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这仅仅是一个片断的教程,所以我不会解释非常多。& B d' C: `0 K! ?7 O+ G9 u& h
+ X; q0 \. K. c3 }WndField.cpp在CWndRevival类:! ?1 z( S; u6 u
( _8 v5 c' p+ ~* w* x代码:( J* {, K& _6 r# _8 S
void CWndRevival::OnInitialUpdate() : B9 C) {2 [* K6 c2 Y; a {: A
{
/ Y9 F% {& y2 ^; N7 i CWndNeuz::OnInitialUpdate(); 9 I6 B3 u8 Z& X3 R* @ ~/ p
* y) @8 I' w% i4 u1 f
m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
/ u1 ]* i2 L" h m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
1 }" I1 ~/ u0 O: e1 l9 B9 d m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
2 ~8 J( E" n0 A' K7 m7 ~5 B2 W#if __VER >= 9 // __S_9_ADD
% t _$ x0 g$ U- f& L$ y/ s% u. _ m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
R( o: G$ k7 y/ B4 L#endif // __S_9_ADD
2 I+ b2 m0 Q2 @* F m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );2 P" z' Q$ ~: K* U
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );: T% a. a# |. k4 J
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
3 h9 r5 o8 U8 @#if __VER >= 9 // __S_9_ADD
. D- s1 C; A( b ^ m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );" ~1 m# I& w# \8 c9 P6 l7 a
#endif // __S_9_ADD3 p6 E0 }: |# H
! J- n. ~9 ]+ i( [7 b#ifdef __JEFF_11_4
+ y. p0 x1 N8 V! S. ~ BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); # H' g4 c6 ]- m
#endif // __JEFF_11_4# d, ~; Y# ^0 z* L G/ j0 E
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
" [6 @2 _3 C$ K* o5 u7 x#ifdef __JEFF_11_4: n% K0 I6 [: e7 Y1 j' j
|| bArena
* y0 D5 {' h g- W: G% j, ^#endif // __JEFF_11_4" b6 M' h% w) y- ]% U
)
# D5 Q. a! K+ A7 ^/ h3 N m_pRevival->EnableWindow( FALSE );8 H* Z2 R3 p3 ~
else
: P+ L& o9 X+ x. }( ` m_pRevival->EnableWindow( TRUE );
& ^+ `+ N. e& G5 }( q5 e; f$ k3 I* D7 h
CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );8 g9 _$ }: K/ ?8 F4 E8 x' T
6 o7 B" w% v6 i! F0 ^8 a# s if(pWndWebBox)
: @2 [3 N7 y) x" f2 } pWndWebBox->Destroy();6 @+ B6 \9 C" i, R% F: y1 B
$ A4 Y, E3 t9 e. L2 ~6 R#ifdef __NEW_WEB_BOX
! w. x0 v, W) L# o I CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
' @) k W# F& x, z* Z" \- ]" g+ y$ x) \ m' d3 D" V
if( pWndHelperWebBox )( o& o8 v5 x. B3 ]
pWndHelperWebBox->Destroy();) V( v: C1 Q7 m4 B: K
#else // __NEW_WEB_BOX! p7 o! R% ? R$ A6 S2 U% Y+ C
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
4 B/ D( h0 Q( b t
. r) f$ S" c+ b$ G. c5 { if(pWndWebBox2)
8 V* F5 u; e( g3 Y pWndWebBox2->Destroy();/ [' V; |" n+ Y u1 L
#endif // __NEW_WEB_BOX6 I) O2 U/ _- a( e a4 ]
' `" ^% W& v3 v- T5 {$ n m_wndTitleBar.SetVisible( FALSE );3 v9 ~* k+ l! V! ?! F
* z8 `* ?- u1 p+ [+ k#if __VER >= 9 // __S_9_ADD
* b' g0 s5 F7 |& Z$ k$ F" T( Z /*if( m_pLodeLight )
0 A4 o1 |7 R4 q" L" \ {: b G; v/ {3 D9 }' o% N1 Z
CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
6 T8 P" C9 a- h& h8 X CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
; a" B& Q9 k- t+ J m_pRevival->SetWndRect( LodeLightRect, TRUE );
! I. l7 L+ C$ s' w+ E m_pShop->SetWndRect( RevivalRect, TRUE );* q3 d @* A2 P) Y% F# A; N
& m+ O: |4 I) A1 u7 @$ {5 V
m_pLodeLight->EnableWindow( FALSE );! D0 `5 O# G+ a1 E
//m_pLodeLight->SetVisible( FALSE );
w' [, f2 M; A( {' ]% \ Y: W
% G/ w- C+ s6 s; N# ^ v3 [1 V// crect = m_pLodeStar->GetWindowRect(TRUE);( A( w% ~5 l2 A; R' O: g3 `% P+ Z! z
// crect.top += 2;% ^2 O/ J# G/ s" V. z$ J9 |
// crect.bottom += 2;# f: r8 `* g8 ]0 P1 E6 r& z9 ?
// m_pLodeStar->SetWndRect( crect, TRUE );! q7 X( H0 }: j, K; K+ L& O0 F
// crect = m_pRevival->GetWindowRect(TRUE);
* S% Z. i& z% U) N! r/ d// crect.top += 8;
$ C. @# {+ e% M. L3 F' |) i0 G// crect.bottom += 8;6 ]* `$ Q+ d1 S
// m_pRevival->SetWndRect( crect, TRUE );
" d j0 M3 [6 D' r. e2 _8 Z
& ~/ D, `9 v% Y! h// crect = GetWndRect();# a7 W; ~% j! b0 ^/ e' t8 t
// crect.bottom -= 31;
! _5 ?( ?& l2 y# n, P$ Q0 S7 C// SetWndRect( crect, TRUE );6 u% E0 o! O/ N% a
}*/
: I% ?6 M ^% j! S#endif // __S_9_ADD( S% T: U6 r( ~& M4 t
/ s+ L. H, a- m' N* u5 \5 P4 E // °?àìá? à§?êà?·? 3a?à°? ??±a
/ v6 a2 h* V& S4 t# @$ [+ x CRect rectRoot = m_pWndRoot->GetLayoutRect(); Y$ V( g. l& R1 J u2 T
CRect rectWindow = GetWindowRect();
1 q( N j, F! Z! x CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );) h/ E/ ~; a! X( q$ c' T
Move( point );
1 S1 N8 A; C4 t0 I( T}
- Z* k& U2 Y4 D" ~
" ?# |" u3 }# V( C) A @; L现在,您可以生成以下的NPC:; P% u2 b! i( O- t. ~: K
Darkon
4 j. Q/ L( |6 u. C- B
* G& n7 y7 s9 J" \3 @: W- H7 ^代码:) [- o) x/ g8 t z0 E7 n
MaDa_LodeLightSaintmorning# E- ~* b) g' l. m( n _- ?
6 c% N$ n9 r) F2 ^' x8 w/ W4 D( YCode:
4 k7 r& b7 Q% h1 WMaSa_LodeLightFlaris
0 {: N! z p0 Y0 h% H1 B
# d6 N% Y+ L( [2 tCode:1 Z! J9 P* J" x7 W
MaFl_LodeLight, l+ u; }/ M' O" k
7 k! ?" h! U( C( g0 _6 H: k, N* `6 q
<-- You just have to add
( n5 M8 G w7 O" t/ U+ s2 RCode:6 c* Q* I x; Z$ e' l. ]
AddMenu( MMI_MARKING );5 G" U6 B! h! j* m0 U, f, G7 u
to an NPC! 0 c( w% L- b8 P% E& Q3 A
5 @6 ]" q) V; R) ?; ~5 v! f8 o1 |2 j$ `- t) m, B
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