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这仅仅是一个片断的教程,所以我不会解释非常多。9 }/ {/ \4 W* d0 v8 F% @
# z# N; c% k' J/ LWndField.cpp在CWndRevival类:
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代码:* m$ y) I& K: B/ r, Y# `- m
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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2 E/ \4 }9 P4 z2 }. u4 B& L3 U/ O m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
% A% H, e- S4 C4 Q m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );- H- V( k( k0 b7 }: `
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );0 l( e4 L& t9 w* Y3 [
#if __VER >= 9 // __S_9_ADD- m: O5 F, A& g- b8 S$ q3 T
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );% y5 ^+ y6 ?& Z) L
#endif // __S_9_ADD- N* y0 ?* J) R4 L
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
' |$ X) b, I" y5 G m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );9 N2 `' L9 o0 ?8 M2 ^
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );1 }, o, O" V% r0 F6 p1 @& l. {2 Y* C
#if __VER >= 9 // __S_9_ADD$ i9 M. _/ W: ^+ {
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );9 Q0 ~. X7 O. q I8 p k# q2 A
#endif // __S_9_ADD4 S) h _8 U# z+ g/ |/ d
C# s( z( ^" n#ifdef __JEFF_11_4
7 _4 L. T0 S, l& ^/ m& [ BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
+ ^* S0 S6 q9 h#endif // __JEFF_11_41 g; a3 p: [4 V
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
! x7 E- x5 Q& P& ~2 R, S#ifdef __JEFF_11_42 y! W8 v6 F# i5 L- V* t
|| bArena
4 B( L$ ]( H% ]2 D#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );8 b4 \5 t" X* W
else
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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' K @/ D& q% o7 L1 I# f if(pWndWebBox)
3 M! K Q- h8 k. ~9 D7 }- l pWndWebBox->Destroy();2 ]$ r* s b1 d6 [) {! z/ i
; P8 C$ C# N2 | w9 }" y: J d#ifdef __NEW_WEB_BOX
( i7 L2 U8 }- S: ]6 ? CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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# u5 J; R3 l6 }( s- h if( pWndHelperWebBox )
7 y1 w" c# P4 ?" e: G, H pWndHelperWebBox->Destroy();9 t2 S! [( E# b: b6 V0 I
#else // __NEW_WEB_BOX
( l: x( l# y4 I; v$ z9 l4 U2 o2 { CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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6 L* ~+ L. Q% j9 f if(pWndWebBox2)
6 p" H. v5 V/ h" l- [6 @+ C pWndWebBox2->Destroy();
; I% Q: R8 t5 M! r#endif // __NEW_WEB_BOX; x& Z: M( b4 ~4 ~* O! N; \8 P
7 T0 R# n1 L; ?: w3 Q; q" u7 X2 {4 T m_wndTitleBar.SetVisible( FALSE );$ i8 C$ P. k! |
$ q/ T% T5 |; i+ A; p6 m7 o#if __VER >= 9 // __S_9_ADD, a* H9 s9 l! d' z) Z1 Z' }
/*if( m_pLodeLight )
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$ e7 h3 ~* }, p3 d+ f% O CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);' S1 |1 U: A: v0 t3 A$ P
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);* U2 {) h4 \, N% g4 I* d
m_pRevival->SetWndRect( LodeLightRect, TRUE );& A9 }. w$ ]) u n- x
m_pShop->SetWndRect( RevivalRect, TRUE );
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7 c2 w$ ?8 E1 j# Z* L m_pLodeLight->EnableWindow( FALSE );& ?, _) l, O3 W' p
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
, K; e6 P3 `& B9 g( s// crect.top += 2;
- m' ]9 u* ?9 }8 t// crect.bottom += 2;( y" r9 X# H: E' |/ F4 [4 m$ l
// m_pLodeStar->SetWndRect( crect, TRUE );
- Z' N( j$ ~/ F' c// crect = m_pRevival->GetWindowRect(TRUE);
+ J I4 I( K7 P6 d5 `) D// crect.top += 8;
0 L, | Z7 n" |- w; ~# d* @+ ]// crect.bottom += 8;
$ k7 X- t8 f9 ~# P// m_pRevival->SetWndRect( crect, TRUE );/ Y/ ?0 h" f; K
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// crect = GetWndRect();
- ^, ~2 g# W; I, {2 g" i6 p0 U3 q// crect.bottom -= 31;0 h7 h7 {4 G9 ^; o _
// SetWndRect( crect, TRUE );% y, x# J/ R/ p! `3 A2 e; `% I
}*/
3 } { \8 x( S6 Q" _#endif // __S_9_ADD8 f9 z+ e) |; @$ K5 ~: t
. Y) ~) N9 B" j // °?àìá? à§?êà?·? 3a?à°? ??±a1 Z3 F4 J" Q$ y$ P% I. g
CRect rectRoot = m_pWndRoot->GetLayoutRect();0 b6 L& R0 a- |5 O5 Q
CRect rectWindow = GetWindowRect();" i8 v. U: z) K, B% B/ X8 d4 D
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
$ b! p3 N- ?. u: |, [% a) M) p Move( point );
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3 B+ I9 b* L9 T! R( F: I5 Y现在,您可以生成以下的NPC:
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代码:
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MaSa_LodeLightFlaris
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MaFl_LodeLight
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; G2 F4 u+ O( l$ J<-- You just have to add + G9 l: u1 M, s# m+ \; I! ]9 f
Code:
. @* @$ R; y4 U ZAddMenu( MMI_MARKING );
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