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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:# a- c4 X4 I3 T, ^! @
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代码:! Q% i7 L9 b6 ~8 {% v/ J2 V: u
void CWndRevival::OnInitialUpdate()
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2 O; ~, }! L% h( @2 n x CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
) y' ^9 C9 ? f' i+ ` m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
! X* b! i) n4 B- b m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
2 P0 n, h- i, f7 m7 I#if __VER >= 9 // __S_9_ADD4 }$ I% z7 h) M. r- i
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
# j$ N1 D3 x. {( M* [#endif // __S_9_ADD
# I1 S. S8 R) `, Y m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );: A" k' h; E* A$ a( m# o
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );8 I; g" R3 i) I3 P1 y# N2 ^0 ]
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
: g- O2 y$ Y! e7 P#if __VER >= 9 // __S_9_ADD
% Q3 A! `# n$ s- D/ Z7 b m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );8 ~' T, f) C; N: V! Q- e& M
#endif // __S_9_ADD
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#ifdef __JEFF_11_4
6 V. Y4 ?9 ]; n5 r BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ' F2 E7 v& v7 @4 ~; q
#endif // __JEFF_11_4; g( R! K5 _3 h, G9 R5 n' H* l
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
" l4 c7 o! R$ r% k5 M4 _#ifdef __JEFF_11_4$ J' J# S( L& }3 V* f1 J |
|| bArena
& B# u/ b `) |% _* e3 F5 q#endif // __JEFF_11_43 J4 Z$ ~2 P" j2 b6 E2 { ~
)
1 l' ^8 c8 F& O: ?9 A m_pRevival->EnableWindow( FALSE );7 T( c! w* f$ l$ ~2 C, O' N9 }
else
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* o2 e4 S+ h* K' M0 S# F CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
) m/ d4 R/ r; \ pWndWebBox->Destroy();
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. H' u/ `6 g' X3 \0 i( s \7 F#ifdef __NEW_WEB_BOX+ z! l; ` t+ d! p! D4 {% K
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );+ u) m7 k" Q, h
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if( pWndHelperWebBox )
) A5 k5 @: [4 A+ E# S pWndHelperWebBox->Destroy();- E; h: I! d: _' V6 s9 J
#else // __NEW_WEB_BOX) b4 {/ U& T I5 E" v @
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );$ T7 W1 A( ]2 r! t% t" q
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if(pWndWebBox2)
" f6 l! N7 O) W pWndWebBox2->Destroy();9 F% @1 S s$ V: H0 {
#endif // __NEW_WEB_BOX' i) @7 l0 H! M5 Y4 `# @
* L f; @4 S4 v" L m_wndTitleBar.SetVisible( FALSE );* ]: q: f. r5 b$ @8 c
: a l1 O" q. }" z, j( L#if __VER >= 9 // __S_9_ADD
3 S: D {& U, \9 F9 F/ Q /*if( m_pLodeLight )9 A1 ~3 i3 u, C( i- Y' N
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
; N5 P+ y2 }& h/ z$ [ d CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);( s8 l( _# j+ ~
m_pRevival->SetWndRect( LodeLightRect, TRUE );
0 | o5 H( V+ R u' p1 }$ W1 {8 X/ z m_pShop->SetWndRect( RevivalRect, TRUE );
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- B( F# ~1 k- K" C8 I N7 x& k m_pLodeLight->EnableWindow( FALSE );
) J( O: x$ I+ t+ V: F3 z# [' C //m_pLodeLight->SetVisible( FALSE ); 0 Z" ^$ ?1 U+ s- h
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// crect = m_pLodeStar->GetWindowRect(TRUE);
' Y( `; B7 G$ }+ `// crect.top += 2;0 S+ ^' j6 ]8 f5 G; I. w. |
// crect.bottom += 2;* `% B: P) o8 l! L
// m_pLodeStar->SetWndRect( crect, TRUE );% X3 I1 o/ ?! |! H0 A& I2 B4 h
// crect = m_pRevival->GetWindowRect(TRUE);2 I- X$ Z# g! M
// crect.top += 8;
( A; A0 ?0 u3 ?6 a; t1 X4 j// crect.bottom += 8;, V7 {* L+ [8 M0 \& q9 k' H
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();2 i1 a- C; w- c; ^4 B$ m
// crect.bottom -= 31;
4 _$ v8 u- ~ x3 s* ]// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD, x" `" m) I7 K4 \# u
! n* A: s E- t4 a8 X // °?àìá? à§?êà?·? 3a?à°? ??±a
7 D" J% u5 @7 S" H# | CRect rectRoot = m_pWndRoot->GetLayoutRect();
; \1 Y! t0 u/ C. j" X CRect rectWindow = GetWindowRect();
* M' W% E2 ]/ e! L6 b2 G CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );3 a; H, U4 F; R0 D
Move( point );
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现在,您可以生成以下的NPC:
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- ^7 b, A& k# U+ d代码:; H# b7 S4 p- Q `5 _
MaDa_LodeLightSaintmorning
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Code:; p8 W- Q6 a) S3 _: S5 U$ C
MaSa_LodeLightFlaris
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0 {" t: h, |# e S0 F% VCode:
: D1 ^; |4 z( Y7 f% @# q8 cMaFl_LodeLight3 a' d7 I( a% \% c( E
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<-- You just have to add
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AddMenu( MMI_MARKING );
, h. m0 X; |5 Y+ M# b/ u$ g/ uto an NPC! ; p4 ?5 ?& T" e
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