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这仅仅是一个片断的教程,所以我不会解释非常多。4 X5 H$ k1 z4 O' }' b5 w
7 S! h1 f. J* {2 x8 H8 JWndField.cpp在CWndRevival类:
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0 F: H$ ?: e0 h `5 N代码:* L, s2 a( s# Q9 _! v' h
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); 5 p+ w6 O& N+ @
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
* s$ r9 Z7 f- L w/ s m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );" I, @: m" f+ H- c- w5 f
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
: |$ R% g+ o; ]) p* D#if __VER >= 9 // __S_9_ADD1 m& S! d5 B, ~% Y% T, ?; ]
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );) v# P ~ f/ z* W
#endif // __S_9_ADD
1 y/ ^, P# d6 W- g7 K, E m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
2 |8 L% R" R/ u4 s) p m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );# c; e, K6 d J2 c
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );( }' ]* _- D1 K* _9 t
#if __VER >= 9 // __S_9_ADD u' U, W! L5 c P
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
( l2 J+ B0 ?; l9 g, {( T#endif // __S_9_ADD
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#ifdef __JEFF_11_4( m5 I) F9 t' y" H/ ?
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
9 c& u6 B4 q+ u0 h9 k. ?2 z#endif // __JEFF_11_4
0 H; P+ m% J- t3 Q/ @+ q4 F if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ) [( j& p6 R9 l4 s z% Z/ U
#ifdef __JEFF_11_4
9 K5 M! C/ l% x: D7 A+ I# \ || bArena: }0 h+ m! o: u% w4 d) }
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );) k2 H0 P8 T ^0 x, C; ?+ A* E$ s' ~
else
" _; M* p* g9 {% J: j( g: b m_pRevival->EnableWindow( TRUE );- }+ c" g* m5 Q5 _! a7 s' p
, R2 G- I9 {4 v1 h& l CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );. ^" K1 _5 I( D( _$ F1 ?2 e
4 d. _8 N) z) u: S. o4 h1 x if(pWndWebBox)' t$ C' F" O+ Z- L% _
pWndWebBox->Destroy();' B3 O: o: Q& M3 A' |+ k/ G1 x* t* d
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#ifdef __NEW_WEB_BOX
( b, @" x! g; a CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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7 K* \* ?9 ~1 l9 }# u if( pWndHelperWebBox )5 l4 Q% l! n' d0 e
pWndHelperWebBox->Destroy();/ N( O; f) W8 i- H: e k* }4 U
#else // __NEW_WEB_BOX: O7 ?6 ]% N3 V6 R; Y- _7 ]; g
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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3 |% D. W1 y: \7 f! G! y if(pWndWebBox2), @. E x1 v, @. H0 ~9 ?. H
pWndWebBox2->Destroy();8 }8 Y/ ]* s/ s6 E$ A9 N& z
#endif // __NEW_WEB_BOX8 t5 n8 }; j7 t/ q& Y! l8 n( e
3 j" p* f5 ` W7 C, f m_wndTitleBar.SetVisible( FALSE );4 B; t" b1 z4 I( F' o) p2 L
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#if __VER >= 9 // __S_9_ADD% E1 s) [. }, ?4 ^
/*if( m_pLodeLight )
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2 ?$ B' F% t4 |9 l! t/ } CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
3 A" g$ W1 q. k CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);" O( M3 B# w; Z+ y$ a! b
m_pRevival->SetWndRect( LodeLightRect, TRUE );8 [$ F! E9 \: Z+ i
m_pShop->SetWndRect( RevivalRect, TRUE );5 ?, Q1 Q4 D( I# z& B
% W+ q+ X: I8 U m_pLodeLight->EnableWindow( FALSE );3 o9 i- @/ v6 O1 D4 R3 A* y5 U# D
//m_pLodeLight->SetVisible( FALSE ); 6 O3 G8 e1 B. i# \& p- E
0 L* c9 K+ P) P7 @& J. U// crect = m_pLodeStar->GetWindowRect(TRUE);
\# U& U# A6 t5 R! _2 }7 L) W// crect.top += 2;' }2 G, U8 Y7 d/ [$ H
// crect.bottom += 2;# L/ n8 @+ f' l: B, J
// m_pLodeStar->SetWndRect( crect, TRUE );8 [) p2 d+ |* o3 N* a8 E
// crect = m_pRevival->GetWindowRect(TRUE);
8 `6 S9 u% M, R& f// crect.top += 8;
" `$ i8 h- [& N// crect.bottom += 8;1 d8 \4 j# t4 G+ F
// m_pRevival->SetWndRect( crect, TRUE );
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! f6 Q" R+ T& z// crect = GetWndRect();" W' _2 z0 ] G! k2 Y
// crect.bottom -= 31;/ x( u) h. G; d* u& Y/ c
// SetWndRect( crect, TRUE );- L3 Z' q" z( H7 n2 p8 Z
}*/! ]; |* @2 c, y" B
#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
9 S1 f& c6 \: P2 N& A CRect rectRoot = m_pWndRoot->GetLayoutRect();+ Q5 m2 o1 Z, s
CRect rectWindow = GetWindowRect();
8 m. D* x- p- X" p3 ?$ z/ S5 l CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );5 i% d" A& S! F i6 B: l/ A+ X. \
Move( point );
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: G2 ^2 E [: m3 h+ ~% w现在,您可以生成以下的NPC:1 |: s% h. [8 i c+ T- Y% I7 i
Darkon* p5 y0 s5 d: f; r
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代码:
1 ]5 R* b' w2 s1 U1 k5 ~MaDa_LodeLightSaintmorning& E% ^5 @% y x8 J- y
3 C G9 v9 v8 Z* \ cCode:5 ]& \9 c, j, K! x, Q
MaSa_LodeLightFlaris& L( Z9 K4 G, f* h' x& q, J
7 @& b2 h# |3 \: SCode:
; j" w; L: R% J* f% r* NMaFl_LodeLight
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" O6 K" m+ X# ?2 H: @: t<-- You just have to add 2 b6 ~% }" P$ Z+ s) B9 |8 n
Code:
* @% \6 j$ C1 M$ y6 S( _0 UAddMenu( MMI_MARKING );
, a6 g6 E% b4 w/ b5 ~+ m, P9 |0 S8 ` wto an NPC! ' `6 w! j7 s( p2 t- d; g
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