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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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# u& A# q# O9 {7 Q代码:
" z/ B! M0 Q: Y$ h6 Cvoid CWndRevival::OnInitialUpdate() 6 ^5 ^& x- W$ l% T; P
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CWndNeuz::OnInitialUpdate(); # r9 n5 H5 _ e# U0 G! J
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
: ]: i* i0 c% G; c" U, l m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
2 A. K* G0 d1 h4 A- q$ p# [ m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
1 h5 ]/ d: k1 o. t5 D#if __VER >= 9 // __S_9_ADD/ u9 B2 i# P0 ^, r7 c# N) E& d
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );7 w# j" h1 S' e0 N
#endif // __S_9_ADD
/ _6 g( d) q, x: e m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );+ m2 y$ A" g5 k0 E1 O
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
' m" V: f( A$ p# w m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
+ W8 ^) @# V/ G2 ^! ?5 D5 k% m, Q#if __VER >= 9 // __S_9_ADD
7 I8 j) @3 V& j8 O3 G A m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );/ \* f3 @, I: ?& \
#endif // __S_9_ADD
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#ifdef __JEFF_11_4. r g& O. A3 Q0 U
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 5 v, u/ X6 h& I% r! p
#endif // __JEFF_11_4
. R6 B c; A( Q2 l if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
# W6 l/ B# x T4 {+ L#ifdef __JEFF_11_4
9 E) @0 L3 i9 Z1 P8 I6 j || bArena
0 m: x1 b8 r2 L7 k% j#endif // __JEFF_11_4
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; X; a5 w0 s) q: {' c P. I m_pRevival->EnableWindow( FALSE );& d) i0 Y5 K4 y) s9 s" D
else, I/ y7 _9 W$ T. ~2 T/ J7 A
m_pRevival->EnableWindow( TRUE );$ ^1 n4 R* k, Q; e. U
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );8 z% Z+ v8 |2 Y' Y8 x# h
: J# |& j0 v, k0 H if(pWndWebBox)
$ ]) v* i5 L' N+ T* e pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX: n- l+ y5 z4 d g/ D
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
3 \" d7 r* R% M# X pWndHelperWebBox->Destroy();- k$ S8 m/ H/ @8 ]' s
#else // __NEW_WEB_BOX7 I; s9 G% S! }# a6 S
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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- r9 y* a# [ s0 g7 Q- } if(pWndWebBox2), W0 W& n H; ?1 q
pWndWebBox2->Destroy();
5 ?. s0 e) O" ~. k5 u/ o5 X0 u#endif // __NEW_WEB_BOX2 M+ \7 F) L6 j2 b
' N9 ~0 U6 T# K* ?; f m_wndTitleBar.SetVisible( FALSE );, S' N9 S( `- ]. N' a# N2 J
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#if __VER >= 9 // __S_9_ADD0 @" ?; i; N/ Z |
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE); w& u B1 E" O
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
J" {/ V2 Y' e* G8 j$ N m_pRevival->SetWndRect( LodeLightRect, TRUE );( [0 Z6 S, J1 [/ ], O: o
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
2 Q5 Y I, n" i* l# `" A //m_pLodeLight->SetVisible( FALSE );
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. N2 b3 \) Y: B( ?( ^! Y1 q// crect = m_pLodeStar->GetWindowRect(TRUE);
0 v# Y0 p T3 V, \2 l7 h, E// crect.top += 2;
4 |4 L* f2 |" s$ ~1 a// crect.bottom += 2;
5 G }0 K+ c9 v( D Y# ]( F* E// m_pLodeStar->SetWndRect( crect, TRUE );
. x# S [' S' s# l// crect = m_pRevival->GetWindowRect(TRUE);
+ f, u/ b0 u; k5 \7 a$ z. p1 v( d) O& E// crect.top += 8;
6 G- R% E7 D7 f% M, _// crect.bottom += 8;
4 Z) q. m* V+ r: P// m_pRevival->SetWndRect( crect, TRUE );/ v1 v# @$ E. {+ G' ]& K' l# r
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// crect = GetWndRect();: R2 j" M# `. U- R
// crect.bottom -= 31;# T# d: k2 `: u; F* I! \$ |9 V
// SetWndRect( crect, TRUE );1 C' e% Z; u( s4 W7 ]# n
}*/
& W5 a! k8 u* f#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
5 X8 v9 k6 Y Q4 m/ g CRect rectRoot = m_pWndRoot->GetLayoutRect();
, d3 v; o9 j7 g! a9 J CRect rectWindow = GetWindowRect();& c1 V5 E, B6 x5 c* s. y" O& t
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
9 i6 n# d- W/ G2 x3 u& I0 B" T Move( point );
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现在,您可以生成以下的NPC:
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代码:4 @0 R1 S+ ?+ ^
MaDa_LodeLightSaintmorning$ e- j5 n$ t% }/ O# C P0 P1 g5 Z6 x
7 F! m" D5 N7 u! b) iCode:
; k$ I9 Q) [ x7 e3 y8 @, jMaSa_LodeLightFlaris0 l' s! b$ ~6 q' o: p* Z7 ^
: K7 H7 u7 q5 ~! J7 KCode:: V! G: Y6 @& @: f
MaFl_LodeLight
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<-- You just have to add ) N, i3 b) F1 Y) h
Code:& m: y4 T2 u+ l* Y! B9 n2 Z% t( V' \
AddMenu( MMI_MARKING );' E' O* e4 v, {) q7 v2 L- l- \
to an NPC! " {! ~/ k$ N8 E1 E( o" P% m) K
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