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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:$ |6 I( y. U" g
4 c7 j G* }' y' O6 h- b8 h代码:! s: { X U% j
void CWndRevival::OnInitialUpdate() & Q4 g) \) R2 |# P4 [5 `9 \* S4 J
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CWndNeuz::OnInitialUpdate(); & X" n3 w2 _6 i' Q
" G% |) Z- q8 i( ^: _9 h m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
7 {/ e/ @6 y( F1 ` m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );0 A/ J0 n9 G, O. s, u# F
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
- b0 s$ i% Q0 P* Z2 I5 F#if __VER >= 9 // __S_9_ADD/ g3 T T) f! b2 V
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
5 H% i' w: h5 z% Z6 Q* m2 b$ F3 @; v#endif // __S_9_ADD
8 d5 A- ?( P- p) t' n2 t6 D# v m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );$ ~& @& Q" X9 D5 t5 E% ^$ O2 U
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );9 v5 K7 s1 y' a3 ^5 N; O. t4 L F
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
5 w$ k0 q* O6 q; ]6 O9 U2 n#if __VER >= 9 // __S_9_ADD
: Z% e, C4 e, w7 T2 K, H* y! x( y m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
9 W: p8 E2 |) w8 m# {7 h8 ]#endif // __S_9_ADD6 Q4 s, w9 }7 P) D. o$ H' T: X7 ^
; l2 f9 _6 _ h2 P' j#ifdef __JEFF_11_4
. W8 t2 o9 f" x* j BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
- z6 e% B& `9 @, m9 v#endif // __JEFF_11_4
# G1 } A5 i$ L( ]2 C if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
# l( r) }. k7 f7 K2 C8 a#ifdef __JEFF_11_4/ A" A0 N$ Y5 X: ^- g0 T% e
|| bArena- S1 n4 C( K8 D$ Z9 c# Y
#endif // __JEFF_11_4' P& i% @- x) O) a8 j
)
j% t& b! O7 x) Y m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );/ j' H# ^: J% f: L- E8 e: a! v+ f
/ \2 a- z- K' V- |# a CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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% G: E, H+ y6 e) }9 ?5 p) J* E% [ if(pWndWebBox)% [& T4 d# E# s7 ?% w: F$ z
pWndWebBox->Destroy();
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" i# y1 Z' k% T) P#ifdef __NEW_WEB_BOX
# E6 o" U0 }# ~8 } CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );' W- g7 V1 u! Q, h# k# E& L. w
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if( pWndHelperWebBox )
& c% I8 y: }2 O3 d5 v pWndHelperWebBox->Destroy();6 L& V, V& Y. b, n
#else // __NEW_WEB_BOX
4 z: q0 k$ p- p! S6 g CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
; E. \) M. G& k q9 D1 w; \ pWndWebBox2->Destroy();
; n* i4 N% T/ A3 K% k4 B8 f; \#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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0 {& F# l' V q#if __VER >= 9 // __S_9_ADD
/ o* r- c0 z8 n- a! z% X- h. G /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
/ }4 P- f+ Y: a; T* a" Y CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
7 Y% b' p5 m; p3 Q: u& A! @ m_pRevival->SetWndRect( LodeLightRect, TRUE );
6 G% `% k8 x9 `! k m_pShop->SetWndRect( RevivalRect, TRUE );
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/ U" @, Y% b. V B& l# W m_pLodeLight->EnableWindow( FALSE );$ Q- r/ R- n1 h0 c2 Q0 N1 {
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);- w' G+ j8 c, z: g1 k
// crect.top += 2;! a' r! N1 G/ h2 g, n4 p2 Q8 s
// crect.bottom += 2;
4 c b' e; V: m// m_pLodeStar->SetWndRect( crect, TRUE );
; Y$ }" A; a+ b0 z3 R3 m// crect = m_pRevival->GetWindowRect(TRUE);
- w0 W0 \7 I6 r. C// crect.top += 8;
1 V8 S. X( [- X' i" k// crect.bottom += 8;
4 |% j: c. J- I/ t! c' e// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();4 @9 n; K" K H( y% D0 k; M
// crect.bottom -= 31;
# C J' c7 H p7 Q' U; b- I// SetWndRect( crect, TRUE );) `8 y. c, H r! F
}*/
8 ~- n; i6 _& h4 W* c9 K#endif // __S_9_ADD
4 L q; U. u2 X+ n
, A% W' x% D# } e- j' w // °?àìá? à§?êà?·? 3a?à°? ??±a; X& C. |8 O9 e% H% W
CRect rectRoot = m_pWndRoot->GetLayoutRect();
: e; g" p; q/ [ CRect rectWindow = GetWindowRect();" G: f& D. z2 N# J, p
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
X" T9 [9 D3 ~ Move( point );
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u! }$ B! m' ~8 t! V( a2 O. h+ J现在,您可以生成以下的NPC: Q6 `, K8 ^/ a3 C5 ^
Darkon# z2 R% ~/ V% @: ?$ C& j. e
. j- r: l9 L) I$ E; v代码:% p# z8 |9 ]; w, w- ~
MaDa_LodeLightSaintmorning# P/ D, Y8 O& P) ?
n" Q5 d1 t. `: c2 ~- NCode:
6 _4 e- ?8 j/ e5 F' f3 v. gMaSa_LodeLightFlaris
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4 c. A3 S9 v( w m0 g1 FCode:
4 \4 B8 e" L, z4 Y9 gMaFl_LodeLight3 p% f# n4 B) @2 U/ U
o1 U1 c O' D+ J, h<-- You just have to add
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AddMenu( MMI_MARKING );
7 F& c4 s4 F2 f: Eto an NPC! ( b4 z5 S' K- r+ |+ B
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