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这仅仅是一个片断的教程,所以我不会解释非常多。
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6 H9 ^$ ^9 r: y v4 ^WndField.cpp在CWndRevival类:
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5 I! a) m M1 h' V' [5 c- U6 T5 p+ L代码:) X9 J6 F3 {6 w7 l% n
void CWndRevival::OnInitialUpdate() 8 z8 |4 I7 {) a& X6 {6 a1 y
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CWndNeuz::OnInitialUpdate();
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5 @& F7 {0 K5 U& o m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );, j- m5 ]4 u- J- ^8 g' y
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
( J8 V0 y: M+ }8 {& Y m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );! H2 j0 n( K+ Q/ s2 q2 B
#if __VER >= 9 // __S_9_ADD; u3 ~5 ?( L/ {0 T( G: H+ {
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
$ n8 C: J" n5 y( c. G! r9 }#endif // __S_9_ADD; v: G3 j) E! m
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." ); j' \* r0 Y! Q* b
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
$ e8 _) X3 S1 k) M. ~% C m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
$ ~; ?! D1 A3 h#if __VER >= 9 // __S_9_ADD+ H+ A+ P$ v, z1 s* b
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
4 U! h3 g3 w& Q' T: y% b) I$ \/ Q#endif // __S_9_ADD( F' i9 a1 Q+ p) H) |) r
+ f6 P; D$ x+ U# L. u: D$ A6 }! n#ifdef __JEFF_11_41 j2 e6 |) \" }' P$ j& v0 _
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
) L7 b0 \3 v! I' n6 o% C#endif // __JEFF_11_4' a* z* O* ]! N1 U
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
4 A; k% n* \" `8 g7 o#ifdef __JEFF_11_4: |' \3 [, q( I* X" E' G+ `) f
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#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
% e7 w4 S4 F9 n; s. M! { else
1 [ g0 C" z0 t1 P8 d m_pRevival->EnableWindow( TRUE );8 w7 g, Q- O% @# W1 X" o
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)( w5 d0 g1 {; c0 _
pWndWebBox->Destroy();4 R9 A# G0 r9 S* a9 z/ z
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#ifdef __NEW_WEB_BOX
2 f+ [' _ c% m. |9 P CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );& X0 f: [3 K6 R B2 `, X5 v+ {
/ F6 S; } [" X/ ^ P if( pWndHelperWebBox )
% m1 I4 `$ e7 Z- _* W: L7 D2 r! f pWndHelperWebBox->Destroy(); n) @( T3 I6 X3 _$ c- J) r) q* }
#else // __NEW_WEB_BOX( f, r( w0 m: B, u1 F
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)4 U0 Y( W2 A9 @, q
pWndWebBox2->Destroy();
; \3 M* G2 a/ j9 d: n#endif // __NEW_WEB_BOX5 ], k* o# f3 n9 l/ i
. Y4 k/ j+ S- l ?* k m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
/ S+ G- q f g. u+ ~# ^) | /*if( m_pLodeLight )0 E2 _9 L& n2 u8 q
{
; V1 ~5 A6 }% A2 ^. c) Q. ^. ?# n0 } CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);5 `0 u" ]6 m; k. s& f. Y2 O
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);6 J- T ^" b+ s: h6 v) f
m_pRevival->SetWndRect( LodeLightRect, TRUE );& G3 Z k3 D( x2 G
m_pShop->SetWndRect( RevivalRect, TRUE ); g ?+ ~% S0 B0 Y" U# V1 F* W
' ]' B" ] W @8 z) j% R, V) ? m_pLodeLight->EnableWindow( FALSE );/ Y) O, X: x4 Y5 k
//m_pLodeLight->SetVisible( FALSE ); 9 j$ v% L: S+ r1 v, B1 {
& P- k3 [' t. m$ V" m0 a+ L// crect = m_pLodeStar->GetWindowRect(TRUE);
+ D0 h( W2 k% W8 R. N// crect.top += 2;$ p8 N2 g- B5 B& |8 L+ u# ]
// crect.bottom += 2;
/ M$ _, i/ x- l! g S# m2 z- ]5 W// m_pLodeStar->SetWndRect( crect, TRUE );7 r4 W2 M. Q' |4 K
// crect = m_pRevival->GetWindowRect(TRUE);
" e0 M3 W3 h, Q1 S+ b// crect.top += 8;
5 G7 @9 n8 W* @* ]+ |) W3 e// crect.bottom += 8;
. z+ Q( h' h8 E* W! R q5 ?, b// m_pRevival->SetWndRect( crect, TRUE );
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+ K; d9 q# H$ _! i! A) L// crect = GetWndRect();, B' ^2 z+ V0 s% d( m
// crect.bottom -= 31;8 |' c1 V" j' ]8 v; W* W: ]% o; i
// SetWndRect( crect, TRUE );7 i3 @& B: ?& m
}*/: H- H" J5 a2 s$ r
#endif // __S_9_ADD
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; A$ d8 k' C X4 Y* Y2 u5 x // °?àìá? à§?êà?·? 3a?à°? ??±a
' g/ s. E+ r+ {0 k3 u, Y CRect rectRoot = m_pWndRoot->GetLayoutRect();
$ q: r1 N, N% g) P" q( \% W6 I. ^ CRect rectWindow = GetWindowRect();/ A% w: G( D; d2 z2 A
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
+ l& P& R# b3 t0 \+ C6 Y Move( point );
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; ~. h# X5 N4 N! R* H% f0 u现在,您可以生成以下的NPC:
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代码:
0 U2 Q, ~' h5 X' EMaDa_LodeLightSaintmorning! `4 q- ~; Y; e* z
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Code:
2 ]0 e+ R4 X% Q, k7 L5 WMaSa_LodeLightFlaris% _) l: j0 P' [. i7 W& S8 J
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Code:6 ?2 f( x" L- q
MaFl_LodeLight9 ]5 j3 M2 c' G; K9 `7 p
' r% _1 L' R$ X a4 S4 Y<-- You just have to add
1 J+ ]7 c7 C/ T. cCode:- V- A% y& P; S% J% N. ^
AddMenu( MMI_MARKING );
! ~/ y" V2 b1 z% Z; ]to an NPC!
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