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这仅仅是一个片断的教程,所以我不会解释非常多。
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) Z/ _- R5 [8 a! x- jWndField.cpp在CWndRevival类:" v) G* r: }$ j6 o5 f
5 g/ m$ c7 j: Y4 h8 e' h代码:! @; I1 z) U# |
void CWndRevival::OnInitialUpdate()
& N8 ~& L M, S; N" B! i3 @{
5 O2 L0 I V! W; u, s" ^+ D1 t* M) K CWndNeuz::OnInitialUpdate(); / w; C; |, I8 _9 _+ g8 u) C: x
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );7 {( `- G- L& e/ H
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );# E& v% ^- x' ?( G8 C- N/ ^
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
0 s! B$ t/ ]% @% z7 H0 f7 h% y) k/ h#if __VER >= 9 // __S_9_ADD
3 X3 O6 m0 Y, u# n m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
; V5 A9 q4 q) O#endif // __S_9_ADD3 ^' }6 U3 f9 \1 i
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
7 R# @. X% X8 u7 W# }/ I m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
# S6 |8 H3 V$ {, M1 m+ l m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
1 _! n$ q U/ k) Y) y. Z# h, B5 x/ _#if __VER >= 9 // __S_9_ADD5 |9 ~# h+ K" M. i- y
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );2 V, r/ K) M9 m; Q, W
#endif // __S_9_ADD3 h/ f. D) I# G s, |8 [
( ^* Z8 e6 i* t4 L, z- u1 E#ifdef __JEFF_11_4' ?1 b! W7 D( ]0 s0 K
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ) g6 X- q3 U& t3 o- k3 b6 ^$ }
#endif // __JEFF_11_4
) F. K, L6 [( i$ X& E9 N if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
; h5 D5 @) x! W4 Z8 A0 Z: \4 S5 F#ifdef __JEFF_11_4
) s7 v; P5 ^; T- D8 C || bArena
) Q$ L( d, B5 ^& ?6 z#endif // __JEFF_11_4
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% ]$ i/ X1 u' q2 E! m m_pRevival->EnableWindow( FALSE );: w% ]0 _8 |9 y" H. G1 y& L
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m_pRevival->EnableWindow( TRUE );, a& ~0 K# _4 m! z* ?: E% z: D) r1 ]
$ i' v8 @2 N! J% E, L CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)" C K+ b7 B+ W& i( w& E
pWndWebBox->Destroy();4 j: Q1 M. T& _1 \; m2 v2 [- S& w
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#ifdef __NEW_WEB_BOX
/ L1 i/ w# N. f9 x$ w9 `7 b; p CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );' [" k; u# ?! }1 N3 _+ W
8 S* {, g+ s- n6 d* {' M. C if( pWndHelperWebBox )
3 U9 k2 t) ]* k9 [3 z' _ pWndHelperWebBox->Destroy();. q7 y9 J5 S7 z. O
#else // __NEW_WEB_BOX
0 [; Z/ b v1 x/ Z3 o2 t CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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5 J# U! T$ F, Q! A if(pWndWebBox2)
: _' T2 C# Z& V- v6 t( ]5 @ pWndWebBox2->Destroy();
* J# C9 \+ j$ \ V7 w9 ~#endif // __NEW_WEB_BOX: e0 q' R) x* Y
3 c2 w5 R/ l* C m_wndTitleBar.SetVisible( FALSE );+ }" ?8 f( z+ |) e
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#if __VER >= 9 // __S_9_ADD
2 a- q- B, }; a4 i- Y /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
- n' `+ O5 n! g; R) E! r4 D CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);8 X' u& E/ d6 |% u5 l
m_pRevival->SetWndRect( LodeLightRect, TRUE );, @* P- ~" v3 Q3 T9 B( j$ w
m_pShop->SetWndRect( RevivalRect, TRUE );( x4 @5 F M, Y8 D: {4 E3 x
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m_pLodeLight->EnableWindow( FALSE );
$ ] `" v8 e* f8 X. Y/ \ //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
+ T% `, @# Y: C$ X- J// crect.top += 2;
1 G6 Z" |$ J* U& B- \* V- H// crect.bottom += 2;
( K' W6 W* T/ t; ]9 o// m_pLodeStar->SetWndRect( crect, TRUE );
1 I& ?& a3 d) ?, A* ?// crect = m_pRevival->GetWindowRect(TRUE);
2 ?2 ^7 F6 k+ l/ e& w: r. W// crect.top += 8;
2 Z( g" t1 I# H J// crect.bottom += 8;% J8 R6 `2 B/ U. f, P
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();; M" L L! C; j; f2 r6 G" @
// crect.bottom -= 31;
7 `) y: }- s1 I3 V// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
2 E/ M' E( V) M' o- Z+ Y CRect rectRoot = m_pWndRoot->GetLayoutRect();
* G1 @/ @" g5 I! M4 U ] CRect rectWindow = GetWindowRect();* s) K0 e4 [1 K; Q, \) x
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );+ g; q5 m3 I( D" k! o" ~
Move( point );
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现在,您可以生成以下的NPC:
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" G0 q! ~9 b. @: d# G7 ?代码:
* I# b3 A3 ^: M# UMaDa_LodeLightSaintmorning* C7 g# w' G q9 o) D- ]/ ]
* ?% b8 X4 N4 V! a% }Code:
# l" A6 C$ S9 G" k8 x( aMaSa_LodeLightFlaris
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MaFl_LodeLight7 U6 P8 |! ]/ l
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<-- You just have to add
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& ]5 {" ?6 M; S& K1 l4 ^( v! |AddMenu( MMI_MARKING );# A Z9 |! N7 B. A
to an NPC!
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