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这仅仅是一个片断的教程,所以我不会解释非常多。
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4 v* q: U4 _* g: X+ R$ _WndField.cpp在CWndRevival类:
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代码:
+ G k o% O# L, B( Z7 fvoid CWndRevival::OnInitialUpdate()
5 O+ `8 o: s5 }2 A0 V9 T( c: T$ Y! B{
+ q- G: d" z" p CWndNeuz::OnInitialUpdate();
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) u$ k/ Z K7 m2 ~' W m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
! G ]9 a- l$ l5 E( X/ p m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
) ^( |; A8 v/ u, W* W m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );/ }7 {7 S% g2 o2 g5 _7 K
#if __VER >= 9 // __S_9_ADD7 O, z# H; M' U- z( V
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );/ X4 ]+ g! c% N5 y/ ], b
#endif // __S_9_ADD
, w. b6 u$ w1 G m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
* i6 L2 x% p1 z- A m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." ); L5 u$ |8 \# G/ H( F' J1 Y
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
7 Q* k/ q' `$ {% \. F4 ]#if __VER >= 9 // __S_9_ADD2 g; g3 V8 P1 `* T6 @4 @. H) r: y
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );. ?4 \; {/ M, R+ N; ^% i0 l
#endif // __S_9_ADD% h9 l6 c# y8 G( [9 c1 M g$ m
" c& Z7 ]7 j$ T, D0 ^# G#ifdef __JEFF_11_4
& |6 B% ^. g6 C BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ( ~% ^) O: Z2 ^0 w: f& y! }
#endif // __JEFF_11_4' y/ F2 p+ j+ V7 [
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
/ @* y# i9 c ?: W9 `! i* Q#ifdef __JEFF_11_4- b# \ P6 ?* T2 N- _$ [* a
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#endif // __JEFF_11_4' W$ k! H1 v' H, w8 b7 N% B) y
)
9 k% {* [$ r0 R0 _! d" f m_pRevival->EnableWindow( FALSE );
8 `0 V! {# s" G5 a' _$ R9 r else
2 [7 s3 P4 U- T6 k& B m_pRevival->EnableWindow( TRUE ); a9 a( o/ [7 b; P$ O! i4 _+ {
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)+ s% I5 Z5 g% R" j* L: D
pWndWebBox->Destroy();- S& ~+ Z/ S( k
, E6 S1 g; J( \* F7 M#ifdef __NEW_WEB_BOX; T' [8 c& s* h7 ~
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
; q! {. U" i; ^' r5 ? pWndHelperWebBox->Destroy();
" h: v1 z( t4 U' }; `#else // __NEW_WEB_BOX
: T" x! g+ _' d, U3 g0 x$ J1 ] CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );! i. B2 E4 Y' ?/ |& [
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if(pWndWebBox2)# H- t1 }9 e5 y+ O1 c' b* {
pWndWebBox2->Destroy();0 }, z6 Y/ ^3 z; v7 O
#endif // __NEW_WEB_BOX
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2 F- a3 N" @ @: M m_wndTitleBar.SetVisible( FALSE );$ a. B$ _1 \9 Q1 ~4 c
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#if __VER >= 9 // __S_9_ADD
8 e( ^* A$ V, @# w$ Y, C /*if( m_pLodeLight )! r0 U$ l- e% ]5 e0 R) w' q
{
5 B( x ~+ s5 s0 R CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
5 \' Z* ^8 n. b0 F/ C CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);9 E! Q/ N. S2 I" R
m_pRevival->SetWndRect( LodeLightRect, TRUE );
) K, d% z* a. d" r: M$ o* r9 } m_pShop->SetWndRect( RevivalRect, TRUE );7 d9 U- y/ E# {% h% c6 _
2 f2 f& y$ r: t3 K m_pLodeLight->EnableWindow( FALSE ); R! F8 d/ D- ]" |9 t5 ?
//m_pLodeLight->SetVisible( FALSE );
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! U3 z* t0 }4 {& m: }- I7 |// crect = m_pLodeStar->GetWindowRect(TRUE);# g0 I. _) l4 s
// crect.top += 2;9 A! Y1 B @3 P( v9 t- p' }
// crect.bottom += 2;
- Y8 [9 e5 r% S C// m_pLodeStar->SetWndRect( crect, TRUE );
6 _1 E' p+ n7 S, c1 T. t) V Y// crect = m_pRevival->GetWindowRect(TRUE);) X7 G. @1 f4 P. u* I
// crect.top += 8;
( a! O5 [) ]$ Q& c, f/ ^// crect.bottom += 8;
' N: ?% i' [3 Q# B" E( r* Y: }! ~// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();( j/ B; `! V& ^6 I8 }8 i
// crect.bottom -= 31;
) f; a. F+ K# a3 o I$ @7 Z// SetWndRect( crect, TRUE );; S7 Y% x! l6 {% b5 E4 d
}*/1 o4 G& k3 U% {
#endif // __S_9_ADD" `0 d! i3 p: R, y+ r3 ]. y7 T$ h
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// °?àìá? à§?êà?·? 3a?à°? ??±a6 \) B. @7 Q% d" {( z
CRect rectRoot = m_pWndRoot->GetLayoutRect();
9 W# G4 ?+ }! F( s0 j) v$ J CRect rectWindow = GetWindowRect();& \& M, |& O3 U, r: E7 \1 I( ?7 [
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
4 j8 s: g5 W. k P1 P" c8 l4 A4 b Move( point );
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; I8 z' K6 g8 D$ {. f现在,您可以生成以下的NPC:2 X6 H) o) `2 ^. l0 B0 a) S
Darkon
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代码:4 E( D. y" h* Y7 m7 o3 K- z
MaDa_LodeLightSaintmorning
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Code:
_; \6 I& |# r t- Y3 DMaSa_LodeLightFlaris
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Code:
$ ^7 b% S1 j" k3 k. S+ U9 B9 D' WMaFl_LodeLight
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<-- You just have to add 4 K7 X$ n2 N" S' W
Code:
# e8 i O, d+ M% e7 S1 EAddMenu( MMI_MARKING );% c. E4 c5 {! U& v
to an NPC! - e; l% u$ w- e) }* h; D/ X
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