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这仅仅是一个片断的教程,所以我不会解释非常多。% q! ~6 N/ H. J; J# A
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WndField.cpp在CWndRevival类:
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$ r" ^2 p' V& J7 v" [, W代码:
^- W: r, ?& e" S$ a8 Gvoid CWndRevival::OnInitialUpdate()
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6 y$ s5 [2 ~4 Y, n8 p, ^2 l& f% Q CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
* ] W" U3 i' L0 J1 w8 l4 R3 @ m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );. B0 b) J# Q6 n" d3 ?
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );: {& d, N( G2 j2 l0 d
#if __VER >= 9 // __S_9_ADD
+ h2 C$ I' r) U! J% p6 j* ?% w m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );9 C1 h) b% x+ R2 W, Z* e* r" C4 T
#endif // __S_9_ADD
1 x) z* e& A6 g m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );+ v- H2 i/ t H* q) n5 V8 G5 d) t( g
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );* p+ j5 g8 K+ \+ H1 d
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
7 ~* B8 x5 `- g4 N#if __VER >= 9 // __S_9_ADD
4 ~+ ]9 y% V) O m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );- }/ w* p" j+ q* H) w5 y! a, Q/ U
#endif // __S_9_ADD
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4 I) t: X+ b8 n: Q. \#ifdef __JEFF_11_4
! n" e- I1 d% r& ^ BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 8 t! _, f# ?9 U
#endif // __JEFF_11_4( Y9 ]) L0 J$ m: i0 a9 I& s
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )- S" U* k5 |9 G! ~& p
#ifdef __JEFF_11_47 Y- M8 \1 j B1 L
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#endif // __JEFF_11_4) N- L6 a0 S9 R& u" w! ~4 M' x& g2 M
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m_pRevival->EnableWindow( FALSE );/ p& ]9 \- W3 r5 B; x0 s& d+ s
else
$ h9 u! F8 y. S9 N m_pRevival->EnableWindow( TRUE );0 J( y/ r! ]5 N. w
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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2 _0 q# t& {( X3 M4 V; p- E" [ if(pWndWebBox)
2 t% Z! k3 G2 [# n. w' d pWndWebBox->Destroy();
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# U8 E+ }# b5 J7 m& h9 F4 Y r#ifdef __NEW_WEB_BOX2 u% P1 s9 y# u2 Z+ x7 R- p, r
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );* A0 F$ O- F& Z- Z% @) `
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if( pWndHelperWebBox )" f* S$ S0 ? M
pWndHelperWebBox->Destroy();
0 `6 o) g4 d& P: e& Y: b7 ~ U#else // __NEW_WEB_BOX
3 k$ b P; H/ N9 i CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );# `7 A. M; l k) R) R i8 R
: O+ x/ U3 |9 B/ T0 I$ ` if(pWndWebBox2)
, k) M' e8 ^# T1 r( z pWndWebBox2->Destroy();" C. V# D. i) a
#endif // __NEW_WEB_BOX# {' u4 t) ` ^; t# h9 ?' q/ c
8 \8 i4 ?0 A& B: b6 R) @ m_wndTitleBar.SetVisible( FALSE );' T3 [+ W1 Z7 u# b1 S, G
/ `/ n& \$ ?0 k, G. {6 P L! A#if __VER >= 9 // __S_9_ADD
N% W( d7 ^/ f0 ~ /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
8 @# {6 j4 `3 q$ h" e3 H' }/ X. x" Q CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);: L$ Z! q5 B# q3 e9 O8 ?, D
m_pRevival->SetWndRect( LodeLightRect, TRUE );5 p2 J" M1 O4 G, R7 J; u2 D$ Q/ X
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );& ~# ?% Y& f- y$ u4 |: Y2 H8 _
//m_pLodeLight->SetVisible( FALSE ); ( l: f6 n9 P8 }% g9 U8 \0 U$ n
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// crect = m_pLodeStar->GetWindowRect(TRUE);
: h, `. f$ {4 V// crect.top += 2;' r4 C! ^2 _7 f5 U' o1 X1 d9 M9 w
// crect.bottom += 2;" c. Z4 O/ }% D
// m_pLodeStar->SetWndRect( crect, TRUE );$ J" S) A( e- c$ Z% w. Q1 F
// crect = m_pRevival->GetWindowRect(TRUE);
) k0 o) C$ H; f2 L! x$ W// crect.top += 8;
) P/ U( j3 j+ e. j/ |; u// crect.bottom += 8;
6 j9 P* V b8 K. H// m_pRevival->SetWndRect( crect, TRUE );: O. ~) i& l. y$ R
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// crect = GetWndRect();
% [: y5 z, X2 u4 J/ o// crect.bottom -= 31;
/ ~% h- s6 F6 W: m4 e% f& W- l6 h// SetWndRect( crect, TRUE );# U% f1 ?6 b/ m* g J4 b
}*/
- A& R6 t; ~* W- Q#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
- [% Q3 @1 w7 d6 R7 ]8 i CRect rectRoot = m_pWndRoot->GetLayoutRect();' x F2 a) b; o. O3 ~& H% D
CRect rectWindow = GetWindowRect();, N' d0 \+ [6 F- Z
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );8 I* S3 p& Q& @0 W7 ?+ M0 g/ r
Move( point );0 r# K( m' u: B! ^( w8 b" q
}
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$ n, }) V; [1 V, ^& v现在,您可以生成以下的NPC:
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4 ~9 Y. A- D7 i代码:
8 k1 d* n1 @3 C" {8 U2 ~5 w, vMaDa_LodeLightSaintmorning
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Code:6 H6 A- i) m; u) A
MaSa_LodeLightFlaris, Y! s; v: l7 ~3 I0 R" a
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Code:
: Y% M8 [! S2 i! d9 y; p% hMaFl_LodeLight
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) F1 t% F5 o8 d( ]9 a<-- You just have to add
. a1 [$ L9 n0 I$ {; u( L$ k! I) ]Code:2 ] E) Y" ~- R6 s! C+ K
AddMenu( MMI_MARKING );# t' z; y5 t/ F; j: a' c
to an NPC! 2 x" B, R2 g0 t8 n7 ^! p2 x
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