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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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9 ^: h- h! y& A t代码:
" W' F. e: n6 t! N3 Cvoid CWndRevival::OnInitialUpdate() " E! @* C7 r. w! s: f) D
{
& v" a2 w4 a! c# D( ^. U: j CWndNeuz::OnInitialUpdate(); * t! S3 n& l. Y
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );9 }. S5 h2 n v: c' A6 Z$ X! K
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );( M# j& Y+ D, \/ Y
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );3 g X; J/ L* I p
#if __VER >= 9 // __S_9_ADD X8 e$ F( C) G x/ f D
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
. f& ?- s/ v" X, w3 p7 h#endif // __S_9_ADD
# ~+ Z5 \& C' f m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
) P0 N _% F$ h! N. S m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
+ \' z. x# R; T1 ]) O m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
) a! I* ` L! w K K#if __VER >= 9 // __S_9_ADD$ e8 c& I) P3 v8 L# b1 Y
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
' q; \! N t7 c9 q6 B: O3 h' e. U+ \#endif // __S_9_ADD
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#ifdef __JEFF_11_4
Q0 {# {+ F+ O" K" s# Y' F6 |# ?- @ BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); & g1 @. _2 a' n% R" g4 Q$ U
#endif // __JEFF_11_4& C( ?4 O( }" M+ ` b( Z4 _
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
- s7 B( \+ n/ C#ifdef __JEFF_11_4
6 m1 Q6 D- c( e# I: t3 F || bArena
8 E0 D9 |8 _* b* |. _/ x. q0 I#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE ); D) H1 f( S y& B
else
- [- R o4 C' W( L0 X; v m_pRevival->EnableWindow( TRUE );0 w7 V9 ?6 e) t) p! O
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX ); D& D ]6 ?0 o
) u5 _! v( f$ | if(pWndWebBox)
0 l% Z, x# ?# \" w. L. H$ V pWndWebBox->Destroy();; E# h3 ?% t$ k8 r7 P4 d7 P7 J
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#ifdef __NEW_WEB_BOX* p; d {0 s; @% L# I
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );1 p/ D& o$ e3 @2 M0 U' M* ^0 {
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if( pWndHelperWebBox )' v, q; \) Q( u* E. V7 I
pWndHelperWebBox->Destroy();
0 j1 t- R$ ?$ x0 ?3 z#else // __NEW_WEB_BOX
) |+ t$ l) J" B5 J CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
0 y: b/ H5 \, B, c$ q' ]& n pWndWebBox2->Destroy();
- s; {) A( T O3 S+ }, Y" _#endif // __NEW_WEB_BOX1 `2 `% X. _6 ?% a: \; B! N0 o3 k
5 a! b' O3 q& H' H m_wndTitleBar.SetVisible( FALSE );. P: e$ T6 b! f) e' P
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#if __VER >= 9 // __S_9_ADD
6 Q" J2 P# r) i+ B, ]9 l /*if( m_pLodeLight ): d& X9 o6 o6 S+ q6 E
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
# z! E. k- v* z0 \' W9 T CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);% y& X5 u6 u( ~7 X1 m, n
m_pRevival->SetWndRect( LodeLightRect, TRUE );6 I& D. y3 F5 m9 M
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
+ J: v' D/ E/ G1 X //m_pLodeLight->SetVisible( FALSE );
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# Q1 D. z+ T: m6 b( I8 P5 q// crect = m_pLodeStar->GetWindowRect(TRUE);. A4 j' z- X) D" t# f) U! l! X
// crect.top += 2;+ h8 u8 l( Z7 k3 F
// crect.bottom += 2;
8 v8 X( [+ j- j// m_pLodeStar->SetWndRect( crect, TRUE );
X1 a2 p1 W0 c3 H k. c// crect = m_pRevival->GetWindowRect(TRUE);. H0 W7 _$ }/ R0 u
// crect.top += 8;
% Y; [, C! f+ g4 g* w; s# O// crect.bottom += 8;
/ F& _" X, c* s. X: x( q ?// m_pRevival->SetWndRect( crect, TRUE );
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: r7 o% k& x% c6 D( p$ d// crect = GetWndRect();# C7 [2 h# J! V0 _0 {% i
// crect.bottom -= 31;/ p d1 j3 }4 I
// SetWndRect( crect, TRUE );* ?: V! z; ^$ ?
}*/
4 U* [5 p, ~' U# w# l5 B#endif // __S_9_ADD3 i' N' F/ ^- Q. g! }. D. z$ ?
3 {" P/ _5 X. X/ _4 p/ G // °?àìá? à§?êà?·? 3a?à°? ??±a5 L' w8 p& U. Q
CRect rectRoot = m_pWndRoot->GetLayoutRect();
6 l3 f5 x+ J. b8 c1 l CRect rectWindow = GetWindowRect();
; b, S/ e. t/ G CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );# E; h; i* A- [; J1 i L
Move( point );3 v* J; E4 n" v6 o
}
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" D# H% _5 U5 g g4 X, k现在,您可以生成以下的NPC:3 J' [7 a' H1 T* G; A' G9 Z
Darkon; z; `' {8 P, s8 q/ q+ p
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代码:/ ]* K( ], e. l h0 b1 W
MaDa_LodeLightSaintmorning6 a1 O9 e7 z" H% |/ f% I# Q3 r
* a4 n* w/ O$ C" F7 L* p3 s/ Q/ ?4 s* lCode:7 w4 }2 i+ E# i9 Z; p; E( C
MaSa_LodeLightFlaris# c: F6 m* p! Z# ]8 d
& c4 ~# C% e$ ~! u& L* E* UCode:! ~# G$ \( N+ E* N7 @& m1 n* p
MaFl_LodeLight; q8 F7 G7 o( K3 ^! d
. Q% j1 t+ q! |4 u9 k' \8 S, t<-- You just have to add , R4 K8 Z7 f5 p& ]! e
Code:: W* X$ R( u$ [( K/ y
AddMenu( MMI_MARKING );
3 U9 `4 `/ t9 b" e5 ]% p7 X8 d8 W) Dto an NPC!
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