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这仅仅是一个片断的教程,所以我不会解释非常多。
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- T, q, q: i+ ?4 F- d- }$ m7 ?6 `# \WndField.cpp在CWndRevival类:
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" L) B* w* u4 |/ e2 C& e, m# g代码:
4 b/ {1 X) _2 E4 Zvoid CWndRevival::OnInitialUpdate() 7 H7 f* g0 T" l+ _/ a
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CWndNeuz::OnInitialUpdate(); * j2 Z) e! L4 m
9 e! n% M3 R0 o m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );( X U3 M% \- l! q% u3 t( Q" @
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );8 z! s% P& j) Q% X0 l
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );) \' t, b1 z# A; s9 _
#if __VER >= 9 // __S_9_ADD
7 _+ g. t1 t" g8 k5 A m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
" H, V! g- x( U3 {#endif // __S_9_ADD
- c! n D/ {6 S3 a m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );; E3 A z& k8 D
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );" ^' {- g; H5 U0 R
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
- T0 \2 j; z& F3 R. l7 k. O#if __VER >= 9 // __S_9_ADD
7 A" @, m0 m* Y$ K m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
) M3 _7 v' R! U3 y0 t ?: k: r, d#endif // __S_9_ADD
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#ifdef __JEFF_11_43 Q+ o- ], q7 _# X S0 t4 D
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ; L; ^) H+ b9 @0 L& U# N/ u
#endif // __JEFF_11_4
: V0 J* l, M$ a. _ if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
' l' j3 b# W, T4 m: D/ }, W0 m0 Z#ifdef __JEFF_11_4
. j: H M: w6 [+ A& [/ ] X& Z$ C || bArena
! w, |, o" ^, V7 i" z#endif // __JEFF_11_4
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& c7 b* \" j. S1 h- t: }( V m_pRevival->EnableWindow( FALSE );( g) G8 [& W6 S. k: n) |6 l+ n3 u
else% E* M( E0 H( _9 M
m_pRevival->EnableWindow( TRUE );
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+ N; I; O- L6 N% P. b- U CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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9 _' c' e6 M; v2 H if(pWndWebBox)- P* M1 K* a6 R& h# m, Z
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
& P; Q) w' U6 O4 b5 U CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
$ y$ N) I9 O, m J& N( c pWndHelperWebBox->Destroy();, u8 J) m( o; _$ J
#else // __NEW_WEB_BOX! x; N! g# [1 g0 Q0 d! |7 [- d
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );- e* E6 o7 S1 d7 N- G
& X1 ?) Y7 @/ q' Y if(pWndWebBox2)2 P' n+ _) R; z, u# d
pWndWebBox2->Destroy();
6 w& J% \& a" n3 n#endif // __NEW_WEB_BOX6 i2 W' I1 o! ^
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD2 w: x3 \/ l: w6 i' V. U9 x
/*if( m_pLodeLight )4 c) u) X. N2 F8 S
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);' S7 p) [# F" b1 q7 u
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
, k. ^- b+ t4 M3 g) _ m_pRevival->SetWndRect( LodeLightRect, TRUE );! g4 S) I: v6 f1 y- U
m_pShop->SetWndRect( RevivalRect, TRUE );8 ^/ W7 e7 s- s1 h6 A
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m_pLodeLight->EnableWindow( FALSE );
: G- n0 W0 I9 B: z$ H //m_pLodeLight->SetVisible( FALSE ); : c- @4 R- n! z, Y
1 Q# G, A2 A1 C# O* T; K6 a// crect = m_pLodeStar->GetWindowRect(TRUE);4 r$ }, ^) K. ~( B' @, v
// crect.top += 2;
1 G) T% d) C- g+ Z+ |' B0 K& Q// crect.bottom += 2;$ C9 `" `% i* e& i1 D
// m_pLodeStar->SetWndRect( crect, TRUE );2 i9 f3 x9 x0 w. Z$ U4 T4 q& R6 ?
// crect = m_pRevival->GetWindowRect(TRUE);
. P- X7 P* U5 K: G// crect.top += 8;# l# T3 E3 _$ n0 x2 ^( I" w
// crect.bottom += 8;6 B, }, V% M% \4 v
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
2 b( y% E5 n$ m8 _7 S" t- N// crect.bottom -= 31;/ t& r" x; j; {, Q* @$ J v
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
: \4 {. C+ w. Y& O* B" {. H CRect rectRoot = m_pWndRoot->GetLayoutRect();
- M6 H& C) W( o$ y7 D. b CRect rectWindow = GetWindowRect();8 u, H* g9 ^7 A( p# O: H$ y1 M
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );% \$ l& y% t& W1 Y
Move( point );5 a" z, P+ m0 T3 q( Q
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现在,您可以生成以下的NPC:9 @" Z! F. D* l: ?
Darkon
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代码:
+ `8 c0 p9 d/ Z) V2 mMaDa_LodeLightSaintmorning
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4 K# q/ r# g' G2 h+ rCode:
3 N( J0 a1 I) p! mMaSa_LodeLightFlaris6 N9 z3 F3 _+ g2 h1 }7 F9 ^4 o# A0 s
4 h k+ p9 b) M& }' q" `( B0 q1 LCode:
# _3 q W1 V# ?& a9 s* j* nMaFl_LodeLight$ h B/ Y* k, N
( s6 k* @9 X- o3 r8 j<-- You just have to add
) ~9 y1 w9 P1 a2 R* @: y: \1 VCode:
- Q* y0 E* ?# Y, C* rAddMenu( MMI_MARKING );( v: D4 B% t: {6 I& {9 G# m8 B
to an NPC!
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