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这仅仅是一个片断的教程,所以我不会解释非常多。% W' U( _4 M8 D" n3 R
" O. q# _( q# d* h# E! \& A6 p, r$ _$ _WndField.cpp在CWndRevival类:; O+ C7 E- }/ q+ w
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代码:
' y D* ~$ }* t$ Pvoid CWndRevival::OnInitialUpdate()
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, q% V7 `6 G. x$ G+ @9 W- s CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
% M1 a4 x& y- v! m9 D% z: O m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );% v3 z+ r" U6 `, i! G
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );- |0 j7 r6 t7 P$ y# }, D2 F5 m
#if __VER >= 9 // __S_9_ADD
$ u2 f2 S! V3 S. I. T7 V m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );* k2 u& q( r* [7 M A/ y! C
#endif // __S_9_ADD. G- I2 ^3 w6 g1 r: Q) w/ b" j
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
0 o3 O4 x9 J+ { m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
5 \0 f" F& G0 Y& S* S m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );9 z- Z$ a, X$ q0 G# h+ _, g
#if __VER >= 9 // __S_9_ADD
' y& t# |0 }, F m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );5 g; G/ w! ~6 N/ u2 L" B# z5 U \
#endif // __S_9_ADD+ a# C' T4 d# U: G& f4 s5 d
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#ifdef __JEFF_11_4% F: j! e5 h# y
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
9 q _# Y5 I5 o/ b9 t9 O- @$ |#endif // __JEFF_11_4
3 v/ ^) ~5 h. ~) N2 V+ i if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )' D0 k/ D u* S& x1 L% x; W
#ifdef __JEFF_11_4* _9 M# P g5 T
|| bArena9 F$ Q, l% D3 L1 ], V
#endif // __JEFF_11_4
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% t% J* _8 ^8 g. V- J0 y: ^& u m_pRevival->EnableWindow( FALSE );
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" @" F! B0 N! W" r m_pRevival->EnableWindow( TRUE );$ z/ a N' N' p" u1 s/ ]: P
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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2 C) \) U9 W0 M, I, n E& s C if(pWndWebBox)
& T% T. U: ?9 F7 u pWndWebBox->Destroy();6 U l: q* M& L# l5 B& i* a3 s% a: S- H
8 u0 y; c; c" F+ f- L#ifdef __NEW_WEB_BOX
# c5 ?- N7 Q" @3 N CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
6 N/ ?# x [ q7 b pWndHelperWebBox->Destroy();# a- |( ]8 G% n$ }4 }
#else // __NEW_WEB_BOX
; G' O9 A) e, s7 @7 I' \; q) Z# Z CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );0 T8 f0 \5 R: f; |2 i& Y8 `: B% I# z
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if(pWndWebBox2), ~* ^9 M5 o' D, D$ ~9 P* W
pWndWebBox2->Destroy();
. K+ G" M3 c; M; i0 }#endif // __NEW_WEB_BOX
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5 @+ ?3 B9 k; h$ C7 k4 w: z2 ^ m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD% l1 F4 \7 F& b1 `2 H0 u
/*if( m_pLodeLight )* Q( V2 L1 v+ a8 x7 H9 i- ]- e) V
{; `$ N) I/ w3 s/ S$ M m# c
CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
4 A! W$ u3 c- t9 Y& z& K) C0 v CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);4 s4 L0 ~# p3 c! a6 z. Q+ B
m_pRevival->SetWndRect( LodeLightRect, TRUE );
3 \% ~* }5 z8 e8 M! n+ T m_pShop->SetWndRect( RevivalRect, TRUE );% N6 H& v& _, T3 `
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m_pLodeLight->EnableWindow( FALSE );$ p; g! N2 Z- ^7 `( G8 F
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
- ^( Z3 b5 e% a* {// crect.top += 2;
- ~. k, o) ]6 k8 G4 y8 k/ E2 D& U// crect.bottom += 2;
+ K& E1 H* f" s$ w9 k// m_pLodeStar->SetWndRect( crect, TRUE );
2 L7 O: W! i* X6 n// crect = m_pRevival->GetWindowRect(TRUE);, y* N" A9 O$ n7 m! O% a9 {
// crect.top += 8;
; q; K6 ]; {: S% I// crect.bottom += 8;
3 o9 O9 \ H8 ~// m_pRevival->SetWndRect( crect, TRUE );# N: g) G5 D) R5 A
+ k- f' A- ~$ n2 s4 r; R$ V// crect = GetWndRect();
6 p0 ~! h0 D; ?4 G// crect.bottom -= 31;
1 _( z% X( h' l3 }// SetWndRect( crect, TRUE );1 E, V1 m, g5 o3 c3 F6 ^# n" Z( O
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#endif // __S_9_ADD
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- r" R- V& M+ w; |% g1 A$ K // °?àìá? à§?êà?·? 3a?à°? ??±a
5 M0 U$ j! X& E5 D/ j4 \$ f+ p CRect rectRoot = m_pWndRoot->GetLayoutRect();
" G' h, D; `7 q' X# _ g$ k CRect rectWindow = GetWindowRect();, s* q/ o1 j4 k$ R0 N
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );) D9 s0 |. }. t. J" [: g2 d
Move( point );
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& Q2 b7 x& a. y/ n: C; M现在,您可以生成以下的NPC:+ j# ~0 a$ s% d% \. Z7 i
Darkon
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0 _3 _& d/ \0 z8 p7 d代码:
% \2 c7 J$ T) q0 k9 V. T$ MMaDa_LodeLightSaintmorning% D$ k% p2 C/ J
) j) h! n2 h2 `' ACode:; ?5 o6 @, I! U& h3 {: k5 W
MaSa_LodeLightFlaris
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Code:0 V& Y& ` I+ e& t
MaFl_LodeLight
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. F0 I6 w# D0 I/ C+ f1 Q<-- You just have to add
1 Q4 \8 D7 r* ?/ ^7 ^Code:
" R' q- ^6 ]8 ?; p% l pAddMenu( MMI_MARKING );
1 Z* @5 q* y6 P! ]. ]6 w* hto an NPC!
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