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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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代码:9 e; z& Z/ K. n# U3 B
void CWndRevival::OnInitialUpdate() ! g/ D5 S& i2 C6 R% t
{
: J4 O: k3 T: r+ G0 r4 d CWndNeuz::OnInitialUpdate(); 7 e4 o3 x. j* p
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );7 { c+ x! {2 i+ H1 ]7 E; e: u
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
+ c8 j" ~5 P2 c5 \- U! g0 N' \0 } m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
9 I3 L5 a* N( { \#if __VER >= 9 // __S_9_ADD
- T- P1 z& y! d m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
# V3 m6 w$ E8 B# u" s8 V6 H. \#endif // __S_9_ADD
" n) G M! L: H$ W, U m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );; `6 E" ^( }4 @5 A1 V/ Z/ c' z1 \
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );6 ]* d) X3 E4 B& b$ ^! e9 p
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );, h, @6 `3 ]: J
#if __VER >= 9 // __S_9_ADD
b8 l, E4 [0 q. @' D m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
$ d8 x2 x8 N8 Y& U6 w#endif // __S_9_ADD3 l$ r' _$ u% G1 y
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#ifdef __JEFF_11_43 N! x5 Y1 T; M( _: `
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); & H- _9 C# [4 N6 c0 p: Q
#endif // __JEFF_11_4
# s( Z1 E1 C8 O) \ if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )6 m' o; D8 G3 s$ c+ s) E3 ~
#ifdef __JEFF_11_4
5 h/ `, s. V& X2 T$ [# N || bArena3 j9 S, c) X* p
#endif // __JEFF_11_47 n8 o* U' u! S! @
)
4 b2 C G6 i; }$ a m_pRevival->EnableWindow( FALSE );' g0 ]# R; Q8 e! T: e
else
5 T/ W/ w5 R. n4 ~' `% D m_pRevival->EnableWindow( TRUE );4 @$ B0 q7 e6 o3 b! F# u
( u. s! A M1 T$ s CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );" H* d/ t3 u! Q, l* w0 }& v
" s* r4 i1 v( n! v8 j# c if(pWndWebBox)) v3 K# G! |; Q3 X, ^5 J; r
pWndWebBox->Destroy();* `7 p z5 Y6 D7 N
4 o5 v; n' w1 p3 J# ?4 w8 [#ifdef __NEW_WEB_BOX
, B9 o* C7 z; l+ X CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );$ Z7 U7 q& v3 W' a( q5 u
& _! f O9 s0 ]9 X) y. ]) A0 j if( pWndHelperWebBox )
2 @7 d$ w! C1 c% W9 F. H0 z pWndHelperWebBox->Destroy();. |0 h: @" A& L: F. G+ a3 g6 l
#else // __NEW_WEB_BOX
: ~# a& r2 t6 K7 K) {+ Z$ g CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );) R, _% y5 {/ |$ k3 _7 d
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if(pWndWebBox2)
- C- T# |! W9 x, [/ \6 X) h. L pWndWebBox2->Destroy();
; z7 \/ E* e+ j+ e# E* T- F#endif // __NEW_WEB_BOX# }, ^- S* z$ V# ~& N
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m_wndTitleBar.SetVisible( FALSE );
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3 r9 h9 n j4 w, T9 U1 r" s#if __VER >= 9 // __S_9_ADD
. ]; c- W6 Y+ w& a7 c /*if( m_pLodeLight )/ ~& L- N3 J# z7 v
{
6 ]2 Z$ A! T" B3 }0 X5 c CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);1 W3 p+ g6 @: ~$ e+ n% _4 b" y. ?, Y* Z
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);, \* L2 t# ~8 _8 T- b+ ]# \3 P1 d1 j# G
m_pRevival->SetWndRect( LodeLightRect, TRUE );
, D8 \5 j9 _. m% a& t& w m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
4 n6 H; [4 r. ^ Q! E* A( h5 E- ?8 _ //m_pLodeLight->SetVisible( FALSE ); + Z# j( P+ s7 b- y0 T3 {! F
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// crect = m_pLodeStar->GetWindowRect(TRUE);7 m4 d& B6 K/ p: o% s! W
// crect.top += 2;
3 Y! b6 y3 Z' b// crect.bottom += 2;, d3 y9 g: ~( K+ g" K# \7 i
// m_pLodeStar->SetWndRect( crect, TRUE );* y. [. ~! |; r
// crect = m_pRevival->GetWindowRect(TRUE);6 W, p8 `$ d0 _1 C" Y# M1 m$ _
// crect.top += 8;
1 T. R! \- h$ C# n// crect.bottom += 8;
5 l7 M, r4 v/ U$ q4 _// m_pRevival->SetWndRect( crect, TRUE );5 E7 C# t9 F1 b1 d% Y4 m
! }4 P7 U" N, m" }, U// crect = GetWndRect();& c/ D! I6 k1 u& H
// crect.bottom -= 31;
' [) |* M* p; ~// SetWndRect( crect, TRUE );
0 A: Q6 |6 |+ r% x3 \$ r }*/
- v. p8 p1 `- \) r( T7 f. I- G: N#endif // __S_9_ADD3 N0 w$ p( E, N3 ^8 z* n0 i) t* h; C
- B2 c L; R* A0 Z! l // °?àìá? à§?êà?·? 3a?à°? ??±a1 [5 ]( X6 [: D" g2 u4 V( P
CRect rectRoot = m_pWndRoot->GetLayoutRect();& Z/ z: t+ b+ N2 C4 W+ x
CRect rectWindow = GetWindowRect();
( S9 j: z5 A: d' p CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );: ~5 ^+ B$ E' I/ j) H
Move( point );
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" N4 h) f( ]- l0 E% M现在,您可以生成以下的NPC:1 Q( G& W7 q0 }1 W8 U ]7 d% w
Darkon6 r6 W! H5 T/ I3 @+ |
7 y5 f9 N" F7 a# i+ Q* ?代码:
* O* w- g6 s: R! e wMaDa_LodeLightSaintmorning
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Code:) L* w! ?. m: n' T
MaSa_LodeLightFlaris
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7 p; r) C9 h9 @1 `: Q. ?2 \/ FCode:( k" i/ L) d. L) P0 n/ c
MaFl_LodeLight
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1 {3 T r3 R1 `9 k5 G, w, q& ^9 u: r<-- You just have to add
+ Y/ n# Z" n) I) |( _Code:
n2 A3 _* h$ E( PAddMenu( MMI_MARKING );
o5 ^( ~8 N* d# L! Q1 Nto an NPC!
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