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这仅仅是一个片断的教程,所以我不会解释非常多。
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' s1 D6 J7 K, v: `WndField.cpp在CWndRevival类:% o' S" [' K* i% x g, s9 b
. e; r" |, g6 ?; M0 C) s代码:. p1 L5 p# q0 T
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); 2 W# v+ b; b7 K9 J3 v" g4 o
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
. Y* L4 p+ K3 Q6 S m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
x& v/ a ?; A- x6 x4 g m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND ); ?! V D( N+ r! x" [ w" m: A
#if __VER >= 9 // __S_9_ADD, f: O9 c5 |( Q+ D& C
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
2 h) g# m1 N% R5 j1 c- B1 z#endif // __S_9_ADD
* U9 Y+ r9 e1 ?) s7 Z# ~9 S: r m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
9 K Q+ I7 ~6 t8 @7 G/ m0 E& ^! ? m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );# I3 ~2 {) |5 O# |/ M0 g3 m; z* c
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );) ?0 W3 i( f, E) @& P$ p
#if __VER >= 9 // __S_9_ADD
+ T7 ?/ X8 m* F+ { m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );$ P( q; z# a$ B q2 _1 `" _. I
#endif // __S_9_ADD
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4 H8 E3 T* _: g#ifdef __JEFF_11_4
# h9 r/ H: O+ d0 E! _3 h% Y" d BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); " y% Y$ o! E2 _
#endif // __JEFF_11_4: U w8 O4 v- o
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
' B6 E+ X' l7 p- j; X4 j+ d; E#ifdef __JEFF_11_42 z2 q# i7 f6 w" j
|| bArena0 b* k2 x3 a, ^9 [# u
#endif // __JEFF_11_4& Z5 Q( q- R$ u
)
, T# _$ s& z! ]. b2 v m_pRevival->EnableWindow( FALSE );# y: b/ j+ Y1 J; s: b- }
else
; l$ | V9 j0 _6 Y) ~- _: k3 V m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );" Y6 p% x) h+ u( A" B0 ]. i- T6 A
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if(pWndWebBox)
. I. A0 u5 L/ j* @; \2 T# ^# I pWndWebBox->Destroy();
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. C r/ Z7 v; X m3 J#ifdef __NEW_WEB_BOX; |6 C4 K X- s
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );8 y( [# X+ A1 _
F/ I5 [. W# g, H2 ?4 d% e if( pWndHelperWebBox ). v+ I( `/ H" w2 x
pWndHelperWebBox->Destroy();; N. Y; f' A5 w5 L- }& N
#else // __NEW_WEB_BOX( J% @) s4 z. ~; { c# \7 q7 Q
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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2 e( t- Q0 b: R. A7 f9 c if(pWndWebBox2)$ e$ u' Z7 _" \! n5 J
pWndWebBox2->Destroy(); e; q: u4 t6 _# L8 ]! k: p$ [
#endif // __NEW_WEB_BOX# T' J! v$ B. P7 |3 j* B- s3 d
# n3 l! p7 B" ?! ` m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD: F" D4 a& Q6 n1 @ j
/*if( m_pLodeLight )
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6 r8 _- O6 e: j$ y; b; m4 K6 { CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);" C* Z0 h2 F/ {% b1 A# r. g
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
3 M) O$ s+ O: k" w# y m_pRevival->SetWndRect( LodeLightRect, TRUE );# P6 t0 W9 B2 Y5 ?9 h8 G" i
m_pShop->SetWndRect( RevivalRect, TRUE );5 g8 _0 l1 A7 U1 i( M
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m_pLodeLight->EnableWindow( FALSE );
" T' X. L0 H* T" A. c/ w //m_pLodeLight->SetVisible( FALSE );
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. D; c4 l. |* x8 q2 U# K// crect = m_pLodeStar->GetWindowRect(TRUE);
- ?! w3 T0 p1 P; H/ t/ n( X2 [4 ~// crect.top += 2;
9 w2 j2 P6 g1 { U' t; K// crect.bottom += 2;
E5 w" S8 B9 H) k- l8 O! n// m_pLodeStar->SetWndRect( crect, TRUE );
, V! P& G9 }1 d2 v1 Q9 }// crect = m_pRevival->GetWindowRect(TRUE);
' C, A; A8 s7 i5 d! @6 m. S// crect.top += 8;
- T5 w* Z O1 Y. c# r* p// crect.bottom += 8;
+ N, s9 I& u0 D9 m/ v% Q// m_pRevival->SetWndRect( crect, TRUE );
; y6 ~2 u$ Z% s, x4 d. X
7 }7 T9 T- }: x// crect = GetWndRect();5 I, T/ u( l% \ _/ N, V* X
// crect.bottom -= 31;
. T) { C! s2 P+ t: I6 x: g// SetWndRect( crect, TRUE );# {7 ~# j! \: J/ D y
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
4 n$ ]) r, x& z! F CRect rectRoot = m_pWndRoot->GetLayoutRect();4 d, I3 W8 y8 f; g2 T) E# P
CRect rectWindow = GetWindowRect();
8 O' X& f: Z- X* M CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );0 |0 X! h) e7 ~( y+ B6 j
Move( point );3 ^2 x* X- L+ W7 p/ w
}
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现在,您可以生成以下的NPC:
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代码:/ {9 E/ {; b% a2 m( d
MaDa_LodeLightSaintmorning* w2 q2 I" J! Q0 |" j
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Code:
) a# B( W1 m# g( \MaSa_LodeLightFlaris
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Code:
2 d3 @( E* n! _2 @$ M1 s" _ QMaFl_LodeLight+ m1 p6 A7 g. [
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<-- You just have to add 8 q+ n" k7 @- w$ V( }
Code:
& [4 }' k# k' N/ X* CAddMenu( MMI_MARKING );
# N) E0 H1 Y# y$ B: {. S% S$ Cto an NPC!
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