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这仅仅是一个片断的教程,所以我不会解释非常多。3 q1 y- w7 m d" I6 N
0 d: q% k; x4 j* ^2 q% XWndField.cpp在CWndRevival类:/ w9 o) G2 @3 L" A& c
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void CWndRevival::OnInitialUpdate() 2 v* Z7 H9 N+ C; G8 p( s
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
1 ~0 V! m& @ V, _* D m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
2 Q& \% e& t2 U1 a m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );+ e, J6 H' m+ ]8 M% R3 }5 @
#if __VER >= 9 // __S_9_ADD c" l+ y* J- F" S8 J' R3 ^
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
' z, J7 y* A: w" Y& e' H#endif // __S_9_ADD
: ~; J( h: X# P8 Q, j& M# B m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
/ L5 C# e5 P4 @9 m; p4 E m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );5 {' [; Y) s F4 w% ?. N
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );2 u" p, i( m7 j$ s% q6 R- A- l
#if __VER >= 9 // __S_9_ADD# f; r; H9 Z3 {+ U$ D
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );6 _- T: I- h3 i0 _, k; G
#endif // __S_9_ADD" s) k6 E! R+ D4 ?
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#ifdef __JEFF_11_43 k5 \: |3 J, U* h# x9 D7 h. J# k2 ]- ^
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
* \" x8 f6 `0 o, B' W#endif // __JEFF_11_45 X4 P, ^# {) s, S" ]
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ): b6 ]: C" u8 j# a7 m
#ifdef __JEFF_11_48 D' r7 d. k% N* ~! {
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#endif // __JEFF_11_45 F! t% D- T& |9 B- E
)
; [; t* |) h- ?! L% e( D m_pRevival->EnableWindow( FALSE );# } g# M$ Z! K) e- `9 |
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );4 t0 P! u+ v$ A0 K& \* i5 B5 @6 w
& I+ i3 Y2 x q if(pWndWebBox)
! g( y7 H$ {, H* W, V; ]) _ pWndWebBox->Destroy(); B' ]0 S( M* H! G
0 s Z$ g- ~+ i7 K8 l#ifdef __NEW_WEB_BOX& @2 [' g" ^' k4 o% x
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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- a* P* U& S) ~4 @. W2 {2 |: e if( pWndHelperWebBox )
- L1 X$ E* Z" L) c pWndHelperWebBox->Destroy();
7 _. G3 _1 T7 d" |0 R#else // __NEW_WEB_BOX |9 G3 h' t" n4 N6 D1 x
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );# X C1 a) u; a. l" f# C* J
# |: Q. J: V0 Q& r! M if(pWndWebBox2)! P( J0 [) e& X. t4 f
pWndWebBox2->Destroy();+ B, e% \7 z1 M2 z0 }: X: M7 Q
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD& U; l& @* M( `! P+ l, f2 G
/*if( m_pLodeLight )# X, g4 p* [' Z- \' L' Z3 L
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);4 i$ }' S$ h7 L7 ^2 U& ^" \6 o
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
W9 ]) E( o, V! j3 ]; l4 j m_pRevival->SetWndRect( LodeLightRect, TRUE );6 g$ r: [$ [# k3 P
m_pShop->SetWndRect( RevivalRect, TRUE );
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) j) b$ Q- X5 A* b) t; ^" z m_pLodeLight->EnableWindow( FALSE );9 f k5 A: N: z" \: z6 }
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);% d% v. q3 p& s3 I" L1 g y
// crect.top += 2;
6 `, M7 @# n3 b3 [// crect.bottom += 2;
2 J$ H( E) X& s, I% D% t// m_pLodeStar->SetWndRect( crect, TRUE );. d+ @2 I$ p7 e7 n
// crect = m_pRevival->GetWindowRect(TRUE);
" x$ B1 L8 B6 \. ?. b7 ]// crect.top += 8;
/ l; t4 s ` w* z2 `! x// crect.bottom += 8;9 `8 B* g' g; B5 T% I4 G
// m_pRevival->SetWndRect( crect, TRUE );1 K) K' y. E* D
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// crect = GetWndRect();
* v+ R; S) v" E' u// crect.bottom -= 31;
( o5 i m8 V& W2 \// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
; _; g9 v/ ]# W# S% g CRect rectRoot = m_pWndRoot->GetLayoutRect();1 K5 F! X) \+ g7 w- H2 L
CRect rectWindow = GetWindowRect();9 `( r5 s# s0 E2 B8 {) Y- M- j0 d
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );( U9 L! w# a5 j* H% F [1 ^; Q+ Q
Move( point );
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6 |! ~5 J4 W4 G; m- y9 ]现在,您可以生成以下的NPC:1 Z$ m6 y" H1 `6 f6 Z7 Y$ a
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代码:* u6 J7 \" D; ?, ]8 [. U2 Q
MaDa_LodeLightSaintmorning3 ?1 |! u" \. k! ?* o7 i
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Code:
2 C% n& [. Q3 b8 d4 [MaSa_LodeLightFlaris! T2 k- g3 E; W7 [+ b" t
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Code:
4 {4 e! z4 p3 W& H* h/ j- X' uMaFl_LodeLight3 r* f f3 F: x5 A
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<-- You just have to add
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AddMenu( MMI_MARKING );
9 Y: }" Q9 A3 ^& m- g* [to an NPC! ; C! K# ]7 w# }! v
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