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这仅仅是一个片断的教程,所以我不会解释非常多。
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2 c& j3 ]9 F" bWndField.cpp在CWndRevival类:$ z& ~/ D) d! U2 k- u* @' l( {
" k' l4 J" ?* P: ?! p V# g' x0 g代码:& J+ G. `, D6 H, D: v5 @
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
" `. p- G, a# L( F; j m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
2 \5 i6 m1 i9 e3 X2 n" M) [4 u m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
: @( g5 f* Z! M1 i6 P2 a#if __VER >= 9 // __S_9_ADD
( `! r7 n# x% W, }8 P0 T3 W m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
- O6 Z& R/ l' D O#endif // __S_9_ADD; W# L; l4 L5 C0 _' q
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
; ] o4 w5 _$ b6 z0 n m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
) {6 j) K& }& j$ J2 J m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
( ]4 S' T! g% Q# l8 S$ J#if __VER >= 9 // __S_9_ADD
7 |4 X9 L7 |! M. W$ X m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
2 n; L0 N) P" E/ a/ K#endif // __S_9_ADD
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2 B# i) b1 z1 g7 S0 Q8 M#ifdef __JEFF_11_4
7 {, Z9 M" G- `/ [. A BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
# ^5 l" j0 M+ Y* t#endif // __JEFF_11_4
, k4 G4 E! y4 [0 a* n' ]1 o if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )" Y4 b1 x0 a" [8 B+ `2 y
#ifdef __JEFF_11_49 f5 U N; L2 W2 p; u# R" |
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#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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( G# m; j x( ~5 I CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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8 ]" r7 Q' g7 q! q if(pWndWebBox)
2 r z- V' B# w* F7 W5 G8 \ pWndWebBox->Destroy();! O, r, O( ]1 e
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#ifdef __NEW_WEB_BOX
) m. T: f2 q$ Z* l' v CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );, N, A% C: h6 }3 O5 Q1 D, S9 G
; t7 u" Z: F( I% B if( pWndHelperWebBox )" y& V- \; I" `5 t4 H4 ^
pWndHelperWebBox->Destroy();
3 z" x+ R9 Z6 B# Q1 b#else // __NEW_WEB_BOX
. N j8 c* k) E2 a+ j$ E% H: E CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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& |8 t! M& k! {4 m if(pWndWebBox2); J) D& i2 d- {7 D- c M
pWndWebBox2->Destroy();
+ N% L2 n7 q" g8 |" F5 l#endif // __NEW_WEB_BOX' K5 J' \6 T7 Z; F
5 A4 R& p+ g" x8 W o8 P m_wndTitleBar.SetVisible( FALSE );
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3 w# h. e% t$ y" i" i8 {#if __VER >= 9 // __S_9_ADD
& Q w1 H3 B( f. @( A /*if( m_pLodeLight )
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( p) I$ v5 p) S3 f" u, k+ o CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
- D* Z1 u% o8 V9 B: [ CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);9 D, A& [5 y* W2 O7 m+ G
m_pRevival->SetWndRect( LodeLightRect, TRUE );
7 h! o2 Z2 A, a+ X, b Q* h m_pShop->SetWndRect( RevivalRect, TRUE );6 K& n/ W' Q8 y6 I
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m_pLodeLight->EnableWindow( FALSE );" o8 N5 Z4 d* C& o0 w( H1 Y/ y
//m_pLodeLight->SetVisible( FALSE );
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- ^) }# m) o& a- q a% T4 Y9 x0 O// crect = m_pLodeStar->GetWindowRect(TRUE);! b g+ D( K7 @2 \0 b
// crect.top += 2;6 O- }$ D2 z/ v( N6 g. W
// crect.bottom += 2;
; U$ z4 {- D, b+ s" O// m_pLodeStar->SetWndRect( crect, TRUE );
. `: Q8 M1 o$ Q: J$ v7 f& ]. L# p" L# n// crect = m_pRevival->GetWindowRect(TRUE);
6 L! u6 i5 J8 U/ b' p4 M% _; S// crect.top += 8;
0 u6 ]* @/ Y8 ?( L' s// crect.bottom += 8;6 @$ v' P3 V# Q2 G6 T
// m_pRevival->SetWndRect( crect, TRUE );# _! r5 `% X/ X5 }1 u6 Q3 |
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// crect = GetWndRect();1 r2 B$ a# k; ?9 E5 U% p
// crect.bottom -= 31;* _4 T7 ?" E( P5 N3 d+ S
// SetWndRect( crect, TRUE );( ^3 X, g7 {/ O" V3 H
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#endif // __S_9_ADD
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2 f. S; H4 }$ t5 u) g% s1 ~ // °?àìá? à§?êà?·? 3a?à°? ??±a
0 U' |8 N" d& y/ ?9 p CRect rectRoot = m_pWndRoot->GetLayoutRect();
! F) X& a% v* r1 | CRect rectWindow = GetWindowRect();
/ ]3 C" f4 p0 C# f" j b ^' } CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );$ e* }5 }6 C& x
Move( point );8 W" C& `3 w9 D6 I7 Z( [$ f' O p4 x
}
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, q: G# y8 J e# u" q现在,您可以生成以下的NPC:$ F; v, c6 F! P
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代码:
* C, g/ F- p) G' L1 @9 Y, o/ i7 J- HMaDa_LodeLightSaintmorning
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# E' W2 E' H- k4 O+ }) y! k8 tCode:5 \ I5 Y% ? a, W1 I y# K- r' V
MaSa_LodeLightFlaris
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Code:$ E1 J* k& ^$ T, H0 H9 t3 _, ^
MaFl_LodeLight
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<-- You just have to add / K# U: w3 ~/ A0 E4 f6 z: f Q# @
Code:
) ~8 ?9 I3 @, {8 |AddMenu( MMI_MARKING );
2 ^2 B: L v. v1 Oto an NPC! . }1 Q! \& E) N: D! i8 S8 Z
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