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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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. S* m5 A) @5 J }$ y代码:
5 e8 f) G+ P% F! w3 D p. y! hvoid CWndRevival::OnInitialUpdate()
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( B; b( s$ ^0 p CWndNeuz::OnInitialUpdate();
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- @0 |) @! P1 E* Q1 ~/ v# ?7 [# H m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );. z* ]% W: H& z9 M9 t- g
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
9 m/ Q& x* j4 V% Z5 n. H m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );# z/ c9 t% g3 U- L% o' U3 q
#if __VER >= 9 // __S_9_ADD) G, J* ~3 @+ f! y8 f1 o g
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP ); v! b0 g" O+ D5 u
#endif // __S_9_ADD: O) k9 b3 Y$ p( w
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );" x$ w% p1 Z* p K( i
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
) Z/ ~+ v8 P5 _3 S m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );1 u" W5 I: g5 Y8 `! x2 _+ t$ r
#if __VER >= 9 // __S_9_ADD0 p' Q6 m( N. G$ Z2 c
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
. x0 y1 _) ^5 A8 k9 b, T- r1 s#endif // __S_9_ADD
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#ifdef __JEFF_11_4# M/ n% n' N& B0 }" K# Q
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ; y% L4 ?; d5 Q. L1 @' M
#endif // __JEFF_11_48 q/ l, x7 e/ I% l+ _
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
5 B% q3 j% R0 |4 Q% u#ifdef __JEFF_11_4
$ W' ~, ]9 }+ v9 }& i6 M* f' O7 w || bArena
5 W, O1 b5 X/ r#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );- ]8 }$ u+ D$ P) B& d0 S" q7 g
6 Z" S5 k W) r; N" Y8 [" O/ s CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
% \$ E4 [: W- j/ N pWndWebBox->Destroy();0 n) C& d4 Q6 z9 h; U4 j6 L6 Q
3 o% x( Q; d$ B3 z, U#ifdef __NEW_WEB_BOX! U* z0 D. a6 s0 c3 ~& ?9 c: a
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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: T' }# T& s* u- P" c" C0 d* o" l5 k if( pWndHelperWebBox )
5 j6 M J c+ F0 R pWndHelperWebBox->Destroy();
; A) P0 {+ H& \; x/ T* h* p0 Q#else // __NEW_WEB_BOX1 g% r( q5 Y, \, X2 x' Q/ O
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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8 b) ?, \$ |/ s* |* U; R' X if(pWndWebBox2)
6 {: P3 c: Z' g, F8 @ pWndWebBox2->Destroy();# t. {: c3 A" s% ]0 \* e; Y/ k
#endif // __NEW_WEB_BOX q' ] E& p" l
# c4 {) @( P2 ?8 N m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD" b& a; u/ e* ]* T: ~7 j
/*if( m_pLodeLight )/ f2 i8 U& O. ^3 X" L
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
$ R, T9 @2 c" j9 T CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
. }1 I: R) t: s6 ]1 d m_pRevival->SetWndRect( LodeLightRect, TRUE );
: \/ w' Y; E/ h- P, |9 @5 B3 f8 p m_pShop->SetWndRect( RevivalRect, TRUE );% q- W/ ~1 e3 N: h- O5 ^/ p" Q
3 p# F2 r6 ]. X1 ]7 {9 z9 G& S m_pLodeLight->EnableWindow( FALSE );9 H& g3 C1 a; b& d% j
//m_pLodeLight->SetVisible( FALSE );
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3 V5 k N- u6 b// crect = m_pLodeStar->GetWindowRect(TRUE);
( R. y" O1 J& b6 j: [4 B' S* M5 P// crect.top += 2;+ q# g0 k8 J& s
// crect.bottom += 2;' ]% r$ W! t3 ~! q! A# i O" ]2 C+ S
// m_pLodeStar->SetWndRect( crect, TRUE );$ f) U& p1 O: B" K3 |3 F1 X8 j0 N& x
// crect = m_pRevival->GetWindowRect(TRUE);
: G* `& G" u L% s7 H// crect.top += 8;
5 u! Q4 a( V5 \) B: v( X// crect.bottom += 8;
- p9 b0 B* o: X: _: p% `// m_pRevival->SetWndRect( crect, TRUE );
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3 n% l( f8 U, M1 i9 w' A, m// crect = GetWndRect();
) a. h8 ]8 o# g3 t// crect.bottom -= 31;
# f& \4 q3 D a, p3 O5 j3 @// SetWndRect( crect, TRUE );; v! [; L) S! q) a0 Z6 Z* u6 D. R
}*/
; K9 v' _1 ^& f) m/ }5 U1 }0 b6 s3 y#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a- y; V5 N( i$ f1 i
CRect rectRoot = m_pWndRoot->GetLayoutRect();
2 J- R- P2 u0 r' p7 h CRect rectWindow = GetWindowRect();4 T$ o9 J7 M& S' B% a9 X: @9 v# K
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );* c, {$ b8 n- W1 m2 n7 n
Move( point );+ R$ u" [. n( a
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9 ^/ P# h: h0 S3 w- M, s; w现在,您可以生成以下的NPC:+ q' U2 K; p& W% L
Darkon" }5 V- k" W; |# U
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代码:
N4 H: c# b5 s; eMaDa_LodeLightSaintmorning
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" E& Z; X0 J" b W! FCode:
& ^5 \5 [* m* Z! fMaSa_LodeLightFlaris: j, D# G' X0 M, y8 z
% V: p" l6 D& F% ]/ Q G! ?6 Q$ KCode: F* u- b1 K: v- N
MaFl_LodeLight
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. c/ ~/ [1 D* Z# d<-- You just have to add
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AddMenu( MMI_MARKING );- Y6 i9 V/ a( ~; d6 {/ e, _
to an NPC! ( x# Z0 i- u- g5 m
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