pLodeLight->SetVisible( FALSE ); , s( a) a" h) H2 F. q
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// crect = m_pLodeStar->GetWindowRect(TRUE);
8 J( E1 P0 I) `; E2 y2 Y// crect.top += 2;
- x/ r/ n( g, W2 H2 v// crect.bottom += 2;
5 b6 K6 m9 y& Q K6 N// m_pLodeStar->SetWndRect( crect, TRUE );: K, e9 o0 p& m* y3 s2 ~( b
// crect = m_pRevival->GetWindowRect(TRUE);# ~2 o; v& q6 n! \# a
// crect.top += 8; E% T9 G2 [9 F- G9 n C
// crect.bottom += 8;
7 Y8 Z4 r- A& F( ? w" u3 d4 N/ R// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();5 b5 n: Z* s7 _/ k
// crect.bottom -= 31;4 Z: w8 @$ o1 z$ q2 p# ~4 Q$ F
// SetWndRect( crect, TRUE );* N3 [ D' q; ?0 V. c
}*/; G# A/ m4 j1 i: ~, T1 q: ^) i$ Q
#endif // __S_9_ADD6 Y) ]! u0 j: U/ ?% @+ \
4 W' J( p, o* b // °?àìá? à§?êà?·? 3a?à°? ??±a' V: B0 h3 r# F3 K& Q
CRect rectRoot = m_pWndRoot->GetLayoutRect();' t8 t3 ]8 v$ ~: I; D; }
CRect rectWindow = GetWindowRect();
. l: I K% J& n3 D CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
m0 z0 B" `+ X% c4 Y2 z Move( point );
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: ?+ x/ Y ~7 \; T- I/ ]5 _现在,您可以生成以下的NPC:
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* D0 k' S( I/ d" J: R6 R代码:; ?, l5 w( ~ Y7 ^& t; C2 w
MaDa_LodeLightSaintmorning
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Code:4 @. F. l; ^- M0 M K
MaSa_LodeLightFlaris
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Code:
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<-- You just have to add
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6 }8 F: t" }) H5 o- B' q; dAddMenu( MMI_MARKING ); }* j C+ ~9 m6 t
to an NPC!
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