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发表于 2016-1-10 03:43:36 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Hi I fixed the swap bug a long time ago it got tested on my server and it worked ) c$ \7 V  ^3 ~4 Z4 P
I posted this because someone kinda posted a youtube thingy about it :O.' S# o" z/ M! I7 Q
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Find this in DPSrv.cpp @ worldserver# w. {- ~5 {+ ]+ T1 f

5 I  ]' {1 ^9 {+ C; ~Code:
9 V2 u1 Q  U) s: e& p" v/ a& Qvoid CDPSrvr::OnDoEquip( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )5 @  b# b% t; L# d  d8 A, y- X& d
{
7 O0 u9 m% C5 q5 l        DWORD nId;  L0 x; n/ t" @! `  ^! {
        int nPart;
* ^, W4 q5 u$ c& N! {
: ~; ?8 ]8 U' }# e. e. B8 w+ _% k- K        ar >> nId;
+ x$ n% c4 |& ^        ar >> nPart;               
6 y  @7 F. o& k& X4 _6 q       
5 m( d/ _5 x" y        if( nPart >= MAX_HUMAN_PARTS )        0 Y" x( ?- [7 Q: l# _
                return;
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/ ~. u4 |" b( Q: I5 |& J8 U( Q5 w        CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );And put this under it
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Code:
* |* ?$ p6 L6 m/ Q$ d#ifdef __QUGET_SWAP_FIX7 I4 W* A4 K* o3 y2 `$ e
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                                if( pUser->GetHitPoint() >  pUser->GetMaxHitPoint() )! [- B1 n* I1 C: v5 F
                                         pUser->SetHitPoint( pUser->GetMaxHitPoint());
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                                if( pUser->GetManaPoint() >  pUser->GetMaxManaPoint() )
& x& c# Q6 n% s7 k# T* C9 @5 u                                         pUser->SetManaPoint( pUser->GetMaxManaPoint() );. K3 ?6 [. f2 c! Y5 s& C1 v
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                                if( pUser->GetFatiguePoint() >  pUser->GetMaxFatiguePoint() )! t3 N# h( l5 |) D" `/ T% Q
                                         pUser->SetFatiguePoint( pUser->GetMaxFatiguePoint() );
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#endiffind this in function void CDPClient::OnDoEquip( OBJID objid, CAr & ar ) @ DPClient.cpp9 `3 t( d# D* A: M0 `3 q) H
and add under" Q+ r& e* ?9 N+ d3 i- i

! z% A& E3 w" i$ t: ECode:5 ]: ?+ {/ F. |; H5 J; d" M8 A' |4 H
if( g_WndMng.m_pWndBeautyShop && g_WndMng.m_pWndBeautyShop->m_pModel )' |- d8 h" m, f% Q
                        {3 c0 u# X8 o2 t8 v& H$ c
                                CMover::UpdateParts( pPlayer->GetSex(), pPlayer->m_dwSkinSet, pPlayer->m_dwFace, pPlayer->m_dwHairMesh, pPlayer->m_dwHeadMesh, pPlayer->m_aEquipInfo, g_WndMng.m_pWndBeautyShop->m_pModel, &pPlayer->m_Inventory );+ j3 R% X! ?- r+ l" i2 U- `3 i
                        }this' X7 [" x5 H5 N! q/ D3 E; Q
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Code:# L4 C% D& P$ I# Y! F; Q9 {
#ifdef __QUGET_SWAP_FIX
$ p1 z  P% n9 x. P$ k1 a                                if( pPlayer->GetHitPoint() >  pPlayer->GetMaxHitPoint() )$ H* k6 u) C; {- @
                                         pPlayer->SetHitPoint( pPlayer->GetMaxHitPoint());5 f5 e' w, C. H- g: A
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                                if( pPlayer->GetManaPoint() >  pPlayer->GetMaxManaPoint() )
  W- i- S+ s/ a) I* P% V- {" r                                         pPlayer->SetManaPoint( pPlayer->GetMaxManaPoint() );
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                                if( pPlayer->GetFatiguePoint() >  pPlayer->GetMaxFatiguePoint() )
7 ^% u% l% \! x' z6 B                                         pPlayer->SetFatiguePoint( pPlayer->GetMaxFatiguePoint() );
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#endifand then define __QUGET_SWAP_FIX in versioncommon.h @neuz and worldserver
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