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这仅仅是一个片断的教程,所以我不会解释非常多。
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$ ~1 Q' V" C. T. ?" Q) W RWndField.cpp在CWndRevival类:! E: T }4 N- M5 X
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代码:
! {$ o; m" r* k9 j+ `) Kvoid CWndRevival::OnInitialUpdate() 4 T0 {( X" ^& ^5 r+ i; q( W) M
{
5 H7 ?) V: P% r/ i CWndNeuz::OnInitialUpdate(); % M, d; p0 O2 l1 `
. u+ o6 U8 E- t5 C7 ~ m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
" X$ G6 t% j4 F$ | m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );$ D# y0 y$ F4 W$ U, s
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );4 `# D) C9 _2 u; h v
#if __VER >= 9 // __S_9_ADD; O# F6 z3 l; e5 K1 s8 T( X
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
/ q6 F7 S! W2 s. X" Z% u3 M#endif // __S_9_ADD3 _: Q/ J7 F! p% x4 J
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
- z7 r4 c E# v/ z$ j' G( g4 ^ m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
# E/ K, S" N$ f, B9 e6 _+ Q m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
5 h! b K' I9 n* z#if __VER >= 9 // __S_9_ADD% ~( Q4 r( D* ?" W* `
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );+ |% U7 T5 D; ^! |' `& C( q
#endif // __S_9_ADD
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#ifdef __JEFF_11_4! s4 R, H0 E) t* u8 A2 {( B* u1 e
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
9 Z4 N- {0 n" d. I#endif // __JEFF_11_4
0 y# O9 T7 L! z: T7 n( M if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ). O4 _. h1 U* x
#ifdef __JEFF_11_40 `. s% x1 j. x
|| bArena8 s3 G0 p4 M: _: x6 Q. l3 |
#endif // __JEFF_11_42 A$ ^& X4 c$ G/ N! L' w
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m_pRevival->EnableWindow( FALSE );# C& V; s; o Z8 u$ X
else
- i( i* {" }/ J. \7 E1 J- i m_pRevival->EnableWindow( TRUE );
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" R3 K8 e2 Y$ E- l+ m4 l6 ?6 y CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );$ t2 ^% P+ Y: w( i; |# {# d
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if(pWndWebBox)
$ x7 ] b9 r7 d% v J- f0 p% Q c% } pWndWebBox->Destroy();
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* g) x4 B) g' [" v5 ^9 T#ifdef __NEW_WEB_BOX
+ [: c: |( C& Z+ h CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );; u5 [7 a, P4 |7 Y
. R; O0 a5 W% G if( pWndHelperWebBox )3 h+ u: k7 I7 Z2 m, V; y% y5 f- X# s L) f. s
pWndHelperWebBox->Destroy();
$ v, o, Q" H ?#else // __NEW_WEB_BOX, j# }4 O5 } Y! j) J. @
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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& d3 m; q7 h% v4 T) M' u if(pWndWebBox2)
p$ n/ u; c3 L" V pWndWebBox2->Destroy();
; n) n+ G% b. v#endif // __NEW_WEB_BOX7 E. s5 _% ]: r! u; b- L7 s& Y$ w
2 z7 _% D% \ t/ |$ U* x m_wndTitleBar.SetVisible( FALSE );' B/ K5 }1 J: a" `6 w& `. ~3 ]3 G( B
0 r0 i# R" K/ e' \3 C#if __VER >= 9 // __S_9_ADD8 \! U4 N9 p+ s, V& ^) e
/*if( m_pLodeLight )9 v/ e; K+ _6 y: B: j
{
9 {5 I0 @8 G1 p% S& q, X- Y1 v CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);% N4 ~2 |3 R( d d0 [
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
' x+ L3 g4 t$ A: h; x* F2 } m_pRevival->SetWndRect( LodeLightRect, TRUE );4 f" F, D. @+ B. l5 A3 p1 }
m_pShop->SetWndRect( RevivalRect, TRUE );
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- r4 b' w; p. V* v+ V m_pLodeLight->EnableWindow( FALSE );
! l- ^# a- |$ L( q2 X! Z //m_pLodeLight->SetVisible( FALSE );
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/ c$ Z+ L6 J+ G, V// crect = m_pLodeStar->GetWindowRect(TRUE);6 h% _! X# j; M9 X
// crect.top += 2;1 W% d9 b# p7 D5 t5 r
// crect.bottom += 2;1 ~$ k' B, O7 a0 |% v
// m_pLodeStar->SetWndRect( crect, TRUE );
$ [& |' x) s! z// crect = m_pRevival->GetWindowRect(TRUE);1 B5 u/ C S7 _- \
// crect.top += 8;
& b; y) W6 a2 Y. ^9 ]1 X4 v G// crect.bottom += 8;! ^3 L5 D! W- P
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
; E& E8 L% X1 @// crect.bottom -= 31;
. |2 ?2 ^( M9 R p# z9 s, r// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a" c) B; y5 K1 G. s
CRect rectRoot = m_pWndRoot->GetLayoutRect();
& V$ c/ j7 Q; f1 \2 [8 m CRect rectWindow = GetWindowRect();
# x' m+ E8 a4 `6 W* Q* p CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
0 |/ [1 v4 y; v Move( point );8 P, b: C; L! P0 e3 l# U
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* M0 [) ^! C: D, r现在,您可以生成以下的NPC:/ N9 j5 k: {3 D' V( Y
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代码:
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+ k$ N! D- _$ [! p- u! j4 L$ uCode:
& J h6 m3 J& IMaSa_LodeLightFlaris
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, q: h# p" Q9 ICode:
+ F# O& ^( ^1 g. p5 M/ o! X- C QMaFl_LodeLight
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: Y" Z# {% `, w' X4 u# ^" Q' Q<-- You just have to add
, }# \' Q G$ p$ n0 C* j- LCode:
# x C" P7 j/ x3 l, I0 v, i1 NAddMenu( MMI_MARKING );
: _' N8 F, |, c) ~+ vto an NPC! : H, Y- ?9 e. {/ |! V8 a
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