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这仅仅是一个片断的教程,所以我不会解释非常多。% b- ~5 G! ~$ X+ G% E) C% O7 h# M5 W
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WndField.cpp在CWndRevival类:9 m# O% _6 H. u' y/ `# L
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代码:
U9 Z) A/ H* R9 gvoid CWndRevival::OnInitialUpdate() & p' K, M/ v& u1 Q+ \
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CWndNeuz::OnInitialUpdate(); : l) s/ F& v5 p8 H# z* S
" n. D0 ?* H' X! w m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );2 `+ j, I( Z2 T3 H6 e9 O+ m6 Q' ?
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
# O m' s5 i+ ?4 j G3 K& c m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );3 K, d' P1 L' f3 k2 W- L
#if __VER >= 9 // __S_9_ADD
2 }2 B- W% G5 W" b1 |, Z m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
2 P4 k" o! z' s' l, T5 h#endif // __S_9_ADD( o, i7 L) f# } Q
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );* c" a. N, A3 U& |6 E
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
$ G, z2 p1 G7 e7 M; X+ s m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );" c: c' P9 \- r4 M, y" b
#if __VER >= 9 // __S_9_ADD
5 Q0 o$ \5 {& _9 ~) m m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
+ L0 C" @- e- }. `#endif // __S_9_ADD6 k0 v& z5 M$ q# @; c6 M
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#ifdef __JEFF_11_4; `8 x& [5 R; o8 W' z) s0 f; g8 `
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
! J' o4 b. p+ l. r4 q6 ]#endif // __JEFF_11_4
% B: d; J$ M4 h' ~/ w% ]4 b3 _ if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )2 p! I% Z6 W+ R6 n$ {: f1 a* X, E# b
#ifdef __JEFF_11_4, Q1 G; W S6 |8 u, B% B
|| bArena
: l6 i1 }# y4 ?6 y#endif // __JEFF_11_44 o! S1 t4 A( U8 a, d
)
{/ N1 {+ s3 W a) k m_pRevival->EnableWindow( FALSE );
) i7 ]& Z" ?1 c& \" g7 V- b else
* E6 _5 |* D9 e, B: r1 | m_pRevival->EnableWindow( TRUE );1 Q" p% ~% K4 L- X& ?* L
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)% B# `& ~# P/ v4 r
pWndWebBox->Destroy();: N% \% N. v0 J2 Z$ t" m! f
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#ifdef __NEW_WEB_BOX
, U, e+ x- Q+ N& J/ ]9 u' L CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )2 z2 P$ Y* K5 u5 s0 }$ L
pWndHelperWebBox->Destroy();
0 i: N8 d A$ [1 B; E+ Z#else // __NEW_WEB_BOX) `4 f& G+ U* l6 S; K
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );4 |( j+ o7 C7 G+ J% s0 t
7 _0 G" N" n3 `8 N! E if(pWndWebBox2)3 `2 K7 U+ K/ C3 y( s8 Q j6 m
pWndWebBox2->Destroy();
+ ?0 K+ `0 z& E/ ]. m1 X3 k#endif // __NEW_WEB_BOX% g; L; p) p" g9 l
. D2 R: _7 o4 n) B% n& I1 _' I m_wndTitleBar.SetVisible( FALSE );7 @# M, x- b4 ]5 X4 z. K) {
! `* `$ G y. q$ t3 z#if __VER >= 9 // __S_9_ADD
6 W3 [7 K j) h7 E ` b+ h /*if( m_pLodeLight )
8 n& ^9 w- W$ S6 T5 o4 e2 S8 w) e {
7 j, {, o, _0 p5 l# E CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
8 Z! H& o% o0 e1 c$ S8 b6 ?. q CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
o% j* [' s3 r6 X m_pRevival->SetWndRect( LodeLightRect, TRUE );' e/ X8 F- G" y8 s& e
m_pShop->SetWndRect( RevivalRect, TRUE );( R0 Q/ T5 d7 c6 s! a
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m_pLodeLight->EnableWindow( FALSE );0 {& K; o a$ X" l0 T
//m_pLodeLight->SetVisible( FALSE ); 3 ], P9 c" L7 G7 y
: n6 M% n+ N) n// crect = m_pLodeStar->GetWindowRect(TRUE);
. J# R N' P z3 l- ?" s8 }// crect.top += 2;5 w0 @' W+ l. B) c g
// crect.bottom += 2;
0 b$ C* u1 u o7 b* N% ^$ C// m_pLodeStar->SetWndRect( crect, TRUE );
* T" y% {, k0 z4 i; }// crect = m_pRevival->GetWindowRect(TRUE);+ t2 q+ q9 O* y% z3 w
// crect.top += 8;
9 B% s/ v( S* i0 l6 b2 t/ Q// crect.bottom += 8;0 Y+ F; q4 w* L( W. O7 `
// m_pRevival->SetWndRect( crect, TRUE );7 M- ~9 q- K8 e
; f4 o0 M0 |! Q/ Y: Q* A% t// crect = GetWndRect();
3 ~( ~) ?# Z5 p% E' J( @% B( j5 l// crect.bottom -= 31;
" y7 z2 A/ W; T; E, Q// SetWndRect( crect, TRUE );
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) w; ]8 V/ \6 i) v, I) Q#endif // __S_9_ADD
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- R, F3 Z/ E. |& K o // °?àìá? à§?êà?·? 3a?à°? ??±a
3 ~) D, O4 X d C# m6 r CRect rectRoot = m_pWndRoot->GetLayoutRect();
" U6 i1 I# l3 Z, e& m* _ CRect rectWindow = GetWindowRect();" [1 |" q& B8 Q J1 F, B' M- D
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
. J7 E1 ]4 k) S; Z% `4 G9 E% c9 c Move( point );/ r) F; O- X6 b {" }
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现在,您可以生成以下的NPC:# N0 p% {" k7 U, D6 x
Darkon
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' z7 G% E9 U* @代码:
/ y7 w/ i# i1 Q9 E" O: YMaDa_LodeLightSaintmorning
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" b! U, W& s1 A9 eCode:
, J" g9 K. v5 c/ m3 EMaSa_LodeLightFlaris% e& k& L5 r' g. P
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Code:
( j: h/ Z* x( M% e: CMaFl_LodeLight
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9 Z ^2 F1 M# O- g" G0 E+ q/ _3 {<-- You just have to add 8 ]: B2 o" [5 R( u4 y3 w, k8 ]
Code:
2 M$ Q( f/ F5 L7 |( Z4 J' O0 R- {AddMenu( MMI_MARKING );
4 k$ h; l6 N( B9 g" bto an NPC! 7 b/ M. ]- ?! Q& X, b4 \9 P
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