|
|
这仅仅是一个片断的教程,所以我不会解释非常多。5 n% M0 [ v2 k, [
8 ^% u; n* x( ~1 N* ZWndField.cpp在CWndRevival类:
* _6 \: t. U' n7 f2 t) k" m7 U6 I, Y. Q) x0 @
代码:8 j2 D6 F% X r5 m3 ]/ `/ D4 }
void CWndRevival::OnInitialUpdate()
/ p! R6 j2 w: P' F# z{
# Y- K1 z& J: Y, G _ CWndNeuz::OnInitialUpdate(); 1 L' ?* [0 {: e3 {
3 B! W8 H0 H8 b6 D Q+ U& S! R m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );7 k! f8 `- L% {+ w9 R7 O0 h4 f
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );4 U- R! V/ L' E1 x: F' e6 R2 n
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );/ l1 o; R" v4 I/ r" `4 @
#if __VER >= 9 // __S_9_ADD
& x* b( W; b* s2 Q m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
( O' r8 I8 [0 i! U#endif // __S_9_ADD: L$ a9 G* ]: R' z0 t8 D/ ~
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
a+ O: v9 n( v; H2 X; Z( R& |" i m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
, m8 U# d5 ?4 {( }+ G m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
7 R6 b# R* x, c9 A- v#if __VER >= 9 // __S_9_ADD
1 k% z# o N8 P8 a5 ^' H Q6 h4 n+ X3 D m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );' w! g' K0 u0 c7 m* ^9 C0 v5 o. B
#endif // __S_9_ADD C: p; \9 h1 ]6 U& ^0 W% F3 i! K" }
8 \: n% C% H: k. w* e# t7 f
#ifdef __JEFF_11_4
/ m- f6 N' n) X8 F# a4 q! z BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); E/ L/ y. }" c+ v1 z7 h+ R
#endif // __JEFF_11_47 n: f1 `9 L9 i6 Y% o2 o& z
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
& H7 z7 p( ^: q# E& D#ifdef __JEFF_11_4
" x6 n k9 w; } || bArena |7 U# \8 X& j$ |: R* x# Y @
#endif // __JEFF_11_4% t1 v" a$ _5 `* f( [0 H2 L
)
8 D: y6 U9 q' S/ T0 k7 p m_pRevival->EnableWindow( FALSE );# Z _, g$ v+ o' @. O
else
4 {% x" L/ h) |4 S. R: i m_pRevival->EnableWindow( TRUE );! g& I. e! x9 [1 @
0 L- O$ K9 s1 F
CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
! B. O3 R, x9 j p" O5 S( e }3 f5 H8 \7 J: [, R( a
if(pWndWebBox): |/ m6 y' `$ g# U6 Q5 r6 k$ q( e0 {- x
pWndWebBox->Destroy();
, i3 E1 c1 Y) `; Z7 J; c- G
* W1 ]% X) S: k5 w, i) y#ifdef __NEW_WEB_BOX1 w n1 c' F9 w, |* W8 ~0 T1 y$ R
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );* _; l: n$ H$ t1 W: \1 K8 @& ^
% m/ Y8 h1 L0 h+ |
if( pWndHelperWebBox )$ }/ Q. _" o/ p) o$ J1 L: Z0 d' _
pWndHelperWebBox->Destroy();
/ e7 W# E! Y3 ^1 O9 R8 V#else // __NEW_WEB_BOX
6 b5 e! `9 j: E& E1 i CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );3 K! m2 N ~$ ?: u0 A9 \) w
1 j( \5 \, G2 A' ]5 r5 r- m
if(pWndWebBox2)6 }" {8 [4 z2 S& Y' W# K/ Y
pWndWebBox2->Destroy();6 Z3 U+ _/ j+ S! I& K% c
#endif // __NEW_WEB_BOX
7 P2 `$ t3 N5 u1 C0 S) R5 k
+ @' }9 v- `( J/ M/ X m_wndTitleBar.SetVisible( FALSE );
% F, {- ` H7 `+ e {+ g3 \$ _/ ^) C. ~0 a' c! G4 t9 T$ O% P
#if __VER >= 9 // __S_9_ADD- V! n0 _9 n; {- i' l4 J6 {* x
/*if( m_pLodeLight )
! x- E. ^4 k" A5 F/ C$ R {4 ~; ~ [* ?" E4 P0 @( f* H# G
CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);" f8 d0 s/ P0 q) k- V' j- N9 z0 c
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);- ^- m: A4 L& k) a4 f
m_pRevival->SetWndRect( LodeLightRect, TRUE );
: H. r9 J) D% B! W m_pShop->SetWndRect( RevivalRect, TRUE );
- f2 V- C3 y8 D0 d* d/ }2 G- u; W6 c1 x6 N' z3 b. a K
m_pLodeLight->EnableWindow( FALSE );
" v. X1 w0 c( R6 A6 a( J //m_pLodeLight->SetVisible( FALSE ); ) k: L6 f' x; n5 c1 z
- z. |4 M8 o1 d4 U, |+ E3 a2 O
// crect = m_pLodeStar->GetWindowRect(TRUE);% M' D2 D/ p+ H2 A1 [1 o
// crect.top += 2;# Q! D3 g/ J( a( w) E; d
// crect.bottom += 2;
; b6 D9 r4 a. h/ N3 O- z4 k3 m' Z// m_pLodeStar->SetWndRect( crect, TRUE );+ x) W! m+ Q: X; i7 P, A
// crect = m_pRevival->GetWindowRect(TRUE);3 J& w5 o: C( m2 r0 v
// crect.top += 8;
( c5 D9 u: h" m: x4 K' T0 E// crect.bottom += 8;# J3 M& a4 E2 E( K( [8 O
// m_pRevival->SetWndRect( crect, TRUE );! p" g0 \! T( b) E) v
' a5 s& y2 M( g! }: ]( F6 I* l// crect = GetWndRect();
4 h E* w1 n$ q0 H" w( n2 F; }// crect.bottom -= 31;
$ B+ S l5 [% l( O// SetWndRect( crect, TRUE );
- U2 }: w, P/ ]4 _$ i0 z% S) ~ }*/
- y3 |; Q( S- o+ w6 ?) X#endif // __S_9_ADD4 r: }& A. E+ ^
o+ A, q# q( F3 k* E: Y/ ~3 t) \ // °?àìá? à§?êà?·? 3a?à°? ??±a$ H- u( t3 r* Z8 V& G1 O
CRect rectRoot = m_pWndRoot->GetLayoutRect();
# r4 x$ F# a [9 {, ~5 ]3 } CRect rectWindow = GetWindowRect();
$ r' z# L v1 o! O' D CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );% h; _: S7 |0 n" \8 s; k; A& B
Move( point );
7 E' x, l$ j+ m, w} P, f& P6 S8 |5 ^" q" C
" f$ s8 `0 ~+ v+ w. \# C8 c- e现在,您可以生成以下的NPC:3 p4 \+ o- n1 ]+ ?
Darkon
9 n! v4 E+ J% J/ P; s, v L. w& Z! F- N, S% @5 l2 E2 L1 ^
代码:# t2 w; Y' L ?; u% Z3 M
MaDa_LodeLightSaintmorning) J1 m/ V1 @) s* F8 S7 C
$ G* E# O3 V, @* H. PCode:
+ U- T( o. C$ \; EMaSa_LodeLightFlaris
- \! l& Q9 E7 b. \2 K
$ N ]5 p5 [( @+ aCode:
/ g3 ]2 ^+ b4 \0 RMaFl_LodeLight
4 P+ }. Q1 [. l
/ T n* m! C# D" M: W<-- You just have to add
7 `3 y& l& B/ S3 g" M1 L5 |+ ~! ACode:
1 K" y6 [3 \2 A$ I* [; s% |; nAddMenu( MMI_MARKING );3 y+ o+ s: N7 p
to an NPC!
3 I6 }1 N/ k- t; I4 j1 ?; q8 E+ y' J8 y4 y, L. V& D1 x% n
9 ^1 R4 I1 y) v2 m& I |
|